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Defines | |
| #define | A 1 |
| #define | aa 67108864 |
| #define | AC_BASH 1 |
| #define | AC_EXOTIC 3 |
| #define | AC_PIERCE 0 |
| #define | AC_SLASH 2 |
| #define | act(format, ch, arg1, arg2, type) act_new((format),(ch),(arg1),(arg2),(type),POS_RESTING) |
| #define | ACT_AGGRESSIVE (F) |
| #define | ACT_CLERIC (Q) |
| #define | ACT_GAIN (bb) |
| #define | ACT_INDOORS (Y) |
| #define | ACT_IS_CHANGER (dd) |
| #define | ACT_IS_HEALER (aa) |
| #define | ACT_IS_MOUNT (D) |
| #define | ACT_IS_NPC (A) |
| #define | ACT_MAGE (R) |
| #define | ACT_NOALIGN (U) |
| #define | ACT_NOPURGE (V) |
| #define | ACT_OUTDOORS (W) |
| #define | ACT_PET (I) |
| #define | ACT_PRACTICE (K) |
| #define | ACT_SCAVENGER (C) |
| #define | ACT_SENTINEL (B) |
| #define | ACT_STAY_AREA (G) |
| #define | ACT_THIEF (S) |
| #define | ACT_TRAIN (J) |
| #define | ACT_UNDEAD (O) |
| #define | ACT_UPDATE_ALWAYS (cc) |
| #define | ACT_WARRIOR (T) |
| #define | ACT_WIMPY (H) |
| #define | AD AFFECT_DATA |
| #define | AFF_BERSERK (aa) |
| #define | AFF_BLIND (A) |
| #define | AFF_CALM (W) |
| #define | AFF_CHARM (S) |
| #define | AFF_CURSE (K) |
| #define | AFF_DARK_VISION (Z) |
| #define | AFF_DETECT_EVIL (C) |
| #define | AFF_DETECT_GOOD (G) |
| #define | AFF_DETECT_HIDDEN (F) |
| #define | AFF_DETECT_INVIS (D) |
| #define | AFF_DETECT_MAGIC (E) |
| #define | AFF_FAERIE_FIRE (I) |
| #define | AFF_FLYING (T) |
| #define | AFF_HASTE (V) |
| #define | AFF_HIDE (Q) |
| #define | AFF_INFRARED (J) |
| #define | AFF_INVISIBLE (B) |
| #define | AFF_PASS_DOOR (U) |
| #define | AFF_PLAGUE (X) |
| #define | AFF_POISON (M) |
| #define | AFF_PROTECT_EVIL (N) |
| #define | AFF_PROTECT_GOOD (O) |
| #define | AFF_REGENERATION (cc) |
| #define | AFF_SANCTUARY (H) |
| #define | AFF_SLEEP (R) |
| #define | AFF_SLOW (dd) |
| #define | AFF_SNEAK (P) |
| #define | AFF_SWIM (bb) |
| #define | AFF_UNUSED_FLAG (L) |
| #define | AFF_WEAKEN (Y) |
| #define | ALTER_COLOUR(type) |
| #define | ANGEL (MAX_LEVEL - 8) |
| #define | APPLY_AC 17 |
| #define | APPLY_AGE 9 |
| #define | APPLY_CLASS 7 |
| #define | APPLY_CON 5 |
| #define | APPLY_DAMROLL 19 |
| #define | APPLY_DEX 2 |
| #define | APPLY_EXP 16 |
| #define | APPLY_GOLD 15 |
| #define | APPLY_HEIGHT 10 |
| #define | APPLY_HIT 13 |
| #define | APPLY_HITROLL 18 |
| #define | APPLY_INT 3 |
| #define | APPLY_LEVEL 8 |
| #define | APPLY_MANA 12 |
| #define | APPLY_MOVE 14 |
| #define | APPLY_NONE 0 |
| #define | APPLY_SAVES 20 |
| #define | APPLY_SAVING_BREATH 23 |
| #define | APPLY_SAVING_PARA 20 |
| #define | APPLY_SAVING_PETRI 22 |
| #define | APPLY_SAVING_ROD 21 |
| #define | APPLY_SAVING_SPELL 24 |
| #define | APPLY_SEX 6 |
| #define | APPLY_SPELL_AFFECT 25 |
| #define | APPLY_STR 1 |
| #define | APPLY_WEIGHT 11 |
| #define | APPLY_WIS 4 |
| #define | AREA_ADDED 2 |
| #define | AREA_CHANGED 1 |
| #define | AREA_LIST "area.lst" |
| #define | AREA_LOADING 4 |
| #define | AREA_NONE 0 |
| #define | args(list) list |
| #define | ASSIST_ALIGN (Q) |
| #define | ASSIST_ALL (P) |
| #define | ASSIST_GUARD (T) |
| #define | ASSIST_PLAYERS (S) |
| #define | ASSIST_RACE (R) |
| #define | ASSIST_VNUM (U) |
| #define | AVATAR (MAX_LEVEL - 9) |
| #define | B 2 |
| #define | BAN_ALL D |
| #define | BAN_FILE "ban.txt" |
| #define | BAN_NEWBIES C |
| #define | BAN_PERMANENT F |
| #define | BAN_PERMIT E |
| #define | BAN_PREFIX B |
| #define | BAN_SUFFIX A |
| #define | bb 134217728 |
| #define | BLACK 0 |
| #define | BLACKSMITH_SWORD 30009 |
| #define | BLUE 4 |
| #define | BRIGHT 1 |
| #define | BTS_SLEEP (A) |
| #define | BUG_FILE "bugs.txt" |
| #define | BUILDER_FILE "builder.not" |
| #define | C 4 |
| #define | C_1BLINK "\e[5m" |
| #define | C_B_BLUE "\e[1;34m" |
| #define | C_B_CYAN "\e[1;36m" |
| #define | C_B_GREEN "\e[1;32m" |
| #define | C_B_MAGENTA "\e[1;35m" |
| #define | C_B_RED "\e[1;31m" |
| #define | C_B_WHITE "\e[1;37m" |
| #define | C_B_YELLOW "\e[1;33m" |
| #define | C_BACK "\e[7m" |
| #define | C_BLUE "\e[0;34m" |
| #define | C_CYAN "\e[0;36m" |
| #define | C_D_GREY "\e[1;30m" |
| #define | C_GREEN "\e[0;32m" |
| #define | C_MAGENTA "\e[0;35m" |
| #define | C_RED "\e[0;31m" |
| #define | C_WHITE "\e[0;37m" |
| #define | C_YELLOW "\e[0;33m" |
| #define | CAN_WEAR(obj, part) (IS_SET((obj)->wear_flags, (part))) |
| #define | cc 268435456 |
| #define | CD CHAR_DATA |
| #define | CH(d) ((d)->original ? (d)->original : (d)->character) |
| #define | CHAN_ADMIN (X) |
| #define | CHAN_NOBEEP (D) |
| #define | CHANGES_FILE "chang.not" |
| #define | CHECK_POS(a, b, c) |
| #define | CLAN_LEADER (aa) |
| #define | CLAN_NOOOCCLAN (B) |
| #define | CLAN_REC (bb) |
| #define | CLASS_DIR "class/"; |
| #define | CLASS_DRAGON 6 |
| #define | CLEAR "\e[0m" |
| #define | CODE_FILE "code.not" |
| #define | CODER (MAX_LEVEL -1) |
| #define | COLOUR_NONE 7 |
| #define | COMM_AFK (Z) |
| #define | COMM_BRIEF (M) |
| #define | COMM_COMBINE (O) |
| #define | COMM_COMPACT (L) |
| #define | COMM_DEAF (B) |
| #define | COMM_NOAUCTION (D) |
| #define | COMM_NOCGOS (ee) |
| #define | COMM_NOCHANNELS (W) |
| #define | COMM_NOCLAN (H) |
| #define | COMM_NOEMOTE (T) |
| #define | COMM_NOGOSSIP (E) |
| #define | COMM_NOGRATS (R) |
| #define | COMM_NOMUSIC (G) |
| #define | COMM_NOOOC (S) |
| #define | COMM_NOQUESTION (F) |
| #define | COMM_NOQUOTE (I) |
| #define | COMM_NOSHOUT (U) |
| #define | COMM_NOTELL (V) |
| #define | COMM_NOTICK (A) |
| #define | COMM_NOWIZ (C) |
| #define | COMM_PROMPT (N) |
| #define | COMM_QUIET (A) |
| #define | COMM_SHOUTSOFF (J) |
| #define | COMM_SHOW_AFFECTS (Q) |
| #define | COMM_SNOOP_PROOF (Y) |
| #define | COMM_TELNET_GA (P) |
| #define | CON2_GET_EYE_COLOR -1 |
| #define | CON2_GET_HAIR_COLOR -2 |
| #define | CON2_GET_HAIR_TYPE -3 |
| #define | CON2_GET_SKIN_COLOR -4 |
| #define | CON_ANSI -9 |
| #define | CON_BREAK_CONNECT 3 |
| #define | CON_CONFIRM_BODY_TYPE -25 |
| #define | CON_CONFIRM_EYES -17 |
| #define | CON_CONFIRM_FACIAL_HAIR -27 |
| #define | CON_CONFIRM_HAIR_COLOR -21 |
| #define | CON_CONFIRM_HAIR_LENGTH -23 |
| #define | CON_CONFIRM_HAIR_TYPE -19 |
| #define | CON_CONFIRM_NEW_NAME -12 |
| #define | CON_CONFIRM_NEW_PASSWORD -10 |
| #define | CON_COPYOVER_RECOVER 4 |
| #define | CON_DEFAULT_CHOICE -3 |
| #define | CON_GEN_GROUPS -2 |
| #define | CON_GET_ALIGNMENT -4 |
| #define | CON_GET_BODY_TYPE -24 |
| #define | CON_GET_EYE_COLOR -16 |
| #define | CON_GET_FACIAL_HAIR -26 |
| #define | CON_GET_HAIR_COLOR -20 |
| #define | CON_GET_HAIR_LENGTH -22 |
| #define | CON_GET_HAIR_TYPE -18 |
| #define | CON_GET_LAST_NAME -28 |
| #define | CON_GET_NAME -14 |
| #define | CON_GET_NEW_CLASS -5 |
| #define | CON_GET_NEW_PASSWORD -11 |
| #define | CON_GET_NEW_RACE -7 |
| #define | CON_GET_NEW_SEX -6 |
| #define | CON_GET_OLD_PASSWORD -13 |
| #define | CON_GET_TELNETGA -8 |
| #define | CON_NOTE_EXPIRE 7 |
| #define | CON_NOTE_FINISH 9 |
| #define | CON_NOTE_SUBJECT 6 |
| #define | CON_NOTE_TEXT 8 |
| #define | CON_NOTE_TO 5 |
| #define | CON_PICK_WEAPON -1 |
| #define | CON_PLAYING 0 |
| #define | CON_READ_IMOTD 1 |
| #define | CON_READ_MOTD 2 |
| #define | CON_SHOW_LOGIN -15 |
| #define | COND_DRUNK 0 |
| #define | COND_FULL 1 |
| #define | COND_HUNGER 3 |
| #define | COND_THIRST 2 |
| #define | CONF_FILE "bts_conf.cfg" |
| #define | CONT_CLOSEABLE 1 |
| #define | CONT_CLOSED 4 |
| #define | CONT_LOCKED 8 |
| #define | CONT_PICKPROOF 2 |
| #define | CONT_PUT_ON 16 |
| #define | COPYOVER_FILE1 "log_copyover.txt" |
| #define | CREATOR (MAX_LEVEL - 2) |
| #define | CYAN 6 |
| #define | D 8 |
| #define | DAM_ACID 7 |
| #define | DAM_BASH 1 |
| #define | DAM_CHARM 18 |
| #define | DAM_COLD 5 |
| #define | DAM_DISEASE 13 |
| #define | DAM_DROWNING 14 |
| #define | DAM_ENERGY 11 |
| #define | DAM_FIRE 4 |
| #define | DAM_HARM 17 |
| #define | DAM_HOLY 10 |
| #define | DAM_LIGHT 15 |
| #define | DAM_LIGHTNING 6 |
| #define | DAM_MENTAL 12 |
| #define | DAM_NEGATIVE 9 |
| #define | DAM_NONE 0 |
| #define | DAM_OTHER 16 |
| #define | DAM_PIERCE 2 |
| #define | DAM_POISON 8 |
| #define | DAM_SLASH 3 |
| #define | DAM_SOUND 19 |
| #define | DAZE_STATE(ch, npulse) ((ch)->daze = UMAX((ch)->daze, (npulse))) |
| #define | dd 536870912 |
| #define | DECLARE_DO_FUN(fun) DO_FUN fun |
| #define | DECLARE_SPEC_FUN(fun) SPEC_FUN fun |
| #define | DECLARE_SPELL_FUN(fun) SPELL_FUN fun |
| #define | DEITY (MAX_LEVEL - 4) |
| #define | DEMI (MAX_LEVEL - 7) |
| #define | DICE_BONUS 2 |
| #define | DICE_NUMBER 0 |
| #define | DICE_TYPE 1 |
| #define | DIR_DOWN 5 |
| #define | DIR_EAST 1 |
| #define | DIR_NORTH 0 |
| #define | DIR_NORTHEAST 6 |
| #define | DIR_NORTHWEST 7 |
| #define | DIR_SOUTH 2 |
| #define | DIR_SOUTHEAST 8 |
| #define | DIR_SOUTHWEST 9 |
| #define | DIR_UP 4 |
| #define | DIR_WEST 3 |
| #define | DISABLED_FILE "disabled.txt" |
| #define | E 16 |
| #define | ee 1073741824 |
| #define | ENTRE(min, num, max) ( ((min) < (num)) && ((num) < (max)) ) |
| #define | EX_CLOSED (B) |
| #define | EX_EASY (H) |
| #define | EX_HARD (I) |
| #define | EX_INFURIATING (J) |
| #define | EX_ISDOOR (A) |
| #define | EX_LOCKED (C) |
| #define | EX_NOCLOSE (K) |
| #define | EX_NOLOCK (L) |
| #define | EX_NOPASS (G) |
| #define | EX_PICKPROOF (F) |
| #define | F 32 |
| #define | FALSE 0 |
| #define | ff 283928271 |
| #define | FORM_AMPHIBIAN (aa) |
| #define | FORM_ANIMAL (G) |
| #define | FORM_BIPED (M) |
| #define | FORM_BIRD (W) |
| #define | FORM_BLOB (S) |
| #define | FORM_CENTAUR (N) |
| #define | FORM_COLD_BLOOD (cc) |
| #define | FORM_CONSTRUCT (J) |
| #define | FORM_CRUSTACEAN (Q) |
| #define | FORM_DRAGON (Z) |
| #define | FORM_EDIBLE (A) |
| #define | FORM_FISH (bb) |
| #define | FORM_INSECT (O) |
| #define | FORM_INSTANT_DECAY (D) |
| #define | FORM_INTANGIBLE (L) |
| #define | FORM_MAGICAL (C) |
| #define | FORM_MAMMAL (V) |
| #define | FORM_MIST (K) |
| #define | FORM_OTHER (E) |
| #define | FORM_POISON (B) |
| #define | FORM_REPTILE (X) |
| #define | FORM_SENTIENT (H) |
| #define | FORM_SNAKE (Y) |
| #define | FORM_SPIDER (P) |
| #define | FORM_UNDEAD (I) |
| #define | FORM_WORM (R) |
| #define | G 64 |
| #define | GATE_BUGGY (D) |
| #define | GATE_GOWITH (C) |
| #define | GATE_NOCURSE (B) |
| #define | GATE_NORMAL_EXIT (A) |
| #define | GATE_RANDOM (E) |
| #define | GET_AC(ch, type) ((ch)->armor[type]) |
| #define | GET_AGE(ch) |
| #define | get_carry_weight(ch) |
| #define | GET_DAMROLL(ch) |
| #define | GET_HITROLL(ch) ((ch)->hitroll+(get_curr_stat(ch,STAT_DEX)-28)/4) |
| #define | GOD (MAX_LEVEL - 5) |
| #define | GREEN 2 |
| #define | GROUP_VNUM_OGRES 2101 |
| #define | GROUP_VNUM_TROLLS 2100 |
| #define | H 128 |
| #define | HAS_TRIGGER(ch, trig) (IS_SET((ch)->pIndexData->mprog_flags,(trig))) |
| #define | HERO LEVEL_HERO |
| #define | HISTORY_FILE "history.not" |
| #define | I 256 |
| #define | IDEA_FILE "ideas.not" |
| #define | IMM_ACID (K) |
| #define | IMM_BASH (E) |
| #define | IMM_CHARM (B) |
| #define | IMM_COLD (I) |
| #define | IMM_DISEASE (Q) |
| #define | IMM_DROWNING (R) |
| #define | IMM_ENERGY (O) |
| #define | IMM_FIRE (H) |
| #define | IMM_HOLY (N) |
| #define | IMM_IRON (Z) |
| #define | IMM_LIGHT (S) |
| #define | IMM_LIGHTNING (J) |
| #define | IMM_MAGIC (C) |
| #define | IMM_MENTAL (P) |
| #define | IMM_NEGATIVE (M) |
| #define | IMM_PIERCE (F) |
| #define | IMM_POISON (L) |
| #define | IMM_SILVER (Y) |
| #define | IMM_SLASH (G) |
| #define | IMM_SOUND (T) |
| #define | IMM_SUMMON (A) |
| #define | IMM_WEAPON (D) |
| #define | IMM_WOOD (X) |
| #define | IMMORTAL (MAX_LEVEL - 6) |
| #define | IMMORTAL_PORT (A) |
| #define | IMPLEMENTOR MAX_LEVEL |
| #define | INTBITS 32 |
| #define | INVALIDATE(data) ((data)->valid = FALSE) |
| #define | IS_AFFECTED(ch, sn) (IS_SET((ch)->affected_by, (sn))) |
| #define | IS_AWAKE(ch) (ch->position > POS_SLEEPING) |
| #define | IS_BUILDER(ch, Area) |
| #define | IS_EVIL(ch) (ch->alignment <= -350) |
| #define | IS_GOOD(ch) (ch->alignment >= 350) |
| #define | IS_HERO(ch) (get_trust(ch) >= LEVEL_HERO) |
| #define | IS_IMMORTAL(ch) (get_trust(ch) >= LEVEL_IMMORTAL) |
| #define | IS_IMMUNE 1 |
| #define | IS_NEUTRAL(ch) (!IS_GOOD(ch) && !IS_EVIL(ch)) |
| #define | IS_NORMAL 0 |
| #define | IS_NPC(ch) (IS_SET((ch)->act, ACT_IS_NPC)) |
| #define | IS_NULLSTR(str) ((str) == NULL || (str)[0] == '\0') |
| #define | IS_OBJ_STAT(obj, stat) (IS_SET((obj)->extra_flags, (stat))) |
| #define | IS_OUTSIDE(ch) |
| #define | IS_RESISTANT 2 |
| #define | IS_SET(flag, bit) ((flag) & (bit)) |
| #define | IS_SWITCHED(ch) ( ch->desc && ch->desc->original ) |
| #define | IS_TRUSTED(ch, level) (get_trust((ch)) >= (level)) |
| #define | IS_VALID(data) ((data) != NULL && (data)->valid) |
| #define | IS_VULNERABLE 3 |
| #define | IS_WEAPON_STAT(obj, stat) (IS_SET((obj)->value[4],(stat))) |
| #define | IS_WRITING_NOTE (ee) |
| #define | ITEM_ANTI_EVIL (K) |
| #define | ITEM_ANTI_GOOD (J) |
| #define | ITEM_ANTI_NEUTRAL (L) |
| #define | ITEM_ARMOR 9 |
| #define | ITEM_BLESS (I) |
| #define | ITEM_BOAT 22 |
| #define | ITEM_BURN_PROOF (Y) |
| #define | ITEM_CLOTHING 11 |
| #define | ITEM_CONTAINER 15 |
| #define | ITEM_CORPSE_NPC 23 |
| #define | ITEM_CORPSE_PC 24 |
| #define | ITEM_DARK (C) |
| #define | ITEM_DRINK_CON 17 |
| #define | ITEM_EVIL (E) |
| #define | ITEM_FOOD 19 |
| #define | ITEM_FOUNTAIN 25 |
| #define | ITEM_FURNITURE 12 |
| #define | ITEM_GEM 32 |
| #define | ITEM_GLOW (A) |
| #define | ITEM_HAD_TIMER (V) |
| #define | ITEM_HOLD (O) |
| #define | ITEM_HUM (B) |
| #define | ITEM_INVENTORY (N) |
| #define | ITEM_INVIS (F) |
| #define | ITEM_JEWELRY 33 |
| #define | ITEM_JUKEBOX 34 |
| #define | ITEM_KEY 18 |
| #define | ITEM_LIGHT 1 |
| #define | ITEM_LOCK (D) |
| #define | ITEM_MAGIC (G) |
| #define | ITEM_MAP 28 |
| #define | ITEM_MELT_DROP (U) |
| #define | ITEM_MONEY 20 |
| #define | ITEM_NO_SAC (P) |
| #define | ITEM_NODROP (H) |
| #define | ITEM_NOLOCATE (T) |
| #define | ITEM_NONMETAL (S) |
| #define | ITEM_NOPURGE (O) |
| #define | ITEM_NOREMOVE (M) |
| #define | ITEM_NOUNCURSE (Z) |
| #define | ITEM_PILL 26 |
| #define | ITEM_PORTAL 29 |
| #define | ITEM_POTION 10 |
| #define | ITEM_PROTECT 27 |
| #define | ITEM_ROOM_KEY 31 |
| #define | ITEM_ROT_DEATH (P) |
| #define | ITEM_SCROLL 2 |
| #define | ITEM_SELL_EXTRACT (W) |
| #define | ITEM_STAFF 4 |
| #define | ITEM_TAKE (A) |
| #define | ITEM_TRASH 13 |
| #define | ITEM_TREASURE 8 |
| #define | ITEM_VIS_DEATH (Q) |
| #define | ITEM_WAND 3 |
| #define | ITEM_WARP_STONE 30 |
| #define | ITEM_WEAPON 5 |
| #define | ITEM_WEAR_ABOUT (K) |
| #define | ITEM_WEAR_ARMS (I) |
| #define | ITEM_WEAR_BODY (D) |
| #define | ITEM_WEAR_FEET (G) |
| #define | ITEM_WEAR_FINGER (B) |
| #define | ITEM_WEAR_FLOAT (Q) |
| #define | ITEM_WEAR_HANDS (H) |
| #define | ITEM_WEAR_HEAD (E) |
| #define | ITEM_WEAR_LEGS (F) |
| #define | ITEM_WEAR_NECK (C) |
| #define | ITEM_WEAR_SHIELD (J) |
| #define | ITEM_WEAR_WAIST (L) |
| #define | ITEM_WEAR_WRIST (M) |
| #define | ITEM_WIELD (N) |
| #define | J 512 |
| #define | K 1024 |
| #define | KING_GUARDIAN (C) |
| #define | KING_LEADER (A) |
| #define | KING_NOKING (E) |
| #define | KING_NOOCKING (D) |
| #define | KING_RECRUITER (B) |
| #define | L 2048 |
| #define | L_IMM LEVEL_IMMORTAL |
| #define | LEVEL_HERO (MAX_LEVEL - 10) |
| #define | LEVEL_IMMORTAL (MAX_LEVEL - 9) |
| #define | LINK_DEAD (A) |
| #define | LIQ_WATER 0 |
| #define | LOAD_COLOUR(field) |
| #define | LOWER(c) ((c) >= 'A' && (c) <= 'Z' ? (c)+'a'-'A' : (c)) |
| #define | M 4096 |
| #define | MAGENTA 5 |
| #define | MAX_ALIAS 5 |
| #define | MAX_BITS XBI * INTBITS |
| #define | MAX_CLAN 12 |
| #define | MAX_CLASS 8 |
| #define | MAX_CMD_LEN 50 |
| #define | MAX_CONT 15 |
| #define | MAX_DAMAGE_MESSAGE 100 |
| #define | MAX_DIR 10 |
| #define | MAX_GROUP 33 |
| #define | MAX_GUILD 2 |
| #define | MAX_IN_GROUP 15 |
| #define | MAX_INPUT_LENGTH 1000 |
| #define | MAX_KEY_HASH 1024 |
| #define | MAX_KINGDOM 6 |
| #define | MAX_LEVEL 61 |
| #define | MAX_PC_RACE 10 |
| #define | MAX_PERMIT 100 |
| #define | MAX_PSI 1 |
| #define | MAX_SKILL 144 |
| #define | MAX_SOCIALS 26 |
| #define | MAX_STATS 5 |
| #define | MAX_STRING_LENGTH 14608 |
| #define | MAX_TRADE 5 |
| #define | MAX_WEAR 19 |
| #define | MEM_AFRAID D |
| #define | MEM_CUSTOMER A |
| #define | MEM_HOSTILE C |
| #define | MEM_SELLER B |
| #define | MID MOB_INDEX_DATA |
| #define | MIL MAX_INPUT_LENGTH |
| #define | MIL MAX_INPUT_LENGTH |
| #define | MOB_VNUM_CITYGUARD 82 |
| #define | MOB_VNUM_FIDO 81 |
| #define | MOB_VNUM_PATROLMAN 2106 |
| #define | MOB_VNUM_VAMPIRE 3404 |
| #define | MPC MPROG_CODE |
| #define | MSL MAX_STRING_LENGTH |
| #define | MSL MAX_STRING_LENGTH |
| #define | MUSIC_FILE "music.txt" |
| #define | N 8192 |
| #define | NEWS_FILE "news.not" |
| #define | NO_FLAG -99 |
| #define | NORMAL 0 |
| #define | NOTE_CHANGES 4 |
| #define | NOTE_FILE "notes.not" |
| #define | NOTE_HISTORY 5 |
| #define | NOTE_IDEA 1 |
| #define | NOTE_MAX_SPOOL 6 |
| #define | NOTE_NEWS 3 |
| #define | NOTE_NOTE 0 |
| #define | NOTE_PENALTY 2 |
| #define | O 16384 |
| #define | OBJ_VNUM_BRAINS 17 |
| #define | OBJ_VNUM_COINS 5 |
| #define | OBJ_VNUM_CORPSE_NPC 10 |
| #define | OBJ_VNUM_CORPSE_PC 11 |
| #define | OBJ_VNUM_DISC 23 |
| #define | OBJ_VNUM_DUMMY 30 |
| #define | OBJ_VNUM_GOLD_ONE 2 |
| #define | OBJ_VNUM_GOLD_SOME 3 |
| #define | OBJ_VNUM_GUTS 16 |
| #define | OBJ_VNUM_LIGHT_BALL 21 |
| #define | OBJ_VNUM_MAP 3162 |
| #define | OBJ_VNUM_MUSHROOM 20 |
| #define | OBJ_VNUM_PIT 80 |
| #define | OBJ_VNUM_PORTAL 25 |
| #define | OBJ_VNUM_ROSE 1001 |
| #define | OBJ_VNUM_SCHOOL_AXE 3719 |
| #define | OBJ_VNUM_SCHOOL_BANNER 3716 |
| #define | OBJ_VNUM_SCHOOL_DAGGER 3701 |
| #define | OBJ_VNUM_SCHOOL_FLAIL 3720 |
| #define | OBJ_VNUM_SCHOOL_MACE 3700 |
| #define | OBJ_VNUM_SCHOOL_POLEARM 3722 |
| #define | OBJ_VNUM_SCHOOL_SHIELD 3704 |
| #define | OBJ_VNUM_SCHOOL_SPEAR 3717 |
| #define | OBJ_VNUM_SCHOOL_STAFF 3718 |
| #define | OBJ_VNUM_SCHOOL_SWORD 3702 |
| #define | OBJ_VNUM_SCHOOL_VEST 3703 |
| #define | OBJ_VNUM_SCHOOL_WHIP 3721 |
| #define | OBJ_VNUM_SEVERED_HEAD 12 |
| #define | OBJ_VNUM_SILVER_ONE 1 |
| #define | OBJ_VNUM_SILVER_SOME 4 |
| #define | OBJ_VNUM_SLICED_ARM 14 |
| #define | OBJ_VNUM_SLICED_LEG 15 |
| #define | OBJ_VNUM_SPRING 22 |
| #define | OBJ_VNUM_TORN_HEART 13 |
| #define | OBJ_VNUM_WHISTLE 2116 |
| #define | OD OBJ_DATA |
| #define | OFF_AREA_ATTACK (A) |
| #define | OFF_BACKSTAB (B) |
| #define | OFF_BASH (C) |
| #define | OFF_BERSERK (D) |
| #define | OFF_CRUSH (O) |
| #define | OFF_DISARM (E) |
| #define | OFF_DODGE (F) |
| #define | OFF_FADE (G) |
| #define | OFF_FAST (H) |
| #define | OFF_KICK (I) |
| #define | OFF_KICK_DIRT (J) |
| #define | OFF_PARRY (K) |
| #define | OFF_RESCUE (L) |
| #define | OFF_TAIL (M) |
| #define | OFF_TRIP (N) |
| #define | OHELPS_FILE "orphaned_helps.txt" |
| #define | OID OBJ_INDEX_DATA |
| #define | P 32768 |
| #define | PAGELEN 22 |
| #define | PART_ARMS (B) |
| #define | PART_BRAINS (E) |
| #define | PART_CLAWS (U) |
| #define | PART_EAR (J) |
| #define | PART_EYE (K) |
| #define | PART_EYESTALKS (M) |
| #define | PART_FANGS (V) |
| #define | |