00001 /* 00002 =========================================================================== 00003 Copyright (C) 1999-2005 Id Software, Inc. 00004 00005 This file is part of Quake III Arena source code. 00006 00007 Quake III Arena source code is free software; you can redistribute it 00008 and/or modify it under the terms of the GNU General Public License as 00009 published by the Free Software Foundation; either version 2 of the License, 00010 or (at your option) any later version. 00011 00012 Quake III Arena source code is distributed in the hope that it will be 00013 useful, but WITHOUT ANY WARRANTY; without even the implied warranty of 00014 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00015 GNU General Public License for more details. 00016 00017 You should have received a copy of the GNU General Public License 00018 along with Foobar; if not, write to the Free Software 00019 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA 00020 =========================================================================== 00021 */ 00022 // NameDlg.cpp : implementation file 00023 // 00024 00025 #include "stdafx.h" 00026 #include "Radiant.h" 00027 #include "NameDlg.h" 00028 00029 #ifdef _DEBUG 00030 #define new DEBUG_NEW 00031 #undef THIS_FILE 00032 static char THIS_FILE[] = __FILE__; 00033 #endif 00034 00036 // CNameDlg dialog 00037 00038 00039 CNameDlg::CNameDlg(const char *pName, CWnd* pParent /*=NULL*/) 00040 : CDialog(CNameDlg::IDD, pParent) 00041 { 00042 //{{AFX_DATA_INIT(CNameDlg) 00043 m_strName = _T(""); 00044 //}}AFX_DATA_INIT 00045 m_strCaption = pName; 00046 } 00047 00048 00049 void CNameDlg::DoDataExchange(CDataExchange* pDX) 00050 { 00051 CDialog::DoDataExchange(pDX); 00052 //{{AFX_DATA_MAP(CNameDlg) 00053 DDX_Text(pDX, IDC_EDIT_NAME, m_strName); 00054 //}}AFX_DATA_MAP 00055 } 00056 00057 00058 BEGIN_MESSAGE_MAP(CNameDlg, CDialog) 00059 //{{AFX_MSG_MAP(CNameDlg) 00060 //}}AFX_MSG_MAP 00061 END_MESSAGE_MAP() 00062 00064 // CNameDlg message handlers 00065 00066 void CNameDlg::OnOK() 00067 { 00068 CDialog::OnOK(); 00069 } 00070 00071 BOOL CNameDlg::OnInitDialog() 00072 { 00073 CDialog::OnInitDialog(); 00074 00075 SetWindowText(m_strCaption); 00076 00077 return TRUE; // return TRUE unless you set the focus to a control 00078 // EXCEPTION: OCX Property Pages should return FALSE 00079 }
1.3.9.1