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cvt.c File Reference

Go to the source code of this file.

Functions

 main ()
void print (void)

Variables

unsigned char C
signed char c
long double D
double d
float f
unsigned int I
signed int i
unsigned long int L
signed long int l
void(* P )(void)
void * p
unsigned short S
signed short s


Function Documentation

main  ) 
 

Definition at line 19 of file cvt.c.

References C, c, D, d, f, I, i, L, l, P, p, print(), S, and s.

00019        {
00020     c= 1;     s=c;i=c;l=c;C=c;S=c;I=c;L=c;f=c;d=c;D=c; print();
00021     s= 2; c=s;    i=s;l=s;C=s;S=s;I=s;L=s;f=s;d=s;D=s; print();
00022     i= 3; c=i;s=i;    l=i;C=i;S=i;I=i;L=i;f=i;d=i;D=i; print();
00023     l= 4; c=l;s=l;i=l;    C=l;S=l;I=l;L=l;f=l;d=l;D=l; print();
00024     C= 5; c=C;s=C;i=C;l=C;    S=C;I=C;L=C;f=C;d=C;D=C; print();
00025     S= 6; c=S;s=S;i=S;l=S;C=S;    I=S;L=S;f=S;d=S;D=S; print();
00026     I= 7; c=I;s=I;i=I;l=I;C=I;S=I;    L=I;f=I;d=I;D=I; print();
00027     L= 8; c=L;s=L;i=L;l=L;C=L;S=L;I=S;    f=L;d=L;D=L; print();
00028     f= 9; c=f;s=f;i=f;l=f;C=f;S=f;I=f;L=f;    d=f;D=f; print();
00029     d=10; c=d;s=d;i=d;l=d;C=d;S=d;I=d;L=d;f=d;    D=d; print();
00030     D=11; c=D;s=D;i=D;l=D;C=D;S=D;I=D;L=D;f=D;d=D;     print();
00031 
00032     p=0; p=0L; p=0U; p=0UL; p=P;
00033     P=0; P=0L; P=0U; P=0UL; P=p;
00034     return 0;
00035 }

Here is the call graph for this function:

void print void   ) 
 

Definition at line 15 of file cvt.c.

References C, c, D, d, f, I, i, L, l, printf(), S, and s.

00015                  {
00016     printf("%d %d %d %ld %u %u %u %lu %f %f %lf\n",c,s,i,l,C,S,I,L,f,d,D);
00017 }

Here is the call graph for this function:


Variable Documentation

unsigned char C
 

Definition at line 5 of file cvt.c.

c
 

Referenced by _atof(), AAS_CreateCurveBrushes(), AllocBrush(), ASE_KeyTFACE_LIST(), atof(), backslash(), BEGIN_MESSAGE_MAP(), BotCTFSeekGoals(), BotInterbreedGoalFuzzyLogic(), Brush_SelectFaceForDragging(), CalcTriNormal(), CG_AddFadeRGB(), CG_AddFallScaleFade(), CG_AddMoveScaleFade(), CG_AddScaleFade(), CG_AddScorePlum(), CG_AddSpriteExplosion(), CG_FireWeapon(), CG_Player(), CG_TeamBase(), CL_ConnectionlessPacket(), CL_ConsolePrint(), CL_DemoFilename(), ClusterContents(), CM_GenerateFacetFor3Points(), CM_GenerateFacetFor4Points(), CM_NeedsSubdivision(), CM_PlaneFromPoints(), CM_Subdivide(), CM_TraceThroughSphere(), CM_TraceThroughVerticalCylinder(), CMod_LoadPatches(), COM_Compress(), COM_Parse(), Com_ParseExt(), COM_ParseExt(), Com_SkipRestOfLine(), CommaParse(), ConcatArgs(), Controls_DrawKeyBinding(), CopyWinding(), CountBits(), CountBrushList(), CountFaceList(), cput(), CreatePath(), Cvar_Set_f(), DoRailDiscs(), DrawBrushEntityName(), EasyClientName(), emit_bits(), EmitInt(), emitrecord(), Entity_Create(), EntityWndProc(), Face_MoveTexture(), FilterBrushIntoTree_r(), FilterMapDrawSurfIntoTree(), findcount(), first_marker(), FS_PureServerSetLoadedPaks(), FS_PureServerSetReferencedPaks(), G_FindTeams(), get_sof(), get_sos(), getd(), getopt(), getstr(), gettok(), gettokens(), getword(), Hex(), HL_DecompressVis(), HL_SwapBSPFile(), huft_build(), IN_KeyDown(), IN_KeyUp(), inflate_blocks(), inflate_blocks_reset(), inflate_codes(), inflate_codes_free(), inflate_codes_new(), inflate_fast(), inflate_trees_bits(), inflate_trees_dynamic(), isletter(), IsTriangleDegenerate(), IsWhiteSpace(), Item_Paint(), jpeg_fill_bit_buffer(), Key_Bind_f(), LerpColor(), LoadPCX32(), logClearIndex(), logIndexd(), logIndexdv(), logIndexf(), logIndexfv(), logIndexi(), logIndexiv(), logIndexs(), logIndexsv(), logIndexub(), logIndexubv(), main(), MD4Transform(), med3(), MSG_ReadBigString(), MSG_ReadByte(), MSG_ReadChar(), MSG_ReadLong(), MSG_ReadShort(), MSG_ReadString(), MSG_ReadStringLine(), MSG_WriteByte(), MSG_WriteChar(), MSG_WriteDeltaPlayerstate(), MSG_WriteLong(), MSG_WriteShort(), next_marker(), CPatchDialog::OnApply(), onearg(), Str::operator+=(), PaintedModel(), ParseHex(), peektokens(), PlaneFromPoints(), PlayerSettings_DrawName(), PlayerSettings_SetMenuItems(), PM_CrashLand(), print(), PrintToSourceLine(), ProjectDlightTexture(), ProjectRadius(), PS_ReadEscapeCharacter(), PS_ReadName(), PS_ReadNumber(), Q1_SwapBSPFile(), Q2_DecompressVis(), Q_acos(), Q_CleanStr(), Q_isalpha(), Q_islower(), Q_isprint(), Q_isupper(), Q_stristr(), qglClearIndex(), qglIndexd(), qglIndexdv(), qglIndexf(), qglIndexfv(), qglIndexi(), qglIndexiv(), qglIndexs(), qglIndexsv(), qglIndexub(), qglIndexubv(), queens(), R_AddEdgeDef(), R_BoxSurfaces_r(), R_LightScaleTexture(), R_RecursiveWorldNode(), R_RenderShadowEdges(), R_ScreenshotFilename(), R_ScreenshotFilenameJPEG(), Rankings_DrawText(), RaySphereIntersections(), RB_CalcColorFromEntity(), RB_CalcColorFromOneMinusEntity(), RB_Hyperspace(), RB_SurfaceSprite(), RB_TakeScreenshot(), ReverseWinding(), s626(), s715(), s72(), s757(), S_Music_f(), SampleSinglePatch(), SarrusDet(), scon(), ScrollList_Key(), Select_RotateAxis(), SetQdirFromPath(), setup(), SideAsTristrip(), Sin_DecompressVis(), SkipRestOfLine(), SkipWhitespace(), SurfaceAsTristrip(), SV_ConnectionlessPacket(), SV_ExecuteClientMessage(), SV_SectorList_f(), SV_SendClientMessages(), Team_FragBonuses(), Team_ResetFlag(), TestStringClass(), TextureMatrixFromPoints(), tokval(), trigraph(), UI_CDKeyMenu_DrawKey(), UI_GetIndexFromSelection(), UI_HeadCountByTeam(), UI_LerpColor(), UI_MapCountByGameType(), UI_SelectedHead(), UI_SelectedMap(), CPatchDialog::UpdateRowColInfo(), Upload32(), VectorRotate(), VL_GenerateFacetFor3Points(), VL_GenerateFacetFor4Points(), VL_LightmapMatrixFromPoints(), VL_PlaneFromPoints(), VL_TextureMatrixFromPoints(), VS_GenerateFacetFor3Points(), VS_GenerateFacetFor4Points(), VS_LightmapMatrixFromPoints(), VS_PlaneFromPoints(), VS_TextureMatrixFromPoints(), Winding_Clone(), Winding_Reverse(), WriteTGA(), yylex(), yyoutput(), and yyunput().

long double D
 

Definition at line 11 of file cvt.c.

Referenced by Dfunc(), Face_MoveTexture_BrushPrimit(), main(), NewD(), print(), RotateFaceTexture_BrushPrimit(), and SR3750().

d
 

Initial value:

 %d*%d*%d colors")
JMESSAGE(JTRC_QUANT_NCOLORS, "Quantizing to %d colors")
JMESSAGE(JTRC_QUANT_SELECTED, "Selected %d colors for quantization")
JMESSAGE(JTRC_RECOVERY_ACTION, "At marker 0x%02x

Referenced by AAS_AreaVolume(), AAS_TestSplitPlane(), AddBrushBevels(), AddEdge(), AddSeperators(), AddWindingToConvexHull(), AllocateLightmapForSurface(), BasePortalVis(), Brush_SelectFaceForDragging(), BrushMostlyOnSide(), BrushVolume(), CCamWnd::Cam_ChangeFloor(), CG_PlayerFlag(), CheckWinding(), CL_DemoFilename(), ClipSkyPolygon(), ClipToSeperators(), CM_AddFacetBevels(), CM_ComparePoints(), CM_FindPlane(), CM_GenerateFacetFor4Points(), CM_PointContents(), CM_PointLeafnum_r(), CM_PointOnPlaneSide(), CM_SetGridWrapWidth(), CM_TraceThroughSphere(), CM_TraceThroughVerticalCylinder(), ColinearEdge(), constant(), CreateFilters(), CreatePassages(), CCamWnd::CullBrush(), DirToByte(), do_real(), FilterMapDrawSurfIntoTree(), FS_PureServerSetLoadedPaks(), FS_PureServerSetReferencedPaks(), idCameraDef::getActiveSegmentInfo(), gettok(), HL_SplitBrush(), HL_SwapBSPFile(), huft_build(), inflate_fast(), inflate_set_dictionary(), InsertPointOnEdge(), Intersection(), IsMirror(), IsTriangleDegenerate(), LightContributionToPoint(), LightingAtSample(), LodErrorForVolume(), main(), MakeNormalVectors(), MD4Transform(), NodeForPoint(), onearg(), idCameraPosition::parseToken(), PC_Directive_if_def(), PC_FindDefine(), PC_FindHashedDefine(), PC_PrintDefineHashTable(), PlaceOccupant(), PM_SlideMove(), PointInLeaf(), print(), ProjectPointOnPlane(), Q1_SplitBrush(), Q1_SwapBSPFile(), Q2_SwapBSPFile(), Q_CleanStr(), qsort(), R_ChopPolyBehindPlane(), R_CreateDlightImage(), R_CreateFogImage(), R_CullSurface(), R_DlightFace(), R_FogFactor(), R_GetPortalOrientations(), R_InitFogTable(), R_LoadFogs(), R_MirrorPoint(), R_MirrorVector(), R_PointInLeaf(), R_ScreenshotFilename(), R_ScreenshotFilenameJPEG(), R_SetupEntityLighting(), R_SubdividePatchToGrid(), RaySphereIntersections(), RB_AddFlare(), RB_CalcEnvironmentTexCoords(), RB_CalcSpecularAlpha(), RB_ProjectionShadowDeform(), RB_ShadowTessEnd(), RecursiveLeafFlow(), RecursivePassagePortalFlow(), regc(), regi(), regp(), s241(), s626(), s72(), s757(), SelectCurvePointByRay(), SelectEdgeByRay(), idPointListInterface::selectPointByRay(), SelectVertexByRay(), simplify(), Sin_SwapBSPFile(), SphereCull(), SplitBrush(), SplitMeshByPlane(), SubdivideDrawSurf(), Sys_ListFiles(), Sys_ListFilteredFiles(), TestBrushToPlanenum(), TH_Colinear(), TH_FindTetrahedron2(), TH_IntersectTrianglePlanes(), TH_TetrahedronVolume(), TraceAgainstFacet(), TraceGrid(), VectorRotate3x3(), VL_CreateSkyLights(), VL_GenerateFacetFor4Points(), VL_GetFilter(), VL_LightSurfaceWithVolume(), VL_PlaneForEdgeToWinding(), VL_R_FloodLight(), VS_CreateSkyLights(), VS_GenerateFacetFor4Points(), VS_GetFilter(), VS_LightSurfaceWithVolume(), VS_PlaneForEdgeToWinding(), VS_R_FloodLight(), WindingError(), WindingOnPlaneSide(), and yylex().

float f
 

Definition at line 9 of file cvt.c.

I
 

signed int i
 

Definition at line 3 of file cvt.c.

Referenced by _DecColor(), _UI_Refresh(), _Write1DMatrix(), _Write2DMatrix(), _Write3DMatrix(), AAS_Accelerate(), AAS_AgainstLadder(), AAS_AllocMaxAAS(), AAS_AlternativeRouteGoals(), AAS_AltRoutingFloodCluster_r(), AAS_AlwaysTriggered_r(), AAS_AreaGroundFace(), AAS_AreaGroundFaceArea(), AAS_AreaRouteToGoalArea(), AAS_AreaVolume(), AAS_BestReachableArea(), AAS_BoxOnPlaneSide2(), AAS_BoxOriginDistanceFromPlane(), AAS_CalculateAreaTravelTimes(), AAS_CheckAreaForPossiblePortals(), AAS_ClearCluster(), AAS_ClearShownDebugLines(), AAS_ClearShownPolygons(), AAS_ClientMovementPrediction(), AAS_ClipToBBox(), AAS_ConnectedAreas(), AAS_ConnectedAreas_r(), AAS_ContinueInitReachability(), AAS_CountForcedClusterPortals(), AAS_CreateAllRoutingCache(), AAS_CreateAreaSettings(), AAS_CreateCurveBrushes(), AAS_CreateMapBrushes(), AAS_CreatePortals(), AAS_CreateReversedReachability(), AAS_CreateViewPortals(), AAS_DData(), AAS_DrawCross(), AAS_DrawPermanentCross(), AAS_FaceArea(), AAS_FaceCenter(), AAS_FindClusters(), AAS_FindFaceReachabilities(), AAS_FindHashedPlane(), AAS_FindPlane(), AAS_FindPossiblePortals(), AAS_FixMapBrush(), AAS_FlipSharedFaces(), AAS_FloodAreas_r(), AAS_FloodClusterAreas_r(), AAS_FloodClusterAreasUsingReachabilities(), AAS_FreeAllClusterAreaCache(), AAS_FreeAllPortalCache(), AAS_FreeBSPEntities(), AAS_GetAdjacentAreasWithLessPresenceTypes_r(), AAS_GetEdge(), AAS_GetFace(), AAS_GetVertex(), AAS_IndexFromString(), AAS_InitAASLinkHeap(), AAS_InitAreaContentsTravelFlags(), AAS_InitClusterAreaCache(), AAS_InitClustering(), AAS_InitPortalMaxTravelTimes(), AAS_InitReachabilityAreas(), AAS_InitRoutingUpdate(), AAS_InitTravelFlagFromType(), AAS_InsideFace(), AAS_InvalidateEntities(), AAS_LadderSubdivideArea_r(), AAS_MakeBrushWindings(), AAS_MeltFaceWinding(), AAS_NearestEntity(), AAS_NearestHideArea(), AAS_NextModelReachability(), AAS_NumberClusterAreas(), AAS_NumberClusterPortals(), AAS_Optimize(), AAS_OptimizeArea(), AAS_OptimizeEdge(), AAS_OptimizeFace(), AAS_OriginOfMoverWithModelNum(), AAS_PointInsideFace(), AAS_PointReachabilityAreaIndex(), AAS_PositionBrush(), AAS_PositionFuncRotatingBrush(), AAS_PredictRoute(), AAS_RandomGoalArea(), AAS_Reachability_Elevator(), AAS_Reachability_EqualFloorHeight(), AAS_Reachability_FuncBobbing(), AAS_Reachability_Grapple(), AAS_Reachability_Jump(), AAS_Reachability_JumpPad(), AAS_Reachability_Ladder(), AAS_Reachability_Step_Barrier_WaterJump_WalkOffLedge(), AAS_Reachability_Swim(), AAS_Reachability_WalkOffLedge(), AAS_Reachability_WeaponJump(), AAS_ReadRouteCache(), AAS_RemoveAllPortals(), AAS_RemoveClusterAreas(), AAS_RemoveRoutingCacheInCluster(), AAS_RemoveRoutingCacheUsingArea(), AAS_ResetEntityLinks(), AAS_SetupReachabilityHeap(), AAS_SetViewPortalsAsClusterPortals(), AAS_SetWeaponJumpAreaFlags(), AAS_ShowArea(), AAS_ShowAreaPolygons(), AAS_ShowBoundingBox(), AAS_ShowFace(), AAS_ShowFacePolygon(), AAS_ShowNumReachabilities(), AAS_ShowPolygon(), AAS_StoreArea(), AAS_StoreReachability(), AAS_SwapAASData(), AAS_TestPortals(), AAS_TraceEndFace(), AAS_UnlinkInvalidEntities(), AAS_UpdateAreaRoutingCache(), AAS_UpdatePortalRoutingCache(), AAS_UpdateStringIndexes(), AAS_ValidEntity(), AAS_WriteRouteCache(), AddBrushBevels(), AddEdge(), AddIP(), AddNewItem(), AddPatchEdges(), AddPatchMovePoint(), AddPlanept(), AddPoint(), AddPointToBounds(), AddRegionBrushes(), AddRemap(), AddSeperators(), AddSideRef(), AddSkyPolygon(), AddSurfaceEdges(), idSplineList::addToRenderer(), AddTournamentPlayer(), AddWindingPoint(), AddWindingToConvexHull(), AdjustBrushesForOrigin(), alloc_barray(), alloc_sarray(), AllocateLightmapForPatch(), AllocateLightmapForSurface(), AllocateLightmaps(), AllocLMBlock(), AllocStackWinding(), apoint(), ArenaServers_DoRefresh(), ArenaServers_Insert(), ArenaServers_InsertFavorites(), ArenaServers_LoadFavorites(), ArenaServers_MenuInit(), ArenaServers_Remove(), ArenaServers_SaveChanges(), ArenaServers_StartRefresh(), ArenaServers_UpdateMenu(), array(), asdl_function(), asdl_init(), asdl_progbeg(), ASE_Free(), ASE_FreeGeomObject(), ASE_GetSurfaceAnimation(), ASE_GetToken(), ASE_KeyMAP_DIFFUSE(), askreg(), Autosprite2Deform(), AutospriteDeform(), AxializeVector(), idStr::BackSlashesToSlashes(), BaseWindingForPlane(), bbfile(), bbvars(), BeginIntermission(), BeginModel(), CCamWnd::BenchMark(), BG_FindItemForHoldable(), BG_FindItemForPowerup(), BG_PlayerStateToEntityState(), BG_PlayerStateToEntityStateExtraPolate(), BindingFromName(), BindingIDFromName(), blitVQQuad32fs(), blkunroll(), BMPEncodeLine(), BMPLineNone(), BotAddToAvoidGoals(), BotAddToAvoidReach(), BotAI_BotInitialChat(), BotAILoadMap(), BotAimAtEnemy(), BotAirControl(), BotAIShutdown(), BotAIStartFrame(), BotAllocChatState(), BotAllocGoalState(), BotAllocMoveState(), BotAllocWeaponState(), BotAttackMove(), BotAvoidGoalTime(), BotAvoidSpots(), BotChangeViewAngles(), BotChatTest(), BotCheckChatMessageIntegrety(), BotChooseBestFightWeapon(), BotClearPath(), BotConstructChatMessage(), BotCreateGroup(), BotCTFOrders_BothFlagsAtBase(), BotCTFOrders_BothFlagsNotAtBase(), BotCTFOrders_EnemyFlagNotAtBase(), BotCTFOrders_FlagNotAtBase(), BotDeathmatchAI(), BotDefaultCharacteristics(), BotDrawDebugPolygons(), BotDumpAvoidGoals(), BotDumpCharacter(), BotDumpGoalStack(), BotDumpNodeSwitches(), BotEnableActivateGoalAreas(), BotEnemyFlagCarrierVisible(), BotEntityVisible(), BotExpandChatMessage(), BotExportTest(), BotFindEnemy(), BotFindMatch(), BotFirstClientInRankings(), BotFreeCharacterStrings(), BotFuncButtonActivateGoal(), BotGetActivateGoal(), BotGetItemTeamGoal(), BotGetNextCampSpotGoal(), BotGetReachabilityToGoal(), BotGPSToPosition(), BotImport_BSPModelMinsMaxsOrigin(), BotImport_DebugPolygonCreate(), BotInitLevelItems(), BotInitWaypoints(), BotInterbreedBots(), BotInterbreeding(), BotInterpolateCharacters(), BotIsFirstInRankings(), BotIsGoingToActivateEntity(), BotIsLastInRankings(), BotLastClientInRankings(), BotMapScripts(), BotMatch_WhereAreYou(), BotModelMinsMaxs(), BotMoveToGoal(), BotNearestVisibleItem(), BotNumActivePlayers(), BotNumTeamMates(), BotOnMover(), BotPredictVisiblePosition(), BotPushOntoActivateGoalStack(), BotRandomOpponentName(), BotRemoveFromAvoidGoals(), BotRemoveTildes(), BotResetLastAvoidReach(), BotRoamGoal(), BotScheduleBotThink(), BotSetEntityNumForGoal(), BotSetEntityNumForGoalWithModel(), BotShutdownChatAI(), BotShutdownGoalAI(), BotShutdownMoveAI(), BotShutdownWeaponAI(), BotShutdownWeights(), BotSortTeamMatesByBaseTravelTime(), BotSortTeamMatesByTaskPreference(), BotTeamFlagCarrier(), BotTeamFlagCarrierVisible(), BotTeamOrders(), BotTeamplayReport(), BotTouchingGoal(), BotTriggerMultipleActivateGoal(), BotUpdateEntityItems(), BotUpdateInfoConfigStrings(), BotVisibleEnemies(), BotVisibleTeamMatesAndEnemies(), BotVoiceChatCommand(), BotWriteInterbreeded(), BoundBrush(), BoxOriginDistanceFromPlane(), Brush_BuildWindings(), Brush_Create(), Brush_CreatePyramid(), Brush_Draw(), Brush_DrawXY(), Brush_MakeSided(), Brush_MakeSidedCone(), Brush_MakeSidedSphere(), Brush_Merge(), Brush_Move(), Brush_MoveVertex_old1(), Brush_Parse(), Brush_Ray(), Brush_RebuildBrush(), Brush_Rotate(), Brush_Scale(), Brush_SelectFaceForDragging(), Brush_SnapPlanepts(), Brush_SnapToGrid(), Brush_Write(), BrushBSP(), BrushesDisjoint(), BrushExists(), BrushFromBounds(), BrushMostlyOnSide(), BrushOutOfBounds(), BrushPrimit_Parse(), BrushVolume(), BSPBrushWindings(), Bspinfo(), build_ycc_rgb_table(), idCameraDef::buildCamera(), BuildFaceTree_r(), BuildShaderStateConfig(), idSplineList::buildSpline(), BuildTree(), BuildTree_r(), BuildTreeThread(), Bullet_Fire(), ByteSwapTri(), CalcFastVis(), CalcNodeBounds(), CalcPHS(), CalcTerrainSize(), CalculateRanks(), CEpairsWrapper::CalculateRotatedBounds(), CalcVis(), callsys(), CCamWnd::Cam_BuildMatrix(), CCamWnd::Cam_Draw(), CCamWnd::Cam_MouseDown(), CCamWnd::Cam_MouseMoved(), Cap(), CapSpecial(), Cbuf_Execute(), Cbuf_InsertText(), CG_AddParticleToScene(), CG_AddScorePlum(), CG_AddTestModel(), CG_BubbleTrail(), CG_BuildSolidList(), CG_BuildSpectatorString(), CG_CheckAmmo(), CG_CheckChangedPredictableEvents(), CG_CheckPlayerstateEvents(), CG_ClearParticles(), CG_ClientNumFromName(), CG_ClipMoveToEntities(), CG_ConsoleCommand(), CG_CustomSound(), CG_DrawAreaPowerUp(), CG_DrawBlueFlagHead(), CG_DrawBlueFlagName(), CG_DrawFPS(), CG_DrawLagometer(), CG_DrawNewTeamInfo(), CG_DrawOldScoreboard(), CG_DrawOldTourneyScoreboard(), CG_DrawPowerups(), CG_DrawRedFlagHead(), CG_DrawRedFlagName(), CG_DrawReward(), CG_DrawTeamInfo(), CG_DrawTeamOverlay(), CG_DrawWarmup(), CG_DrawWeaponSelect(), CG_EntityEffects(), CG_FindClientHeadFile(), CG_FindClientModelFile(), CG_ForceModelChange(), CG_GetVoiceChat(), CG_HeadModelVoiceChats(), CG_ImpactMark(), CG_InitConsoleCommands(), CG_InitLocalEntities(), CG_InitMarkPolys(), CG_InterpolatePlayerState(), CG_LightningBolt(), CG_LightVerts(), CG_LoadClientInfo(), CG_LoadDeferredPlayers(), CG_NewParticleArea(), CG_NextWeapon_f(), CG_OutOfAmmoChange(), CG_ParseAnimationFile(), CG_ParseScores(), CG_ParseTeamInfo(), CG_ParseVoiceChats(), CG_ParticleBloodCloud(), CG_ParticleDust(), CG_PointContents(), CG_PositionEntityOnTag(), CG_PositionRotatedEntityOnTag(), CG_PowerupTimerSounds(), CG_PrevWeapon_f(), CG_RailTrail(), CG_RegisterClients(), CG_RegisterCvars(), CG_RegisterGraphics(), CG_RegisterSounds(), CG_RegisterWeapon(), CG_RemoveChatEscapeChar(), CG_ScanForExistingClientInfo(), CG_SetDeferredClientInfo(), CG_SetInitialSnapshot(), CG_ShotgunEjectBrass(), CG_ShotgunPattern(), CG_TeamScoreboard(), CG_TouchTriggerPrediction(), CG_TransitionSnapshot(), CG_UpdateCvars(), CG_VoiceChatListForClient(), CheckBSPBrush(), CheckExitRules(), CheckForTinyBrush(), CheckIntermissionExit(), CheckParm(), CheckTeamLeader(), CheckTeamStatus(), checkuid(), CheckWinding(), ChopFaceByBrush(), ChopPatchByBrush(), ChopWindingInPlace(), CIN_CloseAllVideos(), CIN_HandleForVideo(), CIN_PlayCinematic(), CL_AddKeyUpCommands(), CL_CDKeyValidate(), CL_CheckForResend(), CL_CmdButtons(), CL_ConfigstringModified(), CL_Configstrings_f(), CL_FinishMove(), CL_GetFreePing(), CL_GetPingQueueCount(), CL_GetServerStatus(), CL_GetSnapshot(), CL_GlobalServers_f(), CL_KeyEvent(), CL_LocalServers_f(), CL_Netchan_Decode(), CL_Netchan_Encode(), CL_ParseGamestate(), CL_ParseSnapshot(), CL_PlayDemo_f(), CL_Record_f(), CL_RequestAuthorization(), CL_SendPureChecksums(), CL_ServerInfoPacket(), CL_ServersResponsePacket(), CL_ServerStatus(), CL_ServerStatusResponse(), CL_Setenv_f(), CL_SetServerInfoByAddress(), CL_UpdateVisiblePings_f(), CL_WalkDemoExt(), CL_WritePacket(), ClampChar(), ClampShort(), CMainFrame::CleanPlugInMenu(), CPlugInManager::Cleanup(), idCameraDef::clear(), idCameraPosition::clear(), idSplineList::clearControl(), ClearSkyBox(), idSplineList::clearSpline(), ClientDisconnect(), ClientEndFrame(), ClientEvents(), ClientForString(), ClientFromName(), ClientImpacts(), ClientOnSameTeamFromName(), ClientSpawn(), ClientTimerActions(), ClipBrushToBox(), ClipLineToFace(), ClipSidesIntoTree(), ClipSkyPolygon(), ClipToSeperators(), ClipWindingEpsilon(), ClusterMerge(), CM_AddFacetBevels(), CM_DrawDebugSurface(), CM_EdgePlaneNum(), CM_FindPlane(), CM_FindPlane2(), CM_FloodArea_r(), CM_FloodAreaConnections(), CM_GenerateFacetFor4Points(), CM_GeneratePatchCollide(), CM_InitBoxHull(), CM_LoadMap(), CM_NeedsSubdivision(), CM_PatchCollideFromGrid(), CM_PointContents(), CM_PositionTest(), CM_PositionTestInPatchCollide(), CM_RemoveDegenerateColumns(), CM_SetBorderInward(), CM_SetGridWrapWidth(), CM_SnapVector(), CM_StoreBrushes(), CM_Subdivide(), CM_SubdivideGridColumns(), CM_TestBoundingBoxInCapsule(), CM_TestBoxInBrush(), CM_TestCapsuleInCapsule(), CM_Trace(), CM_TraceBoundingBoxThroughCapsule(), CM_TraceCapsuleThroughCapsule(), CM_TracePointThroughPatchCollide(), CM_TraceThroughBrush(), CM_TraceThroughPatchCollide(), CM_TransformedBoxTrace(), CM_TransposeGrid(), CM_WriteAreaBits(), Cmd_Args(), Cmd_ArgsFrom(), Cmd_CallTeamVote_f(), Cmd_CallVote_f(), Cmd_Echo_f(), Cmd_Follow_f(), Cmd_Give_f(), Cmd_List_f(), Cmd_SetViewpos_f(), Cmd_VoiceTaunt_f(), CMod_LoadBrushes(), CMod_LoadBrushSides(), CMod_LoadLeafBrushes(), CMod_LoadLeafs(), CMod_LoadLeafSurfaces(), CMod_LoadNodes(), CMod_LoadPatches(), CMod_LoadPlanes(), CMod_LoadShaders(), CMod_LoadSubmodels(), CollapseMultitexture(), CollapseObjects(), Color_Parse(), ColumnSelected(), Com_AddStartupCommands(), Com_Filter(), Com_FilterPath(), Com_HashKey(), Com_HashString(), Com_IndexForGrowListElement(), Com_Parse1DMatrix(), Com_Parse2DMatrix(), Com_Parse3DMatrix(), Com_SafeMode(), Com_StartupVariable(), Com_StringContains(), Com_TouchMemory(), CPlugInManager::CommitBrushHandleToEntity(), CPlugInManager::CommitBrushHandleToMap(), CPlugInManager::CommitEntityHandleToMap(), CompareVert(), compose(), compound(), ComputeColors(), ComputeTexCoords(), Con_CheckResize(), Con_Clear_f(), Con_ClearNotify(), Con_DrawNotify(), Con_DrawSolidConsole(), Con_Dump_f(), Con_Init(), Con_Linefeed(), Conbuf_AppendText(), ConcatArgs(), constant(), Controls_GetConfig(), Controls_GetCvarDefault(), Controls_GetCvarValue(), Controls_InitCvars(), Controls_MenuKey(), Controls_SetConfig(), Controls_SetDefaults(), Controls_Update(), CopyBrush(), CopyToBodyQue(), CountBits(), CountLightmaps(), CountTriangles(), CRC_ContinueProcessString(), CRC_ProcessString(), create_context_buffer(), CreateBrushWindings(), CreateEntity(), CreateEntityBrush(), CreateEntityFromName(), CreateEntityLights(), CreateFilters(), CreateFlareSurface(), CreatePassages(), CreateSmartBrush(), CreateSurfaceLights(), CreateTerrainSurface(), CSG_MakeHollow(), CSG_Subtract(), CCamWnd::CullBrush(), Cvar_List_f(), Cvar_Set_f(), daub4(), DeathmatchScoreboardMessage(), Decode(), decodeCodeBook(), decodeMuLaw(), decodeWavelet(), DefaultCfg(), DeformText(), DelMenuItem(), Demos_MenuInit(), digit(), DirToByte(), CPlugInManager::Dispatch(), DispatchOnLButtonDown(), DispatchOnLButtonUp(), DispatchOnMouseMove(), DispatchRadiantMsg(), Display_CacheAll(), Display_CaptureItem(), Display_CloseCinematics(), Display_CursorType(), Display_MouseMove(), Display_VisibleMenuCount(), do_barray_io(), do_item_list(), do_list(), do_sarray_io(), do_uid_list(), doForest(), doFunction(), doinclude(), doop(), DoRailDiscs(), DPlanes2MapPlanes(), Drag_Begin(), Drag_MouseMoved(), CXYWnd::DragDelta(), idCameraDef::draw(), idSplineList::draw(), DrawAuxWinding(), DrawBrushEntityName(), DrawBrushList(), DrawLight(), DrawNormals(), DrawPatchMesh(), DrawPathLines(), DrawPluginEntities(), idPointListInterface::drawSelection(), DrawSinglePatch(), DrawSkyBox(), DrawSurfaceForMesh(), DrawSurfaceForSide(), DrawTerrain(), DrawWinding(), DriverInfo_Cache(), DriverInfo_MenuDraw(), dumpcover(), DumpPACKDirectory(), EasyClientName(), Eclass_hasModel(), Eclass_InitFromText(), Eclass_ScanFile(), EditProp(), Emit4(), emit_dac(), emit_dht(), emit_dqt(), emit_sos(), EmitBrushes(), EmitBrushPrimitTextureCoordinates(), emitcode(), emitdata(), EmitDrawNode_r(), EmitFace(), EmitFaceVertexes(), emitkids(), emitlabel(), EmitLeaf(), EmitMarkFace(), emitnts(), EmitPlanes(), EmitShader(), EmitTerrainVerts(), EmitTerrainVerts2(), EmitVertexes_r(), Encode(), encode_one_block(), encodeMuLaw(), encodeWavelet(), Entity_Create(), Error(), error(), EvolveWeightConfig(), ExitLevel(), expand(), expandlex(), ExtendBounds(), f(), f2(), f3(), Face_Draw(), Face_FitTexture(), Face_TextureVectors(), FaceBSP(), FaceFromSuperverts(), FacetsForPatch(), FacetsForTriangleSurface(), Favorites_Add(), Field_Paste(), Field_VariableSizeDraw(), FileFilter(), FillBSPMenu(), FillCloudBox(), FillPatch(), FillTextureMenu(), FilterDetailBrushesIntoTree(), FilterDrawsurfsIntoTree(), FilterMiscModelSurfIntoTree(), FilterPatchSurfIntoTree(), FilterStructuralBrushesIntoTree(), FilterTrace(), idList::Find(), CPlugInManager::FindBrushHandle(), FindClientByName(), FindEdge(), FindEdgeVerts(), FindEnemyByName(), FindField(), FindFloatPlane(), FindFuzzyWeight(), FindHumanTeamLeader(), FindMatches(), FindMiptex(), FindPlaneSeperatingWindings(), FindPoint(), FindPortalSide(), FindQuakeFilesInPak(), FindQuakeFilesInZip(), FindShaderInShaderText(), FindSkyBrushes(), FindTargetEntity(), findtype(), FixEdges_r(), FixFaceEdges(), FixRenderCommandList(), FixSurfaceJunctions(), FixTJunctions(), FloodEntities(), FogDrawSurfs(), Font_Report(), forward_DCT_float(), FreeBrush(), FreeShaders(), FreeSource(), FreeStackWinding(), FreeWeightConfig2(), FS_AddFileToList(), FS_AddGameDirectory(), FS_ComparePaks(), FS_Dir_f(), FS_FreeFileList(), FS_GetFileList(), FS_GetModList(), FS_HandleForFile(), FS_HashFileName(), FS_idPak(), FS_ListFilteredFiles(), FS_LoadZipFile(), FS_NewDir_f(), FS_PakIsPure(), FS_Path_f(), FS_PureServerSetLoadedPaks(), FS_PureServerSetReferencedPaks(), FS_ReorderPurePaks(), FS_SetRestrictions(), FS_ShiftedStrStr(), FS_Shutdown(), FS_SortFileList(), funcdefn(), g(), G_AddRandomBot(), G_CountBotPlayers(), G_CountHumanPlayers(), G_EntitiesFree(), G_FilterPacket(), G_FindConfigstringIndex(), G_FindTeams(), G_InitGame(), G_KillBox(), G_LoadArenas(), G_LoadBots(), G_MoverPush(), G_NewString(), G_RadiusDamage(), G_RankGameOver(), G_RankRunFrame(), G_RegisterCvars(), G_RemoveRandomBot(), G_RunFrame(), G_Spawn(), G_SpawnGEntityFromSpawnVars(), G_SpawnString(), G_TeamCommand(), G_TouchTriggers(), G_TransposeMatrix(), G_UpdateCvars(), G_WriteSessionData(), gather(), gen(), gencode(), GenerateEndCaps(), generateHashValue(), GeneratePermanentShader(), GeneticParentsAndChildSelection(), GeneticSelection(), genreload(), get_dht(), get_dqt(), get_soi(), get_sos(), GetArgumentFiles(), idCameraDef::getCameraInfo(), GetEdge2(), GetEntityControls(), GetPackFileList(), GetPackTextureDirs(), CPatchDialog::GetPatchInfo(), GetSelectAllCriteria(), GetSpawnFlags(), CSurfaceDlg::GetTexMods(), GetUniqueTargetId(), idCameraPosition::getVelocity(), GetVertexnum(), GibEntity(), GL_TextureMode(), GLimp_SetGamma(), GLS_Winding(), GLW_ChoosePFD(), GLW_SetMode(), CSurfaceDlg::GrabPatchMods(), GraphicsOptions_CheckConfig(), GrappleState(), Group_GetListFromWorld(), Group_RemoveListFromWorld(), GrowGroup_r(), h(), hashForString(), hasShader(), help(), Hist_Add(), HL_BSPBrushToMapBrush(), HL_CreateBrushesFromBSP(), HL_CreateMapBrushes(), HL_FaceOnWinding(), HL_FixContentsTextures(), HL_LoadBSPFile(), HL_LoadMapFromBSP(), HL_SplitBrush(), HL_SplitBrushWithFace(), HL_SwapBSPFile(), HL_TextureBrushes(), HL_UnparseEntities(), HSVtoRGB(), Huff_Compress(), Huff_Decompress(), Huff_transmit(), huft_build(), Hunk_Trash(), idStr::idStr(), imax(), IN_JoyMove(), IN_MouseEvent(), IN_StartupJoystick(), IN_StartupMIDI(), InFieldOfVision(), inflate_blocks(), InitBodyQue(), InitConsoleMessageHeap(), CCamWnd::InitCull(), CMyColorDialog::InitCustColors(), initfields(), InitialBrushList(), initializer(), CRadiantApp::InitInstance(), InitLevelItemHeap(), InitMover(), idSplineList::initPosition(), InitSurfacesForTesting(), InsertASEModel(), InsertMD3Model(), InsideFace(), InsideWinding(), install(), Int_Parse(), InterbreedWeightConfigs(), InterpolateInteriorPoints(), IntersectBrush(), InvertCtrl(), InvertErrorTable(), IsMirror(), idStr::isNumeric(), idPointListInterface::isPointSelected(), Item_Bind_HandleKey(), Item_ListBox_Paint(), Item_Multi_FindCvarByValue(), Item_Multi_Setting(), Item_OwnerDraw_Paint(), Item_RunScript(), Item_SetFocus(), Item_SetupKeywordHash(), ItemParse_backcolor(), ItemParse_bordercolor(), ItemParse_columns(), ItemParse_forecolor(), ItemParse_ownerdrawFlag(), ItemParse_visible(), ItemWeightIndex(), jinit_c_coef_controller(), jinit_d_coef_controller(), jinit_forward_dct(), jinit_huff_decoder(), jinit_huff_encoder(), jinit_marker_reader(), jinit_phuff_encoder(), jpeg_add_quant_table(), jpeg_create_compress(), jpeg_create_decompress(), jpeg_gen_optimal_table(), jpeg_make_c_derived_tbl(), jpeg_make_d_derived_tbl(), jpeg_set_defaults(), jpeg_suppress_tables(), Key_Bind_f(), Key_Bindlist_f(), Key_ClearStates(), Key_GetKey(), Key_KeynumToString(), Key_Unbindall_f(), Key_WriteBindings(), keyConcatArgs(), KeywordHash_Key(), kill(), LAN_AddServer(), LAN_RemoveServer(), LAN_ResetPings(), LayerForShader(), LeafNode(), LeafVectorFromPortalVector(), LerpColor(), LightMain(), limit(), linearize(), LinearSubdivideMesh(), Load32BitImage(), LoadAlphaMap(), LoadBMP(), CMainFrame::LoadCommandMap(), LoadConfig_MenuInit(), LoadJPG(), LoadJPGBuff(), LoadModel(), LoadMruInIni(), loadOpStack(), LoadPCX32(), LoadPortals(), LoadShaderImage(), LoadShaderInfo(), LoadShadersFromDir(), LoadWeaponConfig(), Log_UnifyEndOfLine(), logArrayElement(), logEvalPoint1(), logEvalPoint2(), LogExit(), ltov(), main(), main_init(), MainWndProc(), make_funny_pointers(), MakeBrushWindings(), MakeBspBrushList(), MakeFace(), MakeHeadnodePortals(), MakeMeshNormals(), MakeStructuralBspFaceList(), MakeTnode(), MakeTreePortals_r(), MakeVisibleBspFaceList(), Map_ImportBuffer(), Map_IsBrushFiltered(), Map_RegionOff(), MarkBrushBevels(), MarkVisibleBrushSides(), MarkVisibleSides(), MD4Update(), memmove(), Menu_CacheContents(), Menu_ClearFocus(), Menu_CloseCinematics(), Menu_Draw(), Menu_FadeItemByName(), Menu_FindItemByName(), Menu_GetFocused(), Menu_GetFocusedItem(), Menu_GetMatchingItemByNumber(), Menu_HandleKey(), Menu_HandleMouseMove(), Menu_HitTest(), Menu_ItemsMatchingGroup(), Menu_OrbitItemByName(), Menu_OverActiveItem(), Menu_Paint(), Menu_PaintAll(), Menu_ScrollFeeder(), Menu_SetCursorToItem(), Menu_SetFeederSelection(), Menu_SetupKeywordHash(), Menu_ShowItemByName(), Menu_TransitionItemByName(), Menu_UpdatePosition(), MenuParse_backcolor(), MenuParse_bordercolor(), MenuParse_disablecolor(), MenuParse_focuscolor(), MenuParse_forecolor(), MenuParse_ownerdrawFlag(), MenuParse_visible(), Menus_ActivateByName(), Menus_AnyFullScreenVisible(), Menus_CloseAll(), Menus_FindByName(), Menus_HandleOOBClick(), MergeLeafPortals(), MergeLeaves(), MergeSides(), MergeWindings(), MessageMenu_Draw(), MField_Paste(), MidiInfo_f(), MoveSelection(), MSG_initHuffman(), MSG_ReadBits(), MSG_ReadData(), MSG_ReadDeltaEntity(), MSG_ReadDeltaPlayerstate(), MSG_ReportChangeVectors_f(), MSG_WriteBigString(), MSG_WriteBits(), MSG_WriteData(), MSG_WriteDeltaEntity(), MSG_WriteDeltaPlayerstate(), MSG_WriteString(), myGlMultMatrix(), NET_GetLoopPacket(), NET_IPSocket(), NET_OpenIP(), NET_OutOfBandData(), NET_SendLoopPacket(), CXYWnd::NewBrushDrag(), newhideset(), node(), nodeid(), NonConvex(), NumPlayersOnSameTeam(), oldparam(), CMainFrame::OnColorSetblack(), CMainFrame::OnColorSetoriginal(), CMainFrame::OnColorSetqer(), CSurfaceDlg::OnInitDialog(), CDialogTextures::OnInitDialog(), CMainFrame::OnKeyDown(), CMainFrame::OnKeyUp(), OnlyTextures(), CXYWnd::OnPaint(), CDlgCamera::OnSelchangeComboSplines(), openfile(), OpenPakFile(), idStr::operator=(), OptimizedBrushList(), OutputWinding(), outtype(), CPlugIn::ownsCommandID(), PaintedModel(), PakLoadAnyFile(), Parse1DMatrix(), Parse2DMatrix(), Parse3DMatrix(), ParseChunk(), ParseDeform(), ParseFace(), ParseFaceL1(), parseflags(), ParseFlare(), ParseMesh(), ParsePatch(), ParseShaderFile(), ParseSkyParms(), ParseSurfaceParm(), ParseTerrain(), ParseTriSurf(), ParseVector(), ParseVertexL(), partition(), PassageChopWinding(), PassageFlow(), PassageMemory(), PassagePortalFlow(), Patch_AddRow(), Patch_AdjustColumns(), Patch_AdjustRows(), Patch_BrushToMesh(), Patch_CapTexture(), Patch_DisperseColumns(), Patch_DisperseRows(), Patch_DragScale(), Patch_DrawCam(), Patch_EditPatch(), Patch_FitTexturing(), Patch_GenericMesh(), Patch_Height(), Patch_HeightDistanceTo(), Patch_InsertColumn(), Patch_InsertRow(), Patch_InvertTexture(), Patch_MeshNormals(), Patch_Naturalize(), Patch_ResetTexturing(), Patch_Scale(), Patch_SelectAreaPoints(), Patch_SetBendRotateOrigin(), Patch_SetPointIntensities(), Patch_Thicken(), Patch_Transpose(), Patch_UpdateSelected(), Patch_Width(), Patch_WidthDistanceTo(), patchInvert(), PatchMapDrawSurfs(), PC_AddBuiltinDefines(), PC_CheckOpenSourceHandles(), PC_Color_Parse(), PC_DefineFromString(), PC_ExpandDefine(), PC_FindDefineParm(), PC_Int_Parse(), PC_LoadSourceHandle(), PC_NameHash(), PC_PrintDefineHashTable(), PC_ReadDefineParms(), PC_ReadDirective(), PC_ReadDollarDirective(), PerpendicularVector(), Pickup_Powerup(), PlaceMenuMRUItem(), PlaneSignBits(), player_die(), PlayerModel_BuildList(), PlayerModel_Cache(), PlayerModel_MenuInit(), PlayerModel_PicEvent(), PlayerModel_SetMenuItems(), PlayerModel_UpdateGrid(), CPlugInManager::PluginForModule(), PM_Accelerate(), PM_AddTouchEnt(), PM_AirMove(), PM_ClipVelocity(), PM_CorrectAllSolid(), PM_FlyMove(), PM_NoclipMove(), PM_SlideMove(), PM_UpdateViewAngles(), PM_WalkMove(), PM_WaterMove(), Point_Equal(), Pointfile_Draw(), PointInMoveList(), PointOnWinding(), PointToPolygonFormFactor(), PointValueInMoveList(), PortalFlow(), pow(), prepare_range_limit_table(), print(), PrintBrush(), PrintContents(), PrintCtrl(), printdag1(), PrintMesh(), printnode(), PrintOccluded(), PrintPixels(), PrintPortal(), printproto(), PrintTeam(), PrintToSourceLine(), printtree1(), PrintTree_r(), PrintWinding(), prl(), prof_init(), profout(), ProjectDlightTexture(), prtype(), PS_CreatePunctuationTable(), PS_ReadEscapeCharacter(), PS_ReadNumber(), PS_ReadPunctuation(), PunctuationFromNum(), PutMeshOnCurve(), PutPointsOnCurve(), pw(), Q1_BSPBrushToMapBrush(), Q1_CreateBrushesFromBSP(), Q1_CreateMapBrushes(), Q1_FaceArea(), Q1_FaceOnWinding(), Q1_FixContentsTextures(), Q1_LoadBSPFile(), Q1_LoadMapFromBSP(), Q1_SplitBrush(), Q1_SplitBrushWithFace(), Q1_SwapBSPFile(), Q1_TextureBrushes(), Q1_UnparseEntities(), Q2_BrushContents(), Q2_BrushSideWinding(), Q2_BSPBrushToMapBrush(), Q2_CreateMapTexinfo(), Q2_FaceOnWinding(), Q2_FixTextureReferences(), Q2_LoadBSPFile(), Q2_LoadBSPFileTexinfo(), Q2_LoadMapFile(), Q2_LoadMapFromBSP(), Q2_MoveBrushesToWorld(), Q2_ParseBrush(), Q2_ParseBSPBrushes(), Q2_ParseMapEntity(), Q2_SetLeafBrushesModelNumbers(), Q2_SwapBSPFile(), Q2_UnparseEntities(), Q3_BrushContents(), Q3_BrushSideWinding(), Q3_BSPBrushToMapBrush(), Q3_CreatePlanarSurfacePlanes(), Q3_DPlanes2MapPlanes(), Q3_FaceOnWinding(), Q3_FindVisibleBrushSides(), Q3_LoadMapFromBSP(), Q3_ParseBSPBrushes(), Q3_SurfacePlane(), Q3_SwapBlock(), Q3_SwapBSPFile(), Q3_UnparseEntities(), Q_getwd(), Q_rsqrt(), QE_CheckOpenGLForErrors(), QE_LoadProject(), QERApp_GetPoints(), QERApp_UnHookGLWindow(), QERApp_UnHookListener(), QERApp_UnHookWindow(), qglArrayElement(), qglEvalPoint1(), qglEvalPoint2(), QuakeFileExtensionType(), QuakeFileTypeExtension(), QuakeTextureVecs(), QuickTestBrushToPlanenum(), R_AddAnimSurfaces(), R_AddBrushModelSurfaces(), R_AddMarkFragments(), R_AddMD3Surfaces(), R_AddPolygonSurfaces(), R_BlendOverTexture(), R_BuildCloudData(), R_ChopPolyBehindPlane(), R_ClearFlares(), R_ComputeFogNum(), R_CreateSurfaceGridMesh(), R_CullLocalBox(), R_CullModel(), R_CullPointAndRadius(), R_DebugPolygon(), R_DeleteTextures(), R_DlightBmodel(), R_DlightFace(), R_DlightGrid(), R_DlightTrisurf(), R_DrawStripElements(), R_FindShader(), R_FixSharedVertexLodError(), R_GammaCorrect(), R_GetPortalOrientations(), R_GetTag(), R_GridInsertColumn(), R_GridInsertRow(), R_ImageList_f(), R_Init(), R_InitFogTable(), R_InitSkyTexCoords(), R_LerpTag(), R_LightScaleTexture(), R_LoadFogs(), R_LoadLightGrid(), R_LoadLightmaps(), R_LoadMarksurfaces(), R_LoadMD3(), R_LoadMD4(), R_LoadNodesAndLeafs(), R_LoadPlanes(), R_LoadShaders(), R_LoadSubmodels(), R_LoadSurfaces(), R_MarkFragments(), R_MarkLeaves(), R_MergedHeightPoints(), R_MergedWidthPoints(), R_MipMap(), R_MipMap2(), R_MirrorPoint(), R_MirrorVector(), R_ModeList_f(), R_Modellist_f(), R_MovePatchSurfacesToHunk(), R_NoiseGet4f(), R_NoiseInit(), R_RecursiveWorldNode(), R_RenderShadowEdges(), R_SetColorMappings(), R_SetupEntityLighting(), R_SetupEntityLightingGrid(), R_SetupFrustum(), R_ShaderList_f(), R_SkinList_f(), R_SortDrawSurfs(), R_SpriteFogNum(), R_StitchAllPatches(), R_SubdividePatchToGrid(), R_SumOfUsedImages(), R_TransformDlights(), R_TransformModelToClip(), Bounds::Radius(), RadiusFromBounds(), ralloc(), RandomString(), Rankings_DrawPassword(), RB_AddDlightFlares(), RB_AddFlare(), RB_CalcAlphaFromEntity(), RB_CalcAlphaFromOneMinusEntity(), RB_CalcBulgeVertexes(), RB_CalcColorFromEntity(), RB_CalcColorFromOneMinusEntity(), RB_CalcDeformNormals(), RB_CalcDeformVertexes(), RB_CalcDiffuseColor(), RB_CalcEnvironmentTexCoords(), RB_CalcFogTexCoords(), RB_CalcModulateAlphasByFog(), RB_CalcModulateColorsByFog(), RB_CalcModulateRGBAsByFog(), RB_CalcMoveVertexes(), RB_CalcScaleTexCoords(), RB_CalcScrollTexCoords(), RB_CalcSpecularAlpha(), RB_CalcTransformTexCoords(), RB_CalcTurbulentTexCoords(), RB_CalcWaveAlpha(), RB_CalcWaveColor(), RB_ClipSkyPolygons(), RB_DeformTessGeometry(), RB_FogPass(), RB_ProjectionShadowDeform(), RB_RenderDrawSurfList(), RB_ShadowTessEnd(), RB_ShowImages(), RB_SurfaceAnim(), RB_SurfaceBeam(), RB_SurfaceFace(), RB_SurfaceGrid(), RB_SurfaceLightningBolt(), RB_SurfacePolychain(), RB_SurfaceTriangles(), RB_SwapBuffers(), RB_TakeScreenshot(), RE_AddPolyToScene(), RE_LoadWorldMap(), RE_RegisterFont(), RE_RegisterShaderFromImage(), RE_RenderScene(), RE_StretchRaw(), readInt(), ReadPACKDirectory(), ReadPolysetGeometry(), RecursiveLeafBitFlow(), RecursiveLeafFlow(), RecursivePassageFlow(), RecursivePassagePortalFlow(), reduce(), RemoveColinearPoints(), RemoveColorEscapeSequences(), RemoveDuplicateBrushPlanes(), RemoveEqualPoints(), idList::RemoveIndex(), RemoveLinearMeshColumnsRows(), RemovePointFromMoveList(), RemovePortalFromNode(), RemoveRegionBrushes(), ResampleSfx(), ResampleSfxRaw(), ResampleTexture(), ResetMapLoading(), idList::Resize(), ReverseWinding(), rgb_ycc_start(), rmtypes(), ROQ_GenYUVTables(), RoQPrepMcomp(), RotateHold(), RotatePointAroundVector(), RotateSelected(), RunScript(), s626(), s715(), s72(), s7813(), s84(), s86(), s9(), S_AddLoopSounds(), S_ByteSwapRawSamples(), S_ClearLoopingSounds(), S_DefaultSound(), S_FindName(), S_FreeOldestSound(), S_HashSFXName(), S_MakeTestPattern(), S_PaintChannelFrom16(), S_PaintChannelFromADPCM(), S_PaintChannelFromMuLaw(), S_PaintChannelFromWavelet(), S_PaintChannels(), S_Play_f(), S_RawSamples(), S_Respatialize(), S_ScanChannelStarts(), S_SoundList_f(), S_StartSound(), S_TransferPaintBuffer(), S_Update(), S_WriteLinearBlastStereo16(), idCameraDef::save(), CMyColorDialog::SaveCustColors(), SaveMruInIni(), SaveRegisteredItems(), ScaleFuzzyBalanceRange(), ScaleWeight(), ScanAndLoadShaderFiles(), SCR_DrawDebugGraph(), Script_SetColor(), Script_SetItemColor(), Script_SetTeamColor(), ScrollList_Draw(), ScrollList_Key(), Select_ApplyMatrix(), Select_CompleteTall(), Select_FitTexture(), Select_FlipAxis(), Select_GetBounds(), Select_GetMid(), Select_GetTrueMid(), Select_Inside(), Select_PartialTall(), Select_Ray(), Select_RotateAxis(), Select_RotateTexture(), Select_Scale(), Select_ScaleTexture(), Select_SetTexture(), Select_ShiftTexture(), Select_SnapToGrid(), Select_Touching(), idPointListInterface::selectAll(), SelectBrush(), SelectColumn(), SelectCurvePointByRay(), SelectEdgeByRay(), SelectFaceEdge(), idPointListInterface::selectPointByRay(), SelectRandomFurthestSpawnPoint(), SelectRow(), SelectSplitPlaneNum(), SelectSplitSide(), SelectVertex(), SelectVertexByRay(), SendScoreboardMessageToAllClients(), ServerInfo_Cache(), set_bottom_pointers(), set_wraparound_pointers(), idCameraDef::setActiveTargetByName(), SetBrushContents(), SetCfgLibVars(), SetClientViewAngle(), SetEntityOrigins(), SetFarClip(), SetLeader(), SetLightStyles(), SetModelNumbers(), SetPortalSphere(), SetQdirFromPath(), idSplineList::setSelectedPoint(), SetShadeForPlane(), SetSpawnFlags(), SetTerrainTextures(), CSurfaceDlg::SetTexMods(), setup(), CDlgCamera::setupFromCamera(), SetupGrid(), setupQuad(), ShaderInfoForShader(), ShotgunPattern(), ShotgunPellet(), CMainFrame::ShowMenuItemKeyBindings(), SideAsTriFan(), SideAsTristrip(), SimpleFlood(), simplify(), Sin_BrushContents(), Sin_BrushSideWinding(), Sin_BSPBrushToMapBrush(), Sin_CreateMapTexinfo(), Sin_FaceOnWinding(), Sin_FixTextureReferences(), Sin_LoadBSPFile(), Sin_LoadBSPFileTexinfo(), Sin_LoadMapFromBSP(), Sin_ParseBSPBrushes(), Sin_SetLeafBrushesModelNumbers(), Sin_SwapBSPFile(), Sin_UnparseEntities(), SizeEntityDlg(), SnapVector(), SnapVectorTowards(), Snd_Memset(), SNDDMA_Init(), SortNewShader(), SortPortals(), SP_info_player_deathmatch(), SpecifyLeague_Cache(), SpecifyLeague_GetList(), SpecifyLeague_MenuInit(), SpecifyServer_Cache(), Spherize(), spill(), spillee(), spillOpStack(), spillr(), SplitBrush(), SplitBrushList(), SplitMeshByPlane(), SpotWouldTelefrag(), SquareRootFloat(), start_pass(), start_pass_fdctmgr(), idCameraDef::startEdit(), StartServer_Cache(), StartServer_GametypeEvent(), StartServer_MenuInit(), StartServer_Update(), StoreAliasTriangles(), strgtr(), String_Init(), StringContains(), StringContainsWord(), stringify(), stringn(), StringToFilter(), stristr(), SubdivideDrawSurf(), SubdivideDrawSurfs(), SubdivideFace(), SubdivideMesh(), SubdivideMeshQuads(), SubtractBrush(), suffix(), SunToPoint(), SurfaceAsTriFan(), SurfaceAsTristrip(), SurfaceForShader(), SurfIsOffscreen(), SV_AddEntitiesVisibleFromPoint(), SV_AddServerCommand(), SV_AuthorizeIpPacket(), SV_BotAllocateClient(), SV_BuildClientSnapshot(), SV_CalcPings(), SV_ChangeMaxClients(), SV_CheckPaused(), SV_CheckTimeouts(), SV_ClearServer(), SV_ClipMoveToEntities(), SV_CloseDownload(), SV_DirectConnect(), SV_DropClient(), SV_FinalMessage(), SV_GetChallenge(), SV_GetPlayerByName(), SV_GetPlayerByNum(), SV_InitGameVM(), SV_Kick_f(), SV_LinkEntity(), SV_MapRestart_f(), SV_MasterHeartbeat(), SV_Netchan_Decode(), SV_Netchan_Encode(), SV_PacketEvent(), SV_PointContents(), SV_RankAsciiDecode(), SV_RankAsciiEncode(), SV_RankEnd(), SV_RankJoinGameCBF(), SV_RankNewGameCBF(), SV_RankQuit(), SV_RankUserValidate(), SV_ReplacePendingServerCommands(), SV_SectorList_f(), SV_SendClientMessages(), SV_SetConfigstring(), SV_SpawnServer(), SV_Status_f(), SV_Trace(), SV_UpdateServerCommandsToClient(), SV_UserinfoChanged(), SV_UserMove(), SV_VerifyPaks_f(), SV_WriteSnapshotToClient(), SVC_Info(), SVC_Status(), Svcmd_BotList_f(), Svcmd_RemoveIP_f(), SwapBlock(), SwapBSPFile(), swcode(), Sys_ConsoleInput(), Sys_CountFileList(), Sys_FreeFileList(), Sys_IsLANAddress(), Sys_ListFiles(), Sys_QueEvent(), Sys_ShowIP(), Sys_UnfadeScreen(), target_location_linkup(), Team_ForceGesture(), Team_FragBonuses(), Team_Parse(), Team_TouchOurFlag(), TeamCount(), TeamLeader(), TeamplayInfoMessage(), Terrain_AddTexture(), Terrain_DragScale(), Terrain_Edit(), Terrain_PointInMoveList(), Terrain_RemovePointFromMoveList(), Terrain_RemoveTexture(), Terrain_UpdateSelected(), Test_Ray(), TestBrushToPlanenum(), TestExpandBrushes(), testPrintInt(), TestStringClass(), TexinfoForBrushTexture(), Texture_Cleanup(), Texture_InitPalette(), Texture_LoadSkin(), Texture_LoadTexture(), Texture_LoadTGATexture(), Texture_SetMode(), TextureAxisFromPlane(), TextureMatrixFromPoints(), TH_AASToTriangleMesh(), TH_CreateAASFaceTriangles(), TH_CreateTetrahedron(), TH_CreateTriangle(), TH_CreateTrianglePlanes(), TH_FaceCenter(), TH_FindFloatPlane(), TH_FindTetrahedron1(), TH_FindTetrahedron2(), TH_FindTriangle(), TH_FindVertex(), TH_FreeTriangleEdges(), TH_IntersectTrianglePlanes(), TH_OutsideBoundingBox(), TH_PlaneSignBits(), TH_SnapVector(), TH_TetrahedralDecomposition(), TH_TetrahedronVolume(), TH_TryEdge(), TH_TryTriangle(), Think_SpawnNewDoorTrigger(), tokval(), toQuat(), TossClientItems(), idSplineList::totalDistance(), Touch_DoorTriggerSpectator(), trace_init(), TraceAgainstSurface(), tracecall(), TraceGrid(), TraceLine(), TraceLtm(), tracevalue(), transencode_coef_controller(), TranslateString(), mat3_t::Transpose(), Transpose(), TransposeMatrix(), Tree_Print_r(), TRI_LoadPolysets(), TryMergeBrushes(), TryMergeLeaves(), TryMergeWinding(), tty_Hide(), tty_Show(), type_init(), typestring(), typeuid(), UI_BotSelectMenu_BotEvent(), UI_BotSelectMenu_Default(), UI_BotSelectMenu_Init(), UI_BotSelectMenu_UpdateGrid(), UI_BuildFindPlayerList(), UI_BuildQ3Model_List(), UI_BuildServerDisplayList(), UI_ClanName_HandleKey(), UI_ClearScores(), UI_DrawClanCinematic(), UI_DrawClanLogo(), UI_DrawGLInfo(), UI_DrawHandicap(), UI_DrawOpponentLogo(), UI_DrawOpponentLogoMetal(), UI_DrawOpponentLogoName(), UI_DrawPlayerLogo(), UI_DrawPlayerLogoMetal(), UI_DrawPlayerLogoName(), UI_DrawSkill(), UI_DrawTeamName(), UI_DrawTier(), UI_DrawTierGameType(), UI_DrawTierMap(), UI_DrawTierMapName(), UI_DriverInfo_Menu(), UI_EnglishMapName(), UI_FindClientHeadFile(), UI_GetIndexFromSelection(), UI_GetServerStatusInfo(), UI_HeadCountByTeam(), UI_InsertServerIntoDisplayList(), UI_LerpColor(), UI_LoadArenas(), UI_LoadBots(), UI_LoadDemos(), UI_LoadMods(), UI_LoadMovies(), UI_LoadTeams(), UI_MapCountByGameType(), UI_Mods_LoadMods(), UI_MouseEvent(), UI_NextOpponent(), UI_OpponentLeaderModel(), UI_OpponentLeaderName(), UI_OwnerDrawWidth(), UI_ParseAnimationFile(), UI_PositionEntityOnTag(), UI_PositionRotatedEntityOnTag(), UI_PriorOpponent(), UI_PushMenu(), UI_RegisterCvars(), UI_RemoveServerFromDisplayList(), UI_RunMenuScript(), UI_SelectedHead(), UI_SelectedMap(), UI_SetNextMap(), UI_Skill_HandleKey(), UI_SortServerStatusInfo(), UI_SPLevelMenu_MenuDraw(), UI_StartServerRefresh(), UI_StartSkirmish(), UI_StopCinematic(), UI_TeamArenaExists(), UI_TeamIndexFromName(), UI_TeamName_HandleKey(), UI_TeamOrdersMenu_ListDraw(), UI_UpdateCvars(), uid2type(), UnparseEntities(), unzlocal_SearchCentralDir(), unzReadCurrentFile(), UpdateBSPCommandList(), UpdateIPBans(), UpdatePortals(), UpdateSel(), idPointListInterface::updateSelection(), UpdateTarget(), UpdateTournamentInfo(), Upload32(), uses(), variadic(), VectorCompare(), VectorLength(), VectorMidpoint(), VectorNormalize(), VectorRotate(), VectorSnap(), VertexLighting(), VisChopWinding(), VisibleContents(), VisMain(), VL_CalcVisibleLightmapPixelArea(), VL_ChopWinding(), VL_ChopWindingWithBrush(), VL_ChopWindingWithFacet(), VL_CreateEntityLights(), VL_CreateFakeSurfaceLights(), VL_CreateSkyLights(), VL_FacetsForPatch(), VL_FacetsForTriangleSurface(), VL_FindAdjacentSurface(), VL_FixLightmapEdges(), VL_FloodDirectedLight(), VL_FloodLight(), VL_GenerateFacetFor3Points(), VL_GenerateFacetFor4Points(), VL_GetFilter(), VL_InitSurfacesForTesting(), VL_LightmapMatrixFromPoints(), VL_LightSurfaceWithVolume(), VL_LightWorld(), VL_LinkSurfaceIntoCluster(), VL_LinkSurfaces(), VL_LoadPortals(), VL_PlaneForEdgeToWinding(), VL_R_CastLightAtSurface(), VL_R_FloodLight(), VL_SetPortalSphere(), VL_ShiftPatchLightmaps(), VL_SmoothenLightmapEdges(), VL_SplitLightVolume(), VL_SplitWinding(), VL_StoreLightmap(), VL_TestLightLeafs(), VL_TextureMatrixFromPoints(), VL_WindingAreaOutsideBrushes(), VL_WindingForBrushSide(), VLightMain(), VM_Call(), VM_CallInterpreted(), VM_Clear(), VM_Compile(), VM_Create(), VM_DllSyscall(), VM_Restart(), VM_SymbolForCompiledPointer(), VM_VmInfo_f(), VM_VmProfile_f(), VS_CalcVisibleLightmapPixelArea(), VS_ChopWinding(), VS_ChopWindingWithBrush(), VS_ChopWindingWithFacet(), VS_CreateEntitySpeakers(), VS_CreateFakeSurfaceLights(), VS_CreateSkyLights(), VS_FacetsForPatch(), VS_FacetsForTriangleSurface(), VS_FindAdjacentSurface(), VS_FixLightmapEdges(), VS_FloodDirectedLight(), VS_FloodLight(), VS_GenerateFacetFor3Points(), VS_GenerateFacetFor4Points(), VS_GetFilter(), VS_InitSurfacesForTesting(), VS_LightmapMatrixFromPoints(), VS_LightSurfaceWithVolume(), VS_LightWorld(), VS_LinkSurfaceIntoCluster(), VS_LinkSurfaces(), VS_LoadPortals(), VS_PlaneForEdgeToWinding(), VS_R_CastLightAtSurface(), VS_R_FloodLight(), VS_SetPortalSphere(), VS_ShiftPatchLightmaps(), VS_SmoothenLightmapEdges(), VS_SplitLightVolume(), VS_SplitWinding(), VS_StoreLightmap(), VS_TestLightLeafs(), VS_TextureMatrixFromPoints(), VS_WindingAreaOutsideBrushes(), VS_WindingForBrushSide(), VSoundMain(), Warning(), WCam_WndProc(), Weapon_LightningFire(), weapon_railgun_fire(), WeaponWeightIndex(), Winding_Area(), Winding_BaseForPlane(), Winding_Bounds(), Winding_Clip(), Winding_InsertPoint(), Winding_IsHuge(), Winding_IsTiny(), Winding_Plane(), Winding_PlanesConcave(), Winding_PointInside(), Winding_Reverse(), Winding_SplitEpsilon(), Winding_TryMerge(), WindingArea(), WindingBounds(), WindingCenter(), WindingError(), WindingFromDrawSurf(), WindingIsHuge(), WindingIsTiny(), WindingOnPlaneSide(), WindingPlane(), WindingsNonConvex(), idCameraPosition::write(), idSplineList::write(), Write1DMatrix(), Write2DMatrix(), Write3DMatrix(), write_scan_header(), write_tables_only(), WriteBMP(), WriteBrushList(), WriteBspBrushMap(), WriteFaceFile_r(), WriteMapBrush(), WriteMapFileSafe(), WriteOriginBrush(), WritePCXfile(), WritePortalFile_r(), WritePortals(), WriteStructWithIndent(), WriteTGA(), CXYWnd::XY_Draw(), CXYWnd::XY_DrawGrid(), and Z_LogZoneHeap().

unsigned long int L
 

Definition at line 8 of file cvt.c.

Referenced by DumpPACKDirectory(), emit_sof(), fullsize_smooth_downsample(), funcdefn(), inflateSetDictionary(), jpeg_calc_output_dimensions(), main(), MuLawEncode(), CMainFrame::OnFileExit(), per_scan_setup(), print(), read_xms_store(), ReadPACKDirectory(), s241(), simplify(), write_xms_store(), and WriteBMP().

signed long int l
 

Definition at line 4 of file cvt.c.

Referenced by __BigLong(), __BigShort(), AAS_BestReachableArea(), AAS_CalculateAreaTravelTimes(), AAS_FindFaceReachabilities(), AAS_PortalMaxTravelTime(), AAS_Reachability_Elevator(), AAS_Reachability_Jump(), AAS_Reachability_Ladder(), AAS_Reachability_Step_Barrier_WaterJump_WalkOffLedge(), AAS_Reachability_WalkOffLedge(), AddBrushBevels(), AddPoint(), AddSeperators(), Align(), Autosprite2Deform(), BigFloat(), BigLong(), BigShort(), BigUnsigned(), BigUnsignedShort(), CalcPHS(), call(), calltree(), Cbuf_AddText(), CG_DrawCenterString(), CG_DrawField(), CG_RemoveChatEscapeChar(), CL_ChangeReliableCommand(), CL_ConsolePrint(), CL_RequestAuthorization(), CL_ServerStatusResponse(), ClipToSeperators(), CM_AddFacetBevels(), CM_SetBorderInward(), CM_TransposeGrid(), CMod_LoadBrushes(), CMod_LoadBrushSides(), CMod_LoadEntityString(), CMod_LoadLeafBrushes(), CMod_LoadLeafs(), CMod_LoadLeafSurfaces(), CMod_LoadNodes(), CMod_LoadPlanes(), CMod_LoadShaders(), CMod_LoadSubmodels(), CMod_LoadVisibility(), cnsttree(), Com_ParseExt(), compatible(), Con_Dump_f(), condtree(), Cvar_Set_f(), dagnode(), DrawPatchMesh(), FilterFaceIntoTree(), FilterMiscModelSurfIntoTree(), FilterPatchSurfIntoTree(), findcount(), FS_FOpenFileRead(), G_AddSpawnVarToken(), G_NewString(), huft_build(), Info_Print(), jpeg_huff_decode(), jpeg_make_c_derived_tbl(), jpeg_make_d_derived_tbl(), LayerForShader(), listnodes(), LittleFloat(), LittleLong(), LittleShort(), LoadPortals(), LongSwap(), main(), MenuField_Init(), MSG_ReadBigString(), MSG_ReadString(), MSG_ReadStringLine(), MSG_WriteBigString(), MSG_WriteString(), newnode(), newstring(), node(), PatchMapDrawSurfs(), print(), prl(), ProjectDlightTexture(), PutMeshOnCurve(), R_FixSharedVertexLodError_r(), R_LoadEntities(), R_LoadFogs(), R_LoadLightGrid(), R_LoadLightmaps(), R_LoadMarksurfaces(), R_LoadPlanes(), R_LoadShaders(), R_LoadSubmodels(), R_LoadVisibility(), R_StitchPatches(), R_SubdividePatchToGrid(), RB_AddDlightFlares(), RB_CalcSpecularAlpha(), RemoveColorEscapeSequences(), RemovePortalFromNode(), s241(), s626(), s72(), ScrollList_Draw(), ScrollList_Init(), ScrollList_Key(), Select_SnapToGrid(), ShortSwap(), simplify(), SpinControl_Init(), SubdivideMesh(), SV_AddEntitiesVisibleFromPoint(), SV_ExpandNewlines(), SV_Status_f(), swcode(), TranslateString(), TryMergeWinding(), UI_TeamOrdersMenu_Key(), UI_TeamOrdersMenu_ListDraw(), VL_LoadPortals(), VS_LoadPortals(), Winding_TryMerge(), and WriteFloat().

P
 

Referenced by asdl_defconst(), asdl_gen(), btot(), definelab(), dumptree(), genconst(), genreload(), genspill(), listnodes(), main(), range(), reuse(), simplify(), tracefinis(), and visit().

void* p
 

Definition at line 12 of file cvt.c.

Referenced by _prologue(), AAS_BoxOnPlaneSide2(), AAS_CreateArea(), AAS_FindHashedPlane(), AAS_GetFace(), AAS_NearestHideArea(), AAS_Reachability_Elevator(), AAS_Reachability_WalkOffLedge(), addlocal(), AddPatchMovePoint(), AddPlaneToHash(), AddPoint(), AddPortalToNodes(), addrtree(), AddWindingToConvexHull(), AdjustBrushesForOrigin(), afunction(), Alias_Parse(), alloc(), AllocPortal(), apoint(), append(), apply(), asdl_address(), asdl_defaddress(), asdl_defsymbol(), asdl_export(), asdl_gen(), asdl_global(), asdl_import(), asdl_local(), asgncode(), asgnnode(), askregvar(), assign(), attach(), Back(), BasePortalVis(), bbcall(), bbvars(), BeginModel(), BetterPortalVis(), BG_TouchJumpPad(), BotAI_BotInitialChat(), BotImport_PointContents(), BoxOnPlaneSide(), branch(), Brush_Clone(), Brush_FullClone(), Brush_MakeSidedSphere(), BspFaceForPortal(), CalcNodeBounds(), Cap(), CapSpecial(), CG_AddParticles(), CG_AddParticleToScene(), CG_AddToTeamChat(), CG_BloodPool(), CG_ClientNumFromName(), CG_DrawNewTeamInfo(), CG_DrawPlayerLocation(), CG_DrawSelectedPlayerLocation(), CG_DrawTeamOverlay(), CG_HeadModelVoiceChats(), CG_OilSlickRemove(), CG_ParseVoiceChats(), CG_Particle_Bleed(), CG_Particle_OilParticle(), CG_Particle_OilSlick(), CG_ParticleBloodCloud(), CG_ParticleBubble(), CG_ParticleBulletDebris(), CG_ParticleDust(), CG_ParticleExplosion(), CG_ParticleImpactSmokePuff(), CG_ParticleMisc(), CG_ParticleSmoke(), CG_ParticleSnow(), CG_ParticleSnowFlurry(), CG_ParticleSparks(), CG_SetPrintString(), CG_SmokePuff(), CG_SnowLink(), Character_Parse(), checklab(), CheckPlaneAgainstParents(), checkref(), CheckStack(), ckreach(), ClientCleanName(), ClipBrushToBox(), ClosePakFile(), ClusterMerge(), CM_DistanceFromLineSquared(), CM_EdgePlaneNum(), CM_GridPlane(), CM_InitBoxHull(), CM_PlaneEqual(), CM_PointContents(), CM_PointLeafnum(), CM_PointLeafnum_r(), CM_PointOnPlaneSide(), CM_TransformedPointContents(), Cmd_Say_f(), Cmd_Tell_f(), Cmd_Voice_f(), cmp(), Color_Parse(), ColumnSelected(), Com_SkipRestOfLine(), CPlugInManager::CommitEntityHandleToMap(), compound(), computekids(), computents(), ComputeScale(), conditional(), constant(), constexpr(), Bounds::ContainsPoint(), CopyBrush(), CountActivePortals(), CountChar(), CreateNewFloatPlane(), CreatePassages(), cvtconst(), dagnode(), dclglobal(), dcllocal(), dclparam(), decl(), defglobal(), definelab(), definept(), defpointer(), CPlugInManager::Dispatch(), DistanceFromLineSquared(), do_interface(), do_real(), doAddress(), docall(), doconst(), doDefconstf(), dofree(), doGlobal(), doglobal(), doImport(), domalloc(), dumpcover(), dumptree(), Eclass_InitFromText(), emit(), emitasm(), emitcase(), emitclosure(), emitcost(), emitdata(), emitdefs(), emitlabel(), EmitLeaf(), emitrecalc(), emitrule(), emitSymbol(), emitSymRef(), emittest(), emittype(), Entity_Parse(), EnumChildProc(), enumdcl(), equated(), exitscope(), ExpandReletivePath(), expr0(), expr1(), expr2(), f(), f1(), f2(), f3(), FaceFromPortal(), fieldref(), FillPatch(), Str::Find(), PtrList::Find(), findfile(), FindFloatPlane(), findfunc(), findlabel(), FindPortalSide(), FindShaderInShaderText(), findtype(), FixSurfaceJunctions(), fixup(), Float_Parse(), FloodAreas_r(), FloodPortals(), FloodPortals_r(), foreach(), FreePortal(), FreeTreePortals_r(), FS_Shutdown(), funcdefn(), g(), G_Alloc(), G_FilterPacket(), G_MoverPush(), G_SpawnBots(), GameType_Parse(), GametypeBits(), gen(), gen01(), gen02(), gencode(), GenerateEndCaps(), genident(), genline(), genreload(), genspill(), getc(), GetCachedModel(), getLittleLong(), getLittleShort(), getreg(), getregnum(), getrule(), GetVertexnum(), h2(), HandleEvents(), HSVtoRGB(), huft_build(), idtree(), incr(), inflate_blocks(), inflate_codes(), inflate_flush(), inflateSync(), initfields(), initglobal(), initstruct(), InsertPointOnEdge(), install(), Int_Parse(), InterpolateInteriorPoints(), intexpr(), Item_EnableShowViaCvar(), Item_RunScript(), Item_Text_AutoWrapped_Paint(), Item_Text_Wrapped_Paint(), jpeg_gen_optimal_table(), jpeg_make_c_derived_tbl(), jpeg_make_d_derived_tbl(), jump(), LeafVectorFromPortalVector(), LeakFile(), linearize(), list(), listnodes(), CPlugIn::load(), LoadModel(), LoadPCX32(), LoadPK3FileList(), LoadPortals(), localaddr(), lookup(), main(), main_init(), MakeFaces_r(), MakeHeadnodePortals(), MakeNodePortal(), makepoint(), MapList_Parse(), MarkVisibleSides_r(), mayrecalc(), memchar(), memint(), Menu_FadeItemByName(), Menu_FindItemByName(), Menu_OrbitItemByName(), Menu_ShowItemByName(), Menu_TransitionItemByName(), Menus_ActivateByName(), Menus_CloseByName(), Menus_FindByName(), Menus_OpenByName(), Menus_ShowByName(), MergeLeaves(), mk_real(), mk_symbol(), mkauto(), mkreg(), mkstr(), mksymbol(), mkwildcard(), move(), moveself(), NET_GetLocalAddress(), newfield(), newstruct(), newtemp(), nextFace(), node(), nonterm(), notarget(), NumberLeafs_r(), oldparam(), CPrefsDlg::OnBtnBrowseprefab(), CDlgCamera::OnHScroll(), CSurfaceDlg::OnInitDialog(), CMainFrame::OnTexturesLoad(), OpenPK3(), Str::operator+=(), outnum(), OutputPortal(), outtype(), PakLoadFile(), parameters(), Parse1DMatrix(), Parse2DMatrix(), Parse3DMatrix(), PassageFlow(), PassagePortalFlow(), Patch_AddRow(), Patch_AdjustColumns(), Patch_AdjustRows(), Patch_AdjustSelected(), Patch_ApplyMatrix(), Patch_BendHandleTAB(), Patch_BrushToMesh(), Patch_CalcBounds(), Patch_CapTexture(), Patch_Delete(), Patch_Deselect(), Patch_DisperseColumns(), Patch_DisperseRows(), Patch_DragScale(), Patch_Duplicate(), Patch_EditPatch(), Patch_FindReplaceTexture(), Patch_FitTexturing(), Patch_FromTriangle(), Patch_GenericMesh(), Patch_GetAxisFace(), Patch_GetKeyValue(), Patch_GetTextureName(), Patch_Height(), Patch_HeightDistanceTo(), Patch_InsDelHandleTAB(), Patch_InsertColumn(), Patch_InsertRow(), Patch_InvertTexture(), Patch_MemorySize(), Patch_Naturalize(), Patch_Rebuild(), Patch_RemoveColumn(), Patch_RemoveRow(), Patch_ReplaceQTexture(), Patch_ResetTexturing(), Patch_Restore(), Patch_RotateTexture(), Patch_Save(), Patch_Scale(), Patch_ScaleTexture(), Patch_Select(), Patch_SelectAreaPoints(), Patch_SelectBendAxis(), Patch_SelectBendNormal(), Patch_SetBendRotateOrigin(), Patch_SetEpair(), Patch_SetPointIntensities(), Patch_SetStyle(), Patch_SetTexture(), Patch_SetTextureInfo(), Patch_SetType(), Patch_ShiftTexture(), Patch_Thicken(), Patch_Transpose(), Patch_UpdateSelected(), Patch_Width(), Patch_WidthDistanceTo(), Patch_Write(), patchInvert(), path2list(), PC_FindDefineParm(), PlaneEqual(), Portal_EntityFlood(), Portal_Passable(), Portal_VisFlood(), PortalFlow(), PortalVisibleSides(), postfix(), prelabel(), primary(), printdag(), printdag1(), printdecl(), printfile(), printfuncs(), PrintMsg(), printnode(), PrintPixels(), PrintPlane(), PrintPortal(), printproto(), printtree(), printtree1(), prl(), process(), profout(), ProjectOnPlane(), ProjectPointOnPlane(), ProjectRadius(), prtype(), prune(), PS_CreatePunctuationTable(), PS_ReadPunctuation(), ptinrect(), puttokens(), Q_PrintStrlen(), QERApp_ExpandReletivePath(), R_InitSkyTexCoords(), R_LightScaleTexture(), R_LoadEntities(), R_LoadNodesAndLeafs(), R_PointInLeaf(), ralloc(), range(), Rankings_DrawName(), Rankings_DrawPassword(), RB_CalcStretchTexCoords(), RB_ClipSkyPolygons(), RB_SurfacePolychain(), reach(), ReadChar(), ReadNumber(), ReadString(), ReadStructure(), Rect_Parse(), RecursiveLeafBitFlow(), RecursiveLeafFlow(), RecursivePassageFlow(), RecursivePassagePortalFlow(), reduce(), regchar(), regint(), regloc(), relocate(), PtrList::Remove(), PtrList::RemoveAll(), RemoveColinearPoints(), RemoveEqualPoints(), RemovePortalFromNode(), replace(), reprune(), requate(), retcode(), reuse(), rewrite(), root(), root1(), rrr(), rtarget(), rule(), RunBsp(), s71(), s757(), S_ChannelSetup(), S_TransferPaintBuffer(), ScanAndLoadShaderFiles(), Select_SnapToGrid(), SelectColumn(), SelectRow(), ServerOptions_InitBotNames(), texdef_t::SetName(), _QERTextureLoad::setName(), SetPortalSphere(), setreg(), SetScriptPunctuations(), idSplineList::setSelectedPoint(), SetShadeForPlane(), setSpecialLoad(), shortsort(), SimpleFlood(), simplify(), SkipRestOfLine(), SND_setup(), specifier(), spill(), spillr(), SplitNodePortals(), stabblock(), stabsym(), stabtype(), statement(), stmtlabel(), Str::Str(), string(), String_Alloc(), String_Parse(), stringn(), structdcl(), sumof(), SV_ConSay_f(), SV_PointContents(), SV_SpawnServer(), symboluid(), Sys_DefaultHomePath(), Sys_GetCurrentUser(), Team_Parse(), temporary(), term(), Terrain_AddMovePoint(), Terrain_BrushToMesh(), Terrain_CalcBounds(), Terrain_CalcNormals(), Terrain_CalcVertPos(), Terrain_Delete(), Terrain_Deselect(), Terrain_DragScale(), Terrain_Duplicate(), Terrain_Edit(), Terrain_FindReplaceTexture(), Terrain_GetKeyValue(), Terrain_HasTexture(), Terrain_MemorySize(), Terrain_ParseFace(), Terrain_RemoveTexture(), Terrain_ReplaceQTexture(), Terrain_Scale(), Terrain_Select(), Terrain_SelectAreaPoints(), Terrain_SetEpair(), Terrain_SetTexture(), Terrain_UpdateSelected(), Terrain_Write(), TestEdge(), texpr(), TH_AddPlaneToHash(), TH_CreateFloatPlane(), TH_FindFloatPlane(), TH_PlaneEqual(), ThreadTools(), tmpnode(), tokval(), ToolThread(), tracefinis(), tracevalue(), trap_CM_PointContents(), trap_CM_TransformedPointContents(), tree(), Tree_FreePortals_r(), type_init(), typestab(), typestring(), typeuid(), UI_Alloc(), UI_GetServerStatusInfo(), UI_ParseGameInfo(), UI_ParseTeamInfo(), UI_SPLevelMenu_SetBots(), uid2symbol(), uid2type(), unary(), undag(), unlist(), UpdatePortals(), CFindTextureDlg::updateTextures(), use(), uses(), vfprint(), visit(), VL_FloodLight(), VL_LoadPortals(), VL_SetPortalSphere(), VL_SmoothenLightmapEdges(), VS_FloodLight(), VS_LoadPortals(), VS_SetPortalSphere(), VS_SmoothenLightmapEdges(), Winding_BaseForPlane(), idSplinePosition::write(), idInterpolatedPosition::write(), idFixedPosition::write(), idCameraFOV::write(), idSplineList::write(), WriteFaceFile_r(), WriteGLView_r(), WritePortalFile_r(), WritePortals(), WriteStructWithIndent(), xxinit(), yyback(), and yylex().

unsigned short S
 

Definition at line 6 of file cvt.c.

Referenced by EmitBrushPrimitTextureCoordinates(), main(), and print().

signed short s
 

Definition at line 2 of file cvt.c.


Generated on Thu Aug 25 15:57:11 2005 for Quake III Arena by  doxygen 1.3.9.1