Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:
- _3DFX_DRIVER_NAME
: tr_types.h
- _3DFX_KEY
: PrefsDlg.cpp
- _3DFXCAMERA_WINDOW_CLASS
: QEDEFS.H
- _3DPointDone()
: BrushScript.cpp
- _3DPointInput()
: BrushScript.cpp
- __assert()
: assert.h
- __B
: ctype.h
- __BigFloat()
: unzip.cpp
- __BigLong()
: unzip.cpp
- __BigShort()
: unzip.cpp
- __C
: ctype.h
- __ConvertDOSToUnixName()
: pakstuff.cpp
- __ctype
: ctype.h
- __ExtractFileBase()
: pakstuff.cpp
- __ExtractFileExtension()
: pakstuff.cpp
- __ExtractFileName()
: pakstuff.cpp
- __ExtractFilePath()
: pakstuff.cpp
- __filbuf()
: stdio.h
- __flsbuf()
: stdio.h
- __gnuc_va_list
: stdarg.h
- __iob
: stdio.h
- __L
: ctype.h
- __LittleFloat()
: unzip.cpp
- __LittleLong()
: unzip.cpp
- __LittleShort()
: unzip.cpp
- __N
: ctype.h
- __P
: ctype.h
- __PATHSEPERATOR
: pakstuff.cpp
- __qblockmalloc()
: pakstuff.cpp
- __qmalloc()
: pakstuff.cpp
- __S
: ctype.h
- __StrDup()
: str.h, pakstuff.cpp
- __U
: ctype.h
- __va_arg
: stdarg.h
- __va_list
: stdarg.h, stdio.h, stdarg.h, stdio.h, stdarg.h
- __VectorMA
: math_vector.h
- __VectorNormalize()
: PMESH.CPP
- __X
: ctype.h
- _assert()
: assert.c, assert.h
- _atof()
: bg_lib.h, bg_lib.c
- _atoi()
: bg_lib.h
- _B
: ctype.h
- _bblist
: bbexit.c
- _bigendian_va_arg
: stdarg.h
- _BigFloat
: q_shared.cpp
- _BigLong
: q_shared.cpp
- _BigShort
: q_shared.cpp
- _C
: ctype.h
- _caller
: bbexit.c
- _CLOCK_T
: time.h
- _CLOCK_T_
: time.h
- _ctype
: ctype.h
- _DecColor()
: PMESH.CPP
- _DotProduct()
: MATHLIB.H, MATHLIB.CPP, mathlib.h, mathlib.c, q_shared.h, q_math.c, l_math.h, l_math.c
- _epilogue()
: bbexit.c
- _filbuf()
: stdio.h
- _flag_status
: q_shared.h
- _flsbuf()
: stdio.h
- _FPOS_T
: stdio.h
- _FPOS_T_
: stdio.h
- _glGetError()
: macosx_qgl.h
- _GLimp_RestoreOriginalVideoSettings()
: macosx_glimp.m
- _INTSIZEOF
: bg_lib.h
- _iob
: stdio.h
- _IOEOF
: stdio.h
- _IOERR
: stdio.h
- _IOFBF
: stdio.h
- _IOLBF
: stdio.h
- _IONBF
: stdio.h
- _L
: ctype.h
- _littleendian_va_arg
: stdarg.h
- _LittleFloat
: q_shared.cpp
- _LittleLong
: q_shared.cpp
- _LittleShort
: q_shared.cpp
- _MAX_PATH
: l_qfiles.h
- _N
: ctype.h
- _P
: ctype.h
- _P_WAIT
: lcc.c
- _PlugDone()
: PlugInManager.cpp
- _printf()
: cmdlib.h, cmdlib.c, cmdlib.h, cmdlib.c
- _prologue()
: bbexit.c
- _S
: ctype.h
- _SetColor()
: PMESH.CPP
- _SIZE_T
: time.h, string.h, stdlib.h, stdio.h, stddef.h, time.h, string.h, stdlib.h, stdio.h, stddef.h, time.h, string.h, stdlib.h, stdio.h, stddef.h
- _SIZE_T_
: time.h, string.h, stdlib.h, stdio.h, stddef.h, time.h, string.h, stdlib.h, stdio.h, stddef.h, time.h, string.h, stdlib.h, stdio.h, stddef.h
- _SmartPointDone()
: XYWnd.cpp
- _spawnvp()
: lcc.c
- _Sys_ProcessorCount
: macosx_sys.m
- _TIME_T
: time.h
- _TIME_T_
: time.h
- _U
: ctype.h
- _UI_DrawRect()
: ui_main.c
- _UI_DrawSides()
: ui_main.c
- _UI_DrawTopBottom()
: ui_main.c
- _UI_Init()
: ui_main.c
- _UI_IsFullscreen()
: ui_main.c
- _UI_KeyEvent()
: ui_main.c
- _UI_MouseEvent()
: ui_main.c
- _UI_Refresh()
: ui_main.c
- _UI_SetActiveMenu()
: ui_main.c, ui_local.h
- _UI_Shutdown()
: ui_main.c
- _VA_LIST
: stdarg.h, stdio.h, stdarg.h, stdio.h, stdarg.h, stdio.h, stdarg.h
- _Vector53Copy()
: MATHLIB.H, MATHLIB.CPP
- _Vector5Add()
: MATHLIB.H, MATHLIB.CPP
- _Vector5Scale()
: MATHLIB.H, MATHLIB.CPP
- _VectorAdd()
: MATHLIB.H, MATHLIB.CPP, mathlib.h, mathlib.c, q_shared.h, q_math.c, l_math.h, l_math.c
- _VectorCopy()
: MATHLIB.H, MATHLIB.CPP, mathlib.h, mathlib.c, q_shared.h, q_math.c, l_math.h, l_math.c
- _VectorMA()
: q_shared.h, q_math.c, l_math.h, l_math.c
- _VectorScale()
: mathlib.h, mathlib.c, q_shared.h, q_math.c, l_math.h, l_math.c
- _VectorSubtract()
: MATHLIB.H, MATHLIB.CPP, mathlib.h, mathlib.c, q_shared.h, q_math.c, l_math.h, l_math.c
- _WCHAR_T
: stdlib.h, stddef.h, stdlib.h, stddef.h, stdlib.h, stddef.h
- _WCHAR_T_
: stdlib.h, stddef.h, stdlib.h, stddef.h, stdlib.h, stddef.h
- _Write1DMatrix()
: PMESH.CPP
- _Write2DMatrix()
: PMESH.CPP
- _Write3DMatrix()
: PMESH.CPP
- _X
: ctype.h, l_utils.h
- _Y
: l_utils.h
- _YYnull()
: yynull.c
- _Z
: l_utils.h
- a
: c.h, spill.c, front.c
- A
: spill.c
- A1
: paranoia.c
- AAS_AASLinkEntity()
: be_aas_sample.c
- AAS_Accelerate()
: be_aas_move.c
- AAS_AddEdgeToHash()
: aas_store.c
- AAS_AddFaceSideToArea()
: aas_create.h, aas_create.c
- AAS_AddMapBrushSide()
: aas_map.c
- AAS_AddPlaneToHash()
: aas_store.c
- AAS_AgainstLadder()
: be_aas_move.h, be_aas_move.c
- AAS_AirControl()
: be_aas_move.c
- AAS_AllocAASLink()
: be_aas_sample.c
- AAS_AllocMaxAAS()
: aas_store.h, aas_store.c
- AAS_AllocReachability()
: be_aas_reach.c
- AAS_AllocRoutingCache()
: be_aas_route.c
- AAS_AllocTmpArea()
: aas_create.h, aas_create.c
- AAS_AllocTmpFace()
: aas_create.h, aas_create.c
- AAS_AllocTmpNode()
: aas_create.h, aas_create.c
- AAS_AlternativeRouteGoals()
: be_aas_routealt.h, be_aas_routealt.c
- aas_altroutegoal_t
: be_aas.h
- AAS_AltRoutingFloodCluster_r()
: be_aas_routealt.c
- AAS_AlwaysTriggered()
: aas_map.c
- AAS_AlwaysTriggered_r()
: aas_map.c
- AAS_ApplyFriction()
: be_aas_move.c
- aas_area_t
: aasfile.h
- AAS_AreaCluster()
: be_aas_sample.h, be_aas_sample.c
- AAS_AreaClusterPortal()
: be_aas_reach.c
- AAS_AreaContentsTravelFlags()
: be_aas_route.h, be_aas_route.c
- AAS_AreaContentsTravelFlags_inline()
: be_aas_route.c
- AAS_AreaCrouch()
: be_aas_reach.h, be_aas_reach.c
- AAS_AreaDoNotEnter()
: be_aas_reach.h, be_aas_reach.c
- AAS_AreaEntityCollision()
: be_aas_sample.c
- AAS_AreaGrounded()
: be_aas_reach.h, be_aas_reach.c
- AAS_AreaGroundFace()
: be_aas_sample.c
- AAS_AreaGroundFaceArea()
: be_aas_reach.h, be_aas_reach.c
- AAS_AreaInfo()
: be_aas_sample.h, be_aas_sample.c
- aas_areainfo_t
: be_aas.h
- AAS_AreaJumpPad()
: be_aas_reach.h, be_aas_reach.c
- AAS_AreaLadder()
: be_aas_reach.h, be_aas_reach.c
- AAS_AreaLava()
: be_aas_reach.h, be_aas_reach.c
- AAS_AreaLiquid()
: be_aas_reach.h, be_aas_reach.c
- AAS_AreaPresenceType()
: be_aas_sample.h, be_aas_sample.c
- AAS_AreaReachability()
: be_aas_reach.h, be_aas_reach.c
- AAS_AreaReachabilityToGoalArea()
: be_aas_route.c
- AAS_AreaRouteToGoalArea()
: be_aas_route.c
- AAS_AreasConnected()
: be_aas_bsp.h
- aas_areasettings_t
: aasfile.h
- AAS_AreaSlime()
: be_aas_reach.h, be_aas_reach.c
- AAS_AreaSwim()
: be_aas_reach.h, be_aas_reach.c
- AAS_AreaTeleporter()
: be_aas_reach.c
- AAS_AreaTravelTime()
: be_aas_route.h, be_aas_route.c
- AAS_AreaTravelTimeToGoalArea()
: be_aas_route.h, be_aas_route.c
- AAS_AreaVisible()
: be_aas_route.c
- AAS_AreaVolume()
: be_aas_reach.c
- AAS_BarrierJumpTravelTime()
: be_aas_reach.c
- aas_bbox_t
: aasfile.h
- AAS_BBoxAreas()
: be_aas_sample.h, be_aas_sample.c
- AAS_BestReachableArea()
: be_aas_reach.h, be_aas_reach.c
- AAS_BestReachableEntityArea()
: be_aas_entity.h, be_aas_entity.c
- AAS_BestReachableFromJumpPadArea()
: be_aas_reach.h, be_aas_reach.c
- AAS_BestReachableLinkArea()
: be_aas_reach.c
- AAS_BFGJumpZVelocity()
: be_aas_move.h, be_aas_move.c
- AAS_BoxEntities()
: be_aas_bspq3.c, be_aas_bsp.h
- AAS_BoxOnPlaneSide
: be_aas_sample.c
- AAS_BoxOnPlaneSide2()
: be_aas_sample.c
- AAS_BoxOriginDistanceFromPlane()
: be_aas_sample.c
- AAS_BridgeWalkable()
: be_aas_route.c
- AAS_BSPEntityInRange()
: be_aas_bspq3.c
- AAS_BSPLinkEntity()
: be_aas_bspq3.c
- AAS_BSPModelMinsMaxsOrigin()
: be_aas_bspq3.c, be_aas_bsp.h
- AAS_BSPTraceLight()
: be_aas_bspq3.c
- AAS_CalcReachAndClusters()
: be_aas_bspc.h, be_aas_bspc.c
- AAS_CalculateAreaTravelTimes()
: be_aas_route.c
- AAS_CanMergePlaneFaces()
: aas_facemerging.c
- AAS_CheckArea()
: aas_create.h, aas_create.c
- AAS_CheckAreaForPossiblePortals()
: be_aas_cluster.c
- AAS_CheckAreaSharedFaces()
: aas_create.c
- AAS_CheckAreaWindingPlanes()
: aas_create.c
- AAS_CheckFaceWindingPlane()
: aas_create.c
- AAS_CheckSharedFaces()
: aas_create.c
- AAS_ClearCluster()
: be_aas_cluster.c
- AAS_ClearShownDebugLines()
: be_aas_bspc.c, be_aas_debug.h, be_aas_debug.c
- AAS_ClearShownPolygons()
: be_aas_debug.h, be_aas_debug.c
- aas_clientmove_t
: be_aas.h
- AAS_ClientMovementHitBBox()
: be_aas_move.h, be_aas_move.c
- AAS_ClientMovementPrediction()
: be_aas_move.c
- AAS_ClipToBBox()
: be_aas_move.c
- AAS_ClosestEdgePoints()
: be_aas_reach.c
- aas_cluster_t
: aasfile.h
- AAS_ClusterAreaNum()
: be_aas_route.c
- AAS_ConnectedAreas()
: be_aas_cluster.c
- AAS_ConnectedAreas_r()
: be_aas_cluster.c
- AAS_ContinueInit()
: be_aas_main.c
- AAS_ContinueInitReachability()
: be_aas_reach.c
- AAS_CopyMapBrush()
: aas_map.c
- AAS_CountForcedClusterPortals()
: be_aas_cluster.c
- AAS_CountTmpNodes()
: aas_store.c
- AAS_Create()
: aas_create.h, aas_create.c
- AAS_CreateAllRoutingCache()
: be_aas_route.c
- AAS_CreateArea()
: aas_create.c
- AAS_CreateAreas()
: aas_create.c
- AAS_CreateAreas_r()
: aas_create.c
- AAS_CreateAreaSettings()
: aas_create.c
- AAS_CreateCurveBrushes()
: map_q3.c
- AAS_CreateMapBrushes()
: aas_map.h, aas_map.c
- AAS_CreatePortals()
: be_aas_cluster.c
- AAS_CreateReversedReachability()
: be_aas_route.c
- AAS_CreateViewPortals()
: be_aas_cluster.c
- AAS_DData()
: aas_file.c, be_aas_file.c
- AAS_DeAllocAASLink()
: be_aas_sample.c
- AAS_DEBUG
: be_aas_def.h
- AAS_DebugLine()
: be_aas_bspc.c, be_aas_debug.h, be_aas_debug.c
- AAS_DrawArrow()
: be_aas_debug.h, be_aas_debug.c
- AAS_DrawCross()
: be_aas_debug.h, be_aas_debug.c
- AAS_DrawPermanentCross()
: be_aas_debug.h, be_aas_debug.c
- AAS_DrawPlaneCross()
: be_aas_debug.h, be_aas_debug.c
- AAS_DropToFloor()
: be_aas_move.h, be_aas_move.c
- AAS_DumpAASData()
: aas_file.c, be_aas_file.c
- AAS_DumpBSPData()
: be_aas_bspq3.c
- aas_edge_t
: aasfile.h
- aas_edgechain
: aas_store.c
- aas_edgeindex_t
: aasfile.h
- AAS_EnableRoutingArea()
: be_aas_route.h, be_aas_route.c
- aas_entity_t
: be_aas_def.h
- AAS_EntityBSPData()
: be_aas_entity.c
- AAS_EntityCollision()
: be_aas_bspq3.c
- AAS_EntityInfo()
: be_aas_entity.h, be_aas_entity.c
- aas_entityinfo_t
: be_aas.h
- AAS_EntityModelindex()
: be_aas_entity.h, be_aas_entity.c
- AAS_EntityModelNum()
: be_aas_entity.h, be_aas_entity.c
- AAS_EntityOrigin()
: be_aas_entity.h, be_aas_entity.c
- AAS_EntitySize()
: be_aas_entity.h, be_aas_entity.c
- AAS_EntityType()
: be_aas_entity.h, be_aas_entity.c
- AAS_Error
: be_aas_bspc.c, be_aas_main.c, aas_file.c
- AAS_ExpandMapBrush()
: map_q3.c, aas_map.c
- aas_export_t
: botlib.h
- aas_face_t
: aasfile.h
- AAS_FaceArea()
: be_aas_reach.c
- AAS_FaceCenter()
: be_aas_reach.c
- aas_faceindex_t
: aasfile.h
- AAS_FacePlane()
: be_aas_sample.h, be_aas_sample.c
- AAS_FallDamageDistance()
: be_aas_reach.c
- AAS_FallDelta()
: be_aas_reach.c
- AAS_FindBestAreaSplitPlane()
: aas_gsubdiv.c
- AAS_FindClusters()
: be_aas_cluster.c
- AAS_FindFaceReachabilities()
: be_aas_reach.c
- AAS_FindHashedEdge()
: aas_store.c
- AAS_FindHashedPlane()
: aas_store.c
- AAS_FindPlane()
: aas_store.h, aas_store.c
- AAS_FindPossiblePortals()
: be_aas_cluster.c
- AAS_FixMapBrush()
: aas_map.c
- AAS_FlipAreaFaces()
: aas_create.h, aas_create.c
- AAS_FlipFace()
: aas_create.c
- AAS_FlipSharedFaces()
: aas_create.c
- AAS_FloatForBSPEpairKey()
: be_aas_bspq3.c, be_aas_bsp.h
- AAS_FloodAreas()
: be_interface.c, be_aas_debug.c
- AAS_FloodAreas_r()
: be_aas_debug.c
- AAS_FloodClusterAreas_r()
: be_aas_cluster.c
- AAS_FloodClusterAreasUsingReachabilities()
: be_aas_cluster.c
- AAS_FreeAASLinkedEntities()
: be_aas_sample.c
- AAS_FreeAASLinkHeap()
: be_aas_sample.c
- AAS_FreeAllClusterAreaCache()
: be_aas_route.c
- AAS_FreeAllPortalCache()
: be_aas_route.c
- AAS_FreeBSPEntities()
: be_aas_bspq3.c
- AAS_FreeMaxAAS()
: aas_store.h, aas_store.c
- AAS_FreeOldestCache()
: be_aas_route.c
- AAS_FreeReachability()
: be_aas_reach.c
- AAS_FreeRoutingCache()
: be_aas_route.c
- AAS_FreeRoutingCaches()
: be_aas_route.c
- AAS_FreeTmpAAS()
: aas_create.c
- AAS_FreeTmpArea()
: aas_create.h, aas_create.c
- AAS_FreeTmpFace()
: aas_create.h, aas_create.c
- AAS_FreeTmpNode()
: aas_create.h, aas_create.c
- AAS_GapFace()
: aas_create.h, aas_create.c
- AAS_GetAdjacentAreasWithLessPresenceTypes_r()
: be_aas_cluster.c
- AAS_GetAreaContentsTravelFlags()
: be_aas_route.c
- AAS_GetAreaRoutingCache()
: be_aas_route.c
- AAS_GetEdge()
: aas_store.c
- AAS_GetFace()
: aas_store.c
- AAS_GetJumpPadInfo()
: be_aas_reach.c
- AAS_GetPlane()
: aas_store.c
- AAS_GetPortalRoutingCache()
: be_aas_route.c
- AAS_GetVertex()
: aas_store.c
- AAS_GravitationalSubdivision()
: aas_gsubdiv.h, aas_gsubdiv.c
- AAS_GravitationalSubdivision_r()
: aas_gsubdiv.c
- AAS_GroundArea()
: aas_areamerging.c
- AAS_GroundFace()
: aas_create.h, aas_create.c
- AAS_HashEdge()
: aas_store.c
- aas_hashedges
: aas_store.c
- aas_hashplanes
: aas_store.c
- AAS_HashVec()
: aas_store.c
- aas_hashverts
: aas_store.c
- aas_header_t
: aasfile.h
- AAS_HorizontalVelocityForJump()
: be_aas_move.h, be_aas_move.c
- AAS_IndexFromModel()
: be_aas_main.h, be_aas_main.c
- AAS_IndexFromString()
: be_aas_main.c
- AAS_InitAASLinkedEntities()
: be_aas_sample.c
- AAS_InitAASLinkHeap()
: be_aas_sample.c
- AAS_InitAlternativeRouting()
: be_aas_routealt.c
- AAS_InitAreaContentsTravelFlags()
: be_aas_route.c
- AAS_InitBotImport()
: be_aas_bspc.c
- AAS_InitClusterAreaCache()
: be_aas_route.c
- AAS_InitClustering()
: be_aas_cluster.c
- AAS_Initialized()
: be_aas_main.h, be_aas_main.c
- AAS_InitMaxAAS()
: aas_store.c
- AAS_InitPortalCache()
: be_aas_route.c
- AAS_InitPortalMaxTravelTimes()
: be_aas_route.c
- AAS_InitReachability()
: be_aas_reach.c
- AAS_InitReachabilityAreas()
: be_aas_route.c
- AAS_InitRouting()
: be_aas_route.c
- AAS_InitRoutingUpdate()
: be_aas_route.c
- AAS_InitSettings()
: be_aas_move.h, be_aas_move.c
- AAS_InitTmpAAS()
: aas_create.c
- AAS_InitTravelFlagFromType()
: be_aas_route.c
- AAS_inPHS()
: be_aas_bspq3.c, be_aas_bsp.h
- AAS_inPVS()
: be_aas_bspq3.c, be_aas_bsp.h
- AAS_InsideFace()
: be_aas_sample.c
- AAS_IntForBSPEpairKey()
: be_aas_bspq3.c, be_aas_bsp.h
- AAS_InvalidateEntities()
: be_aas_entity.c
- AAS_JumpReachRunStart()
: be_aas_move.h, be_aas_move.c
- AAS_KeepEdge()
: be_aas_optimize.c
- AAS_KeepFace()
: be_aas_optimize.c
- AAS_LadderSubdivideArea_r()
: aas_gsubdiv.c
- AAS_LadderSubdivision()
: aas_gsubdiv.h, aas_gsubdiv.c
- AAS_LadderSubdivision_r()
: aas_gsubdiv.c
- aas_link_t
: be_aas_def.h
- AAS_LinkCache()
: be_aas_route.c
- AAS_LinkEntityClientBBox()
: be_aas_sample.c
- AAS_LoadAASFile()
: aas_file.h, aas_file.c, be_aas_file.c
- AAS_LoadAASLump()
: aas_file.c, be_aas_file.c
- AAS_LoadBSPFile()
: be_aas_bspq3.c
- AAS_Loaded()
: be_aas_main.h, be_aas_main.c
- AAS_LoadFiles()
: be_aas_main.c
- AAS_LoadMap()
: be_aas_main.c
- aas_lreachability_t
: be_aas_reach.c
- AAS_LUMPS
: aasfile.h
- AAS_MakeBrushWindings()
: aas_map.c
- AAS_MAX_AREAS
: aas_store.h
- AAS_MAX_AREASETTINGS
: aas_store.h
- AAS_MAX_BBOXES
: aas_store.h
- AAS_MAX_CLUSTERS
: aas_store.h, be_aas_cluster.c
- AAS_MAX_EDGEINDEXSIZE
: aas_store.h
- AAS_MAX_EDGES
: aas_store.h
- AAS_MAX_FACEINDEXSIZE
: aas_store.h
- AAS_MAX_FACES
: aas_store.h
- AAS_MAX_NODES
: aas_store.h
- AAS_MAX_PLANES
: aas_store.h
- AAS_MAX_PORTALINDEXSIZE
: aas_store.h, be_aas_cluster.c
- AAS_MAX_PORTALS
: aas_store.h, be_aas_cluster.c
- AAS_MAX_REACHABILITYSIZE
: aas_store.h, be_aas_reach.c
- AAS_MAX_VERTEXES
: aas_store.h
- AAS_MaxJumpDistance()
: be_aas_reach.c
- AAS_MaxJumpHeight()
: be_aas_reach.c
- AAS_MeltAreaFaceWindings()
: aas_edgemelting.h, aas_edgemelting.c
- AAS_MeltFaceWinding()
: aas_edgemelting.c
- AAS_MeltFaceWindingsOfArea()
: aas_edgemelting.c
- AAS_MergeAreaFaces()
: aas_facemerging.h, aas_facemerging.c
- AAS_MergeAreaPlaneFaces()
: aas_facemerging.h, aas_facemerging.c
- AAS_MergeAreas()
: aas_areamerging.h, aas_areamerging.c
- AAS_MergePlaneFaces()
: aas_facemerging.c
- AAS_ModelFromIndex()
: be_aas_main.h, be_aas_main.c
- AAS_NearbySolidOrGap()
: be_aas_reach.c
- AAS_NearestEntity()
: be_aas_entity.c
- AAS_NearestHideArea()
: be_aas_route.c
- AAS_NextAreaReachability()
: be_aas_route.h, be_aas_route.c
- AAS_NextBSPEntity()
: be_aas_bspq3.c, be_aas_bsp.h
- AAS_NextEntity()
: be_aas_entity.h, be_aas_entity.c
- AAS_NextModelReachability()
: be_aas_route.c, be_aas_reach.h
- aas_node_t
: aasfile.h
- AAS_NumberClusterAreas()
: be_aas_cluster.c
- AAS_NumberClusterPortals()
: be_aas_cluster.c
- AAS_OnGround()
: be_aas_move.h, be_aas_move.c
- AAS_Optimize()
: be_aas_optimize.h, be_aas_optimize.c
- AAS_OptimizeAlloc()
: be_aas_optimize.c
- AAS_OptimizeArea()
: be_aas_optimize.c
- AAS_OptimizeEdge()
: be_aas_optimize.c
- AAS_OptimizeFace()
: be_aas_optimize.c
- AAS_OptimizeStore()
: be_aas_optimize.c
- AAS_OriginOfMoverWithModelNum()
: be_aas_entity.h, be_aas_entity.c
- AAS_OrthogonalToVectors
: be_aas_sample.c
- AAS_ParseBSPEntities()
: be_aas_bspq3.c
- AAS_PermanentLine()
: be_aas_debug.h, be_aas_debug.c
- aas_plane_t
: aasfile.h
- aas_planechain
: aas_store.c
- AAS_PlaneEqual()
: aas_store.c
- AAS_PlaneFromNum()
: be_aas_sample.c
- AAS_PlaneTypeForNormal()
: aas_store.c
- AAS_PointAreaNum()
: be_aas_sample.h, be_aas_sample.c
- AAS_PointContents()
: be_aas_bspq3.c, be_aas_bsp.h
- AAS_PointInsideFace()
: be_aas_sample.c
- AAS_PointLight()
: be_interface.c
- AAS_PointPresenceType()
: be_aas_sample.h, be_aas_sample.c
- AAS_PointReachabilityAreaIndex()
: be_aas_sample.h, be_aas_sample.c
- aas_portal_t
: aasfile.h
- aas_portalindex_t
: aasfile.h
- AAS_PortalMaxTravelTime()
: be_aas_route.c
- AAS_PositionBrush()
: aas_map.c
- AAS_PositionFuncRotatingBrush()
: aas_map.c
- AAS_PredictClientMovement()
: be_aas_move.h, be_aas_move.c
- AAS_PredictRoute()
: be_aas_route.h, be_aas_route.c
- aas_predictroute_t
: be_aas.h
- AAS_PresenceTypeBoundingBox()
: be_aas_sample.h, be_aas_sample.c
- AAS_PrintNumGroundFaces()
: aas_create.c
- AAS_PrintTravelType()
: be_aas_debug.h, be_aas_debug.c
- AAS_ProjectPointOntoVector()
: be_aas_main.h, be_aas_main.c
- AAS_PruneNodes()
: aas_prunenodes.h, aas_prunenodes.c
- AAS_PruneNodes_r()
: aas_prunenodes.c
- AAS_RandomGoalArea()
: be_aas_route.h, be_aas_route.c
- AAS_Reachability_Elevator()
: be_aas_reach.c
- AAS_Reachability_EqualFloorHeight()
: be_aas_reach.c
- AAS_Reachability_FuncBobbing()
: be_aas_reach.c
- AAS_Reachability_Grapple()
: be_aas_reach.c
- AAS_Reachability_Jump()
: be_aas_reach.c
- AAS_Reachability_JumpPad()
: be_aas_reach.c
- AAS_Reachability_Ladder()
: be_aas_reach.c
- AAS_Reachability_Step_Barrier_WaterJump_WalkOffLedge()
: be_aas_reach.c
- AAS_Reachability_Swim()
: be_aas_reach.c
- aas_reachability_t
: aasfile.h
- AAS_Reachability_Teleport()
: be_aas_reach.c
- AAS_Reachability_WalkOffLedge()
: be_aas_reach.c
- AAS_Reachability_WeaponJump()
: be_interface.c, be_aas_reach.c
- aas_reachabilityareas_t
: be_aas_def.h
- AAS_ReachabilityExists()
: be_aas_reach.c
- AAS_ReachabilityFromNum()
: be_aas_route.h, be_aas_route.c
- AAS_ReadCache()
: be_aas_route.c
- AAS_ReadRouteCache()
: be_aas_route.c
- AAS_RefreshLadderSubdividedTree_r()
: aas_gsubdiv.c
- AAS_RefreshMergedTree_r()
: aas_areamerging.c
- AAS_RemoveAllPortals()
: be_aas_cluster.c
- AAS_RemoveAreaFaceColinearPoints()
: aas_create.c
- AAS_RemoveClusterAreas()
: be_aas_cluster.c
- AAS_RemoveFaceFromArea()
: aas_create.h, aas_create.c
- AAS_RemovePortalsClusterReference()
: be_aas_cluster.c
- AAS_RemoveRoutingCacheInCluster()
: be_aas_route.c
- AAS_RemoveRoutingCacheUsingArea()
: be_aas_route.c
- AAS_RemoveTinyFaces()
: aas_create.c
- AAS_ResetEntityLinks()
: be_aas_entity.c
- aas_reversedlink_t
: be_aas_def.h
- aas_reversedreachability_t
: be_aas_def.h
- AAS_RocketJumpZVelocity()
: be_aas_move.h, be_aas_move.c
- aas_routingcache_t
: be_aas_def.h
- AAS_RoutingInfo()
: be_aas_route.c
- AAS_RoutingTime()
: be_aas_route.c
- aas_routingupdate_t
: be_aas_def.h
- AAS_SetInitialized()
: be_aas_main.c
- AAS_SetMovedir()
: be_aas_move.h, be_aas_move.c
- AAS_SetTexinfo()
: aas_map.c
- aas_settings_t
: be_aas_def.h
- AAS_Setup()
: be_aas_main.c
- AAS_SetupReachabilityHeap()
: be_aas_reach.c
- AAS_SetViewPortalsAsClusterPortals()
: be_aas_cluster.c
- AAS_SetWeaponJumpAreaFlags()
: be_aas_reach.c
- AAS_ShowArea()
: be_aas_debug.h, be_aas_debug.c
- AAS_ShowAreaPolygons()
: be_aas_debug.h, be_aas_debug.c
- AAS_ShowBoundingBox()
: be_aas_debug.h, be_aas_debug.c
- AAS_ShowFace()
: be_aas_debug.h, be_aas_debug.c
- AAS_ShowFacePolygon()
: be_aas_debug.c
- AAS_ShowNumReachabilities()
: aas_file.c
- AAS_ShowPolygon()
: be_aas_debug.c
- AAS_ShowReachability()
: be_aas_debug.h, be_aas_debug.c
- AAS_ShowReachableAreas()
: be_aas_debug.h, be_aas_debug.c
- AAS_ShowTotals()
: aas_file.c
- AAS_Shutdown()
: be_aas_main.c
- AAS_ShutdownAlternativeRouting()
: be_aas_routealt.c
- AAS_ShutDownReachabilityHeap()
: be_aas_reach.c
- AAS_SplitArea()
: aas_gsubdiv.c
- AAS_SplitFace()
: aas_gsubdiv.c
- AAS_SplitWinding()
: aas_gsubdiv.c
- AAS_StartFrame()
: be_aas_main.c
- AAS_StoreArea()
: aas_store.c
- AAS_StoreAreaSettings()
: aas_store.c
- AAS_StoreBoundingBoxes()
: aas_store.c
- AAS_StoreFile()
: aas_store.h, aas_store.c
- AAS_StoreReachability()
: be_aas_reach.c
- AAS_StoreTree_r()
: aas_store.c
- AAS_StringFromIndex()
: be_aas_main.c
- aas_stringindex_t
: be_aas_def.h
- AAS_SubdivideArea_r()
: aas_gsubdiv.c
- AAS_SwapAASData()
: aas_file.c, be_aas_file.c
- AAS_Swimming()
: be_aas_move.h, be_aas_move.c
- aas_t
: be_aas_def.h
- AAS_TestMovementPrediction()
: be_interface.c, be_aas_move.c
- AAS_TestPortals()
: be_aas_cluster.c
- AAS_TestSplitPlane()
: aas_gsubdiv.c
- AAS_Time()
: be_aas_main.h, be_aas_main.c
- AAS_Trace()
: be_aas_bspq3.c, be_aas_bsp.h
- aas_trace_t
: be_aas.h
- AAS_TraceAreas()
: be_interface.c, be_aas_sample.h, be_aas_sample.c
- AAS_TraceClientBBox()
: be_aas_sample.h, be_aas_sample.c
- AAS_TraceEndFace()
: be_aas_sample.c
- aas_tracestack_t
: be_aas_sample.c
- AAS_TransformPlane()
: aas_map.c
- AAS_TravelFlagForType()
: be_aas_route.h, be_aas_route.c
- AAS_TravelFlagForType_inline()
: be_aas_route.c
- AAS_TravelFlagsForTeam()
: be_aas_reach.c
- AAS_TryMergeFaceAreas()
: aas_areamerging.c
- AAS_TryMergeFaces()
: aas_facemerging.c
- AAS_UnlinkCache()
: be_aas_route.c
- AAS_UnlinkFromAreas()
: be_aas_sample.c
- AAS_UnlinkFromBSPLeaves()
: be_aas_bspq3.c
- AAS_UnlinkInvalidEntities()
: be_aas_entity.c
- AAS_UpdateAreaRoutingCache()
: be_aas_route.c
- AAS_UpdateEntity()
: be_aas_entity.c
- AAS_UpdatePortal()
: be_aas_cluster.c
- AAS_UpdatePortalRoutingCache()
: be_aas_route.c
- AAS_UpdateStringIndexes()
: be_aas_main.c
- AAS_ValidEntity()
: aas_map.c
- AAS_ValueForBSPEpairKey()
: be_aas_bspq3.c, be_aas_bsp.h
- AAS_VectorForBSPEpairKey()
: be_aas_bspq3.c, be_aas_bsp.h
- aas_vertex_t
: aasfile.h
- aas_vertexchain
: aas_store.c
- AAS_WeaponJumpZVelocity()
: be_aas_move.c
- AAS_WriteAASFile()
: aas_file.h, aas_file.c, be_aas_file.c
- AAS_WriteAASLump()
: aas_file.c, be_aas_file.c
- AAS_WriteAASLump_offset
: be_aas_file.c
- AAS_WriteRouteCache()
: be_aas_route.c
- AASID
: aasfile.h
- AASINTERN
: be_aas_def.h
- AASLUMP_AREAS
: aasfile.h
- AASLUMP_AREASETTINGS
: aasfile.h
- AASLUMP_BBOXES
: aasfile.h
- AASLUMP_CLUSTERS
: aasfile.h
- AASLUMP_EDGEINDEX
: aasfile.h
- AASLUMP_EDGES
: aasfile.h
- AASLUMP_FACEINDEX
: aasfile.h
- AASLUMP_FACES
: aasfile.h
- AASLUMP_NODES
: aasfile.h
- AASLUMP_PLANES
: aasfile.h
- AASLUMP_PORTALINDEX
: aasfile.h
- AASLUMP_PORTALS
: aasfile.h
- AASLUMP_REACHABILITY
: aasfile.h
- AASLUMP_VERTEXES
: aasfile.h
- AASOuputFile()
: bspc.c
- aassettings
: bspc.c, be_aas_move.c
- AASVERSION
: aasfile.h
- AASVERSION_OLD
: aasfile.h
- aasworld
: aas_store.h, aas_store.c, be_aas_main.c
- abort()
: stdlib.h
- abortframe
: common.c
- AboutDlgProc()
: WIN_DLG.CPP
- abs()
: stdlib.h, bg_lib.h
- AbsoluteToLocal()
: SELECT.H, SELECT.CPP
- ac
: lcc.c
- acaller()
: profio.c, bprint.c
- access()
: osf.c, lcc.c
- access_virt_barray()
: jmemmgr.cpp, jmemmgr.c
- access_virt_sarray()
: jmemmgr.cpp, jmemmgr.c
- ACFF_MODULATE_ALPHA
: tr_local.h
- ACFF_MODULATE_RGB
: tr_local.h
- ACFF_MODULATE_RGBA
: tr_local.h
- ACFF_NONE
: tr_local.h
- acff_t
: tr_local.h
- acos()
: math.h, bg_lib.h
- AcquirePath()
: XYWnd.cpp, StdAfx.h
- ACT
: lex.c
- ACT_LIKE_WINDOWS
: macosx_input.m
- ACTION_AFFIRMATIVE
: botlib.h
- ACTION_ATTACK
: botlib.h
- ACTION_CROUCH
: botlib.h
- ACTION_DELAYEDJUMP
: botlib.h
- Action_Draw()
: ui_qmenu.c
- ACTION_FOLLOWME
: botlib.h
- ACTION_GESTURE
: botlib.h
- ACTION_GETFLAG
: botlib.h
- ACTION_GUARDBASE
: botlib.h
- Action_Init()
: ui_qmenu.c
- ACTION_JUMP
: botlib.h
- ACTION_JUMPEDLASTFRAME
: be_ea.c
- ACTION_MOVEBACK
: botlib.h
- ACTION_MOVEDOWN
: botlib.h
- ACTION_MOVEFORWARD
: botlib.h
- ACTION_MOVELEFT
: botlib.h
- ACTION_MOVERIGHT
: botlib.h
- ACTION_MOVEUP
: botlib.h
- ACTION_NEGATIVE
: botlib.h
- ACTION_PATROL
: botlib.h
- ACTION_RESPAWN
: botlib.h
- ACTION_TALK
: botlib.h
- ACTION_USE
: botlib.h
- ACTION_WALK
: botlib.h
- active
: visflow.c
- active_brushes
: MAP.H, MAP.CPP
- active_particles
: cg_particles.c, cg_marks.c
- ActiveWindings()
: l_poly.h, l_poly.c
- add
: decl.c
- ADD
: c.h, token.h
- Add_Ammo()
: g_local.h, g_items.c
- ADD_ATTR
: macosx_glimp.m
- add_bit()
: huffman.c
- add_huff_table()
: jcparam.c
- AddBackSides()
: map.c
- addBotsMenuInfo
: ui_addbots.c
- AddBotToSpawnQueue()
: g_bot.c
- AddBrushBevels()
: map.c, qbsp.h, map.c
- AddBrushForPatch()
: QE3.H, PMESH.CPP
- AddBrushForTerrain()
: terrain.h, terrain.cpp
- AddBrushListToTail()
: csg.c
- AddBrushSide()
: terrain.c
- AddCommandDlgProc()
: WIN_DLG.CPP
- addd()
: simp.c
- AddEdge()
: tjunction.c
- addi()
: simp.c
- AddIP()
: g_svcmds.c
- AddLevelItemToList()
: be_ai_goal.c
- addlocal()
: stmt.c, c.h
- AddLump()
: bspfile.c
- AddNewItem()
: MRU.H, MRU.CPP
- AddNodeToList
: brushbsp.c
- AddNodeToQueue()
: brushbsp.c
- AddNodeToStack()
: brushbsp.c
- AddPakDir()
: pakstuff.cpp
- AddPatchEdges()
: tjunction.c
- AddPatchMovePoint()
: VERTSEL.CPP, PMESH.CPP
- AddPlanept()
: BRUSH.H, Brush.cpp
- AddPlaneToHash()
: map.c
- addpoint()
: struct.c
- AddPoint()
: PMESH.CPP
- AddPointToBounds()
: MATHLIB.H, MATHLIB.CPP, mathlib.h, mathlib.c, q_shared.h, q_math.c, l_math.h, l_math.c
- AddPortalToNodes()
: portals.c
- AddProp()
: Win_ent.cpp, StdAfx.h
- AddRegionBrushes()
: MAP.CPP
- AddRemap()
: g_utils.c, g_local.h
- address
: symbolic.c, null.c, bytecode.c
- ADDRESSEE
: match.h
- ADDRF
: c.h
- ADDRG
: c.h
- ADDRL
: c.h
- addrof()
: enode.c, c.h
- addrtree()
: simp.c
- AddScore()
: g_local.h, g_combat.c
- AddScriptToStack()
: scriplib.c
- AddSeperators()
: visflow.c
- AddSideRef()
: surface.c
- AddSkyPolygon()
: tr_sky.c
- AddSlash()
: WIN_QE3.CPP, StdAfx.h, pakstuff.cpp
- AddSurfaceEdges()
: tjunction.c
- AddTeamScore()
: g_team.h, g_team.c
- AddThread()
: l_threads.h, l_threads.c
- AddToDirListAlphabetized()
: pakstuff.h, pakstuff.cpp
- AddToFileListAlphabetized()
: pakstuff.h, pakstuff.cpp
- AddTournamentPlayer()
: g_main.c
- addtree
: enode.c, c.h, token.h
- AddTriangleModels()
: qbsp.h, misc_model.c
- AddVariable()
: BrushScript.cpp
- AddVectorVariable()
: BrushScript.cpp
- AddWindingPoint()
: l_poly.h, l_poly.c
- AddWindingToConvexHull()
: polylib.h, polylib.c, cm_polylib.h, cm_polylib.c
- AdjustBrushesForOrigin()
: map.c
- AdjustFrom640()
: ui_shared.c
- adjustrow()
: tokens.c, cpp.h
- AdjustTournamentScores()
: g_main.c
- adler32()
: unzip.cpp, unzip.c
- Adobe
: jerror.h
- ADOBE_LEN
: jdmarker.cpp, jdmarker.c
- adpcm_state_t
: snd_local.h
- Aflag
: pass2.c, main.c, c.h
- afunc
: prof.c
- afunction()
: profio.c, bprint.c
- AFX_BSINPUT_H__81DF2A32_A552_11D1_B58E_00AA00A410FC__INCLUDED_
: BSInput.h
- AFX_CAMERATARGETDLG_H__DE6597C1_1F63_4835_8949_5D2D5F208C6B__INCLUDED_
: cameratargetdlg.h
- AFX_CAMWND_H__44B4BA03_781B_11D1_B53C_00AA00A410FC__INCLUDED_
: CamWnd.h
- AFX_CAPDIALOG_H__10637162_2BD2_11D2_B030_00AA00A410FC__INCLUDED_
: CapDialog.h
- AFX_CHILDFRM_H__330BBF0C_731C_11D1_B539_00AA00A410FC__INCLUDED_
: ChildFrm.h
- AFX_COMMANDSDLG_H__C80F6E42_8531_11D1_B548_00AA00A410FC__INCLUDED_
: CommandsDlg.h
- AFX_DIALOGINFO_H__81DF2A33_A552_11D1_B58E_00AA00A410FC__INCLUDED_
: DialogInfo.h
- AFX_DIALOGTEXTURES_H__F3F3F984_E47E_11D1_B61B_00AA00A410FC__INCLUDED_
: DialogTextures.h
- AFX_DIALOGTHICK_H__59F46602_553D_11D2_B082_00AA00A410FC__INCLUDED_
: DialogThick.h
- AFX_DLGCAMERA_H__59C12359_E3EB_4081_9F28_01793D75CF20__INCLUDED_
: dlgcamera.h
- AFX_DLGEVENT_H__B12EEBE1_FB71_407B_9075_50F63B168567__INCLUDED_
: DlgEvent.h
- AFX_EDITWND_H__279AAE22_78C5_11D1_B53C_00AA00A410FC__INCLUDED_
: EditWnd.h
- AFX_ENTITYLISTDLG_H__C241B9A3_819F_11D1_B548_00AA00A410FC__INCLUDED_
: EntityListDlg.h
- AFX_FINDTEXTUREDLG_H__34B75D32_9F3A_11D1_B570_00AA00A410FC__INCLUDED_
: FindTextureDlg.h
- AFX_GROUPBAR_H__926379A9_F46B_4E81_AD23_71BDDF55BDB3__INCLUDED_
: GroupBar.h
- AFX_GROUPDLG_H__92368487_9E05_454E_A66F_23A9A94A753B__INCLUDED_
: GroupDlg.h
- AFX_LSTTOOLBAR_H__279AAE23_78C5_11D1_B53C_00AA00A410FC__INCLUDED_
: LstToolBar.h
- AFX_MAINFRM_H__330BBF0A_731C_11D1_B539_00AA00A410FC__INCLUDED_
: MainFrm.h
- AFX_MAPINFO_H__C241B9A2_819F_11D1_B548_00AA00A410FC__INCLUDED_
: MapInfo.h
- AFX_NAMEDLG_H__624F3290_976A_48A9_AE89_50CD1E6E2F9A__INCLUDED_
: NameDlg.h
- AFX_NEWPROJDLG_H__1E2527A2_8447_11D1_B548_00AA00A410FC__INCLUDED_
: NewProjDlg.h
- AFX_PATCHDENSITYDLG_H__509162A1_1023_11D2_AFFB_00AA00A410FC__INCLUDED_
: PatchDensityDlg.h
- AFX_PATCHDIALOG_H__DE62DFB4_E9EC_11D2_A509_0020AFEB881A__INCLUDED_
: PatchDialog.h
- AFX_PLUGIN_H__B501A832_5755_11D2_B084_00AA00A410FC__INCLUDED_
: PlugIn.h
- AFX_PLUGINMANAGER_H__CFB18412_55FE_11D2_B082_00AA00A410FC__INCLUDED_
: PlugInManager.h
- AFX_PREFSDLG_H__DC829122_812D_11D1_B548_00AA00A410FC__INCLUDED_
: PrefsDlg.h
- AFX_RADEDITVIEW_H__DC829123_812D_11D1_B548_00AA00A410FC__INCLUDED_
: RADEditView.h
- AFX_RADEDITWND_H__DC829124_812D_11D1_B548_00AA00A410FC__INCLUDED_
: RADEditWnd.h
- AFX_RADIANT_H__330BBF06_731C_11D1_B539_00AA00A410FC__INCLUDED_
: Radiant.h
- AFX_RADIANTDOC_H__330BBF0E_731C_11D1_B539_00AA00A410FC__INCLUDED_
: RadiantDoc.h
- AFX_RADIANTVIEW_H__330BBF10_731C_11D1_B539_00AA00A410FC__INCLUDED_
: RadiantView.h
- AFX_ROTATEDLG_H__D4B79152_7A7E_11D1_B541_00AA00A410FC__INCLUDED_
: RotateDlg.h
- AFX_SCALEDIALOG_H__8A9B33B2_9922_11D1_B568_00AA00A410FC__INCLUDED_
: ScaleDialog.h
- AFX_SCRIPTDLG_H__C241B9A4_819F_11D1_B548_00AA00A410FC__INCLUDED_
: ScriptDlg.h
- AFX_SHADEREDIT_H__CFE2CBF1_E980_11D2_A509_0020AFEB881A__INCLUDED_
: ShaderEdit.h
- AFX_SHADERINFO_H__93B64600_A208_11D2_803D_0020AFEB881A__INCLUDED_
: ShaderInfo.h
- AFX_STDAFX_H__330BBF08_731C_11D1_B539_00AA00A410FC__INCLUDED_
: StdAfx.h
- AFX_SURFACEDLG_H__D84E0C22_9EEA_11D1_B570_00AA00A410FC__INCLUDED_
: SurfaceDlg.h
- AFX_TEXEDIT_H__913F6812_99CD_11D1_B568_00AA00A410FC__INCLUDED_
: TexEdit.h
- AFX_TEXTUREBAR_H__86220273_B656_11D1_B59F_00AA00A410FC__INCLUDED_
: TextureBar.h
- AFX_TEXTURELAYOUT_H__5EA4C722_173F_11D2_B024_00AA00A410FC__INCLUDED_
: TextureLayout.h
- AFX_TEXTURELOAD_H__E53749E6_AAE3_47B8_B909_84C7982E35C9__INCLUDED_
: TextureLoad.h
- AFX_TEXWND_H__44B4BA05_781B_11D1_B53C_00AA00A410FC__INCLUDED_
: TexWnd.h
- AFX_TOOLWND_H__5E29A4F9_A20C_4056_950F_9AA8842F53B7__INCLUDED_
: ToolWnd.h
- AFX_WAVEOPEN_H__0FB9DA11_EB02_11D2_A50A_0020AFEB881A__INCLUDED_
: WaveOpen.h
- AFX_XYWND_H__44B4BA04_781B_11D1_B53C_00AA00A410FC__INCLUDED_
: XYWnd.h
- AFX_ZVIEW_H__5B906AE2_76E3_11D1_8A6E_0000C0B006B6__INCLUDED_
: ZView.h
- AFX_ZWND_H__44B4BA02_781B_11D1_B53C_00AA00A410FC__INCLUDED_
: ZWnd.h
- AGEN_CONST
: tr_local.h
- AGEN_ENTITY
: tr_local.h
- AGEN_IDENTITY
: tr_local.h
- AGEN_LIGHTING_SPECULAR
: tr_local.h
- AGEN_ONE_MINUS_ENTITY
: tr_local.h
- AGEN_ONE_MINUS_VERTEX
: tr_local.h
- AGEN_PORTAL
: tr_local.h
- AGEN_SKIP
: tr_local.h
- AGEN_VERTEX
: tr_local.h
- AGEN_WAVEFORM
: tr_local.h
- Ah
: jerror.h
- ai_export_t
: botlib.h
- AIEnter_Battle_Chase()
: ai_dmnet.h, ai_dmnet.c
- AIEnter_Battle_Fight()
: ai_dmnet.h, ai_dmnet.c
- AIEnter_Battle_NBG()
: ai_dmnet.h, ai_dmnet.c
- AIEnter_Battle_Retreat()
: ai_dmnet.h, ai_dmnet.c
- AIEnter_Battle_SuicidalFight()
: ai_dmnet.c
- AIEnter_Intermission()
: ai_dmnet.h, ai_dmnet.c
- AIEnter_Observer()
: ai_dmnet.h, ai_dmnet.c
- AIEnter_Respawn()
: ai_dmnet.h, ai_dmnet.c
- AIEnter_Seek_ActivateEntity()
: ai_dmnet.h, ai_dmnet.c
- AIEnter_Seek_Camp()
: ai_dmnet.h
- AIEnter_Seek_LTG()
: ai_dmnet.h, ai_dmnet.c
- AIEnter_Seek_NBG()
: ai_dmnet.h, ai_dmnet.c
- AIEnter_Stand()
: ai_dmnet.h, ai_dmnet.c
- AimAtTarget()
: g_trigger.c
- AINode_Battle_Chase()
: ai_dmnet.h, ai_dmnet.c
- AINode_Battle_Fight()
: ai_dmnet.h, ai_dmnet.c
- AINode_Battle_NBG()
: ai_dmnet.h, ai_dmnet.c
- AINode_Battle_Retreat()
: ai_dmnet.h, ai_dmnet.c
- AINode_Intermission()
: ai_dmnet.h, ai_dmnet.c
- AINode_Observer()
: ai_dmnet.h, ai_dmnet.c
- AINode_Respawn()
: ai_dmnet.h, ai_dmnet.c
- AINode_Seek_ActivateEntity()
: ai_dmnet.h, ai_dmnet.c
- AINode_Seek_LTG()
: ai_dmnet.h, ai_dmnet.c
- AINode_Seek_NBG()
: ai_dmnet.h, ai_dmnet.c
- AINode_Stand()
: ai_dmnet.h, ai_dmnet.c
- AInvrse
: paranoia.c
- Al
: jerror.h
- Alias_Parse()
: ui_main.c
- ALIAS_VERSION
: QFILES.H, qfiles.h, q2files.h
- Align()
: LBMLIB.CPP, imagelib.c
- ALIGN_OFF
: q_shared.h, q_shared.hpp, q_shared.h
- ALIGN_ON
: q_shared.h, q_shared.hpp, q_shared.h
- ALIGN_TYPE
: jmemmgr.cpp, jmemmgr.c
- alist
: lcc.c
- alloc()
: lburg.h, lburg.c, lcc.c, bprint.c
- ALLOC
: unzip.cpp, unzip.c
- alloc_barray()
: jmemmgr.cpp, jmemmgr.c
- alloc_func
: unzip.h
- alloc_funny_pointers()
: jdmainct.cpp, jdmainct.c
- alloc_large()
: jmemmgr.cpp, jmemmgr.c
- alloc_sarray()
: jmemmgr.cpp, jmemmgr.c
- alloc_small()
: jmemmgr.cpp, jmemmgr.c
- allocate()
: c.h, alloc.c
- allocated
: lightmaps.c
- allocatedaasmem
: aas_store.c
- allocatedbspmem
: l_bsp_q2.c
- allocatedmemory
: l_memory.c
- AllocateLightmapForPatch()
: lightmaps.c
- AllocateLightmapForSurface()
: lightmaps.c
- AllocateLightmaps()
: qbsp.h, lightmaps.c
- AllocBrush()
: qbsp.h, brush.c, qbsp.h, brushbsp.c
- AllocBspFace()
: facebsp.c
- AllocConsoleMessage()
: be_ai_chat.c
- AllocDrawSurf()
: surface.c, qbsp.h
- allocedmemory
: l_mem.c
- AllocFace()
: faces.c
- AllocLevelItem()
: be_ai_goal.c
- AllocLMBlock()
: lightmaps.c
- AllocNode()
: qbsp.h, brush.c, qbsp.h, brushbsp.c
- AllocOperator
: l_precomp.c
- allocPoint
: ui_shared.c, ui_gameinfo.c, g_mem.c
- AllocPortal()
: portals.c
- AllocShaderInfo()
: shaders.c
- AllocStackWinding()
: visflow.c
- AllocTree()
: qbsp.h, brush.c
- AllocValue
: l_precomp.c
- AllocWinding()
: soundv.c, lightv.c, polylib.h, polylib.c, cm_polylib.h, cm_polylib.c, l_poly.h, l_poly.c
- allsymbols()
: sym.c, c.h
- alpha
: QGL_WIN.CPP, QGL_WIN.C, QGL.H, igl.h, win_qgl.c, linux_qgl.c
- alphaGen_t
: tr_local.h
- alphaIR
: bind.c
- ALT_SPANK
: win_main.c
- ALTEDGE_KEY
: PrefsDlg.cpp
- ALTROUTEGOAL_ALL
: be_aas.h
- ALTROUTEGOAL_CLUSTERPORTALS
: be_aas.h
- ALTROUTEGOAL_VIEWPORTALS
: be_aas.h
- altroutegoals_setup
: ai_dmq3.c
- AM_MEMORY_MANAGER
: jmemmgr.cpp, jmemmgr.c
- ambient
: light.h
- AMBIENT_LAVA
: l_bsp_q1.h, l_bsp_hl.h
- AMBIENT_SKY
: l_bsp_q1.h, l_bsp_hl.h
- AMBIENT_SLIME
: l_bsp_q1.h, l_bsp_hl.h
- AMBIENT_WATER
: l_bsp_q1.h, l_bsp_hl.h
- ambientColor
: light.c
- ANCHOR
: symbolic.c
- AND
: c.h, cpp.h
- AND1
: lex.c
- ANDAND
: c.h
- andtree
: enode.c, c.h, token.h
- ang_zero
: math_angles.h, math_angles.cpp, math_angles.h, math_angles.cpp
- ANGLE2SHORT
: q_shared.h
- ANGLE_DOWN
: QFILES.H, BSPFILE.H, qfiles.h, sinfiles.h, qfiles.h, q3files.h, q2files.h, l_bsp_hl.h
- ANGLE_UP
: QFILES.H, BSPFILE.H, qfiles.h, sinfiles.h, qfiles.h, q3files.h, q2files.h, l_bsp_hl.h
- AngleDelta()
: q_shared.h, q_math.c
- AngledEntity()
: MAP.CPP
- AngleDiff()
: be_ai_move.c
- AngleDifference()
: ai_main.c
- AngleMod()
: q_shared.h, q_math.c
- AngleNormalize180()
: q_shared.h, q_math.c
- AngleNormalize360()
: q_shared.h, q_math.c
- ANGLESPEED_KEY
: PrefsDlg.cpp
- AnglesSubtract()
: q_shared.h, q_math.c
- AnglesToAxis()
: q_shared.h, q_math.c
- AngleSubtract()
: q_shared.h, q_math.c
- AngleVectors()
: MATHLIB.H, MATHLIB.CPP, q_shared.h, q_math.c, l_math.h, l_math.c
- ANIM_ATTACK
: ui_controls2.c
- ANIM_BACK
: ui_controls2.c
- ANIM_CHAT
: ui_controls2.c
- ANIM_CROUCH
: ui_controls2.c
- ANIM_DIE
: ui_controls2.c
- ANIM_GESTURE
: ui_controls2.c
- ANIM_IDLE
: ui_controls2.c
- ANIM_JUMP
: ui_controls2.c
- ANIM_LOOKDOWN
: ui_controls2.c
- ANIM_LOOKUP
: ui_controls2.c
- ANIM_RUN
: ui_controls2.c
- ANIM_STEPLEFT
: ui_controls2.c
- ANIM_STEPRIGHT
: ui_controls2.c
- ANIM_TOGGLEBIT
: bg_public.h
- ANIM_TURNLEFT
: ui_controls2.c
- ANIM_TURNRIGHT
: ui_controls2.c
- ANIM_WALK
: ui_controls2.c
- ANIM_WEAPON1
: ui_controls2.c
- ANIM_WEAPON10
: ui_controls2.c
- ANIM_WEAPON2
: ui_controls2.c
- ANIM_WEAPON3
: ui_controls2.c
- ANIM_WEAPON4
: ui_controls2.c
- ANIM_WEAPON5
: ui_controls2.c
- ANIM_WEAPON6
: ui_controls2.c
- ANIM_WEAPON7
: ui_controls2.c
- ANIM_WEAPON8
: ui_controls2.c
- ANIM_WEAPON9
: ui_controls2.c
- animation_t
: bg_public.h
- animNumber_t
: bg_public.h
- Anomaly
: paranoia.c
- ansiColors
: macosx_sys.m
- anykeydown
: keys.h, cl_keys.c
- AnyPatchesSelected()
: QE3.H, PMESH.CPP
- AnyTerrainSelected()
: terrain.h, terrain.cpp
- apoint()
: profio.c, bprint.c
- append()
: list.c, c.h, lcc.c
- AppendPathSeperator()
: l_utils.h, l_utils.c
- appendstr()
: trace.c
- Apply
: c.h
- apply()
: event.c, c.h
- archive
: cmdlib.h, cmdlib.c, cmdlib.h, cmdlib.c, l_cmd.h, l_cmd.c
- archivedir
: cmdlib.h, cmdlib.c, cmdlib.h, cmdlib.c, l_cmd.h, l_cmd.c
- AREA_BRIDGE
: aasfile.h
- AREA_DEPTH
: sv_world.c
- AREA_DISABLED
: aasfile.h
- AREA_GROUNDED
: aasfile.h
- AREA_LADDER
: aasfile.h
- AREA_LIQUID
: aasfile.h
- AREA_NODES
: sv_world.c
- AREA_PORTAL
: aas_create.h
- AREA_WEAPONJUMP
: be_aas_reach.c
- AREACONTENTS_CLUSTERPORTAL
: aasfile.h
- AREACONTENTS_DONOTENTER
: aasfile.h
- AREACONTENTS_JUMPPAD
: aasfile.h
- AREACONTENTS_LAVA
: aasfile.h
- AREACONTENTS_MAXMODELNUM
: ai_dmq3.c, aasfile.h
- AREACONTENTS_MODELNUM
: ai_dmq3.c, aasfile.h
- AREACONTENTS_MODELNUMSHIFT
: ai_dmq3.c, aasfile.h
- AREACONTENTS_MOVER
: ai_dmq3.c, aasfile.h
- AREACONTENTS_NOTTEAM1
: aasfile.h
- AREACONTENTS_NOTTEAM2
: aasfile.h
- AREACONTENTS_ROUTEPORTAL
: aasfile.h
- AREACONTENTS_SLIME
: aasfile.h
- AREACONTENTS_TELEPORTAL
: aasfile.h
- AREACONTENTS_TELEPORTER
: aasfile.h
- AREACONTENTS_VIEWPORTAL
: aasfile.h
- AREACONTENTS_WATER
: aasfile.h
- AREAONFACESIDE
: aas_create.c
- areareachability
: be_aas_reach.c
- areaScale
: light.c
- arenainfo
: ui_sppostgame.c
- ARENAS_PER_TIER
: bg_public.h
- ArenaServers_Cache()
: ui_local.h, ui_servers2.c, ui_local.h
- ArenaServers_Compare()
: ui_servers2.c
- ArenaServers_DoRefresh()
: ui_servers2.c
- ArenaServers_Event()
: ui_servers2.c
- ArenaServers_Go()
: ui_servers2.c
- ArenaServers_Insert()
: ui_servers2.c
- ArenaServers_InsertFavorites()
: ui_servers2.c
- ArenaServers_LoadFavorites()
: ui_servers2.c
- ArenaServers_MaxPing()
: ui_main.c, ui_servers2.c
- ArenaServers_MenuDraw()
: ui_servers2.c
- ArenaServers_MenuInit()
: ui_servers2.c
- ArenaServers_MenuKey()
: ui_servers2.c
- ArenaServers_Remove()
: ui_servers2.c
- ArenaServers_SaveChanges()
: ui_servers2.c
- ArenaServers_SetType()
: ui_servers2.c
- ArenaServers_Sort()
: ui_servers2.c
- ArenaServers_StartRefresh()
: ui_servers2.c
- ArenaServers_StopRefresh()
: ui_servers2.c
- ArenaServers_UpdateMenu()
: ui_servers2.c
- ArenaServers_UpdatePicture()
: ui_servers2.c
- ARETEXRESFUNCPTR
: GLINGR.H
- ARG
: c.h
- argc
: QE3.H, QE3.CPP
- argoffset
: gen.c, config.h
- args
: trace.c
- argv
: QE3.H, QE3.CPP
- ARITH
: eval.c
- ARMOR_PROTECTION
: bg_public.h
- ArmorIndex()
: g_local.h
- array()
: cq.c, types.c, c.h
- ARRAY
: c.h
- ArrayUsage()
: l_bsp_hl.c
- ARROW
: cpp.h
- ARROWS_HEIGHT
: ui_loadconfig.c, ui_demo2.c
- ARROWS_WIDTH
: ui_loadconfig.c, ui_demo2.c
- ART_ACCEPT0
: ui_cdkey.c
- ART_ACCEPT1
: ui_cdkey.c
- ART_ARROW
: ui_splevel.c
- ART_ARROW_FOCUS
: ui_splevel.c
- ART_ARROWDOWN
: ui_removebots.c, ui_addbots.c
- ART_ARROWLEFT
: ui_loadconfig.c, ui_demo2.c
- ART_ARROWRIGHT
: ui_loadconfig.c, ui_demo2.c
- ART_ARROWS
: ui_removebots.c, ui_loadconfig.c, ui_demo2.c, ui_addbots.c
- ART_ARROWS0
: ui_servers2.c
- ART_ARROWS_DOWN
: ui_servers2.c
- ART_ARROWS_UP
: ui_servers2.c
- ART_ARROWUP
: ui_removebots.c, ui_addbots.c
- ART_BACK
: ui_spskill.c
- ART_BACK0
: ui_teamorders.c, ui_splevel.c, ui_sound.c, ui_setup.c, ui_servers2.c, ui_saveconfig.c, ui_removebots.c, ui_preferences.c, ui_playersettings.c, ui_options.c, ui_network.c, ui_mods.c, ui_loadconfig.c, ui_display.c, ui_demo2.c, ui_controls2.c, ui_cinematics.c, ui_cdkey.c, ui_addbots.c
- ART_BACK1
: ui_teamorders.c, ui_splevel.c, ui_sound.c, ui_setup.c, ui_servers2.c, ui_saveconfig.c, ui_removebots.c, ui_preferences.c, ui_playersettings.c, ui_options.c, ui_network.c, ui_mods.c, ui_loadconfig.c, ui_display.c, ui_demo2.c, ui_controls2.c, ui_cinematics.c, ui_cdkey.c, ui_addbots.c
- ART_BACK_FOCUS
: ui_spskill.c
- ART_BACKGROUND
: ui_saveconfig.c, ui_removebots.c, ui_addbots.c
- ART_CONFIRM_FRAME
: ui_confirm.c
- ART_CONNECT0
: ui_servers2.c
- ART_CONNECT1
: ui_servers2.c
- ART_CREATE0
: ui_servers2.c
- ART_CREATE1
: ui_servers2.c
- ART_CUSTOM0
: ui_splevel.c
- ART_CUSTOM1
: ui_splevel.c
- ART_DELETE0
: ui_removebots.c
- ART_DELETE1
: ui_removebots.c
- ART_FIGHT
: ui_spskill.c
- ART_FIGHT0
: ui_splevel.c, ui_mods.c, ui_loadconfig.c, ui_addbots.c
- ART_FIGHT1
: ui_splevel.c, ui_mods.c, ui_loadconfig.c, ui_addbots.c
- ART_FIGHT_FOCUS
: ui_spskill.c
- ART_FRAME
: ui_teamorders.c, ui_spskill.c, ui_spreset.c, ui_cdkey.c
- ART_FRAMEL
: ui_sound.c, ui_setup.c, ui_preferences.c, ui_playersettings.c, ui_options.c, ui_network.c, ui_mods.c, ui_loadconfig.c, ui_display.c, ui_demo2.c, ui_controls2.c, ui_cinematics.c
- ART_FRAMER
: ui_sound.c, ui_setup.c, ui_preferences.c, ui_playersettings.c, ui_options.c, ui_network.c, ui_mods.c, ui_loadconfig.c, ui_display.c, ui_demo2.c, ui_controls2.c, ui_cinematics.c
- ART_FX_BASE
: ui_shared.h, ui_playersettings.c
- ART_FX_BLUE
: ui_shared.h, ui_playersettings.c
- ART_FX_CYAN
: ui_shared.h, ui_playersettings.c
- ART_FX_GREEN
: ui_shared.h, ui_playersettings.c
- ART_FX_RED
: ui_shared.h, ui_playersettings.c
- ART_FX_TEAL
: ui_shared.h, ui_playersettings.c
- ART_FX_WHITE
: ui_shared.h, ui_playersettings.c
- ART_FX_YELLOW
: ui_shared.h, ui_playersettings.c
- ART_GO0
: ui_demo2.c
- ART_GO1
: ui_demo2.c
- ART_LEVELFRAME_FOCUS
: ui_splevel.c
- ART_LEVELFRAME_SELECTED
: ui_splevel.c
- ART_MAP_COMPLETE1
: ui_spskill.c, ui_splevel.c
- ART_MAP_COMPLETE2
: ui_spskill.c, ui_splevel.c
- ART_MAP_COMPLETE3
: ui_spskill.c, ui_splevel.c
- ART_MAP_COMPLETE4
: ui_spskill.c, ui_splevel.c
- ART_MAP_COMPLETE5
: ui_spskill.c, ui_splevel.c
- ART_MAP_UNKNOWN
: ui_splevel.c
- ART_MENU0
: ui_sppostgame.c
- ART_MENU1
: ui_sppostgame.c
- ART_MODEL0
: ui_playersettings.c
- ART_MODEL1
: ui_playersettings.c
- ART_NEXT0
: ui_sppostgame.c
- ART_NEXT1
: ui_sppostgame.c
- ART_PUNKBUSTER
: ui_servers2.c
- ART_REFRESH0
: ui_servers2.c
- ART_REFRESH1
: ui_servers2.c
- ART_REMOVE0
: ui_servers2.c
- ART_REMOVE1
: ui_servers2.c
- ART_REPLAY0
: ui_sppostgame.c
- ART_REPLAY1
: ui_sppostgame.c
- ART_RESET0
: ui_splevel.c
- ART_RESET1
: ui_splevel.c
- ART_SAVE0
: ui_saveconfig.c
- ART_SAVE1
: ui_saveconfig.c
- ART_SPECIFY0
: ui_servers2.c
- ART_SPECIFY1
: ui_servers2.c
- ART_UNKNOWNMAP
: ui_servers2.c
- as
: win32.c, solaris.c, osf.c, linux.c, lcc.c, irix.c, gcc-solaris.c
- AS_FAVORITES
: ui_servers2.c, q_shared.h
- AS_GLOBAL
: ui_servers2.c, q_shared.h
- AS_LOCAL
: ui_servers2.c, q_shared.h
- AS_MPLAYER
: ui_servers2.c, q_shared.h
- ASAND
: cpp.h
- ASCIRC
: cpp.h
- asctime()
: time.h
- asdl_address()
: asdl.c
- asdl_blockbeg()
: asdl.c
- asdl_blockend()
: asdl.c
- asdl_defaddress()
: asdl.c
- asdl_defconst()
: asdl.c
- asdl_defstring()
: asdl.c
- asdl_defsymbol()
: asdl.c
- asdl_emit()
: asdl.c
- asdl_export()
: asdl.c
- asdl_function()
: asdl.c
- asdl_gen()
: asdl.c
- asdl_global()
: asdl.c
- asdl_import()
: asdl.c
- asdl_init()
: asdl.c
- asdl_local()
: asdl.c
- asdl_progbeg()
: asdl.c
- asdl_progend()
: asdl.c
- asdl_segment()
: asdl.c
- asdl_space()
: asdl.c
- ase
: aselib.c
- ASE_Free()
: aselib.h, aselib.c
- ASE_FreeGeomObject()
: aselib.c
- ASE_GetCurrentMesh()
: aselib.c
- ASE_GetNumSurfaces()
: aselib.h, aselib.c
- ASE_GetSurfaceAnimation()
: aselib.h, aselib.c
- ASE_GetSurfaceName()
: aselib.h, aselib.c
- ASE_GetToken()
: aselib.c
- ASE_KeyGEOMOBJECT()
: aselib.c
- ASE_KeyMAP_DIFFUSE()
: aselib.c
- ASE_KeyMATERIAL()
: aselib.c
- ASE_KeyMATERIAL_LIST()
: aselib.c
- ASE_KeyMESH()
: aselib.c
- ASE_KeyMESH_ANIMATION()
: aselib.c
- ASE_KeyMESH_FACE_LIST()
: aselib.c
- ASE_KeyMESH_TVERTLIST()
: aselib.c
- ASE_KeyMESH_VERTEX_LIST()
: aselib.c
- ASE_KeyTFACE_LIST()
: aselib.c
- ASE_Load()
: aselib.h, aselib.c
- ASE_ParseBracedBlock()
: aselib.c
- ASE_Process()
: aselib.c
- ASE_SkipEnclosingBraces()
: aselib.c
- ASE_SkipRestOfLine()
: aselib.c
- aseFace_t
: aselib.c
- ASG1
: lex.c
- ASGN
: c.h, cpp.h, token.h
- asgn()
: enode.c, c.h
- asgncode()
: stab.c
- asgnnode()
: dag.c
- asgntree
: enode.c, c.h, token.h
- asin()
: math.h
- askfixedreg()
: gen.c
- askreg()
: gen.c
- askregvar()
: gen.c, config.h
- ASLSH
: cpp.h
- AsmCall()
: vm_x86.c, vm_ppc_new.c, vm_ppc.c
- asmCallPtr
: vm_x86.c
- asmFileNames
: q3asm.c
- asmFiles
: q3asm.c
- ASMINUS
: cpp.h
- ASOR
: cpp.h
- ASPCT
: cpp.h
- aspect
: QGL_WIN.C, QGL.H, igl.h
- ASPLUS
: cpp.h
- ASRSH
: cpp.h
- Assemble()
: q3asm.c
- AssembleLine()
: q3asm.c
- assert
: assert.h
- Assert
: unzip.cpp, unzip.c
- AssertCvarRange()
: tr_init.c
- assertInteger
: vm_ppc_new.c
- ASSET_BACKGROUND
: ui_local.h
- ASSET_GRADIENTBAR
: ui_shared.h
- Asset_Parse()
: ui_main.c
- ASSET_SCROLL_THUMB
: ui_shared.h
- ASSET_SCROLLBAR
: ui_shared.h
- ASSET_SCROLLBAR_ARROWDOWN
: ui_shared.h
- ASSET_SCROLLBAR_ARROWLEFT
: ui_shared.h
- ASSET_SCROLLBAR_ARROWRIGHT
: ui_shared.h
- ASSET_SCROLLBAR_ARROWUP
: ui_shared.h
- ASSET_SLIDER_BAR
: ui_shared.h
- ASSET_SLIDER_THUMB
: ui_shared.h
- AssetCache()
: ui_main.c
- assign()
: enode.c, c.h
- ASSIGN_STATE
: jdhuff.cpp, jdhuff.c, jchuff.c
- assignargs
: dag.c, c.h
- AssignModel()
: Win_ent.cpp
- AssignSound()
: Win_ent.cpp
- ASSLASH
: cpp.h
- ASSTAR
: cpp.h
- atan()
: math.h
- atan2()
: math.h, bg_lib.h
- atexit()
: stdlib.h
- atof()
: stdlib.h, bg_lib.h, bg_lib.c
- atoi
: stdlib.h, bg_lib.h, q3asm.c
- atol()
: stdlib.h
- atop()
: types.c, c.h
- attach()
: event.c, c.h
- ATTACKER_HEAD_TIME
: cg_local.h
- ATTR_BLUE_IDX
: linux_glimp.c
- ATTR_DEPTH_IDX
: linux_glimp.c
- ATTR_GREEN_IDX
: linux_glimp.c
- ATTR_RED_IDX
: linux_glimp.c
- ATTR_STENCIL_IDX
: linux_glimp.c
- attributes
: 2html.c
- audio_fd
: linux_snd.c
- audioDeviceIOProc()
: macosx_sndcore.m
- AUTHORIZE_SERVER_NAME
: qcommon.h
- AUTHORIZE_TIMEOUT
: server.h
- autos
: decl.c
- AUTOSAVE_KEY
: PrefsDlg.cpp
- AUTOSAVETIME_KEY
: PrefsDlg.cpp
- Autosprite2Deform()
: tr_shade_calc.c
- AutospriteDeform()
: tr_shade_calc.c
- av
: lcc.c
- AvailableMemory()
: l_memory.h, l_memory.c
- AVOID_ALWAYS
: be_ai_move.h
- AVOID_CLEAR
: be_ai_move.h
- AVOID_DEFAULT_TIME
: be_ai_goal.c
- AVOID_DONTBLOCK
: be_ai_move.h
- AVOID_DROPPED_TIME
: be_ai_goal.c
- AVOID_MINIMUM_TIME
: be_ai_goal.c
- AVOIDREACH
: be_ai_move.c
- AVOIDREACH_TIME
: be_ai_move.c
- AVOIDREACH_TRIES
: be_ai_move.c
- AWARD_ACCURACY
: ui_local.h
- AWARD_EXCELLENT
: ui_local.h
- AWARD_FRAGS
: ui_local.h
- AWARD_GAUNTLET
: ui_local.h
- AWARD_IMPRESSIVE
: ui_local.h
- AWARD_PERFECT
: ui_local.h
- AWARD_PRESENTATION_TIME
: ui_sppostgame.c
- AWARDS_Y
: ui_splevel.c
- awardType_t
: ui_local.h
- AxializeVector()
: DRAG.CPP
- AXIS_FORWARD
: qcommon.h
- AXIS_PITCH
: qcommon.h
- AXIS_ROLL
: qcommon.h
- AXIS_SIDE
: qcommon.h
- AXIS_UP
: qcommon.h
- AXIS_YAW
: qcommon.h
- AxisClear()
: q_shared.h, q_math.c, l_math.c
- AxisCopy()
: q_shared.h, q_math.c
- axisDefault
: q_shared.h, q_math.c
- b
: c.h, spill.c, front.c
- B
: c.h, spill.c
- b_blockbeg
: bytecode.c
- b_blockend
: bytecode.c
- B_CB_OFF
: jccolor.c
- B_CR_OFF
: jccolor.c
- B_Y_OFF
: jccolor.c
- Back()
: SELECT.CPP
- backEnd
: tr_local.h, tr_backend.c
- backEndData
: tr_local.h, tr_backend.c
- backing_store_info
: jmemsys.h
- backing_store_ptr
: jmemsys.h
- backslash()
: switch.c, lex.c
- BAD
: unzip.cpp, unzip.c
- BADCODE
: unzip.cpp, unzip.c
- BadCond()
: paranoia.c
- BAND
: c.h
- BASE
: unzip.cpp, unzip.c
- BASE_WINDING_EPSILON
: portals.c
- baseaxis
: Brush.cpp, map.c, textures.c
- BASEDIRNAME
: cmdlib.c, l_cmd.c
- basefolder
: l_script.c
- BASEGAME
: qcommon.h
- basepath()
: lcc.c
- BasePortalVis()
: visflow.c, vis.h
- BaseWindingForNode()
: portals.c
- BaseWindingForPlane()
: soundv.c, lightv.c, polylib.h, polylib.c, cm_polylib.h, cm_polylib.c, l_poly.h, l_poly.c
- bbcall()
: prof.c
- bbentry()
: prof.c
- bbexit()
: prof.c, bbexit.c
- bbfile()
: prof.c
- bbfunc()
: prof.c
- bbincr()
: prof.c
- bbox_fields
: aas_cfg.c
- BBOX_NORMAL_EPSILON
: map_q3.c, map_q2.c, aas_map.c, be_aas_sample.c
- BBOX_OFS
: aas_cfg.c
- bbox_struct
: aas_cfg.c
- BBOXFL_GROUNDED
: aas_cfg.h
- BBOXFL_NOTGROUNDED
: aas_cfg.h
- bbvars()
: prof.c
- BCOM
: c.h
- be_botlib_export
: be_interface.c
- BEGIN
: yacc.c, symbolic.c
- BEGIN_MESSAGE_MAP()
: ZWnd.cpp, ZView.cpp, XYWnd.cpp, Win_main.cpp, WaveOpen.cpp, TexWnd.cpp, TextureLoad.cpp, TextureLayout.cpp, TextureBar.cpp, TexEdit.cpp, SurfaceDlg.cpp, ShaderEdit.cpp, ScriptDlg.cpp, RotateDlg.cpp, Radiant.cpp, RADEditWnd.cpp, RADEditView.cpp, PrefsDlg.cpp, PatchDialog.cpp, PatchDensityDlg.cpp, NameDlg.cpp, MapInfo.cpp, LstToolBar.cpp, GroupDlg.cpp, GroupBar.cpp, FindTextureDlg.cpp, EntityListDlg.cpp, EditWnd.cpp, dlgcamera.cpp, DialogTextures.cpp, DialogInfo.cpp, CommandsDlg.cpp, CamWnd.cpp, cameratargetdlg.cpp, BSInput.cpp
- BeginBSPFile()
: writebsp.c, qbsp.h, writebsp.c
- BeginIntermission()
: g_main.c, g_local.h
- BeginModel()
: writebsp.c, qbsp.h, writebsp.c
- BEND_BENDIT
: PMESH.CPP
- BEND_SELECT_EDGE
: PMESH.CPP
- BEND_SELECT_ORIGIN
: PMESH.CPP
- BEND_SELECT_ROTATION
: PMESH.CPP
- BEND_STATE_COUNT
: PMESH.CPP
- BetterPortalVis()
: visflow.c, vis.h
- between_brushes
: MAP.CPP
- between_entities
: MAP.CPP
- Betwixt()
: XYWnd.cpp
- BFG_Fire()
: g_weapon.c
- bFitScale
: ISelectedFace.h
- BFL_AIMATENEMY
: ai_main.h
- BFL_ATTACKED
: ai_main.h
- BFL_ATTACKJUMPED
: ai_main.h
- BFL_AVOIDRIGHT
: ai_main.h
- BFL_FIGHTSUICIDAL
: ai_main.h
- BFL_IDEALVIEWSET
: ai_main.h
- BFL_STRAFERIGHT
: ai_main.h
- bflag
: gen.c, config.h
- BG_AddPredictableEventToPlayerstate()
: bg_public.h, bg_misc.c
- BG_CanItemBeGrabbed()
: bg_public.h, bg_misc.c
- BG_EvaluateTrajectory()
: bg_public.h, bg_misc.c
- BG_EvaluateTrajectoryDelta()
: bg_public.h, bg_misc.c
- BG_FindItem()
: bg_public.h, bg_misc.c
- BG_FindItemForHoldable()
: bg_public.h, bg_misc.c
- BG_FindItemForPowerup()
: bg_public.h, bg_misc.c
- BG_FindItemForWeapon()
: bg_public.h, bg_misc.c
- bg_itemlist
: bg_public.h, bg_misc.c
- bg_numItems
: bg_public.h, bg_misc.c
- BG_PlayerStateToEntityState()
: bg_public.h, bg_misc.c
- BG_PlayerStateToEntityStateExtraPolate()
: bg_public.h, bg_misc.c
- BG_PlayerTouchesItem()
: bg_public.h, bg_misc.c
- BG_TouchJumpPad()
: bg_public.h, bg_misc.c
- big()
: switch.c
- BIG_INFO_KEY
: q_shared.h
- BIG_INFO_STRING
: q_shared.h
- BIG_INFO_VALUE
: q_shared.h
- BIGCHAR_HEIGHT
: q_shared.h
- BIGCHAR_WIDTH
: q_shared.h
- BigFloat()
: q_shared.h, q_shared.cpp, cmdlib.h, cmdlib.c, cmdlib.h, cmdlib.cpp, cmdlib.h, cmdlib.c, q_shared.hpp, q_shared.h, q_shared.cpp, l_cmd.h, l_cmd.c
- bigfsm
: lex.c
- BigLong()
: q_shared.h, q_shared.cpp, cmdlib.h, cmdlib.c, cmdlib.h, cmdlib.cpp, cmdlib.h, cmdlib.c, q_shared.hpp, q_shared.h, q_shared.cpp, l_cmd.h, l_cmd.c
- BigShort()
: q_shared.h, q_shared.cpp, cmdlib.h, cmdlib.c, cmdlib.h, cmdlib.cpp, cmdlib.h, cmdlib.c, q_shared.hpp, q_shared.h, q_shared.cpp, l_cmd.h, l_cmd.c
- BigUnsigned()
: l_cmd.h, l_cmd.c
- BigUnsignedShort()
: l_cmd.h, l_cmd.c
- binary()
: expr.c, c.h
- BINARYNUMBERS
: l_script.h
- Binding
: c.h
- BindingFromName()
: ui_shared.c
- BindingIDFromName()
: ui_shared.c
- bindings
: c.h, bind.c
- BINDTEXFUNCPTR
: GLINGR.H
- BInvrse
: paranoia.c
- BIT_BUF_SIZE
: jdhuff.h
- bit_buf_type
: jdhuff.h
- bitmap
: QGL_WIN.CPP, QGL_WIN.C, QGL.H, win_qgl.c, linux_qgl.c
- Bitmap_Draw()
: ui_local.h, ui_qmenu.c, ui_local.h
- Bitmap_Init()
: ui_local.h, ui_qmenu.c, ui_local.h
- BITREAD_LOAD_STATE
: jdhuff.h
- BITREAD_SAVE_STATE
: jdhuff.h
- BITREAD_STATE_VARS
: jdhuff.h
- bits
: unzip.cpp, unzip.c
- bits2bytes
: decl.c
- BITS_IN_JSAMPLE
: jmorecfg.h
- bittree
: enode.c, c.h, token.h
- BLANK
: lex.c
- BlendToName()
: win_qgl.c
- BLERR_CANNOTLOADICHAT
: botlib.h
- BLERR_CANNOTLOADITEMCONFIG
: botlib.h
- BLERR_CANNOTLOADITEMWEIGHTS
: botlib.h
- BLERR_CANNOTLOADWEAPONCONFIG
: botlib.h
- BLERR_CANNOTLOADWEAPONWEIGHTS
: botlib.h
- BLERR_CANNOTOPENAASFILE
: botlib.h
- BLERR_CANNOTREADAASLUMP
: botlib.h
- BLERR_INVALIDENTITYNUMBER
: botlib.h
- BLERR_LIBRARYNOTSETUP
: botlib.h
- BLERR_NOAASFILE
: botlib.h
- BLERR_NOERROR
: botlib.h
- BLERR_WRONGAASFILEID
: botlib.h
- BLERR_WRONGAASFILEVERSION
: botlib.h
- BLINK_DIVISOR
: q_shared.h, q_shared.hpp, q_shared.h
- blit2_32()
: cl_cin.c
- blit4_32()
: cl_cin.c
- blit8_32()
: cl_cin.c
- blitVQQuad32fs()
: cl_cin.c
- blkcopy()
: gen.c, config.h
- blkunroll()
: gen.c
- bloc
: huffman.c
- BLOCK_SIZE
: facebsp.c, l3dslib.c
- blockbeg
: gen.c, config.h, symbolic.c, null.c
- Blocked_Door()
: g_mover.c
- blockend
: gen.c, config.h, symbolic.c, null.c
- blockstack
: pass2.c
- BLOODRED
: cg_particles.c, cg_marks.c
- blue
: splines.h, QGL_WIN.CPP, QGL_WIN.C, QGL.H, igl.h, win_qgl.c, linux_qgl.c, splines.h
- blue_altroutegoals
: ai_dmq3.c
- blue_numaltroutegoals
: ai_dmq3.c
- BMAX
: unzip.cpp, unzip.c
- bmhd
: LBMLIB.CPP, imagelib.c
- BMHDID
: LBMLIB.CPP, imagelib.c
- BMinusU2
: paranoia.c
- BMP_SIGNATURE_WORD
: BMP.H
- BMPEncodeLine()
: Bmp.cpp
- BMPLine()
: Bmp.cpp
- BMPLineNone()
: Bmp.cpp
- BMPLineRLE4()
: Bmp.cpp
- BMPLineRLE8()
: Bmp.cpp
- body_die()
: g_local.h, g_combat.c
- BODY_QUEUE_SIZE
: g_local.h
- BODYID
: LBMLIB.CPP, imagelib.c
- BodySink()
: g_client.c
- BOGUS_RANGE
: Winding.cpp, polylib.c, qbsp.h, l_poly.c
- BOOL
: QGL_WIN.CPP, QGL_WIN.C, igl.h, win_qgl.c, QGL_WIN.CPP, QGL_WIN.C, win_qgl.c
- bool()
: isurfaceplugin.h
- boolean
: cmdlib.h, jpeglib.h
- BooleanToString()
: win_qgl.c
- BOR
: c.h
- border
: QGL_WIN.CPP, QGL_WIN.C, QGL.H, unzip.cpp, win_qgl.c, linux_qgl.c, unzip.c
- bot_activategoal_t
: ai_main.h
- bot_avoidspot_t
: be_ai_move.h
- BOT_BEGIN_DELAY_BASE
: g_bot.c
- BOT_BEGIN_DELAY_INCREMENT
: g_bot.c
- bot_challenge
: ai_dmq3.h, ai_dmq3.c
- bot_character_t
: be_ai_char.c
- bot_characteristic_t
: be_ai_char.c
- bot_chat_t
: be_ai_chat.c
- bot_chatmessage_t
: be_ai_chat.c
- bot_chatstate_t
: be_ai_chat.c
- bot_chattype_t
: be_ai_chat.c
- bot_consolemessage_t
: be_ai_chat.h
- bot_ctftaskpreference_t
: ai_team.c
- bot_debugpoly_t
: sv_bot.c
- bot_developer
: ai_main.c, ai_dmq3.c, be_interface.h, be_interface.c
- bot_enable
: sv_bot.c
- bot_entitystate_t
: botlib.h
- bot_fastchat
: ai_dmq3.h, ai_dmq3.c
- bot_goal_t
: be_ai_goal.h
- bot_goalstate_t
: be_ai_goal.c
- bot_grapple
: ai_dmq3.h, ai_dmq3.c
- bot_initmove_t
: be_ai_move.h
- bot_input_t
: botlib.h
- bot_interbreed
: ai_main.c
- bot_interbreedbots
: ai_main.c
- bot_interbreedchar
: ai_main.c
- bot_interbreedcycle
: ai_main.c
- bot_interbreedmatchcount
: ai_main.c
- bot_interbreedwrite
: ai_main.c
- bot_match_t
: be_ai_chat.h
- bot_matchpiece_t
: be_ai_chat.c
- bot_matchstring_t
: be_ai_chat.c
- bot_matchtemplate_t
: be_ai_chat.c
- bot_matchvariable_t
: be_ai_chat.h
- bot_maxdebugpolys
: sv_bot.c
- bot_memorydump
: ai_main.c
- bot_minplayers
: g_bot.c
- bot_moveresult_t
: be_ai_move.h
- bot_movestate_t
: be_ai_move.c
- bot_nochat
: ai_dmq3.h, ai_dmq3.c
- bot_pause
: ai_main.c
- bot_predictobstacles
: ai_dmq3.c
- bot_randomlist_t
: be_ai_chat.c
- bot_randomstring_t
: be_ai_chat.c
- bot_replychat_t
: be_ai_chat.c
- bot_replychatkey_t
: be_ai_chat.c
- bot_report
: ai_main.c
- bot_rocketjump
: ai_dmq3.h, ai_dmq3.c
- bot_saveroutingcache
: ai_main.c
- bot_settings_t
: g_local.h
- BOT_SPAWN_QUEUE_DEPTH
: g_bot.c
- bot_state_t
: ai_main.h
- bot_stringlist_t
: be_ai_chat.c
- bot_synonym_t
: be_ai_chat.c
- bot_synonymlist_t
: be_ai_chat.c
- bot_testclusters
: ai_main.c
- bot_testrchat
: ai_dmq3.h, ai_dmq3.c
- bot_testsolid
: ai_main.c
- bot_thinktime
: ai_main.c
- bot_waypoint_t
: ai_main.h
- bot_weaponstate_t
: be_ai_weap.c
- BotAddAvoidSpot()
: be_ai_move.h, be_ai_move.c
- BotAddressedToBot()
: ai_cmd.c
- BotAddToAvoidGoals()
: be_ai_goal.c
- BotAddToAvoidReach()
: be_ai_move.c
- BotAddToTarget()
: be_ai_move.c
- BotAggression()
: ai_dmq3.h, ai_dmq3.c
- BotAI()
: ai_main.c
- BotAI_BotInitialChat()
: ai_main.h, ai_main.c
- botai_freewaypoints
: ai_dmq3.c
- BotAI_GetClientState()
: ai_main.h, ai_main.c
- BotAI_GetEntityState()
: ai_main.h, ai_main.c
- BotAI_GetSnapshotEntity()
: ai_main.h, ai_main.c
- BotAI_Print()
: ai_main.h, ai_main.c
- BOTAI_START_FRAME
: g_public.h
- BotAI_Trace()
: ai_main.h, ai_main.c
- botai_waypoints
: ai_dmq3.c
- BotAIBlocked()
: ai_dmq3.h, ai_dmq3.c
- BotAILoadMap()
: g_local.h, ai_main.c
- BotAimAtEnemy()
: ai_dmq3.h, ai_dmq3.c
- BotAIPredictObstacles()
: ai_dmq3.h, ai_dmq3.c
- BotAirControl()
: be_ai_move.c
- BotAIRegularUpdate()
: ai_main.c
- BotAISetup()
: g_local.h, ai_main.c
- BotAISetupClient()
: g_local.h, ai_main.c
- BotAIShutdown()
: g_local.h, ai_main.c
- BotAIShutdownClient()
: g_local.h, ai_main.c
- BotAIStartFrame()
: g_local.h, ai_main.c
- BotAllocChatState()
: be_ai_chat.h, be_ai_chat.c
- BotAllocGoalState()
: be_ai_goal.h, be_ai_goal.c
- BotAllocMoveState()
: be_ai_move.h, be_ai_move.c
- BotAllocWeaponState()
: be_ai_weap.h, be_ai_weap.c
- BotAlreadySelected()
: ui_startserver.c
- BotAlternateRoute()
: ai_dmq3.h, ai_dmq3.c
- BotAttackMove()
: ai_dmq3.h, ai_dmq3.c
- BotAvoidGoalTime()
: be_ai_goal.h, be_ai_goal.c
- BotAvoidSpots()
: be_ai_move.c
- BotBattleUseItems()
: ai_dmq3.h, ai_dmq3.c
- BotCanAndWantsToRocketJump()
: ai_dmq3.h, ai_dmq3.c
- BotChangeViewAngle()
: ai_main.c
- BotChangeViewAngles()
: ai_main.c
- BotCharacterFromHandle()
: be_ai_char.c
- botcharacters
: be_ai_char.c
- BotChat_Death()
: ai_chat.h, ai_chat.c
- BotChat_EndLevel()
: ai_chat.h, ai_chat.c
- BotChat_EnemySuicide()
: ai_chat.h, ai_chat.c
- BotChat_EnterGame()
: ai_chat.h, ai_chat.c
- BotChat_ExitGame()
: ai_chat.h, ai_chat.c
- BotChat_HitNoDeath()
: ai_chat.h, ai_chat.c
- BotChat_HitNoKill()
: ai_chat.h, ai_chat.c
- BotChat_HitTalking()
: ai_chat.h, ai_chat.c
- BotChat_Kill()
: ai_chat.h, ai_chat.c
- BotChat_Random()
: ai_chat.h, ai_chat.c
- BotChat_StartLevel()
: ai_chat.h, ai_chat.c
- BotChatLength()
: be_ai_chat.h, be_ai_chat.c
- BotChatStateFromHandle()
: be_ai_chat.c
- botchatstates
: be_ai_chat.c
- BotChatTest()
: ai_chat.h, ai_chat.c
- BotChatTime()
: ai_chat.h, ai_chat.c
- BotCheckAir()
: ai_dmq3.c
- BotCheckAttack()
: ai_dmq3.h, ai_dmq3.c
- BotCheckBarrierJump()
: be_ai_move.c
- BotCheckBlocked()
: be_ai_move.c
- BotCheckChatMessageIntegrety()
: be_ai_chat.c
- BotCheckConsoleMessages()
: ai_dmq3.c
- BotCheckEvents()
: ai_dmq3.c
- BotCheckForGrenades()
: ai_dmq3.c
- BotCheckInitialChatIntegrety()
: be_ai_chat.c
- BotCheckItemPickup()
: ai_dmq3.c
- BotCheckReplyChatIntegrety()
: be_ai_chat.c
- BotCheckSnapshot()
: ai_dmq3.c
- BotCheckValidReplyChatKeySet()
: be_ai_chat.c
- BotChooseBestFightWeapon()
: be_ai_weap.h, be_ai_weap.c
- BotChooseInitialChatMessage()
: be_ai_chat.c
- BotChooseLTGItem()
: be_ai_goal.h, be_ai_goal.c
- BotChooseNBGItem()
: be_ai_goal.h, be_ai_goal.c
- BotChooseWeapon()
: ai_dmq3.h, ai_dmq3.c
- BotClearActivateGoalStack()
: ai_dmq3.h, ai_dmq3.c
- BotClearMoveResult()
: be_ai_move.c
- BotClearPath()
: ai_dmnet.c
- BotClientCommand()
: sv_bot.c
- BotClientTravelTimeToGoal()
: ai_team.c
- BotConstructChatMessage()
: be_ai_chat.c
- BotCreateGroup()
: ai_team.c
- BotCreateWayPoint()
: ai_dmq3.h, ai_dmq3.c
- BotCTFCarryingFlag()
: ai_dmq3.h, ai_dmq3.c
- BotCTFOrders()
: ai_team.c
- BotCTFOrders_BothFlagsAtBase()
: ai_team.c
- BotCTFOrders_BothFlagsNotAtBase()
: ai_team.c
- BotCTFOrders_EnemyFlagNotAtBase()
: ai_team.c
- BotCTFOrders_FlagNotAtBase()
: ai_team.c
- BotCTFRetreatGoals()
: ai_dmq3.h, ai_dmq3.c
- BotCTFSeekGoals()
: ai_dmq3.h, ai_dmq3.c
- BotDeathmatchAI()
: ai_dmq3.h, ai_dmq3.c
- BotDefaultCharacteristics()
: be_ai_char.c
- BotDontAvoid()
: ai_dmq3.c
- BotDrawDebugPolygons()
: sv_bot.c, cm_patch.c
- BotDumpAvoidGoals()
: be_ai_goal.h, be_ai_goal.c
- BotDumpCharacter()
: be_ai_char.c
- BotDumpGoalStack()
: be_ai_goal.h, be_ai_goal.c
- BotDumpInitialChat()
: be_ai_chat.c
- BotDumpMatchTemplates()
: be_ai_chat.c
- BotDumpNodeSwitches()
: ai_dmnet.h, ai_dmnet.c
- BotDumpRandomStringList()
: be_ai_chat.c
- BotDumpReplyChat()
: be_ai_chat.c
- BotDumpSynonymList()
: be_ai_chat.c
- BotEmptyGoalStack()
: be_ai_goal.h, be_ai_goal.c
- BotEnableActivateGoalAreas()
: ai_dmq3.h, ai_dmq3.c
- BotEnemyFlag()
: ai_dmq3.c
- BotEnemyFlagCarrierVisible()
: ai_dmq3.h, ai_dmq3.c
- BotEnterChat()
: be_ai_chat.h, be_ai_chat.c
- BotEntityInfo()
: ai_main.h, ai_main.c
- BotEntityVisible()
: ai_dmq3.h, ai_dmq3.c
- BotExpandChatMessage()
: be_ai_chat.c
- BotExportTest()
: be_interface.c
- BotFeelingBad()
: ai_dmq3.h, ai_dmq3.c
- BOTFILESBASEFOLDER
: botlib.h
- BotFindCachedCharacter()
: be_ai_char.c
- BotFindEnemy()
: ai_dmq3.h, ai_dmq3.c
- BotFindEntityForLevelItem()
: be_ai_goal.c
- BotFindMatch()
: be_ai_chat.h, be_ai_chat.c
- BotFindStringInList()
: be_ai_chat.c
- BotFindWayPoint()
: ai_dmq3.h, ai_dmq3.c
- BotFinishTravel_BarrierJump()
: be_ai_move.c
- BotFinishTravel_Elevator()
: be_ai_move.c
- BotFinishTravel_FuncBobbing()
: be_ai_move.c
- BotFinishTravel_Jump()
: be_ai_move.c
- BotFinishTravel_JumpPad()
: be_ai_move.c
- BotFinishTravel_Walk()
: be_ai_move.c
- BotFinishTravel_WalkOffLedge()
: be_ai_move.c
- BotFinishTravel_WaterJump()
: be_ai_move.c
- BotFinishTravel_WeaponJump()
: be_ai_move.c
- BotFirstClientInRankings()
: ai_chat.c
- BotFreeCharacter()
: be_ai_char.h, be_ai_char.c
- BotFreeCharacter2()
: be_ai_char.c
- BotFreeCharacterStrings()
: be_ai_char.c
- BotFreeChatFile()
: be_ai_chat.c
- BotFreeChatState()
: be_ai_chat.h, be_ai_chat.c
- BotFreeGoalState()
: be_ai_goal.h, be_ai_goal.c
- BotFreeInfoEntities()
: be_ai_goal.c
- BotFreeItemWeights()
: be_ai_goal.h, be_ai_goal.c
- BotFreeMatchPieces()
: be_ai_chat.c
- BotFreeMatchTemplates()
: be_ai_chat.c
- BotFreeMoveState()
: be_ai_move.h, be_ai_move.c
- BotFreeReplyChat()
: be_ai_chat.c
- BotFreeWaypoints()
: ai_dmq3.h, ai_dmq3.c
- BotFreeWeaponState()
: be_ai_weap.h, be_ai_weap.c
- BotFreeWeaponWeights()
: be_ai_weap.c
- BotFuncBobStartEnd()
: be_ai_move.c
- BotFuncButtonActivateGoal()
: ai_dmq3.c
- BotFuncDoorActivateGoal()
: ai_dmq3.c
- BotFuzzyPointReachabilityArea()
: be_interface.c, be_ai_move.c
- BotGapDistance()
: be_interface.c, be_ai_move.c
- BotGetActivateGoal()
: ai_dmq3.c
- BotGetAirGoal()
: ai_dmnet.c
- BotGetAlternateRouteGoal()
: ai_dmq3.h, ai_dmq3.c
- BotGetChatMessage()
: be_ai_chat.h, be_ai_chat.c
- BotGetItemLongTermGoal()
: ai_dmnet.c
- BotGetItemTeamGoal()
: ai_cmd.c
- BotGetLevelItemGoal()
: be_ai_goal.h, be_ai_goal.c
- BotGetLongTermGoal()
: ai_dmnet.c
- BotGetMapLocationGoal()
: be_ai_goal.h, be_ai_goal.c
- BotGetMessageTeamGoal()
: ai_cmd.c
- BotGetNextCampSpotGoal()
: be_ai_goal.h, be_ai_goal.c
- BotGetPatrolWaypoints()
: ai_cmd.c
- BotGetReachabilityToGoal()
: be_interface.c, be_ai_move.c
- BotGetSecondGoal()
: be_ai_goal.h, be_ai_goal.c
- BotGetTeamMateTaskPreference()
: ai_team.h, ai_team.c
- BotGetTime()
: ai_cmd.c
- BotGetTopGoal()
: be_ai_goal.h, be_ai_goal.c
- BotGetWeaponInfo()
: be_ai_weap.h, be_ai_weap.c
- BotGoalForBSPEntity()
: ai_dmq3.c
- BotGoalName()
: be_ai_goal.h, be_ai_goal.c
- BotGoalStateFromHandle()
: be_ai_goal.c
- botgoalstates
: be_ai_goal.c
- BotGoCamp()
: ai_dmq3.c
- BotGoForActivateGoal()
: ai_dmq3.c
- BotGoForAir()
: ai_dmnet.c
- BotGoForPowerups()
: ai_dmq3.c
- BotGPSToPosition()
: ai_cmd.c
- BOTH_DEAD1
: bg_public.h
- BOTH_DEAD2
: bg_public.h
- BOTH_DEAD3
: bg_public.h
- BOTH_DEATH1
: bg_public.h
- BOTH_DEATH2
: bg_public.h
- BOTH_DEATH3
: bg_public.h
- BotHasPersistantPowerupAndWeapon()
: ai_dmq3.h, ai_dmq3.c
- botimport
: be_aas_bspc.c, be_interface.h, be_interface.c, be_aas_sample.c, be_aas_reach.c, be_aas_move.c, be_aas_cluster.c, be_aas_bspq3.c
- BotImport_BSPEntityData()
: sv_bot.c, be_aas_bspc.c
- BotImport_BSPModelMinsMaxsOrigin()
: sv_bot.c, be_aas_bspc.c
- BotImport_DebugLineCreate()
: sv_bot.c
- BotImport_DebugLineDelete()
: sv_bot.c
- BotImport_DebugLineShow()
: sv_bot.c
- BotImport_DebugPolygonCreate()
: sv_bot.c, server.h
- BotImport_DebugPolygonDelete()
: sv_bot.c, server.h
- BotImport_DebugPolygonShow()
: sv_bot.c
- BotImport_EntityTrace()
: sv_bot.c
- BotImport_FreeMemory()
: sv_bot.c
- BotImport_GetMemory()
: sv_bot.c, be_aas_bspc.c
- BotImport_HunkAlloc()
: sv_bot.c
- BotImport_inPVS()
: sv_bot.c
- BotImport_PointContents()
: sv_bot.c, be_aas_bspc.c
- BotImport_Print()
: sv_bot.c, be_aas_bspc.c
- BotImport_Trace()
: sv_bot.c, be_aas_bspc.c
- BotInitialChat()
: be_ai_chat.h, be_ai_chat.c
- BotInitInfoEntities()
: be_ai_goal.c
- BotInitLevelItems()
: be_ai_goal.h, be_ai_goal.c
- BotInitLibrary()
: ai_main.c
- BotInitMoveState()
: be_ai_move.h, be_ai_move.c
- BotInitWaypoints()
: ai_dmq3.c
- BotInLavaOrSlime()
: ai_dmq3.h, ai_dmq3.c
- botinputs
: be_ea.c
- BotInputToUserCommand()
: ai_main.c
- BotInterbreedBots()
: ai_main.c
- BotInterbreedEndMatch()
: g_local.h, ai_main.c
- BotInterbreedGoalFuzzyLogic()
: be_ai_goal.h, be_ai_goal.c
- BotInterbreeding()
: ai_main.c
- BotIntermission()
: ai_dmq3.h, ai_dmq3.c
- BotInterpolateCharacters()
: be_ai_char.c
- BotIsDead()
: ai_dmq3.h, ai_dmq3.c
- BotIsFirstInRankings()
: ai_chat.c
- BotIsGoingToActivateEntity()
: ai_dmq3.c
- BotIsLastInRankings()
: ai_chat.c
- BotIsObserver()
: ai_dmq3.h, ai_dmq3.c
- BotItemGoalInVisButNotVisible()
: be_ai_goal.h, be_ai_goal.c
- BotLastClientInRankings()
: ai_chat.c
- BOTLIB_AAS_ALTERNATIVE_ROUTE_GOAL
: g_public.h
- BOTLIB_AAS_AREA_INFO
: g_public.h
- BOTLIB_AAS_AREA_REACHABILITY
: g_public.h
- BOTLIB_AAS_AREA_TRAVEL_TIME_TO_GOAL_AREA
: g_public.h
- BOTLIB_AAS_BBOX_AREAS
: g_public.h
- BOTLIB_AAS_ENABLE_ROUTING_AREA
: g_public.h
- BOTLIB_AAS_ENTITY_INFO
: g_public.h
- BOTLIB_AAS_FLOAT_FOR_BSP_EPAIR_KEY
: g_public.h
- BOTLIB_AAS_INITIALIZED
: g_public.h
- BOTLIB_AAS_INT_FOR_BSP_EPAIR_KEY
: g_public.h
- BOTLIB_AAS_NEXT_BSP_ENTITY
: g_public.h
- BOTLIB_AAS_POINT_AREA_NUM
: g_public.h
- BOTLIB_AAS_POINT_CONTENTS
: g_public.h
- BOTLIB_AAS_POINT_REACHABILITY_AREA_INDEX
: g_public.h
- BOTLIB_AAS_PREDICT_CLIENT_MOVEMENT
: g_public.h
- BOTLIB_AAS_PREDICT_ROUTE
: g_public.h
- BOTLIB_AAS_PRESENCE_TYPE_BOUNDING_BOX
: g_public.h
- BOTLIB_AAS_SWIMMING
: g_public.h
- BOTLIB_AAS_TIME
: g_public.h
- BOTLIB_AAS_TRACE_AREAS
: g_public.h
- BOTLIB_AAS_VALUE_FOR_BSP_EPAIR_KEY
: g_public.h
- BOTLIB_AAS_VECTOR_FOR_BSP_EPAIR_KEY
: g_public.h
- BOTLIB_AI_ADD_AVOID_SPOT
: g_public.h
- BOTLIB_AI_ALLOC_CHAT_STATE
: g_public.h
- BOTLIB_AI_ALLOC_GOAL_STATE
: g_public.h
- BOTLIB_AI_ALLOC_MOVE_STATE
: g_public.h
- BOTLIB_AI_ALLOC_WEAPON_STATE
: g_public.h
- BOTLIB_AI_AVOID_GOAL_TIME
: g_public.h
- BOTLIB_AI_CHARACTERISTIC_BFLOAT
: g_public.h
- BOTLIB_AI_CHARACTERISTIC_BINTEGER
: g_public.h
- BOTLIB_AI_CHARACTERISTIC_FLOAT
: g_public.h
- BOTLIB_AI_CHARACTERISTIC_INTEGER
: g_public.h
- BOTLIB_AI_CHARACTERISTIC_STRING
: g_public.h
- BOTLIB_AI_CHAT_LENGTH
: g_public.h
- BOTLIB_AI_CHOOSE_BEST_FIGHT_WEAPON
: g_public.h
- BOTLIB_AI_CHOOSE_LTG_ITEM
: g_public.h
- BOTLIB_AI_CHOOSE_NBG_ITEM
: g_public.h
- BOTLIB_AI_DUMP_AVOID_GOALS
: g_public.h
- BOTLIB_AI_DUMP_GOAL_STACK
: g_public.h
- BOTLIB_AI_EMPTY_GOAL_STACK
: g_public.h
- BOTLIB_AI_ENTER_CHAT
: g_public.h
- BOTLIB_AI_FIND_MATCH
: g_public.h
- BOTLIB_AI_FREE_CHARACTER
: g_public.h
- BOTLIB_AI_FREE_CHAT_STATE
: g_public.h
- BOTLIB_AI_FREE_GOAL_STATE
: g_public.h
- BOTLIB_AI_FREE_ITEM_WEIGHTS
: g_public.h
- BOTLIB_AI_FREE_MOVE_STATE
: g_public.h
- BOTLIB_AI_FREE_WEAPON_STATE
: g_public.h
- BOTLIB_AI_GENETIC_PARENTS_AND_CHILD_SELECTION
: g_public.h
- BOTLIB_AI_GET_CHAT_MESSAGE
: g_public.h
- BOTLIB_AI_GET_LEVEL_ITEM_GOAL
: g_public.h
- BOTLIB_AI_GET_MAP_LOCATION_GOAL
: g_public.h
- BOTLIB_AI_GET_NEXT_CAMP_SPOT_GOAL
: g_public.h
- BOTLIB_AI_GET_SECOND_GOAL
: g_public.h
- BOTLIB_AI_GET_TOP_GOAL
: g_public.h
- BOTLIB_AI_GET_WEAPON_INFO
: g_public.h
- BOTLIB_AI_GOAL_NAME
: g_public.h
- BOTLIB_AI_INIT_LEVEL_ITEMS
: g_public.h
- BOTLIB_AI_INIT_MOVE_STATE
: g_public.h
- BOTLIB_AI_INITIAL_CHAT
: g_public.h
- BOTLIB_AI_INTERBREED_GOAL_FUZZY_LOGIC
: g_public.h
- BOTLIB_AI_ITEM_GOAL_IN_VIS_BUT_NOT_VISIBLE
: g_public.h
- BOTLIB_AI_LOAD_CHARACTER
: g_public.h
- BOTLIB_AI_LOAD_CHAT_FILE
: g_public.h
- BOTLIB_AI_LOAD_ITEM_WEIGHTS
: g_public.h
- BOTLIB_AI_LOAD_WEAPON_WEIGHTS
: g_public.h
- BOTLIB_AI_MATCH_VARIABLE
: g_public.h
- BOTLIB_AI_MOVE_IN_DIRECTION
: g_public.h
- BOTLIB_AI_MOVE_TO_GOAL
: g_public.h
- BOTLIB_AI_MOVEMENT_VIEW_TARGET
: g_public.h
- BOTLIB_AI_MUTATE_GOAL_FUZZY_LOGIC
: g_public.h
- BOTLIB_AI_NEXT_CONSOLE_MESSAGE
: g_public.h
- BOTLIB_AI_NUM_CONSOLE_MESSAGE
: g_public.h
- BOTLIB_AI_NUM_INITIAL_CHATS
: g_public.h
- BOTLIB_AI_POP_GOAL
: g_public.h
- BOTLIB_AI_PREDICT_VISIBLE_POSITION
: g_public.h
- BOTLIB_AI_PUSH_GOAL
: g_public.h
- BOTLIB_AI_QUEUE_CONSOLE_MESSAGE
: g_public.h
- BOTLIB_AI_REACHABILITY_AREA
: g_public.h
- BOTLIB_AI_REMOVE_CONSOLE_MESSAGE
: g_public.h
- BOTLIB_AI_REMOVE_FROM_AVOID_GOALS
: g_public.h
- BOTLIB_AI_REPLACE_SYNONYMS
: g_public.h
- BOTLIB_AI_REPLY_CHAT
: g_public.h
- BOTLIB_AI_RESET_AVOID_GOALS
: g_public.h
- BOTLIB_AI_RESET_AVOID_REACH
: g_public.h
- BOTLIB_AI_RESET_GOAL_STATE
: g_public.h
- BOTLIB_AI_RESET_LAST_AVOID_REACH
: g_public.h
- BOTLIB_AI_RESET_MOVE_STATE
: g_public.h
- BOTLIB_AI_RESET_WEAPON_STATE
: g_public.h
- BOTLIB_AI_SAVE_GOAL_FUZZY_LOGIC
: g_public.h
- BOTLIB_AI_SET_AVOID_GOAL_TIME
: g_public.h
- BOTLIB_AI_SET_CHAT_GENDER
: g_public.h
- BOTLIB_AI_SET_CHAT_NAME
: g_public.h
- BOTLIB_AI_STRING_CONTAINS
: g_public.h
- BOTLIB_AI_TOUCHING_GOAL
: g_public.h
- BOTLIB_AI_UNIFY_WHITE_SPACES
: g_public.h
- BOTLIB_AI_UPDATE_ENTITY_ITEMS
: g_public.h
- BOTLIB_API_VERSION
: botlib.h
- BOTLIB_EA_ACTION
: g_public.h
- BOTLIB_EA_ATTACK
: g_public.h
- BOTLIB_EA_COMMAND
: g_public.h
- BOTLIB_EA_CROUCH
: g_public.h
- BOTLIB_EA_DELAYED_JUMP
: g_public.h
- BOTLIB_EA_END_REGULAR
: g_public.h
- BOTLIB_EA_GESTURE
: g_public.h
- BOTLIB_EA_GET_INPUT
: g_public.h
- BOTLIB_EA_JUMP
: g_public.h
- BOTLIB_EA_MOVE
: g_public.h
- BOTLIB_EA_MOVE_BACK
: g_public.h
- BOTLIB_EA_MOVE_DOWN
: g_public.h
- BOTLIB_EA_MOVE_FORWARD
: g_public.h
- BOTLIB_EA_MOVE_LEFT
: g_public.h
- BOTLIB_EA_MOVE_RIGHT
: g_public.h
- BOTLIB_EA_MOVE_UP
: g_public.h
- BOTLIB_EA_RESET_INPUT
: g_public.h
- BOTLIB_EA_RESPAWN
: g_public.h
- BOTLIB_EA_SAY
: g_public.h
- BOTLIB_EA_SAY_TEAM
: g_public.h
- BOTLIB_EA_SELECT_WEAPON
: g_public.h
- BOTLIB_EA_TALK
: g_public.h
- BOTLIB_EA_USE
: g_public.h
- BOTLIB_EA_VIEW
: g_public.h
- botlib_export
: sv_game.c, sv_bot.c, cl_ui.c, cl_cgame.c
- botlib_export_t
: botlib.h
- BOTLIB_GET_CONSOLE_MESSAGE
: g_public.h
- BOTLIB_GET_SNAPSHOT_ENTITY
: g_public.h
- botlib_globals_t
: be_interface.h
- botlib_import_t
: botlib.h
- BOTLIB_LIBVAR_GET
: g_public.h
- BOTLIB_LIBVAR_SET
: g_public.h
- BOTLIB_LOAD_MAP
: g_public.h
- BOTLIB_PC_ADD_GLOBAL_DEFINE
: g_public.h
- BOTLIB_PC_FREE_SOURCE
: g_public.h
- BOTLIB_PC_LOAD_SOURCE
: g_public.h
- BOTLIB_PC_READ_TOKEN
: g_public.h
- BOTLIB_PC_SOURCE_FILE_AND_LINE
: g_public.h
- BOTLIB_SETUP
: g_public.h
- BOTLIB_SHUTDOWN
: g_public.h
- BOTLIB_START_FRAME
: g_public.h
- BOTLIB_TEST
: g_public.h
- BOTLIB_UPDATENTITY
: g_public.h
- BOTLIB_USER_COMMAND
: g_public.h
- botlibglobals
: be_interface.h, be_interface.c
- BotLibSetup()
: be_interface.c
- botlibsetup
: be_interface.c
- BotLoadCachedCharacter()
: be_ai_char.c
- BotLoadCharacter()
: be_ai_char.h, be_ai_char.c
- BotLoadCharacterFromFile()
: be_ai_char.c
- BotLoadCharacterSkill()
: be_ai_char.c
- BotLoadChatFile()
: be_ai_chat.h, be_ai_chat.c
- BotLoadChatMessage()
: be_ai_chat.c
- BotLoadInitialChat()
: be_ai_chat.c
- BotLoadItemWeights()
: be_ai_goal.h, be_ai_goal.c
- BotLoadMatchPieces()
: be_ai_chat.c
- BotLoadMatchTemplates()
: be_ai_chat.c
- BotLoadRandomStrings()
: be_ai_chat.c
- BotLoadReplyChat()
: be_ai_chat.c
- BotLoadSynonyms()
: be_ai_chat.c
- BotLoadWeaponWeights()
: be_ai_weap.h, be_ai_weap.c
- BotLongTermGoal()
: ai_dmnet.c
- BotMapScripts()
: ai_dmq3.h, ai_dmq3.c
- BotMapTitle()
: ai_chat.c
- BotMatch_AttackEnemyBase()
: ai_cmd.c
- BotMatch_Camp()
: ai_cmd.c
- BotMatch_CheckPoint()
: ai_cmd.c
- BotMatch_CTF()
: ai_cmd.c
- BotMatch_DefendKeyArea()
: ai_cmd.c
- BotMatch_Dismiss()
: ai_cmd.c
- BotMatch_EnterGame()
: ai_cmd.c
- BotMatch_FormationSpace()
: ai_cmd.c
- BotMatch_GetFlag()
: ai_cmd.c
- BotMatch_GetItem()
: ai_cmd.c
- BotMatch_HelpAccompany()
: ai_cmd.c
- BotMatch_JoinSubteam()
: ai_cmd.c
- BotMatch_Kill()
: ai_cmd.c
- BotMatch_LeadTheWay()
: ai_cmd.c
- BotMatch_LeaveSubteam()
: ai_cmd.c
- BotMatch_NewLeader()
: ai_cmd.c
- BotMatch_Patrol()
: ai_cmd.c
- BotMatch_ReturnFlag()
: ai_cmd.c
- BotMatch_RushBase()
: ai_cmd.c
- BotMatch_StartTeamLeaderShip()
: ai_cmd.c
- BotMatch_StopTeamLeaderShip()
: ai_cmd.c
- BotMatch_Suicide()
: ai_cmd.c
- BotMatch_TaskPreference()
: ai_cmd.c
- BotMatch_WhatAreYouDoing()
: ai_cmd.c
- BotMatch_WhatIsMyCommand()
: ai_cmd.c
- BotMatch_WhereAreYou()
: ai_cmd.c
- BotMatch_WhichTeam()
: ai_cmd.c
- BotMatch_WhoIsTeamLeader()
: ai_cmd.c
- BotMatchMessage()
: ai_cmd.h, ai_cmd.c
- BotMatchVariable()
: be_ai_chat.h, be_ai_chat.c
- BotModelMinsMaxs()
: ai_dmq3.c
- BotMoveInDirection()
: be_ai_move.h, be_ai_move.c
- BotMoveInGoalArea()
: be_ai_move.c
- BotMovementViewTarget()
: be_ai_move.h, be_ai_move.c
- BotMoveStateFromHandle()
: be_ai_move.c
- botmovestates
: be_ai_move.c
- BotMoveToGoal()
: be_ai_move.h, be_ai_move.c
- BotMutateGoalFuzzyLogic()
: be_ai_goal.h, be_ai_goal.c
- BotNearbyGoal()
: ai_dmnet.c
- BotNearestVisibleItem()
: ai_cmd.c
- BotNextConsoleMessage()
: be_ai_chat.h, be_ai_chat.c
- BotNumActivePlayers()
: ai_chat.c
- BotNumConsoleMessages()
: be_ai_chat.h, be_ai_chat.c
- BotNumInitialChats()
: be_ai_chat.h, be_ai_chat.c
- BotNumTeamMates()
: ai_team.c
- BotOnMover()
: be_ai_move.c
- BotOnTopOfEntity()
: be_ai_move.c
- BotOppositeTeam()
: ai_dmq3.h, ai_dmq3.c
- BotPointAreaNum()
: ai_dmq3.h, ai_dmq3.c
- BotPopFromActivateGoalStack()
: ai_dmq3.h, ai_dmq3.c
- BotPopGoal()
: be_ai_goal.h, be_ai_goal.c
- BotPredictVisiblePosition()
: be_ai_move.h, be_ai_move.c
- BotPrintActivateGoalInfo()
: ai_dmq3.c
- BotPrintReplyChatKeys()
: be_ai_chat.c
- BotPrintTeamGoal()
: ai_cmd.h
- BotPushGoal()
: be_ai_goal.h, be_ai_goal.c
- BotPushOntoActivateGoalStack()
: ai_dmq3.c
- BotQueueConsoleMessage()
: be_ai_chat.h, be_ai_chat.c
- BotRandomMove()
: ai_dmq3.c
- BotRandomOpponentName()
: ai_chat.c
- BotRandomWeaponName()
: ai_chat.c
- BotReachabilityArea()
: be_ai_move.h, be_ai_move.c
- BotReachabilityTime()
: be_ai_move.c
- BotReachedGoal()
: ai_dmnet.c
- BotReadSessionData()
: ai_main.c
- BotRecordNodeSwitch()
: ai_dmnet.c
- BotRefuseOrder()
: ai_dmq3.c
- BotRememberLastOrderedTask()
: ai_dmq3.h, ai_dmq3.c
- BotRemoveConsoleMessage()
: be_ai_chat.h, be_ai_chat.c
- BotRemoveFromAvoidGoals()
: be_ai_goal.h, be_ai_goal.c
- BotRemoveTildes()
: be_ai_chat.c
- BotReplaceReplySynonyms()
: be_ai_chat.c
- BotReplaceSynonyms()
: be_ai_chat.h, be_ai_chat.c
- BotReplaceWeightedSynonyms()
: be_ai_chat.c
- BotReplyChat()
: be_ai_chat.h, be_ai_chat.c
- BotReportStatus()
: ai_main.c
- BotResetAvoidGoals()
: be_ai_goal.h, be_ai_goal.c
- BotResetAvoidReach()
: be_ai_move.h, be_ai_move.c
- BotResetChatAI()
: be_ai_chat.c
- BotResetGoalState()
: be_ai_goal.h, be_ai_goal.c
- BotResetGrapple()
: be_ai_move.c
- BotResetLastAvoidReach()
: be_ai_move.h, be_ai_move.c
- BotResetMoveState()
: be_ai_move.h, be_ai_move.c
- BotResetNodeSwitches()
: ai_dmnet.h, ai_dmnet.c
- BotResetState()
: ai_main.h, ai_main.c
- BotResetWeaponState()
: be_ai_weap.h, be_ai_weap.c
- BotRoamGoal()
: ai_dmq3.h, ai_dmq3.c
- BotSameTeam()
: ai_dmq3.h, ai_dmq3.c
- BotSaveGoalFuzzyLogic()
: be_ai_goal.h, be_ai_goal.c
- BotSayTeamOrder()
: ai_team.c
- BotSayTeamOrderAlways()
: ai_team.c
- BotSayVoiceTeamOrder()
: ai_team.c
- BotScheduleBotThink()
: ai_main.c
- BOTSELECT_ACCEPT0
: ui_startserver.c
- BOTSELECT_ACCEPT1
: ui_startserver.c
- BOTSELECT_ARROWS
: ui_startserver.c
- BOTSELECT_ARROWSL
: ui_startserver.c
- BOTSELECT_ARROWSR
: ui_startserver.c
- BOTSELECT_BACK0
: ui_startserver.c
- BOTSELECT_BACK1
: ui_startserver.c
- BOTSELECT_SELECT
: ui_startserver.c
- BOTSELECT_SELECTED
: ui_startserver.c
- BotSelectActivateWeapon()
: ai_dmnet.c
- botSelectInfo
: ui_startserver.c
- BotSetAvoidGoalTime()
: be_ai_goal.h, be_ai_goal.c
- BotSetBrushModelTypes()
: be_ai_move.h, be_ai_move.c
- BotSetChatGender()
: be_ai_chat.h, be_ai_chat.c
- BotSetChatName()
: be_ai_chat.h, be_ai_chat.c
- BotSetEntityNumForGoal()
: ai_dmq3.c
- BotSetEntityNumForGoalWithModel()
: ai_dmq3.c
- BotSetInfoConfigString()
: ai_main.c
- BotSetLastOrderedTask()
: ai_dmq3.h, ai_dmq3.c
- BotSetMovedir()
: ai_dmq3.c
- BotSetTeamMateTaskPreference()
: ai_team.h, ai_team.c
- BotSetTeamStatus()
: ai_dmq3.h, ai_dmq3.c
- BotSetTeleportTime()
: ai_dmq3.c
- BotSetupAlternativeRouteGoals()
: ai_dmq3.c
- BotSetupChatAI()
: be_ai_chat.h, be_ai_chat.c
- BotSetupDeathmatchAI()
: ai_dmq3.h, ai_dmq3.c
- BotSetupForMovement()
: ai_dmq3.h, ai_dmq3.c
- BotSetupGoalAI()
: be_ai_goal.h, be_ai_goal.c
- BotSetupMoveAI()
: be_ai_move.h, be_ai_move.c
- BotSetupWeaponAI()
: be_ai_weap.h, be_ai_weap.c
- BotSetUserInfo()
: ai_dmq3.h, ai_dmq3.c
- BotShutdownCharacters()
: be_ai_char.h, be_ai_char.c
- BotShutdownChatAI()
: be_ai_chat.h, be_ai_chat.c
- BotShutdownDeathmatchAI()
: ai_dmq3.h, ai_dmq3.c
- BotShutdownGoalAI()
: be_ai_goal.h, be_ai_goal.c
- BotShutdownMoveAI()
: be_ai_move.h, be_ai_move.c
- BotShutdownWeaponAI()
: be_ai_weap.h, be_ai_weap.c
- BotShutdownWeights()
: be_ai_weight.h, be_ai_weight.c
- botSkill_list
: ui_startserver.c
- BotSortTeamMatesByBaseTravelTime()
: ai_team.c
- BotSortTeamMatesByTaskPreference()
: ai_team.c
- botSpawnQueue
: g_bot.c
- botstates
: ai_main.c
- BotSwimInDirection()
: be_ai_move.c
- BotSynonymContext()
: ai_dmq3.h, ai_dmq3.c
- BotTeam()
: ai_dmq3.h, ai_dmq3.c
- BotTeamAI()
: ai_team.h, ai_team.c
- BotTeamFlag()
: ai_dmq3.c
- BotTeamFlagCarrier()
: ai_dmq3.h, ai_dmq3.c
- BotTeamFlagCarrierVisible()
: ai_dmq3.h, ai_dmq3.c
- BotTeamGoals()
: ai_dmq3.h, ai_dmq3.c
- BotTeamLeader()
: ai_main.h, ai_main.c
- BotTeamOrders()
: ai_team.c
- BotTeamplayReport()
: ai_main.c
- BotTestAAS()
: g_local.h, ai_main.c
- BotTestSolid()
: g_active.c
- bottom
: QGL_WIN.CPP, QGL_WIN.C, QGL.H, igl.h, win_qgl.c, linux_qgl.c
- BotTouchingGoal()
: be_ai_goal.h, be_ai_goal.c
- BotTravel_BarrierJump()
: be_ai_move.c
- BotTravel_BFGJump()
: be_ai_move.c
- BotTravel_Crouch()
: be_ai_move.c
- BotTravel_Elevator()
: be_ai_move.c
- BotTravel_FuncBobbing()
: be_ai_move.c
- BotTravel_Grapple()
: be_ai_move.c
- BotTravel_Jump()
: be_ai_move.c
- BotTravel_JumpPad()
: be_ai_move.c
- BotTravel_Ladder()
: be_ai_move.c
- BotTravel_RocketJump()
: be_ai_move.c
- BotTravel_Swim()
: be_ai_move.c
- BotTravel_Teleport()
: be_ai_move.c
- BotTravel_Walk()
: be_ai_move.c
- BotTravel_WalkOffLedge()
: be_ai_move.c
- BotTravel_WaterJump()
: be_ai_move.c
- BotTriggerMultipleActivateGoal()
: ai_dmq3.c
- BotUpdateBattleInventory()
: ai_dmq3.h, ai_dmq3.c
- BotUpdateEntityItems()
: be_ai_goal.h, be_ai_goal.c
- BotUpdateInfoConfigStrings()
: ai_main.c
- BotUpdateInput()
: ai_main.c
- BotUpdateInventory()
: ai_dmq3.h, ai_dmq3.c
- BotValidChatPosition()
: ai_chat.h, ai_chat.c
- BotValidTeamLeader()
: ai_team.c
- BotValidTravel()
: be_ai_move.c
- BotValidWeaponNumber()
: be_ai_weap.c
- BotVisible()
: be_ai_move.c
- BotVisibleEnemies()
: ai_chat.c
- BotVisibleTeamMatesAndEnemies()
: ai_dmq3.h, ai_dmq3.c
- BotVoiceChat()
: ai_team.h, ai_team.c
- BotVoiceChat_Camp()
: ai_vcmd.c
- BotVoiceChat_Defend()
: ai_vcmd.h, ai_vcmd.c
- BotVoiceChat_DefendFlag()
: ai_vcmd.c
- BotVoiceChat_Dummy()
: ai_vcmd.c
- BotVoiceChat_FollowFlagCarrier()
: ai_vcmd.c
- BotVoiceChat_FollowMe()
: ai_vcmd.c
- BotVoiceChat_GetFlag()
: ai_vcmd.c
- BotVoiceChat_Offense()
: ai_vcmd.c
- BotVoiceChat_Patrol()
: ai_vcmd.c
- BotVoiceChat_ReturnFlag()
: ai_vcmd.c
- BotVoiceChat_StartLeader()
: ai_vcmd.c
- BotVoiceChat_StopLeader()
: ai_vcmd.c
- BotVoiceChat_WantOnDefense()
: ai_vcmd.c
- BotVoiceChat_WantOnOffense()
: ai_vcmd.c
- BotVoiceChat_WhoIsLeader()
: ai_vcmd.c
- BotVoiceChatCommand()
: ai_vcmd.h, ai_vcmd.c
- BotVoiceChatOnly()
: ai_team.h, ai_team.c
- BotWalkInDirection()
: be_ai_move.c
- BotWantsToCamp()
: ai_dmq3.h, ai_dmq3.c
- BotWantsToChase()
: ai_dmq3.h, ai_dmq3.c
- BotWantsToHelp()
: ai_dmq3.h, ai_dmq3.c
- BotWantsToRetreat()
: ai_dmq3.h, ai_dmq3.c
- BotWeaponNameForMeansOfDeath()
: ai_chat.c
- BotWeaponStateFromHandle()
: be_ai_weap.c
- botweaponstates
: be_ai_weap.c
- BotWriteInterbreeded()
: ai_main.c
- BotWriteSessionData()
: ai_main.c
- BoundBrush()
: qbsp.h, brush.c, qbsp.h, brushbsp.c
- boundsZero
: math_vector.h, math_vector.cpp, math_vector.h, math_vector.cpp
- box_brush
: cm_load.c
- BOX_BRUSHES
: cm_load.c
- BOX_LEAFS
: cm_load.c
- box_model
: cm_load.c
- BOX_MODEL_HANDLE
: cm_local.h
- BOX_PLANES
: cm_load.c
- box_planes
: cm_load.c
- BOX_SIDES
: cm_load.c
- BoxOnPlaneSide()
: qbsp.h, q_shared.h, q_math.c, brushbsp.c
- BoxOriginDistanceFromPlane()
: aas_map.c
- bp
: gram.c
- BPRIMIT_NEWBRUSHES
: qbsp.h
- BPRIMIT_OLDBRUSHES
: qbsp.h
- BPRIMIT_UNDEFINED
: qbsp.h
- branch()
: stmt.c, c.h
- Break
: paranoia.c
- BroadcastTeamChange()
: g_local.h, g_cmds.c
- Brush_AddToList()
: BRUSH.H, Brush.cpp
- Brush_Alloc()
: BRUSH.H, Brush.cpp
- Brush_BestSplitFace()
: Brush.cpp
- Brush_Build()
: BRUSH.H, Brush.cpp
- Brush_BuildWindings()
: BRUSH.H, Brush.cpp
- Brush_Center()
: Brush.cpp
- Brush_Clone()
: BRUSH.H, Brush.cpp
- Brush_Convex()
: Brush.cpp
- Brush_CopyList()
: XYWnd.cpp
- Brush_Create()
: BRUSH.H, Brush.cpp
- Brush_CreatePyramid()
: Brush.cpp
- Brush_Draw()
: BRUSH.H, Brush.cpp
- Brush_DrawFacingAngle()
: Brush.cpp
- Brush_DrawXY()
: BRUSH.H, Brush.cpp
- Brush_FitTexture()
: BRUSH.H, Brush.cpp
- Brush_Free()
: BRUSH.H, Brush.cpp
- Brush_FullClone()
: BRUSH.H, Brush.cpp
- Brush_GetKeyValue()
: BRUSH.H, Brush.cpp
- Brush_InsertVertexBetween()
: Brush.cpp
- Brush_MakeConvexBrushes()
: Brush.cpp
- Brush_MakeFacePlanes()
: Brush.cpp
- Brush_MakeFaceWinding()
: BRUSH.H, Brush.cpp
- Brush_MakeSided()
: BRUSH.H, Brush.cpp
- Brush_MakeSidedCone()
: BRUSH.H, Brush.cpp
- Brush_MakeSidedSphere()
: BRUSH.H, Brush.cpp
- Brush_MemorySize()
: BRUSH.H, Brush.cpp
- Brush_Merge()
: CSG.CPP
- Brush_MergeList()
: CSG.CPP
- Brush_MergeListPairs()
: CSG.CPP
- Brush_Move()
: BRUSH.H, Brush.cpp
- Brush_MoveVertex()
: BRUSH.H, Brush.cpp
- Brush_MoveVertex_old1()
: Brush.cpp
- Brush_MoveVertex_old2()
: Brush.cpp
- Brush_Name()
: BRUSH.H, Brush.cpp
- Brush_Parse()
: BRUSH.H, Brush.cpp
- Brush_Point()
: Brush.cpp
- Brush_Print()
: StdAfx.h, Brush.cpp
- Brush_Ray()
: BRUSH.H, Brush.cpp
- Brush_RebuildBrush()
: QE3.H, PMESH.CPP
- Brush_RemoveEmptyFaces()
: BRUSH.H, Brush.cpp
- Brush_RemoveFromList()
: BRUSH.H, Brush.cpp
- Brush_ResetFaceOriginals()
: BRUSH.H, Brush.cpp
- Brush_Resize()
: Brush.cpp
- Brush_Rotate()
: BRUSH.H, Brush.cpp
- Brush_Scale()
: CSG.CPP
- Brush_SelectFaceForDragging()
: BRUSH.H, Brush.cpp
- Brush_SetEpair()
: BRUSH.H, Brush.cpp
- Brush_SetTexture()
: BRUSH.H, Brush.cpp
- Brush_SideSelect()
: BRUSH.H, Brush.cpp
- Brush_SnapPlanepts()
: Brush.cpp
- Brush_SnapToGrid()
: BRUSH.H, Brush.cpp
- Brush_SplitBrushByFace()
: BRUSH.H, Brush.cpp
- Brush_Subtract()
: CSG.CPP
- brush_t
: QERTYPES.H
- Brush_Write()
: BRUSH.H, Brush.cpp
- BrushBSP()
: qbsp.h, brushbsp.c
- BrushesDisjoint()
: csg.c
- BrushesForSection()
: PMESH.CPP
- BrushExists()
: qbsp.h, map.c
- BrushFromBounds()
: qbsp.h, brush.c, qbsp.h, brushbsp.c
- BrushGE()
: csg.c
- brushmodelnumbers
: qbsp.h, map_q2.c
- BrushMostlyOnSide()
: brush.c, qbsp.h, brushbsp.c
- BrushOutOfBounds()
: brushbsp.c
- BrushPrimit_Parse()
: QE3.H, brush_primit.cpp
- brushprimit_texdef
: ISelectedFace.h
- brushprimit_texdef_t
: QERTYPES.H
- brushsides
: qbsp.h, map.c
- brushsidetextured
: l_bsp_q2.h, l_bsp_q2.c
- BrushVolume()
: qbsp.h, brush.c, qbsp.h, brushbsp.c
- bsearch()
: stdlib.h
- bsize
: input.c
- bsp_commands
: WIN_QE3.CPP, StdAfx.h
- bsp_entdata_t
: be_aas_def.h
- bsp_entity_t
: be_aas_bspq3.c
- bsp_epair_t
: be_aas_bspq3.c
- BSP_IDENT
: qfiles.h
- BSP_KEY
: PrefsDlg.cpp
- bsp_link_t
: be_aas_def.h
- bsp_process
: WIN_QE3.CPP, QE3.H
- bsp_surface_t
: botlib.h
- bsp_t
: be_aas_bspq3.c
- bsp_trace_t
: botlib.h
- BSP_VERSION
: qfiles.h
- bspallocated
: l_bsp_q2.c
- bspbrush_t
: qbsp.h
- BSPBrushWindings()
: qbsp.h, csg.c
- BSPC_VERSION
: qbsp.h
- BSPCINCLUDE
: aas_store.h
- bspface_t
: qbsp.h
- BspFaceForPortal()
: qbsp.h, facebsp.c
- Bspinfo()
: bsp.c
- BSPVERSION
: QFILES.H, BSPFILE.H, qfiles.h, q2files.h
- bspworld
: be_aas_bspq3.c
- BSS
: c.h
- BSSSEG
: q3asm.c
- BText_Draw()
: ui_qmenu.c
- BText_Init()
: ui_qmenu.c
- btot()
: types.c, c.h
- BTREE
: unzip.cpp, unzip.c
- buckets
: string.c, dag.c
- buf
: gram.c, vm_x86.c, vm_ppc_new.c, vm_ppc.c
- buffer
: QGL_WIN.CPP, QGL_WIN.C, QGL.H, input.c, win_qgl.c, linux_qgl.c, snd_mem.c
- bufferedVoiceChat_t
: cg_servercmds.c
- BUFREADCOMMENT
: unzip.cpp, unzip.c
- BUFSIZ
: stdio.h
- BUFSIZE
: c.h
- BUGGYICD_KEY
: PrefsDlg.cpp
- build_ycc_rgb_table()
: jdcolor.cpp, jdcolor.c
- buildBrush
: qbsp.h, map.c
- BuildFaceTree_r()
: facebsp.c
- BuildGammaTable()
: QE3.H
- BuildShaderStateConfig()
: g_utils.c, g_local.h
- BuildShortPathName()
: StdAfx.h, QE3.CPP
- BuildTree()
: brushbsp.c
- BuildTree_r()
: brushbsp.c
- BuildTreeThread()
: brushbsp.c
- builtin()
: macro.c, cpp.h
- BUILTIN_DATE
: l_precomp.h
- BUILTIN_FILE
: l_precomp.h
- BUILTIN_LINE
: l_precomp.h
- BUILTIN_STDC
: l_precomp.h
- BUILTIN_TIME
: l_precomp.h
- Bullet_Fire()
: g_weapon.c
- BUTTON_AFFIRMATIVE
: q_shared.h
- BUTTON_ANY
: q_shared.h
- BUTTON_ATTACK
: q_shared.h
- BUTTON_FOLLOWME
: q_shared.h
- BUTTON_GESTURE
: q_shared.h
- BUTTON_GETFLAG
: q_shared.h
- BUTTON_GUARDBASE
: q_shared.h
- BUTTON_NEGATIVE
: q_shared.h
- BUTTON_PATROL
: q_shared.h
- BUTTON_TALK
: q_shared.h
- BUTTON_USE_HOLDABLE
: q_shared.h
- BUTTON_WALKING
: q_shared.h
- buttonstate
: DRAG.CPP
- buttonx
: DRAG.CPP
- buttony
: DRAG.CPP
- BXOR
: c.h
- ByeByeSurfaceDialog()
: SurfaceDlg.cpp, StdAfx.h
- byte
: q_shared.h, cmdlib.h, q_shared.hpp, q_shared.h, l_cmd.h
- Byte
: unzip.cpp, unzip.c
- bytecodeIR
: bytecode.c, bind.c
- bytedirs
: q_shared.h, q_math.c
- bytesread
: l3dslib.c
- ByteSwapTri()
: trilib.c
- ByteToDir()
: q_shared.h, q_math.c
- c
: c.h, cvt.c
- C
: paranoia.c, cvt.c, qasm.h
- C0
: unzip.cpp, unzip.c, snd_wavelet.c
- C1
: snd_wavelet.c
- C2
: unzip.cpp, unzip.c, snd_wavelet.c
- C3
: snd_wavelet.c
- C4
: unzip.cpp, unzip.c
- c_active_brushes
: brush.c, brushbsp.c
- c_active_portals
: portals.c
- c_active_windings
: polylib.c, cm_polylib.c, l_poly.c
- c_addedVerts
: tjunction.c
- C_ALPH
: lex.c
- c_areaportals
: map.c, qbsp.h, map.c
- c_areas
: portals.c
- c_badstartverts
: faces.c
- c_begins
: tr_shade.c
- c_blockedOnMain
: tr_cmds.c
- c_blockedOnRender
: tr_cmds.c
- c_boundary
: portals.c
- c_boundary_sides
: portals.c
- c_boxbevels
: map.c, qbsp.h, map.c
- c_brush_traces
: cm_local.h, cm_load.c
- c_brushmemory
: brushbsp.c
- c_cant
: tjunction.c
- c_chains
: vis.h
- c_chop
: visflow.c
- c_clipbrushes
: qbsp.h, map.c
- c_cullTrace
: light_trace.c
- c_degenerate
: faces.c
- c_degenerateEdges
: tjunction.c
- c_detail
: map.c
- c_edgebevels
: map.c, qbsp.h, map.c
- C_EOF
: lex.c
- c_exactLightmap
: lightmaps.c
- c_facecollapse
: faces.c
- c_faceLeafs
: facebsp.c
- c_facenodes
: writebsp.c
- c_faceoverflows
: faces.c
- c_faces
: faces.c
- c_fanSurfaces
: surface.c
- c_flood
: visflow.c
- c_floodedleafs
: portals.c
- c_fogFragment
: fog.c
- c_fogPatchFragments
: fog.c
- c_fullskip
: visflow.c
- c_glfaces
: glfile.c
- c_gridVerts
: tr_bsp.c
- c_inside
: portals.c
- c_leafskip
: visflow.c, vis.h
- C_LOOKING
: ui_controls2.c
- C_MAX
: ui_controls2.c
- C_MAX_BLOCKS_IN_MCU
: jpeglib.h
- c_merge
: faces.c
- c_mighttest
: visflow.c, vis.h
- C_MISC
: ui_controls2.c
- C_MOVEMENT
: ui_controls2.c
- c_natural
: tjunction.c
- c_nochop
: visflow.c
- c_nodefaces
: faces.c
- c_nodememory
: brushbsp.c
- c_nodes
: tree.c, brush.c, tree.c, brushbsp.c
- c_nofaces
: writebsp.c
- c_nonvis
: brushbsp.c
- C_NUM
: lex.c
- c_numportalizednodes
: portals.c
- c_numprunes
: aas_prunenodes.c
- c_occluded
: light.c
- c_outside
: portals.c
- c_pass_type
: jcmaster.c
- c_patch_traces
: cm_local.h, cm_load.c
- c_peak_brushmemory
: brushbsp.c
- c_peak_portals
: portals.c
- c_peak_totalbspmemory
: brushbsp.c
- c_peak_windingmemory
: l_poly.c
- c_peak_windings
: polylib.c, cm_polylib.c, l_poly.c
- c_pmove
: bg_pmove.c, bg_local.h
- c_pointcontents
: cm_local.h, cm_load.c
- c_portalcheck
: vis.h, vis.c
- c_portalmemory
: portals.c
- c_portalpass
: vis.h, vis.c
- c_portalskip
: visflow.c, vis.h
- c_portaltest
: vis.h, vis.c
- c_pruned
: tree.c
- c_removed
: polylib.c, cm_polylib.c, l_poly.c
- c_rotate
: tjunction.c
- c_solid
: portals.c
- c_solidleafnodes
: brushbsp.c
- c_squattbrushes
: qbsp.h, map.c
- c_stripSurfaces
: surface.c
- c_structural
: map.c
- c_subdivide
: faces.c
- c_subdivisions
: tr_bsp.c
- c_sunHit
: light.c
- c_sunMiss
: light.c
- c_testFacets
: light_trace.c
- c_testTrace
: light_trace.c
- c_tinyportals
: portals.c
- c_tjunctions
: faces.c
- c_totalPatchBlocks
: cm_patch.c
- c_totalPatchEdges
: cm_patch.c
- c_totalPatchSurfaces
: cm_patch.c
- c_totalsides
: brushbsp.c
- c_totalTrace
: light_trace.c
- c_totalVerts
: tjunction.c
- c_totalverts
: faces.c
- c_traces
: cm_local.h, cm_load.c
- c_triangleIndexes
: qbsp.h, misc_model.c
- c_triangleModels
: qbsp.h, misc_model.c
- c_triangleSurfaces
: qbsp.h, misc_model.c
- c_triangleVertexes
: qbsp.h, misc_model.c
- c_tryedges
: faces.c
- c_uniqueverts
: faces.c
- c_vertexes
: tr_shade.c
- c_vis
: visflow.c
- c_visible
: light.c
- c_vistest
: visflow.c, vis.h
- C_WEAPONS
: ui_controls2.c
- c_winding_allocs
: polylib.c, cm_polylib.c, l_poly.c
- c_winding_points
: polylib.c, cm_polylib.c, l_poly.c
- c_windingmemory
: l_poly.c
- c_writtenbrushes
: map.c
- C_WS
: lex.c
- C_XX
: lex.c
- CA_ACTIVE
: q_shared.h
- CA_AUTHORIZING
: q_shared.h
- CA_CHALLENGING
: q_shared.h
- CA_CINEMATIC
: q_shared.h
- CA_CONNECTED
: q_shared.h
- CA_CONNECTING
: q_shared.h
- CA_DISCONNECTED
: q_shared.h
- CA_LOADING
: q_shared.h
- CA_PRIMED
: q_shared.h
- CA_UNINITIALIZED
: q_shared.h
- CACHE_REFRESHTIME
: be_aas_route.c
- CACHETYPE_AREA
: be_aas_def.h
- CACHETYPE_PORTAL
: be_aas_def.h
- CalcFastVis()
: vis.c
- calcgrapplereach
: bspc.c, be_aas_reach.c
- CalcMuzzlePoint()
: g_weapon.c, g_local.h
- CalcMuzzlePointOrigin()
: g_weapon.c
- CalcNodeBounds()
: portals.c
- CalcPassagePortalVis()
: vis.c
- CalcPassageVis()
: vis.c
- CalcPHS()
: vis.c
- CalcPortalVis()
: vis.c
- CalcTerrainSize()
: terrain.c
- CalcTriNormal()
: terrain.h, terrain.cpp
- CalculateRanks()
: g_main.c, g_local.h
- CalcVis()
: vis.c
- call()
: enode.c, c.h
- CALL
: c.h
- callAsmCall()
: vm_x86.c
- callMask
: vm_x86.c
- calloc()
: stdlib.h
- callOpStack
: vm_x86.c
- callProgramStack
: vm_x86.c
- callsys()
: lcc.c
- callSyscallNum
: vm_x86.c
- calltree()
: enode.c, c.h
- CAM_GIZMO
: Z.CPP
- CAM_HEIGHT
: Z.CPP
- cambuttonstate
: WIN_QE3.CPP
- camera
: splines.cpp
- camera_draw_mode
: CAMERA.H
- CAMERA_WINDOW_CLASS
: QEDEFS.H
- CamOK()
: MainFrm.cpp
- campspot_t
: be_ai_goal.c
- campspots
: be_ai_goal.c
- CAMXYUPDATE_KEY
: PrefsDlg.cpp
- cancelconversion
: qbsp.h, bspc.c
- CanDamage()
: g_local.h, g_combat.c
- canonrect()
: struct.c
- Cap()
: PMESH.CPP
- CapSpecial()
: PMESH.CPP
- capsule_collision
: qbsp.h, bspc.c, be_aas_bspc.c
- CAPSULE_MODEL_HANDLE
: cm_local.h
- CapsuleOriginDistanceFromPlane()
: aas_map.c
- CapToString()
: win_qgl.c
- captureData
: ui_shared.c
- captureFunc
: ui_shared.c
- captureX
: ui_shared.c
- captureY
: ui_shared.c
- CARNAGE_REWARD_TIME
: g_local.h
- caselabel
: stmt.c, 2html.c
- CASESENSITIVITYDEFAULT_NO
: unzip.cpp, unzip.c
- CASESENSITIVITYDEFAULTVALUE
: unzip.cpp, unzip.c
- cast()
: expr.c, c.h
- CBCR_OFFSET
: jccolor.c
- CBLOCK_SUBDIVISIONS
: PMESH.CPP
- CBRA
: cpp.h
- cbString
: WIN_QE3.CPP
- cbuf
: lex.c
- Cbuf_AddText()
: qcommon.h, cmd.c
- Cbuf_Execute()
: qcommon.h, cmd.c
- Cbuf_ExecuteText()
: qcommon.h, cmd.c
- Cbuf_Init()
: qcommon.h, cmd.c
- Cbuf_InsertText()
: cmd.c
- cbufExec_t
: q_shared.h, q_shared.hpp, q_shared.h
- CC1
: lex.c
- CC2
: lex.c
- CCON
: cpp.h
- CD_BASEDIR
: win_main.c
- CD_BASEDIR_LINUX
: win_main.c
- cd_blend
: CAMERA.H
- CD_EXE
: win_main.c
- CD_EXE_LINUX
: win_main.c
- cd_light
: CAMERA.H
- cd_solid
: CAMERA.H
- cd_texture
: CAMERA.H
- cd_wire
: CAMERA.H
- CDCHKSUM_LEN
: q_shared.h
- CDKEY_LEN
: q_shared.h
- cdkeyMenuInfo
: ui_cdkey.c
- cdPath
: unix_shared.c
- ceil()
: math.h, bg_lib.h
- CelebrateStart()
: g_arenas.c
- CelebrateStop()
: g_arenas.c
- CELL_AMT
: splines.cpp
- CENTERJSAMPLE
: jmorecfg.h
- centerx
: QGL_WIN.C, QGL.H
- centery
: QGL_WIN.C, QGL.H
- centerz
: QGL_WIN.C, QGL.H
- centity_t
: cg_local.h
- cFacet_t
: light.h
- cfg
: aas_cfg.h, aas_cfg.c
- cfg_fields
: aas_cfg.c
- CFG_OFS
: aas_cfg.c
- cfg_struct
: aas_cfg.c
- cfg_t
: aas_cfg.h
- cflag
: lcc.c
- cfoldcnst
: simp.c
- cfunc
: decl.c, c.h
- cg
: cg_main.c, cg_local.h
- CG_1STPLACE
: menudef.h
- CG_2NDPLACE
: menudef.h
- CG_ACCURACY
: menudef.h
- CG_ACOS
: cg_public.h
- cg_activeLocalEntities
: cg_localents.c
- cg_activeMarkPolys
: cg_marks.c
- CG_AddBufferedSound()
: cg_view.c, cg_local.h
- CG_AddBufferedVoiceChat()
: cg_servercmds.c
- CG_AddCEntity()
: cg_ents.c
- CG_ADDCOMMAND
: cg_public.h
- CG_AddExplosion()
: cg_localents.c
- CG_AddFadeRGB()
: cg_localents.c
- CG_AddFallScaleFade()
: cg_localents.c
- CG_AddFragment()
: cg_localents.c
- CG_AddLagometerFrameInfo()
: cg_local.h, cg_draw.c
- CG_AddLagometerSnapshotInfo()
: cg_local.h, cg_draw.c
- CG_AddLocalEntities()
: cg_localents.c, cg_local.h
- CG_AddMarks()
: cg_marks.c, cg_local.h
- cg_addMarks
: cg_main.c, cg_local.h
- CG_AddMoveScaleFade()
: cg_localents.c
- CG_AddPacketEntities()
: cg_local.h, cg_ents.c
- CG_AddPainTwitch()
: cg_players.c
- CG_AddParticles()
: cg_particles.c, cg_marks.c, cg_local.h
- CG_AddParticleShrapnel()
: cg_particles.c, cg_marks.c, cg_local.h
- CG_AddParticleToScene()
: cg_particles.c, cg_marks.c
- CG_AddPlayerWeapon()
: cg_weapons.c, cg_local.h
- CG_AddRefEntityWithPowerups()
: cg_players.c, cg_local.h
- CG_AddScaleFade()
: cg_localents.c
- CG_AddScorePlum()
: cg_localents.c
- CG_AddSpriteExplosion()
: cg_localents.c
- CG_AddTestModel()
: cg_view.c
- CG_AddToTeamChat()
: cg_servercmds.c
- CG_AddViewWeapon()
: cg_weapons.c, cg_local.h
- CG_AddWeaponWithPowerups()
: cg_weapons.c
- CG_AdjustFrom640()
: cg_local.h, cg_drawtools.c
- CG_AdjustPositionForMover()
: cg_local.h, cg_ents.c
- CG_AllocLocalEntity()
: cg_localents.c, cg_local.h
- CG_AllocMark()
: cg_marks.c
- cg_animSpeed
: cg_main.c, cg_local.h
- CG_AREA_CHAT
: menudef.h
- CG_AREA_FPSINFO
: menudef.h
- CG_AREA_LAGOMETER
: menudef.h
- CG_AREA_POWERUP
: menudef.h
- CG_AREA_SYSTEMCHAT
: menudef.h
- CG_AREA_TEAMCHAT
: menudef.h
- CG_ARGC
: cg_public.h
- CG_ARGS
: cg_public.h
- CG_ARGV
: cg_public.h
- CG_Argv()
: cg_main.c, cg_local.h
- CG_ASSISTS
: menudef.h
- CG_ATAN2
: cg_public.h
- cg_autoswitch
: cg_main.c, cg_local.h
- CG_Beam()
: cg_local.h, cg_ents.c
- CG_BigExplode()
: cg_local.h, cg_effects.c
- cg_bigFont
: cg_main.c, cg_local.h
- CG_Bleed()
: cg_local.h, cg_effects.c
- cg_blood
: cg_main.c, cg_local.h
- CG_BloodPool()
: cg_particles.c, cg_marks.c
- CG_BloodTrail()
: cg_localents.c
- CG_BLUE_FLAGHEAD
: menudef.h
- CG_BLUE_FLAGNAME
: menudef.h
- CG_BLUE_FLAGSTATUS
: menudef.h
- CG_BLUE_NAME
: menudef.h
- CG_BLUE_SCORE
: menudef.h
- cg_bobpitch
: cg_main.c, cg_local.h
- cg_bobroll
: cg_main.c, cg_local.h
- cg_bobup
: cg_main.c, cg_local.h
- cg_brassTime
: cg_main.c, cg_local.h
- CG_BubbleTrail()
: cg_local.h, cg_effects.c
- cg_buildScript
: cg_main.c, cg_local.h
- CG_BuildSolidList()
: cg_predict.c, cg_local.h
- CG_BuildSpectatorString()
: cg_main.c, cg_local.h
- CG_Bullet()
: cg_weapons.c, cg_local.h
- CG_CalcEntityLerpPositions()
: cg_ents.c
- CG_CalcFov()
: cg_view.c
- CG_CalcMuzzlePoint()
: cg_weapons.c
- CG_CalculateWeaponPosition()
: cg_weapons.c
- CG_CalcViewValues()
: cg_view.c
- CG_CalcVrect()
: cg_view.c
- cg_cameraMode
: cg_main.c, cg_local.h
- cg_cameraOrbit
: cg_main.c, cg_local.h
- cg_cameraOrbitDelay
: cg_main.c, cg_local.h
- CG_CAPFRAGLIMIT
: menudef.h
- CG_CAPTURES
: menudef.h
- CG_CEIL
: cg_public.h
- CG_CenterGiantLine()
: cg_scoreboard.c
- CG_CenterPrint()
: cg_local.h, cg_draw.c
- cg_centertime
: cg_main.c, cg_local.h
- CG_CheckAmmo()
: cg_playerstate.c
- CG_CheckChangedPredictableEvents()
: cg_playerstate.c, cg_local.h
- CG_CheckEvents()
: cg_local.h, cg_event.c
- CG_CheckLocalSounds()
: cg_playerstate.c
- CG_CheckOrderPending()
: cg_newdraw.c, cg_local.h
- CG_CheckPlayerstateEvents()
: cg_playerstate.c
- CG_CIN_DRAWCINEMATIC
: cg_public.h
- CG_CIN_PLAYCINEMATIC
: cg_public.h
- CG_CIN_RUNCINEMATIC
: cg_public.h
- CG_CIN_SETEXTENTS
: cg_public.h
- CG_CIN_STOPCINEMATIC
: cg_public.h
- CG_ClearLerpFrame()
: cg_players.c
- CG_ClearParticles()
: cg_particles.c, cg_marks.c, cg_local.h
- CG_ClientNumFromName()
: cg_newdraw.c
- CG_ClipMoveToEntities()
: cg_predict.c
- CG_CM_BOXTRACE
: cg_public.h
- CG_CM_CAPSULETRACE
: cg_public.h
- CG_CM_INLINEMODEL
: cg_public.h
- CG_CM_LOADMAP
: cg_public.h
- CG_CM_LOADMODEL
: cg_public.h
- CG_CM_MARKFRAGMENTS
: cg_public.h
- CG_CM_NUMINLINEMODELS
: cg_public.h
- CG_CM_POINTCONTENTS
: cg_public.h
- CG_CM_TEMPBOXMODEL
: cg_public.h
- CG_CM_TEMPCAPSULEMODEL
: cg_public.h
- CG_CM_TRANSFORMEDBOXTRACE
: cg_public.h
- CG_CM_TRANSFORMEDCAPSULETRACE
: cg_public.h
- CG_CM_TRANSFORMEDPOINTCONTENTS
: cg_public.h
- CG_ColorForHealth()
: cg_local.h, cg_drawtools.c
- CG_ColorFromString()
: cg_players.c
- CG_ConfigString()
: cg_main.c, cg_local.h
- CG_ConfigStringModified()
: cg_servercmds.c
- CG_CONSOLE_COMMAND
: cg_public.h
- CG_ConsoleCommand()
: cg_local.h, cg_consolecmds.c
- CG_CopyClientInfoModel()
: cg_players.c
- CG_COS
: cg_public.h
- CG_CROSSHAIR_PLAYER
: cg_public.h
- cg_crosshairHealth
: cg_main.c, cg_local.h
- CG_CrosshairPlayer()
: cg_main.c, cg_local.h
- cg_crosshairSize
: cg_main.c, cg_local.h
- cg_crosshairX
: cg_main.c, cg_local.h
- cg_crosshairY
: cg_main.c, cg_local.h
- CG_CTF_POWERUP
: menudef.h
- CG_CustomSound()
: cg_players.c, cg_local.h
- cg_customSoundNames
: cg_players.c
- CG_CVAR_REGISTER
: cg_public.h
- CG_CVAR_SET
: cg_public.h
- CG_CVAR_UPDATE
: cg_public.h
- CG_CVAR_VARIABLESTRINGBUFFER
: cg_public.h
- CG_DamageBlendBlob()
: cg_view.c
- CG_DamageFeedback()
: cg_playerstate.c
- cg_debugAnim
: cg_main.c, cg_local.h
- cg_debugEvents
: cg_main.c, cg_local.h
- cg_debugPosition
: cg_main.c, cg_local.h
- CG_DEFEND
: menudef.h
- cg_deferPlayers
: cg_main.c, cg_local.h
- CG_Draw1stPlace()
: cg_newdraw.c
- CG_Draw2D()
: cg_draw.c
- cg_draw2D
: cg_main.c, cg_local.h
- CG_Draw2ndPlace()
: cg_newdraw.c
- cg_draw3dIcons
: cg_main.c, cg_local.h
- CG_Draw3DModel()
: cg_local.h, cg_draw.c
- CG_DRAW_ACTIVE_FRAME
: cg_public.h
- CG_DrawActive()
: cg_local.h, cg_draw.c
- CG_DrawActiveFrame()
: cg_view.c, cg_local.h
- CG_DrawAmmoWarning()
: cg_draw.c
- cg_drawAmmoWarning
: cg_main.c, cg_local.h
- CG_DrawAreaChat()
: cg_newdraw.c
- CG_DrawAreaPowerUp()
: cg_newdraw.c
- CG_DrawAreaSystemChat()
: cg_newdraw.c
- CG_DrawAreaTeamChat()
: cg_newdraw.c
- CG_DrawAttacker()
: cg_draw.c
- cg_drawAttacker
: cg_main.c, cg_local.h
- CG_DrawBigString()
: cg_local.h, cg_drawtools.c
- CG_DrawBigStringColor()
: cg_local.h, cg_drawtools.c
- CG_DrawBlueFlagHead()
: cg_newdraw.c
- CG_DrawBlueFlagName()
: cg_newdraw.c
- CG_DrawBlueFlagStatus()
: cg_newdraw.c
- CG_DrawBlueName()
: cg_newdraw.c
- CG_DrawBlueScore()
: cg_newdraw.c
- CG_DrawCapFragLimit()
: cg_newdraw.c
- CG_DrawCenterString()
: cg_draw.c
- CG_DrawChar()
: cg_drawtools.c
- CG_DrawClientScore()
: cg_scoreboard.c
- CG_DrawCrosshair()
: cg_draw.c
- cg_drawCrosshair
: cg_main.c, cg_local.h
- CG_DrawCrosshairNames()
: cg_draw.c
- cg_drawCrosshairNames
: cg_main.c, cg_local.h
- CG_DrawCTFPowerUp()
: cg_newdraw.c
- CG_DrawDisconnect()
: cg_draw.c
- CG_DrawField()
: cg_draw.c
- CG_DrawFlagModel()
: cg_local.h, cg_draw.c
- CG_DrawFollow()
: cg_draw.c
- CG_DrawFPS()
: cg_draw.c
- cg_drawFPS
: cg_main.c, cg_local.h
- cg_drawFriend
: cg_main.c, cg_local.h
- CG_DrawGameStatus()
: cg_newdraw.c
- CG_DrawGameType()
: cg_newdraw.c
- cg_drawGun
: cg_main.c, cg_local.h
- CG_DrawHead()
: cg_local.h, cg_draw.c
- CG_DrawHoldableItem()
: cg_draw.c
- cg_drawIcons
: cg_main.c, cg_local.h
- CG_DrawInformation()
: cg_local.h, cg_info.c
- CG_DrawIntermission()
: cg_draw.c
- CG_DrawKiller()
: cg_newdraw.c
- CG_DrawLagometer()
: cg_draw.c
- CG_DrawLoadingIcons()
: cg_info.c
- CG_DrawLowerLeft()
: cg_draw.c
- CG_DrawLowerRight()
: cg_draw.c
- CG_DrawMedal()
: cg_newdraw.c
- CG_DrawNewTeamInfo()
: cg_newdraw.c
- CG_DrawOldScoreboard()
: cg_scoreboard.c, cg_local.h
- CG_DrawOldTourneyScoreboard()
: cg_scoreboard.c, cg_local.h
- CG_DrawPic()
: cg_local.h, cg_drawtools.c
- CG_DrawPickupItem()
: cg_draw.c
- CG_DrawPlayerAmmoIcon()
: cg_newdraw.c
- CG_DrawPlayerAmmoValue()
: cg_newdraw.c
- CG_DrawPlayerArmorIcon()
: cg_newdraw.c
- CG_DrawPlayerArmorValue()
: cg_newdraw.c
- CG_DrawPlayerHasFlag()
: cg_newdraw.c
- CG_DrawPlayerHead()
: cg_newdraw.c
- CG_DrawPlayerHealth()
: cg_newdraw.c
- CG_DrawPlayerItem()
: cg_newdraw.c
- CG_DrawPlayerLocation()
: cg_newdraw.c
- CG_DrawPlayerScore()
: cg_newdraw.c
- CG_DrawPlayerStatus()
: cg_newdraw.c
- CG_DrawPowerups()
: cg_draw.c
- CG_DrawRect()
: cg_local.h, cg_drawtools.c
- CG_DrawRedFlagHead()
: cg_newdraw.c
- CG_DrawRedFlagName()
: cg_newdraw.c
- CG_DrawRedFlagStatus()
: cg_newdraw.c
- CG_DrawRedName()
: cg_newdraw.c
- CG_DrawRedScore()
: cg_newdraw.c
- CG_DrawReward()
: cg_draw.c
- cg_drawRewards
: cg_main.c, cg_local.h
- CG_DrawScoreboard()
: cg_draw.c
- CG_DrawScores()
: cg_draw.c
- CG_DrawSelectedPlayerArmor()
: cg_newdraw.c
- CG_DrawSelectedPlayerHead()
: cg_newdraw.c
- CG_DrawSelectedPlayerHealth()
: cg_newdraw.c
- CG_DrawSelectedPlayerLocation()
: cg_newdraw.c
- CG_DrawSelectedPlayerName()
: cg_newdraw.c
- CG_DrawSelectedPlayerPowerup()
: cg_newdraw.c
- CG_DrawSelectedPlayerStatus()
: cg_newdraw.c
- CG_DrawSelectedPlayerWeapon()
: cg_newdraw.c
- CG_DrawSides()
: cg_local.h, cg_drawtools.c
- CG_DrawSmallString()
: cg_local.h, cg_drawtools.c
- CG_DrawSmallStringColor()
: cg_local.h, cg_drawtools.c
- CG_DrawSnapshot()
: cg_draw.c
- cg_drawSnapshot
: cg_main.c, cg_local.h
- CG_DrawSpectator()
: cg_draw.c
- cg_drawStatus
: cg_main.c, cg_local.h
- CG_DrawStatusBar()
: cg_draw.c
- CG_DrawStatusBarFlag()
: cg_draw.c
- CG_DrawStatusBarHead()
: cg_draw.c
- CG_DrawString()
: cg_local.h
- CG_DrawStringExt()
: cg_local.h, cg_drawtools.c
- CG_DrawStrlen()
: cg_local.h, cg_drawtools.c
- CG_DrawTeamBackground()
: cg_local.h, cg_draw.c
- CG_DrawTeamColor()
: cg_newdraw.c
- CG_DrawTeamInfo()
: cg_draw.c
- CG_DrawTeamOverlay()
: cg_draw.c
- cg_drawTeamOverlay
: cg_main.c, cg_local.h
- CG_DrawTeamSpectators()
: cg_newdraw.c
- CG_DrawTeamVote()
: cg_draw.c
- CG_DrawTimer()
: cg_draw.c
- cg_drawTimer
: cg_main.c, cg_local.h
- CG_DrawTopBottom()
: cg_local.h, cg_drawtools.c
- CG_DrawTourneyScoreboard()
: cg_draw.c
- CG_DrawUpperRight()
: cg_draw.c
- CG_DrawVote()
: cg_draw.c
- CG_DrawWarmup()
: cg_draw.c
- CG_DrawWeaponSelect()
: cg_weapons.c, cg_local.h
- cg_entities
: cg_main.c, cg_local.h
- CG_EntityEffects()
: cg_ents.c
- CG_EntityEvent()
: cg_local.h, cg_event.c
- CG_ERROR
: cg_public.h
- CG_Error()
: cg_main.c, cg_local.h
- cg_errorDecay
: cg_main.c, cg_local.h
- CG_EVENT_HANDLING
: cg_public.h
- CG_EventHandling()
: cg_newdraw.c, cg_main.c, cg_local.h
- CG_EXCELLENT
: menudef.h
- CG_ExecuteNewServerCommands()
: cg_servercmds.c, cg_local.h
- CG_FadeColor()
: cg_local.h, cg_drawtools.c
- CG_FileExists()
: cg_players.c
- CG_FillRect()
: cg_local.h, cg_drawtools.c
- CG_FindClientHeadFile()
: cg_players.c
- CG_FindClientModelFile()
: cg_players.c
- CG_FireWeapon()
: cg_weapons.c, cg_local.h
- CG_FLAGCARRIER_HEAD
: menudef.h
- CG_FLAGCARRIER_LOCATION
: menudef.h
- CG_FLAGCARRIER_NAME
: menudef.h
- CG_FLAGCARRIER_POWERUP
: menudef.h
- CG_FLAGCARRIER_STATUS
: menudef.h
- CG_FLAGCARRIER_WEAPON
: menudef.h
- CG_FLOOR
: cg_public.h
- cg_footsteps
: cg_main.c, cg_local.h
- cg_forceModel
: cg_main.c, cg_local.h
- CG_ForceModelChange()
: cg_main.c
- cg_fov
: cg_main.c, cg_local.h
- CG_FRAGGED_MSG
: menudef.h
- CG_FragmentBounceMark()
: cg_localents.c
- CG_FragmentBounceSound()
: cg_localents.c
- cg_freeLocalEntities
: cg_localents.c
- CG_FreeLocalEntity()
: cg_localents.c
- CG_FreeMarkPoly()
: cg_marks.c
- cg_freeMarkPolys
: cg_marks.c
- CG_FS_FCLOSEFILE
: cg_public.h
- CG_FS_FOPENFILE
: cg_public.h
- CG_FS_READ
: cg_public.h
- CG_FS_SEEK
: cg_public.h
- CG_FS_WRITE
: cg_public.h
- CG_GAME_STATUS
: menudef.h
- CG_GAME_TYPE
: menudef.h
- CG_GameTypeString()
: cg_newdraw.c, cg_local.h
- CG_GAUNTLET
: menudef.h
- CG_General()
: cg_ents.c
- CG_GET_ENTITY_TOKEN
: cg_public.h
- CG_GetColorForHealth()
: cg_local.h, cg_drawtools.c
- CG_GETCURRENTCMDNUMBER
: cg_public.h
- CG_GETCURRENTSNAPSHOTNUMBER
: cg_public.h
- CG_GETGAMESTATE
: cg_public.h
- CG_GetGameStatusText()
: cg_newdraw.c, cg_local.h
- CG_GETGLCONFIG
: cg_public.h
- CG_GetKillerText()
: cg_newdraw.c, cg_local.h
- CG_GetSelectedPlayer()
: cg_newdraw.c
- CG_GetSelectedScore()
: cg_local.h
- CG_GETSERVERCOMMAND
: cg_public.h
- CG_GETSNAPSHOT
: cg_public.h
- CG_GetTeamColor()
: cg_newdraw.c, cg_local.h
- CG_GETUSERCMD
: cg_public.h
- CG_GetValue()
: cg_newdraw.c, cg_local.h
- CG_GetVoiceChat()
: cg_servercmds.c
- CG_GibPlayer()
: cg_local.h, cg_effects.c
- cg_gibs
: cg_main.c, cg_local.h
- CG_Grapple()
: cg_ents.c
- CG_GrappleTrail()
: cg_weapons.c, cg_local.h
- CG_GrenadeTrail()
: cg_weapons.c
- cg_gun_frame
: cg_main.c, cg_local.h
- cg_gun_x
: cg_main.c, cg_local.h
- cg_gun_y
: cg_main.c, cg_local.h
- cg_gun_z
: cg_main.c, cg_local.h
- CG_HARVESTER_SKULLS
: menudef.h
- CG_HARVESTER_SKULLS2D
: menudef.h
- CG_HarvesterSkulls()
: cg_newdraw.c
- CG_HasteTrail()
: cg_players.c
- CG_HeadModelVoiceChats()
: cg_servercmds.c
- CG_HideTeamMenu()
: cg_newdraw.c
- cg_hudFiles
: cg_main.c
- cg_ignore
: cg_main.c, cg_local.h
- CG_ImpactMark()
: cg_marks.c, cg_local.h
- CG_IMPRESSIVE
: menudef.h
- CG_INIT
: cg_public.h
- CG_Init()
: cg_main.c
- CG_InitConsoleCommands()
: cg_local.h, cg_consolecmds.c
- CG_InitLocalEntities()
: cg_localents.c, cg_local.h
- CG_InitMarkPolys()
: cg_marks.c, cg_local.h
- CG_InitTeamChat()
: cg_newdraw.c, cg_local.h
- CG_InterpolateEntityPosition()
: cg_ents.c
- CG_InterpolatePlayerState()
: cg_predict.c
- CG_Item()
: cg_ents.c
- CG_ItemPickup()
: cg_event.c
- cg_items
: cg_main.c, cg_local.h
- CG_KEY_EVENT
: cg_public.h
- CG_KEY_GETCATCHER
: cg_public.h
- CG_KEY_GETKEY
: cg_public.h
- CG_KEY_ISDOWN
: cg_public.h
- CG_KEY_SETCATCHER
: cg_public.h
- CG_KeyEvent()
: cg_newdraw.c, cg_main.c, cg_local.h
- CG_KILLER
: menudef.h
- cg_lagometer
: cg_main.c, cg_local.h
- CG_LAST_ATTACKER
: cg_public.h
- CG_LastAttacker()
: cg_main.c, cg_local.h
- CG_LaunchExplode()
: cg_effects.c
- CG_LaunchGib()
: cg_effects.c
- CG_LightningBolt()
: cg_weapons.c
- CG_LightVerts()
: cg_players.c
- CG_LoadClientInfo()
: cg_players.c
- CG_LoadDeferredPlayers()
: cg_players.c, cg_local.h
- CG_LoadingClient()
: cg_local.h, cg_info.c
- CG_LoadingItem()
: cg_local.h, cg_info.c
- CG_LoadingString()
: cg_local.h, cg_info.c
- CG_LoadMenus()
: cg_local.h
- CG_LoadVoiceChats()
: cg_servercmds.c, cg_local.h
- cg_localEntities
: cg_localents.c
- CG_MachineGunEjectBrass()
: cg_weapons.c
- CG_MachinegunSpinAngle()
: cg_weapons.c
- CG_MakeExplosion()
: cg_local.h, cg_effects.c
- CG_MapRestart()
: cg_servercmds.c
- CG_MapTorsoToWeaponFrame()
: cg_weapons.c
- cg_markPolys
: cg_marks.c, cg_local.h
- CG_MEMCPY
: cg_public.h
- CG_MEMORY_REMAINING
: cg_public.h
- CG_MEMSET
: cg_public.h
- CG_MILLISECONDS
: cg_public.h
- CG_Missile()
: cg_ents.c
- CG_MissileHitPlayer()
: cg_weapons.c, cg_local.h
- CG_MissileHitWall()
: cg_weapons.c, cg_local.h
- CG_MOUSE_EVENT
: cg_public.h
- CG_MouseEvent()
: cg_newdraw.c, cg_main.c, cg_local.h
- CG_Mover()
: cg_ents.c
- CG_NewClientInfo()
: cg_players.c, cg_local.h
- CG_NewParticleArea()
: cg_particles.c, cg_marks.c, cg_local.h
- CG_NextWeapon_f()
: cg_weapons.c, cg_local.h
- cg_noPlayerAnims
: cg_main.c, cg_local.h
- cg_nopredict
: cg_main.c, cg_local.h
- cg_noProjectileTrail
: cg_main.c, cg_local.h
- cg_noTaunt
: cg_main.c, cg_local.h
- cg_noVoiceChats
: cg_main.c, cg_local.h
- cg_noVoiceText
: cg_main.c, cg_local.h
- cg_numSolidEntities
: cg_predict.c
- cg_numTriggerEntities
: cg_predict.c
- CG_Obituary()
: cg_event.c
- CG_OffsetFirstPersonView()
: cg_view.c
- CG_OffsetThirdPersonView()
: cg_view.c
- CG_OilSlickRemove()
: cg_particles.c, cg_marks.c
- cg_oldPlasma
: cg_main.c, cg_local.h
- cg_oldRail
: cg_main.c, cg_local.h
- cg_oldRocket
: cg_main.c, cg_local.h
- CG_ONEFLAG_STATUS
: menudef.h
- CG_OneFlagStatus()
: cg_newdraw.c
- CG_OtherTeamHasFlag()
: cg_newdraw.c, cg_local.h
- CG_OutOfAmmoChange()
: cg_weapons.c, cg_local.h
- CG_OwnerDraw()
: cg_newdraw.c, cg_local.h
- CG_OWNERDRAW_BASE
: menudef.h
- CG_OwnerDrawVisible()
: cg_newdraw.c, cg_local.h
- CG_PainEvent()
: cg_local.h, cg_event.c
- CG_ParseAnimationFile()
: cg_players.c
- CG_ParseScores()
: cg_servercmds.c
- CG_ParseServerinfo()
: cg_servercmds.c, cg_local.h
- CG_ParseTeamInfo()
: cg_servercmds.c
- CG_ParseVoiceChats()
: cg_servercmds.c
- CG_ParseWarmup()
: cg_servercmds.c
- CG_Particle_Bleed()
: cg_particles.c, cg_marks.c
- CG_Particle_OilParticle()
: cg_particles.c, cg_marks.c
- CG_Particle_OilSlick()
: cg_particles.c, cg_marks.c
- CG_ParticleBloodCloud()
: cg_particles.c, cg_marks.c
- CG_ParticleBubble()
: cg_particles.c, cg_marks.c
- CG_ParticleBulletDebris()
: cg_particles.c, cg_marks.c, cg_local.h
- CG_ParticleDust()
: cg_particles.c, cg_marks.c, cg_local.h
- CG_ParticleExplosion()
: cg_particles.c, cg_marks.c, cg_local.h
- CG_ParticleImpactSmokePuff()
: cg_particles.c, cg_marks.c
- CG_ParticleMisc()
: cg_particles.c, cg_marks.c, cg_local.h
- CG_ParticleSmoke()
: cg_particles.c, cg_marks.c, cg_local.h
- CG_ParticleSnow()
: cg_particles.c, cg_marks.c, cg_local.h
- CG_ParticleSnowFlurry()
: cg_particles.c, cg_marks.c, cg_local.h
- CG_ParticleSparks()
: cg_particles.c, cg_marks.c, cg_local.h
- cg_paused
: cg_main.c, cg_local.h
- CG_PC_ADD_GLOBAL_DEFINE
: cg_public.h
- CG_PC_FREE_SOURCE
: cg_public.h
- CG_PC_LOAD_SOURCE
: cg_public.h
- CG_PC_READ_TOKEN
: cg_public.h
- CG_PC_SOURCE_FILE_AND_LINE
: cg_public.h
- CG_PERFECT
: menudef.h
- CG_PlaceString()
: cg_local.h, cg_event.c
- CG_PlasmaTrail()
: cg_weapons.c
- CG_PlayBufferedSounds()
: cg_view.c
- CG_PlayBufferedVoiceChats()
: cg_servercmds.c, cg_local.h
- CG_Player()
: cg_players.c, cg_local.h
- CG_PLAYER_AMMO_ICON
: menudef.h
- CG_PLAYER_AMMO_ICON2D
: menudef.h
- CG_PLAYER_AMMO_VALUE
: menudef.h
- CG_PLAYER_ARMOR_ICON
: menudef.h
- CG_PLAYER_ARMOR_ICON2D
: menudef.h
- CG_PLAYER_ARMOR_VALUE
: menudef.h
- CG_PLAYER_HASFLAG
: menudef.h
- CG_PLAYER_HASFLAG2D
: menudef.h
- CG_PLAYER_HEAD
: menudef.h
- CG_PLAYER_HEALTH
: menudef.h
- CG_PLAYER_ITEM
: menudef.h
- CG_PLAYER_LOCATION
: menudef.h
- CG_PLAYER_SCORE
: menudef.h
- CG_PLAYER_STATUS
: menudef.h
- CG_PlayerAngles()
: cg_players.c
- CG_PlayerAnimation()
: cg_players.c
- CG_PlayerFlag()
: cg_players.c
- CG_PlayerFloatSprite()
: cg_players.c
- CG_PlayerPowerups()
: cg_players.c
- CG_PlayerShadow()
: cg_players.c
- CG_PlayerSplash()
: cg_players.c
- CG_PlayerSprites()
: cg_players.c
- CG_PlayVoiceChat()
: cg_servercmds.c
- cg_pmove
: cg_predict.c
- cg_pmove_msec
: cg_main.c
- CG_PointContents()
: cg_predict.c, cg_local.h
- CG_Portal()
: cg_ents.c
- CG_PositionEntityOnTag()
: cg_local.h, cg_ents.c
- CG_PositionRotatedEntityOnTag()
: cg_local.h, cg_ents.c
- CG_PowerupTimerSounds()
: cg_view.c
- cg_predictItems
: cg_main.c, cg_local.h
- CG_PredictPlayerState()
: cg_predict.c, cg_local.h
- CG_PrevWeapon_f()
: cg_weapons.c, cg_local.h
- CG_PRINT
: cg_public.h
- CG_Printf()
: cg_main.c, cg_local.h
- CG_ProcessSnapshots()
: cg_snapshot.c, cg_local.h
- CG_PROXMINED_MSG
: menudef.h
- CG_R_ADDADDITIVELIGHTTOSCENE
: cg_public.h
- CG_R_ADDLIGHTTOSCENE
: cg_public.h
- CG_R_ADDPOLYSTOSCENE
: cg_public.h
- CG_R_ADDPOLYTOSCENE
: cg_public.h
- CG_R_ADDREFENTITYTOSCENE
: cg_public.h
- CG_R_CLEARSCENE
: cg_public.h
- CG_R_DRAWSTRETCHPIC
: cg_public.h
- CG_R_INPVS
: cg_public.h
- CG_R_LERPTAG
: cg_public.h
- CG_R_LIGHTFORPOINT
: cg_public.h
- CG_R_LOADWORLDMAP
: cg_public.h
- CG_R_MODELBOUNDS
: cg_public.h
- CG_R_REGISTERFONT
: cg_public.h
- CG_R_REGISTERMODEL
: cg_public.h
- CG_R_REGISTERSHADER
: cg_public.h
- CG_R_REGISTERSHADERNOMIP
: cg_public.h
- CG_R_REGISTERSKIN
: cg_public.h
- CG_R_REMAP_SHADER
: cg_public.h
- CG_R_RENDERSCENE
: cg_public.h
- CG_R_SETCOLOR
: cg_public.h
- CG_RailTrail()
: cg_weapons.c, cg_local.h
- cg_railTrailTime
: cg_main.c, cg_local.h
- CG_RankRunFrame()
: cg_local.h
- CG_ReadNextSnapshot()
: cg_snapshot.c
- CG_REAL_TIME
: cg_public.h
- CG_RED_FLAGHEAD
: menudef.h
- CG_RED_FLAGNAME
: menudef.h
- CG_RED_FLAGSTATUS
: menudef.h
- CG_RED_NAME
: menudef.h
- CG_RED_SCORE
: menudef.h
- CG_ReflectVelocity()
: cg_localents.c
- CG_RegisterClientModelname()
: cg_players.c
- CG_RegisterClients()
: cg_main.c
- CG_RegisterClientSkin()
: cg_players.c
- CG_RegisterCvars()
: cg_main.c
- CG_RegisterGraphics()
: cg_main.c
- CG_RegisterItemSounds()
: cg_main.c
- CG_RegisterItemVisuals()
: cg_weapons.c, cg_local.h
- CG_RegisterSounds()
: cg_main.c
- CG_RegisterWeapon()
: cg_weapons.c, cg_local.h
- CG_RemoveChatEscapeChar()
: cg_servercmds.c
- CG_REMOVECOMMAND
: cg_public.h
- CG_ResetEntity()
: cg_snapshot.c
- CG_ResetPlayerEntity()
: cg_players.c, cg_local.h
- CG_Respawn()
: cg_playerstate.c, cg_local.h
- CG_RocketTrail()
: cg_weapons.c
- CG_RunLerpFrame()
: cg_players.c
- CG_RunMenuScript()
: cg_newdraw.c, cg_local.h
- cg_runpitch
: cg_main.c, cg_local.h
- cg_runroll
: cg_main.c, cg_local.h
- CG_S_ADDLOOPINGSOUND
: cg_public.h
- CG_S_ADDREALLOOPINGSOUND
: cg_public.h
- CG_S_CLEARLOOPINGSOUNDS
: cg_public.h
- CG_S_REGISTERSOUND
: cg_public.h
- CG_S_RESPATIALIZE
: cg_public.h
- CG_S_STARTBACKGROUNDTRACK
: cg_public.h
- CG_S_STARTLOCALSOUND
: cg_public.h
- CG_S_STARTSOUND
: cg_public.h
- CG_S_STOPBACKGROUNDTRACK
: cg_public.h
- CG_S_STOPLOOPINGSOUND
: cg_public.h
- CG_S_UPDATEENTITYPOSITION
: cg_public.h
- CG_ScanForCrosshairEntity()
: cg_draw.c
- CG_ScanForExistingClientInfo()
: cg_players.c
- CG_ScorePlum()
: cg_local.h, cg_effects.c
- cg_scorePlum
: cg_main.c, cg_local.h
- CG_ScoresDown_f()
: cg_consolecmds.c
- CG_ScoresUp_f()
: cg_consolecmds.c
- CG_SELECTEDPLAYER_ARMOR
: menudef.h
- CG_SELECTEDPLAYER_HEAD
: menudef.h
- CG_SELECTEDPLAYER_HEALTH
: menudef.h
- CG_SELECTEDPLAYER_LOCATION
: menudef.h
- CG_SELECTEDPLAYER_NAME
: menudef.h
- CG_SELECTEDPLAYER_POWERUP
: menudef.h
- CG_SELECTEDPLAYER_STATUS
: menudef.h
- CG_SELECTEDPLAYER_WEAPON
: menudef.h
- CG_SelectNextPlayer()
: cg_newdraw.c, cg_local.h
- CG_SelectPrevPlayer()
: cg_newdraw.c, cg_local.h
- CG_SENDCLIENTCOMMAND
: cg_public.h
- CG_SENDCONSOLECOMMAND
: cg_public.h
- CG_ServerCommand()
: cg_servercmds.c
- CG_SetConfigValues()
: cg_servercmds.c, cg_local.h
- CG_SetDeferredClientInfo()
: cg_players.c
- CG_SetEntitySoundPosition()
: cg_local.h, cg_ents.c
- CG_SetInitialSnapshot()
: cg_snapshot.c
- CG_SetLerpFrameAnimation()
: cg_players.c
- CG_SetNextSnap()
: cg_snapshot.c
- CG_SetPrintString()
: cg_newdraw.c, cg_local.h
- CG_SetScoreSelection()
: cg_local.h
- CG_SetSelectedPlayerName()
: cg_newdraw.c
- CG_SETUSERCMDVALUE
: cg_public.h
- CG_ShaderStateChanged()
: cg_servercmds.c, cg_local.h
- cg_shadows
: cg_main.c, cg_local.h
- CG_ShotgunEjectBrass()
: cg_weapons.c
- CG_ShotgunFire()
: cg_weapons.c, cg_local.h
- CG_ShotgunPattern()
: cg_weapons.c
- CG_ShotgunPellet()
: cg_weapons.c
- CG_SHOW_2DONLY
: menudef.h
- CG_SHOW_ANYNONTEAMGAME
: menudef.h
- CG_SHOW_ANYTEAMGAME
: menudef.h
- CG_SHOW_BLUE_TEAM_HAS_REDFLAG
: menudef.h
- CG_SHOW_CTF
: menudef.h
- CG_SHOW_DURINGINCOMINGVOICE
: menudef.h
- CG_SHOW_HARVESTER
: menudef.h
- CG_SHOW_HEALTHCRITICAL
: menudef.h
- CG_SHOW_HEALTHOK
: menudef.h
- CG_SHOW_IF_PLAYER_HAS_FLAG
: menudef.h
- CG_SHOW_LANPLAYONLY
: menudef.h
- CG_SHOW_MINED
: menudef.h
- CG_SHOW_NOTEAMINFO
: menudef.h
- CG_SHOW_OBELISK
: menudef.h
- CG_SHOW_ONEFLAG
: menudef.h
- CG_SHOW_OTHERTEAMHASFLAG
: menudef.h
- CG_SHOW_RED_TEAM_HAS_BLUEFLAG
: menudef.h
- CG_SHOW_SINGLEPLAYER
: menudef.h
- CG_SHOW_TEAMINFO
: menudef.h
- CG_SHOW_TOURNAMENT
: menudef.h
- CG_SHOW_YOURTEAMHASENEMYFLAG
: menudef.h
- cg_showmiss
: cg_main.c, cg_local.h
- CG_ShowResponseHead()
: cg_newdraw.c, cg_local.h
- CG_ShowTeamMenu()
: cg_newdraw.c
- CG_SHUTDOWN
: cg_public.h
- CG_Shutdown()
: cg_main.c
- cg_simpleItems
: cg_main.c, cg_local.h
- CG_SIN
: cg_public.h
- CG_SizeDown_f()
: cg_consolecmds.c
- CG_SizeUp_f()
: cg_consolecmds.c
- cg_smallFont
: cg_main.c, cg_local.h
- CG_SmokePuff()
: cg_local.h, cg_effects.c
- cg_smoothClients
: cg_main.c, cg_local.h
- CG_SNAPVECTOR
: cg_public.h
- CG_SnowLink()
: cg_particles.c, cg_marks.c
- cg_solidEntities
: cg_predict.c
- CG_SpawnEffect()
: cg_local.h, cg_effects.c
- CG_SpawnRailTrail()
: cg_weapons.c
- CG_Speaker()
: cg_ents.c
- CG_SPECTATORS
: menudef.h
- CG_SQRT
: cg_public.h
- CG_StartMusic()
: cg_main.c, cg_local.h
- CG_StartOrbit_f()
: cg_consolecmds.c
- cg_stats
: cg_main.c, cg_local.h
- CG_StatusHandle()
: cg_newdraw.c, cg_local.h
- CG_StepOffset()
: cg_view.c
- cg_stereoSeparation
: cg_main.c, cg_local.h
- CG_STRNCPY
: cg_public.h
- CG_SwingAngles()
: cg_players.c
- cg_swingSpeed
: cg_main.c, cg_local.h
- cg_synchronousClients
: cg_main.c, cg_local.h
- CG_TargetCommand_f()
: cg_consolecmds.c
- CG_TEAM_COLOR
: menudef.h
- CG_TeamBase()
: cg_ents.c
- cg_teamChatHeight
: cg_main.c, cg_local.h
- cg_teamChatsOnly
: cg_main.c, cg_local.h
- cg_teamChatTime
: cg_main.c, cg_local.h
- CG_TeamColor()
: cg_local.h, cg_drawtools.c
- CG_TEAMINFO
: menudef.h
- cg_teamOverlayUserinfo
: cg_main.c, cg_local.h
- CG_TeamScoreboard()
: cg_scoreboard.c
- CG_TellAttacker_f()
: cg_consolecmds.c
- CG_TellTarget_f()
: cg_consolecmds.c
- CG_TestGun_f()
: cg_view.c, cg_local.h
- CG_TestModel_f()
: cg_view.c, cg_local.h
- CG_TestModelNextFrame_f()
: cg_view.c, cg_local.h
- CG_TestModelNextSkin_f()
: cg_view.c, cg_local.h
- CG_TestModelPrevFrame_f()
: cg_view.c, cg_local.h
- CG_TestModelPrevSkin_f()
: cg_view.c, cg_local.h
- CG_TESTPRINTFLOAT
: cg_public.h
- CG_TESTPRINTINT
: cg_public.h
- CG_Text_Height()
: cg_local.h
- CG_Text_Paint()
: cg_local.h
- CG_Text_Paint_Limit()
: cg_newdraw.c
- CG_Text_PaintChar()
: cg_local.h
- CG_Text_Width()
: cg_local.h
- cg_thirdPerson
: cg_main.c, cg_local.h
- cg_thirdPersonAngle
: cg_main.c, cg_local.h
- cg_thirdPersonRange
: cg_main.c, cg_local.h
- CG_TileClear()
: cg_local.h, cg_drawtools.c
- CG_TileClearBox()
: cg_drawtools.c
- cg_timescale
: cg_main.c, cg_local.h
- cg_timescaleFadeEnd
: cg_main.c, cg_local.h
- cg_timescaleFadeSpeed
: cg_main.c, cg_local.h
- CG_TouchItem()
: cg_predict.c
- CG_TouchTriggerPrediction()
: cg_predict.c
- CG_Trace()
: cg_predict.c, cg_local.h
- CG_Tracer()
: cg_weapons.c
- cg_tracerChance
: cg_main.c, cg_local.h
- cg_tracerLength
: cg_main.c, cg_local.h
- cg_tracerWidth
: cg_main.c, cg_local.h
- CG_TrailItem()
: cg_players.c
- CG_TransitionEntity()
: cg_snapshot.c
- CG_TransitionPlayerState()
: cg_playerstate.c, cg_local.h
- CG_TransitionSnapshot()
: cg_snapshot.c
- cg_triggerEntities
: cg_predict.c
- cg_trueLightning
: cg_main.c, cg_local.h
- CG_UpdateCvars()
: cg_main.c, cg_local.h
- CG_UPDATESCREEN
: cg_public.h
- CG_UseItem()
: cg_event.c
- CG_Viewpos_f()
: cg_consolecmds.c
- cg_viewsize
: cg_main.c, cg_local.h
- CG_VOICE_HEAD
: menudef.h
- CG_VOICE_NAME
: menudef.h
- CG_VoiceChat()
: cg_servercmds.c
- CG_VoiceChatListForClient()
: cg_servercmds.c
- CG_VoiceChatLocal()
: cg_servercmds.c, cg_local.h
- CG_VoiceTellAttacker_f()
: cg_consolecmds.c
- CG_VoiceTellTarget_f()
: cg_consolecmds.c
- CG_Weapon_f()
: cg_weapons.c, cg_local.h
- cg_weapons
: cg_main.c, cg_local.h
- CG_WeaponSelectable()
: cg_weapons.c
- CG_YourTeamHasFlag()
: cg_newdraw.c, cg_local.h
- CG_ZoomDown_f()
: cg_view.c, cg_local.h
- cg_zoomFov
: cg_main.c, cg_local.h
- CG_ZoomUp_f()
: cg_view.c, cg_local.h
- CGAME_EVENT_EDITHUD
: cg_public.h
- CGAME_EVENT_NONE
: cg_public.h
- CGAME_EVENT_SCOREBOARD
: cg_public.h
- CGAME_EVENT_TEAMMENU
: cg_public.h
- CGAME_IMPORT_API_VERSION
: cg_public.h
- cgameExport_t
: cg_public.h
- cgameImport_t
: cg_public.h
- cgDC
: cg_newdraw.c
- CGEN_BAD
: tr_local.h
- CGEN_CONST
: tr_local.h
- CGEN_ENTITY
: tr_local.h
- CGEN_EXACT_VERTEX
: tr_local.h
- CGEN_FOG
: tr_local.h
- CGEN_IDENTITY
: tr_local.h
- CGEN_IDENTITY_LIGHTING
: tr_local.h
- CGEN_LIGHTING_DIFFUSE
: tr_local.h
- CGEN_ONE_MINUS_ENTITY
: tr_local.h
- CGEN_ONE_MINUS_VERTEX
: tr_local.h
- CGEN_VERTEX
: tr_local.h
- CGEN_WAVEFORM
: tr_local.h
- CGFix_GetLastMouseDelta()
: CGMouseDeltaFix.m, CGMouseDeltaFix.h
- CGFix_Initialize()
: CGMouseDeltaFix.m, CGMouseDeltaFix.h
- CGFix_Mouse_DeltaX
: CGMouseDeltaFix.m
- CGFix_Mouse_DeltaY
: CGMouseDeltaFix.m
- CGFix_NotificationCallback()
: CGMouseDeltaFix.m
- cgs
: cg_main.c, cg_local.h
- CGSByteCount
: CGPrivateAPI.h
- CGSConnectionID
: CGPrivateAPI.h
- CGSError
: CGPrivateAPI.h
- CGSEventFlag
: CGPrivateAPI.h
- CGSEventRecord
: CGPrivateAPI.h
- CGSEventRecordPtr
: CGPrivateAPI.h
- CGSEventRecordTime
: CGPrivateAPI.h
- CGSEventRecordVersion
: CGPrivateAPI.h
- CGSEventType
: CGPrivateAPI.h
- CGSFloat32
: CGPrivateAPI.h
- CGSInt16
: CGPrivateAPI.h
- CGSInt32
: CGPrivateAPI.h
- CGSInt64
: CGPrivateAPI.h
- CGSInt8
: CGPrivateAPI.h
- CGSNotificationArg
: CGPrivateAPI.h
- CGSNotificationData
: CGPrivateAPI.h
- CGSNotificationType
: CGPrivateAPI.h
- CGSNotifyProcPtr
: CGPrivateAPI.h
- CGSRegisterNotifyProcType
: CGPrivateAPI.h
- CGSUInt16
: CGPrivateAPI.h
- CGSUInt32
: CGPrivateAPI.h
- CGSUInt64
: CGPrivateAPI.h
- CGSUInt8
: CGPrivateAPI.h
- CGSWindowID
: CGPrivateAPI.h
- cgvm
: client.h, cl_main.c
- ch
: paranoia.c
- ch_dist_mult
: qasm.h
- ch_end
: qasm.h
- ch_entchannel
: qasm.h
- ch_entnum
: qasm.h
- ch_leftvol
: qasm.h
- ch_looping
: qasm.h
- ch_master_vol
: qasm.h
- ch_origin
: qasm.h
- ch_pos
: qasm.h
- ch_rightvol
: qasm.h
- ch_sfx
: qasm.h
- ch_size
: qasm.h
- CHAN_ANNOUNCER
: q_shared.h
- CHAN_AUTO
: q_shared.h
- CHAN_BODY
: q_shared.h
- CHAN_ITEM
: q_shared.h
- CHAN_LOCAL
: q_shared.h
- CHAN_LOCAL_SOUND
: q_shared.h
- CHAN_VOICE
: q_shared.h
- CHAN_WEAPON
: q_shared.h
- CHAR
: c.h, token.h
- CHAR_BIT
: limits.h, bg_lib.h
- CHAR_HEIGHT
: cg_local.h
- CHAR_IS_UNSIGNED
: jconfig.h
- CHAR_MAX
: limits.h
- CHAR_MIN
: limits.h
- CHAR_WIDTH
: cg_local.h
- Character_Parse()
: ui_main.c
- CHARACTERISTIC_AGGRESSION
: chars.h
- CHARACTERISTIC_AIM_ACCURACY
: chars.h
- CHARACTERISTIC_AIM_ACCURACY_BFG10K
: chars.h
- CHARACTERISTIC_AIM_ACCURACY_GRENADELAUNCHER
: chars.h
- CHARACTERISTIC_AIM_ACCURACY_LIGHTNING
: chars.h
- CHARACTERISTIC_AIM_ACCURACY_MACHINEGUN
: chars.h
- CHARACTERISTIC_AIM_ACCURACY_PLASMAGUN
: chars.h
- CHARACTERISTIC_AIM_ACCURACY_RAILGUN
: chars.h
- CHARACTERISTIC_AIM_ACCURACY_ROCKETLAUNCHER
: chars.h
- CHARACTERISTIC_AIM_ACCURACY_SHOTGUN
: chars.h
- CHARACTERISTIC_AIM_SKILL
: chars.h
- CHARACTERISTIC_AIM_SKILL_BFG10K
: chars.h
- CHARACTERISTIC_AIM_SKILL_GRENADELAUNCHER
: chars.h
- CHARACTERISTIC_AIM_SKILL_PLASMAGUN
: chars.h
- CHARACTERISTIC_AIM_SKILL_ROCKETLAUNCHER
: chars.h
- CHARACTERISTIC_ALERTNESS
: chars.h
- CHARACTERISTIC_ATTACK_SKILL
: chars.h
- Characteristic_BFloat()
: be_ai_char.h, be_ai_char.c
- Characteristic_BInteger()
: be_ai_char.h, be_ai_char.c
- CHARACTERISTIC_CAMPER
: chars.h
- CHARACTERISTIC_CHAT_CPM
: chars.h
- CHARACTERISTIC_CHAT_DEATH
: chars.h
- CHARACTERISTIC_CHAT_ENEMYSUICIDE
: chars.h
- CHARACTERISTIC_CHAT_ENTEREXITGAME
: chars.h
- CHARACTERISTIC_CHAT_FILE
: chars.h
- CHARACTERISTIC_CHAT_HITNODEATH
: chars.h
- CHARACTERISTIC_CHAT_HITNOKILL
: chars.h
- CHARACTERISTIC_CHAT_HITTALKING
: chars.h
- CHARACTERISTIC_CHAT_INSULT
: chars.h
- CHARACTERISTIC_CHAT_KILL
: chars.h
- CHARACTERISTIC_CHAT_MISC
: chars.h
- CHARACTERISTIC_CHAT_NAME
: chars.h
- CHARACTERISTIC_CHAT_RANDOM
: chars.h
- CHARACTERISTIC_CHAT_REPLY
: chars.h
- CHARACTERISTIC_CHAT_STARTENDLEVEL
: chars.h
- CHARACTERISTIC_CROUCHER
: chars.h
- CHARACTERISTIC_EASY_FRAGGER
: chars.h
- CHARACTERISTIC_FIRETHROTTLE
: chars.h
- Characteristic_Float()
: be_ai_char.h, be_ai_char.c
- CHARACTERISTIC_GENDER
: chars.h
- CHARACTERISTIC_GRAPPLE_USER
: chars.h
- Characteristic_Integer()
: be_ai_char.h, be_ai_char.c
- CHARACTERISTIC_ITEMWEIGHTS
: chars.h
- CHARACTERISTIC_JUMPER
: chars.h
- CHARACTERISTIC_NAME
: chars.h
- CHARACTERISTIC_REACTIONTIME
: chars.h
- CHARACTERISTIC_SELFPRESERVATION
: chars.h
- Characteristic_String()
: be_ai_char.h, be_ai_char.c
- CHARACTERISTIC_VENGEFULNESS
: chars.h
- CHARACTERISTIC_VIEW_FACTOR
: chars.h
- CHARACTERISTIC_VIEW_MAXCHANGE
: chars.h
- CHARACTERISTIC_WALKER
: chars.h
- CHARACTERISTIC_WEAPONJUMPING
: chars.h
- CHARACTERISTIC_WEAPONWEIGHTS
: chars.h
- Characteristics()
: paranoia.c
- CharIsTokenDelimiter()
: aselib.c
- charptype
: types.c, c.h
- charSet
: tr_image.c
- chartype
: types.c, c.h
- CHASEMOUSE_KEY
: PrefsDlg.cpp
- CHAT_ALL
: be_ai_chat.h
- CHAT_GENDERFEMALE
: be_ai_chat.h
- CHAT_GENDERLESS
: be_ai_chat.h
- CHAT_GENDERMALE
: be_ai_chat.h
- chat_playerNum
: keys.h, cl_keys.c
- CHAT_PRINT
: cg_local.h
- CHAT_TEAM
: be_ai_chat.h
- chat_team
: keys.h, cl_keys.c
- CHAT_TELL
: be_ai_chat.h
- chatField
: keys.h, cl_keys.c
- CHATLOC_X
: cg_draw.c
- CHATLOC_Y
: cg_draw.c
- CHATMESSAGE_RECENTTIME
: be_ai_chat.c
- CheatsOk()
: g_cmds.c
- check()
: c.h
- CHECK_BIT_BUFFER
: jdhuff.h
- CheckAlmostCapture()
: g_combat.c
- CheckAlmostScored()
: g_combat.c
- CheckAreas_r()
: portals.c
- CheckArmor()
: g_combat.c
- CheckBrushLists()
: brushbsp.c
- CheckBSPBrush()
: qbsp.h, csg.c
- CheckBspProcess()
: WIN_QE3.CPP, StdAfx.h
- CheckCharacteristicIndex()
: be_ai_char.c
- CheckCvars()
: g_main.c
- CheckErrors()
: macosx_glimp.m
- CheckExitRules()
: g_main.c
- CheckForTinyBrush()
: MAP.CPP
- CheckGauntletAttack()
: g_weapon.c, g_local.h
- checkhideset()
: hideset.c, cpp.h
- CheckIntermissionExit()
: g_main.c
- checklab()
: decl.c, c.h
- CheckObeliskAttack()
: g_local.h
- CheckParm()
: QE3.H, QE3.CPP, cmdlib.h, cmdlib.c, cmdlib.h, cmdlib.c, l_cmd.h, l_cmd.c
- CheckPlaneAgainstParents()
: brushbsp.c
- CheckPlaneAgainstVolume()
: brushbsp.c
- checkref()
: decl.c
- CheckStack()
: visflow.c
- CheckTeamLeader()
: g_main.c, g_local.h
- CheckTeamStatus()
: g_team.h, g_team.c
- CheckTeamVote()
: g_main.c
- CheckTournament()
: g_main.c
- checkuid()
: asdl.c
- CheckVote()
: g_main.c
- CheckWinding()
: polylib.h, polylib.c, cm_polylib.h, cm_polylib.c, l_poly.h, l_poly.c
- chkoverflow
: decl.c
- ChopBrushes()
: qbsp.h, csg.c
- ChopFaceByBrush()
: fog.c
- ChopPatchByBrush()
: fog.c
- Chopped
: paranoia.c
- ChopWinding()
: polylib.h, polylib.c, cm_polylib.h, cm_polylib.c, l_poly.h, l_poly.c
- ChopWindingInPlace()
: polylib.h, polylib.c, cm_polylib.h, cm_polylib.c, l_poly.h, l_poly.c
- chReplace
: WIN_QE3.CPP
- cin
: cl_cin.c
- CIN_CloseAllVideos()
: common.c, client.h, cl_cin.c
- CIN_DrawCinematic()
: client.h, cl_cin.c
- CIN_HandleForVideo()
: cl_cin.c
- CIN_hold
: q_shared.h
- CIN_loop
: q_shared.h
- CIN_PlayCinematic()
: client.h, cl_cin.c
- CIN_RunCinematic()
: client.h, cl_cin.c
- CIN_SetExtents()
: client.h, cl_cin.c
- CIN_SetLooping()
: client.h, cl_cin.c
- CIN_shader
: q_shared.h
- CIN_silent
: q_shared.h
- CIN_StopCinematic()
: client.h, cl_cin.c
- CIN_system
: q_shared.h
- CIN_UploadCinematic()
: client.h, cl_cin.c
- cinematics
: ui_cinematics.c
- cinematicsMenuInfo
: ui_cinematics.c
- cinTable
: cl_cin.c
- CInvrse
: paranoia.c
- CIRC
: cpp.h
- CIRC1
: lex.c
- ck
: gen.c
- CKET
: cpp.h
- ckreach()
: lburg.c
- cl
: client.h, cl_main.c
- cl_activeAction
: client.h, cl_main.c
- CL_AddCgameCommand()
: cl_cgame.c
- CL_AddKeyUpCommands()
: cl_keys.c
- CL_AddReliableCommand()
: client.h, cl_main.c
- CL_AdjustAngles()
: cl_input.c
- CL_AdjustTimeDelta()
: cl_cgame.c
- cl_allowDownload
: client.h, cl_main.c
- cl_anglespeedkey
: client.h, cl_input.c
- cl_avidemo
: cl_main.c
- CL_BeginDownload()
: cl_main.c
- CL_CDDialog()
: qcommon.h, null_client.c, cl_main.c
- cl_cdkey
: qcommon.h, common.c
- CL_CDKeyValidate()
: common.c, null_client.c, client.h, cl_main.c
- CL_CgameError()
: cl_cgame.c
- CL_CGameRendering()
: client.h, cl_cgame.c
- CL_CgameSystemCalls()
: cl_cgame.c
- CL_ChangeReliableCommand()
: cl_main.c
- CL_CharEvent()
: qcommon.h, null_client.c, cl_keys.c
- CL_CheckForResend()
: cl_main.c
- CL_CheckTimeout()
: cl_main.c
- CL_CheckUserinfo()
: cl_main.c
- CL_ClearPing()
: client.h, cl_main.c
- CL_ClearState()
: client.h, cl_main.c
- CL_Clientinfo_f()
: cl_main.c
- CL_CM_LoadMap()
: cl_cgame.c
- CL_CmdButtons()
: cl_input.c
- CL_ConfigstringModified()
: cl_cgame.c
- CL_Configstrings_f()
: cl_main.c
- CL_Connect_f()
: cl_main.c
- cl_connectedToPureServer
: client.h, cl_parse.c
- CL_ConnectionlessPacket()
: cl_main.c
- CL_ConsolePrint()
: qcommon.h, null_client.c, cl_console.c
- cl_conXOffset
: client.h, cl_main.c
- CL_CreateCmd()
: cl_input.c
- CL_CreateNewCommands()
: cl_input.c
- cl_debuggraph
: cl_scrn.c
- cl_debugMove
: client.h, cl_main.c
- CL_DECODE_START
: qcommon.h
- CL_DeltaEntity()
: cl_parse.c
- CL_DemoCompleted()
: cl_main.c
- CL_DemoFilename()
: cl_main.c
- CL_Disconnect()
: qcommon.h, null_client.c, cl_main.c
- CL_Disconnect_f()
: client.h, cl_main.c
- CL_DisconnectPacket()
: cl_main.c
- CL_DownloadsComplete()
: cl_main.c
- CL_ENCODE_START
: qcommon.h
- CL_FavoriteServers_f()
: client.h
- CL_FinishMove()
: cl_input.c
- CL_FirstSnapshot()
: client.h, cl_cgame.c
- CL_FlushMemory()
: qcommon.h, null_client.c, client.h, cl_main.c
- cl_forceavidemo
: cl_main.c
- CL_ForwardCommandToServer()
: qcommon.h, null_client.c, cl_main.c
- cl_forwardspeed
: cl_input.c
- CL_ForwardToServer_f()
: cl_main.c
- CL_Frame()
: qcommon.h, null_client.c, cl_main.c
- cl_freelook
: client.h, cl_main.c
- cl_freezeDemo
: client.h, cl_main.c
- CL_GameCommand()
: qcommon.h, null_client.c, client.h, cl_cgame.c
- CL_GetChallengePacket()
: client.h
- CL_GetCurrentCmdNumber()
: cl_cgame.c
- CL_GetCurrentSnapshotNumber()
: cl_cgame.c
- CL_GetFreePing()
: cl_main.c
- CL_GetGameState()
: cl_cgame.c
- CL_GetGlconfig()
: cl_ui.c, cl_cgame.c
- CL_GetParseEntityState()
: cl_cgame.c
- CL_GetPing()
: client.h, cl_main.c
- CL_GetPingInfo()
: client.h, cl_main.c
- CL_GetPingQueueCount()
: client.h, cl_main.c
- CL_GetServerCommand()
: cl_cgame.c
- CL_GetServerStatus()
: cl_main.c
- CL_GetSnapshot()
: cl_cgame.c
- CL_GetUserCmd()
: cl_cgame.c
- CL_GlobalServers_f()
: client.h, cl_main.c
- cl_graphheight
: cl_scrn.c
- cl_graphscale
: cl_scrn.c
- cl_graphshift
: cl_scrn.c
- CL_handle
: cl_cin.c
- cl_inGameVideo
: client.h, cl_main.c
- CL_Init()
: qcommon.h, null_client.c, client.h, cl_main.c
- CL_InitCGame()
: client.h, cl_cgame.c
- CL_InitDownloads()
: client.h, cl_main.c
- CL_InitInput()
: client.h, cl_input.c
- CL_InitKeyCommands()
: qcommon.h, null_client.c, cl_keys.c
- CL_InitRef()
: client.h, cl_main.c
- CL_InitRenderer()
: cl_main.c
- CL_InitServerInfo()
: cl_main.c
- CL_InitUI()
: client.h, cl_ui.c
- CL_JoystickEvent()
: qcommon.h, null_client.c, cl_input.c
- CL_JoystickMove()
: cl_input.c
- CL_KeyEvent()
: qcommon.h, null_client.c, cl_keys.c
- CL_KeyMove()
: cl_input.c
- CL_KeyState()
: client.h, cl_input.c
- CL_LocalServers_f()
: client.h, cl_main.c
- CL_MapLoading()
: qcommon.h, null_client.c, cl_main.c
- cl_maxpackets
: client.h, cl_main.c
- cl_motd
: cl_main.c
- CL_MotdPacket()
: cl_main.c
- cl_motdString
: cl_main.c
- cl_mouseAccel
: client.h, cl_main.c
- CL_MouseEvent()
: qcommon.h, null_client.c, cl_input.c
- CL_MouseMove()
: cl_input.c
- CL_Netchan_Decode()
: cl_net_chan.c
- CL_Netchan_Encode()
: cl_net_chan.c
- CL_Netchan_Process()
: client.h, cl_net_chan.c
- CL_Netchan_Transmit()
: client.h, cl_net_chan.c
- CL_Netchan_TransmitNextFragment()
: client.h, cl_net_chan.c
- CL_NextDemo()
: client.h, cl_main.c
- CL_NextDownload()
: client.h, cl_main.c
- cl_nodelta
: client.h, cl_main.c
- cl_noprint
: client.h, cl_main.c
- cl_numparticles
: cg_particles.c, cg_marks.c
- CL_OpenedPK3List_f()
: cl_main.c
- cl_packetdup
: client.h, cl_main.c
- CL_PacketEvent()
: qcommon.h, null_client.c, cl_main.c
- CL_ParseCommandString()
: cl_parse.c
- CL_ParseDownload()
: cl_parse.c
- CL_ParseGamestate()
: cl_parse.c
- CL_ParsePacketEntities()
: cl_parse.c
- CL_ParseServerMessage()
: client.h, cl_parse.c
- CL_ParseSnapshot()
: cl_parse.c
- cl_paused
: qcommon.h, common.c
- CL_Ping_f()
: client.h, cl_main.c
- cl_pinglist
: cl_main.c
- cl_pitchspeed
: client.h, cl_input.c
- CL_PlayCinematic_f()
: client.h, cl_cin.c
- CL_PlayDemo_f()
: cl_main.c
- CL_Rcon_f()
: cl_main.c
- CL_ReadDemoMessage()
: client.h, cl_main.c
- CL_ReadPackets()
: client.h
- CL_ReadyToSendPacket()
: cl_input.c
- CL_Reconnect_f()
: cl_main.c
- CL_Record_f()
: cl_main.c
- CL_ReferencedPK3List_f()
: cl_main.c
- CL_RefMalloc()
: cl_main.c
- CL_RefPrintf()
: cl_main.c
- CL_RequestAuthorization()
: cl_main.c
- CL_RequestMotd()
: cl_main.c
- CL_ResetPureClientAtServer()
: cl_main.c
- cl_run
: client.h, cl_input.c
- CL_ScaledMilliseconds()
: cl_main.c, cl_cin.c
- CL_SendCmd()
: client.h, cl_input.c
- CL_SendPureChecksums()
: cl_main.c
- cl_sensitivity
: client.h, cl_main.c
- CL_ServerInfoPacket()
: client.h, cl_main.c
- CL_ServersResponsePacket()
: cl_main.c
- CL_ServerStatus()
: client.h, cl_main.c
- CL_ServerStatus_f()
: cl_main.c
- cl_serverStatusList
: cl_main.c
- cl_serverStatusResendTime
: cl_main.c
- CL_ServerStatusResponse()
: cl_main.c
- CL_SetCGameTime()
: client.h, cl_cgame.c
- CL_Setenv_f()
: cl_main.c
- CL_SetModel_f()
: cl_main.c
- CL_SetServerInfo()
: cl_main.c
- CL_SetServerInfoByAddress()
: cl_main.c
- CL_SetUserCmdValue()
: cl_cgame.c
- CL_ShaderStateChanged()
: client.h
- CL_ShowIP_f()
: cl_main.c
- cl_showMouseRate
: client.h, cl_main.c
- cl_shownet
: msg.c, null_client.c, client.h, cl_main.c
- cl_showSend
: client.h, cl_main.c
- cl_showTimeDelta
: client.h, cl_main.c
- CL_Shutdown()
: qcommon.h, null_client.c, cl_main.c
- CL_ShutdownAll()
: qcommon.h, null_client.c, client.h, cl_main.c
- CL_ShutdownCGame()
: common.c, client.h, cl_cgame.c
- CL_ShutdownRef()
: client.h, cl_main.c
- CL_ShutdownUI()
: common.c, client.h, cl_ui.c
- cl_sidespeed
: cl_input.c
- CL_Snd_Restart_f()
: client.h, cl_main.c
- CL_StartDemoLoop()
: client.h, cl_main.c
- CL_StartHunkUsers()
: qcommon.h, null_client.c, client.h, cl_main.c
- CL_StopRecord_f()
: cl_main.c
- CL_SystemInfoChanged()
: client.h, cl_parse.c
- cl_timedemo
: client.h, cl_main.c
- cl_timegraph
: client.h, cl_scrn.c
- cl_timeNudge
: client.h, cl_main.c
- cl_timeout
: cl_main.c
- cl_trn
: cl_main.c
- CL_UISystemCalls()
: cl_ui.c
- CL_UpdateServerInfo()
: cl_main.c
- CL_UpdateVisiblePings_f()
: client.h, cl_main.c
- cl_upspeed
: cl_input.c
- CL_VerifyCode()
: client.h
- CL_Vid_Restart_f()
: client.h, cl_main.c
- CL_WalkDemoExt()
: cl_main.c
- CL_WriteDemoMessage()
: cl_main.c
- CL_WritePacket()
: client.h, cl_input.c
- cl_yawspeed
: client.h, cl_input.c
- Clamp()
: StdAfx.h, Brush.cpp
- ClampChar()
: q_shared.h, q_math.c
- ClampShort()
: q_shared.h, q_math.c
- Class
: paranoia.c
- clc
: client.h, cl_main.c
- clc_bad
: qcommon.h
- clc_clientCommand
: qcommon.h
- clc_EOF
: qcommon.h
- clc_move
: qcommon.h
- clc_moveNoDelta
: qcommon.h
- clc_nop
: qcommon.h
- clc_ops_e
: qcommon.h
- CleanCopyEntities()
: XYWnd.cpp
- CleanEntityList()
: ECLASS.CPP
- CleanList()
: XYWnd.cpp
- CleanUpEntities()
: StdAfx.h, ECLASS.CPP
- CleanUpPakDirs()
: pakstuff.cpp
- CLEAR_ID
: win_syscon.c
- ClearBounds()
: MATHLIB.H, MATHLIB.CPP, mathlib.h, mathlib.c, q_shared.h, q_math.c, l_math.h, l_math.c
- ClearDirList()
: pakstuff.h, pakstuff.cpp
- clearerr
: stdio.h
- ClearFileList()
: pakstuff.h, pakstuff.cpp
- ClearPaKDir()
: pakstuff.cpp
- CLEARPALETTEFUNCPTR
: GLINGR.H
- ClearRegisteredItems()
: g_local.h, g_items.c
- clearSelection()
: SELECT.H, SELECT.CPP
- ClearSkyBox()
: tr_sky.c
- client_t
: server.h
- ClientBegin()
: g_local.h, g_client.c
- ClientCleanName()
: g_client.c
- ClientCommand()
: g_local.h, g_cmds.c
- ClientConnect()
: g_local.h, g_client.c
- clientConnected_t
: g_local.h
- ClientDisconnect()
: g_local.h, g_client.c
- ClientEndFrame()
: g_local.h, g_active.c
- ClientEvents()
: g_active.c
- ClientForString()
: g_svcmds.c
- ClientFromName()
: ai_dmq3.h, ai_dmq3.c
- clientHuffTables
: qcommon.h
- ClientImpacts()
: g_active.c
- ClientInactivityTimer()
: g_active.c
- ClientIntermissionThink()
: g_active.c
- ClientName()
: ai_dmq3.h, ai_dmq3.c
- ClientNumberFromString()
: g_cmds.c
- ClientOnSameTeamFromName()
: ai_dmq3.h, ai_dmq3.c
- ClientSkin()
: ai_dmq3.h, ai_dmq3.c
- ClientSpawn()
: g_local.h, g_client.c
- clientState_t
: server.h
- ClientThink()
: g_local.h, g_active.c
- ClientThink_real()
: g_active.c
- ClientTimerActions()
: g_active.c
- ClientUserinfoChanged()
: g_local.h, g_client.c
- CLIP_EPSILON
: qbsp.h, cm_polylib.h, qbsp.h
- ClipBrushToBox()
: csg.c
- clipHandle_t
: q_shared.h, q_shared.hpp, q_shared.h
- ClipLineToFace()
: Brush.cpp
- ClipSideIntoTree_r()
: surface.c
- ClipSidesIntoTree()
: surface.c, qbsp.h
- ClipSkyPolygon()
: tr_sky.c
- ClipToSeperators()
: visflow.c
- ClipWindingEpsilon()
: soundv.c, lightv.c, polylib.h, polylib.c, cm_polylib.h, cm_polylib.c, l_poly.h, l_poly.c
- clist
: lcc.c
- clobber()
: cq.c
- clock()
: time.h
- clock_t
: time.h
- CLOCKS_PER_SEC
: time.h
- close()
: cpp.h
- close_backing_store()
: jmemname.c, jmemansi.c
- close_ems_store()
: jmemdos.c
- close_file_store()
: jmemdos.c
- close_xms_store()
: jmemdos.c
- ClosePakFile()
: pakstuff.h, pakstuff.cpp
- closePK3()
: pakstuff.cpp
- cls
: unix_main.c, client.h, cl_main.c
- CLUI_GetCDKey()
: cl_ui.c
- CLUI_SetCDKey()
: cl_ui.c
- clusterareas
: be_aas_routealt.c
- ClusterContents()
: portals.c
- clusterleaf
: prtfile.c
- ClusterMerge()
: vis.c
- clustersurfaces
: soundv.c, lightv.c
- cm
: cm_local.h, cm_load.c
- CM_AddFacetBevels()
: cm_patch.c
- CM_AdjustAreaPortalState()
: cm_test.c, cm_public.h
- CM_ANGLE1
: msg.c
- CM_ANGLE2
: msg.c
- CM_ANGLE3
: msg.c
- CM_AreasConnected()
: cm_test.c, cm_public.h
- CM_BoundBrush()
: cm_load.c
- CM_BoxBrushes()
: cm_test.c, cm_local.h
- CM_BoxLeafnums()
: cm_test.c, cm_public.h
- CM_BoxLeafnums_r()
: cm_test.c, cm_local.h
- CM_BoxTrace()
: cm_trace.c, cm_public.h
- CM_BUTTONS
: msg.c
- CM_CheckFacetPlane()
: cm_patch.c
- CM_Checksum()
: cm_load.c
- CM_ClearLevelPatches()
: cm_patch.c, cm_local.h
- CM_ClearMap()
: cm_public.h, cm_load.c
- CM_ClipHandleToModel()
: cm_local.h, cm_load.c
- CM_ClusterPVS()
: cm_test.c, cm_public.h
- CM_ComparePoints()
: cm_patch.c
- CM_DistanceFromLineSquared()
: cm_trace.c
- CM_DrawDebugSurface()
: cm_public.h, cm_patch.c
- CM_EdgePlaneNum()
: cm_patch.c
- CM_EntityString()
: cm_public.h, cm_load.c
- CM_FindPlane()
: cm_patch.c
- CM_FindPlane2()
: cm_patch.c
- CM_FloodArea_r()
: cm_test.c
- CM_FloodAreaConnections()
: cm_test.c, cm_load.c
- CM_FORWARD
: msg.c
- CM_GenerateBoundaryForPoints()
: light_trace.c
- CM_GenerateFacetFor3Points()
: light_trace.c
- CM_GenerateFacetFor4Points()
: light_trace.c
- CM_GeneratePatchCollide()
: cm_patch.h, cm_patch.c, cm_local.h
- CM_GridPlane()
: cm_patch.c
- CM_InitBoxHull()
: cm_load.c
- CM_InlineModel()
: cm_public.h, cm_load.c
- CM_LeafArea()
: cm_public.h, cm_load.c
- CM_LeafCluster()
: cm_public.h, cm_load.c
- CM_LerpTag()
: cm_public.h
- CM_LoadMap()
: cm_public.h, cm_load.c
- CM_LumpChecksum()
: cm_load.c
- CM_MarkFragments()
: cm_public.h
- CM_ModelBounds()
: cm_public.h, cm_load.c
- CM_NeedsSubdivision()
: cm_patch.c
- cm_noAreas
: cm_local.h, cm_load.c
- cm_noCurves
: cm_local.h, cm_load.c
- cm_none
: LBMLIB.CPP, imagelib.c
- CM_NumClusters()
: cm_public.h, cm_load.c
- CM_NumInlineModels()
: cm_public.h, cm_load.c
- CM_PatchCollideFromGrid()
: cm_patch.c
- CM_PlaneEqual()
: cm_patch.c
- CM_PlaneFromPoints()
: cm_patch.c
- cm_playerCurveClip
: cm_local.h, cm_load.c
- CM_PointContents()
: cm_test.c, cm_public.h
- CM_PointLeafnum()
: cm_test.c, cm_public.h
- CM_PointLeafnum_r()
: cm_test.c
- CM_PointOnPlaneSide()
: cm_patch.c
- CM_PositionTest()
: cm_trace.c
- CM_PositionTestInPatchCollide()
: cm_patch.c, cm_local.h
- CM_ProjectPointOntoVector()
: cm_trace.c
- CM_RemoveDegenerateColumns()
: cm_patch.c
- cm_rle1
: LBMLIB.CPP, imagelib.c
- CM_SetBorderInward()
: cm_patch.c
- CM_SetGridWrapWidth()
: cm_patch.c
- CM_SIDE
: msg.c
- CM_SignbitsForNormal()
: cm_patch.c
- CM_SnapVector()
: cm_patch.c
- CM_StoreBrushes()
: cm_test.c, cm_local.h
- CM_StoreLeafs()
: cm_test.c, cm_local.h
- CM_Subdivide()
: cm_patch.c
- CM_SubdivideGridColumns()
: cm_patch.c
- CM_TempBoxModel()
: cm_public.h, cm_load.c
- CM_TestBoundingBoxInCapsule()
: cm_trace.c
- CM_TestBoxInBrush()
: cm_trace.c
- CM_TestCapsuleInCapsule()
: cm_trace.c
- CM_TestInLeaf()
: cm_trace.c
- CM_Trace()
: cm_trace.c
- CM_TraceBoundingBoxThroughCapsule()
: cm_trace.c
- CM_TraceCapsuleThroughCapsule()
: cm_trace.c
- CM_TracePointThroughPatchCollide()
: cm_patch.c
- CM_TraceThroughBrush()
: cm_trace.c
- CM_TraceThroughLeaf()
: cm_trace.c
- CM_TraceThroughPatch()
: cm_trace.c
- CM_TraceThroughPatchCollide()
: cm_patch.c, cm_local.h
- CM_TraceThroughSphere()
: cm_trace.c
- CM_TraceThroughTree()
: cm_trace.c
- CM_TraceThroughVerticalCylinder()
: cm_trace.c
- CM_TransformedBoxTrace()
: cm_trace.c, cm_public.h
- CM_TransformedPointContents()
: cm_test.c, cm_public.h
- CM_TransposeGrid()
: cm_patch.c
- CM_UP
: msg.c
- CM_ValidateFacet()
: cm_patch.c
- CM_VectorDistanceSquared()
: cm_trace.c
- CM_WEAPON
: msg.c
- CM_WriteAreaBits()
: cm_test.c, cm_public.h
- CMAPID
: LBMLIB.CPP, imagelib.c
- Cmd_AddCommand()
: qcommon.h, cmd.c
- cmd_argc
: cmd.c
- Cmd_Argc()
: qcommon.h, cmd.c
- Cmd_Args()
: qcommon.h, cmd.c
- Cmd_ArgsBuffer()
: qcommon.h, cmd.c
- Cmd_ArgsFrom()
: qcommon.h, cmd.c
- cmd_argv
: cmd.c
- Cmd_Argv()
: qcommon.h, cmd.c
- Cmd_ArgvBuffer()
: qcommon.h, cmd.c
- CMD_BACKUP
: cg_public.h
- CMD_BSPCOMMAND
: QEDEFS.H
- CMD_BSPCOMMAND_END
: MainFrm.cpp
- Cmd_CallTeamVote_f()
: g_cmds.c
- Cmd_CallVote_f()
: g_cmds.c
- cmd_cmd
: cmd.c
- Cmd_Cmd()
: qcommon.h, cmd.c
- Cmd_CommandCompletion()
: qcommon.h, cmd.c
- Cmd_Echo_f()
: cmd.c
- Cmd_Exec_f()
: cmd.c
- Cmd_ExecuteString()
: qcommon.h, cmd.c
- Cmd_Follow_f()
: g_cmds.c
- Cmd_FollowCycle_f()
: g_local.h, g_cmds.c
- cmd_function_t
: cmd.c
- cmd_functions
: cmd.c
- Cmd_GameCommand_f()
: g_cmds.c
- Cmd_Give_f()
: g_cmds.c
- Cmd_God_f()
: g_cmds.c
- cmd_grappleoff
: be_ai_move.c
- cmd_grappleon
: be_ai_move.c
- Cmd_Init()
: qcommon.h, cmd.c
- Cmd_Kill_f()
: g_cmds.c
- Cmd_LevelShot_f()
: g_cmds.c
- Cmd_List_f()
: cmd.c
- CMD_MASK
: cg_public.h
- Cmd_Noclip_f()
: g_cmds.c
- Cmd_Notarget_f()
: g_cmds.c
- Cmd_RemoveCommand()
: qcommon.h, cmd.c
- Cmd_Say_f()
: g_cmds.c
- Cmd_Score_f()
: g_local.h, g_cmds.c
- Cmd_SetViewpos_f()
: g_cmds.c
- Cmd_Stats_f()
: g_cmds.c
- Cmd_Team_f()
: g_cmds.c
- Cmd_TeamTask_f()
: g_cmds.c
- Cmd_TeamVote_f()
: g_cmds.c
- Cmd_Tell_f()
: g_cmds.c
- cmd_text
: cmd.c
- cmd_text_buf
: cmd.c
- CMD_TEXTUREWAD
: QEDEFS.H
- CMD_TEXTUREWAD_END
: MainFrm.cpp
- cmd_tokenized
: cmd.c
- Cmd_TokenizeString()
: qcommon.h, cmd.c
- Cmd_Voice_f()
: g_cmds.c
- Cmd_VoiceTaunt_f()
: g_cmds.c
- Cmd_VoiceTell_f()
: g_cmds.c
- Cmd_Vote_f()
: g_cmds.c
- Cmd_Vstr_f()
: cmd.c
- cmd_wait
: cmd.c
- Cmd_Wait_f()
: cmd.c
- Cmd_Where_f()
: g_cmds.c
- cmod_base
: cm_load.c
- CMod_LoadBrushes()
: cm_load.c
- CMod_LoadBrushSides()
: cm_load.c
- CMod_LoadEntityString()
: cm_load.c
- CMod_LoadLeafBrushes()
: cm_load.c
- CMod_LoadLeafs()
: cm_load.c
- CMod_LoadLeafSurfaces()
: cm_load.c
- CMod_LoadNodes()
: cm_load.c
- CMod_LoadPatches()
: cm_load.c
- CMod_LoadPlanes()
: cm_load.c
- CMod_LoadShaders()
: cm_load.c
- CMod_LoadSubmodels()
: cm_load.c
- CMod_LoadVisibility()
: cm_load.c
- cmodel_t
: cm_local.h
- cmp()
: front.c, stmt.c
- cmp_t
: bg_lib.h, bg_lib.c
- cmptree
: enode.c, c.h
- CMS_CHAT
: botlib.h
- CMS_NORMAL
: botlib.h
- cmyk_ycck_convert()
: jccolor.c
- cname_t
: brushbsp.c
- cns
: sym.c
- CNST
: c.h
- cnsttree()
: enode.c, c.h
- COAST_TIME
: ui_players.c, cg_weapons.c
- Code
: c.h
- CODE
: c.h, gram.c
- code
: stmt.c, c.h, jerror.h, gram.c, vm_x86.c, vm_ppc_new.c, vm_ppc.c
- CodeError()
: q3asm.c
- codehead
: stmt.c, c.h
- codelist
: stmt.c, c.h
- CODES
: unzip.cpp, unzip.c
- CODESEG
: q3asm.c
- col
: Win_ent.cpp
- COLINEAR_AREA
: terrain.c, surface.c
- ColinearEdge()
: tjunction.c
- collapse
: tr_shader.c
- CollapseMultitexture()
: tr_shader.c
- CollapseObjects()
: aselib.c
- COLON
: cpp.h
- color4ub_t
: tr_local.h
- color_black
: ui_local.h, ui_qmenu.c, ui_local.h
- COLOR_BLACK
: q_shared.h
- color_blue
: ui_local.h, ui_qmenu.c, ui_local.h
- COLOR_BLUE
: q_shared.h
- COLOR_BRUSHES
: QEDEFS.H
- COLOR_CAMERABACK
: QEDEFS.H
- COLOR_CLIPPER
: QEDEFS.H
- COLOR_CYAN
: q_shared.h
- color_dim
: ui_local.h, ui_qmenu.c, ui_local.h
- COLOR_ENTITY
: QEDEFS.H
- COLOR_GREEN
: q_shared.h
- COLOR_GRIDBACK
: QEDEFS.H
- COLOR_GRIDBLOCK
: QEDEFS.H
- COLOR_GRIDMAJOR
: QEDEFS.H
- COLOR_GRIDMINOR
: QEDEFS.H
- COLOR_GRIDTEXT
: QEDEFS.H
- COLOR_LAST
: QEDEFS.H
- color_lightOrange
: ui_qmenu.c
- COLOR_MAGENTA
: q_shared.h
- color_orange
: ui_local.h, ui_qmenu.c, ui_local.h
- Color_Parse()
: ui_shared.h, ui_shared.c
- color_red
: ui_local.h, ui_qmenu.c, ui_local.h
- COLOR_RED
: q_shared.h
- COLOR_SELBRUSHES
: QEDEFS.H
- COLOR_TEXTUREBACK
: QEDEFS.H
- COLOR_VIEWNAME
: QEDEFS.H
- color_white
: ui_local.h, ui_qmenu.c, ui_local.h
- COLOR_WHITE
: q_shared.h
- color_yellow
: ui_local.h, ui_qmenu.c, ui_local.h
- COLOR_YELLOW
: q_shared.h
- colorBlack
: q_shared.h, q_math.c
- colorBlue
: q_shared.h, q_math.c
- ColorBytes3()
: q_shared.h, q_math.c
- ColorBytes4()
: q_shared.h, q_math.c
- colorCyan
: q_shared.h, q_math.c
- colorDkGrey
: q_shared.h, q_math.c
- colorGen_t
: tr_local.h
- colorGreen
: q_shared.h, q_math.c
- ColorIndex
: q_shared.h
- colorLtGrey
: q_shared.h, q_math.c
- colorMagenta
: q_shared.h, q_math.c
- colorMdGrey
: q_shared.h, q_math.c
- ColorNormalize()
: mathlib.h, mathlib.c, l_math.h, l_math.c
- colorRed
: q_shared.h, q_math.c
- ColorToBytes()
: soundv.c, lightv.c, light.c
- colorWhite
: q_shared.h, q_math.c
- colorYellow
: q_shared.h, q_math.c
- columnInfo_t
: ui_shared.h
- ColumnSelected()
: PMESH.CPP
- com
: win32.c, solaris.c, osf.c, linux.c, lcc.c, irix.c, gcc-solaris.c
- COM1
: lex.c
- COM2
: lex.c
- COM3
: lex.c
- COM4
: lex.c
- Com_AddStartupCommands()
: common.c
- Com_AddToGrowList()
: q_shared.h, q_shared.cpp, q_shared.hpp, q_shared.h, q_shared.cpp
- Com_Allocate()
: WIN_QE3.CPP, q_shared.cpp
- Com_AppendCDKey()
: files.c, common.c
- com_argc
: common.c
- com_argv
: common.c
- Com_BeginParseSession()
: q_shared.h, q_parse.cpp, q_shared.hpp, q_shared.h, q_parse.cpp
- COM_BeginParseSession()
: q_shared.h, q_shared.c
- Com_BeginRedirect()
: qcommon.h, common.c
- Com_BlockChecksum()
: md4.c, qcommon.h, md4.c
- Com_BlockChecksumKey()
: qcommon.h, md4.c
- com_blood
: qcommon.h, common.c
- com_buildScript
: qcommon.h, common.c
- com_cameraMode
: qcommon.h, common.c
- com_cl_running
: qcommon.h, common.c
- Com_Clamp()
: q_shared.h, q_shared.cpp, q_shared.hpp, q_shared.h, q_shared.cpp, q_shared.h, q_shared.c
- COM_Compress()
: q_shared.h, q_shared.c, be_aas_bspc.c
- com_consoleLines
: common.c
- Com_Crash_f()
: common.c
- Com_Dealloc()
: WIN_QE3.CPP, q_shared.cpp
- com_dedicated
: qcommon.h, common.c
- Com_DefaultExtension()
: q_shared.h, q_shared.cpp, q_shared.hpp, q_shared.h, q_shared.cpp
- COM_DefaultExtension()
: q_shared.h, q_shared.c
- com_developer
: qcommon.h, common.c
- Com_DPrintf()
: WIN_QE3.CPP, q_shared.h, q_shared.hpp, q_shared.h, qcommon.h, common.c, be_aas_bspc.c
- com_dropsim
: common.c
- Com_EndParseSession()
: q_shared.h, q_parse.cpp, q_shared.hpp, q_shared.h, q_parse.cpp
- Com_EndRedirect()
: qcommon.h, common.c
- com_eof
: QE3.H, QE3.CPP, cmdlib.h, cmdlib.c, cmdlib.h, cmdlib.c, l_cmd.h, l_cmd.c
- Com_Error()
: WIN_QE3.CPP, q_shared.h, ui_atoms.c, q_shared.hpp, q_shared.h, qcommon.h, common.c, ui_atoms.c, q_shared.h, g_main.c, cg_main.c, l_cmd.c
- Com_Error_f()
: common.c
- com_errorEntered
: qcommon.h, common.c
- com_errorMessage
: common.c
- Com_EventLoop()
: qcommon.h, common.c
- Com_Filter()
: q_shared.h, q_shared.cpp, q_shared.hpp, q_shared.h, q_shared.cpp, qcommon.h, common.c
- Com_FilterPath()
: qcommon.h, common.c
- com_fixedtime
: common.c
- Com_Frame()
: qcommon.h, common.c
- com_frameMsec
: qcommon.h, common.c
- com_frameNumber
: common.c
- com_frameTime
: qcommon.h, common.c
- Com_Freeze_f()
: common.c
- com_fullyInitialized
: files.c, common.c
- Com_GetCurrentParseLine()
: q_shared.h, q_parse.cpp, q_shared.hpp, q_shared.h, q_parse.cpp
- COM_GetCurrentParseLine()
: q_shared.h, q_shared.c
- Com_GetEvent()
: common.c
- Com_GetRealEvent()
: common.c
- Com_GrowListElement()
: q_shared.h, q_shared.cpp, q_shared.hpp, q_shared.h, q_shared.cpp
- Com_HashKey()
: qcommon.h, common.c
- Com_HashString()
: q_shared.h, q_shared.cpp, q_shared.hpp, q_shared.h, q_shared.cpp
- Com_IndexForGrowListElement()
: q_shared.h, q_shared.cpp, q_shared.hpp, q_shared.h, q_shared.cpp
- Com_Init()
: qcommon.h, common.c
- Com_InitGrowList()
: q_shared.h, q_shared.cpp, q_shared.hpp, q_shared.h, q_shared.cpp
- Com_InitHunkMemory()
: common.c
- Com_InitJournaling()
: common.c
- Com_InitPushEvent()
: common.c
- Com_InitSmallZoneMemory()
: common.c
- Com_InitZoneMemory()
: common.c
- com_introPlayed
: common.c
- com_journal
: qcommon.h, common.c
- com_journalDataFile
: qcommon.h, common.c
- com_journalFile
: qcommon.h, common.c
- com_lines
: q_shared.c
- com_logfile
: common.c
- Com_MatchToken()
: q_shared.h, q_parse.cpp, q_shared.hpp, q_shared.h, q_parse.cpp
- COM_MatchToken()
: q_shared.h, q_shared.c
- com_maxfps
: common.c
- Com_Memcpy()
: linux_common.c, md4.c, common.c, q_shared.h, be_aas_bspc.c
- Com_Meminfo_f()
: common.c
- Com_Memset()
: linux_common.c, md4.c, common.c, q_shared.h, be_aas_bspc.c
- Com_Milliseconds()
: qcommon.h, common.c
- Com_ModifyMsec()
: common.c
- com_numConsoleLines
: common.c
- Com_Parse()
: q_shared.h, q_parse.cpp, q_shared.hpp, q_shared.h, q_parse.cpp
- COM_Parse()
: QE3.H, QE3.CPP, cmdlib.h, cmdlib.c, cmdlib.h, cmdlib.c, q_shared.h, q_shared.c, l_cmd.h, l_cmd.c
- Com_Parse1DMatrix()
: q_shared.h, q_parse.cpp, q_shared.hpp, q_shared.h, q_parse.cpp
- Com_Parse2DMatrix()
: q_shared.h, q_parse.cpp, q_shared.hpp, q_shared.h, q_parse.cpp
- Com_Parse3DMatrix()
: q_shared.h, q_parse.cpp, q_shared.hpp, q_shared.h, q_parse.cpp
- Com_ParseCommandLine()
: common.c
- COM_ParseError()
: q_shared.h, q_shared.c
- Com_ParseExt()
: q_parse.cpp
- COM_ParseExt()
: q_shared.h, q_shared.c
- Com_ParseFloat()
: q_shared.h, q_parse.cpp, q_shared.hpp, q_shared.h, q_parse.cpp
- Com_ParseInfos()
: q_shared.h, q_shared.cpp, q_shared.hpp, q_shared.h, q_shared.cpp
- Com_ParseInt()
: q_shared.h, q_parse.cpp, q_shared.hpp, q_shared.h, q_parse.cpp
- com_parsename
: q_shared.c
- Com_ParseOnLine()
: q_shared.h, q_parse.cpp, q_shared.hpp, q_shared.h, q_parse.cpp
- Com_ParseRestOfLine()
: q_shared.h, q_parse.cpp, q_shared.hpp, q_shared.h, q_parse.cpp
- COM_ParseWarning()
: q_shared.h, q_shared.c
- Com_Printf()
: WIN_QE3.CPP, q_shared.h, ui_atoms.c, q_shared.hpp, q_shared.h, qcommon.h, common.c, ui_atoms.c, q_shared.h, g_main.c, cg_main.c, l_cmd.c
- com_pushedEvents
: common.c
- com_pushedEventsHead
: common.c
- com_pushedEventsTail
: common.c
- Com_PushEvent()
: common.c
- Com_Quit_f()
: qcommon.h, common.c
- Com_ReadCDKey()
: files.c, common.c
- Com_RealTime()
: qcommon.h, common.c
- Com_RunAndTimeServerPacket()
: common.c
- Com_SafeMode()
: qcommon.h, common.c
- Com_ScriptError()
: q_shared.h, q_parse.cpp, q_shared.hpp, q_shared.h, q_parse.cpp
- Com_ScriptWarning()
: q_shared.h, q_parse.cpp, q_shared.hpp, q_shared.h, q_parse.cpp
- com_showtrace
: common.c
- Com_Shutdown()
: qcommon.h, common.c
- Com_SkipBracedSection()
: q_shared.h, q_parse.cpp, q_shared.hpp, q_shared.h, q_parse.cpp
- Com_SkipPath()
: q_shared.h, q_shared.cpp, q_shared.hpp, q_shared.h, q_shared.cpp
- COM_SkipPath()
: q_shared.h, q_shared.c
- Com_SkipRestOfLine()
: q_shared.h, q_parse.cpp, q_shared.hpp, q_shared.h, q_parse.cpp
- com_speeds
: qcommon.h, common.c
- Com_sprintf()
: q_shared.h, q_shared.cpp, q_shared.hpp, q_shared.h, q_shared.cpp, q_shared.h, q_shared.c
- Com_StartupVariable()
: qcommon.h, common.c
- Com_StringContains()
: q_shared.h, q_shared.cpp, q_shared.hpp, q_shared.h, q_shared.cpp, common.c
- Com_StripExtension()
: q_shared.h, q_shared.cpp, q_shared.hpp, q_shared.h, q_shared.cpp
- COM_StripExtension()
: q_shared.h, q_shared.c
- com_sv_running
: qcommon.h, common.c
- com_timedemo
: common.c
- com_timescale
: qcommon.h, common.c
- com_token
: QE3.H, QE3.CPP, cmdlib.h, cmdlib.c, cmdlib.h, cmdlib.c, q_shared.c, l_cmd.h, l_cmd.c
- Com_TouchMemory()
: qcommon.h, common.c
- Com_UngetToken()
: q_shared.h, q_parse.cpp, q_shared.hpp, q_shared.h, q_parse.cpp
- com_version
: qcommon.h, common.c
- com_viewlog
: qcommon.h, common.c
- Com_WriteCDKey()
: common.c
- Com_WriteConfig_f()
: common.c
- Com_WriteConfigToFile()
: common.c
- Com_WriteConfiguration()
: common.c
- COMMA
: cpp.h
- COMMAND_HISTORY
: keys.h
- commandList
: ui_shared.c
- commands
: cg_consolecmds.c
- CommaParse()
: tr_image.c
- comment
: main.c
- commute
: simp.c
- COMP_AASINFO
: bspc.c
- COMP_AASOPTIMIZE
: bspc.c
- COMP_BSP2AAS
: bspc.c
- COMP_BSP2MAP
: bspc.c
- COMP_CLUSTER
: bspc.c
- COMP_REACH
: bspc.c
- COMPANY_NAME
: quake3_private.h
- compare()
: profio.c, bprint.c
- comparetokens()
: tokens.c, cpp.h
- CompareVert()
: terrain.c
- compatible()
: enode.c
- compile()
: lcc.c
- compiledOfs
: vm_x86.c, vm_ppc_new.c, vm_ppc.c
- completionField
: common.c
- completionString
: common.c
- components
: jerror.h, QGL_WIN.C, QGL.H
- compose()
: types.c, c.h, lcc.c
- compound()
: decl.c, c.h
- compress_data()
: jccoefct.c
- compress_first_pass()
: jccoefct.c
- compress_output()
: jctrans.c, jccoefct.c
- compress_t
: LBMLIB.CPP, imagelib.c
- CompressVis()
: BSPFILE.H
- ComputeAbsolute()
: SELECT.H, SELECT.CPP
- ComputeAxisBase()
: QE3.H, brush_primit.cpp, qbsp.h, brush_primit.c
- ComputeBest2DVector()
: QE3.H, brush_primit.cpp
- ComputeColors()
: tr_shade.c
- computekids()
: lburg.c
- computents()
: lburg.c
- ComputeScale()
: SELECT.CPP
- ComputeStageIteratorFunc()
: tr_shader.c
- ComputeTexCoords()
: tr_shade.c
- CON
: yacc.c
- con
: cl_console.c
- Con_Bottom()
: client.h, cl_console.c
- Con_CheckResize()
: client.h, cl_console.c
- Con_Clear_f()
: client.h, cl_console.c
- Con_ClearNotify()
: client.h, cl_console.c
- Con_Close()
: client.h, cl_console.c
- CON_CONNECTED
: g_local.h
- CON_CONNECTING
: g_local.h
- con_conspeed
: cl_console.c
- CON_DISCONNECTED
: g_local.h
- Con_DrawCharacter()
: client.h
- Con_DrawConsole()
: client.h, cl_console.c
- Con_DrawInput()
: cl_console.c
- Con_DrawNotify()
: client.h, cl_console.c
- Con_DrawSolidConsole()
: cl_console.c
- Con_Dump_f()
: cl_console.c
- Con_Init()
: client.h, cl_console.c
- Con_Linefeed()
: cl_console.c
- Con_MessageMode2_f()
: cl_console.c
- Con_MessageMode3_f()
: cl_console.c
- Con_MessageMode4_f()
: cl_console.c
- Con_MessageMode_f()
: cl_console.c
- con_notifytime
: cl_console.c
- Con_PageDown()
: client.h, cl_console.c
- Con_PageUp()
: client.h, cl_console.c
- Con_RunConsole()
: client.h, cl_console.c
- CON_TEXTSIZE
: cl_console.c
- Con_ToggleConsole_f()
: client.h, cl_console.c
- Con_Top()
: client.h, cl_console.c
- Conbuf_AppendText()
: win_syscon.c, win_local.h
- concat()
: win32.c, solaris.c, osf.c, linux.c, lcc.c, irix.c, gcc-solaris.c
- ConcatArgs()
: g_svcmds.c, g_cmds.c
- ConcatenateObjects()
: aselib.c
- ConcatRemaining()
: common.c
- cond()
: expr.c, c.h
- COND
: c.h
- conditional()
: stmt.c
- condtree()
: enode.c, c.h
- ConfirmMenu_Cache()
: ui_local.h, ui_confirm.c
- ConfirmMenu_Draw()
: ui_confirm.c
- ConfirmMenu_Event()
: ui_confirm.c
- ConfirmMenu_Key()
: ui_confirm.c
- ConfirmMessage()
: BrushScript.cpp
- ConfirmModified()
: WIN_QE3.CPP, Win_main.cpp, StdAfx.h
- ConnectEntities()
: QE3.H, QE3.CPP
- connstate_t
: q_shared.h
- CONSOLE_BUFFER_SIZE
: win_syscon.c
- console_color
: cl_console.c
- Console_Key()
: cl_keys.c
- ConsoleCommand()
: g_svcmds.c, g_local.h
- consolemessageheap
: be_ai_chat.c
- CONST
: c.h
- CONST_SCALE
: jdct.h
- constant()
: sym.c, c.h
- Constant1()
: vm_x86.c, vm_ppc_new.c, vm_ppc.c
- Constant4()
: vm_x86.c, vm_ppc_new.c, vm_ppc.c
- constants
: sym.c, c.h
- CONSTANTS
: c.h
- constexpr()
: simp.c, c.h
- consttree()
: enode.c, c.h
- consume_markers()
: jdinput.cpp, jdinput.c
- contentnames
: brushbsp.c
- CONTENTS_AREAPORTAL
: surfaceflags.h, qfiles.h, q2files.h
- CONTENTS_AUX
: QFILES.H, qfiles.h, q2files.h
- CONTENTS_BODY
: surfaceflags.h
- CONTENTS_BOTCLIP
: surfaceflags.h
- CONTENTS_CLUSTERPORTAL
: surfaceflags.h
- CONTENTS_CORPSE
: surfaceflags.h
- CONTENTS_CURRENT_0
: QFILES.H, BSPFILE.H, qfiles.h, q2files.h
- CONTENTS_CURRENT_180
: QFILES.H, BSPFILE.H, qfiles.h, q2files.h
- CONTENTS_CURRENT_270
: QFILES.H, BSPFILE.H, qfiles.h, q2files.h
- CONTENTS_CURRENT_90
: QFILES.H, BSPFILE.H, qfiles.h, q2files.h
- CONTENTS_CURRENT_DOWN
: QFILES.H, BSPFILE.H, qfiles.h, q2files.h
- CONTENTS_CURRENT_UP
: QFILES.H, BSPFILE.H, qfiles.h, q2files.h
- CONTENTS_DEADMONSTER
: QFILES.H, qfiles.h, q2files.h
- CONTENTS_DETAIL
: QFILES.H, surfaceflags.h, qfiles.h, q2files.h
- CONTENTS_DONOTENTER
: surfaceflags.h
- CONTENTS_DUMMYFENCE
: sinfiles.h
- CONTENTS_FENCE
: sinfiles.h
- CONTENTS_FOG
: surfaceflags.h
- CONTENTS_JUMPPAD
: surfaceflags.h
- CONTENTS_KEEP
: QFILES.H
- CONTENTS_LADDER
: QFILES.H, qfiles.h, q2files.h
- CONTENTS_LAVA
: QFILES.H, BSPFILE.H, surfaceflags.h, qfiles.h, q2files.h
- CONTENTS_MIST
: QFILES.H, qfiles.h, q2files.h
- CONTENTS_MONSTER
: QFILES.H, BSPFILE.H, qfiles.h, q2files.h
- CONTENTS_MONSTERCLIP
: QFILES.H, BSPFILE.H, surfaceflags.h, qfiles.h, q2files.h
- CONTENTS_MOVER
: surfaceflags.h
- CONTENTS_NEGATIVE_CURVE
: QFILES.H
- CONTENTS_NOBOTCLIP
: surfaceflags.h
- CONTENTS_NODE
: tr_local.h
- CONTENTS_NODROP
: surfaceflags.h
- CONTENTS_NOTTEAM1
: surfaceflags.h
- CONTENTS_NOTTEAM2
: surfaceflags.h
- CONTENTS_ORIGIN
: QFILES.H, BSPFILE.H, surfaceflags.h, qfiles.h, q2files.h
- CONTENTS_PLAYERCLIP
: QFILES.H, BSPFILE.H, surfaceflags.h, qfiles.h, q2files.h
- CONTENTS_Q2TRANSLUCENT
: qfiles.h, q2files.h
- CONTENTS_SLIME
: QFILES.H, BSPFILE.H, surfaceflags.h, qfiles.h, q2files.h
- CONTENTS_SOLID
: QFILES.H, BSPFILE.H, surfaceflags.h, qfiles.h, q2files.h
- CONTENTS_STRUCTURAL
: surfaceflags.h
- CONTENTS_TELEPORTER
: surfaceflags.h
- CONTENTS_THINWATER
: BSPFILE.H
- CONTENTS_TRANSLUCENT
: QFILES.H, surfaceflags.h
- CONTENTS_TRIGGER
: surfaceflags.h
- CONTENTS_WATER
: QFILES.H, BSPFILE.H, surfaceflags.h, qfiles.h, q2files.h
- CONTENTS_WINDOW
: QFILES.H, BSPFILE.H, qfiles.h, q2files.h
- CONTEXT_ALL
: syn.h
- CONTEXT_CTFBLUETEAM
: syn.h
- CONTEXT_CTFREDTEAM
: syn.h
- CONTEXT_HARVESTERBLUETEAM
: syn.h
- CONTEXT_HARVESTERREDTEAM
: syn.h
- CONTEXT_NAMES
: syn.h
- CONTEXT_NEARBYITEM
: syn.h
- CONTEXT_NORMAL
: syn.h
- CONTEXT_OBELISKBLUETEAM
: syn.h
- CONTEXT_OBELISKREDTEAM
: syn.h
- CONTEXT_REPLY
: syn.h
- CONTEXT_ROWS_SUPPORTED
: jcprepct.c
- CONTINUOUS_EPSILON
: Winding.cpp, vis.c, l_poly.c
- control()
: cpp.h, cpp.c
- Controls_ActionEvent()
: ui_controls2.c
- controls_binding_color
: ui_controls2.c
- Controls_Cache()
: ui_local.h, ui_controls2.c
- Controls_DrawKeyBinding()
: ui_controls2.c
- Controls_DrawPlayer()
: ui_controls2.c
- Controls_GetConfig()
: ui_shared.h, ui_shared.c, ui_controls2.c
- Controls_GetCvarDefault()
: ui_controls2.c
- Controls_GetCvarValue()
: ui_controls2.c
- Controls_GetKeyAssignment()
: ui_shared.c, ui_controls2.c
- Controls_InitCvars()
: ui_controls2.c
- Controls_InitModel()
: ui_controls2.c
- Controls_InitWeapons()
: ui_controls2.c
- Controls_MenuEvent()
: ui_controls2.c
- Controls_MenuInit()
: ui_controls2.c
- Controls_MenuKey()
: ui_controls2.c
- Controls_ResetDefaults_Action()
: ui_controls2.c
- Controls_ResetDefaults_Draw()
: ui_controls2.c
- Controls_SetConfig()
: ui_shared.h, ui_shared.c, ui_controls2.c
- Controls_SetDefaults()
: ui_shared.h, ui_shared.c, ui_controls2.c
- Controls_StatusBar()
: ui_controls2.c
- Controls_Update()
: ui_controls2.c
- Controls_UpdateModel()
: ui_controls2.c
- ConvertDOSToUnixName()
: cmdlib.h, cmdlib.cpp
- ConvertFilePath()
: pakstuff.cpp
- ConvertPath()
: l_utils.h, l_utils.c
- ConvertTexMatWithQTexture()
: QE3.H, brush_primit.cpp
- CONVEX_EPSILON
: aas_areamerging.c
- ConvexHullForSection()
: PMESH.CPP
- ConWndProc()
: win_syscon.c
- Coordinate
: c.h
- coplanar
: qbsp.h
- COPY
: unzip.cpp, unzip.c
- COPY_ID
: win_syscon.c
- CopyAndSelect()
: BrushScript.cpp
- CopyBrush()
: BrushScript.cpp, qbsp.h, brush.c, qbsp.h, brushbsp.c
- CopyLump()
: bspfile.c
- CopyMesh()
: mesh.h, mesh.c
- CopySelected()
: BrushScript.cpp
- copystring()
: QE3.H, QE3.CPP, cmdlib.h, cmdlib.c, cmdlib.h, cmdlib.c, l_cmd.h, l_cmd.c
- CopyString()
: qcommon.h, common.c
- CopyToBodyQue()
: g_local.h, g_client.c
- copytokenrow()
: tokens.c, cpp.h
- CopyToMap()
: BrushScript.cpp
- CopyWinding()
: vis.h, polylib.h, polylib.c, cm_polylib.h, cm_polylib.c, l_poly.h, l_poly.c
- cos()
: math.h, bg_lib.h
- cosh()
: math.h
- count
: QGL_WIN.CPP, QGL_WIN.C, QGL.H, win_qgl.c, linux_qgl.c
- CountActivePortals()
: vis.c
- CountBits()
: visflow.c, vis.h
- CountBrushList()
: qbsp.h, brush.c, qbsp.h, brushbsp.c
- CountChar()
: GroupDlg.cpp
- CountFaceList()
: facebsp.c
- CountLightmaps()
: soundv.c, lightv.c, light.c
- countMsec
: win_main.c
- CountTriangles()
: l_bsp_q3.c
- cp
: input.c, c.h
- cp_dist
: qasm.h
- cp_leftedge
: qasm.h
- cp_next
: qasm.h
- cp_normal
: qasm.h
- cp_reserved
: qasm.h
- cp_rightedge
: qasm.h
- cp_size
: qasm.h
- cparticle_t
: cg_particles.c, cg_marks.c
- cpdext
: unzip.cpp, unzip.c
- cpdist
: unzip.cpp, unzip.c
- cplane_t
: q_shared.h
- cplens
: unzip.cpp, unzip.c
- cplext
: unzip.cpp, unzip.c
- Cplusplus
: unix.c, nlist.c, cpp.h
- cpp
: win32.c, solaris.c, osf.c, linux.c, lcc.c, irix.c, gcc-solaris.c
- CPUID()
: win_shared.c
- CPUID_AMD_3DNOW
: qcommon.h
- CPUID_AXP
: qcommon.h
- CPUID_GENERIC
: qcommon.h
- CPUID_INTEL_KATMAI
: qcommon.h
- CPUID_INTEL_MMX
: qcommon.h
- CPUID_INTEL_PENTIUM
: qcommon.h
- CPUID_INTEL_UNSUPPORTED
: qcommon.h
- cput()
: lex.c
- crandom
: terrain.cpp, q_shared.h, l_utils.h
- crc
: cq.c
- crc32()
: unzip.cpp
- CRC_ContinueProcessString()
: l_crc.h, l_crc.c
- CRC_Init()
: cmdlib.h, cmdlib.c, cmdlib.h, cmdlib.c, l_cmd.h, l_cmd.c, l_crc.h, l_crc.c
- CRC_INIT_VALUE
: cmdlib.c, l_cmd.c, l_crc.c
- CRC_ProcessByte()
: cmdlib.h, cmdlib.c, cmdlib.h, cmdlib.c, l_cmd.h, l_cmd.c, l_crc.h, l_crc.c
- CRC_ProcessString()
: l_crc.h, l_crc.c
- crc_t
: l_crc.h
- crc_table
: unzip.cpp
- CRC_Value()
: cmdlib.h, cmdlib.c, cmdlib.h, cmdlib.c, l_cmd.h, l_cmd.c, l_crc.h, l_crc.c
- CRC_XOR_VALUE
: cmdlib.c, l_cmd.c, l_crc.c
- crctable
: cmdlib.c, l_cmd.c, l_crc.c
- creat()
: cpp.h
- create_aas
: qbsp.h, bspc.c
- create_context_buffer()
: jcprepct.c
- CreateAASFilesForAllBSPFiles()
: bspc.c
- CreateBrushWindings()
: qbsp.h, brush.c, brushbsp.c
- CreateEntity()
: Win_ent.cpp
- CreateEntityBrush()
: XYWnd.cpp
- CreateEntityFromName()
: XYWnd.cpp
- CreateEntityLights()
: light.c
- CreateEntityWindow()
: Win_ent.cpp, QE3.H
- CreateExternalShaders()
: tr_shader.c
- CreateFilters()
: light.c
- CreateFlareSurface()
: surface.c
- CreateGameWindow()
: macosx_glimp.m
- CreateInternalShaders()
: tr_shader.c
- CreateMruMenu()
: MRU.H, MRU.CPP
- CreateMruMenuDefault()
: MRU.H, MRU.CPP
- CreateMyStatusWindow()
: Win_main.cpp
- CreateNewFloatPlane()
: map.c
- CreateNullCursor()
: linux_glimp.c
- CreatePassages()
: visflow.c, vis.h
- CreatePath()
: cmdlib.h, cmdlib.c, cmdlib.h, cmdlib.c, l_cmd.h, l_cmd.c
- CreateRightClickEntity()
: XYWnd.cpp
- CreateRotationMatrix()
: cm_trace.c, l_math.h
- CreateSmartBrush()
: XYWnd.cpp
- CreateSmartEntity()
: XYWnd.cpp
- CreateSurfaceLights()
: light.c
- CreateTerrainSurface()
: terrain.c
- CreateToolBar()
: Win_main.cpp
- CreateVisPortals_r()
: prtfile.c
- Crosshair_Draw()
: ui_preferences.c
- CrossProduct()
: MATHLIB.H, MATHLIB.CPP, mathlib.h, mathlib.c, q_shared.h, l_math.h, l_math.c
- CROUCH_VIEWHEIGHT
: bg_public.h
- CS_ACTIVE
: server.h
- CS_BOTINFO
: bg_public.h
- CS_CONNECTED
: server.h
- CS_FLAGSTATUS
: bg_public.h
- CS_FREE
: server.h
- CS_GAME_VERSION
: bg_public.h
- CS_INTERMISSION
: bg_public.h
- CS_ITEMS
: bg_public.h
- CS_LEVEL_START_TIME
: bg_public.h
- CS_LOCATIONS
: bg_public.h
- CS_MAX
: bg_public.h
- CS_MESSAGE
: bg_public.h
- CS_MODELS
: bg_public.h, be_aas_def.h
- CS_MOTD
: bg_public.h
- CS_MUSIC
: bg_public.h
- CS_PARTICLES
: bg_public.h
- CS_PLAYERS
: bg_public.h
- CS_PRIMED
: server.h
- CS_SCORES
: be_aas_def.h
- CS_SCORES1
: bg_public.h
- CS_SCORES2
: bg_public.h
- CS_SERVERINFO
: q_shared.h
- CS_SHADERSTATE
: bg_public.h
- CS_SOUNDS
: bg_public.h, be_aas_def.h
- CS_SYSTEMINFO
: q_shared.h
- CS_TEAMVOTE_NO
: bg_public.h
- CS_TEAMVOTE_STRING
: bg_public.h
- CS_TEAMVOTE_TIME
: bg_public.h
- CS_TEAMVOTE_YES
: bg_public.h
- CS_VOTE_NO
: bg_public.h
- CS_VOTE_STRING
: bg_public.h
- CS_VOTE_TIME
: bg_public.h
- CS_VOTE_YES
: bg_public.h
- CS_WARMUP
: bg_public.h
- CS_ZOMBIE
: server.h
- CSG_MakeHollow()
: QE3.H, CSG.CPP
- CSG_Merge()
: QE3.H, CSG.CPP
- CSG_SplitBrushByFace()
: StdAfx.h
- CSG_Subtract()
: QE3.H, CSG.CPP
- CSTATE_RAW_OK
: jpegint.h
- CSTATE_SCANNING
: jpegint.h
- CSTATE_START
: jpegint.h
- CSTATE_WRCOEFS
: jpegint.h
- CT_BACK_SIDED
: tr_local.h
- CT_FLOAT
: be_ai_char.c
- CT_FRONT_SIDED
: tr_local.h
- CT_INTEGER
: be_ai_char.c
- CT_STRING
: be_ai_char.c
- CT_TWO_SIDED
: tr_local.h
- CTF
: ai_main.h
- CTF_ATTACKER_PROTECT_RADIUS
: g_team.h
- ctf_blueflag
: ai_dmq3.h, ai_dmq3.c
- CTF_CAPTURE_BONUS
: g_team.h
- CTF_CARRIER_DANGER_PROTECT_BONUS
: g_team.h
- CTF_CARRIER_DANGER_PROTECT_TIMEOUT
: g_team.h
- CTF_CARRIER_PROTECT_BONUS
: g_team.h
- CTF_FLAG_BLUE
: ai_dmq3.h
- CTF_FLAG_BONUS
: g_team.h
- CTF_FLAG_DEFENSE_BONUS
: g_team.h
- CTF_FLAG_NONE
: ai_dmq3.h
- CTF_FLAG_RED
: ai_dmq3.h
- CTF_FLAG_RETURN_TIME
: g_team.h
- CTF_FRAG_CARRIER_ASSIST_BONUS
: g_team.h
- CTF_FRAG_CARRIER_ASSIST_TIMEOUT
: g_team.h
- CTF_FRAG_CARRIER_BONUS
: g_team.h
- CTF_GETFLAG_TIME
: ai_main.h
- CTF_GRAPPLE_PULL_SPEED
: g_team.h
- CTF_GRAPPLE_SPEED
: g_team.h
- CTF_RECOVERY_BONUS
: g_team.h
- ctf_redflag
: ai_dmq3.h, ai_dmq3.c
- CTF_RETURN_FLAG_ASSIST_BONUS
: g_team.h
- CTF_RETURN_FLAG_ASSIST_TIMEOUT
: g_team.h
- CTF_RETURNFLAG_TIME
: ai_main.h
- CTF_ROAM_TIME
: ai_main.h
- CTF_RUSHBASE_TIME
: ai_main.h
- CTF_SKIN_BLUETEAM
: ai_dmq3.h
- CTF_SKIN_REDTEAM
: ai_dmq3.h
- CTF_TARGET_PROTECT_RADIUS
: g_team.h
- CTF_TEAM_BONUS
: g_team.h
- ctfFlagStatusRemap
: g_team.c
- ctfMessages
: ui_teamorders.c
- ctfOrders
: ui_teamorders.c
- CTFS_AGRESSIVE
: ai_main.h
- ctftaskpreferences
: ai_team.c
- ctime()
: time.h
- ctx
: linux_glimp.c
- CTX_POSTPONED_ROW
: jdmainct.cpp, jdmainct.c
- CTX_PREPARE_FOR_IMCU
: jdmainct.cpp, jdmainct.c
- CTX_PROCESS_IMCU
: jdmainct.cpp, jdmainct.c
- CUBICCLIP_KEY
: PrefsDlg.cpp
- CUBICSCALE_KEY
: PrefsDlg.cpp
- CULL_CLIP
: tr_local.h
- CULL_IN
: tr_local.h
- CULL_OUT
: tr_local.h
- CullList()
: csg.c
- cullType_t
: tr_local.h
- current
: cl_scrn.c
- current_row
: TexWnd.cpp
- current_texture
: TexWnd.cpp, StdAfx.h
- current_x
: TexWnd.cpp
- current_y
: TexWnd.cpp
- currentArgOffset
: q3asm.c
- currentArgs
: q3asm.c
- currentfile
: stab.c, main.c
- currentFileIndex
: q3asm.c
- currentFileLine
: q3asm.c
- currentFileName
: q3asm.c
- currentGame
: ui_splevel.c
- currentHandle
: cl_cin.c
- currentline
: main.c
- currentLocals
: q3asm.c
- currentmap
: MAP.H, MAP.CPP
- currentModifierFlags
: macosx_input.m
- currentnumthreads
: l_threads.c
- currentSegment
: q3asm.c
- currentSet
: ui_splevel.c
- currentVM
: vm_local.h, vm.c
- curseg
: init.c
- CURSOR_ARROW
: ui_shared.h
- CURSOR_NONE
: ui_shared.h
- CURSOR_SIZER
: ui_shared.h
- cursorx
: Z.CPP
- cursory
: Z.CPP
- cursource
: cpp.h, cpp.c
- curtime
: cpp.h, cpp.c, unix_shared.c
- Curve_AddFakePlanes()
: QE3.H, cbrushstub.cpp
- Curve_BuildPoints()
: QE3.H, cbrushstub.cpp
- Curve_CameraDraw()
: QE3.H, cbrushstub.cpp
- CURVE_FACET_ERROR
: light_trace.c
- Curve_Invert()
: QE3.H, cbrushstub.cpp
- Curve_MakeCurvedBrush()
: QE3.H, cbrushstub.cpp
- Curve_StripFakePlanes()
: QE3.H, cbrushstub.cpp
- Curve_WriteFile()
: QE3.H, cbrushstub.cpp
- Curve_XYDraw()
: QE3.H, cbrushstub.cpp
- CUTOFF
: tr_main.c
- CVAR_ARCHIVE
: q_shared.h
- CVAR_CHEAT
: q_shared.h
- cvar_cheats
: cvar.c
- Cvar_Command()
: qcommon.h, cvar.c
- Cvar_CommandCompletion()
: qcommon.h, cvar.c
- CVAR_DISABLE
: ui_shared.h
- CVAR_ENABLE
: ui_shared.h
- Cvar_FindVar()
: cvar.c
- Cvar_Get()
: qcommon.h, cvar.c
- CVAR_HIDE
: ui_shared.h
- cvar_indexes
: cvar.c
- Cvar_InfoString()
: qcommon.h, cvar.c
- Cvar_InfoString_Big()
: qcommon.h, cvar.c
- Cvar_InfoStringBuffer()
: qcommon.h, cvar.c
- CVAR_INIT
: q_shared.h
- Cvar_Init()
: qcommon.h, cvar.c
- CVAR_LATCH
: q_shared.h
- Cvar_List_f()
: cvar.c
- cvar_modifiedFlags
: qcommon.h, cvar.c
- CVAR_NORESTART
: q_shared.h
- cvar_numIndexes
: cvar.c
- Cvar_Register()
: qcommon.h, cvar.c
- Cvar_Reset()
: qcommon.h, cvar.c
- Cvar_Reset_f()
: cvar.c
- Cvar_Restart_f()
: qcommon.h, cvar.c
- CVAR_ROM
: q_shared.h
- CVAR_SERVERINFO
: q_shared.h
- Cvar_Set()
: qcommon.h, cvar.c
- Cvar_Set2()
: cvar.c
- Cvar_Set_f()
: cvar.c
- Cvar_SetA_f()
: cvar.c
- Cvar_SetCheatState()
: qcommon.h, cvar.c
- Cvar_SetLatched()
: qcommon.h, cvar.c
- Cvar_SetS_f()
: cvar.c
- Cvar_SetU_f()
: cvar.c
- Cvar_SetValue()
: qcommon.h, cvar.c
- CVAR_SHOW
: ui_shared.h
- CVAR_SYSTEMINFO
: q_shared.h
- cvar_t
: q_shared.h
- CVAR_TEMP
: q_shared.h
- Cvar_Toggle_f()
: cvar.c
- Cvar_Update()
: qcommon.h, cvar.c
- CVAR_USER_CREATED
: q_shared.h
- CVAR_USERINFO
: q_shared.h
- Cvar_ValidateString()
: cvar.c
- Cvar_VariableIntegerValue()
: qcommon.h, cvar.c
- Cvar_VariableString()
: qcommon.h, cvar.c
- Cvar_VariableStringBuffer()
: qcommon.h, cvar.c
- Cvar_VariableValue()
: qcommon.h, cvar.c
- cvar_vars
: cvar.c
- Cvar_WriteVariables()
: qcommon.h, cvar.c
- cvarHandle_t
: q_shared.h
- cvarTable
: ui_main.c, cg_main.c
- cvarTableSize
: ui_main.c, cg_main.c
- CVF
: c.h
- CVI
: c.h
- CVP
: c.h
- cvtconst()
: dag.c, c.h
- CVU
: c.h
- CWIN_SIZE
: QEDEFS.H
- CYCLE
: qasm.h
- D
: paranoia.c, front.c, cvt.c
- d
: jerror.h, c.h, jerror.h, cvt.c
- D_MAX_BLOCKS_IN_MCU
: jpeglib.h
- dagnode()
: dag.c
- dalign
: gen.c, config.h
- DAMAGE_DEFLECT_TIME
: cg_local.h
- DAMAGE_NO_ARMOR
: g_local.h
- DAMAGE_NO_KNOCKBACK
: g_local.h
- DAMAGE_NO_PROTECTION
: g_local.h
- DAMAGE_RADIUS
: g_local.h
- DAMAGE_RETURN_TIME
: cg_local.h
- DAMAGE_TIME
: cg_local.h
- DAMAGETYPE_IMPACT
: be_ai_weap.h
- DAMAGETYPE_RADIAL
: be_ai_weap.h
- DAMAGETYPE_VISIBLE
: be_ai_weap.h
- dareaportals
: l_bsp_q2.h, l_bsp_q2.c
- dareas
: l_bsp_q2.h, l_bsp_q2.c
- data
: QGL_WIN.C, QGL.H
- DATA
: c.h
- data_p
: snd_mem.c
- DATASEG
: q3asm.c
- daub4()
: snd_wavelet.c
- dbits
: cq.c
- DBL_DIG
: float.h
- DBL_EPSILON
: float.h
- DBL_MANT_DIG
: float.h
- DBL_MAX
: float.h
- DBL_MAX_10_EXP
: float.h
- DBL_MAX_EXP
: float.h
- DBL_MIN
: float.h
- DBL_MIN_10_EXP
: float.h
- DBL_MIN_EXP
: float.h
- dbrushes
: BSPFILE.H, bspfile.h, bspfile.c, l_bsp_q2.h, l_bsp_q2.c
- dbrushleafnums
: qbsp.h, map_q2.c
- dbrushsides
: BSPFILE.H, bspfile.h, bspfile.c, l_bsp_q2.h, l_bsp_q2.c
- dbxout()
: stab.c
- dbxtype()
: stab.c
- DC
: ui_shared.c
- dclglobal()
: decl.c
- dcllocal()
: decl.c
- dclparam()
: decl.c
- dclr()
: decl.c
- dclr1()
: decl.c
- DCTELEM
: jdct.h
- DCTSIZE
: jpeglib.h
- DCTSIZE2
: jpeglib.h
- DEAD_VIEWHEIGHT
: bg_public.h
- deallocate()
: c.h, alloc.c
- DeathmatchScoreboardMessage()
: g_local.h, g_cmds.c
- debug
: config.h
- DEBUG
: qbsp.h
- DEBUG_VM
: vm_ppc_new.c
- debugBlock
: cm_patch.c
- debugBlockPoints
: cm_patch.c
- debugFacet
: cm_patch.c
- debugLine()
: splines.cpp
- DebugLine()
: g_utils.c
- debuglines
: be_aas_debug.c
- debuglinevisible
: be_aas_debug.c
- debuglogfile
: common.c
- debugMode
: ui_shared.c
- debugname
: ECLASS.CPP
- DEBUGNAME
: cg_event.c
- debugPatchCollide
: cm_patch.c
- debugpolygons
: sv_bot.c, be_aas_debug.c
- DEBUGSTR
: vm_interpreted.c
- decl()
: decl.c
- Decode()
: md4.c
- decode_mcu()
: jdhuff.cpp, jdhuff.c
- decodeCodeBook()
: cl_cin.c
- decodeMuLaw()
: snd_wavelet.c
- decodeWavelet()
: snd_wavelet.c, snd_local.h
- DecomposeSiblingList()
: GroupDlg.cpp
- decompress_onepass()
: jdcoefct.cpp, jdcoefct.c
- DecompressVis()
: BSPFILE.H
- DECR
: c.h
- dedges
: BSPFILE.H, l_bsp_q2.h, l_bsp_q2.c
- dedicated_list
: ui_startserver.c
- DEF_COMHUNKMEGS
: common.c
- DEF_COMSOUNDMEGS
: snd_mem.c
- DEF_COMZONEMEGS
: common.c
- DEF_MEM_LEVEL
: unzip.cpp, unzip.c
- DEF_WBITS
: unzip.cpp, unzip.c
- defaddress
: symbolic.c, null.c, bytecode.c
- DEFAULT_BACKSPLASH_DISTANCE
: shaders.c
- DEFAULT_BACKSPLASH_FRACTION
: shaders.c
- DEFAULT_BLUETEAM_NAME
: cg_local.h
- DEFAULT_CHARACTER
: be_ai_char.c
- DEFAULT_CIN_HEIGHT
: cl_cin.c
- DEFAULT_CIN_WIDTH
: cl_cin.c
- DEFAULT_CONSOLE_WIDTH
: cl_console.c
- default_decompress_parms()
: jdapimin.cpp, jdapimin.c
- DEFAULT_GRAVITY
: bg_public.h
- DEFAULT_MAX_MEM
: jmemname.c, jmemdos.c, jmemansi.c
- DEFAULT_MODEL
: cg_local.h
- default_punctuations
: l_script.c
- DEFAULT_REDTEAM_NAME
: cg_local.h
- DEFAULT_SHOTGUN_COUNT
: bg_public.h
- DEFAULT_SHOTGUN_DAMAGE
: g_weapon.c
- DEFAULT_SHOTGUN_SPREAD
: bg_public.h
- DEFAULT_SIZE
: tr_image.c
- DEFAULT_TEAM_HEAD
: cg_local.h
- DEFAULT_TEAM_MODEL
: cg_local.h
- DEFAULT_VIEWHEIGHT
: bg_public.h
- DefaultCfg()
: aas_cfg.h, aas_cfg.c
- DefaultExtension()
: cmdlib.h, cmdlib.c, cmdlib.h, cmdlib.cpp, cmdlib.h, cmdlib.c, l_cmd.h, l_cmd.c
- defaultInfo
: shaders.c
- defaultLightSubdivide
: light.c
- defaultMenu
: ui_main.c
- DefaultPath()
: cmdlib.h, cmdlib.c, cmdlib.h, cmdlib.cpp, cmdlib.h, cmdlib.c, l_cmd.h, l_cmd.c
- defaulttracelight
: soundv.c, lightv.c
- defconst
: symbolic.c, null.c, bytecode.c
- Defect
: paranoia.c
- defer
: Win_ent.cpp
- deferLoad
: tr_shader.c
- defglobal()
: decl.c, c.h
- DEFINE_FIXED
: l_precomp.h
- DEFINE_GUID
: win_snd.c, win_input.c, win_snd.c, win_input.c
- define_t
: l_precomp.h
- DEFINED
: cpp.h
- DEFINEHASHING
: l_precomp.c
- DEFINEHASHSIZE
: l_precomp.c
- definelab()
: stmt.c, c.h
- definept()
: stmt.c, c.h
- DefineSymbol()
: q3asm.c
- deflateInit
: unzip.cpp, unzip.c
- deflateInit2
: unzip.cpp, unzip.c
- DEFORM_AUTOSPRITE
: tr_local.h
- DEFORM_AUTOSPRITE2
: tr_local.h
- DEFORM_BULGE
: tr_local.h
- DEFORM_MOVE
: tr_local.h
- DEFORM_NONE
: tr_local.h
- DEFORM_NORMALS
: tr_local.h
- DEFORM_PROJECTION_SHADOW
: tr_local.h
- deform_t
: tr_local.h
- DEFORM_TEXT0
: tr_local.h
- DEFORM_TEXT1
: tr_local.h
- DEFORM_TEXT2
: tr_local.h
- DEFORM_TEXT3
: tr_local.h
- DEFORM_TEXT4
: tr_local.h
- DEFORM_TEXT5
: tr_local.h
- DEFORM_TEXT6
: tr_local.h
- DEFORM_TEXT7
: tr_local.h
- DEFORM_WAVE
: tr_local.h
- DeformText()
: tr_shade_calc.c
- defpointer()
: init.c, c.h
- defstring
: symbolic.c, null.c, bytecode.c
- defsymbol
: symbolic.c, null.c, bytecode.c
- DEG2RAD
: MATHLIB.H, mathlib.h, q_shared.h, l_math.h
- Delay()
: TexWnd.cpp
- DeleteKey()
: ENTITY.H, ENTITY.CPP
- DeleteMruMenu()
: MRU.H, MRU.CPP
- DelMenuItem()
: MRU.H, MRU.CPP
- DelProp()
: Win_ent.cpp
- DELTEXFUNCPTR
: GLINGR.H
- DemandLoadShaderTexture()
: TexWnd.cpp
- DEMO_PAK_CHECKSUM
: files.c
- demo_protocols
: qcommon.h, common.c
- DEMOGAME
: files.c
- demoName
: cl_main.c
- Demos_Cache()
: ui_local.h, ui_demo2.c
- Demos_MenuEvent()
: ui_demo2.c
- Demos_MenuInit()
: ui_demo2.c
- den
: stmt.c
- density
: stmt.c, c.h
- dentdata
: BSPFILE.H, bspfile.h, bspfile.c, l_bsp_q2.h, l_bsp_q2.c
- depth
: dag.c
- DEQUANTIZE
: jidctflt.c
- DEREF
: c.h, token.h
- deref()
: types.c, c.h
- DESCALE
: jdct.h
- df
: win_input.c
- DF_AASENTCLIENT
: be_aas_def.h
- DF_AASENTNUMBER
: be_aas_def.h
- DF_CLIENTAASENT
: be_aas_def.h
- DF_FIXED_FOV
: bg_public.h
- DF_NO_FALLING
: bg_public.h
- DF_NO_FOOTSTEPS
: bg_public.h
- DF_NUMBERAASENT
: be_aas_def.h
- dfaces
: BSPFILE.H, l_bsp_q2.h, l_bsp_q2.c
- dfactor
: QGL_WIN.CPP, QGL_WIN.C, QGL.H, igl.h, win_qgl.c, linux_qgl.c
- dflag
: gen.c, config.h
- dfogs
: bspfile.h, bspfile.c
- Dfunc()
: front.c
- difftime()
: time.h
- digit()
: eval.c, cpp.h
- DIGIT
: lex.c
- DINPUT_BUFFERSIZE
: win_input.c
- direct_scale
: light.h
- DIRECTINPUT_VERSION
: win_local.h
- directive_t
: l_precomp.c
- directives
: l_precomp.c
- DIRECTORY
: pakstuff.h
- DIRECTSOUND_VERSION
: win_local.h
- dirhead
: pakstuff.cpp
- DIRLIST
: pakstuff.h
- dirs
: bprint.c
- dirsize
: pakstuff.cpp
- DirToByte()
: q_shared.h, q_math.c
- dispatch
: threads.c, l_threads.c
- DispatchOnLButtonDown()
: QE3.H, Messaging.cpp
- DispatchOnLButtonUp()
: QE3.H, Messaging.cpp
- DispatchOnMouseMove()
: QE3.H, Messaging.cpp
- DispatchRadiantMsg()
: QE3.H, Messaging.cpp
- Display_CacheAll()
: ui_shared.h, ui_shared.c
- Display_CaptureItem()
: ui_shared.h, ui_shared.c
- Display_CloseCinematics()
: ui_shared.c
- Display_CursorType()
: ui_shared.h, ui_shared.c
- Display_ExpandMacros()
: ui_shared.h
- Display_GetContext()
: ui_shared.h, ui_shared.c
- Display_HandleKey()
: ui_shared.h, ui_shared.c
- Display_KeyBindPending()
: ui_shared.h, ui_shared.c
- Display_MouseMove()
: ui_shared.h, ui_shared.c
- Display_VisibleMenuCount()
: ui_shared.c
- DISPLAYLISTS_KEY
: PrefsDlg.cpp
- displayOptionsInfo
: ui_display.c
- DIST
: unzip.cpp, unzip.c
- DIST_EPSILON
: Winding.cpp, soundv.c, map.c, lightv.c, cm_patch.c, tetrahedron.c, map.c, aas_store.c
- DIST_START
: SELECT.CPP
- Distance()
: q_shared.h
- DISTANCEFACTOR_CROUCH
: be_aas_route.c
- DISTANCEFACTOR_SWIM
: be_aas_route.c
- DISTANCEFACTOR_WALK
: be_aas_route.c
- DistanceFromLineSquared()
: be_ai_move.c
- DistancePointToLine()
: be_aas_route.c
- DistanceSquared()
: q_shared.h
- distantPast
: macosx_input.m
- DISTEXT
: unzip.cpp, unzip.c
- DIV
: c.h, token.h
- div()
: stdlib.h
- divd()
: simp.c
- divi()
: simp.c
- dleafbrushes
: BSPFILE.H, bspfile.h, bspfile.c, l_bsp_q2.h, l_bsp_q2.c
- dleaffaces
: BSPFILE.H, l_bsp_q2.h, l_bsp_q2.c
- dleafs
: BSPFILE.H, bspfile.h, bspfile.c, l_bsp_q2.h, l_bsp_q2.c
- dleafsurfaces
: bspfile.h, bspfile.c
- DlgXBorder
: ENTITYW.H
- DlgYBorder
: ENTITYW.H
- DLIGHT_AT_RADIUS
: tr_light.c
- DLIGHT_MINIMUM_RADIUS
: tr_light.c
- DLIGHT_SIZE
: tr_image.c
- dlight_t
: tr_local.h
- dlightdata
: BSPFILE.H, l_bsp_q2.h, l_bsp_q2.c
- DLLBuildDone()
: Win_main.cpp, StdAfx.h
- DLLENTITIES_KEY
: PrefsDlg.cpp
- dllEntry()
: ui_syscalls.c, g_syscalls.c, cg_syscalls.c
- dllGetString()
: QGL_WIN.CPP, win_qgl.c, linux_qgl.c
- dma
: snd_local.h, snd_dma.c
- dmodels
: BSPFILE.H, bspfile.h, bspfile.c, l_bsp_q2.h, l_bsp_q2.c
- dnodes
: BSPFILE.H, bspfile.h, bspfile.c, l_bsp_q2.h, l_bsp_q2.c
- DO
: win_net.c
- DO1
: unzip.cpp, unzip.c
- DO16
: unzip.cpp, unzip.c
- DO2
: unzip.cpp, unzip.c
- DO4
: unzip.cpp, unzip.c
- DO8
: unzip.cpp, unzip.c
- do_barray_io()
: jmemmgr.cpp, jmemmgr.c
- do_define_label()
: 2html.c
- do_define_uid()
: 2html.c
- do_enum()
: 2html.c
- do_enum_list()
: 2html.c
- do_field()
: 2html.c
- do_field_list()
: 2html.c
- do_flags()
: 2html.c
- do_generic_string()
: 2html.c
- do_identifier()
: 2html.c
- do_int()
: 2html.c
- do_interface()
: 2html.c
- do_interface_list()
: 2html.c
- do_item()
: 2html.c
- do_item_list()
: 2html.c
- do_label()
: 2html.c
- do_list()
: 2html.c
- do_node()
: 2html.c
- do_node_list()
: 2html.c
- do_op()
: 2html.c
- do_program()
: 2html.c
- do_real()
: 2html.c
- do_sarray_io()
: jmemmgr.cpp, jmemmgr.c
- do_sclass()
: 2html.c
- do_scope()
: 2html.c
- do_seg()
: 2html.c
- do_string()
: 2html.c
- do_string_list()
: 2html.c
- do_suffix()
: 2html.c
- do_symbol()
: 2html.c
- do_type()
: 2html.c
- do_uid()
: 2html.c
- do_uid_list()
: 2html.c
- DoAbout()
: WIN_DLG.CPP, QE3.H
- doAddress()
: pass2.c
- doadefine()
: macro.c, cpp.h
- doAsmCall()
: vm_x86.c
- doBlockbeg()
: pass2.c
- doBlockend()
: pass2.c
- docall()
: gen.c
- DoColor()
: StdAfx.h
- doconcat()
: macro.c, cpp.h
- doconst()
: decl.c
- doDefaddress()
: pass2.c
- doDefconst()
: pass2.c
- doDefconstf()
: pass2.c
- dodefine()
: macro.c, cpp.h
- doDeflabel()
: pass2.c
- doDefstring()
: pass2.c
- DoesFileExist()
: TexWnd.cpp, QE3.CPP
- doExport()
: pass2.c
- doextern()
: decl.c
- DoFind()
: WIN_DLG.CPP, QE3.H
- doForest()
: pass2.c
- dofree()
: cpp.h, cpp.c
- doFunction()
: pass2.c
- DoGamma()
: WIN_DLG.CPP, QE3.H
- doGlobal()
: pass2.c
- doglobal()
: decl.c
- doif()
: cpp.h
- doImport()
: pass2.c
- doinclude()
: include.c, cpp.h
- DOLLAR
: l_script.h
- dollardirectives
: l_precomp.c
- doLocal()
: pass2.c
- domalloc()
: cpp.h, cpp.c
- DoMru()
: StdAfx.h
- Done
: paranoia.c
- DONE
: unzip.cpp, unzip.c
- DoNewColor()
: StdAfx.h
- doop()
: ops.c
- DOOR_CRUSHER
: aas_map.c
- DOOR_NOMONSTER
: aas_map.c
- DOOR_REVERSE
: aas_map.c
- DOOR_START_OPEN
: aas_map.c
- DOOR_TOGGLE
: aas_map.c
- DOOR_X_AXIS
: aas_map.c
- DOOR_Y_AXIS
: aas_map.c
- DoPatchInspector()
: StdAfx.h, PatchDialog.cpp
- dopending()
: asdl.c
- DoProjectSettings()
: WIN_DLG.CPP, StdAfx.h
- DoRailCore()
: tr_surface.c
- DoRailDiscs()
: tr_surface.c
- DoRotate()
: WIN_DLG.CPP, QE3.H
- doSegment()
: pass2.c
- DoSides()
: WIN_DLG.CPP, QE3.H
- doSpace()
: pass2.c
- dostmt()
: stmt.c
- DoSurface()
: SurfaceDlg.cpp, QE3.H
- DOT
: cpp.h
- DotProduct
: MATHLIB.H, mathlib.h, q_shared.h, l_math.h
- DotProduct4
: math_vector.h
- DOTS1
: lex.c
- DOUBLE
: c.h
- DOUBLE_CLICK_DELAY
: ui_shared.c
- doubletype
: types.c, c.h
- down
: 8q.c
- dp_realtime
: ui_players.c
- dpaths
: BSPFILE.H
- dplanes
: BSPFILE.H, bspfile.h, bspfile.c, l_bsp_q2.h, l_bsp_q2.c
- DPlanes2MapPlanes()
: map_q2.c
- dplanes2mapplanes
: qbsp.h, map_q2.c
- dpop
: l_bsp_q2.h, l_bsp_q2.c
- dprec
: cq.c
- dpy
: linux_glimp.c
- Drag_Begin()
: QE3.H, DRAG.CPP
- drag_first
: DRAG.CPP
- Drag_MouseMoved()
: QE3.H, DRAG.CPP
- Drag_MouseUp()
: QE3.H, DRAG.CPP
- drag_ok
: DRAG.CPP
- Drag_Setup()
: DRAG.CPP
- drag_xvec
: DRAG.CPP
- drag_yvec
: DRAG.CPP
- Draw_ClearWindow()
: qbsp.h, nodraw.c, gldraw.c, qbsp.h, nodraw.c, gldraw.c
- draw_maxs
: qbsp.h, nodraw.c, gldraw.c, qbsp.h, nodraw.c, gldraw.c
- draw_mins
: qbsp.h, nodraw.c, gldraw.c, qbsp.h, nodraw.c, gldraw.c
- Draw_SetBlack()
: gldraw.c
- Draw_SetGrey()
: gldraw.c
- Draw_SetRed()
: gldraw.c
- draw_socket
: gldraw.c
- DrawAuxWinding()
: gldraw.c
- DrawBrushEntityName()
: XYWnd.cpp, Brush.cpp
- DrawBrushList()
: qbsp.h, brush.c, brushbsp.c
- drawflag
: qbsp.h, nodraw.c, gldraw.c, qbsp.h, nodraw.c, gldraw.c
- drawIndexes
: bspfile.h, bspfile.c
- DrawLight()
: Brush.cpp
- DrawMultitextured()
: tr_shade.c
- DrawNormals()
: tr_shade.c
- DrawPatchMesh()
: PMESH.CPP
- DrawPathLines()
: XYWnd.cpp, CamWnd.cpp
- DrawPluginEntities()
: QE3.H, GLInterface.cpp
- DrawSinglePatch()
: PMESH.CPP
- DrawSkyBox()
: tr_sky.c
- DrawSkySide()
: tr_sky.c
- DRAWSURF_MASK
: tr_local.h
- drawSurf_t
: tr_local.h
- DrawSurfaceForMesh()
: qbsp.h, patch.c
- DrawSurfaceForSide()
: surface.c, qbsp.h
- drawSurfaces
: bspfile.h, bspfile.c
- drawSurfRef_t
: qbsp.h
- DrawSurfToMesh()
: fog.c
- drawTeamOverlayModificationCount
: cg_newdraw.c, cg_local.h, cg_draw.c
- DrawTerrain()
: terrain.h, terrain.cpp
- DrawTexControls()
: QE3.H
- DrawTris()
: tr_shade.c
- drawVerts
: bspfile.h, bspfile.c
- DrawWinding()
: qbsp.h, gldraw.c, qbsp.h, gldraw.c
- driverinfo_artlist
: ui_video.c
- DRIVERINFO_BACK0
: ui_video.c
- DRIVERINFO_BACK1
: ui_video.c
- DriverInfo_Cache()
: ui_local.h, ui_video.c, ui_local.h
- DriverInfo_Event()
: ui_video.c
- DRIVERINFO_FRAMEL
: ui_video.c
- DRIVERINFO_FRAMER
: ui_video.c
- DriverInfo_MenuDraw()
: ui_video.c
- DROP_BITS
: jdhuff.h
- Drop_Item()
: g_local.h, g_items.c
- DROPPEDWEIGHT
: be_ai_goal.c
- droppedweight
: be_ai_goal.c
- DRY
: unzip.cpp, unzip.c
- dshaders
: bspfile.h, bspfile.c
- DSHARP
: cpp.h
- DSHARP1
: cpp.h
- dsound_init
: win_snd.c
- DSoundError()
: win_snd.c
- DST_HANDLE
: jmemdos.c
- DST_OFFSET
: jmemdos.c
- DST_PAGE
: jmemdos.c
- DST_PTR
: jmemdos.c
- DST_TYPE
: jmemdos.c
- DSTATE_BUFIMAGE
: jpegint.h
- DSTATE_BUFPOST
: jpegint.h
- DSTATE_INHEADER
: jpegint.h
- DSTATE_PRELOAD
: jpegint.h
- DSTATE_PRESCAN
: jpegint.h
- DSTATE_RAW_OK
: jpegint.h
- DSTATE_RDCOEFS
: jpegint.h
- DSTATE_READY
: jpegint.h
- DSTATE_SCANNING
: jpegint.h
- DSTATE_START
: jpegint.h
- DSTATE_STOPPING
: jpegint.h
- dsurfedges
: BSPFILE.H, l_bsp_q2.h, l_bsp_q2.c
- dtexdata
: BSPFILE.H
- DTREE
: unzip.cpp, unzip.c
- DTRIVERTX_LNI
: qfiles.h, q2files.h
- DTRIVERTX_SIZE
: qfiles.h, q2files.h
- DTRIVERTX_V0
: qfiles.h, q2files.h
- DTRIVERTX_V1
: qfiles.h, q2files.h
- DTRIVERTX_V2
: qfiles.h, q2files.h
- DUCK_TIME
: cg_local.h
- dummy_consume_data()
: jdcoefct.cpp, jdcoefct.c
- dump
: light.c
- dump_buffer()
: jcphuff.c, jchuff.c
- DUMPBITS
: unzip.cpp, unzip.c
- dumpcover()
: gen.c
- dumpFile
: light.c
- DumpMemory()
: l_memory.h
- DumpPACKDirectory()
: pakstuff.cpp
- dumpregs()
: gen.c
- dumprule()
: gen.c
- dumptree()
: gen.c, bytecode.c
- dup2()
: cpp.h
- DupLists()
: MAP.CPP
- dvertexes
: BSPFILE.H, l_bsp_q2.h, l_bsp_q2.c
- dvis
: l_bsp_q2.h, l_bsp_q2.c
- DVIS_PHS
: sinfiles.h, qfiles.h, q2files.h
- DVIS_PVS
: sinfiles.h, qfiles.h, q2files.h
- dvisdata
: BSPFILE.H, l_bsp_q2.h, l_bsp_q2.c
- DWORD
: QGL_WIN.CPP, QGL_WIN.C, igl.h, win_qgl.c
- dwVersion
: win_input.c
- Dy
: front.c
- DYN_TREES
: unzip.cpp, unzip.c
- Dz
: front.c
- e
: c.h
- E0
: paranoia.c
- E1
: paranoia.c
- E3
: paranoia.c
- E9
: paranoia.c
- e_status
: q_shared.h
- EA_Action()
: be_ea.h, be_ea.c
- EA_Attack()
: be_ea.h, be_ea.c
- EA_Command()
: be_ea.h, be_ea.c
- EA_Crouch()
: be_ea.h, be_ea.c
- EA_DelayedJump()
: be_ea.h, be_ea.c
- EA_DropInv()
: be_ea.c
- EA_DropItem()
: be_ea.c
- EA_EndRegular()
: be_ea.h, be_ea.c
- ea_export_t
: botlib.h
- EA_Gesture()
: be_ea.h, be_ea.c
- EA_GetInput()
: be_ea.h, be_ea.c
- EA_Jump()
: be_ea.h, be_ea.c
- EA_Move()
: be_ea.h, be_ea.c
- EA_MoveBack()
: be_ea.h, be_ea.c
- EA_MoveDown()
: be_ea.h, be_ea.c
- EA_MoveForward()
: be_ea.h, be_ea.c
- EA_MoveLeft()
: be_ea.h, be_ea.c
- EA_MoveRight()
: be_ea.h, be_ea.c
- EA_MoveUp()
: be_ea.h, be_ea.c
- EA_ResetInput()
: be_ea.h, be_ea.c
- EA_Respawn()
: be_ea.h, be_ea.c
- EA_Say()
: be_ea.h, be_ea.c
- EA_SayTeam()
: be_ea.h, be_ea.c
- EA_SelectWeapon()
: be_ea.h, be_ea.c
- EA_Setup()
: be_ea.h, be_ea.c
- EA_Shutdown()
: be_ea.h, be_ea.c
- EA_Talk()
: be_ea.h, be_ea.c
- EA_Tell()
: be_ea.c
- EA_Use()
: be_ea.h, be_ea.c
- EA_UseInv()
: be_ea.c
- EA_UseItem()
: be_ea.c
- EA_View()
: be_ea.h, be_ea.c
- EA_Walk()
: be_ea.h, be_ea.c
- EasyClientName()
: ai_dmq3.h, ai_dmq3.c
- EC
: match.h, g_cmds.c
- ECHO
: yacc.c
- eclass
: QERTYPES.H, ECLASS.CPP
- ECLASS_ANGLE
: QERTYPES.H
- eclass_bad
: ECLASS.CPP
- eclass_directory
: ECLASS.CPP
- eclass_e
: QE3.H, ECLASS.CPP
- Eclass_ForName()
: ENTITY.H, ECLASS.CPP
- eclass_found
: QE3.H, ECLASS.CPP
- Eclass_hasModel()
: ENTITY.H, ECLASS.CPP
- Eclass_InitForSourceDirectory()
: ENTITY.H, ECLASS.CPP
- Eclass_InitFromText()
: ECLASS.CPP
- Eclass_InsertAlphabetized()
: ECLASS.CPP
- EClass_InsertSortedList()
: ECLASS.CPP
- ECLASS_LIGHT
: QERTYPES.H
- ECLASS_MISCMODEL
: QERTYPES.H
- ECLASS_PATH
: QERTYPES.H
- ECLASS_PLUGINENTITY
: QERTYPES.H
- Eclass_ScanFile()
: QE3.H, ECLASS.CPP
- eclass_t
: QERTYPES.H
- eclassStr
: EPAIRS.H
- edge_dir
: faces.c
- EDGE_HASH_SIZE
: aas_store.c
- EDGE_HASHING
: aas_store.c
- edge_len
: faces.c
- EDGE_LENGTH
: Winding.cpp, brush.c, brushbsp.c
- edge_start
: faces.c
- edge_verts
: faces.c
- EdgeCompare()
: tjunction.c
- edgeDefs
: tr_shadows.c
- edgefaces
: faces.c
- EDGEHASH_SIZE
: tetrahedron.c
- edgeLine_t
: tjunction.c
- edgeLines
: tjunction.c
- edgeName_t
: cm_patch.c
- edgePoint_t
: tjunction.c
- edgeVerts
: tr_shade_calc.c
- EDIT3DS
: l3dslib.c
- edit_entity
: Win_ent.cpp, StdAfx.h
- EDIT_ID
: win_syscon.c
- EDIT_OBJECT
: l3dslib.c
- EditCommandDlgProc()
: WIN_DLG.CPP
- editFieldDef_t
: ui_shared.h
- EditProp()
: Win_ent.cpp
- EDOM
: errno.h
- EF_AWARD_ASSIST
: bg_public.h
- EF_AWARD_CAP
: bg_public.h
- EF_AWARD_DEFEND
: bg_public.h
- EF_AWARD_DENIED
: bg_public.h
- EF_AWARD_EXCELLENT
: bg_public.h
- EF_AWARD_GAUNTLET
: bg_public.h
- EF_AWARD_IMPRESSIVE
: bg_public.h
- EF_BOUNCE
: bg_public.h
- EF_BOUNCE_HALF
: bg_public.h
- EF_CONNECTION
: bg_public.h
- EF_DEAD
: bg_public.h
- EF_FIRING
: bg_public.h
- EF_KAMIKAZE
: bg_public.h
- EF_MOVER_STOP
: bg_public.h
- EF_NODRAW
: bg_public.h
- EF_PLAYER_EVENT
: bg_public.h
- EF_TALK
: bg_public.h
- EF_TEAMVOTED
: bg_public.h
- EF_TELEPORT_BIT
: bg_public.h
- EF_VOTED
: bg_public.h
- Eflag
: lcc.c
- Eight
: paranoia.c
- ELastCommand
: vm_x86.c
- ElevatorBottomCenter()
: be_interface.c
- ELLIPS
: cpp.h
- EMISIVEFADE
: cg_particles.c, cg_marks.c
- emit
: gen.c, config.h, symbolic.c, null.c, bytecode.c
- Emit1()
: vm_x86.c
- Emit4()
: vm_x86.c, vm_ppc_new.c, vm_ppc.c
- emit_2bytes()
: jcmarker.c
- emit_adobe_app14()
: jcmarker.c
- emit_area
: light.h
- emit_bits()
: jcphuff.c, jchuff.c
- emit_buffered_bits()
: jcphuff.c
- emit_byte
: jcmarker.c, jcphuff.c, jchuff.c
- emit_dac()
: jcmarker.c
- emit_dht()
: jcmarker.c
- emit_dqt()
: jcmarker.c
- emit_dri()
: jcmarker.c
- emit_eobrun()
: jcphuff.c
- emit_jfif_app0()
: jcmarker.c
- emit_marker()
: jcmarker.c
- emit_message()
: jerror.cpp, jerror.c
- emit_point
: light.h
- emit_restart()
: jcphuff.c, jchuff.c
- emit_sof()
: jcmarker.c
- emit_sos()
: jcmarker.c
- emit_spotlight
: light.h
- emit_sun
: light.h
- emit_symbol()
: jcphuff.c
- EmitAddEDI4()
: vm_x86.c
- EmitAreaPortals()
: qbsp.h
- emitasm()
: gen.c
- emitbin()
: config.h
- EmitBrushes()
: writebsp.c
- EmitBrushPrimitTextureCoordinates()
: QE3.H, brush_primit.cpp
- EmitByte()
: q3asm.c
- emitcase()
: lburg.c
- emitclosure()
: lburg.c
- emitcode()
: dag.c, c.h
- EmitCommand()
: vm_x86.c
- emitCoord()
: symbolic.c
- emitcost()
: lburg.c
- emitdata()
: bprint.c
- emitdefs()
: lburg.c
- EmitDrawNode_r()
: writebsp.c
- EmitFace()
: writebsp.c
- EmitFaceVertexes()
: faces.c
- EmitFlareSurf()
: surface.c
- emitheader()
: lburg.c
- EmitInt()
: q3asm.c
- emitkids()
: lburg.c
- emitlabel()
: lburg.c
- EmitLeaf()
: writebsp.c
- EmitMarkFace()
: writebsp.c
- EmitModelSurf()
: surface.c
- EmitMovEAXEDI()
: vm_x86.c
- EmitMovEBXEDI()
: vm_x86.c
- emitnts()
: lburg.c
- EmitPatchSurf()
: surface.c
- EmitPlanarSurf()
: surface.c
- EmitPlanes()
: writebsp.c
- emitrecalc()
: lburg.c
- emitrecord()
: lburg.c
- emitrule()
: lburg.c
- EmitShader()
: writebsp.c, qbsp.h
- EmitString()
: vm_x86.c
- emitstring()
: lburg.c
- emitString()
: symbolic.c
- emitstruct()
: lburg.c
- emitSymbol()
: symbolic.c
- emitSymRef()
: symbolic.c
- emitter
: gen.c
- EmitTerrainVerts()
: terrain.c
- EmitTerrainVerts2()
: terrain.c
- emittest()
: lburg.c
- EmitTextureCoordinates()
: QE3.H, PMESH.CPP, Brush.cpp
- emittype()
: stab.c
- emittype_t
: light.h
- EmitVertexes_r()
: faces.c
- empty_output_buffer()
: tr_image.c, jdatadst.c
- emptystring
: common.c
- EMS_SUPPORTED
: jmemdos.c
- EMSPAGESIZE
: jmemdos.c
- EMSPTR
: jmemdos.c
- EN_BOTTOM
: cm_patch.c
- EN_LEFT
: cm_patch.c
- EN_RIGHT
: cm_patch.c
- EN_TOP
: cm_patch.c
- ENABLE_ALTROUTING
: be_aas_routealt.c
- Encode()
: md4.c
- encode_mcu_AC_first()
: jcphuff.c
- encode_mcu_AC_refine()
: jcphuff.c
- encode_mcu_DC_first()
: jcphuff.c
- encode_mcu_DC_refine()
: jcphuff.c
- encode_mcu_gather()
: jchuff.c
- encode_mcu_huff()
: jchuff.c
- encode_one_block()
: jchuff.c
- encodeMuLaw()
: snd_wavelet.c, snd_local.h
- encodeWavelet()
: snd_wavelet.c, snd_local.h
- END
: unzip.cpp, cpp.h, unzip.c, symbolic.c
- END_MESSAGE_MAP()
: WaveOpen.cpp, TextureBar.cpp, RadiantDoc.cpp, RADEditView.cpp, PrefsDlg.cpp, PatchDialog.cpp, GroupBar.cpp, FindTextureDlg.cpp, EntityListDlg.cpp, DialogTextures.cpp, ChildFrm.cpp, cameratargetdlg.cpp
- EndBSPFile()
: writebsp.c, qbsp.h, writebsp.c
- EndModel()
: writebsp.c, qbsp.h, writebsp.c
- endofscript
: scriplib.h, scriplib.c
- EndOfScript()
: scriplib.c, l_script.h, l_script.c
- ENEMY
: match.h
- ENEMY_HEIGHT
: inv.h
- ENEMY_HORIZONTAL_DIST
: inv.h
- ENT_WINDOW_CLASS
: QEDEFS.H
- EntAssignModels
: ENTITYW.H
- EntAssignSounds
: ENTITYW.H
- EntCheck1
: ENTITYW.H
- EntCheck10
: ENTITYW.H
- EntCheck11
: ENTITYW.H
- EntCheck12
: ENTITYW.H
- EntCheck2
: ENTITYW.H
- EntCheck3
: ENTITYW.H
- EntCheck4
: ENTITYW.H
- EntCheck5
: ENTITYW.H
- EntCheck6
: ENTITYW.H
- EntCheck7
: ENTITYW.H
- EntCheck8
: ENTITYW.H
- EntCheck9
: ENTITYW.H
- EntColor
: ENTITYW.H
- EntComment
: ENTITYW.H
- entdatasize
: BSPFILE.H, bspfile.h, bspfile.c, l_bsp_q2.h, l_bsp_q2.c
- EntDelProp
: ENTITYW.H
- EntDir0
: ENTITYW.H
- EntDir135
: ENTITYW.H
- EntDir180
: ENTITYW.H
- EntDir225
: ENTITYW.H
- EntDir270
: ENTITYW.H
- EntDir315
: ENTITYW.H
- EntDir45
: ENTITYW.H
- EntDir90
: ENTITYW.H
- EntDirDown
: ENTITYW.H
- EntDirUp
: ENTITYW.H
- enterscope()
: sym.c, c.h
- entities
: MAP.H, MAP.CPP, BSPFILE.H, bspfile.h, bspfile.c, l_bsp_ent.h, l_bsp_ent.c
- Entity_AddToList()
: ENTITY.H, ENTITY.CPP
- ENTITY_BOX
: QEDEFS.H
- ENTITY_BOXED
: QEDEFS.H
- Entity_Clone()
: ENTITY.H, ENTITY.CPP
- Entity_CopyClone()
: XYWnd.cpp
- Entity_Create()
: ENTITY.H, ENTITY.CPP
- entity_event_t
: bg_public.h
- Entity_Free()
: ENTITY.H, ENTITY.CPP
- Entity_FreeEpairs()
: ENTITY.H, ENTITY.CPP
- Entity_LinkBrush()
: ENTITY.H, ENTITY.CPP
- Entity_MemorySize()
: ENTITY.H, ENTITY.CPP
- entity_num
: qbsp.h, bsp.c, qbsp.h, bspc.c
- Entity_Parse()
: ENTITY.H, ENTITY.CPP
- Entity_RemoveFromList()
: ENTITY.H, ENTITY.CPP
- entity_scale
: light.h
- ENTITY_SELECTED
: QEDEFS.H
- ENTITY_SELECTED_ONLY
: QEDEFS.H
- ENTITY_SELECTED_SKIN
: QEDEFS.H
- ENTITY_SKIN_MODEL
: QEDEFS.H
- ENTITY_SKINNED
: QEDEFS.H
- ENTITY_SKINNED_BOXED
: QEDEFS.H
- entity_t
: ENTITY.H
- Entity_UnlinkBrush()
: ENTITY.H, ENTITY.CPP
- ENTITY_WIRE
: QEDEFS.H
- ENTITY_WIREFRAME
: QEDEFS.H
- Entity_Write()
: ENTITY.H, ENTITY.CPP
- Entity_WriteSelected()
: ENTITY.H, ENTITY.CPP
- EntityCarriesFlag()
: ai_dmq3.c
- EntityHasQuad()
: ai_dmq3.c
- EntityIsChatting()
: ai_dmq3.c
- EntityIsDead()
: ai_dmq3.h, ai_dmq3.c
- EntityIsInvisible()
: ai_dmq3.h, ai_dmq3.c
- EntityIsShooting()
: ai_dmq3.h, ai_dmq3.c
- EntityListWndProc()
: Win_ent.cpp
- entitymodel
: QERTYPES.H
- ENTITYNUM_MAX_NORMAL
: q_shared.h
- ENTITYNUM_NONE
: q_shared.h
- ENTITYNUM_WORLD
: q_shared.h
- ENTITYSHOW_KEY
: PrefsDlg.cpp
- entitySourceBrushes
: qbsp.h, map.c
- entityState_t
: q_shared.h
- entityStateFields
: msg.c
- entitySurface
: soundv.c, lightv.c, light.c, tr_main.c
- entityType_t
: bg_public.h
- entitytypemissile
: be_ai_move.c
- EntityWndProc()
: Win_ent.cpp
- EntKeyField
: ENTITYW.H
- EntKeyLabel
: ENTITYW.H
- EntLast
: ENTITYW.H
- EntList
: ENTITYW.H
- EntProps
: ENTITYW.H
- ENTRIES
: l_bsp_hl.c
- ENTRYSIZE
: l_bsp_hl.c
- EntTab
: ENTITYW.H
- EntValueField
: ENTITYW.H
- EntValueLabel
: ENTITYW.H
- ENUM
: c.h
- EnumChildProc()
: Win_main.cpp
- enumdcl()
: decl.c, c.h
- EOB
: cpp.h
- EOF
: stdio.h, cpp.h
- EOFC
: cpp.h
- epair_t
: QERTYPES.H, BSPFILE.H, bspfile.h, l_bsp_ent.h
- EPR
: getopt.c
- EPSILON
: terrain.cpp
- EQ
: c.h, cpp.h, token.h
- EQL
: token.h
- eqtree
: enode.c, c.h, token.h
- eqtype()
: types.c, c.h
- equal()
: stmt.c
- EQUAL_EPSILON
: q_shared.h, math_vector.h, MATHLIB.H, mathlib.h, q_shared.hpp, q_shared.h, math_vector.h, l_math.h
- equalp
: sym.c
- equated()
: dag.c
- equatelab()
: stmt.c, c.h
- equation
: QGL_WIN.CPP, QGL_WIN.C, QGL.H, win_qgl.c, linux_qgl.c
- ERANGE
: errno.h
- ERR
: getopt.c
- err()
: wf1.c
- ERR_DISCONNECT
: q_shared.h, q_shared.hpp, q_shared.h
- ERR_DROP
: q_shared.h, q_shared.hpp, q_shared.h
- ERR_FATAL
: q_shared.h, q_shared.hpp, q_shared.h
- ERR_MSG
: unzip.cpp, unzip.c
- ERR_NEED_CD
: q_shared.h, q_shared.hpp, q_shared.h
- ERR_NONE
: q_shared.h, q_shared.hpp, q_shared.h
- ERR_RETURN
: unzip.cpp, unzip.c
- ERR_SERVERDISCONNECT
: q_shared.h
- errcnt
: error.c, c.h, lburg.h, gram.c, lcc.c
- ErrCnt
: paranoia.c
- ERREXIT
: jerror.h
- ERREXIT1
: jerror.h
- ERREXIT2
: jerror.h
- ERREXIT3
: jerror.h
- ERREXIT4
: jerror.h
- ERREXITS
: jerror.h
- errlimit
: error.c, c.h
- errno
: errno.h
- error()
: error.c, c.h, lcc.c, cpp.h, cpp.c
- ERROR
: cpp.h
- Error()
: WIN_QE3.CPP, QE3.H, Bmp.cpp, cmdlib.h, cmdlib.c, cmdlib.h, cmdlib.cpp, cmdlib.h, cmdlib.c, l_cmd.h, l_cmd.c, be_aas_bspc.c
- error_exit()
: jerror.cpp, jerror.c
- ERRORBOX_ID
: win_syscon.c
- errorCount
: q3asm.c
- ErrorMessage_Key()
: ui_menu.c
- ErrorNum()
: cmdlib.h, cmdlib.cpp
- errorParm_t
: q_shared.h, q_shared.hpp, q_shared.h
- ERRORTEXT_ID
: win_syscon.c
- errtype
: cpp.h
- ESCAPE_CHAR
: be_ai_chat.c
- espan_t_count
: qasm.h
- espan_t_pnext
: qasm.h
- espan_t_size
: qasm.h
- espan_t_u
: qasm.h
- espan_t_v
: qasm.h
- ET_BEAM
: bg_public.h
- ET_EVENTS
: bg_public.h
- ET_GENERAL
: bg_public.h, be_aas_entity.c
- ET_GRAPPLE
: bg_public.h
- ET_INVISIBLE
: bg_public.h
- ET_ITEM
: bg_public.h, be_aas_entity.c, be_ai_goal.c
- ET_MISSILE
: bg_public.h, be_aas_entity.c
- ET_MOVER
: bg_public.h, be_aas_entity.c
- et_nearzi
: qasm.h
- et_next
: qasm.h
- et_nextremove
: qasm.h
- et_owner
: qasm.h
- ET_PLAYER
: bg_public.h, be_aas_entity.c
- ET_PORTAL
: bg_public.h
- et_prev
: qasm.h
- ET_PUSH_TRIGGER
: bg_public.h
- et_size
: qasm.h
- ET_SPEAKER
: bg_public.h
- et_surfs
: qasm.h
- ET_TEAM
: bg_public.h
- ET_TELEPORT_TRIGGER
: bg_public.h
- et_u
: qasm.h
- et_u_step
: qasm.h
- EV_BULLET
: bg_public.h
- EV_BULLET_HIT_FLESH
: bg_public.h
- EV_BULLET_HIT_WALL
: bg_public.h
- EV_CHANGE_WEAPON
: bg_public.h
- EV_DEATH1
: bg_public.h
- EV_DEATH2
: bg_public.h
- EV_DEATH3
: bg_public.h
- EV_DEBUG_LINE
: bg_public.h
- EV_EVENT_BIT1
: bg_public.h
- EV_EVENT_BIT2
: bg_public.h
- EV_EVENT_BITS
: bg_public.h
- EV_FALL_FAR
: bg_public.h
- EV_FALL_MEDIUM
: bg_public.h
- EV_FALL_SHORT
: bg_public.h
- EV_FIRE_WEAPON
: bg_public.h
- EV_FOOTSPLASH
: bg_public.h
- EV_FOOTSTEP
: bg_public.h
- EV_FOOTSTEP_METAL
: bg_public.h
- EV_FOOTWADE
: bg_public.h
- EV_GENERAL_SOUND
: bg_public.h
- EV_GIB_PLAYER
: bg_public.h
- EV_GLOBAL_ITEM_PICKUP
: bg_public.h
- EV_GLOBAL_SOUND
: bg_public.h
- EV_GLOBAL_TEAM_SOUND
: bg_public.h
- EV_GRENADE_BOUNCE
: bg_public.h
- EV_INVUL_IMPACT
: bg_public.h
- EV_ITEM_PICKUP
: bg_public.h
- EV_ITEM_POP
: bg_public.h
- EV_ITEM_RESPAWN
: bg_public.h
- EV_JUICED
: bg_public.h
- EV_JUMP
: bg_public.h
- EV_JUMP_PAD
: bg_public.h
- EV_KAMIKAZE
: bg_public.h
- EV_LIGHTNINGBOLT
: bg_public.h
- EV_MISSILE_HIT
: bg_public.h
- EV_MISSILE_MISS
: bg_public.h
- EV_MISSILE_MISS_METAL
: bg_public.h
- EV_NOAMMO
: bg_public.h
- EV_NONE
: bg_public.h
- EV_OBELISKEXPLODE
: bg_public.h
- EV_OBELISKPAIN
: bg_public.h
- EV_OBITUARY
: bg_public.h
- EV_PAIN
: bg_public.h
- EV_PLAYER_TELEPORT_IN
: bg_public.h
- EV_PLAYER_TELEPORT_OUT
: bg_public.h
- EV_POWERUP_BATTLESUIT
: bg_public.h
- EV_POWERUP_QUAD
: bg_public.h
- EV_POWERUP_REGEN
: bg_public.h
- EV_PROXIMITY_MINE_STICK
: bg_public.h
- EV_PROXIMITY_MINE_TRIGGER
: bg_public.h
- EV_RAILTRAIL
: bg_public.h
- EV_SCOREPLUM
: bg_public.h
- EV_SHOTGUN
: bg_public.h
- EV_STEP_12
: bg_public.h
- EV_STEP_16
: bg_public.h
- EV_STEP_4
: bg_public.h
- EV_STEP_8
: bg_public.h
- EV_STOPLOOPINGSOUND
: bg_public.h
- EV_SWIM
: bg_public.h
- EV_TAUNT
: bg_public.h
- EV_TAUNT_FOLLOWME
: bg_public.h
- EV_TAUNT_GETFLAG
: bg_public.h
- EV_TAUNT_GUARDBASE
: bg_public.h
- EV_TAUNT_NO
: bg_public.h
- EV_TAUNT_PATROL
: bg_public.h
- EV_TAUNT_YES
: bg_public.h
- EV_USE_ITEM0
: bg_public.h
- EV_USE_ITEM1
: bg_public.h
- EV_USE_ITEM10
: bg_public.h
- EV_USE_ITEM11
: bg_public.h
- EV_USE_ITEM12
: bg_public.h
- EV_USE_ITEM13
: bg_public.h
- EV_USE_ITEM14
: bg_public.h
- EV_USE_ITEM15
: bg_public.h
- EV_USE_ITEM2
: bg_public.h
- EV_USE_ITEM3
: bg_public.h
- EV_USE_ITEM4
: bg_public.h
- EV_USE_ITEM5
: bg_public.h
- EV_USE_ITEM6
: bg_public.h
- EV_USE_ITEM7
: bg_public.h
- EV_USE_ITEM8
: bg_public.h
- EV_USE_ITEM9
: bg_public.h
- EV_WATER_CLEAR
: bg_public.h
- EV_WATER_LEAVE
: bg_public.h
- EV_WATER_TOUCH
: bg_public.h
- EV_WATER_UNDER
: bg_public.h
- eval()
: eval.c, cpp.h
- evalop()
: eval.c
- EVALUATERECURSIVELY
: be_ai_weight.c
- EvalWaveForm()
: tr_shade_calc.c
- EvalWaveFormClamped()
: tr_shade_calc.c
- EVENT_VALID_MSEC
: bg_public.h
- eventHead
: win_main.c, unix_main.c, macosx_input.m
- eventnames
: bg_misc.c, cg_playerstate.c
- eventQue
: win_main.c, unix_main.c, macosx_input.m
- events
: event.c, c.h
- eventTail
: win_main.c, unix_main.c, macosx_input.m
- EvolveFuzzySeperator_r()
: be_ai_weight.c
- EvolveWeightConfig()
: be_ai_weight.h, be_ai_weight.c
- ex_argc
: cmdlib.c, l_cmd.c
- ex_argv
: cmdlib.c, l_cmd.c
- exactPointToPolygon
: light.c
- exchange()
: sort.c
- EXCLUDE_ANGLES
: QEDEFS.H
- EXCLUDE_CAULK
: QEDEFS.H
- EXCLUDE_CLIP
: QEDEFS.H
- EXCLUDE_CURVES
: QEDEFS.H
- EXCLUDE_DETAIL
: QEDEFS.H
- EXCLUDE_ENT
: QEDEFS.H
- EXCLUDE_HINT
: QEDEFS.H
- EXCLUDE_LIGHTS
: QEDEFS.H
- EXCLUDE_PATHS
: QEDEFS.H
- EXCLUDE_TERRAIN
: QEDEFS.H
- EXCLUDE_WATER
: QEDEFS.H
- EXCLUDE_WORLD
: QEDEFS.H
- EXEC_APPEND
: q_shared.h, q_shared.hpp, q_shared.h
- EXEC_INSERT
: q_shared.h, q_shared.hpp, q_shared.h
- EXEC_NOW
: q_shared.h, q_shared.hpp, q_shared.h
- execv()
: lcc.c
- exists()
: lcc.c
- exit()
: stdlib.h
- EXIT_FAILURE
: jerror.cpp, stdlib.h, jerror.c
- EXIT_SUCCESS
: stdlib.h
- ExitLevel()
: g_main.c, ai_main.c
- exitparams()
: decl.c
- exitscope()
: sym.c, c.h
- exop
: unzip.cpp, unzip.c
- exp()
: math.h
- Exp2
: paranoia.c
- EXP_JUMP
: cg_effects.c
- EXP_VELOCITY
: cg_effects.c
- expand()
: macro.c, cpp.h
- expand_bottom_edge()
: jcprepct.c
- expand_right_edge()
: jcsample.c
- ExpandArg()
: cmdlib.h, cmdlib.c, cmdlib.h, cmdlib.c, l_cmd.h, l_cmd.c
- ExpandGamePath()
: cmdlib.h, cmdlib.c, cmdlib.h, cmdlib.c
- expandlex()
: lex.c, cpp.h
- ExpandPath()
: cmdlib.h, cmdlib.c, cmdlib.h, cmdlib.c, l_cmd.h, l_cmd.c
- ExpandPathAndArchive()
: cmdlib.h, cmdlib.c, cmdlib.h, cmdlib.c, l_cmd.h, l_cmd.c
- ExpandReletivePath()
: QE3.H, QE3.CPP
- expandrow()
: macro.c, cpp.h
- ExpandWildcards()
: cmdlib.h, cmdlib.c, cmdlib.h, cmdlib.c, l_cmd.h, l_cmd.c
- expect()
: error.c, c.h
- explicitCast
: simp.c, c.h
- export
: symbolic.c, null.c, bytecode.c
- Export_BotLibLoadMap()
: be_interface.c
- Export_BotLibSetup()
: be_interface.c
- Export_BotLibShutdown()
: be_interface.c
- Export_BotLibStartFrame()
: be_interface.c
- Export_BotLibUpdateEntity()
: be_interface.c
- Export_BotLibVarGet()
: be_interface.c
- Export_BotLibVarSet()
: be_interface.c
- expr()
: expr.c, c.h
- expr0()
: expr.c, c.h
- expr1()
: expr.c, c.h
- expr2()
: expr.c
- expr3()
: expr.c
- extend
: c.h
- extend_offset
: jdhuff.cpp, jdhuff.c
- extend_test
: jdhuff.cpp, jdhuff.c
- ExtendBounds()
: ECLASS.CPP
- EXTERN
: jmorecfg.h
- externals
: sym.c, c.h
- extra
: light.c
- extra_pool_slop
: jmemmgr.cpp, jmemmgr.c
- ExtractFileBase()
: cmdlib.h, cmdlib.c, cmdlib.h, cmdlib.cpp, cmdlib.h, cmdlib.c, l_cmd.h, l_cmd.c
- ExtractFileExtension()
: cmdlib.h, cmdlib.c, cmdlib.h, cmdlib.cpp, cmdlib.h, cmdlib.c, l_cmd.h, l_cmd.c
- ExtractFileName()
: cmdlib.h, cmdlib.cpp
- ExtractFilePath()
: cmdlib.h, cmdlib.c, cmdlib.h, cmdlib.cpp, cmdlib.h, cmdlib.c, l_cmd.h, l_cmd.c
- ExtractLine()
: q3asm.c
- ExtractPath_and_Filename()
: WIN_QE3.CPP, StdAfx.h
- EXTRASCALE
: light.c
- extraWide
: light.c
- EXTRUDE_DIST
: cg_particles.c, cg_marks.c
- extvar
: cq.c
- eyey
: QGL_WIN.C, QGL.H
- eyez
: QGL_WIN.C, QGL.H
- f
: switch.c, spill.c, init.c, front.c, array.c, c.h, cvt.c, cf.c
- F
: c.h, md4.c
- f1()
: front.c, fields.c
- f2()
: spill.c, front.c, fields.c
- f3()
: spill.c
- f4()
: spill.c
- f5()
: spill.c
- F6
: paranoia.c
- F9
: paranoia.c
- F_ANGLEHACK
: g_spawn.c
- F_CLIENT
: g_spawn.c
- F_ENTITY
: g_spawn.c
- F_FLOAT
: g_spawn.c
- F_GSTRING
: g_spawn.c
- F_IGNORE
: g_spawn.c
- F_INT
: g_spawn.c
- F_ITEM
: g_spawn.c
- F_LSTRING
: g_spawn.c
- F_OPEN
: unzip.cpp, unzip.c
- f_type
: pakstuff.cpp
- F_VECTOR
: g_spawn.c
- FABS
: paranoia.c
- fabs()
: paranoia.c, math.h, bg_lib.h
- Face_Alloc()
: PMESH.CPP, BRUSH.H, Brush.cpp
- FACE_BRIDGE
: aasfile.h
- Face_Clone()
: BRUSH.H, Brush.cpp
- Face_Draw()
: BRUSH.H, Brush.cpp
- FACE_EPSILON
: aas_gsubdiv.c
- Face_FitTexture()
: BRUSH.H, Brush.cpp
- Face_Free()
: BRUSH.H, Brush.cpp
- Face_FullClone()
: Brush.cpp
- FACE_GAP
: aasfile.h
- FACE_GROUND
: aasfile.h
- FACE_KEY
: PrefsDlg.cpp
- FACE_LADDER
: aasfile.h
- FACE_LIQUID
: aasfile.h
- FACE_LIQUIDSURFACE
: aasfile.h
- Face_MakePlane()
: BRUSH.H, Brush.cpp
- Face_MemorySize()
: Brush.cpp
- Face_MoveTexture()
: Brush.cpp
- Face_MoveTexture_BrushPrimit()
: QE3.H, brush_primit.cpp
- Face_SetColor()
: Brush.cpp
- FACE_SOLID
: aasfile.h
- face_t
: QERTYPES.H, qbsp.h
- Face_TextureVectors()
: BRUSH.H, Brush.cpp
- FaceBSP()
: qbsp.h, facebsp.c
- FACECLIP_EPSILON
: aas_gsubdiv.c
- FACECOLORS_KEY
: PrefsDlg.cpp
- FaceFromPortal()
: faces.c
- FaceFromSuperverts()
: faces.c
- faceleafs
: vis.c
- faces
: vis.c
- FaceToBrushPrimitFace()
: QE3.H, brush_primit.cpp
- facets
: cm_patch.c
- FacetsForPatch()
: light_trace.c
- FacetsForTriangleSurface()
: light_trace.c
- facing
: tr_shadows.c
- FacingVectors()
: Brush.cpp
- Fade()
: ui_shared.c
- FADE_DURATION
: macosx_display.m
- FADE_TIME
: cg_local.h
- Failure
: paranoia.c
- fakemap
: qbsp.h, bsp.c
- FakeTexCoordsToTexMat()
: QE3.H, brush_primit.cpp
- FALSE
: jmorecfg.h
- False
: paranoia.c
- false
: cmdlib.h, l_cmd.h
- FAR
: jmorecfg.h
- far_free
: jmemdos.c
- far_malloc
: jmemdos.c
- FastChecksum()
: l_bsp_hl.h, l_bsp_hl.c
- fastftol()
: win_shared.c
- fastvis
: vis.c
- fatal()
: error.c, c.h
- FATAL
: cpp.h
- Favorites_Add()
: ui_serverinfo.c
- fbits
: cq.c
- fclose()
: stdio.h
- fcon()
: lex.c
- FCON
: c.h
- fcount
: bprint.c
- fDec
: PMESH.CPP
- fdFile
: tr_font.c
- fDiff()
: XYWnd.cpp
- fdOffset
: tr_font.c
- FEEDER_ALLMAPS
: menudef.h
- FEEDER_BLUETEAM_LIST
: menudef.h
- FEEDER_CINEMATICS
: menudef.h
- FEEDER_CLANS
: menudef.h
- FEEDER_DEMOS
: menudef.h
- FEEDER_FINDPLAYER
: menudef.h
- FEEDER_HEADS
: menudef.h
- FEEDER_MAPS
: menudef.h
- FEEDER_MODS
: menudef.h
- FEEDER_PLAYER_LIST
: menudef.h
- FEEDER_Q3HEADS
: menudef.h
- FEEDER_REDTEAM_LIST
: menudef.h
- FEEDER_SCOREBOARD
: menudef.h
- FEEDER_SERVERS
: menudef.h
- FEEDER_SERVERSTATUS
: menudef.h
- FEEDER_TEAM_LIST
: menudef.h
- feof
: stdio.h
- ferror
: stdio.h
- FF
: md4.c
- ff1()
: front.c
- fflush()
: stdio.h
- fFullBright
: PMESH.CPP
- fgetc()
: stdio.h
- fgetLittleLong()
: imagelib.c
- FGetLittleLong()
: snd_dma.c
- fgetLittleShort()
: LBMLIB.CPP, imagelib.c
- FGetLittleShort()
: snd_dma.c
- fgetpos()
: stdio.h
- fgets()
: stdio.h
- fh
: win_main.c
- Field
: c.h
- field()
: expr.c, c.h
- FIELD
: c.h
- FIELD_AT
: jmemdos.c
- Field_BigDraw()
: keys.h, cl_keys.c
- Field_CharEvent()
: keys.h, cl_keys.c
- Field_Clear()
: qcommon.h, common.c
- Field_CompleteCommand()
: qcommon.h, common.c
- Field_Draw()
: keys.h, cl_keys.c
- Field_KeyDownEvent()
: keys.h, cl_keys.c
- Field_Paste()
: cl_keys.c
- Field_VariableSizeDraw()
: cl_keys.c
- fielddef_t
: l_struct.h
- fieldleft
: c.h
- fieldlist()
: types.c, c.h
- fieldmask
: c.h
- fieldref()
: types.c, c.h
- fieldright
: c.h
- fields
: decl.c, g_spawn.c
- fieldsize
: c.h
- fieldtype_t
: g_spawn.c
- FieldWndProc()
: Win_ent.cpp
- FILE
: stdio.h
- file
: input.c, c.h
- FILE_DESCRIPTION
: quake3_private.h
- FILE_HASH_SIZE
: q_shared.h, q_shared.hpp, q_shared.h, tr_shader.c, tr_image.c, cvar.c
- FILE_VERSION
: quake3_private.h
- fileBase
: tr_bsp.c
- FileExists()
: cmdlib.h, cmdlib.c, cmdlib.h, cmdlib.c, l_cmd.h, l_cmd.c
- FileFilter()
: l_qfiles.h, l_qfiles.c
- fileHandle_t
: splines.h, q_shared.h, splines.h, q_shared.hpp, q_shared.h
- fileInPack_t
: files.c
- filelength()
: bytecode.c
- FileLength()
: l_script.c
- filelist
: profio.c, prof.c, bprint.c
- FILELIST
: pakstuff.h
- filename()
: lcc.c
- FILENAME_MAX
: stdio.h
- FileTime()
: cmdlib.h, cmdlib.c, cmdlib.h, cmdlib.c, l_cmd.h, l_cmd.c
- fill_a_scan()
: jcparam.c
- fill_dc_scans()
: jcparam.c
- fill_input_buffer()
: jdatasrc.cpp, jdatasrc.c
- fill_scans()
: jcparam.c
- FillBSPMenu()
: WIN_QE3.CPP, QE3.H
- fillbuf()
: input.c, c.h, lex.c, cpp.h
- FillClassList()
: Win_ent.cpp, QE3.H
- FillCloudBox()
: tr_sky.c
- FillCloudySkySide()
: tr_sky.c
- FillLeafNumbers_r()
: prtfile.c
- FillOutside()
: qbsp.h, portals.c, qbsp.h, portals.c
- FillOutside_r()
: portals.c
- FillPatch()
: PMESH.CPP
- FillTextureMenu()
: TexWnd.cpp, QE3.H
- FilterBrush()
: XYWnd.cpp, XY.H
- FilterBrushIntoTree_r()
: brush.c
- FilterDetailBrushesIntoTree()
: qbsp.h, brush.c
- FilterDrawsurfsIntoTree()
: surface.c, qbsp.h
- filtered_brushes
: MAP.H, MAP.CPP
- FilterFaceIntoTree()
: surface.c
- FilterFlareSurfIntoTree()
: surface.c
- FilterMapDrawSurfIntoTree()
: surface.c
- FilterMapDrawSurfIntoTree_r()
: surface.c
- FilterMiscModelSurfIntoTree()
: surface.c
- FilterPatchSurfIntoTree()
: surface.c
- filters
: light.c
- FilterSideIntoTree_r()
: surface.c
- FilterStructuralBrushesIntoTree()
: qbsp.h, brush.c
- FilterTrace()
: light.c
- finalize()
: decl.c, c.h
- finalTier
: ui_splevel.c
- find()
: lcc.c
- FindAnyWindow()
: Win_main.cpp
- FindAreas_r()
: portals.c
- FindBrushDlgProc()
: WIN_DLG.CPP
- FindBrushInTree()
: brushbsp.c
- FindChunk()
: snd_mem.c
- FindClientByName()
: ai_cmd.c
- findcount()
: profio.c, c.h, bprint.c
- FindEdge()
: VERTSEL.CPP
- FindEdgeVerts()
: faces.c
- FindEditWindow()
: TexWnd.cpp
- FindEnemyByName()
: ai_cmd.c
- FindEntity()
: ENTITY.H, ENTITY.CPP
- FindEntityInt()
: ENTITY.H, ENTITY.CPP
- FindField()
: l_struct.c
- findfile()
: profio.c, bprint.c
- FindFileInPak()
: l_utils.h
- FindFloatPlane()
: qbsp.h, map.c, qbsp.h, map.c
- findfunc()
: profio.c, c.h, bprint.c
- FindFuzzyWeight()
: be_ai_weight.h, be_ai_weight.c
- FindHumanTeamLeader()
: ai_team.c
- FindIntermissionPoint()
: g_main.c, g_local.h
- findlabel()
: sym.c, c.h
- FindMatches()
: common.c
- FindMiptex()
: textures.c, qbsp.h
- FindNextChunk()
: snd_mem.c
- FindPakDir()
: pakstuff.cpp
- FindPlaneSeperatingWindings()
: l_poly.h, l_poly.c
- FindPoint()
: VERTSEL.CPP
- FindPortalSide()
: portals.c
- FindQuakeFile()
: l_utils.h
- FindQuakeFiles()
: l_qfiles.h, l_qfiles.c
- FindQuakeFilesInPak()
: l_qfiles.c
- FindQuakeFilesInZip()
: l_qfiles.c
- FindQuakeFilesWithPakFilter()
: l_qfiles.c
- FindReplace()
: WIN_QE3.CPP, Win_main.cpp, StdAfx.h, pakstuff.cpp
- FindReplaceTextures()
: StdAfx.h, SELECT.CPP
- FindShaderInShaderText()
: tr_shader.c
- FindSkyBrushes()
: light.c
- FindTargetEntity()
: soundv.c, lightv.c, light.c
- findtype()
: sym.c, c.h
- finish_input_pass()
: jdinput.cpp, jdinput.c
- finish_output_pass()
: jdmaster.cpp, jdmaster.c
- finish_pass_gather()
: jchuff.c
- finish_pass_gather_phuff()
: jcphuff.c
- finish_pass_huff()
: jchuff.c
- finish_pass_master()
: jcmaster.c
- finish_pass_phuff()
: jcphuff.c
- FinishBrush()
: qbsp.h, map.c
- FinishShader()
: tr_shader.c
- FinishSmartCreation()
: XYWnd.cpp
- FinishSpawningItem()
: g_local.h, g_items.c
- FinishVisPortals2_r()
: prtfile.c
- FinishVisPortals_r()
: prtfile.c
- fip()
: cq.c
- fire_bfg()
: g_missile.c, g_local.h
- fire_blaster()
: g_local.h
- fire_grapple()
: g_missile.c, g_local.h
- fire_grenade()
: g_missile.c, g_local.h
- fire_plasma()
: g_missile.c, g_local.h
- fire_rocket()
: g_missile.c, g_local.h
- FireWeapon()
: g_weapon.c, g_local.h
- first
: lcc.c, QGL_WIN.CPP, QGL_WIN.C, QGL.H, alloc.c, win_qgl.c, linux_qgl.c
- first_marker()
: jdmarker.cpp, jdmarker.c
- first_pool_slop
: jmemmgr.cpp, jmemmgr.c
- firstarg
: dag.c
- firstfile
: input.c, c.h
- firstmodeledge
: writebsp.c, faces.c
- firstmodelface
: writebsp.c, faces.c
- firstmodleaf
: writebsp.c
- firstnode
: brushbsp.c
- Five
: paranoia.c
- FIX
: jdct.h, jdcolor.cpp, jdct.h, jdcolor.c, jccolor.c
- fixed16_t
: q_shared.h
- fixed4_t
: q_shared.h
- fixed8_t
: q_shared.h
- fixed_bd
: unzip.cpp, unzip.c
- fixed_bl
: unzip.cpp, unzip.c
- fixed_td
: unzip.cpp, unzip.c
- fixed_tl
: unzip.cpp, unzip.c
- FixEdges_r()
: faces.c
- FixFaceEdges()
: faces.c
- fixlex()
: lex.c, cpp.h
- FixRenderCommandList()
: tr_shader.c
- FixSurfaceJunctions()
: tjunction.c
- FixTjuncs()
: faces.c
- FixTJunctions()
: tjunction.c, qbsp.h
- fixup()
: dag.c
- FL_DROPPED_ITEM
: g_local.h
- FL_FORCE_GESTURE
: g_local.h
- FL_GODMODE
: g_local.h
- FL_NO_BOTS
: g_local.h
- FL_NO_HUMANS
: g_local.h
- FL_NO_KNOCKBACK
: g_local.h
- FL_NOTARGET
: g_local.h
- FL_TEAMSLAVE
: g_local.h
- FLAG
: match.h
- FLAG_ATBASE
: q_shared.h
- FLAG_DROPPED
: q_shared.h
- FLAG_RUN
: bg_public.h
- FLAG_STAND
: bg_public.h
- FLAG_STAND2RUN
: bg_public.h
- FLAG_TAKEN
: q_shared.h
- FLAG_TAKEN_BLUE
: q_shared.h
- FLAG_TAKEN_RED
: q_shared.h
- flagStatus_t
: q_shared.h
- flare_t
: tr_flares.c
- Flaw
: paranoia.c
- flgd
: cq.c
- flgl
: cq.c
- flgm
: cq.c
- flgs
: cq.c
- FLOAT
: c.h, QGL_WIN.CPP, QGL_WIN.C, win_qgl.c, paranoia.c
- Float32
: pakstuff.h
- Float64
: pakstuff.h
- FLOAT_END
: trilib.c
- FLOAT_INT_BIAS
: msg.c
- FLOAT_INT_BITS
: msg.c
- FLOAT_MULT_TYPE
: jdct.h
- Float_Parse()
: ui_shared.h, ui_shared.c
- FLOAT_START
: trilib.c
- FloatAbs
: l_utils.h
- FloatAsInt()
: sv_game.c, cl_ui.c, cl_cgame.c
- FloatForKey()
: ENTITY.H, ENTITY.CPP, BSPFILE.H, bspfile.h, bspfile.c, l_bsp_ent.h, l_bsp_ent.c
- floating_point_exception_handler()
: unix_main.c
- FloatNoSwap()
: q_shared.cpp, q_shared.c
- FloatSwap()
: q_shared.cpp, q_shared.h, q_shared.c
- FloatTime
: ai_main.h
- floattime
: ai_main.h, ai_main.c
- floattype
: types.c, c.h
- FloodAreas()
: qbsp.h, portals.c, qbsp.h, portals.c
- FloodAreas_r()
: portals.c
- FloodEntities()
: qbsp.h, portals.c, qbsp.h, portals.c
- FloodPortals()
: portals.c
- FloodPortals_r()
: portals.c
- FLOOR
: paranoia.c
- floor()
: paranoia.c, math.h, bg_lib.h
- fLowerLimit
: PMESH.CPP
- FLT_DIG
: float.h
- FLT_EPSILON
: float.h
- FLT_MANT_DIG
: float.h
- FLT_MAX
: float.h
- FLT_MAX_10_EXP
: float.h
- FLT_MAX_EXP
: float.h
- FLT_MIN
: float.h
- FLT_MIN_10_EXP
: float.h
- FLT_MIN_EXP
: float.h
- FLT_RADIX
: float.h
- FLT_ROUNDS
: float.h
- fltopandsecond()
: vm_ppc.c
- FLUSH
: unzip.cpp, unzip.c
- flush_bits()
: jcphuff.c, jchuff.c
- flushout()
: tokens.c, cpp.h
- FMEMCOPY
: jutils.cpp, jutils.c
- FMEMZERO
: jutils.cpp, jutils.c
- fmod()
: math.h
- fmt
: trace.c
- fmtend
: trace.c
- FMV_EOF
: q_shared.h
- FMV_ID_BLT
: q_shared.h
- FMV_ID_IDLE
: q_shared.h
- FMV_ID_WAIT
: q_shared.h
- FMV_IDLE
: q_shared.h
- FMV_LOOPED
: q_shared.h
- FMV_PLAY
: q_shared.h
- FOCUS_DISTANCE
: cg_view.c
- FOFS
: g_local.h
- FOG_S
: tr_image.c
- FOG_T
: tr_image.c
- FOG_TABLE_SIZE
: tr_local.h
- FogDrawSurfs()
: qbsp.h, fog.c
- fogPass_t
: tr_local.h
- foldaddp
: simp.c
- foldcnst
: simp.c
- foldcond()
: stmt.c
- foldline()
: lex.c, cpp.h
- FOLLOW_ACTIVE1
: g_local.h
- FOLLOW_ACTIVE2
: g_local.h
- FONT_HEIGHT
: TexWnd.cpp
- Font_Report()
: ui_main.c
- FOOTSTEP_BOOT
: cg_local.h
- FOOTSTEP_ENERGY
: cg_local.h
- FOOTSTEP_FLESH
: cg_local.h
- FOOTSTEP_MECH
: cg_local.h
- FOOTSTEP_METAL
: cg_local.h
- FOOTSTEP_NORMAL
: cg_local.h
- FOOTSTEP_SPLASH
: cg_local.h
- footstep_t
: cg_local.h
- FOOTSTEP_TOTAL
: cg_local.h
- fopen()
: stdio.h
- FOPEN_MAX
: stdio.h
- forceModelModificationCount
: cg_main.c
- forcesidesvisible
: l_bsp_q3.c, bspc.c
- foreach()
: sym.c, c.h
- forest
: dag.c
- fork()
: lcc.c
- format
: QGL_WIN.CPP, QGL_WIN.C, QGL.H, win_qgl.c, linux_qgl.c
- format_message()
: jerror.cpp, jerror.c
- FORMATION
: match.h
- formFactorValueScale
: light.c
- FORMID
: LBMLIB.CPP, imagelib.c
- forstmt()
: stmt.c
- forward
: g_weapon.c
- forward_DCT_float()
: jcdctmgr.c
- foundfile_t
: l_utils.h
- Four
: paranoia.c
- FourD
: paranoia.c
- fp
: trace.c, profio.c, bprint.c
- FP_EQUAL
: tr_local.h
- FP_LE
: tr_local.h
- FP_NONE
: tr_local.h
- fpecount
: paranoia.c
- fpos_t
: stdio.h
- fprec
: cq.c
- fprint()
: output.c, c.h
- fprintf()
: stdio.h
- FPS_FRAMES
: cg_draw.c
- fputc()
: stdio.h
- fputs()
: stdio.h
- FRAGMENT_BIT
: net_chan.c
- FRAGMENT_SIZE
: net_chan.c
- frame_msec
: cl_input.c
- frameCount
: ui_main.c
- frameno
: trace.c
- framesize
: gen.c, config.h
- FRAMETIME
: g_local.h
- fread()
: stdio.h
- free()
: stdlib.h
- free_func
: unzip.h
- free_particles
: cg_particles.c, cg_marks.c
- free_pool()
: jmemmgr.cpp, jmemmgr.c
- free_ppnode()
: huffman.c
- freeblocks
: alloc.c
- FreeBMP()
: BMP.H, Bmp.cpp
- FreeBrush()
: qbsp.h, brush.c, qbsp.h, brushbsp.c
- FreeBrushList()
: qbsp.h, brush.c, qbsp.h, brushbsp.c
- FreeBrushWindings()
: aas_map.c
- FreeBspFace()
: facebsp.c
- FreeConsoleMessage()
: be_ai_chat.c
- freeconsolemessages
: be_ai_chat.c
- freedtreemem
: tree.c
- FreeFace()
: faces.c
- FreeFuzzySeperators_r()
: be_ai_weight.c
- FreeLevelItem()
: be_ai_goal.c
- freelevelitems
: be_ai_goal.c
- freelist
: snd_mem.c, snd_dma.c
- freemask
: gen.c, config.h
- FreeMemory()
: l_mem.h, l_mem.c, l_memory.h, l_memory.c
- FreeMesh()
: mesh.h, mesh.c
- freenodes
: list.c
- FreeOperator
: l_precomp.c
- FreePortal()
: qbsp.h, portals.c, qbsp.h, portals.c
- FreeScript()
: l_script.h, l_script.c
- FreeShaders()
: TexWnd.cpp, Textures.h
- FreeSource()
: l_precomp.h, l_precomp.c
- FreeStackWinding()
: visflow.c
- FreeTree()
: tree.c, qbsp.h
- freetree
: qbsp.h, bspc.c
- FreeTree_r()
: tree.c, qbsp.h
- FreeTreePortals_r()
: tree.c, qbsp.h
- FreeValue
: l_precomp.c
- FreeValueKeys()
: l_bsp_sin.c
- FreeWeightConfig()
: be_ai_weight.h, be_ai_weight.c
- FreeWeightConfig2()
: be_ai_weight.c
- FreeWinding()
: vis.h, soundv.c, lightv.c, polylib.h, polylib.c, cm_polylib.h, cm_polylib.c, l_poly.h, l_poly.c
- FREG
: config.h
- freopen()
: stdio.h
- freturn()
: types.c, c.h
- frexp()
: math.h
- FROMDISK
: pakstuff.h
- FS_AddFileToList()
: files.c
- FS_AddGameDirectory()
: files.c
- FS_APPEND
: q_shared.h, q_shared.hpp, q_shared.h
- FS_APPEND_SYNC
: q_shared.h, q_shared.hpp, q_shared.h
- fs_basegame
: files.c
- fs_basepath
: files.c
- FS_BuildOSPath()
: win_main.c, unix_main.c, files.c, macosx_sys.m
- fs_cdpath
: files.c
- FS_CGAME_REF
: qcommon.h
- fs_checksumFeed
: files.c
- FS_ClearPakReferences()
: qcommon.h, files.c
- FS_ComparePaks()
: qcommon.h, files.c
- FS_ConditionalRestart()
: qcommon.h, files.c
- FS_ConvertPath()
: files.c
- FS_CopyFile()
: files.c
- fs_copyfiles
: files.c
- FS_CreatePath()
: files.c
- fs_debug
: files.c
- FS_Dir_f()
: files.c
- fs_fakeChkSum
: files.c
- FS_FCloseFile()
: WIN_QE3.CPP, splines.cpp, qcommon.h, files.c
- FS_FileExists()
: qcommon.h, files.c
- FS_FileForHandle()
: files.c
- FS_FileIsInPAK()
: qcommon.h, files.c
- FS_filelength()
: qcommon.h, files.c
- FS_FilenameCompare()
: qcommon.h, files.c
- FS_Flush()
: qcommon.h, files.c
- FS_FOpenFileAppend()
: files.c
- FS_FOpenFileByMode()
: qcommon.h, files.c
- FS_FOpenFileRead()
: qcommon.h, files.c, l_cmd.c
- FS_FOpenFileWrite()
: WIN_QE3.CPP, splines.cpp, qcommon.h, files.c
- FS_ForceFlush()
: qcommon.h, files.c
- FS_FreeFile()
: WIN_QE3.CPP, splines.cpp, qcommon.h, files.c, l_cmd.c
- FS_FreeFileList()
: qcommon.h, files.c
- FS_FTell()
: qcommon.h, files.c
- fs_gamedir
: files.c
- fs_gamedirvar
: files.c
- FS_GamePureChecksum()
: qcommon.h, files.c
- FS_GENERAL_REF
: qcommon.h
- FS_GetFileList()
: qcommon.h, files.c
- FS_GetModList()
: qcommon.h, files.c
- FS_HandleForFile()
: files.c
- FS_HashFileName()
: files.c
- fs_homepath
: files.c
- FS_idPak()
: qcommon.h, files.c
- FS_InitFilesystem()
: qcommon.h, files.c
- FS_Initialized()
: qcommon.h, files.c
- FS_ListFiles()
: qcommon.h, files.c
- FS_ListFilteredFiles()
: files.c
- fs_loadCount
: files.c
- FS_LoadedPakChecksums()
: qcommon.h, files.c
- FS_LoadedPakNames()
: qcommon.h, files.c
- FS_LoadedPakPureChecksums()
: qcommon.h, files.c
- FS_LoadStack()
: qcommon.h, files.c
- fs_loadStack
: files.c
- FS_LoadZipFile()
: files.c
- FS_NewDir_f()
: files.c
- fs_numServerPaks
: files.c
- fs_numServerReferencedPaks
: files.c
- fs_packFiles
: files.c
- FS_PakIsPure()
: files.c
- FS_Path_f()
: files.c
- FS_PathCmp()
: files.c
- FS_Printf()
: qcommon.h, files.c
- FS_PureServerSetLoadedPaks()
: qcommon.h, files.c
- FS_PureServerSetReferencedPaks()
: qcommon.h, files.c
- FS_QAGAME_REF
: qcommon.h
- FS_READ
: q_shared.h, q_shared.hpp, q_shared.h
- FS_Read()
: qcommon.h, files.c
- FS_Read2()
: qcommon.h, files.c
- fs_readCount
: files.c
- FS_ReadFile()
: WIN_QE3.CPP, splines.cpp, qcommon.h, files.c
- FS_ReadFileAndCache()
: l_cmd.c
- FS_ReferencedPakChecksums()
: qcommon.h, files.c
- FS_ReferencedPakNames()
: qcommon.h, files.c
- FS_ReferencedPakPureChecksums()
: qcommon.h, files.c
- FS_Remove()
: files.c
- FS_Rename()
: qcommon.h, files.c
- fs_reordered
: files.c
- FS_ReorderPurePaks()
: files.c
- FS_ReplaceSeparators()
: files.c
- FS_Restart()
: qcommon.h, files.c
- fs_restrict
: files.c
- FS_ReturnPath()
: files.c
- fs_scrambledProductId
: files.c
- fs_searchpaths
: files.c
- FS_Seek()
: qcommon.h, files.c
- FS_SEEK_CUR
: q_shared.h, q_shared.hpp, q_shared.h
- FS_SEEK_END
: q_shared.h, q_shared.hpp, q_shared.h
- FS_SEEK_SET
: q_shared.h, q_shared.hpp, q_shared.h
- fs_serverPakNames
: files.c
- fs_serverPaks
: files.c
- fs_serverReferencedPakNames
: files.c
- fs_serverReferencedPaks
: files.c
- FS_SetRestrictions()
: files.c
- FS_ShiftedStrStr()
: files.c
- FS_Shutdown()
: qcommon.h, files.c
- FS_SortFileList()
: files.c
- FS_Startup()
: files.c
- FS_SV_FileExists()
: files.c
- FS_SV_FOpenFileRead()
: qcommon.h, files.c
- FS_SV_FOpenFileWrite()
: qcommon.h, files.c
- FS_SV_Rename()
: qcommon.h, files.c
- FS_TouchFile_f()
: files.c
- FS_UI_REF
: qcommon.h
- FS_WRITE
: q_shared.h, q_shared.hpp, q_shared.h
- FS_Write()
: WIN_QE3.CPP, splines.cpp, qcommon.h, files.c
- FS_WriteFile()
: qcommon.h, files.c
- fscanf()
: stdio.h
- fseek()
: stdio.h
- fsetpos()
: stdio.h
- fsh
: files.c
- fsm
: lex.c
- fsMode_t
: q_shared.h, q_shared.hpp, q_shared.h
- fsOrigin_t
: q_shared.h, q_shared.hpp, q_shared.h
- FT_ARRAY
: l_struct.h
- FT_BOUNDED
: l_struct.h
- FT_CHAR
: l_struct.h
- FT_FLOAT
: l_struct.h
- FT_INT
: l_struct.h
- FT_STRING
: l_struct.h
- FT_STRUCT
: l_struct.h
- FT_TYPE
: l_struct.h
- FT_UNSIGNED
: l_struct.h
- ftell()
: stdio.h
- FTOL_PTR
: vm_x86.c
- ftolPtr
: vm_x86.c
- ftype()
: types.c, c.h
- FTYPE_AU
: pakstuff.h
- FTYPE_BMP
: pakstuff.h
- FTYPE_BSP
: pakstuff.h
- FTYPE_ERROR
: pakstuff.h
- FTYPE_GIF
: pakstuff.h
- FTYPE_IWAD
: pakstuff.h
- FTYPE_MODEL
: pakstuff.h
- FTYPE_PACK
: pakstuff.h
- FTYPE_PBM_ASC
: pakstuff.h
- FTYPE_PBM_RAW
: pakstuff.h
- FTYPE_PCX
: pakstuff.h
- FTYPE_PGM_ASC
: pakstuff.h
- FTYPE_PGM_RAW
: pakstuff.h
- FTYPE_PPM_ASC
: pakstuff.h
- FTYPE_PPM_RAW
: pakstuff.h
- FTYPE_PWAD
: pakstuff.h
- FTYPE_SPRITE
: pakstuff.h
- FTYPE_UNKNOWN
: pakstuff.h
- FTYPE_VOC
: pakstuff.h
- FTYPE_WAD2
: pakstuff.h
- FTYPE_WAV
: pakstuff.h
- FULL_COEF_BUFFER_SUPPORTED
: jccoefct.c
- fulldetail
: qbsp.h, bsp.c, qbsp.h, bspc.c
- fullsize_downsample()
: jcsample.c
- fullsize_smooth_downsample()
: jcsample.c
- fullsize_upsample()
: jdsample.cpp, jdsample.c
- func()
: types.c, c.h
- FUNC
: c.h
- func_timer_think()
: g_trigger.c
- func_timer_use()
: g_trigger.c
- funcdefn()
: decl.c
- funclist
: prof.c
- funcname()
: expr.c, c.h
- funcptype
: types.c, c.h
- FUNCTABLE_MASK
: tr_local.h
- FUNCTABLE_SIZE
: tr_local.h
- FUNCTABLE_SIZE2
: tr_local.h
- function
: symbolic.c, null.c, bytecode.c
- FUNCTION
: c.h
- FuncToString()
: win_qgl.c
- fuzzyseperator_t
: be_ai_weight.h
- FuzzyWeight()
: be_ai_weight.h, be_ai_weight.c
- FuzzyWeight_r()
: be_ai_weight.c
- FuzzyWeightUndecided()
: be_ai_weight.h, be_ai_weight.c
- FuzzyWeightUndecided_r()
: be_ai_weight.c
- fverts
: l3dslib.c
- fwrite()
: stdio.h
- fx1()
: front.c
- g()
: switch.c, init.c, front.c, array.c
- G
: md4.c
- G_AddBot()
: g_bot.c
- G_AddEvent()
: g_utils.c, g_local.h
- G_AddPredictableEvent()
: g_utils.c, g_local.h
- G_AddRandomBot()
: g_bot.c
- G_AddSpawnVarToken()
: g_spawn.c
- G_ADJUST_AREA_PORTAL_STATE
: g_public.h
- G_Alloc()
: g_mem.c, g_local.h
- g_allowVote
: g_main.c, g_local.h
- G_AREAS_CONNECTED
: g_public.h
- g_arenaInfos
: g_bot.c
- g_arenaservers
: ui_servers2.c
- G_ARGC
: g_public.h
- G_ARGV
: g_public.h
- g_banIPs
: g_main.c, g_local.h
- g_bBrushPrimit
: qbsp.h, brush_primit.c
- g_bBuildList
: Radiant.cpp, ECLASS.CPP
- g_bClipMode
: XYWnd.cpp, StdAfx.h
- g_bCrossHairs
: XYWnd.cpp, MainFrm.cpp
- g_bDoCone
: WIN_DLG.CPP
- g_bDoIt
: Brush.cpp
- g_bDoSphere
: WIN_DLG.CPP
- g_bFilterEnabled
: TexWnd.cpp
- g_bFindActive
: FindTextureDlg.cpp
- g_bGatewayhack
: SurfaceDlg.cpp
- g_bindCount
: ui_shared.c
- g_bindings
: ui_shared.c, ui_controls2.c
- g_bindItem
: ui_shared.c
- g_bInPaintedModel
: Brush.cpp
- g_bKeepGoing
: BrushScript.cpp
- g_blood
: g_main.c, g_local.h
- g_blueteam
: g_local.h
- g_bNewApplyHandling
: SurfaceDlg.cpp
- g_bNewFace
: SurfaceDlg.cpp, StdAfx.h
- g_bOriginalFlag
: MainFrm.cpp
- G_BOT_ALLOCATE_CLIENT
: g_public.h
- G_BOT_FREE_CLIENT
: g_public.h
- G_BotConnect()
: g_local.h, g_bot.c
- g_botInfos
: g_bot.c
- G_BounceItem()
: g_items.c
- G_BounceMissile()
: g_missile.c
- G_BounceProjectile()
: g_weapon.c
- g_bPatchAxisOnRow
: PMESH.CPP
- g_bPatchBendMode
: QE3.H, PMESH.CPP
- g_bPatchDrillDown
: QE3.H, PMESH.CPP
- g_bPatchInsertMode
: QE3.H, PMESH.CPP
- g_bPatchLowerEdge
: PMESH.CPP
- g_bPatchShowBounds
: QE3.H, PMESH.CPP
- g_bPatchWeld
: QE3.H, PMESH.CPP
- g_bPatchWireFrame
: QE3.H, PMESH.CPP, cbrushstub.cpp
- g_bPathMode
: XYWnd.cpp, StdAfx.h
- g_bPK3
: pakstuff.cpp
- g_bPlugOK
: PlugInManager.cpp
- g_bPlugWait
: PlugInManager.cpp
- g_bPointMode
: XYWnd.cpp
- g_brBackSplits
: XYWnd.cpp, StdAfx.h
- g_brClipboard
: XYWnd.cpp
- g_bRestoreBetween
: MAP.CPP
- g_brFrontSplits
: XYWnd.cpp, StdAfx.h
- g_bRogueClipMode
: XYWnd.cpp
- g_bRotateAroundSelection
: BrushScript.cpp
- g_bRotateMode
: XYWnd.cpp, StdAfx.h
- g_brUndo
: XYWnd.cpp
- g_bSameView
: QE3.H, PMESH.CPP
- g_bScaleMode
: XYWnd.cpp, StdAfx.h
- g_bScreenUpdates
: StdAfx.h, MainFrm.cpp
- g_bShowPatchBounds
: cbrushstub.cpp
- g_bSmartGo
: XYWnd.cpp
- g_bSmartWaiting
: XYWnd.cpp
- g_BSPFrontendCommands
: WIN_QE3.CPP, QE3.H
- g_BSPFrontendTable
: WIN_QE3.CPP, QE3.H
- g_bStartLoop
: BrushScript.cpp
- g_bSwitch
: XYWnd.cpp, StdAfx.h
- g_bTABDown
: MainFrm.cpp
- g_bWaiting
: BrushScript.cpp
- G_CallSpawn()
: g_spawn.c
- g_capturelimit
: g_main.c, g_local.h
- G_CB_OFF
: jccolor.c
- g_changed_surface
: SurfaceDlg.cpp
- g_cheats
: g_main.c, g_local.h
- G_CheckBotSpawn()
: g_local.h, g_bot.c
- g_checkboxes
: SurfaceDlg.cpp
- G_CheckMinimumPlayers()
: g_bot.c
- G_CheckProxMinePosition()
: g_mover.c
- G_CheckTeamItems()
: g_local.h, g_items.c
- g_cLastChar
: TexWnd.cpp
- g_clients
: g_main.c
- g_Clip1
: XYWnd.cpp, StdAfx.h
- g_Clip2
: XYWnd.cpp, StdAfx.h
- g_Clip3
: XYWnd.cpp
- g_Clipboard()
: XYWnd.cpp
- g_color_table
: q_shared.h, q_math.c
- g_Commands
: StdAfx.h, MainFrm.cpp
- g_configcvars
: ui_shared.c, ui_controls2.c
- g_console_field_width
: client.h, cl_console.c
- g_consoleField
: keys.h, cl_keys.c
- g_controls
: ui_controls2.c
- G_CountBotPlayers()
: g_bot.c
- G_CountHumanPlayers()
: g_bot.c
- G_CR_OFF
: jccolor.c
- G_CreateRotationMatrix()
: g_mover.c
- g_cubeTimeout
: g_local.h
- G_CVAR_REGISTER
: g_public.h
- G_CVAR_SET
: g_public.h
- G_CVAR_UPDATE
: g_public.h
- G_CVAR_VARIABLE_INTEGER_VALUE
: g_public.h
- G_CVAR_VARIABLE_STRING_BUFFER
: g_public.h
- G_Damage()
: g_local.h, g_combat.c
- G_DEBUG_POLYGON_CREATE
: g_public.h
- G_DEBUG_POLYGON_DELETE
: g_public.h
- g_debugAlloc
: g_main.c, g_local.h
- g_debugDamage
: g_main.c, g_local.h
- g_debugMove
: g_main.c, g_local.h
- g_dedicated
: g_main.c, g_local.h
- g_dlgCamera
: dlgcamera.cpp
- g_dlgFind
: StdAfx.h, FindTextureDlg.cpp
- g_dlgInfo
: DialogInfo.cpp
- g_dlgSurface
: SurfaceDlg.cpp
- g_dmflags
: g_main.c, g_local.h
- g_dontuse
: TexWnd.cpp
- g_doWarmup
: g_main.c, g_local.h
- G_DROP_CLIENT
: g_public.h
- g_editingField
: ui_shared.c
- g_editItem
: ui_shared.c
- g_emptyservers
: ui_servers2.c
- g_enableBreath
: g_local.h
- g_enableDust
: g_local.h
- g_enClipboard
: XYWnd.cpp
- g_entities
: g_main.c, g_local.h
- G_ENTITIES_IN_BOX
: g_public.h
- G_EntitiesFree()
: g_utils.c, g_local.h
- G_ENTITY_CONTACT
: g_public.h
- G_ENTITY_CONTACTCAPSULE
: g_public.h
- g_entityId
: ENTITY.CPP
- G_ERROR
: g_public.h
- G_Error()
: g_main.c, g_local.h
- G_ExplodeMissile()
: g_mover.c, g_missile.c
- g_favoriteserverlist
: ui_servers2.c
- g_fDefault
: BrushScript.cpp
- g_File
: QE3.H, Brush.cpp
- g_filterBan
: g_main.c, g_local.h
- G_FilterPacket()
: g_svcmds.c, g_local.h
- G_Find()
: g_utils.c, g_local.h
- G_FindConfigstringIndex()
: g_utils.c
- G_FindTeams()
: g_main.c
- g_forcerespawn
: g_main.c, g_local.h
- g_fraglimit
: g_main.c, g_local.h
- G_FreeEntity()
: g_utils.c, g_local.h
- g_friendlyFire
: g_main.c, g_local.h
- G_FS_FCLOSE_FILE
: g_public.h
- G_FS_FOPEN_FILE
: g_public.h
- G_FS_GETFILELIST
: g_public.h
- G_FS_READ
: g_public.h
- G_FS_SEEK
: g_public.h
- G_FS_WRITE
: g_public.h
- g_fullservers
: ui_servers2.c
- g_gametype
: ui_servers2.c, g_main.c, g_local.h, be_ai_goal.c
- G_GET_CONFIGSTRING
: g_public.h
- G_GET_ENTITY_TOKEN
: g_public.h
- G_GET_SERVERINFO
: g_public.h
- G_GET_USERCMD
: g_public.h
- G_GET_USERINFO
: g_public.h
- G_GetArenaInfoByMap()
: g_bot.c
- G_GetBotInfoByName()
: g_local.h, g_bot.c
- G_GetBotInfoByNumber()
: g_local.h, g_bot.c
- g_globalserverlist
: ui_servers2.c
- g_gravity
: g_main.c, g_local.h
- g_hBSPInput
: QE3.H
- g_hBSPOutput
: QE3.H
- g_hGLDLL
: QGL_WIN.CPP, QGL_WIN.C
- g_hGLUDLL
: QGL_WIN.C
- g_hOpenGL
: Radiant.cpp
- g_hOpenGL32
: StdAfx.h, Radiant.cpp
- g_hQBSPDLL
: RADBSP.CPP
- g_hToolThread
: Win_main.cpp
- g_hWnd
: Win_main.cpp
- g_hwndFoundIt
: Win_main.cpp
- G_IN_PVS
: g_public.h
- G_IN_PVS_IGNORE_PORTALS
: g_public.h
- g_inactivity
: g_main.c, g_local.h
- G_InitBots()
: g_local.h, g_bot.c
- G_InitGame()
: g_main.c
- G_InitGentity()
: g_utils.c, g_local.h
- G_InitMemory()
: g_mem.c, g_local.h
- G_InitSessionData()
: g_session.c, g_local.h
- G_InitWorldSession()
: g_session.c, g_local.h
- g_InversePoints
: PMESH.CPP
- G_InvulnerabilityEffect()
: g_local.h
- G_ItemDisabled()
: g_items.c
- g_Keys
: StdAfx.h, MainFrm.cpp
- G_KillBox()
: g_utils.c, g_local.h
- g_knockback
: g_main.c, g_local.h
- g_lastredo
: Undo.cpp
- g_lastundo
: Undo.cpp
- g_lCount
: XYWnd.cpp
- G_LINKENTITY
: g_public.h
- g_listEntity
: g_main.c
- G_LoadArenas()
: g_bot.c
- G_LoadArenasFromFile()
: g_bot.c
- G_LoadBots()
: g_bot.c
- G_LoadBotsFromFile()
: g_bot.c
- g_localserverlist
: ui_servers2.c
- G_LOCATE_GAME_DATA
: g_public.h
- g_log
: g_main.c
- g_LogFile
: pakstuff.cpp
- G_LogPrintf()
: g_main.c, g_local.h
- g_logSync
: g_main.c
- g_looking_controls
: ui_controls2.c
- g_lstShaders
: TexWnd.cpp
- g_lstSkinCache
: TexWnd.cpp
- g_lTotal
: XYWnd.cpp
- g_maxclients
: g_main.c, g_local.h
- g_maxGameClients
: g_main.c, g_local.h
- g_md3Cache
: ECLASS.CPP
- G_MILLISECONDS
: g_public.h
- g_misc_controls
: ui_controls2.c
- G_MissileImpact()
: g_missile.c
- G_ModelIndex()
: g_utils.c, g_local.h
- g_motd
: g_main.c, g_local.h
- g_movement_controls
: ui_controls2.c
- G_MoverPush()
: g_mover.c
- G_MoverTeam()
: g_mover.c
- g_mplayerserverlist
: ui_servers2.c
- g_msgBSPDone
: MainFrm.cpp
- g_msgBSPStatus
: MainFrm.cpp
- g_nameBind1
: ui_shared.c
- g_nameBind2
: ui_shared.c
- g_nAngleSpeed
: CamWnd.cpp
- g_nBendOriginIndex
: PMESH.CPP
- g_nBrushId
: StdAfx.h, Brush.cpp
- g_nCommandCount
: StdAfx.h, MainFrm.cpp
- g_nCurrentTextureMenuName
: TexWnd.cpp
- g_needpass
: g_main.c, g_local.h
- G_NewString()
: g_spawn.c, g_local.h
- g_nFaceCycle
: PMESH.CPP
- g_nKeyCount
: StdAfx.h, MainFrm.cpp
- g_nLoopCounter
: BrushScript.cpp
- g_nMoveSpeed
: CamWnd.cpp
- g_nPatchAxisIndex
: PMESH.CPP
- g_nPatchBendState
: PMESH.CPP
- g_nPatchClickedView
: QE3.H, PMESH.CPP
- g_nPatchInsertState
: PMESH.CPP
- g_nPathCount
: XYWnd.cpp
- g_nPathFixupCount
: QE3.CPP
- g_nPathLimit
: XYWnd.cpp
- g_nPlugCount
: PlugInManager.cpp
- g_nPointCount
: XYWnd.cpp
- g_nPointLimit
: XYWnd.cpp
- g_nScaleHow
: XYWnd.cpp, StdAfx.h
- g_nScriptCmdCount
: BrushScript.cpp
- g_nSmartX
: XYWnd.cpp
- g_nSmartY
: XYWnd.cpp
- g_nTextureOffset
: TexWnd.cpp
- g_nTimerHandle
: TexWnd.cpp
- g_numArenas
: g_bot.c
- g_numBots
: g_bot.c
- g_numbrushes
: QE3.CPP
- g_numentities
: QE3.CPP
- g_numfavoriteservers
: ui_servers2.c
- g_numglobalservers
: ui_servers2.c
- g_numlocalservers
: ui_servers2.c
- g_nummplayerservers
: ui_servers2.c
- g_nUpdateBits
: MainFrm.cpp
- g_nVariableCount
: BrushScript.cpp
- g_nVecVariableCount
: BrushScript.cpp
- g_obeliskHealth
: g_local.h
- g_obeliskRegenAmount
: g_local.h
- g_obeliskRegenPeriod
: g_local.h
- g_obeliskRespawnDelay
: g_local.h
- G_ParseField()
: g_spawn.c
- G_ParseInfos()
: g_bot.c
- G_ParseSpawnVars()
: g_spawn.c
- g_password
: g_main.c, g_local.h
- g_patch_texdef
: SurfaceDlg.cpp
- g_PatchClipboard()
: XYWnd.cpp
- g_PatchDialog
: PatchDialog.cpp
- g_PathPoints
: XYWnd.cpp, StdAfx.h
- g_pBendStateMsg
: PMESH.CPP
- g_pdi
: win_input.c
- g_pDimStrings
: XYWnd.cpp
- g_pEdit
: WIN_QE3.CPP, MainFrm.cpp
- g_pfnError
: cmdlib.cpp
- g_pfnErrorNum
: cmdlib.cpp
- g_pfnPrintf
: cmdlib.cpp
- g_pfnPrintfNum
: cmdlib.cpp
- g_pGroupDlg
: GroupDlg.h, GroupDlg.cpp
- g_pGroups
: GroupDlg.cpp
- g_pHold1
: BrushScript.cpp
- g_pHold2
: BrushScript.cpp
- g_pHold3
: BrushScript.cpp
- G_PickTarget()
: g_utils.c, g_local.h
- g_pInsertStateMsg
: PMESH.CPP
- g_PK3Files
: pakstuff.cpp
- g_PK3TexturePaths
: pakstuff.cpp
- g_pLooper
: BrushScript.cpp
- g_pluginTexture
: TexWnd.cpp
- g_pMemFile
: Brush.cpp
- g_pMouse
: win_input.c
- g_pMovingClip
: XYWnd.cpp
- g_pMovingPath
: XYWnd.cpp
- g_pMovingPoint
: XYWnd.cpp
- g_podiumDist
: g_main.c
- g_podiumDrop
: g_main.c
- G_POINT_CONTENTS
: g_public.h
- g_PointPoints
: XYWnd.cpp
- g_pOrgStrings
: XYWnd.cpp
- g_pParentWnd
: StdAfx.h, MainFrm.cpp
- g_pPathFixups
: QE3.CPP
- g_pPathFunc
: XYWnd.cpp
- g_Preferences
: MainFrm.cpp
- g_PrefsDlg
: StdAfx.h, MainFrm.cpp
- G_PRINT
: g_public.h
- G_Printf()
: g_main.c, g_local.h
- G_ProcessIPBans()
: g_svcmds.c, g_local.h
- g_proxMineTimeout
: g_local.h
- g_pSplitList
: StdAfx.h
- g_pStrWork
: str.h
- g_ptrMenus
: XYWnd.cpp
- g_ptrSelectedFaceBrushes
: SELECT.CPP, MAP.H
- g_ptrSelectedFaces
: SELECT.CPP, MAP.H
- g_qeglobals
: QE3.H, QE3.CPP
- g_quadfactor
: g_main.c, g_local.h
- G_RadiusDamage()
: g_local.h, g_combat.c
- G_RankCapture()
: g_rankings.c
- G_RankClientDisconnect()
: g_rankings.c
- G_RankDamage()
: g_rankings.c
- G_RankFireWeapon()
: g_rankings.c
- G_RankGameOver()
: g_rankings.c
- g_rankings
: g_main.c, g_local.h
- G_RankPickupAmmo()
: g_rankings.c
- G_RankPickupArmor()
: g_rankings.c
- G_RankPickupHealth()
: g_rankings.c
- G_RankPickupHoldable()
: g_rankings.c
- G_RankPickupPowerup()
: g_rankings.c
- G_RankPickupWeapon()
: g_rankings.c
- G_RankPlayerDie()
: g_rankings.c
- G_RankReward()
: g_rankings.c
- G_RankRunFrame()
: g_rankings.c
- G_RankUseHoldable()
: g_rankings.c
- G_RankUserTeamName()
: g_rankings.c
- G_RankWeaponTime()
: g_rankings.c
- g_rctOld()
: MainFrm.cpp
- G_ReadSessionData()
: g_session.c, g_local.h
- G_REAL_TIME
: g_public.h
- g_redoId
: Undo.cpp
- g_redolist
: Undo.cpp
- g_redteam
: g_local.h
- G_RegisterCvars()
: g_main.c
- G_RemapTeamShaders()
: g_main.c
- G_RemoveQueuedBotBegin()
: g_local.h, g_bot.c
- G_RemoveRandomBot()
: g_bot.c
- g_restarted
: g_main.c, g_local.h
- G_RotatePoint()
: g_mover.c
- G_RunClient()
: g_local.h, g_active.c
- G_RunFrame()
: g_main.c
- G_RunItem()
: g_local.h, g_items.c
- G_RunMissile()
: g_missile.c, g_local.h
- G_RunMover()
: g_mover.c, g_local.h
- G_RunThink()
: g_main.c, g_local.h
- G_Say()
: g_cmds.c
- G_SayTo()
: g_cmds.c
- g_ScriptCmds
: BrushScript.cpp
- g_SelectedFaceBrushes
: SELECT.CPP
- g_SelectedFaces
: SELECT.CPP
- G_SEND_CONSOLE_COMMAND
: g_public.h
- G_SEND_SERVER_COMMAND
: g_public.h
- g_servertype
: ui_servers2.c
- G_SET_BRUSH_MODEL
: g_public.h
- G_SET_CONFIGSTRING
: g_public.h
- G_SET_USERINFO
: g_public.h
- G_SetClientSound()
: g_active.c
- G_SetMovedir()
: g_utils.c, g_local.h
- G_SetOrigin()
: g_utils.c, g_local.h
- G_SetStats()
: g_local.h
- G_ShutdownGame()
: g_main.c
- g_singlePlayer
: g_local.h
- g_smoothClients
: g_main.c, g_local.h
- G_SNAPVECTOR
: g_public.h
- g_sortkey
: ui_servers2.c
- G_Sound()
: g_utils.c, g_local.h
- G_SoundIndex()
: g_utils.c, g_local.h
- G_Spawn()
: g_utils.c, g_local.h
- G_SpawnBots()
: g_bot.c
- G_SpawnEntitiesFromString()
: g_spawn.c, g_local.h
- G_SpawnFloat()
: g_spawn.c, g_local.h
- G_SpawnGEntityFromSpawnVars()
: g_spawn.c
- G_SpawnInt()
: g_spawn.c, g_local.h
- G_SpawnItem()
: g_local.h, g_items.c
- G_SpawnString()
: g_spawn.c, g_local.h
- G_SpawnVector()
: g_spawn.c, g_local.h
- g_speed
: g_main.c, g_local.h
- g_splineList
: splines.h, splines.cpp, splines.h, splines.cpp
- g_splineMode
: splines.h
- g_spSkill
: ai_dmq3.c
- g_strAppPath
: StdAfx.h, MainFrm.cpp
- g_strBasePath
: pakstuff.cpp
- g_strDim
: XYWnd.cpp
- g_strFilter
: TexWnd.cpp
- g_strParams
: Win_main.cpp
- g_strProject
: StdAfx.h, MainFrm.cpp
- g_strSmartEntity
: XYWnd.cpp
- g_strStatus
: XYWnd.cpp
- g_SurfaceTable
: SurfaceDlg.cpp, QE3.H
- g_surfwin
: SurfaceDlg.cpp
- g_synchronousClients
: g_main.c, g_local.h
- g_tBegin
: WIN_QE3.CPP, Win_main.cpp
- g_teamAutoJoin
: g_main.c, g_local.h
- G_TeamCommand()
: g_utils.c, g_local.h
- g_teamForceBalance
: g_main.c, g_local.h
- G_TempEntity()
: g_utils.c, g_local.h
- G_TestEntityPosition()
: g_mover.c
- g_TexFindDlg
: FindTextureDlg.cpp
- g_timelimit
: g_main.c, g_local.h
- G_TouchSolids()
: g_local.h
- G_TouchTriggers()
: g_local.h, g_active.c
- G_TRACE
: g_public.h
- G_TRACECAPSULE
: g_public.h
- G_TransposeMatrix()
: g_mover.c
- G_TryPushingEntity()
: g_mover.c
- G_TryPushingProxMine()
: g_mover.c
- g_undoId
: Undo.cpp
- g_undolist
: Undo.cpp
- g_undoMaxMemorySize
: Undo.cpp
- g_undoMaxSize
: Undo.cpp
- g_undoMemorySize
: Undo.cpp
- g_undoSize
: Undo.cpp
- G_UNLINKENTITY
: g_public.h
- G_UpdateCvars()
: g_main.c
- G_UseTargets()
: g_utils.c, g_local.h
- g_Variables
: BrushScript.cpp
- g_vBendOrigin
: QE3.H, PMESH.CPP
- g_vDefault
: BrushScript.cpp
- g_VecVariables
: BrushScript.cpp
- G_Voice()
: g_cmds.c
- G_VoiceTo()
: g_cmds.c
- g_vRotateOrigin
: XYWnd.cpp
- g_vRotation
: XYWnd.cpp
- g_waitingForKey
: ui_shared.c
- g_warmup
: g_main.c, g_local.h
- g_weaponRespawn
: g_main.c, g_local.h
- g_weapons_controls
: ui_controls2.c
- g_weaponTeamRespawn
: g_main.c, g_local.h
- g_wndGroup
: GroupDlg.cpp
- g_wndTabs
: Win_ent.cpp
- G_WriteClientSessionData()
: g_session.c
- G_WriteSessionData()
: g_session.c, g_local.h
- g_wv
: win_wndproc.c, win_local.h
- G_Y_OFF
: jccolor.c
- g_zFiles
: pakstuff.cpp
- GAddSub
: paranoia.c
- GAME_API_VERSION
: g_public.h
- GAME_CLIENT_BEGIN
: g_public.h
- GAME_CLIENT_COMMAND
: g_public.h
- GAME_CLIENT_CONNECT
: g_public.h
- GAME_CLIENT_DISCONNECT
: g_public.h
- GAME_CLIENT_THINK
: g_public.h
- GAME_CLIENT_USERINFO_CHANGED
: g_public.h
- GAME_CONSOLE_COMMAND
: g_public.h
- GAME_INIT
: g_public.h
- GAME_RUN_FRAME
: g_public.h
- GAME_SHUTDOWN
: g_public.h
- GAME_VERSION
: bg_public.h
- GAMEBUFSIZE
: ui_mods.c
- gamecodetoui
: ui_main.c, ui_playersettings.c
- gameCvarTable
: g_main.c
- gameCvarTableSize
: g_main.c
- gamedir
: cmdlib.h, cmdlib.c, cmdlib.h, cmdlib.c, l_cmd.h, l_cmd.c
- gameExport_t
: g_public.h
- gameImport_t
: g_public.h
- gameNames
: g_cmds.c
- gamenames
: ui_servers2.c
- GAMES_ALL
: ui_local.h, ui_servers2.c
- GAMES_CTF
: ui_local.h, ui_servers2.c
- GAMES_FFA
: ui_local.h, ui_servers2.c
- GAMES_TEAMPLAY
: ui_local.h, ui_servers2.c
- GAMES_TOURNEY
: ui_local.h, ui_servers2.c
- GAMESERVER_ARROWS
: ui_startserver.c
- GAMESERVER_ARROWSL
: ui_startserver.c
- GAMESERVER_ARROWSR
: ui_startserver.c
- GAMESERVER_BACK0
: ui_startserver.c
- GAMESERVER_BACK1
: ui_startserver.c
- GAMESERVER_FIGHT0
: ui_startserver.c
- GAMESERVER_FIGHT1
: ui_startserver.c
- GAMESERVER_FRAMEL
: ui_startserver.c
- GAMESERVER_FRAMER
: ui_startserver.c
- GAMESERVER_NEXT0
: ui_startserver.c
- GAMESERVER_NEXT1
: ui_startserver.c
- GAMESERVER_SELECT
: ui_startserver.c
- GAMESERVER_SELECTED
: ui_startserver.c
- GAMESERVER_UNKNOWNMAP
: ui_startserver.c
- gametype
: ai_dmq3.h, ai_dmq3.c
- gametype_items
: ui_startserver.c
- GameType_Parse()
: ui_main.c
- gametype_remap
: ui_startserver.c
- gametype_remap2
: ui_startserver.c
- gametype_t
: bg_public.h, be_ai_goal.c
- GametypeBits()
: ui_startserver.c
- GAMEVERSION
: g_local.h
- GAMMA_MINMAJOR
: linux_glimp.c
- GAMMA_MINMINOR
: linux_glimp.c
- GammaDlgProc()
: WIN_DLG.CPP
- gather()
: profio.c, bprint.c
- gatherargs()
: macro.c, cpp.h
- gc_orders
: g_cmds.c
- GCCDIR
: gcc-solaris.c
- GCCLIB
: gcc-solaris.c
- gclient_t
: g_local.h
- GDiv
: paranoia.c
- GE
: c.h
- gen
: gen.c, config.h, symbolic.c, null.c, bytecode.c
- gen01()
: bytecode.c
- gen02()
: bytecode.c
- gencode()
: dag.c, c.h
- genconst()
: init.c
- GENDER_FEMALE
: bg_public.h
- GENDER_MALE
: bg_public.h
- GENDER_NEUTER
: bg_public.h
- gender_t
: bg_public.h
- GenerateBoundaryForPoints()
: light_trace.c
- GenerateEndCaps()
: PMESH.CPP
- generateHashValue()
: tr_shader.c, tr_image.c, cvar.c
- GeneratePermanentShader()
: tr_shader.c
- generic
: c.h
- GeneticParentsAndChildSelection()
: be_ai_gen.h, be_ai_gen.c
- GeneticSelection()
: be_ai_gen.c
- genFunc_t
: tr_local.h
- genident()
: sym.c, c.h
- genlabel()
: sym.c, c.h
- genline()
: include.c, cpp.h
- genreload()
: gen.c
- genspill()
: gen.c
- GENTEXFUNCPTR
: GLINGR.H
- gentity_t
: g_local.h
- GENTITYNUM_BITS
: q_shared.h
- GEQ
: cpp.h
- get()
: gram.c
- get_app0()
: jdmarker.cpp, jdmarker.c
- get_app14()
: jdmarker.cpp, jdmarker.c
- get_bit()
: huffman.c
- GET_BITS
: jdhuff.h
- get_crc_table()
: unzip.cpp
- get_dac()
: jdmarker.cpp, jdmarker.c
- get_dht()
: jdmarker.cpp, jdmarker.c
- get_dqt()
: jdmarker.cpp, jdmarker.c
- get_dri()
: jdmarker.cpp, jdmarker.c
- get_ppnode()
: huffman.c
- get_sof()
: jdmarker.cpp, jdmarker.c
- get_soi()
: jdmarker.cpp, jdmarker.c
- get_sos()
: jdmarker.cpp, jdmarker.c
- GETACT
: lex.c
- GetAreaPortalBrush()
: map.c
- GetArgumentFiles()
: bspc.c
- GetBotLibAPI()
: botlib.h, be_interface.c
- getc
: LBMLIB.CPP, stdio.h
- GetCachedModel()
: ENTITY.H, ECLASS.CPP
- getCameraInfo()
: splines.cpp, cl_cgame.c
- getchar
: stdio.h
- getchr()
: lex.c, c.h
- GetClearedHunkMemory()
: l_memory.h, l_memory.c
- GetClearedMemory()
: l_mem.h, l_mem.c, l_memory.h, l_memory.c
- GetClientState()
: cl_ui.c
- GetClipboardData()
: cl_ui.c
- GetColorCount()
: Bmp.cpp
- GetConfigString()
: cl_ui.c
- getd()
: profio.c, bprint.c
- GetEdge2()
: faces.c
- GetEntityControls()
: Win_ent.cpp
- getenv()
: stdlib.h
- GetHunkMemory()
: l_memory.h, l_memory.c
- GETJOCTET
: jmorecfg.h
- GETJSAMPLE
: jmorecfg.h
- GetLeafNums()
: bspfile.c, l_bsp_sin.c, l_bsp_q3.c, l_bsp_q2.c
- getLittleLong()
: LBMLIB.CPP
- GetLittleLong()
: snd_mem.c
- getLittleShort()
: LBMLIB.CPP
- GetLittleShort()
: snd_mem.c
- GetMemory()
: l_mem.h, l_mem.c, l_memory.h, l_memory.c
- GetMenuBuffer()
: ui_main.c
- GetMenuItem()
: MRU.H, MRU.CPP
- GetNoiseValue()
: tr_noise.c
- GetNumThreads()
: l_threads.h, l_threads.c
- getopt()
: unix.c, nlist.c, getopt.c
- GetPackFileList()
: pakstuff.h, pakstuff.cpp
- GetPackTextureDirs()
: pakstuff.h, pakstuff.cpp
- GetParam()
: BrushScript.cpp
- getpid()
: lcc.c
- GetPixelAttributes()
: macosx_glimp.m
- GETPLUGINTEXDEF
: isurfaceplugin.h
- GetRefAPI()
: tr_public.h, tr_init.c
- getreg()
: gen.c
- getregnum()
: gen.c, config.h
- getrule()
: gen.c
- gets()
: stdio.h
- GetScriptFlags()
: l_script.h, l_script.c
- GetSelectAllCriteria()
: Win_ent.cpp, QE3.H
- GetSelectionIndex()
: WIN_DLG.CPP
- GetSpawnFlags()
: Win_ent.cpp, QE3.H
- getstr()
: profio.c, bprint.c
- GetTexMods()
: Win_ent.cpp
- GetTextureExtension()
: TexWnd.cpp
- GetTextureExtensionCount()
: TexWnd.cpp
- GetThreadWork()
: threads.h, threads.c, l_threads.h, l_threads.c
- gettok()
: lex.c, c.h
- GetToken()
: PARSE.H, PARSE.CPP, scriplib.h, scriplib.c
- gettokens()
: lex.c, cpp.h
- GetUniqueTargetId()
: ENTITY.H, ENTITY.CPP
- GetVectorForKey()
: ENTITY.H, ENTITY.CPP, BSPFILE.H, bspfile.h, bspfile.c, l_bsp_ent.h, l_bsp_ent.c
- GetVertexnum()
: faces.c
- GetWavinfo()
: snd_mem.c
- getword()
: wf1.c
- geu
: simp.c
- GF_INVERSE_SAWTOOTH
: tr_local.h
- GF_NOISE
: tr_local.h
- GF_NONE
: tr_local.h
- GF_SAWTOOTH
: tr_local.h
- GF_SIN
: tr_local.h
- GF_SQUARE
: tr_local.h
- GF_TRIANGLE
: tr_local.h
- GFL_AIR
: ai_dmnet.c
- GFL_DROPPED
: be_ai_goal.h
- GFL_ITEM
: be_ai_goal.h
- GFL_NONE
: be_ai_goal.h
- GFL_ROAM
: be_ai_goal.h
- GfxInfo_f()
: tr_init.c
- GG
: md4.c
- gg1()
: front.c
- ghFont
: TexWnd.cpp
- GIANT_HEIGHT
: cg_local.h
- GIANT_WIDTH
: cg_local.h
- GIANTCHAR_HEIGHT
: q_shared.h
- GIANTCHAR_WIDTH
: q_shared.h
- GIB_HEALTH
: bg_public.h
- GIB_JUMP
: cg_effects.c
- GIB_VELOCITY
: cg_effects.c
- GibEntity()
: g_combat.c
- gitem_t
: bg_public.h
- GL_ACTIVE_TEXTURE_ARB
: qgl.h
- GL_Bind()
: tr_local.h, tr_backend.c
- GL_BindMultitexture()
: tr_backend.c
- GL_CheckErrors()
: tr_local.h, tr_init.c
- GL_CLIENT_ACTIVE_TEXTURE_ARB
: qgl.h
- GL_Cull()
: tr_local.h, tr_backend.c
- GL_CURRENT_PALETTE_INGR
: GLINGR.H
- GL_CURRENT_RASTER_PALETTE_INGR
: GLINGR.H
- GL_DISTANCE_ATTENUATION_EXT
: QGL.H
- GL_EXT_texture_object
: GLINGR.H
- gl_filter_max
: tr_local.h, tr_image.c
- gl_filter_min
: tr_local.h, tr_image.c
- GL_INDEX_TYPE
: tr_local.h
- GL_INGR_multiple_palette
: GLINGR.H
- GL_MAX_ACTIVE_TEXTURES_ARB
: qgl.h
- GL_MAX_PALETTE_ENTRIES_INGR
: GLINGR.H
- GL_MAX_PALETTES_INGR
: GLINGR.H
- GL_PALETTE_CLEAR_VALUE_INGR
: GLINGR.H
- GL_PALETTE_INGR
: GLINGR.H
- GL_PALETTE_WRITEMASK_INGR
: GLINGR.H
- GL_POINT_FADE_THRESHOLD_SIZE_EXT
: QGL.H
- GL_POINT_SIZE_MAX_EXT
: QGL.H
- GL_POINT_SIZE_MIN_EXT
: QGL.H
- GL_RGB4_S3TC
: qgl.h
- GL_RGB_S3TC
: qgl.h
- GL_SelectTexture()
: tr_local.h, tr_backend.c
- GL_SetDefaultState()
: tr_local.h, tr_init.c
- GL_SHARED_TEXTURE_PALETTE_EXT
: QGL.H
- GL_State()
: tr_local.h, tr_backend.c
- GL_TexEnv()
: tr_local.h, tr_backend.c
- GL_TEXTURE0_ARB
: qgl.h
- GL_TEXTURE0_SGIS
: QGL.H
- GL_TEXTURE1_ARB
: qgl.h
- GL_TEXTURE1_SGIS
: QGL.H
- GL_TEXTURE2_ARB
: qgl.h
- GL_TEXTURE3_ARB
: qgl.h
- GL_TEXTURE_1D_BINDING_EXT
: GLINGR.H
- GL_TEXTURE_2D_BINDING_EXT
: GLINGR.H
- GL_TEXTURE_PRIORITY_EXT
: GLINGR.H
- GL_TEXTURE_RESIDENT_EXT
: GLINGR.H
- GL_TextureMode()
: tr_local.h, tr_image.c
- glAccum
: macosx_qgl.h
- glAlphaFunc
: macosx_qgl.h
- glAreTexturesResident
: macosx_qgl.h
- glArrayElement
: macosx_qgl.h
- glBegin
: macosx_qgl.h
- glBindTexture
: macosx_qgl.h
- glbitClear
: Z.CPP
- glBitmap
: macosx_qgl.h
- glBlendFunc
: macosx_qgl.h
- GLboolean()
: QGL_WIN.CPP, QGL_WIN.C, QGL.H, win_qgl.c, linux_qgl.c
- glBox()
: splines.h, splines.cpp
- glCallList
: macosx_qgl.h
- glCallLists
: macosx_qgl.h
- glClear
: macosx_qgl.h
- glClearAccum
: macosx_qgl.h
- glClearColor
: macosx_qgl.h
- glClearDepth
: macosx_qgl.h
- glClearIndex
: macosx_qgl.h
- glClearStencil
: macosx_qgl.h
- glClipPlane
: macosx_qgl.h
- glColor3b
: macosx_qgl.h
- glColor3bv
: macosx_qgl.h
- glColor3d
: macosx_qgl.h
- glColor3dv
: macosx_qgl.h
- glColor3f
: macosx_qgl.h
- glColor3fv
: macosx_qgl.h
- glColor3i
: macosx_qgl.h
- glColor3iv
: macosx_qgl.h
- glColor3s
: macosx_qgl.h
- glColor3sv
: macosx_qgl.h
- glColor3ub
: macosx_qgl.h
- glColor3ubv
: macosx_qgl.h
- glColor3ui
: macosx_qgl.h
- glColor3uiv
: macosx_qgl.h
- glColor3us
: macosx_qgl.h
- glColor3usv
: macosx_qgl.h
- glColor4b
: macosx_qgl.h
- glColor4bv
: macosx_qgl.h
- glColor4d
: macosx_qgl.h
- glColor4dv
: macosx_qgl.h
- glColor4f
: macosx_qgl.h
- glColor4fv
: macosx_qgl.h
- glColor4i
: macosx_qgl.h
- glColor4iv
: macosx_qgl.h
- glColor4s
: macosx_qgl.h
- glColor4sv
: macosx_qgl.h
- glColor4ub
: macosx_qgl.h
- glColor4ubv
: macosx_qgl.h
- glColor4ui
: macosx_qgl.h
- glColor4uiv
: macosx_qgl.h
- glColor4us
: macosx_qgl.h
- glColor4usv
: macosx_qgl.h
- glColorMask
: macosx_qgl.h
- glColorMaterial
: macosx_qgl.h
- glColorPointer
: macosx_qgl.h
- glConfig
: tr_local.h, tr_init.c, cl_cin.c
- glCopyPixels
: macosx_qgl.h
- glCopyTexImage1D
: macosx_qgl.h
- glCopyTexImage2D
: macosx_qgl.h
- glCopyTexSubImage1D
: macosx_qgl.h
- glCopyTexSubImage2D
: macosx_qgl.h
- glCullFace
: macosx_qgl.h
- glDeleteLists
: macosx_qgl.h
- glDeleteTextures
: macosx_qgl.h
- glDepthFunc
: macosx_qgl.h
- glDepthMask
: macosx_qgl.h
- glDepthRange
: macosx_qgl.h
- glDisable
: macosx_qgl.h
- glDisableClientState
: macosx_qgl.h
- glDrawArrays
: macosx_qgl.h
- glDrawBuffer
: macosx_qgl.h
- glDrawElements
: macosx_qgl.h
- glDrawPixels
: macosx_qgl.h
- glDriverType_t
: tr_types.h
- GLDRV_ICD
: tr_types.h
- GLDRV_STANDALONE
: tr_types.h
- GLDRV_VOODOO
: tr_types.h
- GLDRVNAMERET
: GLINGR.H
- glEdgeFlag
: macosx_qgl.h
- glEdgeFlagPointer
: macosx_qgl.h
- glEdgeFlagv
: macosx_qgl.h
- glEnable
: macosx_qgl.h
- glEnableClientState
: macosx_qgl.h
- glEnd
: macosx_qgl.h
- glEndList
: macosx_qgl.h
- GLenum()
: QGL_WIN.CPP, QGL_WIN.C, QGL.H, win_qgl.c, linux_qgl.c
- glEvalCoord1d
: macosx_qgl.h
- glEvalCoord1dv
: macosx_qgl.h
- glEvalCoord1f
: macosx_qgl.h
- glEvalCoord1fv
: macosx_qgl.h
- glEvalCoord2d
: macosx_qgl.h
- glEvalCoord2dv
: macosx_qgl.h
- glEvalCoord2f
: macosx_qgl.h
- glEvalCoord2fv
: macosx_qgl.h
- glEvalMesh1
: macosx_qgl.h
- glEvalMesh2
: macosx_qgl.h
- glEvalPoint1
: macosx_qgl.h
- glEvalPoint2
: macosx_qgl.h
- glevel
: pass2.c, main.c, c.h
- glFeedbackBuffer
: macosx_qgl.h
- glFinish
: macosx_qgl.h
- GLfloat
: QGL_WIN.CPP, QGL_WIN.C, QGL.H, linux_qgl.c
- glFlush
: macosx_qgl.h
- glFogf
: macosx_qgl.h
- glFogfv
: macosx_qgl.h
- glFogi
: macosx_qgl.h
- glFogiv
: macosx_qgl.h
- glFrontFace
: macosx_qgl.h
- glFrustum
: macosx_qgl.h
- glGenLists
: macosx_qgl.h
- glGenTextures
: macosx_qgl.h
- glGetBooleanv
: macosx_qgl.h
- glGetClipPlane
: macosx_qgl.h
- glGetDoublev
: macosx_qgl.h
- glGetError
: macosx_qgl.h
- glGetFloatv
: macosx_qgl.h
- glGetIntegerv
: macosx_qgl.h
- glGetLightfv
: macosx_qgl.h
- glGetLightiv
: macosx_qgl.h
- glGetMapdv
: macosx_qgl.h
- glGetMapfv
: macosx_qgl.h
- glGetMapiv
: macosx_qgl.h
- glGetMaterialfv
: macosx_qgl.h
- glGetMaterialiv
: macosx_qgl.h
- glGetPixelMapfv
: macosx_qgl.h
- glGetPixelMapuiv
: macosx_qgl.h
- glGetPixelMapusv
: macosx_qgl.h
- glGetPointerv
: macosx_qgl.h
- glGetPolygonStipple
: macosx_qgl.h
- glGetString
: macosx_qgl.h
- glGetTexEnvfv
: macosx_qgl.h
- glGetTexEnviv
: macosx_qgl.h
- glGetTexGendv
: macosx_qgl.h
- glGetTexGenfv
: macosx_qgl.h
- glGetTexGeniv
: macosx_qgl.h
- glGetTexImage
: macosx_qgl.h
- glGetTexLevelParameterfv
: macosx_qgl.h
- glGetTexLevelParameteriv
: macosx_qgl.h
- glGetTexParameterfv
: macosx_qgl.h
- glGetTexParameteriv
: macosx_qgl.h
- glHardwareType_t
: tr_types.h
- glHint
: macosx_qgl.h
- GLHW_3DFX_2D3D
: tr_types.h
- GLHW_GENERIC
: tr_types.h
- GLHW_PERMEDIA2
: tr_types.h
- GLHW_RAGEPRO
: tr_types.h
- GLHW_RIVA128
: tr_types.h
- GlideIsValid()
: win_qgl.c
- GLimp_ChangeMode()
: macosx_glimp.m
- GLimp_EnableLogging()
: null_glimp.c
- GLimp_EndFrame()
: win_glimp.c, linux_glimp.c, tr_local.h, null_glimp.c, macosx_glimp.m
- GLimp_FrontEndSleep()
: win_glimp.c, linux_glimp.c, tr_local.h, macosx_glsmp_null.m, macosx_glsmp_mutex.m
- GLimp_Init()
: win_glimp.c, linux_glimp.c, tr_local.h, null_glimp.c, macosx_glimp.m
- GLimp_LogComment()
: win_glimp.c, linux_glimp.c, tr_local.h, null_glimp.c, macosx_glimp.m
- GLimp_LogNewFrame()
: linux_qgl.c
- GLimp_RendererSleep()
: win_glimp.c, linux_glimp.c, tr_local.h, macosx_glsmp_null.m, macosx_glsmp_mutex.m
- GLimp_RenderThreadWrapper()
: win_glimp.c, linux_glimp.c, macosx_glsmp_mutex.m
- GLimp_SetGamma()
: win_gamma.c, linux_glimp.c, tr_local.h, macosx_glimp.m
- GLimp_SetMode()
: macosx_glimp.m
- GLimp_Shutdown()
: win_glimp.c, linux_glimp.c, tr_local.h, null_glimp.c, macosx_glimp.m
- GLimp_SpawnRenderThread()
: win_glimp.c, linux_glimp.c, tr_local.h, macosx_glsmp_null.m, macosx_glsmp_mutex.m
- GLImp_Toggle_Renderer_f()
: macosx_glimp.m
- GLimp_WakeRenderer()
: win_glimp.c, linux_glimp.c, tr_local.h, macosx_glsmp_null.m, macosx_glsmp_mutex.m
- glimpRenderThread
: win_glimp.c
- glIndex_t
: tr_local.h
- glIndexd
: macosx_qgl.h
- glIndexdv
: macosx_qgl.h
- glIndexf
: macosx_qgl.h
- glIndexfv
: macosx_qgl.h
- glIndexi
: macosx_qgl.h
- glIndexiv
: macosx_qgl.h
- glIndexMask
: macosx_qgl.h
- glIndexPointer
: macosx_qgl.h
- glIndexs
: macosx_qgl.h
- glIndexsv
: macosx_qgl.h
- glIndexub
: macosx_qgl.h
- glIndexubv
: macosx_qgl.h
- glInitNames
: macosx_qgl.h
- GLint
: QGL_WIN.CPP, QGL_WIN.C, QGL.H, win_qgl.c, linux_qgl.c, tr_init.c, qgl.h
- glInterleavedArrays
: macosx_qgl.h
- glIsEnabled
: macosx_qgl.h
- glIsList
: macosx_qgl.h
- glIsTexture
: macosx_qgl.h
- glLabeledPoint()
: splines.h, splines.cpp
- glLightf
: macosx_qgl.h
- glLightfv
: macosx_qgl.h
- glLighti
: macosx_qgl.h
- GLLIGHTING_KEY
: PrefsDlg.cpp
- glLightiv
: macosx_qgl.h
- glLightModelf
: macosx_qgl.h
- glLightModelfv
: macosx_qgl.h
- glLightModeli
: macosx_qgl.h
- glLightModeliv
: macosx_qgl.h
- glLineStipple
: macosx_qgl.h
- glLineWidth
: macosx_qgl.h
- glListBase
: macosx_qgl.h
- glLoadIdentity
: macosx_qgl.h
- glLoadMatrixd
: macosx_qgl.h
- glLoadMatrixf
: macosx_qgl.h
- glLoadName
: macosx_qgl.h
- glLogicOp
: macosx_qgl.h
- glMap1d
: macosx_qgl.h
- glMap1f
: macosx_qgl.h
- glMap2d
: macosx_qgl.h
- glMap2f
: macosx_qgl.h
- glMapGrid1d
: macosx_qgl.h
- glMapGrid1f
: macosx_qgl.h
- glMapGrid2d
: macosx_qgl.h
- glMapGrid2f
: macosx_qgl.h
- glMaterialf
: macosx_qgl.h
- glMaterialfv
: macosx_qgl.h
- glMateriali
: macosx_qgl.h
- glMaterialiv
: macosx_qgl.h
- glMatrixMode
: macosx_qgl.h
- glMultMatrixd
: macosx_qgl.h
- glMultMatrixf
: macosx_qgl.h
- glNewList
: macosx_qgl.h
- glNormal3b
: macosx_qgl.h
- glNormal3bv
: macosx_qgl.h
- glNormal3d
: macosx_qgl.h
- glNormal3dv
: macosx_qgl.h
- glNormal3f
: macosx_qgl.h
- glNormal3fv
: macosx_qgl.h
- glNormal3i
: macosx_qgl.h
- glNormal3iv
: macosx_qgl.h
- glNormal3s
: macosx_qgl.h
- glNormal3sv
: macosx_qgl.h
- glNormalPointer
: macosx_qgl.h
- global
: symbolic.c, null.c, bytecode.c
- GLOBAL
: c.h, jmorecfg.h
- global_team_sound_t
: bg_public.h
- globaldefines
: l_precomp.c
- GLOBALRANKINGS_LETTERS
: ui_specifyleague.c
- GLOBALRANKINGS_LOGO
: ui_specifyleague.c
- globals
: sym.c, c.h
- GlobalVectorToLocal()
: tr_shade_calc.c
- GlobUsage()
: l_bsp_hl.c
- glork()
: cq.c
- glOrtho
: macosx_qgl.h
- glPassThrough
: macosx_qgl.h
- glPixelMapfv
: macosx_qgl.h
- glPixelMapuiv
: macosx_qgl.h
- glPixelMapusv
: macosx_qgl.h
- glPixelStoref
: macosx_qgl.h
- glPixelStorei
: macosx_qgl.h
- glPixelTransferf
: macosx_qgl.h
- glPixelTransferi
: macosx_qgl.h
- glPixelZoom
: macosx_qgl.h
- glPointSize
: macosx_qgl.h
- glPolygonMode
: macosx_qgl.h
- glPolygonOffset
: macosx_qgl.h
- glPolygonStipple
: macosx_qgl.h
- glPopAttrib
: macosx_qgl.h
- glPopClientAttrib
: macosx_qgl.h
- glPopMatrix
: macosx_qgl.h
- glPopName
: macosx_qgl.h
- glPrioritizeTextures
: macosx_qgl.h
- glPushAttrib
: macosx_qgl.h
- glPushClientAttrib
: macosx_qgl.h
- glPushMatrix
: macosx_qgl.h
- glPushName
: macosx_qgl.h
- glRasterPos2d
: macosx_qgl.h
- glRasterPos2dv
: macosx_qgl.h
- glRasterPos2f
: macosx_qgl.h
- glRasterPos2fv
: macosx_qgl.h
- glRasterPos2i
: macosx_qgl.h
- glRasterPos2iv
: macosx_qgl.h
- glRasterPos2s
: macosx_qgl.h
- glRasterPos2sv
: macosx_qgl.h
- glRasterPos3d
: macosx_qgl.h
- glRasterPos3dv
: macosx_qgl.h
- glRasterPos3f
: macosx_qgl.h
- glRasterPos3fv
: macosx_qgl.h
- glRasterPos3i
: macosx_qgl.h
- glRasterPos3iv
: macosx_qgl.h
- glRasterPos3s
: macosx_qgl.h
- glRasterPos3sv
: macosx_qgl.h
- glRasterPos4d
: macosx_qgl.h
- glRasterPos4dv
: macosx_qgl.h
- glRasterPos4f
: macosx_qgl.h
- glRasterPos4fv
: macosx_qgl.h
- glRasterPos4i
: macosx_qgl.h
- glRasterPos4iv
: macosx_qgl.h
- glRasterPos4s
: macosx_qgl.h
- glRasterPos4sv
: macosx_qgl.h
- glReadBuffer
: macosx_qgl.h
- glReadPixels
: macosx_qgl.h
- glRectd
: macosx_qgl.h
- glRectdv
: macosx_qgl.h
- glRectf
: macosx_qgl.h
- glRectfv
: macosx_qgl.h
- glRecti
: macosx_qgl.h
- glRectiv
: macosx_qgl.h
- glRects
: macosx_qgl.h
- glRectsv
: macosx_qgl.h
- glRenderMode
: macosx_qgl.h
- glRotated
: macosx_qgl.h
- glRotatef
: macosx_qgl.h
- GLS_ATEST_BITS
: tr_local.h
- GLS_ATEST_GE_80
: tr_local.h
- GLS_ATEST_GT_0
: tr_local.h
- GLS_ATEST_LT_80
: tr_local.h
- GLS_BeginScene()
: qbsp.h, nodraw.c, gldraw.c, qbsp.h, nodraw.c, gldraw.c
- GLS_DEFAULT
: tr_local.h
- GLS_DEPTHFUNC_EQUAL
: tr_local.h
- GLS_DEPTHMASK_TRUE
: tr_local.h
- GLS_DEPTHTEST_DISABLE
: tr_local.h
- GLS_DSTBLEND_BITS
: tr_local.h
- GLS_DSTBLEND_DST_ALPHA
: tr_local.h
- GLS_DSTBLEND_ONE
: tr_local.h
- GLS_DSTBLEND_ONE_MINUS_DST_ALPHA
: tr_local.h
- GLS_DSTBLEND_ONE_MINUS_SRC_ALPHA
: tr_local.h
- GLS_DSTBLEND_ONE_MINUS_SRC_COLOR
: tr_local.h
- GLS_DSTBLEND_SRC_ALPHA
: tr_local.h
- GLS_DSTBLEND_SRC_COLOR
: tr_local.h
- GLS_DSTBLEND_ZERO
: tr_local.h
- GLS_EndScene()
: qbsp.h, nodraw.c, gldraw.c, qbsp.h, nodraw.c, gldraw.c
- GLS_POLYMODE_LINE
: tr_local.h
- GLS_SRCBLEND_ALPHA_SATURATE
: tr_local.h
- GLS_SRCBLEND_BITS
: tr_local.h
- GLS_SRCBLEND_DST_ALPHA
: tr_local.h
- GLS_SRCBLEND_DST_COLOR
: tr_local.h
- GLS_SRCBLEND_ONE
: tr_local.h
- GLS_SRCBLEND_ONE_MINUS_DST_ALPHA
: tr_local.h
- GLS_SRCBLEND_ONE_MINUS_DST_COLOR
: tr_local.h
- GLS_SRCBLEND_ONE_MINUS_SRC_ALPHA
: tr_local.h
- GLS_SRCBLEND_SRC_ALPHA
: tr_local.h
- GLS_SRCBLEND_ZERO
: tr_local.h
- GLS_Winding()
: qbsp.h, nodraw.c, gldraw.c, qbsp.h, nodraw.c, gldraw.c
- glScaled
: macosx_qgl.h
- glScalef
: macosx_qgl.h
- glScissor
: macosx_qgl.h
- glSelectBuffer
: macosx_qgl.h
- GLSERV_PORT
: nodraw.c, gldraw.c, nodraw.c, gldraw.c
- glShadeModel
: macosx_qgl.h
- GLSTAMP
: macosx_local.h
- glState
: tr_local.h, tr_init.c
- glStencilFunc
: macosx_qgl.h
- glStencilMask
: macosx_qgl.h
- glStencilOp
: macosx_qgl.h
- glTexCoord1d
: macosx_qgl.h
- glTexCoord1dv
: macosx_qgl.h
- glTexCoord1f
: macosx_qgl.h
- glTexCoord1fv
: macosx_qgl.h
- glTexCoord1i
: macosx_qgl.h
- glTexCoord1iv
: macosx_qgl.h
- glTexCoord1s
: macosx_qgl.h
- glTexCoord1sv
: macosx_qgl.h
- glTexCoord2d
: macosx_qgl.h
- glTexCoord2dv
: macosx_qgl.h
- glTexCoord2f
: macosx_qgl.h
- glTexCoord2fv
: macosx_qgl.h
- glTexCoord2i
: macosx_qgl.h
- glTexCoord2iv
: macosx_qgl.h
- glTexCoord2s
: macosx_qgl.h
- glTexCoord2sv
: macosx_qgl.h
- glTexCoord3d
: macosx_qgl.h
- glTexCoord3dv
: macosx_qgl.h
- glTexCoord3f
: macosx_qgl.h
- glTexCoord3fv
: macosx_qgl.h
- glTexCoord3i
: macosx_qgl.h
- glTexCoord3iv
: macosx_qgl.h
- glTexCoord3s
: macosx_qgl.h
- glTexCoord3sv
: macosx_qgl.h
- glTexCoord4d
: macosx_qgl.h
- glTexCoord4dv
: macosx_qgl.h
- glTexCoord4f
: macosx_qgl.h
- glTexCoord4fv
: macosx_qgl.h
- glTexCoord4i
: macosx_qgl.h
- glTexCoord4iv
: macosx_qgl.h
- glTexCoord4s
: macosx_qgl.h
- glTexCoord4sv
: macosx_qgl.h
- glTexCoordPointer
: macosx_qgl.h
- glTexEnvf
: macosx_qgl.h
- glTexEnvfv
: macosx_qgl.h
- glTexEnvi
: macosx_qgl.h
- glTexEnviv
: macosx_qgl.h
- glTexGend
: macosx_qgl.h
- glTexGendv
: macosx_qgl.h
- glTexGenf
: macosx_qgl.h
- glTexGenfv
: macosx_qgl.h
- glTexGeni
: macosx_qgl.h
- glTexGeniv
: macosx_qgl.h
- glTexImage1D
: macosx_qgl.h
- glTexImage2D
: macosx_qgl.h
- glTexParameterf
: macosx_qgl.h
- glTexParameterfv
: macosx_qgl.h
- glTexParameteri
: macosx_qgl.h
- glTexParameteriv
: macosx_qgl.h
- glTexSubImage1D
: macosx_qgl.h
- glTexSubImage2D
: macosx_qgl.h
- glTranslated
: macosx_qgl.h
- glTranslatef
: macosx_qgl.h
- GLuint()
: QGL_WIN.CPP, QGL_WIN.C, QGL.H, igl.h, win_qgl.c, linux_qgl.c
- glVertex2d
: macosx_qgl.h
- glVertex2dv
: macosx_qgl.h
- glVertex2f
: macosx_qgl.h
- glVertex2fv
: macosx_qgl.h
- glVertex2i
: macosx_qgl.h
- glVertex2iv
: macosx_qgl.h
- glVertex2s
: macosx_qgl.h
- glVertex2sv
: macosx_qgl.h
- glVertex3d
: macosx_qgl.h
- glVertex3dv
: macosx_qgl.h
- glVertex3f
: macosx_qgl.h
- glVertex3fv
: macosx_qgl.h
- glVertex3i
: macosx_qgl.h
- glVertex3iv
: macosx_qgl.h
- glVertex3s
: macosx_qgl.h
- glVertex3sv
: macosx_qgl.h
- glVertex4d
: macosx_qgl.h
- glVertex4dv
: macosx_qgl.h
- glVertex4f
: macosx_qgl.h
- glVertex4fv
: macosx_qgl.h
- glVertex4i
: macosx_qgl.h
- glVertex4iv
: macosx_qgl.h
- glVertex4s
: macosx_qgl.h
- glVertex4sv
: macosx_qgl.h
- glVertexPointer
: macosx_qgl.h
- glview
: bsp.c, bspc.c
- glViewport
: macosx_qgl.h
- GLW_CheckOSVersion()
: win_glimp.c
- GLW_ChoosePFD()
: win_glimp.c
- GLW_CreatePFD()
: win_glimp.c
- GLW_CreateWindow()
: win_glimp.c
- GLW_InitDriver()
: win_glimp.c
- GLW_InitExtensions()
: win_glimp.c, linux_glimp.c, macosx_glimp.m
- GLW_InitGamma()
: linux_glimp.c
- GLW_LoadOpenGL()
: win_glimp.c, linux_glimp.c
- GLW_MakeContext()
: win_glimp.c
- GLW_SetMode()
: win_glimp.c, linux_glimp.c
- GLW_StartDriverAndSetMode()
: win_glimp.c, linux_glimp.c
- GLW_StartOpenGL()
: win_glimp.c
- glw_state
: GLW_WIN.H, win_glimp.c, glw_win.h, unix_glw.h, linux_glimp.c, macosx_local.h, macosx_glimp.m
- GLYPH_CHAREND
: q_shared.h
- GLYPH_CHARSTART
: q_shared.h
- GLYPH_END
: q_shared.h
- GLYPH_START
: q_shared.h
- GLYPHS_PER_FONT
: q_shared.h
- gmtime()
: time.h
- GMult
: paranoia.c
- goo()
: front.c
- gop
: c.h, ops.c
- GPA
: QGL_WIN.CPP, QGL_WIN.C, win_qgl.c, linux_qgl.c
- GR_LETTERS
: ui_servers2.c
- GR_LOGO
: ui_servers2.c
- GR_NUM_BOARDS
: win_qgl.c
- grabbed
: scriplib.h
- GRABBITS
: unzip.cpp, unzip.c
- GradientBar_Paint()
: ui_shared.c
- GRAPHICSOPTIONS_ACCEPT0
: ui_video.c
- GRAPHICSOPTIONS_ACCEPT1
: ui_video.c
- GraphicsOptions_ApplyChanges()
: ui_video.c
- GRAPHICSOPTIONS_BACK0
: ui_video.c
- GRAPHICSOPTIONS_BACK1
: ui_video.c
- GraphicsOptions_Cache()
: ui_local.h, ui_video.c, ui_local.h
- GraphicsOptions_CheckConfig()
: ui_video.c
- GraphicsOptions_Event()
: ui_video.c
- GRAPHICSOPTIONS_FRAMEL
: ui_video.c
- GRAPHICSOPTIONS_FRAMER
: ui_video.c
- GraphicsOptions_GetInitialVideo()
: ui_video.c
- GraphicsOptions_MenuDraw()
: ui_video.c
- GraphicsOptions_MenuInit()
: ui_video.c
- GraphicsOptions_SetMenuItems()
: ui_video.c
- GraphicsOptions_TQEvent()
: ui_video.c
- GraphicsOptions_UpdateMenuItems()
: ui_video.c
- GrappleState()
: be_ai_move.c
- grayscale_convert()
: jdcolor.cpp, jdcolor.c, jccolor.c
- green
: QGL_WIN.CPP, QGL_WIN.C, QGL.H, igl.h, win_qgl.c, linux_qgl.c
- GREY75
: cg_particles.c, cg_marks.c
- GridAndVertexLighting()
: soundv.c, lightv.c, light.c
- gridBounds
: light.c
- gridData
: bspfile.h, bspfile.c
- gridMins
: light.c
- gridSize
: soundv.c, lightv.c, light.c
- groundfacesonly
: aas_store.c
- Group_Add()
: QE3.H, GroupDlg.cpp
- Group_AddToItem()
: GroupDlg.cpp
- Group_AddToProperGroup()
: QE3.H, GroupDlg.cpp
- Group_AddToSelected()
: QE3.H, GroupDlg.cpp
- Group_AddToWorld()
: QE3.H, GroupDlg.cpp
- Group_Alloc()
: QE3.H, GroupDlg.cpp
- GROUP_DELIMETER
: GroupDlg.cpp
- Group_ForName()
: QE3.H, GroupDlg.cpp
- Group_GetListFromWorld()
: GroupDlg.cpp
- Group_Init()
: QE3.H, GroupDlg.cpp
- Group_RemoveBrush()
: QE3.H, GroupDlg.cpp
- Group_RemoveListFromWorld()
: QE3.H, GroupDlg.cpp
- Group_Save()
: QE3.H, GroupDlg.cpp
- group_t
: QE3.H
- GROUPNAME
: GroupDlg.cpp
- GROW_INDICES
: terrain.c
- GROW_SURFACES
: terrain.c
- GROW_VERTS
: terrain.c
- GrowGroup_r()
: patch.c
- growtokenrow()
: tokens.c, cpp.h
- gSndBufSize
: win_snd.c
- GT
: c.h, cpp.h
- GT1
: lex.c
- GT2
: lex.c
- GT_1FCTF
: bg_public.h
- GT_CTF
: bg_public.h, be_ai_goal.c
- GT_FFA
: bg_public.h, be_ai_goal.c
- GT_HARVESTER
: bg_public.h
- GT_MAX_GAME_TYPE
: bg_public.h, be_ai_goal.c
- GT_OBELISK
: bg_public.h
- GT_SINGLE_PLAYER
: bg_public.h, be_ai_goal.c
- GT_TEAM
: bg_public.h, be_ai_goal.c
- GT_TOURNAMENT
: bg_public.h, be_ai_goal.c
- GTS_BLUE_CAPTURE
: bg_public.h
- GTS_BLUE_RETURN
: bg_public.h
- GTS_BLUE_TAKEN
: bg_public.h
- GTS_BLUEOBELISK_ATTACKED
: bg_public.h
- GTS_BLUETEAM_SCORED
: bg_public.h
- GTS_BLUETEAM_TOOK_LEAD
: bg_public.h
- GTS_KAMIKAZE
: bg_public.h
- GTS_RED_CAPTURE
: bg_public.h
- GTS_RED_RETURN
: bg_public.h
- GTS_RED_TAKEN
: bg_public.h
- GTS_REDOBELISK_ATTACKED
: bg_public.h
- GTS_REDTEAM_SCORED
: bg_public.h
- GTS_REDTEAM_TOOK_LEAD
: bg_public.h
- GTS_TEAMS_ARE_TIED
: bg_public.h
- Guard
: paranoia.c
- gvm
: sv_main.c, server.h
- gx1()
: front.c
- gzFile
: unzip.cpp, unzip.c
- h()
: switch.c, init.c, front.c
- H
: paranoia.c, md4.c
- h1()
: front.c
- h2()
: front.c
- h2v1_downsample()
: jcsample.c
- h2v1_fancy_upsample()
: jdsample.cpp, jdsample.c
- h2v1_upsample()
: jdsample.cpp, jdsample.c
- h2v2_downsample()
: jcsample.c
- h2v2_fancy_upsample()
: jdsample.cpp, jdsample.c
- h2v2_smooth_downsample()
: jcsample.c
- h2v2_upsample()
: jdsample.cpp, jdsample.c
- h_dontcare
: q_shared.h
- h_high
: q_shared.h
- h_low
: q_shared.h
- ha_pref
: q_shared.h
- HACK_KEY
: PrefsDlg.cpp
- hackSize
: tr_image.c
- HackToSegment()
: q3asm.c
- Half
: paranoia.c
- HALF_SKY_SUBDIVISIONS
: tr_sky.c
- handicap_items
: ui_playersettings.c
- handicapValues
: ui_main.c
- HandleEvents()
: linux_glimp.c
- HandlePopup()
: StdAfx.h, MainFrm.cpp
- hascall()
: expr.c, c.h
- hash()
: lburg.c
- HASH_SIZE
: faces.c
- HASH_TABLE_SIZE
: ui_shared.c
- hashForString()
: ui_shared.c
- HASHSIZE
: sym.c, lburg.c
- HashString()
: q3asm.c
- hashTable
: tr_shader.c, tr_image.c, cvar.c
- HashVec()
: faces.c
- hashvert_t
: faces.c
- hashverts
: faces.c
- HasModel()
: Brush.cpp
- hasproto()
: types.c, c.h
- hasShader()
: TexWnd.cpp, QE3.H
- HAVE_PROTOTYPES
: jconfig.h
- have_quit
: WIN_QE3.CPP
- HAVE_STDDEF_H
: jconfig.h
- HAVE_STDLIB_H
: jconfig.h
- HAVE_UNSIGNED_CHAR
: jconfig.h
- HAVE_UNSIGNED_SHORT
: jconfig.h
- HavePakColormap
: pakstuff.cpp
- HDC()
: QGL_WIN.CPP, QGL_WIN.C, win_qgl.c
- head
: gen.c
- header
: l_bsp_sin.c, l_bsp_q2.c
- HEADER_LUMPS
: QFILES.H, BSPFILE.H, qfiles.h, q2files.h
- HEADER_RATE_BYTES
: sv_snapshot.c
- Heading()
: paranoia.c
- headModelVoiceChat
: cg_servercmds.c
- headModelVoiceChat_t
: cg_servercmds.c
- healthColors
: cg_newdraw.c
- HEARTBEAT_GAME
: sv_main.c
- HEARTBEAT_MSEC
: sv_main.c
- height
: jerror.h, QGL_WIN.CPP, QGL_WIN.C, QGL.H, igl.h, win_qgl.c, linux_qgl.c
- help()
: lcc.c
- Hex()
: vm_x86.c
- HEX
: lex.c
- hf
: WIN_QE3.CPP
- HGLRC
: QGL_WIN.CPP, QGL_WIN.C, igl.h, win_qgl.c, QGL_WIN.CPP, QGL_WIN.C, igl.h, win_qgl.c
- HH
: md4.c
- hh1()
: front.c
- HI_INVULNERABILITY
: bg_public.h
- HI_KAMIKAZE
: bg_public.h
- HI_MEDKIT
: bg_public.h
- HI_NONE
: bg_public.h
- HI_NUM_HOLDABLE
: bg_public.h
- HI_PORTAL
: bg_public.h
- HI_TELEPORTER
: bg_public.h
- HIBYTE
: jmemdos.c
- HICOLOR_KEY
: PrefsDlg.cpp
- HideInfoDialog()
: DialogInfo.h, DialogInfo.cpp
- Hideset
: hideset.c
- hidesets
: hideset.c
- hInstDI
: win_input.c
- hInstDS
: win_snd.c
- HINT_PRIORITY
: qbsp.h
- hintsplit
: facebsp.c
- HInvrse
: paranoia.c
- Hist_Add()
: unix_main.c
- hist_current
: unix_main.c
- Hist_Next()
: unix_main.c
- Hist_Prev()
: unix_main.c
- History()
: paranoia.c
- historyEditLines
: keys.h, cl_keys.c
- historyLine
: cl_keys.c
- HL_AddLump()
: l_bsp_hl.c
- hl_allocatedbspmem
: l_bsp_hl.c
- HL_AllocMaxBSP()
: l_bsp_hl.h, l_bsp_hl.c
- hl_bspallocated
: l_bsp_hl.c
- HL_BSPBrushToMapBrush()
: map_hl.c
- HL_BSPVERSION
: l_bsp_hl.h
- HL_CompressVis()
: l_bsp_hl.h, l_bsp_hl.c
- HL_CONTENTS_CLIP
: l_bsp_hl.h
- HL_CONTENTS_CURRENT_0
: l_bsp_hl.h
- HL_CONTENTS_CURRENT_180
: l_bsp_hl.h
- HL_CONTENTS_CURRENT_270
: l_bsp_hl.h
- HL_CONTENTS_CURRENT_90
: l_bsp_hl.h
- HL_CONTENTS_CURRENT_DOWN
: l_bsp_hl.h
- HL_CONTENTS_CURRENT_UP
: l_bsp_hl.h
- HL_CONTENTS_EMPTY
: l_bsp_hl.h
- HL_CONTENTS_LAVA
: l_bsp_hl.h
- HL_CONTENTS_ORIGIN
: l_bsp_hl.h
- HL_CONTENTS_SKY
: l_bsp_hl.h
- HL_CONTENTS_SLIME
: l_bsp_hl.h
- HL_CONTENTS_SOLID
: l_bsp_hl.h
- HL_CONTENTS_TRANSLUCENT
: l_bsp_hl.h
- HL_CONTENTS_WATER
: l_bsp_hl.h
- HL_CopyLump()
: l_bsp_hl.c
- HL_CreateBrushes_r()
: map_hl.c
- HL_CreateBrushesFromBSP()
: map_hl.c
- HL_CreateMapBrushes()
: map_hl.c
- hl_dclipnodes
: l_bsp_hl.h, l_bsp_hl.c
- hl_dclipnodes_checksum
: l_bsp_hl.h, l_bsp_hl.c
- HL_DecompressVis()
: l_bsp_hl.h, l_bsp_hl.c
- hl_dedges
: l_bsp_hl.h, l_bsp_hl.c
- hl_dedges_checksum
: l_bsp_hl.h, l_bsp_hl.c
- hl_dentdata
: l_bsp_hl.h, l_bsp_hl.c
- hl_dentdata_checksum
: l_bsp_hl.h, l_bsp_hl.c
- hl_dfaces
: l_bsp_hl.h, l_bsp_hl.c
- hl_dfaces_checksum
: l_bsp_hl.h, l_bsp_hl.c
- hl_dleafs
: l_bsp_hl.h, l_bsp_hl.c
- hl_dleafs_checksum
: l_bsp_hl.h, l_bsp_hl.c
- hl_dlightdata
: l_bsp_hl.h, l_bsp_hl.c
- hl_dlightdata_checksum
: l_bsp_hl.h, l_bsp_hl.c
- hl_dmarksurfaces
: l_bsp_hl.h, l_bsp_hl.c
- hl_dmarksurfaces_checksum
: l_bsp_hl.h, l_bsp_hl.c
- hl_dmodels
: l_bsp_hl.h, l_bsp_hl.c
- hl_dmodels_checksum
: l_bsp_hl.h, l_bsp_hl.c
- hl_dnodes
: l_bsp_hl.h, l_bsp_hl.c
- hl_dnodes_checksum
: l_bsp_hl.h, l_bsp_hl.c
- hl_dplanes
: l_bsp_hl.h, l_bsp_hl.c
- hl_dplanes_checksum
: l_bsp_hl.h, l_bsp_hl.c
- hl_dsurfedges
: l_bsp_hl.h, l_bsp_hl.c
- hl_dsurfedges_checksum
: l_bsp_hl.h, l_bsp_hl.c
- hl_dtexdata
: l_bsp_hl.h, l_bsp_hl.c
- hl_dtexdata_checksum
: l_bsp_hl.h, l_bsp_hl.c
- hl_dvertexes
: l_bsp_hl.h, l_bsp_hl.c
- hl_dvertexes_checksum
: l_bsp_hl.h, l_bsp_hl.c
- hl_dvisdata
: l_bsp_hl.h, l_bsp_hl.c
- hl_dvisdata_checksum
: l_bsp_hl.h, l_bsp_hl.c
- hl_entdatasize
: l_bsp_hl.h, l_bsp_hl.c
- HL_FaceOnWinding()
: map_hl.c
- hl_fileLength
: l_bsp_hl.c
- HL_FixContentsTextures()
: map_hl.c
- HL_FreeMaxBSP()
: l_bsp_hl.h, l_bsp_hl.c
- hl_header
: l_bsp_hl.c
- HL_HEADER_LUMPS
: l_bsp_hl.h
- hl_lightdatasize
: l_bsp_hl.h, l_bsp_hl.c
- HL_LoadBSPFile()
: l_bsp_hl.h, l_bsp_hl.c
- HL_LoadMapFile()
: qbsp.h
- HL_LoadMapFromBSP()
: qbsp.h, map_hl.c
- HL_LUMP_CLIPNODES
: l_bsp_hl.h
- HL_LUMP_EDGES
: l_bsp_hl.h
- HL_LUMP_ENTITIES
: l_bsp_hl.h
- HL_LUMP_FACES
: l_bsp_hl.h
- HL_LUMP_LEAFS
: l_bsp_hl.h
- HL_LUMP_LIGHTING
: l_bsp_hl.h
- HL_LUMP_MARKSURFACES
: l_bsp_hl.h
- HL_LUMP_MODELS
: l_bsp_hl.h
- HL_LUMP_NODES
: l_bsp_hl.h
- HL_LUMP_PLANES
: l_bsp_hl.h
- HL_LUMP_SURFEDGES
: l_bsp_hl.h
- HL_LUMP_TEXINFO
: l_bsp_hl.h
- HL_LUMP_TEXTURES
: l_bsp_hl.h
- HL_LUMP_VERTEXES
: l_bsp_hl.h
- HL_LUMP_VISIBILITY
: l_bsp_hl.h
- HL_MAX_MAP_BRUSHES
: l_bsp_hl.h
- HL_MAX_MAP_CLIPNODES
: l_bsp_hl.h
- HL_MAX_MAP_EDGES
: l_bsp_hl.h
- HL_MAX_MAP_ENTITIES
: l_bsp_hl.h
- HL_MAX_MAP_ENTSTRING
: l_bsp_hl.h
- HL_MAX_MAP_FACES
: l_bsp_hl.h
- HL_MAX_MAP_HULLS
: l_bsp_hl.h
- HL_MAX_MAP_LEAFS
: l_bsp_hl.h
- HL_MAX_MAP_LIGHTING
: l_bsp_hl.h
- HL_MAX_MAP_MARKSURFACES
: l_bsp_hl.h
- HL_MAX_MAP_MIPTEX
: l_bsp_hl.h
- HL_MAX_MAP_MODELS
: l_bsp_hl.h
- HL_MAX_MAP_NODES
: l_bsp_hl.h
- HL_MAX_MAP_PLANES
: l_bsp_hl.h
- HL_MAX_MAP_PORTALS
: l_bsp_hl.h
- HL_MAX_MAP_SURFEDGES
: l_bsp_hl.h
- HL_MAX_MAP_TEXINFO
: l_bsp_hl.h
- HL_MAX_MAP_TEXTURES
: l_bsp_hl.h
- HL_MAX_MAP_VERTS
: l_bsp_hl.h
- HL_MAX_MAP_VISIBILITY
: l_bsp_hl.h
- HL_MergeBrushes()
: map_hl.c
- hl_miptex_t
: l_bsp_hl.h
- hl_numbrushes
: map_hl.c
- hl_numclipbrushes
: map_hl.c
- hl_numclipnodes
: l_bsp_hl.h, l_bsp_hl.c
- hl_numedges
: l_bsp_hl.h, l_bsp_hl.c
- hl_numfaces
: l_bsp_hl.h, l_bsp_hl.c
- hl_numleafs
: l_bsp_hl.h, l_bsp_hl.c
- hl_nummarksurfaces
: l_bsp_hl.h, l_bsp_hl.c
- hl_nummodels
: l_bsp_hl.h, l_bsp_hl.c
- hl_numnodes
: l_bsp_hl.h, l_bsp_hl.c
- hl_numplanes
: l_bsp_hl.h, l_bsp_hl.c
- hl_numsurfedges
: l_bsp_hl.h, l_bsp_hl.c
- hl_numtexinfo
: l_bsp_hl.h, l_bsp_hl.c
- hl_numvertexes
: l_bsp_hl.h, l_bsp_hl.c
- HL_ParseEntities()
: l_bsp_hl.h, l_bsp_hl.c
- HL_PrintBSPFileSizes()
: l_bsp_hl.h, l_bsp_hl.c
- HL_ResetMapLoading()
: qbsp.h, map_hl.c
- HL_SolidTree_r()
: map_hl.c
- HL_SplitBrush()
: map_hl.c
- HL_SplitBrushWithFace()
: map_hl.c
- HL_SwapBSPFile()
: l_bsp_hl.c
- hl_texdatasize
: l_bsp_hl.h, l_bsp_hl.c
- hl_texinfo
: l_bsp_hl.h, l_bsp_hl.c
- hl_texinfo_checksum
: l_bsp_hl.h, l_bsp_hl.c
- hl_texinfo_t
: l_bsp_hl.h
- HL_TextureBrushes()
: map_hl.c
- HL_TextureContents()
: map_hl.c
- HL_TOOLVERSION
: l_bsp_hl.h
- HL_UnparseEntities()
: l_bsp_hl.h, l_bsp_hl.c
- hl_visdatasize
: l_bsp_hl.h, l_bsp_hl.c
- HL_WriteBSPFile()
: l_bsp_hl.h, l_bsp_hl.c
- HLCONTENTS
: map_hl.c
- HMAX
: qcommon.h
- HMODULE
: IPluginEntities.h
- hold_brushes
: XYWnd.cpp
- holdable_t
: bg_public.h
- homePath
: unix_shared.c
- HRESULT()
: win_snd.c, win_input.c
- HSSIZ
: hideset.c
- HSVtoRGB()
: tr_bsp.c
- htest_one_block()
: jchuff.c
- hu_clip_maxs
: qasm.h
- hu_clip_mins
: qasm.h
- hu_clipnodes
: qasm.h
- hu_firstclipnode
: qasm.h
- hu_lastclipnode
: qasm.h
- hu_planes
: qasm.h
- hu_size
: qasm.h
- HUD_HORIZONTAL
: menudef.h
- HUD_VERTICAL
: menudef.h
- Huff_addRef()
: qcommon.h, huffman.c
- Huff_Compress()
: qcommon.h, huffman.c
- HUFF_DECODE
: jdhuff.h
- Huff_Decompress()
: qcommon.h, huffman.c
- huff_entropy_ptr
: jdhuff.cpp, jdhuff.c, jchuff.c
- HUFF_EXTEND
: jdhuff.cpp, jdhuff.c
- Huff_getBit()
: qcommon.h, huffman.c
- Huff_Init()
: qcommon.h, huffman.c
- HUFF_LOOKAHEAD
: jdhuff.h
- Huff_offsetReceive()
: qcommon.h, huffman.c
- Huff_offsetTransmit()
: qcommon.h, huffman.c
- huff_opt_pass
: jcmaster.c
- Huff_putBit()
: qcommon.h, huffman.c
- Huff_Receive()
: qcommon.h, huffman.c
- Huff_transmit()
: qcommon.h, huffman.c
- huft_build()
: unzip.cpp, unzip.c
- HUGE_VAL
: math.h
- Hunk_Alloc()
: common.c, q_shared.h, l_mem.c
- Hunk_AllocateTempMemory()
: qcommon.h, common.c
- Hunk_CheckMark()
: qcommon.h, common.c
- Hunk_Clear()
: qcommon.h, common.c
- Hunk_ClearHigh()
: l_mem.c
- Hunk_ClearTempMemory()
: qcommon.h, common.c
- Hunk_ClearToMark()
: qcommon.h, common.c
- HUNK_FREE_MAGIC
: common.c
- Hunk_FreeTempMemory()
: qcommon.h, common.c
- hunk_high
: common.c
- HUNK_ID
: l_memory.c
- Hunk_Log()
: qcommon.h, common.c
- hunk_low
: common.c
- HUNK_MAGIC
: common.c
- Hunk_MemoryRemaining()
: qcommon.h, common.c
- hunk_permanent
: common.c
- Hunk_SetMark()
: qcommon.h, common.c
- Hunk_SmallLog()
: common.c
- Hunk_SwapBanks()
: common.c
- hunk_temp
: common.c
- Hunk_Trash()
: qcommon.h, common.c
- hunkblock_t
: common.c
- hunkblocks
: common.c
- hurt_touch()
: g_trigger.c
- hurt_use()
: g_trigger.c
- hwndEnt
: Win_ent.cpp, ENTITYW.H
- hx1()
: front.c
- I
: c.h, paranoia.c, cvt.c, symbolic.c, null.c, bytecode.c
- i
: WIN_QE3.CPP, spill.c, fields.c, cvt.c
- i1
: QGL_WIN.CPP, QGL_WIN.C, QGL.H, win_qgl.c, linux_qgl.c
- i2
: Win_main.cpp, QGL_WIN.CPP, QGL_WIN.C, QGL.H, win_qgl.c, linux_qgl.c
- I_FloatTime()
: QE3.H, QE3.CPP, cmdlib.h, cmdlib.c, cmdlib.h, cmdlib.c, l_cmd.h, l_cmd.c
- ichatdata
: be_ai_chat.c
- icon()
: lex.c
- ICON
: c.h
- ICON_SIZE
: cg_local.h
- ID
: c.h, token.h, yacc.c, gram.c
- ID1
: lex.c
- id386
: q_shared.h, qasm.h, q_shared.hpp, q_shared.h
- ID_ACCEPT
: ui_cdkey.c
- ID_ADD
: ui_serverinfo.c
- ID_ADDBOTS
: ui_ingame.c
- ID_AGAIN
: ui_sppostgame.c, ui_signup.c
- ID_AGAIN_BOX
: ui_signup.c
- ID_ALLOWDOWNLOAD
: ui_preferences.c
- ID_ALWAYSRUN
: ui_controls2.c
- ID_APPLY
: resource.h
- ID_ATTACK
: ui_controls2.c
- ID_AUTOSWITCH
: ui_controls2.c
- ID_AWARD1
: ui_splevel.c
- ID_AWARD2
: ui_splevel.c
- ID_AWARD3
: ui_splevel.c
- ID_AWARD4
: ui_splevel.c
- ID_AWARD5
: ui_splevel.c
- ID_AWARD6
: ui_splevel.c
- ID_BABY
: ui_spskill.c
- ID_BACK
: ui_startserver.c, ui_spskill.c, ui_splevel.c, ui_sound.c, ui_setup.c, ui_servers2.c, ui_serverinfo.c, ui_saveconfig.c, ui_removebots.c, ui_preferences.c, ui_playersettings.c, ui_playermodel.c, ui_options.c, ui_network.c, ui_mods.c, ui_loadconfig.c, ui_display.c, ui_demo2.c, ui_controls2.c, ui_cinematics.c, ui_cdkey.c, ui_addbots.c
- ID_BACK2
: ui_video.c
- ID_BACKPEDAL
: ui_controls2.c
- ID_BOTNAME0
: ui_removebots.c, ui_addbots.c
- ID_BOTNAME1
: ui_removebots.c, ui_addbots.c
- ID_BOTNAME2
: ui_removebots.c, ui_addbots.c
- ID_BOTNAME3
: ui_removebots.c, ui_addbots.c
- ID_BOTNAME4
: ui_removebots.c, ui_addbots.c
- ID_BOTNAME5
: ui_removebots.c, ui_addbots.c
- ID_BOTNAME6
: ui_removebots.c, ui_addbots.c
- ID_BRIGHTNESS
: ui_display.c
- ID_BRUSH_3SIDED
: resource.h
- ID_BRUSH_4SIDED
: resource.h
- ID_BRUSH_5SIDED
: resource.h
- ID_BRUSH_6SIDED
: resource.h
- ID_BRUSH_7SIDED
: resource.h
- ID_BRUSH_8SIDED
: resource.h
- ID_BRUSH_9SIDED
: resource.h
- ID_BRUSH_ARBITRARYSIDED
: resource.h
- ID_BRUSH_FLIPX
: resource.h
- ID_BRUSH_FLIPY
: resource.h
- ID_BRUSH_FLIPZ
: resource.h
- ID_BRUSH_MAKECONE
: resource.h
- ID_BRUSH_PRIMITIVES_SPHERE
: resource.h
- ID_BRUSH_PRIMITIVES_TORUS
: resource.h
- ID_BRUSH_ROTATEX
: resource.h
- ID_BRUSH_ROTATEY
: resource.h
- ID_BRUSH_ROTATEZ
: resource.h
- ID_BRUSH_SCRIPTS
: resource.h
- ID_BSP_ENTITIES
: resource.h
- ID_BSP_FASTVIS
: resource.h
- ID_BSP_FULLVIS
: resource.h
- ID_BSP_NOVIS
: resource.h
- ID_BSP_RELIGHT
: resource.h
- ID_BTN_APPLY
: resource.h
- ID_BTN_CANCEL
: resource.h
- ID_BUTTON32777
: resource.h
- ID_BUTTON32778
: resource.h
- ID_BUTTON32942
: resource.h
- ID_BUTTON40068
: resource.h
- ID_BYEBYE
: resource.h
- ID_CAMERA_ANGLEDOWN
: resource.h
- ID_CAMERA_ANGLEUP
: resource.h
- ID_CAMERA_BACK
: resource.h
- ID_CAMERA_DOWN
: resource.h
- ID_CAMERA_FORWARD
: resource.h
- ID_CAMERA_LEFT
: resource.h
- ID_CAMERA_RIGHT
: resource.h
- ID_CAMERA_STRAFELEFT
: resource.h
- ID_CAMERA_STRAFERIGHT
: resource.h
- ID_CAMERA_UP
: resource.h
- ID_CAMERATOGGLE
: resource.h
- ID_CANCEL
: ui_signup.c, ui_login.c
- ID_CDKEY
: ui_setup.c, ui_cdkey.c
- ID_CENTERVIEW
: ui_controls2.c
- ID_CHAT
: ui_controls2.c
- ID_CHAT2
: ui_controls2.c
- ID_CHAT3
: ui_controls2.c
- ID_CHAT4
: ui_controls2.c
- ID_CIN_END
: ui_cinematics.c
- ID_CIN_IDLOGO
: ui_cinematics.c
- ID_CIN_INTRO
: ui_cinematics.c
- ID_CIN_TIER1
: ui_cinematics.c
- ID_CIN_TIER2
: ui_cinematics.c
- ID_CIN_TIER3
: ui_cinematics.c
- ID_CIN_TIER4
: ui_cinematics.c
- ID_CIN_TIER5
: ui_cinematics.c
- ID_CIN_TIER6
: ui_cinematics.c
- ID_CIN_TIER7
: ui_cinematics.c
- ID_CINEMATICS
: ui_menu.c
- ID_CLIP_SELECTED
: resource.h
- ID_COLOR_SETBLACK
: resource.h
- ID_COLOR_SETORIGINAL
: resource.h
- ID_COLOR_SETQER
: resource.h
- ID_COLORS_BRUSH
: resource.h
- ID_COLORS_CLIPPER
: resource.h
- ID_COLORS_GRIDBLOCK
: resource.h
- ID_COLORS_GRIDTEXT
: resource.h
- ID_COLORS_MAJOR
: resource.h
- ID_COLORS_MINOR
: resource.h
- ID_COLORS_SELECTEDBRUSH
: resource.h
- ID_COLORS_VIEWNAME
: resource.h
- ID_COLORS_XYBK
: resource.h
- ID_CONFIRM_NO
: ui_confirm.c
- ID_CONFIRM_YES
: ui_confirm.c
- ID_CONNECT
: ui_servers2.c
- ID_CONVERTCURVES
: resource.h
- ID_CREATE
: ui_servers2.c, ui_rankings.c
- ID_CROSSHAIR
: ui_preferences.c
- ID_CURVE_BEVEL
: resource.h
- ID_CURVE_CAP
: resource.h
- ID_CURVE_CAP_INVERTEDBEVEL
: resource.h
- ID_CURVE_CAP_INVERTEDENDCAP
: resource.h
- ID_CURVE_CYCLECAP
: resource.h
- ID_CURVE_CYLINDER
: resource.h
- ID_CURVE_DELETE_FIRSTCOLUMN
: resource.h
- ID_CURVE_DELETE_FIRSTROW
: resource.h
- ID_CURVE_DELETE_LASTCOLUMN
: resource.h
- ID_CURVE_DELETE_LASTROW
: resource.h
- ID_CURVE_DELETECOLUMN
: resource.h
- ID_CURVE_DELETEROW
: resource.h
- ID_CURVE_EIGHTHSPHERE
: resource.h
- ID_CURVE_ENDCAP
: resource.h
- ID_CURVE_FREEZE
: resource.h
- ID_CURVE_HEMISPHERE
: resource.h
- ID_CURVE_INSERT_ADDCOLUMN
: resource.h
- ID_CURVE_INSERT_ADDROW
: resource.h
- ID_CURVE_INSERT_INSERTCOLUMN
: resource.h
- ID_CURVE_INSERT_INSERTROW
: resource.h
- ID_CURVE_INSERTCOLUMN
: resource.h
- ID_CURVE_INSERTROW
: resource.h
- ID_CURVE_INVERTCURVE
: resource.h
- ID_CURVE_LOADPATCHFILE
: resource.h
- ID_CURVE_MATRIX_TRANSPOSE
: resource.h
- ID_CURVE_MOREENDCAPSBEVELS_SQUAREBEVEL
: resource.h
- ID_CURVE_MOREENDCAPSBEVELS_SQUAREENDCAP
: resource.h
- ID_CURVE_NEGATIVE
: resource.h
- ID_CURVE_NEGATIVETEXTUREX
: resource.h
- ID_CURVE_NEGATIVETEXTUREY
: resource.h
- ID_CURVE_OVERLAY_CLEAR
: resource.h
- ID_CURVE_OVERLAY_SET
: resource.h
- ID_CURVE_PATCHBEVEL
: resource.h
- ID_CURVE_PATCHCONE
: resource.h
- ID_CURVE_PATCHDENSETUBE
: resource.h
- ID_CURVE_PATCHENDCAP
: resource.h
- ID_CURVE_PATCHINVERTEDBEVEL
: resource.h
- ID_CURVE_PATCHINVERTEDENDCAP
: resource.h
- ID_CURVE_PATCHSQUARE
: resource.h
- ID_CURVE_PATCHTUBE
: resource.h
- ID_CURVE_PATCHVERYDENSETUBE
: resource.h
- ID_CURVE_PRIMITIVES_SPHERE
: resource.h
- ID_CURVE_QUARTER
: resource.h
- ID_CURVE_REDISPERSE_COLS
: resource.h
- ID_CURVE_REDISPERSE_ROWS
: resource.h
- ID_CURVE_SIMPLEPATCHMESH
: resource.h
- ID_CURVE_SPHERE
: resource.h
- ID_CURVE_THICKEN
: resource.h
- ID_CURVE_UNFREEZE
: resource.h
- ID_CURVE_UNFREEZEALL
: resource.h
- ID_CUSTOM
: ui_splevel.c
- ID_CUSTOMIZECONTROLS
: ui_setup.c
- ID_CUSTOMIZEPLAYER
: ui_setup.c
- ID_DEDICATED
: ui_startserver.c
- ID_DEFAULTS
: ui_setup.c, ui_controls2.c
- ID_DELETE
: ui_removebots.c
- ID_DEMOS
: ui_menu.c
- ID_DISPLAY
: ui_video.c, ui_sound.c, ui_options.c, ui_network.c, ui_display.c
- ID_DONTSELECTCURVE
: resource.h
- ID_DOWN
: ui_removebots.c, ui_addbots.c
- ID_DRAWTEAMOVERLAY
: ui_preferences.c
- ID_DRIVERINFO
: ui_video.c
- ID_DRIVERINFOBACK
: ui_video.c
- ID_DROP_GROUP_ADDTO
: resource.h
- ID_DROP_GROUP_ADDTO_WORLD
: resource.h
- ID_DROP_GROUP_NAME
: resource.h
- ID_DROP_GROUP_NEWGROUP
: resource.h
- ID_DROP_GROUP_REMOVE
: resource.h
- ID_DYNAMIC_LIGHTING
: resource.h
- ID_DYNAMICLIGHTS
: ui_preferences.c
- ID_EASY
: ui_spskill.c
- ID_EDIT
: resource.h
- ID_EDIT_COPYBRUSH
: resource.h
- ID_EDIT_ENTITYINFO
: resource.h
- ID_EDIT_LOADPREFAB
: resource.h
- ID_EDIT_MAPINFO
: resource.h
- ID_EDIT_PASTEBRUSH
: resource.h
- ID_EDIT_SAVEPREFAB
: resource.h
- ID_EFFECTS
: ui_playersettings.c
- ID_EFFECTSVOLUME
: ui_sound.c
- ID_EJECTINGBRASS
: ui_preferences.c
- ID_EMAIL
: ui_signup.c
- ID_EMAIL_BOX
: ui_signup.c
- ID_ENTITY_END
: resource.h
- ID_ENTITY_START
: resource.h
- ID_ENTITYLIST
: resource.h
- ID_EXIT
: ui_menu.c, ui_controls2.c
- ID_FIGHT
: ui_spskill.c
- ID_FILE_ABOUT
: resource.h
- ID_FILE_EXIT
: resource.h
- ID_FILE_EXPORTMAP
: resource.h
- ID_FILE_IMPORT
: resource.h
- ID_FILE_IMPORTMAP
: resource.h
- ID_FILE_LOADPROJECT
: resource.h
- ID_FILE_LOADREGION
: resource.h
- ID_FILE_NEWPROJECT
: resource.h
- ID_FILE_POINTFILE
: resource.h
- ID_FILE_PROJECTSETTINGS
: resource.h
- ID_FILE_SAVEAS
: resource.h
- ID_FILE_SAVEREGION
: resource.h
- ID_FITBRUSH
: resource.h
- ID_FITFACE
: resource.h
- ID_FLIP_CLIP
: resource.h
- ID_FORCEMODEL
: ui_preferences.c
- ID_FORWARD
: ui_controls2.c
- ID_FREELOOK
: ui_controls2.c
- ID_FULLSCREEN
: ui_video.c
- ID_GAME
: ui_setup.c
- ID_GAMETYPE
: ui_startserver.c, ui_servers2.c
- ID_GESTURE
: ui_controls2.c
- ID_GO
: ui_startserver.c, ui_mods.c, ui_loadconfig.c, ui_demo2.c, ui_addbots.c
- ID_GRAPHICS
: ui_video.c, ui_sound.c, ui_options.c, ui_network.c, ui_display.c
- ID_GRID_1
: resource.h
- ID_GRID_16
: resource.h
- ID_GRID_2
: resource.h
- ID_GRID_32
: resource.h
- ID_GRID_4
: resource.h
- ID_GRID_64
: resource.h
- ID_GRID_8
: resource.h
- ID_GRID_NEXT
: resource.h
- ID_GRID_PREV
: resource.h
- ID_GRID_TOGGLE
: resource.h
- ID_HANDICAP
: ui_playersettings.c
- ID_HARD
: ui_spskill.c
- ID_HELP_ABOUT
: resource.h
- ID_HELP_COMMANDLIST
: resource.h
- ID_HIGHQUALITYSKY
: ui_preferences.c
- ID_IDENTIFYTARGET
: ui_preferences.c
- ID_INLINE
: math_vector.h
- ID_INVERTMOUSE
: ui_controls2.c
- ID_JOINBLUE
: ui_team.c
- ID_JOINGAME
: ui_team.c
- ID_JOINRED
: ui_team.c
- ID_JOYENABLE
: ui_controls2.c
- ID_JOYTHRESHOLD
: ui_controls2.c
- ID_LEAVE
: ui_rankings.c
- ID_LEAVEARENA
: ui_ingame.c
- ID_LEFT
: ui_loadconfig.c, ui_demo2.c, ui_controls2.c
- ID_LEFTARROW
: ui_splevel.c
- ID_LIST
: ui_video.c, ui_servers2.c, ui_mods.c, ui_loadconfig.c, ui_demo2.c, ui_addbots.c
- ID_LIST_BOTS
: ui_teamorders.c
- ID_LIST_CTF_ORDERS
: ui_teamorders.c
- ID_LIST_TEAM_ORDERS
: ui_teamorders.c
- ID_LOAD
: ui_setup.c
- ID_LOGIN
: ui_rankings.c, ui_login.c
- ID_LOGOUT
: ui_rankings.c
- ID_LOOKDOWN
: ui_controls2.c
- ID_LOOKING
: ui_controls2.c
- ID_LOOKUP
: ui_controls2.c
- ID_MAPINFO
: resource.h
- ID_MASTER
: ui_servers2.c
- ID_MAXCLIENTS
: ui_startserver.c
- ID_MEDIUM
: ui_spskill.c
- ID_MENU
: ui_sppostgame.c
- ID_MENUITEM32795
: resource.h
- ID_MESSAGE
: ui_rankstatus.c
- ID_MISC
: ui_controls2.c
- ID_MISC_BENCHMARK
: resource.h
- ID_MISC_FINDBRUSH
: resource.h
- ID_MISC_GAMMA
: resource.h
- ID_MISC_NEXTLEAKSPOT
: resource.h
- ID_MISC_PREVIOUSLEAKSPOT
: resource.h
- ID_MISC_PRINTXY
: resource.h
- ID_MISC_SELECTENTITYCOLOR
: resource.h
- ID_MISC_TEXTUREBACKGROUN
: resource.h
- ID_MODE
: ui_video.c
- ID_MODEL
: ui_playersettings.c
- ID_MODS
: ui_menu.c
- ID_MOUSELOOK
: ui_controls2.c
- ID_MOUSESPEED
: ui_controls2.c
- ID_MOVEDOWN
: ui_controls2.c
- ID_MOVELEFT
: ui_controls2.c
- ID_MOVEMENT
: ui_controls2.c
- ID_MOVERIGHT
: ui_controls2.c
- ID_MOVEUP
: ui_controls2.c
- ID_MULTIPLAYER
: ui_menu.c
- ID_MUSICVOLUME
: ui_sound.c
- ID_NAME
: ui_signup.c, ui_saveconfig.c, ui_playersettings.c, ui_login.c
- ID_NAME_BOX
: ui_signup.c, ui_login.c
- ID_NETWORK
: ui_video.c, ui_sound.c, ui_options.c, ui_network.c, ui_display.c
- ID_NEW
: resource.h
- ID_NEXT
: ui_sppostgame.c, ui_splevel.c
- ID_NEXTPAGE
: ui_startserver.c, ui_playermodel.c
- ID_NIGHTMARE
: ui_spskill.c
- ID_NO
: ui_spreset.c
- ID_NODES_COUNTNODES
: resource.h
- ID_NODES_GIVEMONEYTONELNO
: resource.h
- ID_NODES_LOADNODES
: resource.h
- ID_NODES_REMOVEALLNODES
: resource.h
- ID_NODES_SHOWLINKS
: resource.h
- ID_NODES_SHOWNODES
: resource.h
- ID_OK
: ui_rankstatus.c
- ID_PASSWORD
: ui_signup.c, ui_login.c
- ID_PASSWORD_BOX
: ui_signup.c, ui_login.c
- ID_PATCH_BEND
: resource.h
- ID_PATCH_DRILLDOWN
: resource.h
- ID_PATCH_ENTER
: resource.h
- ID_PATCH_INSDEL
: resource.h
- ID_PATCH_INSPECTOR
: resource.h
- ID_PATCH_NATURALIZE
: resource.h
- ID_PATCH_SHOWBOUNDINGBOX
: resource.h
- ID_PATCH_TAB
: resource.h
- ID_PATCH_WELD
: resource.h
- ID_PATCH_WIREFRAME
: resource.h
- ID_PICTURE0
: ui_splevel.c
- ID_PICTURE1
: ui_splevel.c
- ID_PICTURE2
: ui_splevel.c
- ID_PICTURE3
: ui_splevel.c
- ID_PICTURES
: ui_startserver.c
- ID_PLAYER_TYPE
: ui_startserver.c
- ID_PLAYERPIC
: ui_splevel.c
- ID_PLAYERPIC0
: ui_playermodel.c
- ID_PLAYERPIC1
: ui_playermodel.c
- ID_PLAYERPIC10
: ui_playermodel.c
- ID_PLAYERPIC11
: ui_playermodel.c
- ID_PLAYERPIC12
: ui_playermodel.c
- ID_PLAYERPIC13
: ui_playermodel.c
- ID_PLAYERPIC14
: ui_playermodel.c
- ID_PLAYERPIC15
: ui_playermodel.c
- ID_PLAYERPIC2
: ui_playermodel.c
- ID_PLAYERPIC3
: ui_playermodel.c
- ID_PLAYERPIC4
: ui_playermodel.c
- ID_PLAYERPIC5
: ui_playermodel.c
- ID_PLAYERPIC6
: ui_playermodel.c
- ID_PLAYERPIC7
: ui_playermodel.c
- ID_PLAYERPIC8
: ui_playermodel.c
- ID_PLAYERPIC9
: ui_playermodel.c
- ID_PLUGIN_END
: MainFrm.cpp, resource.h
- ID_PLUGIN_START
: resource.h
- ID_PLUGINS_REFRESH
: resource.h
- ID_POPUP_NEWCAMERA_FIXED
: resource.h
- ID_POPUP_NEWCAMERA_INTERPOLATED
: resource.h
- ID_POPUP_NEWCAMERA_SPLINE
: resource.h
- ID_POPUP_SELECTION
: resource.h
- ID_PREFS
: resource.h
- ID_PREVPAGE
: ui_startserver.c, ui_playermodel.c
- ID_PROJECT_CHANGE
: resource.h
- ID_PROJECT_RELEAD
: resource.h
- ID_PUNKBUSTER
: ui_servers2.c
- ID_QUALITY
: ui_sound.c
- ID_QUIT
: ui_ingame.c
- ID_RATE
: ui_network.c
- ID_REFRESH
: ui_servers2.c
- ID_REGION_OFF
: resource.h
- ID_REGION_SETBRUSH
: resource.h
- ID_REGION_SETSELECTION
: resource.h
- ID_REGION_SETTALLBRUSH
: resource.h
- ID_REGION_SETXY
: resource.h
- ID_REMOVE
: ui_servers2.c
- ID_REMOVEBOTS
: ui_ingame.c
- ID_RESET
: ui_splevel.c
- ID_RESTART
: ui_ingame.c
- ID_RESUME
: ui_ingame.c
- ID_RIGHT
: ui_loadconfig.c, ui_demo2.c, ui_controls2.c
- ID_RIGHTARROW
: ui_splevel.c
- ID_RUN
: resource.h
- ID_SAVE
: ui_setup.c, ui_saveconfig.c
- ID_SAVEANDEXIT
: ui_controls2.c
- ID_SCALELOCKX
: resource.h
- ID_SCALELOCKY
: resource.h
- ID_SCALELOCKZ
: resource.h
- ID_SCREENSIZE
: ui_display.c
- ID_SCROLL_DOWN
: ui_servers2.c
- ID_SCROLL_UP
: ui_servers2.c
- ID_SELECT_ALL
: resource.h
- ID_SELECT_MOUSEROTATE
: resource.h
- ID_SELECT_MOUSESCALE
: resource.h
- ID_SELECT_RESELECT
: resource.h
- ID_SELECT_SCALE
: resource.h
- ID_SELECT_SNAPTOGRID
: resource.h
- ID_SELECTION_ARBITRARYROTATION
: resource.h
- ID_SELECTION_CLONE
: resource.h
- ID_SELECTION_CONNECT
: resource.h
- ID_SELECTION_CREATEENTITY
: resource.h
- ID_SELECTION_CSGADD
: resource.h
- ID_SELECTION_CSGMERGE
: resource.h
- ID_SELECTION_CSGSUBTRACT
: resource.h
- ID_SELECTION_DELETE
: resource.h
- ID_SELECTION_DESELECT
: resource.h
- ID_SELECTION_DRAGEDGES
: resource.h
- ID_SELECTION_DRAGVERTECIES
: resource.h
- ID_SELECTION_EDITENTITY
: resource.h
- ID_SELECTION_INVERT
: resource.h
- ID_SELECTION_MAKE_DETAIL
: resource.h
- ID_SELECTION_MAKE_STRUCTURAL
: resource.h
- ID_SELECTION_MAKEHOLLOW
: resource.h
- ID_SELECTION_MOVEDOWN
: resource.h
- ID_SELECTION_MOVEUP
: resource.h
- ID_SELECTION_NOOUTLINE
: resource.h
- ID_SELECTION_PRINT
: resource.h
- ID_SELECTION_SELECT_NUDGEDOWN
: resource.h
- ID_SELECTION_SELECT_NUDGELEFT
: resource.h
- ID_SELECTION_SELECT_NUDGERIGHT
: resource.h
- ID_SELECTION_SELECT_NUDGEUP
: resource.h
- ID_SELECTION_SELECTCOMPLETETALL
: resource.h
- ID_SELECTION_SELECTINSIDE
: resource.h
- ID_SELECTION_SELECTPARTIALTALL
: resource.h
- ID_SELECTION_SELECTTOUCHING
: resource.h
- ID_SELECTION_TEXTURE_DEC
: resource.h
- ID_SELECTION_TEXTURE_FIT
: resource.h
- ID_SELECTION_TEXTURE_INC
: resource.h
- ID_SELECTION_TEXTURE_ROTATECLOCK
: resource.h
- ID_SELECTION_TEXTURE_ROTATECOUNTER
: resource.h
- ID_SELECTION_TEXTURE_SCALEDOWN
: resource.h
- ID_SELECTION_TEXTURE_SCALELEFT
: resource.h
- ID_SELECTION_TEXTURE_SCALERIGHT
: resource.h
- ID_SELECTION_TEXTURE_SCALEUP
: resource.h
- ID_SELECTION_TEXTURE_SHIFTDOWN
: resource.h
- ID_SELECTION_TEXTURE_SHIFTLEFT
: resource.h
- ID_SELECTION_TEXTURE_SHIFTRIGHT
: resource.h
- ID_SELECTION_TEXTURE_SHIFTUP
: resource.h
- ID_SELECTION_TOGGLESIZEPAINT
: resource.h
- ID_SELECTION_UNGROUPENTITY
: resource.h
- ID_SERVERINFO
: ui_ingame.c
- ID_SETUP
: ui_rankings.c, ui_menu.c, ui_ingame.c
- ID_SHOW_EMPTY
: ui_servers2.c
- ID_SHOW_ENTITIES
: resource.h
- ID_SHOW_FULL
: ui_servers2.c
- ID_SHOWSCORES
: ui_controls2.c
- ID_SIGNUP
: ui_signup.c
- ID_SIMPLEITEMS
: ui_preferences.c
- ID_SINGLEPLAYER
: ui_menu.c
- ID_SKILL
: ui_addbots.c
- ID_SMOOTHMOUSE
: ui_controls2.c
- ID_SNAPTOGRID
: resource.h
- ID_SORTKEY
: ui_servers2.c
- ID_SOUND
: ui_video.c, ui_sound.c, ui_options.c, ui_network.c, ui_display.c
- ID_SPECIFY
: ui_servers2.c
- ID_SPECIFYLEAGUEBACK
: ui_specifyleague.c
- ID_SPECIFYLEAGUEDOWN
: ui_specifyleague.c
- ID_SPECIFYLEAGUELIST
: ui_specifyleague.c
- ID_SPECIFYLEAGUENAME
: ui_specifyleague.c
- ID_SPECIFYLEAGUEUP
: ui_specifyleague.c
- ID_SPECIFYSERVERBACK
: ui_specifyserver.c
- ID_SPECIFYSERVERGO
: ui_specifyserver.c
- ID_SPECTATE
: ui_team.c, ui_rankings.c
- ID_SPEED
: ui_controls2.c
- ID_SPLINE_TEST
: resource.h
- ID_SPLINES_EDIT
: resource.h
- ID_SPLINES_LOAD
: resource.h
- ID_SPLINES_MODE
: resource.h
- ID_SPLINES_POPUP
: resource.h
- ID_SPLINES_SAVE
: resource.h
- ID_SPLIT_SELECTED
: resource.h
- ID_STARTSERVERBACK
: ui_startserver.c
- ID_STARTSERVERNEXT
: ui_startserver.c
- ID_STRAFE
: ui_controls2.c
- ID_SYNCEVERYFRAME
: ui_preferences.c
- ID_SYSTEMCONFIG
: ui_setup.c
- ID_TEAM
: ui_ingame.c, ui_addbots.c
- ID_TEAMARENA
: ui_menu.c
- ID_TEAMORDERS
: ui_ingame.c
- ID_TERRAIN_CREATETERRAINFROMBRUSH
: resource.h
- ID_TERRAIN_RAISELOWERTERRAIN
: resource.h
- ID_TESTCAMERA
: resource.h
- ID_TEXTURE_REPLACEALL
: resource.h
- ID_TEXTURE_REPLACESELECTED
: resource.h
- ID_TEXTUREBK
: resource.h
- ID_TEXTURES_FLATSHADE
: MainFrm.cpp, resource.h
- ID_TEXTURES_FLUSH
: resource.h
- ID_TEXTURES_FLUSH_UNUSED
: resource.h
- ID_TEXTURES_INSPECTOR
: resource.h
- ID_TEXTURES_LOAD
: resource.h
- ID_TEXTURES_LOADLIST
: resource.h
- ID_TEXTURES_POPUP
: resource.h
- ID_TEXTURES_RELOADSHADERS
: resource.h
- ID_TEXTURES_SHADERS_SHOW
: resource.h
- ID_TEXTURES_SHOWALL
: resource.h
- ID_TEXTURES_SHOWINUSE
: resource.h
- ID_TEXTURES_TEXTUREWINDOWSCALE_10
: resource.h
- ID_TEXTURES_TEXTUREWINDOWSCALE_100
: resource.h
- ID_TEXTURES_TEXTUREWINDOWSCALE_200
: resource.h
- ID_TEXTURES_TEXTUREWINDOWSCALE_25
: resource.h
- ID_TEXTURES_TEXTUREWINDOWSCALE_50
: resource.h
- ID_TEXTURES_TOGGLEVIEW
: resource.h
- ID_TEXTURES_WIREFRAME
: resource.h
- ID_TOGGLE_LOCK
: resource.h
- ID_TOGGLE_ROTATELOCK
: resource.h
- ID_TOGGLECAMERA
: resource.h
- ID_TOGGLECONSOLE
: resource.h
- ID_TOGGLEVIEW
: resource.h
- ID_TOGGLEVIEW_XZ
: resource.h
- ID_TOGGLEVIEW_YZ
: resource.h
- ID_TOGGLEZ
: resource.h
- ID_TOOLBAR_MAIN
: resource.h
- ID_TOOLBAR_TEXTURE
: resource.h
- ID_UP
: ui_removebots.c, ui_addbots.c
- ID_USEITEM
: ui_controls2.c
- ID_VIEW_100
: resource.h
- ID_VIEW_12
: resource.h
- ID_VIEW_25
: resource.h
- ID_VIEW_50
: resource.h
- ID_VIEW_75
: resource.h
- ID_VIEW_BILINEAR
: resource.h
- ID_VIEW_BILINEARMIPMAP
: resource.h
- ID_VIEW_CAMERATOGGLE
: resource.h
- ID_VIEW_CAMERAUPDATE
: resource.h
- ID_VIEW_CENTER
: resource.h
- ID_VIEW_CHANGE
: resource.h
- ID_VIEW_CLIPPER
: resource.h
- ID_VIEW_CONSOLE
: resource.h
- ID_VIEW_CROSSHAIR
: resource.h
- ID_VIEW_CUBEIN
: resource.h
- ID_VIEW_CUBEOUT
: resource.h
- ID_VIEW_CUBICCLIPPING
: resource.h
- ID_VIEW_DOWNFLOOR
: resource.h
- ID_VIEW_ENTITIESAS_BOUNDINGBOX
: resource.h
- ID_VIEW_ENTITIESAS_SELECTEDSKINNED
: resource.h
- ID_VIEW_ENTITIESAS_SELECTEDWIREFRAME
: resource.h
- ID_VIEW_ENTITIESAS_SKINNED
: resource.h
- ID_VIEW_ENTITIESAS_SKINNEDANDBOXED
: resource.h
- ID_VIEW_ENTITIESAS_WIREFRAME
: resource.h
- ID_VIEW_ENTITIESAS_WRITEFRAME
: resource.h
- ID_VIEW_ENTITY
: resource.h
- ID_VIEW_FRONT
: resource.h
- ID_VIEW_GROUPS
: resource.h
- ID_VIEW_HIDESHOW_HIDESELECTED
: resource.h
- ID_VIEW_HIDESHOW_SHOWHIDDEN
: resource.h
- ID_VIEW_LINEAR
: resource.h
- ID_VIEW_NEAREST
: resource.h
- ID_VIEW_NEARESTMIPMAP
: resource.h
- ID_VIEW_NEXTVIEW
: resource.h
- ID_VIEW_OPENGLLIGHTING
: resource.h
- ID_VIEW_SHOWANGLES
: resource.h
- ID_VIEW_SHOWBLOCKS
: resource.h
- ID_VIEW_SHOWCAULK
: resource.h
- ID_VIEW_SHOWCLIP
: resource.h
- ID_VIEW_SHOWCOORDINATES
: resource.h
- ID_VIEW_SHOWCURVES
: resource.h
- ID_VIEW_SHOWDETAIL
: resource.h
- ID_VIEW_SHOWENT
: resource.h
- ID_VIEW_SHOWHINT
: resource.h
- ID_VIEW_SHOWLIGHTS
: resource.h
- ID_VIEW_SHOWNAMES
: resource.h
- ID_VIEW_SHOWPATH
: resource.h
- ID_VIEW_SHOWWATER
: resource.h
- ID_VIEW_SHOWWORLD
: resource.h
- ID_VIEW_SIDE
: resource.h
- ID_VIEW_TEXTURE
: resource.h
- ID_VIEW_TRILINEAR
: resource.h
- ID_VIEW_UPFLOOR
: resource.h
- ID_VIEW_XY
: resource.h
- ID_VIEW_Z100
: resource.h
- ID_VIEW_ZOOMIN
: resource.h
- ID_VIEW_ZOOMOUT
: resource.h
- ID_VIEW_ZZOOMIN
: resource.h
- ID_VIEW_ZZOOMOUT
: resource.h
- ID_WALLMARKS
: ui_preferences.c
- ID_WEAPNEXT
: ui_controls2.c
- ID_WEAPON1
: ui_controls2.c
- ID_WEAPON2
: ui_controls2.c
- ID_WEAPON3
: ui_controls2.c
- ID_WEAPON4
: ui_controls2.c
- ID_WEAPON5
: ui_controls2.c
- ID_WEAPON6
: ui_controls2.c
- ID_WEAPON7
: ui_controls2.c
- ID_WEAPON8
: ui_controls2.c
- ID_WEAPON9
: ui_controls2.c
- ID_WEAPONS
: ui_controls2.c
- ID_WEAPPREV
: ui_controls2.c
- ID_YES
: ui_spreset.c
- ID_ZOOMVIEW
: ui_controls2.c
- IDALIASHEADER
: QFILES.H, qfiles.h, q2files.h
- IDAPPLY
: resource.h
- IDB_3DFX
: resource.h
- IDB_BEVEL
: resource.h
- IDB_BITMAP1
: resource.h
- IDB_BITMAP2
: resource.h
- IDB_BITMAP_GROUPS
: resource.h
- IDB_ENDCAP
: resource.h
- IDB_IBEVEL
: resource.h
- IDB_IENDCAP
: resource.h
- IDB_VIEW4WAY
: resource.h
- IDB_VIEWDEFAULT
: resource.h
- IDB_VIEWDEFAULT2
: resource.h
- IDB_VIEWDEFAULT3
: resource.h
- IDB_VIEWDEFAULT_Z
: resource.h
- IDB_VIEWQE4
: resource.h
- IDBSPHEADER
: QFILES.H, qfiles.h, q2files.h
- IDC_ABOUT_GLEXTENSIONS
: resource.h
- IDC_ABOUT_GLRENDERER
: resource.h
- IDC_ABOUT_GLVENDOR
: resource.h
- IDC_ABOUT_GLVERSION
: resource.h
- IDC_ADDCMD
: resource.h
- IDC_ADDPAIR
: resource.h
- IDC_ANGLE0
: resource.h
- IDC_ANGLE135
: resource.h
- IDC_ANGLE180
: resource.h
- IDC_ANGLE225
: resource.h
- IDC_ANGLE270
: resource.h
- IDC_ANGLE315
: resource.h
- IDC_ANGLE45
: resource.h
- IDC_ANGLE90
: resource.h
- IDC_ANGLEDOWN
: resource.h
- IDC_ANGLEUP
: resource.h
- IDC_BTN_ADD
: resource.h
- IDC_BTN_ADD3
: resource.h
- IDC_BTN_ADDEVENT
: resource.h
- IDC_BTN_ADDTARGET
: resource.h
- IDC_BTN_APPLYTEXTURESTUFF
: resource.h
- IDC_BTN_ASSIGNMODEL
: resource.h
- IDC_BTN_ASSIGNSOUND
: resource.h
- IDC_BTN_AXIAL
: resource.h
- IDC_BTN_BROWSE
: resource.h
- IDC_BTN_BROWSEPAK
: resource.h
- IDC_BTN_BROWSEPREFAB
: resource.h
- IDC_BTN_BROWSEUSERINI
: resource.h
- IDC_BTN_BRUSHFIT
: resource.h
- IDC_BTN_COLOR
: resource.h
- IDC_BTN_DEL
: resource.h
- IDC_BTN_DELETEPOINTS
: resource.h
- IDC_BTN_DELEVENT
: resource.h
- IDC_BTN_EDIT
: resource.h
- IDC_BTN_FACEFIT
: resource.h
- IDC_BTN_FOG
: resource.h
- IDC_BTN_HIDE
: resource.h
- IDC_BTN_PATCHDETAILS
: resource.h
- IDC_BTN_PATCHFIT
: resource.h
- IDC_BTN_PATCHNATURAL
: resource.h
- IDC_BTN_PATCHRESET
: resource.h
- IDC_BTN_PLAY
: resource.h
- IDC_BTN_PREVIEW
: resource.h
- IDC_BTN_SELECTALL
: resource.h
- IDC_BTN_TEXTURE
: resource.h
- IDC_BTN_THECOLOR
: resource.h
- IDC_BUTTON1
: resource.h
- IDC_BUTTON_CREDITS
: resource.h
- IDC_CHECK1
: resource.h
- IDC_CHECK10
: resource.h
- IDC_CHECK11
: resource.h
- IDC_CHECK12
: resource.h
- IDC_CHECK13
: resource.h
- IDC_CHECK14
: resource.h
- IDC_CHECK15
: resource.h
- IDC_CHECK16
: resource.h
- IDC_CHECK17
: resource.h
- IDC_CHECK18
: resource.h
- IDC_CHECK19
: resource.h
- IDC_CHECK2
: resource.h
- IDC_CHECK20
: resource.h
- IDC_CHECK21
: resource.h
- IDC_CHECK22
: resource.h
- IDC_CHECK23
: resource.h
- IDC_CHECK24
: resource.h
- IDC_CHECK25
: resource.h
- IDC_CHECK26
: resource.h
- IDC_CHECK27
: resource.h
- IDC_CHECK28
: resource.h
- IDC_CHECK29
: resource.h
- IDC_CHECK3
: resource.h
- IDC_CHECK30
: resource.h
- IDC_CHECK31
: resource.h
- IDC_CHECK32
: resource.h
- IDC_CHECK33
: resource.h
- IDC_CHECK34
: resource.h
- IDC_CHECK35
: resource.h
- IDC_CHECK36
: resource.h
- IDC_CHECK37
: resource.h
- IDC_CHECK38
: resource.h
- IDC_CHECK39
: resource.h
- IDC_CHECK4
: resource.h
- IDC_CHECK40
: resource.h
- IDC_CHECK41
: resource.h
- IDC_CHECK42
: resource.h
- IDC_CHECK43
: resource.h
- IDC_CHECK44
: resource.h
- IDC_CHECK45
: resource.h
- IDC_CHECK46
: resource.h
- IDC_CHECK47
: resource.h
- IDC_CHECK48
: resource.h
- IDC_CHECK49
: resource.h
- IDC_CHECK5
: resource.h
- IDC_CHECK50
: resource.h
- IDC_CHECK51
: resource.h
- IDC_CHECK52
: resource.h
- IDC_CHECK53
: resource.h
- IDC_CHECK54
: resource.h
- IDC_CHECK55
: resource.h
- IDC_CHECK56
: resource.h
- IDC_CHECK57
: resource.h
- IDC_CHECK58
: resource.h
- IDC_CHECK59
: resource.h
- IDC_CHECK6
: resource.h
- IDC_CHECK60
: resource.h
- IDC_CHECK61
: resource.h
- IDC_CHECK62
: resource.h
- IDC_CHECK63
: resource.h
- IDC_CHECK64
: resource.h
- IDC_CHECK7
: resource.h
- IDC_CHECK8
: resource.h
- IDC_CHECK9
: resource.h
- IDC_CHECK_3DFX
: resource.h
- IDC_CHECK_3DFX2
: resource.h
- IDC_CHECK_ALTDRAG
: resource.h
- IDC_CHECK_AUTOSAVE
: resource.h
- IDC_CHECK_BPRIMIT
: resource.h
- IDC_CHECK_BUGGYICD
: resource.h
- IDC_CHECK_CAMXYUPDATE
: resource.h
- IDC_CHECK_DIFFUSE
: resource.h
- IDC_CHECK_DISPLAYLISTS
: resource.h
- IDC_CHECK_DLLENTITIES
: resource.h
- IDC_CHECK_EQUALRADIUS
: resource.h
- IDC_CHECK_EXPLICITFALLOFF
: resource.h
- IDC_CHECK_FACE
: resource.h
- IDC_CHECK_FACECOLOR
: resource.h
- IDC_CHECK_FOG
: resource.h
- IDC_CHECK_FORCE
: resource.h
- IDC_CHECK_HICOLOR
: resource.h
- IDC_CHECK_INTERNALBSP
: resource.h
- IDC_CHECK_LIGHTDRAW
: resource.h
- IDC_CHECK_LIVE
: resource.h
- IDC_CHECK_LOADLAST
: resource.h
- IDC_CHECK_LOADLASTMAP
: resource.h
- IDC_CHECK_MOUSECHASE
: resource.h
- IDC_CHECK_NOCLAMP
: resource.h
- IDC_CHECK_NOSTIPPLE
: resource.h
- IDC_CHECK_PAK
: resource.h
- IDC_CHECK_POINT
: resource.h
- IDC_CHECK_PROJECTED
: resource.h
- IDC_CHECK_QE4PAINTING
: resource.h
- IDC_CHECK_RIGHTCLICK
: resource.h
- IDC_CHECK_ROTATE
: resource.h
- IDC_CHECK_RUNQUAKE
: resource.h
- IDC_CHECK_SEAMS
: resource.h
- IDC_CHECK_SELECTED
: resource.h
- IDC_CHECK_SETGAME
: resource.h
- IDC_CHECK_SGIOPENGL
: resource.h
- IDC_CHECK_SHADERTEST
: resource.h
- IDC_CHECK_SHADOWS
: resource.h
- IDC_CHECK_SHOWSHADERS
: resource.h
- IDC_CHECK_SIZEPAINT
: resource.h
- IDC_CHECK_SNAPSHOTS
: resource.h
- IDC_CHECK_SNAPT
: resource.h
- IDC_CHECK_SPECULAR
: resource.h
- IDC_CHECK_STROBE
: resource.h
- IDC_CHECK_TEXTURELOCALAXIS
: resource.h
- IDC_CHECK_TEXTURESCROLLBAR
: resource.h
- IDC_CHECK_TEXTURETOOLBAR
: resource.h
- IDC_CHECK_TEXTUREWINDOW
: resource.h
- IDC_CHECK_TRACKCAMERA
: resource.h
- IDC_CHECK_USESHADERS
: resource.h
- IDC_CHECK_VERTEX
: resource.h
- IDC_CHECK_WIDETOOLBAR
: resource.h
- IDC_CMD_LIST
: resource.h
- IDC_CMDCOMMAND
: resource.h
- IDC_CMDMENUTEXT
: resource.h
- IDC_COMBO_COL
: resource.h
- IDC_COMBO_HEIGHT
: resource.h
- IDC_COMBO_ROW
: resource.h
- IDC_COMBO_SHADERS
: resource.h
- IDC_COMBO_SPLINES
: resource.h
- IDC_COMBO_TEXTURE
: resource.h
- IDC_COMBO_TYPE
: resource.h
- IDC_COMBO_WHATGAME
: resource.h
- IDC_COMBO_WIDTH
: resource.h
- IDC_CURSOR1
: resource.h
- IDC_CURSOR2
: resource.h
- IDC_CURSOR3
: resource.h
- IDC_DELETEKEY
: resource.h
- IDC_DELETEPAIR
: resource.h
- IDC_E_0
: resource.h
- IDC_E_135
: resource.h
- IDC_E_180
: resource.h
- IDC_E_225
: resource.h
- IDC_E_270
: resource.h
- IDC_E_315
: resource.h
- IDC_E_45
: resource.h
- IDC_E_90
: resource.h
- IDC_E_ADDPROP
: resource.h
- IDC_E_COLOR
: resource.h
- IDC_E_COMMENT
: resource.h
- IDC_E_CREATE
: resource.h
- IDC_E_DELPROP
: resource.h
- IDC_E_DOWN
: resource.h
- IDC_E_KEY_FIELD
: resource.h
- IDC_E_LIST
: resource.h
- IDC_E_PROPS
: resource.h
- IDC_E_STATUS
: resource.h
- IDC_E_UP
: resource.h
- IDC_E_VALUE_FIELD
: resource.h
- IDC_EDIT1
: resource.h
- IDC_EDIT_ALPHA
: resource.h
- IDC_EDIT_AMOUNT
: resource.h
- IDC_EDIT_AUTOSAVE
: resource.h
- IDC_EDIT_CAM_NAME
: resource.h
- IDC_EDIT_COLOR
: resource.h
- IDC_EDIT_ENDX
: resource.h
- IDC_EDIT_ENDY
: resource.h
- IDC_EDIT_ENDZ
: resource.h
- IDC_EDIT_FALLOFF
: resource.h
- IDC_EDIT_FIELD1
: resource.h
- IDC_EDIT_FIELD2
: resource.h
- IDC_EDIT_FIELD3
: resource.h
- IDC_EDIT_FIELD4
: resource.h
- IDC_EDIT_FIELD5
: resource.h
- IDC_EDIT_FIND
: resource.h
- IDC_EDIT_HEIGHT
: resource.h
- IDC_EDIT_LENGTH
: resource.h
- IDC_EDIT_MAPS
: resource.h
- IDC_EDIT_NAME
: resource.h
- IDC_EDIT_NET
: resource.h
- IDC_EDIT_PAKFILE
: resource.h
- IDC_EDIT_PARAM
: resource.h
- IDC_EDIT_PREFABPATH
: resource.h
- IDC_EDIT_QUAKE2
: resource.h
- IDC_EDIT_RADIUSX
: resource.h
- IDC_EDIT_RADIUSY
: resource.h
- IDC_EDIT_RADIUSZ
: resource.h
- IDC_EDIT_REPLACE
: resource.h
- IDC_EDIT_RIGHTX
: resource.h
- IDC_EDIT_RIGHTY
: resource.h
- IDC_EDIT_RIGHTZ
: resource.h
- IDC_EDIT_ROTATE
: resource.h
- IDC_EDIT_ROTATEAMT
: resource.h
- IDC_EDIT_ROTATION
: resource.h
- IDC_EDIT_S
: resource.h
- IDC_EDIT_SEGMENT
: resource.h
- IDC_EDIT_STARTX
: resource.h
- IDC_EDIT_STARTY
: resource.h
- IDC_EDIT_STARTZ
: resource.h
- IDC_EDIT_STATUSPOINTSIZE
: resource.h
- IDC_EDIT_STROBE
: resource.h
- IDC_EDIT_T
: resource.h
- IDC_EDIT_TARGETX
: resource.h
- IDC_EDIT_TARGETY
: resource.h
- IDC_EDIT_TARGETZ
: resource.h
- IDC_EDIT_TOTALBRUSHES
: resource.h
- IDC_EDIT_TOTALENTITIES
: resource.h
- IDC_EDIT_TOTALSEGMENTS
: resource.h
- IDC_EDIT_TYPE
: resource.h
- IDC_EDIT_UNDOLEVELS
: resource.h
- IDC_EDIT_UPX
: resource.h
- IDC_EDIT_UPY
: resource.h
- IDC_EDIT_UPZ
: resource.h
- IDC_EDIT_USERPATH
: resource.h
- IDC_EDIT_WIDTH
: resource.h
- IDC_EDIT_X
: resource.h
- IDC_EDIT_Y
: resource.h
- IDC_EDIT_Z
: resource.h
- IDC_EDITCMD
: resource.h
- IDC_ENTITY_COMMENT
: resource.h
- IDC_ENTITY_LIST
: resource.h
- IDC_FIND_BRUSH
: resource.h
- IDC_FIND_ENTITY
: resource.h
- IDC_G_EDIT
: resource.h
- IDC_HSCALE
: resource.h
- IDC_HSCALEA
: resource.h
- IDC_HSHIFT
: resource.h
- IDC_HSHIFTA
: resource.h
- IDC_HSTRETCH
: resource.h
- IDC_KEY
: resource.h
- IDC_LIST1
: resource.h
- IDC_LIST_COMMANDS
: resource.h
- IDC_LIST_ENTITIES
: resource.h
- IDC_LIST_ENTITY
: resource.h
- IDC_LIST_EVENTS
: resource.h
- IDC_LIST_SCRIPTS
: resource.h
- IDC_LIST_TEXTURES
: resource.h
- IDC_PAIRS
: resource.h
- IDC_PRJAUTOSAVE
: resource.h
- IDC_PRJBASEPATH
: resource.h
- IDC_PRJENTITYPATH
: resource.h
- IDC_PRJINTERVAL
: resource.h
- IDC_PRJMAPSPATH
: resource.h
- IDC_PRJREMOTEBASE
: resource.h
- IDC_PRJRSHCMD
: resource.h
- IDC_PRJTEXPATH
: resource.h
- IDC_RADIO10
: resource.h
- IDC_RADIO11
: resource.h
- IDC_RADIO12
: resource.h
- IDC_RADIO2
: resource.h
- IDC_RADIO3
: resource.h
- IDC_RADIO5
: resource.h
- IDC_RADIO6
: resource.h
- IDC_RADIO7
: resource.h
- IDC_RADIO8
: resource.h
- IDC_RADIO9
: resource.h
- IDC_RADIO_CAP
: resource.h
- IDC_RADIO_CAP2
: resource.h
- IDC_RADIO_CAP3
: resource.h
- IDC_RADIO_CAP4
: resource.h
- IDC_RADIO_EDITPOINTS
: resource.h
- IDC_RADIO_EDITPOINTS2
: resource.h
- IDC_RADIO_EVENT
: resource.h
- IDC_RADIO_FALLOFF
: resource.h
- IDC_RADIO_FALLOFF2
: resource.h
- IDC_RADIO_FIXED
: resource.h
- IDC_RADIO_MOUSE
: resource.h
- IDC_RADIO_RUNQUAKE
: resource.h
- IDC_RADIO_RUNQUAKE2
: resource.h
- IDC_RADIO_RUNQUAKE3
: resource.h
- IDC_RADIO_VIEWTYPE
: resource.h
- IDC_RADIO_VIEWTYPE2
: resource.h
- IDC_RADIO_VIEWTYPE3
: resource.h
- IDC_RADIO_VIEWTYPE4
: resource.h
- IDC_REMCMD
: resource.h
- IDC_ROTATE
: resource.h
- IDC_ROTATE_BOX
: resource.h
- IDC_ROTATEA
: resource.h
- IDC_ROTATEV
: resource.h
- IDC_ROTX
: resource.h
- IDC_ROTY
: resource.h
- IDC_ROTZ
: resource.h
- IDC_SCALE_BOX
: resource.h
- IDC_SCALEH
: resource.h
- IDC_SCALEV
: resource.h
- IDC_SCROLLBAR_SEGMENT
: resource.h
- IDC_SHIFT_BOX
: resource.h
- IDC_SHIFTH
: resource.h
- IDC_SHIFTV
: resource.h
- IDC_SIDES
: resource.h
- IDC_SLIDER_CAMSPEED
: resource.h
- IDC_SLIDER_FALLOFF
: resource.h
- IDC_SLIDER_TEXTUREQUALITY
: resource.h
- IDC_SPAWN1
: resource.h
- IDC_SPAWN2
: resource.h
- IDC_SPAWN3
: resource.h
- IDC_SPAWN4
: resource.h
- IDC_SPAWN5
: resource.h
- IDC_SPAWN6
: resource.h
- IDC_SPAWN7
: resource.h
- IDC_SPAWN8
: resource.h
- IDC_SPIN1
: resource.h
- IDC_SPIN2
: RotateDlg.cpp, resource.h
- IDC_SPIN3
: resource.h
- IDC_SPIN_AUTOSAVE
: resource.h
- IDC_SPIN_HEIGHT
: resource.h
- IDC_SPIN_HSCALE
: TextureBar.cpp, resource.h
- IDC_SPIN_HSHIFT
: TextureBar.cpp, SurfaceDlg.cpp, resource.h
- IDC_SPIN_POINTSIZE
: resource.h
- IDC_SPIN_ROTATE
: TextureBar.cpp, SurfaceDlg.cpp, PatchDialog.cpp, resource.h
- IDC_SPIN_UNDO
: resource.h
- IDC_SPIN_VSCALE
: resource.h
- IDC_SPIN_VSHIFT
: SurfaceDlg.cpp, PatchDialog.cpp, resource.h
- IDC_SPIN_WIDTH
: resource.h
- IDC_STATIC_COLOR
: resource.h
- IDC_STATIC_FIELD1
: resource.h
- IDC_STATIC_FIELD2
: resource.h
- IDC_STATIC_FIELD3
: resource.h
- IDC_STATIC_FIELD4
: resource.h
- IDC_STATIC_FIELD5
: resource.h
- IDC_STATIC_KEY
: resource.h
- IDC_STATIC_STUFF
: resource.h
- IDC_STATIC_TEXTURE
: resource.h
- IDC_STATIC_VALUE
: resource.h
- IDC_TAB_MODE
: resource.h
- IDC_TEXTURE
: resource.h
- IDC_TREE1
: resource.h
- IDC_TREE_ENTITY
: EntityListDlg.cpp, resource.h
- IDC_TREE_GROUP
: GroupDlg.cpp, resource.h
- IDC_VALUE
: resource.h
- IDC_VSCALE
: resource.h
- IDC_VSCALEA
: resource.h
- IDC_VSHIFT
: resource.h
- IDC_VSHIFTA
: resource.h
- IDC_VSTRETCH
: resource.h
- IDCT_range_limit
: jdct.h
- IDD_ABOUT
: resource.h
- IDD_ABOUTBOX
: resource.h
- IDD_ADDCMD
: resource.h
- IDD_CREATE_ENTITY
: resource.h
- IDD_DIALOG1
: resource.h
- IDD_DIALOG2
: resource.h
- IDD_DIALOG_CAP
: resource.h
- IDD_DIALOG_FINDREPLACE
: resource.h
- IDD_DIALOG_INPUT
: resource.h
- IDD_DIALOG_NEWPATCH
: resource.h
- IDD_DIALOG_PATCH
: resource.h
- IDD_DIALOG_SCALE
: resource.h
- IDD_DIALOG_STAIRS
: resource.h
- IDD_DIALOG_TEXTURELAYOUT
: resource.h
- IDD_DIALOG_TEXTURELIST
: resource.h
- IDD_DIALOG_THICKEN
: resource.h
- IDD_DLG_CAMERA
: resource.h
- IDD_DLG_CAMERAEVENT
: resource.h
- IDD_DLG_CAMERATARGET
: resource.h
- IDD_DLG_COMMANDLIST
: resource.h
- IDD_DLG_ENTITYLIST
: resource.h
- IDD_DLG_GROUP
: resource.h
- IDD_DLG_GROUPS
: resource.h
- IDD_DLG_INFORMATION
: resource.h
- IDD_DLG_MAPINFO
: resource.h
- IDD_DLG_NEWPROJECT
: resource.h
- IDD_DLG_PREFS
: resource.h
- IDD_DLG_SCRIPTS
: resource.h
- IDD_EDIT_ENTITY
: resource.h
- IDD_EDITPROP
: resource.h
- IDD_ENTITY
: resource.h
- IDD_FINDBRUSH
: resource.h
- IDD_FINDTEXTURE
: resource.h
- IDD_GAMMA
: resource.h
- IDD_NEWNAME
: resource.h
- IDD_PLAYWAVE
: resource.h
- IDD_PROJECT
: resource.h
- IDD_ROTATE
: resource.h
- IDD_SIDES
: resource.h
- IDD_SURFACE
: resource.h
- IDD_TEXLIST
: resource.h
- IDD_TEXTUREBAR
: resource.h
- IDEAL_ATTACKDIST
: ai_dmq3.c
- idempotent
: simp.c
- identifiers
: sym.c, c.h
- identity
: simp.c
- IDI_ICON1
: resource.h
- iDirectInputCreate
: win_input.c
- iDirectSoundCreate
: win_snd.c
- IDMRU
: MRU.H
- IDMRU_END
: MainFrm.cpp
- IDOK2
: resource.h
- IDPAKHEADER
: qfiles.h, q2files.h
- idppc
: q_shared.h
- idppc_altivec
: q_shared.h
- IDR_ACCEL_SURFACE
: resource.h
- IDR_ACCELERATOR1
: resource.h
- IDR_E_MENU
: resource.h
- IDR_MAINFRAME
: resource.h
- IDR_MENU1
: resource.h
- IDR_MENU11
: resource.h
- IDR_MENU_DAIKATANA
: resource.h
- IDR_MENU_DROP
: resource.h
- IDR_MENU_QUAKE3
: resource.h
- IDR_MINIACCEL
: resource.h
- IDR_POPUP_ENTITY
: resource.h
- IDR_POPUP_GROUP
: resource.h
- IDR_POPUP_SELECTION
: resource.h
- IDR_POPUP_SPLINE
: resource.h
- IDR_POPUP_TEXTURE
: resource.h
- IDR_POPUP_VIEW
: resource.h
- IDR_RADIANTYPE
: resource.h
- IDR_SHADERFRAME
: resource.h
- IDR_SHADERTYPE
: resource.h
- IDR_TOOLBAR1
: resource.h
- IDR_TOOLBAR_ADVANCED
: resource.h
- IDR_TOOLBAR_SCALELOCK
: resource.h
- ids
: tree.c
- IDS_STRING1
: resource.h
- IDSELECT
: resource.h
- IDSPRITEHEADER
: QFILES.H, qfiles.h, q2files.h
- idSqrt()
: math_vector.h
- idtree()
: expr.c, c.h
- IEEE
: paranoia.c
- IFAST_MULT_TYPE
: jdct.h
- IFAST_SCALE_BITS
: jdct.h
- ifdepth
: cpp.h, cpp.c
- iff_chunk_len
: snd_mem.c
- iff_data
: snd_mem.c
- iff_end
: snd_mem.c
- IFL_NOTBOT
: be_ai_goal.c
- IFL_NOTFREE
: be_ai_goal.c
- IFL_NOTSINGLE
: be_ai_goal.c
- IFL_NOTTEAM
: be_ai_goal.c
- IFL_ROAM
: be_ai_goal.c
- ifsatisfied
: cpp.h, cpp.c
- ifstmt()
: stmt.c
- ILBMID
: LBMLIB.CPP, imagelib.c
- ilist
: lcc.c
- image_t
: tr_local.h
- imax()
: TexWnd.cpp
- imBAD
: unzip.cpp, unzip.c
- imBLOCKS
: unzip.cpp, unzip.c
- imCHECK1
: unzip.cpp, unzip.c
- imCHECK2
: unzip.cpp, unzip.c
- imCHECK3
: unzip.cpp, unzip.c
- imCHECK4
: unzip.cpp, unzip.c
- imDICT0
: unzip.cpp, unzip.c
- imDICT1
: unzip.cpp, unzip.c
- imDICT2
: unzip.cpp, unzip.c
- imDICT3
: unzip.cpp, unzip.c
- imDICT4
: unzip.cpp, unzip.c
- imDONE
: unzip.cpp, unzip.c
- imFLAG
: unzip.cpp, unzip.c
- IMG_BRUSH
: GroupDlg.cpp
- IMG_ENTITY
: GroupDlg.cpp
- IMG_ENTITYGROUP
: GroupDlg.cpp
- IMG_GROUP
: GroupDlg.cpp
- IMG_MODEL
: GroupDlg.cpp
- IMG_PATCH
: GroupDlg.cpp
- IMG_SCRIPT
: GroupDlg.cpp
- imMETHOD
: unzip.cpp, unzip.c
- IMPACTSOUND_DEFAULT
: cg_local.h
- IMPACTSOUND_FLESH
: cg_local.h
- IMPACTSOUND_METAL
: cg_local.h
- impactSound_t
: cg_local.h
- IMPLEMENT_DYNAMIC()
: WaveOpen.cpp, MainFrm.cpp
- IMPLEMENT_DYNCREATE()
: ZWnd.cpp, ZView.cpp, XYWnd.cpp, TexWnd.cpp, ShaderEdit.cpp, RadiantView.cpp, RadiantDoc.cpp, RADEditView.cpp, EditWnd.cpp, ChildFrm.cpp, CamWnd.cpp
- import
: symbolic.c, null.c, bytecode.c
- in
: sort.c
- IN_Activate()
: win_local.h, win_input.c, linux_glimp.c
- IN_ActivateDIMouse()
: win_input.c
- IN_ActivateMouse()
: win_input.c, linux_glimp.c
- IN_ActivateWin32Mouse()
: win_input.c
- in_appactive
: win_input.c
- in_back
: cl_input.c
- IN_BackDown()
: cl_input.c
- IN_BackUp()
: cl_input.c
- IN_Button0Down()
: cl_input.c
- IN_Button0Up()
: cl_input.c
- IN_Button10Down()
: cl_input.c
- IN_Button10Up()
: cl_input.c
- IN_Button11Down()
: cl_input.c
- IN_Button11Up()
: cl_input.c
- IN_Button12Down()
: cl_input.c
- IN_Button12Up()
: cl_input.c
- IN_Button13Down()
: cl_input.c
- IN_Button13Up()
: cl_input.c
- IN_Button14Down()
: cl_input.c
- IN_Button14Up()
: cl_input.c
- IN_Button15Down()
: cl_input.c
- IN_Button15Up()
: cl_input.c
- IN_Button1Down()
: cl_input.c
- IN_Button1Up()
: cl_input.c
- IN_Button2Down()
: cl_input.c
- IN_Button2Up()
: cl_input.c
- IN_Button3Down()
: cl_input.c
- IN_Button3Up()
: cl_input.c
- IN_Button4Down()
: cl_input.c
- IN_Button4Up()
: cl_input.c
- IN_Button5Down()
: cl_input.c
- IN_Button5Up()
: cl_input.c
- IN_Button6Down()
: cl_input.c
- IN_Button6Up()
: cl_input.c
- IN_Button7Down()
: cl_input.c
- IN_Button7Up()
: cl_input.c
- IN_Button8Down()
: cl_input.c
- IN_Button8Up()
: cl_input.c
- IN_Button9Down()
: cl_input.c
- IN_Button9Up()
: cl_input.c
- IN_ButtonDown()
: cl_input.c
- in_buttons
: cl_input.c
- IN_ButtonUp()
: cl_input.c
- IN_CenterView()
: client.h, cl_input.c
- IN_ClearStates()
: win_input.c
- IN_DeactivateDIMouse()
: win_input.c
- IN_DeactivateMouse()
: win_input.c, linux_glimp.c
- IN_DeactivateWin32Mouse()
: win_local.h, win_input.c
- in_debugJoystick
: win_input.c
- in_dgamouse
: linux_glimp.c
- IN_DIMouse()
: win_input.c
- in_disableOSMouseScaling
: macosx_input.m
- in_down
: cl_input.c
- IN_DownDown()
: cl_input.c
- IN_DownUp()
: cl_input.c
- in_forward
: cl_input.c
- IN_ForwardDown()
: cl_input.c
- IN_ForwardUp()
: cl_input.c
- IN_Frame()
: win_local.h, win_input.c, linux_local.h, linux_glimp.c, null_input.c
- IN_Init()
: win_local.h, win_input.c, linux_local.h, linux_glimp.c, null_input.c
- IN_InitDIMouse()
: win_input.c
- IN_InitWin32Mouse()
: win_input.c
- in_joyBallScale
: win_input.c
- IN_JoyMove()
: win_input.c, linux_local.h, linux_joystick.c
- in_joystick
: win_input.c, linux_joystick.c, linux_glimp.c
- IN_JoystickCommands()
: win_local.h
- in_joystickDebug
: linux_joystick.c, linux_glimp.c
- IN_KeyDown()
: cl_input.c
- IN_KeyUp()
: cl_input.c
- in_klook
: client.h
- in_left
: cl_input.c
- IN_LeftDown()
: cl_input.c
- IN_LeftUp()
: cl_input.c
- in_logitechbug
: win_wndproc.c, win_input.c
- in_lookdown
: cl_input.c
- IN_LookdownDown()
: cl_input.c
- IN_LookdownUp()
: cl_input.c
- in_lookup
: cl_input.c
- IN_LookupDown()
: cl_input.c
- IN_LookupUp()
: cl_input.c
- in_midi
: win_input.c
- in_midichannel
: win_input.c
- in_mididevice
: win_input.c
- in_midiport
: win_input.c
- in_mlook
: client.h
- IN_MLookDown()
: cl_input.c
- in_mlooking
: cl_input.c
- IN_MLookUp()
: cl_input.c
- in_mouse
: win_wndproc.c, win_input.c, linux_glimp.c
- IN_MouseEvent()
: win_local.h, win_input.c
- in_mouseHighEndCutoff
: macosx_input.m
- in_mouseLowEndSlope
: macosx_input.m
- IN_MouseMove()
: win_input.c
- IN_Move()
: win_local.h
- in_moveleft
: cl_input.c
- IN_MoveleftDown()
: cl_input.c
- IN_MoveleftUp()
: cl_input.c
- in_moveright
: cl_input.c
- IN_MoverightDown()
: cl_input.c
- IN_MoverightUp()
: cl_input.c
- in_nograb
: linux_glimp.c
- in_nomouse
: macosx_input.m
- in_right
: cl_input.c
- IN_RightDown()
: cl_input.c
- IN_RightUp()
: cl_input.c
- in_showevents
: macosx_input.m
- IN_Shutdown()
: win_local.h, win_input.c, linux_local.h, linux_glimp.c, null_input.c
- IN_ShutdownDIMouse()
: win_input.c
- IN_ShutdownMIDI()
: win_input.c
- IN_ShutdownWin32Mouse()
: win_input.c
- in_speed
: client.h, cl_input.c
- IN_SpeedDown()
: cl_input.c
- IN_SpeedUp()
: cl_input.c
- IN_Startup()
: win_input.c
- IN_StartupJoystick()
: win_input.c, linux_local.h, linux_joystick.c
- IN_StartupMIDI()
: win_input.c
- IN_StartupMouse()
: win_input.c
- in_strafe
: client.h, cl_input.c
- IN_StrafeDown()
: cl_input.c
- IN_StrafeUp()
: cl_input.c
- in_subframe
: linux_glimp.c
- in_up
: cl_input.c
- IN_UpDown()
: cl_input.c
- IN_UpUp()
: cl_input.c
- IN_Win32Mouse()
: win_input.c
- inbase
: vis.c
- incdepth
: cpp.h, cpp.c
- include
: win32.c, solaris.c, osf.c, linux.c, lcc.c, irix.c, gcc-solaris.c
- INCLUDE_DEATHMATCH
: QEDEFS.H
- INCLUDE_EASY
: QEDEFS.H
- INCLUDE_HARD
: QEDEFS.H
- INCLUDE_NORMAL
: QEDEFS.H
- Includelist
: cpp.h
- includelist
: include.c, cpp.h
- incr()
: expr.c, c.h
- INCR
: c.h
- IncreaseNodeCounter()
: brushbsp.c
- increment()
: huffman.c
- INDENT_ELIF
: l_precomp.h
- INDENT_ELSE
: l_precomp.h
- INDENT_IF
: l_precomp.h
- INDENT_IFDEF
: l_precomp.h
- INDENT_IFNDEF
: l_precomp.h
- indent_t
: l_precomp.h
- INDEX
: tr_noise.c
- Index3By
: PMESH.CPP
- Index5By
: PMESH.CPP
- indexTable
: snd_adpcm.c
- indices
: QGL_WIN.CPP, QGL_WIN.C, QGL.H, win_qgl.c, linux_qgl.c
- INDIR
: c.h
- Indx
: paranoia.c
- iNEEDBYTE
: unzip.cpp, unzip.c
- iNEXTBYTE
: unzip.cpp, unzip.c
- InFieldOfVision()
: ai_dmq3.h, ai_dmq3.c
- INFINITE
: g_local.h
- infinity()
: math.h
- inflate()
: unzip.cpp, unzip.c
- inflate_block_mode
: unzip.cpp, unzip.c
- inflate_blocks()
: unzip.cpp, unzip.c
- inflate_blocks_free()
: unzip.cpp, unzip.c
- inflate_blocks_new()
: unzip.cpp, unzip.c
- inflate_blocks_reset()
: unzip.cpp, unzip.c
- inflate_blocks_statef
: unzip.cpp, unzip.c
- inflate_blocks_sync_point()
: unzip.cpp
- inflate_codes()
: unzip.cpp, unzip.c
- inflate_codes_free()
: unzip.cpp, unzip.c
- inflate_codes_mode
: unzip.cpp, unzip.c
- inflate_codes_new()
: unzip.cpp, unzip.c
- inflate_codes_statef
: unzip.cpp, unzip.c
- inflate_copyright
: unzip.cpp, unzip.c
- inflate_fast()
: unzip.cpp, unzip.c
- inflate_flush()
: unzip.cpp, unzip.c
- inflate_huft
: unzip.cpp, unzip.c
- inflate_mask
: unzip.cpp, unzip.c
- inflate_mode
: unzip.cpp, unzip.c
- inflate_set_dictionary()
: unzip.cpp
- inflate_trees_bits()
: unzip.cpp, unzip.c
- inflate_trees_dynamic()
: unzip.cpp, unzip.c
- inflate_trees_fixed()
: unzip.cpp, unzip.c
- inflateEnd()
: unzip.cpp, unzip.c
- inflateInit
: unzip.cpp, unzip.c
- inflateInit2
: unzip.cpp, unzip.c
- inflateInit2_()
: unzip.cpp, unzip.c
- inflateInit_()
: unzip.cpp
- inflateReset()
: unzip.cpp, unzip.c
- inflateSetDictionary()
: unzip.cpp
- inflateSync()
: unzip.cpp
- inflateSyncPoint()
: unzip.cpp
- Info_NextPair()
: q_shared.h, q_shared.cpp, q_shared.hpp, q_shared.h, q_shared.cpp, q_shared.h, q_shared.c
- Info_Print()
: qcommon.h, common.c
- Info_RemoveKey()
: q_shared.h, q_shared.cpp, q_shared.hpp, q_shared.h, q_shared.cpp, q_shared.h, q_shared.c
- Info_RemoveKey_Big()
: q_shared.c
- Info_RemoveKey_big()
: q_shared.h
- Info_SetValueForKey()
: q_shared.h, q_shared.cpp, q_shared.hpp, q_shared.h, q_shared.cpp, q_shared.h, q_shared.c
- Info_SetValueForKey_Big()
: q_shared.h, q_shared.c
- Info_Validate()
: q_shared.h, q_shared.cpp, q_shared.hpp, q_shared.h, q_shared.cpp, q_shared.h, q_shared.c
- Info_ValueForKey()
: q_shared.h, q_shared.cpp, q_shared.hpp, q_shared.h, q_shared.cpp, q_shared.h, q_shared.c
- infoParms
: shaders.c, tr_shader.c
- infp
: lburg.h, gram.c
- InGame_Cache()
: ui_local.h, ui_ingame.c
- InGame_Event()
: ui_ingame.c
- INGAME_FRAME
: ui_ingame.c
- INGAME_MENU_VERTICAL_SPACING
: ui_ingame.c
- InGame_MenuInit()
: ui_ingame.c
- InGame_QuitAction()
: ui_ingame.c
- InGame_RestartAction()
: ui_ingame.c
- init()
: pass2.c, inits.c, c.h
- Init3Dfx()
: StdAfx.h
- Init_AAS_Export()
: be_interface.c
- Init_AI_Export()
: be_interface.c
- init_destination()
: tr_image.c, jdatadst.c
- Init_Display()
: ui_shared.h, ui_shared.c
- Init_EA_Export()
: be_interface.c
- init_source()
: jdatasrc.cpp, jdatasrc.c
- initarray()
: init.c
- InitBodyQue()
: g_local.h, g_client.c
- initchar()
: init.c
- InitClientPersistant()
: g_local.h
- InitClientResp()
: g_local.h
- InitConsoleMessageHeap()
: be_ai_chat.c
- initend()
: init.c
- initfields()
: init.c
- InitForScriptRun()
: BrushScript.cpp
- initglobal()
: decl.c
- iniths()
: hideset.c, cpp.h
- INITIAL
: yacc.c
- initial_setup()
: jdinput.cpp, jdinput.c, jcmaster.c
- InitialBrushList()
: qbsp.h, csg.c
- initializer()
: init.c, c.h
- initinputs()
: lcc.c
- InitLevelItemHeap()
: be_ai_goal.c
- InitMover()
: g_mover.c
- InitOpenGL()
: tr_init.c
- InitPakFile()
: pakstuff.h, pakstuff.cpp
- initparticles
: cg_particles.c, cg_marks.c, cg_local.h
- initRoQ()
: cl_cin.c
- InitShooter()
: g_misc.c
- InitShooter_Finish()
: g_misc.c
- InitSig()
: linux_signals.c, linux_local.h
- initstruct()
: init.c
- InitSurfacesForTesting()
: light_trace.c
- InitTables()
: q3asm.c
- InitTrace()
: light_trace.c, light.h
- InitTrigger()
: g_trigger.c
- initvalue()
: init.c
- InitWindow()
: gldraw.c
- input
: yacc.c
- Input()
: BrushScript.cpp
- INPUT_2BYTES
: jdmarker.cpp, jdmarker.c
- INPUT_BUF_SIZE
: jdatasrc.cpp, jdatasrc.c
- INPUT_BYTE
: jdmarker.cpp, jdmarker.c
- INPUT_ID
: win_syscon.c
- input_init()
: input.c, c.h
- INPUT_RELOAD
: jdmarker.cpp, jdmarker.c
- INPUT_SYNC
: jdmarker.cpp, jdmarker.c
- INPUT_VARS
: jdmarker.cpp, jdmarker.c
- inputActive
: macosx_input.m
- InputLineWndProc()
: win_syscon.c
- inputRect
: macosx_input.m
- inputRectValid
: macosx_input.m
- inputs
: win32.c, solaris.c, osf.c, linux.c, lcc.c, irix.c, gcc-solaris.c
- InputVar()
: BrushScript.cpp
- INS
: cpp.h
- INSERT_SELECT_EDGE
: PMESH.CPP
- INSERT_STATE_COUNT
: PMESH.CPP
- InsertASEModel()
: misc_model.c
- inserths()
: hideset.c
- InsertMD3Model()
: misc_model.c
- InsertPointOnEdge()
: tjunction.c
- insertrow()
: tokens.c, cpp.h
- InsideFace()
: l_bsp_q2.c
- INSIDEUNITS
: be_aas_reach.c
- INSIDEUNITS_WALKEND
: be_aas_reach.c
- INSIDEUNITS_WALKSTART
: be_aas_reach.c
- INSIDEUNITS_WATERJUMP
: be_aas_reach.c
- InsideWinding()
: l_bsp_q2.c
- inspector_mode
: Win_ent.cpp, StdAfx.h
- Inst()
: vm_ppc_new.c, vm_ppc.c
- Inst4()
: vm_ppc_new.c, vm_ppc.c
- install()
: sym.c, c.h, lburg.c
- install_grabs()
: linux_glimp.c
- installPath
: unix_shared.c
- InstImm()
: vm_ppc_new.c, vm_ppc.c
- InstImmU()
: vm_ppc_new.c, vm_ppc.c
- instruction
: vm_x86.c, vm_ppc_new.c, vm_ppc.c
- instructionCount
: q3asm.c
- instructionPointers
: vm_x86.c
- Instructions()
: paranoia.c
- int
: QGL_WIN.CPP, QGL_WIN.C, QGL.H, qerplugin.h, ISelectedFace.h, IPluginEntities.h, igl.h, win_qgl.c, ui_syscalls.c, g_syscalls.c, cg_syscalls.c, QGL_WIN.CPP, QGL_WIN.C, QGL.H, win_qgl.c, linux_qgl.c
- INT
: c.h, gram.c
- Int16
: pakstuff.h
- INT16
: jmorecfg.h
- Int32
: pakstuff.h
- INT32
: jmorecfg.h, jpeglib.h
- Int8
: pakstuff.h
- int_downsample()
: jcsample.c
- INT_MAX
: limits.h, bg_lib.h
- INT_MIN
: limits.h, bg_lib.h
- Int_Parse()
: ui_shared.h, ui_shared.c
- int_upsample()
: jdsample.cpp, jdsample.c
- IntAbs
: l_utils.h
- intconst()
: sym.c, c.h
- INTEGRAL_EPSILON
: tetrahedron.c, faces.c, aas_store.c
- InterbreedFuzzySeperator_r()
: be_ai_weight.c
- InterbreedWeightConfigs()
: be_ai_weight.h, be_ai_weight.c
- Interface
: c.h
- interface()
: pass2.c
- interfaces
: asdl.c
- Interior3By
: PMESH.CPP
- Interior3ByCount
: PMESH.CPP
- Interior5By
: PMESH.CPP
- Interior5ByCount
: PMESH.CPP
- INTERMISSION_DELAY_TIME
: g_local.h
- INTERNAL_NAME
: quake3_private.h
- INTERNAL_NODE
: qcommon.h
- INTERNAL_SECTION
: PrefsDlg.cpp
- internalFormat
: QGL_WIN.CPP, QGL_WIN.C, QGL.H, win_qgl.c, linux_qgl.c
- internalformat
: QGL_WIN.CPP, QGL_WIN.C, QGL.H, win_qgl.c, linux_qgl.c
- InterpolateInteriorPoints()
: PMESH.CPP
- interrupt()
: lcc.c
- INTERSECT_EPSILON
: Brush.cpp
- IntersectBrush()
: csg.c
- Intersection()
: be_ai_move.c
- IntersectionContents()
: csg.c
- intexpr()
: simp.c, c.h
- IntForKey()
: ENTITY.H, ENTITY.CPP
- inttype
: types.c, c.h
- inUse
: snd_mem.c
- INVALID_JOINT
: q_shared.h, q_shared.hpp, q_shared.h
- INVENTORY_AMMOREGEN
: inv.h
- INVENTORY_ARMOR
: inv.h
- INVENTORY_BELT
: inv.h
- INVENTORY_BFG10K
: inv.h
- INVENTORY_BFGAMMO
: inv.h
- INVENTORY_BLUECUBE
: inv.h
- INVENTORY_BLUEFLAG
: inv.h
- INVENTORY_BULLETS
: inv.h
- INVENTORY_CELLS
: inv.h
- INVENTORY_CHAINGUN
: inv.h
- INVENTORY_DOUBLER
: inv.h
- INVENTORY_ENVIRONMENTSUIT
: inv.h
- INVENTORY_FLIGHT
: inv.h
- INVENTORY_GAUNTLET
: inv.h
- INVENTORY_GRAPPLINGHOOK
: inv.h
- INVENTORY_GRENADELAUNCHER
: inv.h
- INVENTORY_GRENADES
: inv.h
- INVENTORY_GUARD
: inv.h
- INVENTORY_HASTE
: inv.h
- INVENTORY_HEALTH
: inv.h
- INVENTORY_INVISIBILITY
: inv.h
- INVENTORY_INVULNERABILITY
: inv.h
- INVENTORY_KAMIKAZE
: inv.h
- INVENTORY_LIGHTNING
: inv.h
- INVENTORY_LIGHTNINGAMMO
: inv.h
- INVENTORY_MACHINEGUN
: inv.h
- INVENTORY_MEDKIT
: inv.h
- INVENTORY_MINES
: inv.h
- INVENTORY_NAILGUN
: inv.h
- INVENTORY_NAILS
: inv.h
- INVENTORY_NEUTRALFLAG
: inv.h
- INVENTORY_NONE
: inv.h
- INVENTORY_PLASMAGUN
: inv.h
- INVENTORY_PORTAL
: inv.h
- INVENTORY_PROXLAUNCHER
: inv.h
- INVENTORY_QUAD
: inv.h
- INVENTORY_RAILGUN
: inv.h
- INVENTORY_REDCUBE
: inv.h
- INVENTORY_REDFLAG
: inv.h
- INVENTORY_REGEN
: inv.h
- INVENTORY_ROCKETLAUNCHER
: inv.h
- INVENTORY_ROCKETS
: inv.h
- INVENTORY_SCOUT
: inv.h
- INVENTORY_SHELLS
: inv.h
- INVENTORY_SHOTGUN
: inv.h
- INVENTORY_SLUGS
: inv.h
- INVENTORY_TELEPORTER
: inv.h
- InverseMultiply()
: math_matrix.h
- InvertCtrl()
: tr_curve.c
- InvertErrorTable()
: tr_curve.c
- InvertMesh()
: mesh.h, mesh.c
- ip_socket
: win_net.c, unix_net.c
- ipFilter_t
: g_svcmds.c
- ipFilters
: g_svcmds.c
- ipx_socket
: win_net.c, unix_net.c
- IR
: pass2.c, main.c, c.h
- IREG
: config.h
- IRIGHT_SHIFT
: jcphuff.c
- Is3DNOW()
: win_shared.c
- IS_NAN
: q_shared.h
- isaddrop
: c.h
- isalnum
: ctype.h
- isalpha
: ctype.h
- isarith
: c.h
- isarray
: c.h
- IsBrushSelected()
: QE3.H, ENTITY.CPP
- iscall
: dag.c
- iscallb()
: enode.c, c.h
- ischar
: c.h
- iscntrl
: ctype.h
- isconst
: c.h
- ISDEFINED
: cpp.h
- isdigit
: ctype.h
- isenum
: c.h
- isfield()
: types.c
- isfloat
: c.h
- isfunc
: c.h
- isgraph
: ctype.h
- ISHIFT_TEMPS
: jcphuff.c
- isint
: c.h
- IsKNI()
: win_shared.c
- ISKW
: cpp.h
- isletter()
: wf1.c
- ISLOW_MULT_TYPE
: jdct.h
- islower
: ctype.h
- ISMAC
: cpp.h
- IsMirror()
: tr_main.c
- IsMMX()
: win_shared.c
- isnullptr()
: enode.c
- IsPentium()
: win_shared.c
- ispow2()
: simp.c, c.h
- isprint
: ctype.h
- isptr
: c.h
- ispunct
: ctype.h
- isqual
: c.h
- isscalar
: c.h
- isspace
: ctype.h
- isstruct
: c.h
- ISTEXFUNCPTR
: GLINGR.H
- IsTriangleDegenerate()
: terrain.c, surface.c
- istypename
: c.h
- ISUNCHANGE
: cpp.h
- isunion
: c.h
- isunsigned
: c.h
- isupper
: ctype.h
- IsVisible()
: ui_shared.c
- isvoidptr
: enode.c
- isvolatile
: c.h
- IsWhiteSpace()
: be_ai_chat.c
- isxdigit
: ctype.h
- IsYeqX()
: paranoia.c
- IT_AMMO
: bg_public.h
- IT_ARMOR
: bg_public.h
- IT_BAD
: bg_public.h
- IT_HEALTH
: bg_public.h
- IT_HOLDABLE
: bg_public.h
- IT_PERSISTANT_POWERUP
: bg_public.h
- IT_POWERUP
: bg_public.h
- IT_TEAM
: bg_public.h
- IT_WEAPON
: bg_public.h
- ITEM
: symbolic.c, match.h
- Item_Action()
: ui_shared.c
- ITEM_ALIGN_CENTER
: menudef.h
- ITEM_ALIGN_LEFT
: menudef.h
- ITEM_ALIGN_RIGHT
: menudef.h
- Item_Bind_HandleKey()
: ui_shared.c
- Item_Bind_Paint()
: ui_shared.c
- ITEM_BLOB_TIME
: cg_local.h
- Item_CacheContents()
: ui_shared.c
- Item_CorrectedTextRect()
: ui_shared.c
- Item_EnableShowViaCvar()
: ui_shared.c
- Item_HandleKey()
: ui_shared.c
- Item_Image_Paint()
: ui_shared.c
- ITEM_INDEX
: bg_public.h
- Item_Init()
: ui_shared.h, ui_shared.c
- Item_InitControls()
: ui_shared.c
- Item_ListBox_HandleKey()
: ui_shared.c
- Item_ListBox_MaxScroll()
: ui_shared.c
- Item_ListBox_MouseEnter()
: ui_shared.c
- Item_ListBox_OverLB()
: ui_shared.c
- Item_ListBox_Paint()
: ui_shared.c
- Item_ListBox_ThumbDrawPosition()
: ui_shared.c
- Item_ListBox_ThumbPosition()
: ui_shared.c
- Item_Model_Paint()
: ui_shared.c
- Item_MouseEnter()
: ui_shared.c
- Item_MouseLeave()
: ui_shared.c
- Item_Multi_CountSettings()
: ui_shared.c
- Item_Multi_FindCvarByValue()
: ui_shared.c
- Item_Multi_HandleKey()
: ui_shared.c
- Item_Multi_Paint()
: ui_shared.c
- Item_Multi_Setting()
: ui_shared.c
- Item_OwnerDraw_HandleKey()
: ui_shared.c
- Item_OwnerDraw_Paint()
: ui_shared.c
- Item_Paint()
: ui_shared.c
- Item_Parse()
: ui_shared.c
- ITEM_RADIUS
: bg_public.h
- Item_RunScript()
: ui_shared.c
- ITEM_SCALEUP_TIME
: cg_local.h
- Item_SetFocus()
: ui_shared.c
- Item_SetMouseOver()
: ui_shared.c
- Item_SetScreenCoords()
: ui_shared.c
- Item_SetTextExtents()
: ui_shared.c
- Item_SetupKeywordHash()
: ui_shared.c
- Item_Slider_HandleKey()
: ui_shared.c
- Item_Slider_OverSlider()
: ui_shared.c
- Item_Slider_Paint()
: ui_shared.c
- Item_Slider_ThumbPosition()
: ui_shared.c
- Item_StartCapture()
: ui_shared.c
- Item_StopCapture()
: ui_shared.c
- Item_Text_AutoWrapped_Paint()
: ui_shared.c
- Item_Text_Paint()
: ui_shared.c
- Item_Text_Wrapped_Paint()
: ui_shared.c
- Item_TextColor()
: ui_shared.c
- Item_TextField_HandleKey()
: ui_shared.c
- Item_TextField_Paint()
: ui_shared.c
- ITEM_TEXTSTYLE_BLINK
: menudef.h
- ITEM_TEXTSTYLE_NORMAL
: menudef.h
- ITEM_TEXTSTYLE_OUTLINED
: menudef.h
- ITEM_TEXTSTYLE_OUTLINESHADOWED
: menudef.h
- ITEM_TEXTSTYLE_PULSE
: menudef.h
- ITEM_TEXTSTYLE_SHADOWED
: menudef.h
- ITEM_TEXTSTYLE_SHADOWEDMORE
: menudef.h
- ITEM_TYPE_BIND
: menudef.h
- ITEM_TYPE_BUTTON
: menudef.h
- ITEM_TYPE_CHECKBOX
: menudef.h
- ITEM_TYPE_COMBO
: menudef.h
- ITEM_TYPE_EDITFIELD
: menudef.h
- ITEM_TYPE_LISTBOX
: menudef.h
- ITEM_TYPE_MODEL
: menudef.h
- ITEM_TYPE_MULTI
: menudef.h
- ITEM_TYPE_NUMERICFIELD
: menudef.h
- ITEM_TYPE_OWNERDRAW
: menudef.h
- ITEM_TYPE_RADIOBUTTON
: menudef.h
- ITEM_TYPE_SLIDER
: menudef.h
- ITEM_TYPE_TEXT
: menudef.h
- ITEM_TYPE_YESNO
: menudef.h
- Item_UpdatePosition()
: ui_shared.c
- Item_ValidateTypeData()
: ui_shared.c
- Item_YesNo_HandleKey()
: ui_shared.c
- Item_YesNo_Paint()
: ui_shared.c
- itemCapture
: ui_shared.c
- itemconfig
: be_ai_goal.c
- itemconfig_t
: be_ai_goal.c
- itemDef_t
: ui_shared.h
- iteminfo_fields
: be_ai_goal.c
- ITEMINFO_OFS
: be_ai_goal.c
- iteminfo_struct
: be_ai_goal.c
- iteminfo_t
: be_ai_goal.c
- itemmap
: pass2.c
- ItemParse_action()
: ui_shared.c
- ItemParse_addColorRange()
: ui_shared.c
- ItemParse_align()
: ui_shared.c
- ItemParse_asset_model()
: ui_shared.c
- ItemParse_asset_shader()
: ui_shared.c
- ItemParse_autowrapped()
: ui_shared.c
- ItemParse_backcolor()
: ui_shared.c
- ItemParse_background()
: ui_shared.c
- ItemParse_border()
: ui_shared.c
- ItemParse_bordercolor()
: ui_shared.c
- ItemParse_bordersize()
: ui_shared.c
- ItemParse_cinematic()
: ui_shared.c
- ItemParse_columns()
: ui_shared.c
- ItemParse_cvar()
: ui_shared.c
- ItemParse_cvarFloat()
: ui_shared.c
- ItemParse_cvarFloatList()
: ui_shared.c
- ItemParse_cvarStrList()
: ui_shared.c
- ItemParse_cvarTest()
: ui_shared.c
- ItemParse_decoration()
: ui_shared.c
- ItemParse_disableCvar()
: ui_shared.c
- ItemParse_doubleClick()
: ui_shared.c
- ItemParse_elementheight()
: ui_shared.c
- ItemParse_elementtype()
: ui_shared.c
- ItemParse_elementwidth()
: ui_shared.c
- ItemParse_enableCvar()
: ui_shared.c
- ItemParse_feeder()
: ui_shared.c
- ItemParse_focusSound()
: ui_shared.c
- ItemParse_forecolor()
: ui_shared.c
- ItemParse_group()
: ui_shared.c
- ItemParse_hideCvar()
: ui_shared.c
- ItemParse_horizontalscroll()
: ui_shared.c
- ItemParse_leaveFocus()
: ui_shared.c
- ItemParse_maxChars()
: ui_shared.c
- ItemParse_maxPaintChars()
: ui_shared.c
- ItemParse_model_angle()
: ui_shared.c
- ItemParse_model_fovx()
: ui_shared.c
- ItemParse_model_fovy()
: ui_shared.c
- ItemParse_model_origin()
: ui_shared.c
- ItemParse_model_rotation()
: ui_shared.c
- ItemParse_mouseEnter()
: ui_shared.c
- ItemParse_mouseEnterText()
: ui_shared.c
- ItemParse_mouseExit()
: ui_shared.c
- ItemParse_mouseExitText()
: ui_shared.c
- ItemParse_name()
: ui_shared.c
- ItemParse_notselectable()
: ui_shared.c
- ItemParse_onFocus()
: ui_shared.c
- ItemParse_outlinecolor()
: ui_shared.c
- ItemParse_ownerdraw()
: ui_shared.c
- ItemParse_ownerdrawFlag()
: ui_shared.c
- ItemParse_rect()
: ui_shared.c
- ItemParse_showCvar()
: ui_shared.c
- ItemParse_special()
: ui_shared.c
- ItemParse_style()
: ui_shared.c
- ItemParse_text()
: ui_shared.c
- ItemParse_textalign()
: ui_shared.c
- ItemParse_textalignx()
: ui_shared.c
- ItemParse_textaligny()
: ui_shared.c
- ItemParse_textscale()
: ui_shared.c
- ItemParse_textstyle()
: ui_shared.c
- ItemParse_type()
: ui_shared.c
- ItemParse_visible()
: ui_shared.c
- ItemParse_wrapped()
: ui_shared.c
- itemParseKeywordHash
: ui_shared.c
- itemParseKeywords
: ui_shared.c
- itemRegistered
: g_items.c
- items
: pass2.c
- itemType_t
: bg_public.h
- ItemWeightIndex()
: be_ai_goal.c
- itofConvert
: vm_ppc_new.c, vm_ppc.c
- j
: QGL_WIN.CPP, QGL_WIN.C, QGL.H, spill.c, win_qgl.c, linux_qgl.c
- J
: paranoia.c
- j1
: QGL_WIN.CPP, QGL_WIN.C, QGL.H, win_qgl.c, linux_qgl.c
- j2
: QGL_WIN.CPP, QGL_WIN.C, QGL.H, win_qgl.c, linux_qgl.c
- J_BUF_MODE
: jpegint.h
- J_COLOR_SPACE
: jpeglib.h
- j_common_ptr
: jpeglib.h
- j_compress_ptr
: jpeglib.h
- J_DCT_METHOD
: jpeglib.h
- j_decompress_ptr
: jpeglib.h
- J_DITHER_MODE
: jpeglib.h
- J_MESSAGE_CODE
: jerror.h
- JBLOCK
: jpeglib.h
- JBLOCKARRAY
: jpeglib.h
- JBLOCKIMAGE
: jpeglib.h
- JBLOCKROW
: jpeglib.h
- JBUF_CRANK_DEST
: jpegint.h
- JBUF_PASS_THRU
: jpegint.h
- JBUF_SAVE_AND_PASS
: jpegint.h
- JBUF_SAVE_SOURCE
: jpegint.h
- JCOEF
: jmorecfg.h
- JCOEFPTR
: jpeglib.h
- JCONFIG_INCLUDED
: jinclude.h
- jcopy_block_row()
: jutils.cpp, jutils.c
- jcopy_sample_rows()
: jutils.cpp, jutils.c
- JCOPYRIGHT
: jversion.h
- JCS_CMYK
: jpeglib.h
- JCS_GRAYSCALE
: jpeglib.h
- JCS_RGB
: jpeglib.h
- JCS_UNKNOWN
: jpeglib.h
- JCS_YCbCr
: jpeglib.h
- JCS_YCCK
: jpeglib.h
- JDCT_DEFAULT
: jconfig.h
- JDCT_FASTEST
: jconfig.h
- JDCT_FLOAT
: jpeglib.h
- JDCT_IFAST
: jpeglib.h
- JDCT_ISLOW
: jpeglib.h
- JDIMENSION
: jmorecfg.h
- JDITHER_FS
: jpeglib.h
- JDITHER_NONE
: jpeglib.h
- JDITHER_ORDERED
: jpeglib.h
- jdiv_round_up()
: jutils.cpp, jutils.c
- JERR_ARITH_NOTIMPL
: jerror.h
- JERR_BAD_ALIGN_TYPE
: jerror.h
- JERR_BAD_ALLOC_CHUNK
: jerror.h
- JERR_BAD_BUFFER_MODE
: jerror.h
- JERR_BAD_COMPONENT_ID
: jerror.h
- JERR_BAD_DCTSIZE
: jerror.h
- JERR_BAD_IN_COLORSPACE
: jerror.h
- JERR_BAD_J_COLORSPACE
: jerror.h
- JERR_BAD_LENGTH
: jerror.h
- JERR_BAD_MCU_SIZE
: jerror.h
- JERR_BAD_POOL_ID
: jerror.h
- JERR_BAD_PRECISION
: jerror.h
- JERR_BAD_PROGRESSION
: jerror.h
- JERR_CONVERSION_NOTIMPL
: jerror.h
- JERR_DAC_INDEX
: jerror.h
- JERR_DAC_VALUE
: jerror.h
- JERR_DHT_COUNTS
: jerror.h
- JERR_DHT_INDEX
: jerror.h
- JERR_DQT_INDEX
: jerror.h
- JERR_EMPTY_IMAGE
: jerror.h
- JERR_EMS_READ
: jerror.h
- JERR_EMS_WRITE
: jerror.h
- JERR_EOI_EXPECTED
: jerror.h
- JERR_FILE_READ
: jerror.h
- JERR_FILE_WRITE
: jerror.h
- JERR_FRACT_SAMPLE_NOTIMPL
: jerror.h
- JERR_HUFF_CLEN_OVERFLOW
: jerror.h
- JERR_HUFF_MISSING_CODE
: jerror.h
- JERR_IMAGE_TOO_BIG
: jerror.h
- JERR_INPUT_EMPTY
: jerror.h
- JERR_INPUT_EOF
: jerror.h
- JERR_MISMATCHED_QUANT_TABLE
: jerror.h
- JERR_MISSING_DATA
: jerror.h
- JERR_MODE_CHANGE
: jerror.h
- JERR_NO_BACKING_STORE
: jerror.h
- JERR_NO_HUFF_TABLE
: jerror.h
- JERR_NO_IMAGE
: jerror.h
- JERR_NO_QUANT_TABLE
: jerror.h
- JERR_NO_SOI
: jerror.h
- JERR_NOT_COMPILED
: jerror.h
- JERR_NOTIMPL
: jerror.h
- JERR_OUT_OF_MEMORY
: jerror.h
- JERR_QUANT_COMPONENTS
: jerror.h
- JERR_QUANT_FEW_COLORS
: jerror.h
- JERR_QUANT_MANY_COLORS
: jerror.h
- JERR_SOF_DUPLICATE
: jerror.h
- JERR_SOF_NO_SOS
: jerror.h
- JERR_SOF_UNSUPPORTED
: jerror.h
- JERR_SOI_DUPLICATE
: jerror.h
- JERR_SOS_NO_SOF
: jerror.h
- JERR_TFILE_CREATE
: jerror.h
- JERR_TFILE_READ
: jerror.h
- JERR_TFILE_SEEK
: jerror.h
- JERR_TFILE_WRITE
: jerror.h
- JERR_TOO_LITTLE_DATA
: jerror.h
- JERR_UNKNOWN_MARKER
: jerror.h
- JERR_VIRTUAL_BUG
: jerror.h
- JERR_WIDTH_OVERFLOW
: jerror.h
- JERR_XMS_READ
: jerror.h
- JERR_XMS_WRITE
: jerror.h
- JFIF
: jerror.h
- JFIF_LEN
: jdmarker.cpp, jdmarker.c
- JFREAD
: jinclude.h
- JFWRITE
: jinclude.h
- jinit_c_coef_controller()
: jccoefct.c
- jinit_c_main_controller()
: jcmainct.c
- jinit_c_master_control()
: jcmaster.c
- jinit_c_prep_controller()
: jcprepct.c
- jinit_color_converter()
: jccolor.c
- jinit_color_deconverter()
: jdcolor.cpp, jdcolor.c
- jinit_compress_master()
: jcinit.c
- jinit_d_coef_controller()
: jdcoefct.cpp, jdcoefct.c
- jinit_d_main_controller()
: jdmainct.cpp, jdmainct.c
- jinit_d_post_controller()
: jdpostct.cpp, jdpostct.c
- jinit_downsampler()
: jcsample.c
- jinit_forward_dct()
: jcdctmgr.c
- jinit_huff_decoder()
: jdhuff.cpp, jdhuff.c
- jinit_huff_encoder()
: jchuff.c
- jinit_input_controller()
: jdinput.cpp, jdinput.c
- jinit_inverse_dct()
: jddctmgr.cpp, jddctmgr.c
- jinit_marker_reader()
: jdmarker.cpp, jdmarker.c
- jinit_marker_writer()
: jcmarker.c
- jinit_master_decompress()
: jdmaster.cpp, jdmaster.c
- jinit_memory_mgr()
: jmemmgr.cpp, jmemmgr.c
- jinit_phuff_encoder()
: jcphuff.c
- jinit_upsampler()
: jdsample.cpp, jdsample.c
- JMAKE_ENUM_LIST
: jerror.h
- JMESSAGE
: jerror.h, jerror.cpp, jerror.h, jerror.c
- JMETHOD
: jpeglib.h, jpegint.h, jdsample.cpp, jdct.h, jpeglib.h, jpegint.h, jdsample.c, jdct.h, jcsample.c, jpeglib.h
- jmp_buf
: setjmp.h
- JMSG_COPYRIGHT
: jerror.h
- JMSG_LASTMSGCODE
: jerror.h
- JMSG_LENGTH_MAX
: jpeglib.h
- JMSG_NOMESSAGE
: jerror.h
- JMSG_STR_PARM_MAX
: jpeglib.h
- JMSG_VERSION
: jerror.h
- JOCTET
: jmorecfg.h
- jointHandle_t
: q_shared.h, q_shared.hpp, q_shared.h
- joy
: win_input.c
- joy_fd
: linux_joystick.c
- joy_keys
: linux_joystick.c
- JOY_MAX_AXES
: win_input.c
- joy_threshold
: win_input.c, linux_joystick.c, linux_glimp.c
- joyDirectionKeys
: win_input.c
- joystickAxis_t
: qcommon.h
- JoyToF()
: win_input.c
- JoyToI()
: win_input.c
- jpeg_abort()
: jcomapi.cpp, jcomapi.c
- jpeg_abort_compress()
: jcapimin.c
- jpeg_abort_decompress()
: jdapimin.cpp, jdapimin.c
- jpeg_add_quant_table()
: jcparam.c
- jpeg_alloc_huff_table()
: jcomapi.cpp, jcomapi.c
- jpeg_alloc_quant_table()
: jcomapi.cpp, jcomapi.c
- JPEG_APP0
: jpeglib.h
- jpeg_calc_output_dimensions()
: jdmaster.cpp, jdmaster.c
- JPEG_COM
: jpeglib.h
- jpeg_common_fields
: jpeglib.h
- jpeg_consume_input()
: jdapimin.cpp, jdapimin.c
- jpeg_copy_critical_parameters()
: jctrans.c
- jpeg_create_compress()
: jcapimin.c
- jpeg_create_decompress()
: jdapimin.cpp, jdapimin.c
- jpeg_default_colorspace()
: jcparam.c
- jpeg_destroy()
: jcomapi.cpp, jcomapi.c
- jpeg_destroy_compress()
: jcapimin.c
- jpeg_destroy_decompress()
: jdapimin.cpp, jdapimin.c
- JPEG_EOI
: jpeglib.h
- jpeg_fdct_float()
: jfdctflt.c
- jpeg_fill_bit_buffer()
: jdhuff.cpp, jdhuff.c
- jpeg_finish_compress()
: jcapimin.c
- jpeg_finish_decompress()
: jdapimin.cpp, jdapimin.c
- jpeg_free_large()
: jmemnobs.cpp, jmemnobs.c, jmemname.c, jmemdos.c, jmemansi.c
- jpeg_free_small()
: jmemnobs.cpp, jmemnobs.c, jmemname.c, jmemdos.c, jmemansi.c
- jpeg_gen_optimal_table()
: jchuff.c
- jpeg_get_large()
: jmemnobs.cpp, jmemnobs.c, jmemname.c, jmemdos.c, jmemansi.c
- jpeg_get_small()
: jmemnobs.cpp, jmemnobs.c, jmemname.c, jmemdos.c, jmemansi.c
- jpeg_has_multiple_scans()
: jdapimin.cpp, jdapimin.c
- JPEG_HEADER_OK
: jpeglib.h
- JPEG_HEADER_TABLES_ONLY
: jpeglib.h
- jpeg_huff_decode()
: jdhuff.cpp, jdhuff.c
- jpeg_idct_float()
: jidctflt.c
- jpeg_input_complete()
: jdapimin.cpp, jdapimin.c
- JPEG_INTERNALS
: jutils.cpp, jmemnobs.cpp, jmemmgr.cpp, jidctflt.cpp, jfdctflt.cpp, jdtrans.cpp, jdsample.cpp, jdpostct.cpp, jdmaster.cpp, jdmarker.cpp, jdmainct.cpp, jdinput.cpp, jdhuff.cpp, jddctmgr.cpp, jdcolor.cpp, jdcoefct.cpp, jdapistd.cpp, jdapimin.cpp, jcomapi.cpp, tr_image.c, jutils.c, jquant2.c, jquant1.c, jmemnobs.c, jmemname.c, jmemmgr.c, jmemdos.c, jmemansi.c, jidctred.c, jidctint.c, jidctfst.c, jidctflt.c, jfdctint.c, jfdctfst.c, jfdctflt.c, jdtrans.c, jdsample.c, jdpostct.c, jdphuff.c, jdmerge.c, jdmaster.c, jdmarker.c, jdmainct.c, jdinput.c, jdhuff.c, jddctmgr.c, jdcolor.c, jdcoefct.c, jdapistd.c, jdapimin.c, jctrans.c, jcsample.c, jcprepct.c, jcphuff.c, jcparam.c, jcomapi.c, jcmaster.c, jcmarker.c, jcmainct.c, jcinit.c, jchuff.c, jcdctmgr.c, jccolor.c, jccoefct.c, jcapistd.c, jcapimin.c
- JPEG_LIB_VERSION
: jpeglib.h
- jpeg_make_c_derived_tbl()
: jchuff.c
- jpeg_make_d_derived_tbl()
: jdhuff.cpp, jdhuff.c
- JPEG_MARKER
: jdmarker.cpp, jdmarker.c, jcmarker.c
- JPEG_MAX_DIMENSION
: jmorecfg.h
- jpeg_mem_available()
: jmemnobs.cpp, jmemnobs.c, jmemname.c, jmemdos.c, jmemansi.c
- jpeg_mem_init()
: jmemnobs.cpp, jmemnobs.c, jmemname.c, jmemdos.c, jmemansi.c
- jpeg_mem_term()
: jmemnobs.cpp, jmemnobs.c, jmemname.c, jmemdos.c, jmemansi.c
- jpeg_natural_order
: jutils.cpp, jpegint.h, jutils.c, jpegint.h
- jpeg_open_backing_store()
: jmemnobs.cpp, jmemnobs.c, jmemname.c, jmemdos.c, jmemansi.c
- jpeg_quality_scaling()
: jcparam.c
- JPEG_REACHED_EOI
: jpeglib.h
- JPEG_REACHED_SOS
: jpeglib.h
- jpeg_read_coefficients()
: jdtrans.cpp, jdtrans.c
- jpeg_read_header()
: jdapimin.cpp, jdapimin.c
- jpeg_read_raw_data()
: jdapistd.cpp, jdapistd.c
- jpeg_read_scanlines()
: jdapistd.cpp, jdapistd.c
- jpeg_resync_to_restart()
: jdmarker.cpp, jdmarker.c
- JPEG_ROW_COMPLETED
: jpeglib.h
- JPEG_RST0
: jpeglib.h
- JPEG_SCAN_COMPLETED
: jpeglib.h
- jpeg_set_colorspace()
: jcparam.c
- jpeg_set_defaults()
: jcparam.c
- jpeg_set_linear_quality()
: jcparam.c
- jpeg_set_marker_processor()
: jdapimin.cpp, jdapimin.c
- jpeg_set_quality()
: jcparam.c
- jpeg_simple_progression()
: jcparam.c
- jpeg_start_compress()
: tr_image.c, jcapistd.c
- jpeg_start_decompress()
: jdapistd.cpp, jdapistd.c
- jpeg_std_error()
: jerror.cpp, jerror.c
- jpeg_std_message_table
: jerror.cpp, jerror.c
- jpeg_stdio_dest()
: jdatadst.c
- jpeg_stdio_src()
: jdatasrc.cpp, jdatasrc.c
- jpeg_suppress_tables()
: jcapimin.c
- JPEG_SUSPENDED
: jpeglib.h
- jpeg_write_coefficients()
: jctrans.c
- jpeg_write_marker()
: jcapimin.c
- jpeg_write_raw_data()
: jcapistd.c
- jpeg_write_scanlines()
: tr_image.c, jcapistd.c
- jpeg_write_tables()
: jcapimin.c
- jpeg_zigzag_order
: jutils.cpp, jpegint.h, jutils.c, jpegint.h
- jpegDest()
: tr_image.c
- JPOOL_IMAGE
: jpeglib.h
- JPOOL_NUMPOOLS
: jpeglib.h
- JPOOL_PERMANENT
: jpeglib.h
- JPP
: jpeglib.h, jpegint.h, jmemsys.h, jdtrans.cpp, jdpostct.cpp, jdmainct.cpp, jdinput.cpp, jdhuff.h, jdct.h, jdcoefct.cpp, jdapistd.cpp, jchuff.h, jpeglib.h, jpegint.h, jmemsys.h, jmemdos.c, jdtrans.c, jdpostct.c, jdmainct.c, jdinput.c, jdhuff.h, jdct.h, jdcoefct.c, jdapistd.c, jctrans.c, jcphuff.c, jcmainct.c, jchuff.h, jchuff.c, jccoefct.c, jpeglib.h
- jround_up()
: jutils.cpp, jutils.c
- JSAMPARRAY
: jpeglib.h
- JSAMPIMAGE
: jpeglib.h
- JSAMPLE
: jmorecfg.h
- JSAMPROW
: jpeglib.h
- JTRC_16BIT_TABLES
: jerror.h
- JTRC_ADOBE
: jerror.h
- JTRC_APP0
: jerror.h
- JTRC_APP14
: jerror.h
- JTRC_DAC
: jerror.h
- JTRC_DHT
: jerror.h
- JTRC_DQT
: jerror.h
- JTRC_DRI
: jerror.h
- JTRC_EMS_CLOSE
: jerror.h
- JTRC_EMS_OPEN
: jerror.h
- JTRC_EOI
: jerror.h
- JTRC_HUFFBITS
: jerror.h
- JTRC_JFIF
: jerror.h
- JTRC_JFIF_BADTHUMBNAILSIZE
: jerror.h
- JTRC_JFIF_MINOR
: jerror.h
- JTRC_JFIF_THUMBNAIL
: jerror.h
- JTRC_MISC_MARKER
: jerror.h
- JTRC_PARMLESS_MARKER
: jerror.h
- JTRC_QUANT_3_NCOLORS
: jerror.h
- JTRC_QUANTVALS
: jerror.h
- JTRC_RST
: jerror.h
- JTRC_SMOOTH_NOTIMPL
: jerror.h
- JTRC_SOF
: jerror.h
- JTRC_XMS_CLOSE
: jerror.h
- JTRC_XMS_OPEN
: jerror.h
- jump()
: stmt.c, c.h
- JUMP
: c.h
- JUMP_HEIGHT
: ui_players.c
- JUMP_VELOCITY
: bg_local.h
- jumpHeight
: ui_players.c
- jused
: vm_x86.c, vm_ppc_new.c, vm_ppc.c
- JVERSION
: jversion.h
- jvirt_barray_ptr
: jpeglib.h
- jvirt_sarray_ptr
: jpeglib.h
- JWRN_ADOBE_XFORM
: jerror.h
- JWRN_BOGUS_PROGRESSION
: jerror.h
- JWRN_EXTRANEOUS_DATA
: jerror.h
- JWRN_HIT_MARKER
: jerror.h
- JWRN_HUFF_BAD_CODE
: jerror.h
- JWRN_JFIF_MAJOR
: jerror.h
- JWRN_JPEG_EOF
: jerror.h
- JWRN_MUST_RESYNC
: jerror.h
- JWRN_NOT_SEQUENTIAL
: jerror.h
- JWRN_TOO_MUCH_DATA
: jerror.h
- jzero_far()
: jutils.cpp, jutils.c
- k
: spill.c
- K_ALT
: keycodes.h
- K_AUX1
: keycodes.h
- K_AUX10
: keycodes.h
- K_AUX11
: keycodes.h
- K_AUX12
: keycodes.h
- K_AUX13
: keycodes.h
- K_AUX14
: keycodes.h
- K_AUX15
: keycodes.h
- K_AUX16
: keycodes.h
- K_AUX2
: keycodes.h
- K_AUX3
: keycodes.h
- K_AUX4
: keycodes.h
- K_AUX5
: keycodes.h
- K_AUX6
: keycodes.h
- K_AUX7
: keycodes.h
- K_AUX8
: keycodes.h
- K_AUX9
: keycodes.h
- K_BACKSPACE
: keycodes.h
- K_CAPSLOCK
: keycodes.h
- K_CHAR_FLAG
: keycodes.h
- K_COMMAND
: keycodes.h
- K_CTRL
: keycodes.h
- K_DEL
: keycodes.h
- K_DOWNARROW
: keycodes.h
- K_END
: keycodes.h
- K_ENTER
: keycodes.h
- K_ESCAPE
: keycodes.h
- K_F1
: keycodes.h
- K_F10
: keycodes.h
- K_F11
: keycodes.h
- K_F12
: keycodes.h
- K_F13
: keycodes.h
- K_F14
: keycodes.h
- K_F15
: keycodes.h
- K_F2
: keycodes.h
- K_F3
: keycodes.h
- K_F4
: keycodes.h
- K_F5
: keycodes.h
- K_F6
: keycodes.h
- K_F7
: keycodes.h
- K_F8
: keycodes.h
- K_F9
: keycodes.h
- K_HOME
: keycodes.h
- K_INS
: keycodes.h
- K_JOY1
: keycodes.h
- K_JOY10
: keycodes.h
- K_JOY11
: keycodes.h
- K_JOY12
: keycodes.h
- K_JOY13
: keycodes.h
- K_JOY14
: keycodes.h
- K_JOY15
: keycodes.h
- K_JOY16
: keycodes.h
- K_JOY17
: keycodes.h
- K_JOY18
: keycodes.h
- K_JOY19
: keycodes.h
- K_JOY2
: keycodes.h
- K_JOY20
: keycodes.h
- K_JOY21
: keycodes.h
- K_JOY22
: keycodes.h
- K_JOY23
: keycodes.h
- K_JOY24
: keycodes.h
- K_JOY25
: keycodes.h
- K_JOY26
: keycodes.h
- K_JOY27
: keycodes.h
- K_JOY28
: keycodes.h
- K_JOY29
: keycodes.h
- K_JOY3
: keycodes.h
- K_JOY30
: keycodes.h
- K_JOY31
: keycodes.h
- K_JOY32
: keycodes.h
- K_JOY4
: keycodes.h
- K_JOY5
: keycodes.h
- K_JOY6
: keycodes.h
- K_JOY7
: keycodes.h
- K_JOY8
: keycodes.h
- K_JOY9
: keycodes.h
- K_KP_5
: keycodes.h
- K_KP_DEL
: keycodes.h
- K_KP_DOWNARROW
: keycodes.h
- K_KP_END
: keycodes.h
- K_KP_ENTER
: keycodes.h
- K_KP_EQUALS
: keycodes.h
- K_KP_HOME
: keycodes.h
- K_KP_INS
: keycodes.h
- K_KP_LEFTARROW
: keycodes.h
- K_KP_MINUS
: keycodes.h
- K_KP_NUMLOCK
: keycodes.h
- K_KP_PGDN
: keycodes.h
- K_KP_PGUP
: keycodes.h
- K_KP_PLUS
: keycodes.h
- K_KP_RIGHTARROW
: keycodes.h
- K_KP_SLASH
: keycodes.h
- K_KP_STAR
: keycodes.h
- K_KP_UPARROW
: keycodes.h
- K_LAST_KEY
: keycodes.h
- K_LEFTARROW
: keycodes.h
- K_MOUSE1
: keycodes.h
- K_MOUSE2
: keycodes.h
- K_MOUSE3
: keycodes.h
- K_MOUSE4
: keycodes.h
- K_MOUSE5
: keycodes.h
- K_MWHEELDOWN
: keycodes.h
- K_MWHEELUP
: keycodes.h
- K_PAUSE
: keycodes.h
- K_PGDN
: keycodes.h
- K_PGUP
: keycodes.h
- K_POWER
: keycodes.h
- K_RIGHTARROW
: keycodes.h
- K_SHIFT
: keycodes.h
- K_SPACE
: keycodes.h
- K_TAB
: keycodes.h
- K_UPARROW
: keycodes.h
- KAMI_BOOMSPHERE_MAXRADIUS
: bg_public.h
- KAMI_BOOMSPHEREMODEL_RADIUS
: bg_public.h
- KAMI_EXPLODE_STARTTIME
: bg_public.h
- KAMI_IMPLODE_ENDTIME
: bg_public.h
- KAMI_IMPLODE_STARTTIME
: bg_public.h
- KAMI_SHOCKWAVE2_ENDTIME
: bg_public.h
- KAMI_SHOCKWAVE2_MAXRADIUS
: bg_public.h
- KAMI_SHOCKWAVE2_STARTTIME
: bg_public.h
- KAMI_SHOCKWAVE2FADE_STARTTIME
: bg_public.h
- KAMI_SHOCKWAVE_ENDTIME
: bg_public.h
- KAMI_SHOCKWAVE_MAXRADIUS
: bg_public.h
- KAMI_SHOCKWAVE_STARTTIME
: bg_public.h
- KAMI_SHOCKWAVEFADE_STARTTIME
: bg_public.h
- KAMI_SHOCKWAVEMODEL_RADIUS
: bg_public.h
- KBD_Close()
: linux_glimp.c
- KBD_Init()
: linux_glimp.c
- kbitmask
: msg.c
- kCGSEventNotificationLeftMouseDragged
: CGPrivateAPI.h
- kCGSEventNotificationMouseMoved
: CGPrivateAPI.h
- kCGSEventNotificationNotificationOtherMouseDragged
: CGPrivateAPI.h
- kCGSEventNotificationRightMouseDragged
: CGPrivateAPI.h
- KDATE
: cpp.h
- KDEFINE
: cpp.h
- KDEFINED
: cpp.h
- KELIF
: cpp.h
- KELSE
: cpp.h
- KENDIF
: cpp.h
- KERROR
: cpp.h
- KEVAL
: cpp.h
- KEY_BACK
: QEDEFS.H
- Key_Bind_f()
: cl_keys.c
- Key_Bindlist_f()
: cl_keys.c
- Key_ClearStates()
: keys.h, cl_keys.c
- KEY_DOWN
: QEDEFS.H
- KEY_FORWARD
: QEDEFS.H
- Key_GetBinding()
: keys.h, cl_keys.c
- Key_GetBindingBuf()
: cl_ui.c
- Key_GetCatcher()
: client.h, cl_ui.c
- Key_GetKey()
: keys.h, cl_keys.c
- Key_GetOverstrikeMode()
: keys.h, cl_keys.c
- Key_IsDown()
: keys.h, cl_keys.c
- Key_KeynumToString()
: client.h, cl_keys.c
- Key_KeynumToStringBuf()
: cl_ui.c
- KEY_LEFT
: QEDEFS.H
- KEY_LOOKDOWN
: QEDEFS.H
- KEY_LOOKUP
: QEDEFS.H
- KEY_MASK
: linux_glimp.c
- key_overstrikeMode
: keys.h, cl_keys.c
- KEY_RIGHT
: QEDEFS.H
- Key_SetBinding()
: keys.h, cl_keys.c
- Key_SetCatcher()
: client.h, cl_ui.c
- Key_SetOverstrikeMode()
: keys.h, cl_keys.c
- Key_StringToKeynum()
: cl_keys.c
- KEY_TURNLEFT
: QEDEFS.H
- KEY_TURNRIGHT
: QEDEFS.H
- Key_Unbind_f()
: cl_keys.c
- Key_Unbindall_f()
: cl_keys.c
- KEY_UP
: QEDEFS.H
- Key_WriteBindings()
: qcommon.h, null_client.c, keys.h, cl_keys.c
- KEYAREA
: match.h
- KEYBOARD
: paranoia.c
- KEYCATCH_CGAME
: q_shared.h
- KEYCATCH_CONSOLE
: q_shared.h
- KEYCATCH_MESSAGE
: q_shared.h
- KEYCATCH_UI
: q_shared.h
- keyConcatArgs()
: common.c
- keynames
: cl_keys.c
- keyNum_t
: keycodes.h
- keys
: keys.h, cl_keys.c
- keysdown
: VIEW.H
- KeywordHash_Add()
: ui_shared.c
- KeywordHash_Find()
: ui_shared.c
- KeywordHash_Key()
: ui_shared.c
- KEYWORDHASH_SIZE
: ui_shared.c
- keywordHash_t
: ui_shared.c
- KFILE
: cpp.h
- KIF
: cpp.h
- KIFDEF
: cpp.h
- KIFNDEF
: cpp.h
- kill()
: dag.c
- KINCLUDE
: cpp.h
- kind
: error.c, c.h
- Kind
: lburg.h
- KLINE
: cpp.h
- KLINENO
: cpp.h
- KPRAGMA
: cpp.h
- KSTDC
: cpp.h
- KTIME
: cpp.h
- KUNDEF
: cpp.h
- kwdefined
: nlist.c, cpp.h
- kwtab
: nlist.c
- kwtype
: cpp.h
- l
: cvt.c
- L
: cvt.c
- l_GLWindows
: GLInterface.cpp
- l_Listeners
: Messaging.cpp
- L_tmpnam
: stdio.h
- l_WindowListeners
: Messaging.cpp
- l_XYWndWrapper
: Messaging.cpp
- LAAT_DOUBLEQUADRATIC
: soundv.c, lightv.c
- LAAT_NORMAL
: soundv.c, lightv.c
- LAAT_QUADRATIC
: soundv.c, lightv.c
- LABEL
: c.h
- labelnode()
: dag.c
- labels
: sym.c, c.h
- LABELS
: c.h
- labs()
: stdlib.h
- LAG_SAMPLES
: cg_draw.c
- lagometer
: cg_draw.c
- LAN_AddServer()
: cl_ui.c
- LAN_ClearPing()
: cl_ui.c
- LAN_CompareServers()
: cl_ui.c
- LAN_GetPing()
: cl_ui.c
- LAN_GetPingInfo()
: cl_ui.c
- LAN_GetPingQueueCount()
: cl_ui.c
- LAN_GetServerAddressString()
: cl_ui.c
- LAN_GetServerCount()
: cl_ui.c
- LAN_GetServerInfo()
: cl_ui.c
- LAN_GetServerPing()
: cl_ui.c
- LAN_GetServerPtr()
: cl_ui.c
- LAN_GetServerStatus()
: cl_ui.c
- LAN_LoadCachedServers()
: client.h, cl_ui.c
- LAN_MarkServerVisible()
: cl_ui.c
- LAN_RemoveServer()
: cl_ui.c
- LAN_ResetPings()
: cl_ui.c
- LAN_SaveServersToCache()
: client.h, cl_ui.c
- LAN_ServerIsVisible()
: cl_ui.c
- LAN_UpdateVisiblePings()
: cl_ui.c
- LAND
: cpp.h
- LAND_DEFLECT_TIME
: cg_local.h
- LAND_RETURN_TIME
: cg_local.h
- large_pool_hdr
: jmemmgr.cpp, jmemmgr.c
- large_pool_ptr
: jmemmgr.cpp, jmemmgr.c
- LARGESIZE
: cg_particles.c, cg_marks.c
- last_chunk
: snd_mem.c
- LAST_COMMAND_MOV_EDI_EAX
: vm_x86.c
- LAST_COMMAND_NONE
: vm_x86.c
- LAST_COMMAND_SUB_DI_4
: vm_x86.c
- LAST_COMMAND_SUB_DI_8
: vm_x86.c
- LAST_VISIBLE_CONTENTS
: QFILES.H, BSPFILE.H, qfiles.h, q2files.h
- LastCommand
: vm_x86.c
- lastConnState
: ui_main.c, ui_connect.c
- lastConst
: vm_x86.c
- lastListBoxClickTime
: ui_shared.c
- lastLoadingText
: ui_main.c, ui_connect.c
- LASTMAP_KEY
: PrefsDlg.cpp
- lastnode
: brushbsp.c
- LASTOP
: c.h
- LASTPROJ_KEY
: PrefsDlg.cpp
- lastSurface
: terrain.c
- lastSymbol
: q3asm.c
- lastteleport_origin
: ai_dmq3.c
- lastteleport_time
: ai_dmq3.c
- lastValidBase
: files.c
- lastValidGame
: files.c
- lastVM
: vm.c
- lastx
: DRAG.CPP
- lasty
: DRAG.CPP
- latch_quant_tables()
: jdinput.cpp, jdinput.c
- LaunchItem()
: g_local.h, g_items.c
- LayerForShader()
: terrain.c
- LAYOUT_KEY
: PrefsDlg.cpp
- lbits
: cq.c
- LBMRLEDecompress()
: LBMLIB.CPP, imagelib.c
- LBURG_MAX
: config.h
- LC_ALL
: locale.h
- LC_COLLATE
: locale.h
- LC_CTYPE
: locale.h
- LC_MONETARY
: locale.h
- LC_NUMERIC
: locale.h
- LC_TIME
: locale.h
- LCCDIR
: win32.c, solaris.c, osf.c, linux.c, irix.c, gcc-solaris.c
- lccinputs
: lcc.c
- LCOLUMN_OFFSET
: ui_local.h
- ld
: win32.c, solaris.c, osf.c, linux.c, lcc.c, irix.c, gcc-solaris.c
- LDAT_LINEAR
: soundv.c, lightv.c
- LDAT_NOSCALE
: soundv.c, lightv.c
- LDAT_QUADRATIC
: soundv.c, lightv.c
- LDBL_DIG
: float.h
- LDBL_EPSILON
: float.h
- LDBL_MANT_DIG
: float.h
- LDBL_MAX
: float.h
- LDBL_MAX_10_EXP
: float.h
- LDBL_MAX_EXP
: float.h
- LDBL_MIN
: float.h
- LDBL_MIN_10_EXP
: float.h
- LDBL_MIN_EXP
: float.h
- ldexp()
: math.h
- ldiv()
: stdlib.h
- LE
: c.h
- LE_EXPLOSION
: cg_local.h
- LE_FADE_RGB
: cg_local.h
- LE_FALL_SCALE_FADE
: cg_local.h
- LE_FRAGMENT
: cg_local.h
- LE_MARK
: cg_local.h
- LE_MOVE_SCALE_FADE
: cg_local.h
- LE_SCALE_FADE
: cg_local.h
- LE_SCOREPLUM
: cg_local.h
- LE_SPRITE_EXPLOSION
: cg_local.h
- leaf_t
: vis.h
- leafbytes
: vis.h, vis.c
- LeafFlow()
: vis.h
- leafList_t
: cm_local.h
- leaflongs
: vis.h, vis.c
- LeafNode()
: brushbsp.c
- leafs
: vis.h, vis.c, soundv.c, lightv.c
- LeafVectorFromPortalVector()
: vis.c
- league_table
: ui_specifyleague.c
- leaguename_items
: ui_specifyleague.c
- LeakFile()
: qbsp.h, leakfile.c, qbsp.h, leakfile.c
- leaktest
: bsp.c, bspc.c
- LEAVE
: unzip.cpp, unzip.c
- leBounceSoundType_t
: cg_local.h
- LEBS_BLOOD
: cg_local.h
- LEBS_BRASS
: cg_local.h
- LEBS_NONE
: cg_local.h
- LEF_PUFF_DONT_SCALE
: cg_local.h
- LEF_SOUND1
: cg_local.h
- LEF_SOUND2
: cg_local.h
- LEF_TUMBLE
: cg_local.h
- leFlag_t
: cg_local.h
- LEGAL_COPYRIGHT
: quake3_private.h
- LEGAL_TRADEMARKS
: quake3_private.h
- LEGS_BACK
: bg_public.h
- LEGS_BACKCR
: bg_public.h
- LEGS_BACKWALK
: bg_public.h
- LEGS_IDLE
: bg_public.h
- LEGS_IDLECR
: bg_public.h
- LEGS_JUMP
: bg_public.h
- LEGS_JUMPB
: bg_public.h
- LEGS_LAND
: bg_public.h
- LEGS_LANDB
: bg_public.h
- LEGS_RUN
: bg_public.h
- LEGS_SWIM
: bg_public.h
- LEGS_TURN
: bg_public.h
- LEGS_WALK
: bg_public.h
- LEGS_WALKCR
: bg_public.h
- leMarkType_t
: cg_local.h
- LEMT_BLOOD
: cg_local.h
- LEMT_BURN
: cg_local.h
- LEMT_NONE
: cg_local.h
- LEN
: unzip.cpp, unzip.c
- LENEXT
: unzip.cpp, unzip.c
- length()
: list.c, c.h
- LENS
: unzip.cpp,