Main Page | Class Hierarchy | Alphabetical List | Data Structures | Directories | File List | Data Fields | Globals

l_bsp_ent.h

Go to the documentation of this file.
00001 /*
00002 ===========================================================================
00003 Copyright (C) 1999-2005 Id Software, Inc.
00004 
00005 This file is part of Quake III Arena source code.
00006 
00007 Quake III Arena source code is free software; you can redistribute it
00008 and/or modify it under the terms of the GNU General Public License as
00009 published by the Free Software Foundation; either version 2 of the License,
00010 or (at your option) any later version.
00011 
00012 Quake III Arena source code is distributed in the hope that it will be
00013 useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
00014 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00015 GNU General Public License for more details.
00016 
00017 You should have received a copy of the GNU General Public License
00018 along with Foobar; if not, write to the Free Software
00019 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
00020 ===========================================================================
00021 */
00022 
00023 #ifndef MAX_MAP_ENTITIES
00024 #define MAX_MAP_ENTITIES    2048
00025 #endif
00026 
00027 typedef struct epair_s
00028 {
00029     struct epair_s  *next;
00030     char    *key;
00031     char    *value;
00032 } epair_t;
00033 
00034 typedef struct
00035 {
00036     vec3_t      origin;
00037     int         firstbrush;
00038     int         numbrushes;
00039     epair_t     *epairs;
00040     // only valid for func_areaportals
00041     int         areaportalnum;
00042     int         portalareas[2];
00043     int         modelnum;   //for bsp 2 map conversion
00044    qboolean     wasdetail;  //for SIN
00045 } entity_t;
00046 
00047 extern  int num_entities;
00048 extern  entity_t entities[MAX_MAP_ENTITIES];
00049 
00050 void StripTrailing(char *e);
00051 void SetKeyValue(entity_t *ent, char *key, char *value);
00052 char *ValueForKey(entity_t *ent, char *key); // will return "" if not present
00053 vec_t FloatForKey(entity_t *ent, char *key);
00054 void GetVectorForKey(entity_t *ent, char *key, vec3_t vec);
00055 qboolean ParseEntity(script_t *script);
00056 epair_t *ParseEpair(script_t *script);
00057 void PrintEntity(entity_t *ent);
00058 

Generated on Thu Aug 25 12:37:15 2005 for Quake III Arena by  doxygen 1.3.9.1