#include <bg_public.h>
Data Fields | |
| int | firstFrame |
| int | flipflop |
| int | frameLerp |
| int | initialLerp |
| int | loopFrames |
| int | numFrames |
| int | reversed |
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Definition at line 529 of file bg_public.h. Referenced by CG_ClearLerpFrame(), CG_MapTorsoToWeaponFrame(), CG_ParseAnimationFile(), CG_RunLerpFrame(), UI_ParseAnimationFile(), and UI_RunLerpFrame(). |
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Definition at line 535 of file bg_public.h. Referenced by CG_ParseAnimationFile(), and CG_RunLerpFrame(). |
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Definition at line 532 of file bg_public.h. Referenced by CG_ParseAnimationFile(), CG_RunLerpFrame(), UI_ParseAnimationFile(), and UI_RunLerpFrame(). |
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Definition at line 533 of file bg_public.h. Referenced by CG_ParseAnimationFile(), CG_SetLerpFrameAnimation(), UI_ParseAnimationFile(), and UI_SetLerpFrameAnimation(). |
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Definition at line 531 of file bg_public.h. Referenced by CG_ParseAnimationFile(), CG_RunLerpFrame(), UI_ParseAnimationFile(), and UI_RunLerpFrame(). |
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Definition at line 530 of file bg_public.h. Referenced by CG_ParseAnimationFile(), CG_RunLerpFrame(), UI_DrawPlayer(), UI_ParseAnimationFile(), and UI_RunLerpFrame(). |
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Definition at line 534 of file bg_public.h. Referenced by CG_ParseAnimationFile(), and CG_RunLerpFrame(). |
1.3.9.1