#include <client.h>
Collaboration diagram for clientActive_t:

Data Fields | |
| float | cgameSensitivity |
| int | cgameUserCmdValue |
| int | cmdNumber |
| usercmd_t | cmds [CMD_BACKUP] |
| entityState_t | entityBaselines [MAX_GENTITIES] |
| qboolean | extrapolatedSnapshot |
| gameState_t | gameState |
| int | joystickAxis [MAX_JOYSTICK_AXIS] |
| char | mapname [MAX_QPATH] |
| int | mouseDx [2] |
| int | mouseDy [2] |
| int | mouseIndex |
| qboolean | newSnapshots |
| int | oldFrameServerTime |
| int | oldServerTime |
| outPacket_t | outPackets [PACKET_BACKUP] |
| entityState_t | parseEntities [MAX_PARSE_ENTITIES] |
| int | parseEntitiesNum |
| int | serverId |
| int | serverTime |
| int | serverTimeDelta |
| clSnapshot_t | snap |
| clSnapshot_t | snapshots [PACKET_BACKUP] |
| int | timeoutcount |
| vec3_t | viewangles |
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Definition at line 108 of file client.h. Referenced by CL_MouseMove(), and CL_SetUserCmdValue(). |
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Definition at line 107 of file client.h. Referenced by CL_FinishMove(), and CL_SetUserCmdValue(). |
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Definition at line 113 of file client.h. Referenced by CL_CreateNewCommands(), CL_GetCurrentCmdNumber(), CL_GetUserCmd(), and CL_WritePacket(). |
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Definition at line 112 of file client.h. Referenced by CL_CreateNewCommands(), CL_GetServerCommand(), CL_GetUserCmd(), and CL_WritePacket(). |
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Definition at line 130 of file client.h. Referenced by CL_ParseGamestate(), CL_ParsePacketEntities(), and CL_Record_f(). |
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Definition at line 93 of file client.h. Referenced by CL_AdjustTimeDelta(), and CL_SetCGameTime(). |
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Definition at line 97 of file client.h. Referenced by CL_ConfigstringModified(), CL_Configstrings_f(), CL_GetGameState(), CL_InitCGame(), CL_MapLoading(), CL_ParseGamestate(), CL_Record_f(), CL_SystemInfoChanged(), and GetConfigString(). |
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Definition at line 104 of file client.h. Referenced by CL_JoystickEvent(), and CL_JoystickMove(). |
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Definition at line 98 of file client.h. Referenced by CL_InitCGame(). |
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Definition at line 102 of file client.h. Referenced by CL_MouseEvent(), and CL_MouseMove(). |
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Definition at line 102 of file client.h. Referenced by CL_MouseEvent(), and CL_MouseMove(). |
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Definition at line 103 of file client.h. Referenced by CL_MouseEvent(), and CL_MouseMove(). |
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Definition at line 95 of file client.h. Referenced by CL_AdjustTimeDelta(), CL_ParseSnapshot(), and CL_SetCGameTime(). |
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Definition at line 90 of file client.h. Referenced by CL_SetCGameTime(). |
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Definition at line 89 of file client.h. Referenced by CL_AdjustTimeDelta(), CL_FirstSnapshot(), and CL_SetCGameTime(). |
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Definition at line 116 of file client.h. Referenced by CL_ParseSnapshot(), CL_ReadyToSendPacket(), and CL_WritePacket(). |
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Definition at line 132 of file client.h. Referenced by CL_DeltaEntity(), CL_GetParseEntityState(), CL_GetSnapshot(), and CL_ParsePacketEntities(). |
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Definition at line 100 of file client.h. Referenced by CL_DeltaEntity(), CL_GetParseEntityState(), CL_GetSnapshot(), CL_ParsePacketEntities(), and CL_ParseSnapshot(). |
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Definition at line 125 of file client.h. Referenced by CL_SendPureChecksums(), CL_SystemInfoChanged(), and CL_WritePacket(). |
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Definition at line 88 of file client.h. Referenced by CL_AdjustTimeDelta(), CL_CGameRendering(), CL_FinishMove(), CL_SetCGameTime(), and SV_UserMove(). |
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Definition at line 91 of file client.h. Referenced by CL_AdjustTimeDelta(), CL_FirstSnapshot(), and CL_SetCGameTime(). |
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Definition at line 86 of file client.h. Referenced by CL_AdjustTimeDelta(), CL_FirstSnapshot(), CL_GetCurrentSnapshotNumber(), CL_GetSnapshot(), CL_ParseSnapshot(), CL_SetCGameTime(), CL_WritePacket(), Con_DrawNotify(), GetClientState(), and IN_CenterView(). |
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Definition at line 128 of file client.h. Referenced by CL_GetSnapshot(), and CL_ParseSnapshot(). |
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Definition at line 83 of file client.h. Referenced by CL_CheckTimeout(). |
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Definition at line 123 of file client.h. Referenced by CL_AdjustAngles(), CL_CreateCmd(), CL_FinishMove(), CL_JoystickMove(), CL_MouseMove(), and IN_CenterView(). |
1.3.9.1