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clientActive_t Struct Reference

#include <client.h>

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Data Fields

float cgameSensitivity
int cgameUserCmdValue
int cmdNumber
usercmd_t cmds [CMD_BACKUP]
entityState_t entityBaselines [MAX_GENTITIES]
qboolean extrapolatedSnapshot
gameState_t gameState
int joystickAxis [MAX_JOYSTICK_AXIS]
char mapname [MAX_QPATH]
int mouseDx [2]
int mouseDy [2]
int mouseIndex
qboolean newSnapshots
int oldFrameServerTime
int oldServerTime
outPacket_t outPackets [PACKET_BACKUP]
entityState_t parseEntities [MAX_PARSE_ENTITIES]
int parseEntitiesNum
int serverId
int serverTime
int serverTimeDelta
clSnapshot_t snap
clSnapshot_t snapshots [PACKET_BACKUP]
int timeoutcount
vec3_t viewangles

Field Documentation

float cgameSensitivity
 

Definition at line 108 of file client.h.

Referenced by CL_MouseMove(), and CL_SetUserCmdValue().

int cgameUserCmdValue
 

Definition at line 107 of file client.h.

Referenced by CL_FinishMove(), and CL_SetUserCmdValue().

int cmdNumber
 

Definition at line 113 of file client.h.

Referenced by CL_CreateNewCommands(), CL_GetCurrentCmdNumber(), CL_GetUserCmd(), and CL_WritePacket().

usercmd_t cmds[CMD_BACKUP]
 

Definition at line 112 of file client.h.

Referenced by CL_CreateNewCommands(), CL_GetServerCommand(), CL_GetUserCmd(), and CL_WritePacket().

entityState_t entityBaselines[MAX_GENTITIES]
 

Definition at line 130 of file client.h.

Referenced by CL_ParseGamestate(), CL_ParsePacketEntities(), and CL_Record_f().

qboolean extrapolatedSnapshot
 

Definition at line 93 of file client.h.

Referenced by CL_AdjustTimeDelta(), and CL_SetCGameTime().

gameState_t gameState
 

Definition at line 97 of file client.h.

Referenced by CL_ConfigstringModified(), CL_Configstrings_f(), CL_GetGameState(), CL_InitCGame(), CL_MapLoading(), CL_ParseGamestate(), CL_Record_f(), CL_SystemInfoChanged(), and GetConfigString().

int joystickAxis[MAX_JOYSTICK_AXIS]
 

Definition at line 104 of file client.h.

Referenced by CL_JoystickEvent(), and CL_JoystickMove().

char mapname[MAX_QPATH]
 

Definition at line 98 of file client.h.

Referenced by CL_InitCGame().

int mouseDx[2]
 

Definition at line 102 of file client.h.

Referenced by CL_MouseEvent(), and CL_MouseMove().

int mouseDy[2]
 

Definition at line 102 of file client.h.

Referenced by CL_MouseEvent(), and CL_MouseMove().

int mouseIndex
 

Definition at line 103 of file client.h.

Referenced by CL_MouseEvent(), and CL_MouseMove().

qboolean newSnapshots
 

Definition at line 95 of file client.h.

Referenced by CL_AdjustTimeDelta(), CL_ParseSnapshot(), and CL_SetCGameTime().

int oldFrameServerTime
 

Definition at line 90 of file client.h.

Referenced by CL_SetCGameTime().

int oldServerTime
 

Definition at line 89 of file client.h.

Referenced by CL_AdjustTimeDelta(), CL_FirstSnapshot(), and CL_SetCGameTime().

outPacket_t outPackets[PACKET_BACKUP]
 

Definition at line 116 of file client.h.

Referenced by CL_ParseSnapshot(), CL_ReadyToSendPacket(), and CL_WritePacket().

entityState_t parseEntities[MAX_PARSE_ENTITIES]
 

Definition at line 132 of file client.h.

Referenced by CL_DeltaEntity(), CL_GetParseEntityState(), CL_GetSnapshot(), and CL_ParsePacketEntities().

int parseEntitiesNum
 

Definition at line 100 of file client.h.

Referenced by CL_DeltaEntity(), CL_GetParseEntityState(), CL_GetSnapshot(), CL_ParsePacketEntities(), and CL_ParseSnapshot().

int serverId
 

Definition at line 125 of file client.h.

Referenced by CL_SendPureChecksums(), CL_SystemInfoChanged(), and CL_WritePacket().

int serverTime
 

Definition at line 88 of file client.h.

Referenced by CL_AdjustTimeDelta(), CL_CGameRendering(), CL_FinishMove(), CL_SetCGameTime(), and SV_UserMove().

int serverTimeDelta
 

Definition at line 91 of file client.h.

Referenced by CL_AdjustTimeDelta(), CL_FirstSnapshot(), and CL_SetCGameTime().

clSnapshot_t snap
 

Definition at line 86 of file client.h.

Referenced by CL_AdjustTimeDelta(), CL_FirstSnapshot(), CL_GetCurrentSnapshotNumber(), CL_GetSnapshot(), CL_ParseSnapshot(), CL_SetCGameTime(), CL_WritePacket(), Con_DrawNotify(), GetClientState(), and IN_CenterView().

clSnapshot_t snapshots[PACKET_BACKUP]
 

Definition at line 128 of file client.h.

Referenced by CL_GetSnapshot(), and CL_ParseSnapshot().

int timeoutcount
 

Definition at line 83 of file client.h.

Referenced by CL_CheckTimeout().

vec3_t viewangles
 

Definition at line 123 of file client.h.

Referenced by CL_AdjustAngles(), CL_CreateCmd(), CL_FinishMove(), CL_JoystickMove(), CL_MouseMove(), and IN_CenterView().


The documentation for this struct was generated from the following file:
Generated on Thu Aug 25 18:58:57 2005 for Quake III Arena by  doxygen 1.3.9.1