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lightmap_t Struct Reference

#include <light.h>

Collaboration diagram for lightmap_t:

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Data Fields

int height
mesh_t mesh
vec3_t origin
qboolean patch
int textureNum
vec3_t vecs [3]
int width
int x
int y

Field Documentation

int height
 

Definition at line 140 of file light.h.

mesh_t mesh
 

Definition at line 144 of file light.h.

vec3_t origin
 

Definition at line 147 of file light.h.

qboolean patch
 

Definition at line 143 of file light.h.

int textureNum
 

Definition at line 139 of file light.h.

vec3_t vecs[3]
 

Definition at line 148 of file light.h.

int width
 

Definition at line 140 of file light.h.

int x
 

Definition at line 140 of file light.h.

int y
 

Definition at line 140 of file light.h.


The documentation for this struct was generated from the following file:
Generated on Thu Aug 25 19:56:04 2005 for Quake III Arena by  doxygen 1.3.9.1