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mesh_t Struct Reference

#include <mesh.h>

Collaboration diagram for mesh_t:

Collaboration graph
[legend]

Data Fields

int height
drawVert_tverts
int width

Field Documentation

int height
 

Definition at line 27 of file mesh.h.

Referenced by AdjustBrushesForOrigin(), AllocateLightmapForPatch(), BeginModel(), ChopPatchByBrush(), CopyMesh(), DrawSurfaceForMesh(), FacetsForPatch(), FilterPatchSurfIntoTree(), InvertMesh(), LinearSubdivideMesh(), MakeMeshNormals(), ParsePatch(), PatchMapDrawSurfs(), PrintMesh(), PutMeshOnCurve(), RemoveLinearMeshColumnsRows(), SplitMeshByPlane(), SubdivideMesh(), SubdivideMeshQuads(), TraceLtm(), TransposeMesh(), VL_FacetsForPatch(), VL_LightSurfaceWithVolume(), VS_FacetsForPatch(), and VS_LightSurfaceWithVolume().

drawVert_t* verts
 

Definition at line 28 of file mesh.h.

Referenced by AdjustBrushesForOrigin(), AllocateLightmapForPatch(), BeginModel(), ChopPatchByBrush(), CopyMesh(), DrawSurfaceForMesh(), FacetsForPatch(), FilterPatchSurfIntoTree(), FreeMesh(), InvertMesh(), LinearSubdivideMesh(), MakeMeshNormals(), ParsePatch(), PatchMapDrawSurfs(), PrintMesh(), PutMeshOnCurve(), RemoveLinearMeshColumnsRows(), SplitMeshByPlane(), SubdivideMesh(), SubdivideMeshQuads(), TraceLtm(), TransposeMesh(), VL_CalcVisibleLightmapPixelArea(), VL_FacetsForPatch(), VL_LightSurfaceWithVolume(), VL_SurfaceRadiosity(), VS_CalcVisibleLightmapPixelArea(), VS_FacetsForPatch(), VS_LightSurfaceWithVolume(), and VS_SurfaceRadiosity().

int width
 

Definition at line 27 of file mesh.h.

Referenced by AdjustBrushesForOrigin(), AllocateLightmapForPatch(), BeginModel(), ChopPatchByBrush(), CopyMesh(), DrawSurfaceForMesh(), DrawSurfToMesh(), FacetsForPatch(), FilterPatchSurfIntoTree(), InvertMesh(), LinearSubdivideMesh(), MakeMeshNormals(), ParsePatch(), PatchMapDrawSurfs(), PrintMesh(), PutMeshOnCurve(), RemoveLinearMeshColumnsRows(), SplitMeshByPlane(), SubdivideMesh(), SubdivideMeshQuads(), TraceLtm(), TransposeMesh(), VL_CalcVisibleLightmapPixelArea(), VL_FacetsForPatch(), VL_LightSurfaceWithVolume(), VL_SurfaceRadiosity(), VS_CalcVisibleLightmapPixelArea(), VS_FacetsForPatch(), VS_LightSurfaceWithVolume(), and VS_SurfaceRadiosity().


The documentation for this struct was generated from the following file:
Generated on Thu Aug 25 19:56:40 2005 for Quake III Arena by  doxygen 1.3.9.1