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plane_t Struct Reference

#include <vis.h>


Data Fields

double dist
float dist
vec3_t normal
int type


Field Documentation

double dist
 

Definition at line 186 of file QERTYPES.H.

float dist
 

Definition at line 45 of file vis.h.

Referenced by AAS_CheckArea(), AAS_CheckFaceWindingPlane(), AAS_ExpandMapBrush(), AAS_FixMapBrush(), AAS_FlipAreaFaces(), AAS_GetFace(), AAS_LadderSubdivideArea_r(), AAS_MakeBrushWindings(), AAS_MeltFaceWinding(), AAS_PositionBrush(), AAS_SplitArea(), AAS_SplitWinding(), AAS_StoreTree_r(), AAS_TransformPlane(), AddPlaneToHash(), AddSeperators(), AdjustBrushesForOrigin(), AllocateLightmapForSurface(), BasePortalVis(), BaseWindingForNode(), BoxOnPlaneSide(), Brush_BestSplitFace(), Brush_Convex(), Brush_MakeFaceWinding(), Brush_Merge(), Brush_MergeList(), Brush_Point(), Brush_Ray(), Brush_SelectFaceForDragging(), BrushMostlyOnSide(), BrushVolume(), BSPBrushWindings(), BuildFaceTree_r(), CheckBSPBrush(), ChopFaceByBrush(), ChopPatchByBrush(), ClipLineToFace(), ClipSideIntoTree_r(), ClipToSeperators(), ComputeAbsolute(), CreateBrushWindings(), CreateNewFloatPlane(), CreatePassages(), EmitPlanes(), Face_MakePlane(), FaceToBrushPrimitFace(), FilterMapDrawSurfIntoTree(), FilterMapDrawSurfIntoTree_r(), FilterSideIntoTree_r(), HL_SplitBrush(), LoadPortals(), MakeBrushWindings(), MakeHeadnodePortals(), MakeNodePortal(), NodeForPoint(), NonConvex(), PassageChopWinding(), PlaceOccupant(), Plane_Equal(), Plane_FromPoints(), PlaneEqual(), PlaneFromWinding(), PointInLeaf(), PrintPlane(), PrintTree_r(), prl(), Q1_SplitBrush(), Q2_ParseMapEntity(), QuickTestBrushToPlanenum(), RecursiveLeafFlow(), RecursivePassagePortalFlow(), SelectSplitPlaneNum(), SplitBrush(), SplitNodePortals(), Terrain_ParseFace(), TestBrushToPlanenum(), TestExpandBrushes(), Tree_Print_r(), TryMergeBrushes(), TryMergeLeaves(), VisChopWinding(), VL_ChopWinding(), VL_ChopWindingWithBrush(), VL_FloodDirectedLight(), VL_FloodLight(), VL_GenerateBoundaryForPoints(), VL_GenerateFacetFor4Points(), VL_GetFilter(), VL_LoadPortals(), VL_PlaneForEdgeToWinding(), VL_PlaneFromPoints(), VL_PlaneFromWinding(), VL_R_FloodLight(), VL_R_LinkSurface(), VL_R_SubdivideAreaSpotLight(), VL_R_SubdivideDirectedAreaLight(), VL_R_SubdivideRadialAreaLight(), VL_R_WindingAreaOutsideSolid(), VL_SplitLightVolume(), VL_SplitWinding(), VL_WindingForBrushSide(), VS_ChopWinding(), VS_ChopWindingWithBrush(), VS_FloodDirectedLight(), VS_FloodLight(), VS_GenerateBoundaryForPoints(), VS_GenerateFacetFor4Points(), VS_GetFilter(), VS_LoadPortals(), VS_PlaneForEdgeToWinding(), VS_PlaneFromPoints(), VS_PlaneFromWinding(), VS_R_FloodLight(), VS_R_LinkSurface(), VS_R_SubdivideAreaSpotLight(), VS_R_SubdivideDirectedAreaLight(), VS_R_SubdivideRadialAreaLight(), VS_R_WindingAreaOutsideSolid(), VS_SplitLightVolume(), VS_SplitWinding(), VS_WindingForBrushSide(), Winding_BaseForPlane(), Winding_Clip(), Winding_VectorIntersect(), and WriteMapBrush().

vec3_t normal
 

Definition at line 185 of file QERTYPES.H.

Referenced by AAS_CheckArea(), AAS_CheckFaceWindingPlane(), AAS_ExpandMapBrush(), AAS_FixMapBrush(), AAS_FlipAreaFaces(), AAS_GetFace(), AAS_LadderSubdivideArea_r(), AAS_MakeBrushWindings(), AAS_MeltFaceWinding(), AAS_SplitArea(), AAS_SplitWinding(), AAS_StoreTree_r(), AddBrushBevels(), AddSeperators(), AllocateLightmapForSurface(), BasePortalVis(), BaseWindingForNode(), BoxOnPlaneSide(), Brush_BestSplitFace(), Brush_Convex(), Brush_Draw(), Brush_DrawXY(), Brush_MakeFaceWinding(), Brush_Merge(), Brush_MergeList(), Brush_Point(), Brush_Ray(), Brush_SelectFaceForDragging(), BrushMostlyOnSide(), BrushVolume(), BSPBrushWindings(), BuildFaceTree_r(), CheckBSPBrush(), ChopFaceByBrush(), ChopPatchByBrush(), ClipLineToFace(), ClipSideIntoTree_r(), ClipToSeperators(), ComputeAbsolute(), CreateBrushWindings(), CreateNewFloatPlane(), CreatePassages(), CSG_MakeHollow(), EmitBrushPrimitTextureCoordinates(), EmitPlanes(), Face_MakePlane(), Face_MoveTexture_BrushPrimit(), FaceToBrushPrimitFace(), FilterMapDrawSurfIntoTree(), FilterMapDrawSurfIntoTree_r(), FilterSideIntoTree_r(), FindPortalSide(), HL_SplitBrush(), LoadPortals(), MakeBrushWindings(), MakeHeadnodePortals(), MakeNodePortal(), MergeLeafPortals(), MergeNodeFaces(), NodeForPoint(), NonConvex(), PassageChopWinding(), Patch_CapTexture(), PlaceOccupant(), Plane_Equal(), Plane_FromPoints(), PlaneEqual(), PlaneFromWinding(), PointInLeaf(), PrintPlane(), PrintTree_r(), prl(), Q1_SplitBrush(), RecursiveLeafFlow(), RecursivePassagePortalFlow(), RotateFaceTexture(), RotateFaceTexture_BrushPrimit(), Select_ShiftTexture_BrushPrimit(), SelectSplitPlaneNum(), SetShadeForPlane(), CCamWnd::ShiftTexture_BrushPrimit(), SplitBrush(), SplitNodePortals(), Terrain_ParseFace(), TestBrushToPlanenum(), TextureAxisFromPlane(), Tree_Print_r(), TryMergeBrushes(), TryMergeLeaves(), VisChopWinding(), VL_ChopWinding(), VL_ChopWindingWithBrush(), VL_ChopWindingWithFacet(), VL_CreateFakeSurfaceLights(), VL_FindAdjacentSurface(), VL_FloodDirectedLight(), VL_FloodLight(), VL_GenerateBoundaryForPoints(), VL_GenerateFacetFor4Points(), VL_GetFilter(), VL_LightSurfaceWithVolume(), VL_LoadPortals(), VL_PlaneForEdgeToWinding(), VL_PlaneFromPoints(), VL_PlaneFromWinding(), VL_R_FloodLight(), VL_R_LinkSurface(), VL_R_SubdivideAreaSpotLight(), VL_R_SubdivideDirectedAreaLight(), VL_R_SubdivideRadialAreaLight(), VL_R_WindingAreaOutsideSolid(), VL_SmoothenLightmapEdges(), VL_SplitLightVolume(), VL_SplitWinding(), VL_SurfaceRadiosity(), VL_WindingForBrushSide(), VS_ChopWinding(), VS_ChopWindingWithBrush(), VS_ChopWindingWithFacet(), VS_CreateFakeSurfaceLights(), VS_FindAdjacentSurface(), VS_FloodDirectedLight(), VS_FloodLight(), VS_GenerateBoundaryForPoints(), VS_GenerateFacetFor4Points(), VS_GetFilter(), VS_LightSurfaceWithVolume(), VS_LoadPortals(), VS_PlaneForEdgeToWinding(), VS_PlaneFromPoints(), VS_PlaneFromWinding(), VS_R_FloodLight(), VS_R_LinkSurface(), VS_R_SubdivideAreaSpotLight(), VS_R_SubdivideDirectedAreaLight(), VS_R_SubdivideRadialAreaLight(), VS_R_WindingAreaOutsideSolid(), VS_SmoothenLightmapEdges(), VS_SplitLightVolume(), VS_SplitWinding(), VS_SurfaceRadiosity(), VS_WindingForBrushSide(), Winding_BaseForPlane(), Winding_Clip(), Winding_PointInside(), Winding_VectorIntersect(), WriteMapBrush(), and WritePortalFile_r().

int type
 

Definition at line 187 of file QERTYPES.H.

Referenced by BoxOnPlaneSide(), CreateNewFloatPlane(), EmitPlanes(), MarkBrushBevels(), QuickTestBrushToPlanenum(), SelectSplitPlaneNum(), SelectSplitSide(), Terrain_ParseFace(), and TestBrushToPlanenum().


The documentation for this struct was generated from the following files:
Generated on Thu Aug 25 19:57:32 2005 for Quake III Arena by  doxygen 1.3.9.1