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shaderStage_t Struct Reference

#include <tr_local.h>

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Data Fields

qboolean active
acff_t adjustColorsForFog
alphaGen_t alphaGen
waveForm_t alphaWave
textureBundle_t bundle [NUM_TEXTURE_BUNDLES]
byte constantColor [4]
qboolean isDetail
colorGen_t rgbGen
waveForm_t rgbWave
unsigned stateBits

Field Documentation

qboolean active
 

Definition at line 304 of file tr_local.h.

Referenced by CollapseMultitexture(), CreateInternalShaders(), FinishShader(), GeneratePermanentShader(), ParseShader(), ParseStage(), R_FindShader(), RE_RegisterShaderFromImage(), and VertexLightingCollapse().

acff_t adjustColorsForFog
 

Definition at line 318 of file tr_local.h.

Referenced by ComputeColors(), and FinishShader().

alphaGen_t alphaGen
 

Definition at line 312 of file tr_local.h.

Referenced by CollapseMultitexture(), ComputeColors(), ComputeStageIteratorFunc(), ParseStage(), R_FindShader(), RE_RegisterShaderFromImage(), and VertexLightingCollapse().

waveForm_t alphaWave
 

Definition at line 311 of file tr_local.h.

Referenced by ComputeColors(), and ParseStage().

textureBundle_t bundle[NUM_TEXTURE_BUNDLES]
 

Definition at line 306 of file tr_local.h.

Referenced by CollapseMultitexture(), ComputeStageIteratorFunc(), ComputeTexCoords(), CreateInternalShaders(), DrawMultitextured(), FinishShader(), GeneratePermanentShader(), ParseStage(), ParseTexMod(), R_FindShader(), RB_IterateStagesGeneric(), RB_StageIteratorLightmappedMultitexture(), RB_StageIteratorVertexLitTexture(), RE_RegisterShaderFromImage(), and VertexLightingCollapse().

byte constantColor[4]
 

Definition at line 314 of file tr_local.h.

Referenced by ComputeColors(), and ParseStage().

qboolean isDetail
 

Definition at line 320 of file tr_local.h.

Referenced by FinishShader(), and ParseStage().

colorGen_t rgbGen
 

Definition at line 309 of file tr_local.h.

Referenced by CollapseMultitexture(), ComputeColors(), ComputeStageIteratorFunc(), ParseStage(), R_FindShader(), RE_RegisterShaderFromImage(), and VertexLightingCollapse().

waveForm_t rgbWave
 

Definition at line 308 of file tr_local.h.

Referenced by ComputeColors(), ParseStage(), and VertexLightingCollapse().

unsigned stateBits
 

Definition at line 316 of file tr_local.h.

Referenced by CollapseMultitexture(), CreateInternalShaders(), DrawMultitextured(), FinishShader(), ParseStage(), R_FindShader(), RB_IterateStagesGeneric(), RB_StageIteratorVertexLitTexture(), RE_RegisterShaderFromImage(), and VertexLightingCollapse().


The documentation for this struct was generated from the following file:
Generated on Thu Aug 25 19:59:39 2005 for Quake III Arena by  doxygen 1.3.9.1