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stageVars Struct Reference

#include <tr_local.h>


Data Fields

color4ub_t colors [SHADER_MAX_VERTEXES]
vec2_t texcoords [NUM_TEXTURE_BUNDLES][SHADER_MAX_VERTEXES]


Field Documentation

color4ub_t colors[SHADER_MAX_VERTEXES]
 

Definition at line 1262 of file tr_local.h.

Referenced by ComputeColors(), R_ArrayElementDiscrete(), RB_FogPass(), RB_IterateStagesGeneric(), RB_StageIteratorGeneric(), and RB_StageIteratorVertexLitTexture().

vec2_t texcoords[NUM_TEXTURE_BUNDLES][SHADER_MAX_VERTEXES]
 

Definition at line 1263 of file tr_local.h.

Referenced by ComputeTexCoords(), DrawMultitextured(), R_ArrayElementDiscrete(), RB_FogPass(), RB_IterateStagesGeneric(), and RB_StageIteratorGeneric().


The documentation for this struct was generated from the following file:
Generated on Thu Aug 25 20:00:12 2005 for Quake III Arena by  doxygen 1.3.9.1