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stretchPicCommand_t Struct Reference

#include <tr_local.h>

Collaboration diagram for stretchPicCommand_t:

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Data Fields

int commandId
float h
float s1
float s2
shader_tshader
float t1
float t2
float w
float x
float y

Field Documentation

int commandId
 

Definition at line 1520 of file tr_local.h.

Referenced by RE_StretchPic().

float h
 

Definition at line 1523 of file tr_local.h.

Referenced by RB_StretchPic().

float s1
 

Definition at line 1524 of file tr_local.h.

Referenced by RB_StretchPic().

float s2
 

Definition at line 1525 of file tr_local.h.

Referenced by RB_StretchPic().

shader_t* shader
 

Definition at line 1521 of file tr_local.h.

Referenced by RB_StretchPic(), and RE_StretchPic().

float t1
 

Definition at line 1524 of file tr_local.h.

Referenced by RB_StretchPic().

float t2
 

Definition at line 1525 of file tr_local.h.

Referenced by RB_StretchPic().

float w
 

Definition at line 1523 of file tr_local.h.

Referenced by RB_StretchPic().

float x
 

Definition at line 1522 of file tr_local.h.

Referenced by RB_StretchPic().

float y
 

Definition at line 1522 of file tr_local.h.

Referenced by RB_StretchPic().


The documentation for this struct was generated from the following file:
Generated on Thu Aug 25 20:00:24 2005 for Quake III Arena by  doxygen 1.3.9.1