#include <ui_local.h>
Collaboration diagram for uiStatic_t:

Data Fields | |
| menuframework_s * | activemenu |
| float | bias |
| qhandle_t | charset |
| qhandle_t | charsetProp |
| qhandle_t | charsetPropB |
| qhandle_t | charsetPropGlow |
| qhandle_t | cursor |
| int | cursorx |
| int | cursory |
| qboolean | debug |
| qboolean | demoversion |
| qboolean | firstdraw |
| int | frametime |
| glconfig_t | glconfig |
| qhandle_t | menuBackNoLogoShader |
| qhandle_t | menuBackShader |
| qhandle_t | menuBackShader2 |
| int | menusp |
| qhandle_t | rb_off |
| qhandle_t | rb_on |
| int | realtime |
| float | scale |
| menuframework_s * | stack [MAX_MENUDEPTH] |
| qhandle_t | whiteShader |
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Definition at line 536 of file ui_local.h. Referenced by UI_ForceMenuOff(), UI_Init(), UI_IsFullscreen(), UI_KeyEvent(), UI_MouseEvent(), UI_PopMenu(), UI_PushMenu(), and UI_Refresh(). |
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Definition at line 599 of file ui_local.h. Referenced by UI_AdjustFrom640(), UI_DrawBannerString2(), UI_DrawProportionalString2(), UI_DrawString2(), and UI_Init(). |
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Definition at line 591 of file ui_local.h. Referenced by Menu_Cache(), and UI_DrawString2(). |
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Definition at line 592 of file ui_local.h. Referenced by Menu_Cache(), and UI_DrawProportionalString(). |
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Definition at line 594 of file ui_local.h. Referenced by Menu_Cache(), and UI_DrawBannerString2(). |
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Definition at line 593 of file ui_local.h. Referenced by Menu_Cache(), and UI_DrawProportionalString(). |
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Definition at line 595 of file ui_local.h. Referenced by Menu_Cache(), and UI_Refresh(). |
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Definition at line 583 of file ui_local.h. Referenced by ScrollList_Key(), Slider_Key(), UI_CursorInRect(), UI_InGameMenu(), UI_MouseEvent(), and UI_Refresh(). |
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Definition at line 584 of file ui_local.h. Referenced by ScrollList_Key(), UI_CursorInRect(), UI_InGameMenu(), UI_MouseEvent(), UI_Refresh(), and UI_TeamOrdersMenu_Key(). |
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Definition at line 586 of file ui_local.h. Referenced by Menu_DefaultKey(), Menu_Draw(), and UI_Refresh(). |
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Definition at line 600 of file ui_local.h. Referenced by Main_MenuDraw(), UI_CanShowTierVideo(), UI_CinematicsMenu_Event(), UI_CinematicsMenu_Init(), UI_InitGameinfo(), UI_MainMenu(), and UI_SPPostgameMenu_MenuDraw(). |
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Definition at line 601 of file ui_local.h. Referenced by UI_PopMenu(), UI_PushMenu(), and UI_Refresh(). |
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Definition at line 581 of file ui_local.h. Referenced by UI_DisplayDownloadInfo(), UI_PlayerAnimation(), UI_Refresh(), and UI_SwingAngles(). |
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Definition at line 585 of file ui_local.h. Referenced by DriverInfo_MenuDraw(), GraphicsOptions_MenuInit(), Menu_Cache(), UI_DisplayOptionsMenu_Init(), UI_DriverInfo_Menu(), and UI_Init(). |
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Definition at line 590 of file ui_local.h. Referenced by Menu_Cache(), and UI_Refresh(). |
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Definition at line 588 of file ui_local.h. Referenced by Menu_Cache(), UI_DrawConnectScreen(), and UI_Refresh(). |
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Definition at line 589 of file ui_local.h. |
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Definition at line 535 of file ui_local.h. Referenced by UI_CDKeyMenu_Init(), UI_ForceMenuOff(), UI_InGameMenu(), UI_Init(), UI_MainMenu(), UI_PopMenu(), UI_PushMenu(), UI_SPLevelMenu_f(), and UI_SPPostgameMenu_f(). |
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Definition at line 597 of file ui_local.h. Referenced by Menu_Cache(), and RadioButton_Draw(). |
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Definition at line 596 of file ui_local.h. Referenced by Menu_Cache(), and RadioButton_Draw(). |
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Definition at line 598 of file ui_local.h. Referenced by UI_AdjustFrom640(), UI_DrawBannerString2(), UI_DrawProportionalString2(), UI_DrawString2(), and UI_Init(). |
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Definition at line 537 of file ui_local.h. Referenced by UI_PopMenu(), and UI_PushMenu(). |
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Definition at line 587 of file ui_local.h. Referenced by Menu_Cache(), UI_DrawRect(), and UI_FillRect(). |
1.3.9.1