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uiStatic_t Struct Reference

#include <ui_local.h>

Collaboration diagram for uiStatic_t:

Collaboration graph
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Data Fields

menuframework_sactivemenu
float bias
qhandle_t charset
qhandle_t charsetProp
qhandle_t charsetPropB
qhandle_t charsetPropGlow
qhandle_t cursor
int cursorx
int cursory
qboolean debug
qboolean demoversion
qboolean firstdraw
int frametime
glconfig_t glconfig
qhandle_t menuBackNoLogoShader
qhandle_t menuBackShader
qhandle_t menuBackShader2
int menusp
qhandle_t rb_off
qhandle_t rb_on
int realtime
float scale
menuframework_sstack [MAX_MENUDEPTH]
qhandle_t whiteShader

Field Documentation

menuframework_s* activemenu
 

Definition at line 536 of file ui_local.h.

Referenced by UI_ForceMenuOff(), UI_Init(), UI_IsFullscreen(), UI_KeyEvent(), UI_MouseEvent(), UI_PopMenu(), UI_PushMenu(), and UI_Refresh().

float bias
 

Definition at line 599 of file ui_local.h.

Referenced by UI_AdjustFrom640(), UI_DrawBannerString2(), UI_DrawProportionalString2(), UI_DrawString2(), and UI_Init().

qhandle_t charset
 

Definition at line 591 of file ui_local.h.

Referenced by Menu_Cache(), and UI_DrawString2().

qhandle_t charsetProp
 

Definition at line 592 of file ui_local.h.

Referenced by Menu_Cache(), and UI_DrawProportionalString().

qhandle_t charsetPropB
 

Definition at line 594 of file ui_local.h.

Referenced by Menu_Cache(), and UI_DrawBannerString2().

qhandle_t charsetPropGlow
 

Definition at line 593 of file ui_local.h.

Referenced by Menu_Cache(), and UI_DrawProportionalString().

qhandle_t cursor
 

Definition at line 595 of file ui_local.h.

Referenced by Menu_Cache(), and UI_Refresh().

int cursorx
 

Definition at line 583 of file ui_local.h.

Referenced by ScrollList_Key(), Slider_Key(), UI_CursorInRect(), UI_InGameMenu(), UI_MouseEvent(), and UI_Refresh().

int cursory
 

Definition at line 584 of file ui_local.h.

Referenced by ScrollList_Key(), UI_CursorInRect(), UI_InGameMenu(), UI_MouseEvent(), UI_Refresh(), and UI_TeamOrdersMenu_Key().

qboolean debug
 

Definition at line 586 of file ui_local.h.

Referenced by Menu_DefaultKey(), Menu_Draw(), and UI_Refresh().

qboolean demoversion
 

Definition at line 600 of file ui_local.h.

Referenced by Main_MenuDraw(), UI_CanShowTierVideo(), UI_CinematicsMenu_Event(), UI_CinematicsMenu_Init(), UI_InitGameinfo(), UI_MainMenu(), and UI_SPPostgameMenu_MenuDraw().

qboolean firstdraw
 

Definition at line 601 of file ui_local.h.

Referenced by UI_PopMenu(), UI_PushMenu(), and UI_Refresh().

int frametime
 

Definition at line 581 of file ui_local.h.

Referenced by UI_DisplayDownloadInfo(), UI_PlayerAnimation(), UI_Refresh(), and UI_SwingAngles().

glconfig_t glconfig
 

Definition at line 585 of file ui_local.h.

Referenced by DriverInfo_MenuDraw(), GraphicsOptions_MenuInit(), Menu_Cache(), UI_DisplayOptionsMenu_Init(), UI_DriverInfo_Menu(), and UI_Init().

qhandle_t menuBackNoLogoShader
 

Definition at line 590 of file ui_local.h.

Referenced by Menu_Cache(), and UI_Refresh().

qhandle_t menuBackShader
 

Definition at line 588 of file ui_local.h.

Referenced by Menu_Cache(), UI_DrawConnectScreen(), and UI_Refresh().

qhandle_t menuBackShader2
 

Definition at line 589 of file ui_local.h.

int menusp
 

Definition at line 535 of file ui_local.h.

Referenced by UI_CDKeyMenu_Init(), UI_ForceMenuOff(), UI_InGameMenu(), UI_Init(), UI_MainMenu(), UI_PopMenu(), UI_PushMenu(), UI_SPLevelMenu_f(), and UI_SPPostgameMenu_f().

qhandle_t rb_off
 

Definition at line 597 of file ui_local.h.

Referenced by Menu_Cache(), and RadioButton_Draw().

qhandle_t rb_on
 

Definition at line 596 of file ui_local.h.

Referenced by Menu_Cache(), and RadioButton_Draw().

int realtime
 

Definition at line 582 of file ui_local.h.

Referenced by ArenaServers_DoRefresh(), ArenaServers_StartRefresh(), Bitmap_Draw(), Controls_DrawPlayer(), Main_MenuDraw(), PlayerModel_DrawPlayer(), PlayerSettings_DrawPlayer(), UI_DisplayDownloadInfo(), UI_DrawProportionalString(), UI_DrawString(), UI_Refresh(), UI_SPLevelMenu_MenuDraw(), UI_SPPostgameMenu_f(), UI_SPPostgameMenu_Init(), UI_SPPostgameMenu_MenuDraw(), and UI_SPPostgameMenu_MenuKey().

float scale
 

Definition at line 598 of file ui_local.h.

Referenced by UI_AdjustFrom640(), UI_DrawBannerString2(), UI_DrawProportionalString2(), UI_DrawString2(), and UI_Init().

menuframework_s* stack[MAX_MENUDEPTH]
 

Definition at line 537 of file ui_local.h.

Referenced by UI_PopMenu(), and UI_PushMenu().

qhandle_t whiteShader
 

Definition at line 587 of file ui_local.h.

Referenced by Menu_Cache(), UI_DrawRect(), and UI_FillRect().


The documentation for this struct was generated from the following files:
Generated on Thu Aug 25 20:01:56 2005 for Quake III Arena by  doxygen 1.3.9.1