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usercmd_s Struct Reference

#include <q_shared.h>


Data Fields

int angles [3]
int buttons
signed char forwardmove
signed char rightmove
int serverTime
signed char upmove
byte weapon


Field Documentation

int angles[3]
 

Definition at line 1250 of file q_shared.h.

Referenced by BotInputToUserCommand(), CL_FinishMove(), MSG_ReadDeltaUsercmd(), MSG_ReadDeltaUsercmdKey(), MSG_WriteDeltaUsercmd(), MSG_WriteDeltaUsercmdKey(), PM_UpdateViewAngles(), and SetClientViewAngle().

int buttons
 

Definition at line 1251 of file q_shared.h.

Referenced by BotAIStartFrame(), BotDrawDebugPolygons(), BotInputToUserCommand(), BotUpdateInput(), CL_CmdButtons(), CL_JoystickMove(), CL_KeyMove(), ClientInactivityTimer(), ClientIntermissionThink(), ClientThink_real(), MSG_ReadDeltaUsercmd(), MSG_ReadDeltaUsercmdKey(), MSG_WriteDeltaUsercmd(), MSG_WriteDeltaUsercmdKey(), PM_Animate(), PM_Footsteps(), PM_Weapon(), PmoveSingle(), and SpectatorThink().

signed char forwardmove
 

Definition at line 1253 of file q_shared.h.

Referenced by BotAIStartFrame(), BotInputToUserCommand(), CL_JoystickMove(), CL_KeyMove(), CL_MouseMove(), ClientInactivityTimer(), ClientThink_real(), MSG_ReadDeltaUsercmd(), MSG_ReadDeltaUsercmdKey(), MSG_WriteDeltaUsercmd(), MSG_WriteDeltaUsercmdKey(), PM_AirMove(), PM_CheckJump(), PM_CmdScale(), PM_FlyMove(), PM_Footsteps(), PM_GroundTrace(), PM_GroundTraceMissed(), PM_NoclipMove(), PM_SetMovementDir(), PM_WalkMove(), PM_WaterMove(), and PmoveSingle().

signed char rightmove
 

Definition at line 1253 of file q_shared.h.

Referenced by BotAIStartFrame(), BotInputToUserCommand(), CL_JoystickMove(), CL_KeyMove(), CL_MouseMove(), ClientInactivityTimer(), ClientThink_real(), MSG_ReadDeltaUsercmd(), MSG_ReadDeltaUsercmdKey(), MSG_WriteDeltaUsercmd(), MSG_WriteDeltaUsercmdKey(), PM_AirMove(), PM_CmdScale(), PM_FlyMove(), PM_Footsteps(), PM_NoclipMove(), PM_SetMovementDir(), PM_WalkMove(), PM_WaterMove(), and PmoveSingle().

int serverTime
 

Definition at line 1249 of file q_shared.h.

Referenced by BotAIStartFrame(), BotInputToUserCommand(), CG_DrawDisconnect(), CG_PredictPlayerState(), CL_FinishMove(), CL_WritePacket(), ClientSpawn(), ClientThink_real(), G_RunClient(), MSG_ReadDeltaUsercmd(), MSG_ReadDeltaUsercmdKey(), MSG_WriteDeltaUsercmd(), MSG_WriteDeltaUsercmdKey(), Pmove(), PmoveSingle(), and SV_UserMove().

signed char upmove
 

Definition at line 1253 of file q_shared.h.

Referenced by BotAIStartFrame(), BotInputToUserCommand(), CL_JoystickMove(), CL_KeyMove(), ClientInactivityTimer(), ClientThink_real(), MSG_ReadDeltaUsercmd(), MSG_ReadDeltaUsercmdKey(), MSG_WriteDeltaUsercmd(), MSG_WriteDeltaUsercmdKey(), PM_CheckDuck(), PM_CheckJump(), PM_CmdScale(), PM_FlyMove(), PM_NoclipMove(), PM_WaterMove(), Pmove(), and PmoveSingle().

byte weapon
 

Definition at line 1252 of file q_shared.h.

Referenced by BotInputToUserCommand(), CL_FinishMove(), MSG_ReadDeltaUsercmd(), MSG_ReadDeltaUsercmdKey(), MSG_WriteDeltaUsercmd(), MSG_WriteDeltaUsercmdKey(), PM_FinishWeaponChange(), and PM_Weapon().


The documentation for this struct was generated from the following file:
Generated on Thu Aug 25 20:02:03 2005 for Quake III Arena by  doxygen 1.3.9.1