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00032 #include "qgl.h"
00033 #include <float.h>
00034
00035 HMODULE g_hGLDLL;
00036 HMODULE g_hGLUDLL;
00037
00038 # pragma warning (disable : 4113 4133 4047 )
00039
00040 int ( WINAPI * qwglChoosePixelFormat )(HDC, CONST PIXELFORMATDESCRIPTOR *);
00041 int ( WINAPI * qwglDescribePixelFormat) (HDC, int, UINT, LPPIXELFORMATDESCRIPTOR);
00042 int ( WINAPI * qwglGetPixelFormat)(HDC);
00043 BOOL ( WINAPI * qwglSetPixelFormat)(HDC, int, CONST PIXELFORMATDESCRIPTOR *);
00044 BOOL ( WINAPI * qwglSwapBuffers)(HDC);
00045
00046 BOOL ( WINAPI * qwglCopyContext)(HGLRC, HGLRC, UINT);
00047 HGLRC ( WINAPI * qwglCreateContext)(HDC);
00048 HGLRC ( WINAPI * qwglCreateLayerContext)(HDC, int);
00049 BOOL ( WINAPI * qwglDeleteContext)(HGLRC);
00050 HGLRC ( WINAPI * qwglGetCurrentContext)(VOID);
00051 HDC ( WINAPI * qwglGetCurrentDC)(VOID);
00052 PROC ( WINAPI * qwglGetProcAddress)(LPCSTR);
00053 BOOL ( WINAPI * qwglMakeCurrent)(HDC, HGLRC);
00054 BOOL ( WINAPI * qwglShareLists)(HGLRC, HGLRC);
00055 BOOL ( WINAPI * qwglUseFontBitmaps)(HDC, DWORD, DWORD, DWORD);
00056
00057 BOOL ( WINAPI * qwglUseFontOutlines)(HDC, DWORD, DWORD, DWORD, FLOAT,
00058 FLOAT, int, LPGLYPHMETRICSFLOAT);
00059
00060 BOOL ( WINAPI * qwglDescribeLayerPlane)(HDC, int, int, UINT,
00061 LPLAYERPLANEDESCRIPTOR);
00062 int ( WINAPI * qwglSetLayerPaletteEntries)(HDC, int, int, int,
00063 CONST COLORREF *);
00064 int ( WINAPI * qwglGetLayerPaletteEntries)(HDC, int, int, int,
00065 COLORREF *);
00066 BOOL ( WINAPI * qwglRealizeLayerPalette)(HDC, int, BOOL);
00067 BOOL ( WINAPI * qwglSwapLayerBuffers)(HDC, UINT);
00068
00069 void ( APIENTRY * qglAccum )(GLenum op, GLfloat value);
00070 void ( APIENTRY * qglAlphaFunc )(GLenum func, GLclampf ref);
00071 GLboolean ( APIENTRY * qglAreTexturesResident )(GLsizei n, const GLuint *textures, GLboolean *residences);
00072 void ( APIENTRY * qglArrayElement )(GLint i);
00073 void ( APIENTRY * qglBegin )(GLenum mode);
00074 void ( APIENTRY * qglBindTexture )(GLenum target, GLuint texture);
00075 void ( APIENTRY * qglBitmap )(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap);
00076 void ( APIENTRY * qglBlendFunc )(GLenum sfactor, GLenum dfactor);
00077 void ( APIENTRY * qglCallList )(GLuint list);
00078 void ( APIENTRY * qglCallLists )(GLsizei n, GLenum type, const GLvoid *lists);
00079 void ( APIENTRY * qglClear )(GLbitfield mask);
00080 void ( APIENTRY * qglClearAccum )(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
00081 void ( APIENTRY * qglClearColor )(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
00082 void ( APIENTRY * qglClearDepth )(GLclampd depth);
00083 void ( APIENTRY * qglClearIndex )(GLfloat c);
00084 void ( APIENTRY * qglClearStencil )(GLint s);
00085 void ( APIENTRY * qglClipPlane )(GLenum plane, const GLdouble *equation);
00086 void ( APIENTRY * qglColor3b )(GLbyte red, GLbyte green, GLbyte blue);
00087 void ( APIENTRY * qglColor3bv )(const GLbyte *v);
00088 void ( APIENTRY * qglColor3d )(GLdouble red, GLdouble green, GLdouble blue);
00089 void ( APIENTRY * qglColor3dv )(const GLdouble *v);
00090 void ( APIENTRY * qglColor3f )(GLfloat red, GLfloat green, GLfloat blue);
00091 void ( APIENTRY * qglColor3fv )(const GLfloat *v);
00092 void ( APIENTRY * qglColor3i )(GLint red, GLint green, GLint blue);
00093 void ( APIENTRY * qglColor3iv )(const GLint *v);
00094 void ( APIENTRY * qglColor3s )(GLshort red, GLshort green, GLshort blue);
00095 void ( APIENTRY * qglColor3sv )(const GLshort *v);
00096 void ( APIENTRY * qglColor3ub )(GLubyte red, GLubyte green, GLubyte blue);
00097 void ( APIENTRY * qglColor3ubv )(const GLubyte *v);
00098 void ( APIENTRY * qglColor3ui )(GLuint red, GLuint green, GLuint blue);
00099 void ( APIENTRY * qglColor3uiv )(const GLuint *v);
00100 void ( APIENTRY * qglColor3us )(GLushort red, GLushort green, GLushort blue);
00101 void ( APIENTRY * qglColor3usv )(const GLushort *v);
00102 void ( APIENTRY * qglColor4b )(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);
00103 void ( APIENTRY * qglColor4bv )(const GLbyte *v);
00104 void ( APIENTRY * qglColor4d )(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);
00105 void ( APIENTRY * qglColor4dv )(const GLdouble *v);
00106 void ( APIENTRY * qglColor4f )(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
00107 void ( APIENTRY * qglColor4fv )(const GLfloat *v);
00108 void ( APIENTRY * qglColor4i )(GLint red, GLint green, GLint blue, GLint alpha);
00109 void ( APIENTRY * qglColor4iv )(const GLint *v);
00110 void ( APIENTRY * qglColor4s )(GLshort red, GLshort green, GLshort blue, GLshort alpha);
00111 void ( APIENTRY * qglColor4sv )(const GLshort *v);
00112 void ( APIENTRY * qglColor4ub )(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
00113 void ( APIENTRY * qglColor4ubv )(const GLubyte *v);
00114 void ( APIENTRY * qglColor4ui )(GLuint red, GLuint green, GLuint blue, GLuint alpha);
00115 void ( APIENTRY * qglColor4uiv )(const GLuint *v);
00116 void ( APIENTRY * qglColor4us )(GLushort red, GLushort green, GLushort blue, GLushort alpha);
00117 void ( APIENTRY * qglColor4usv )(const GLushort *v);
00118 void ( APIENTRY * qglColorMask )(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
00119 void ( APIENTRY * qglColorMaterial )(GLenum face, GLenum mode);
00120 void ( APIENTRY * qglColorPointer )(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
00121 void ( APIENTRY * qglCopyPixels )(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);
00122 void ( APIENTRY * qglCopyTexImage1D )(GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border);
00123 void ( APIENTRY * qglCopyTexImage2D )(GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
00124 void ( APIENTRY * qglCopyTexSubImage1D )(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
00125 void ( APIENTRY * qglCopyTexSubImage2D )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
00126 void ( APIENTRY * qglCullFace )(GLenum mode);
00127 void ( APIENTRY * qglDeleteLists )(GLuint list, GLsizei range);
00128 void ( APIENTRY * qglDeleteTextures )(GLsizei n, const GLuint *textures);
00129 void ( APIENTRY * qglDepthFunc )(GLenum func);
00130 void ( APIENTRY * qglDepthMask )(GLboolean flag);
00131 void ( APIENTRY * qglDepthRange )(GLclampd zNear, GLclampd zFar);
00132 void ( APIENTRY * qglDisable )(GLenum cap);
00133 void ( APIENTRY * qglDisableClientState )(GLenum array);
00134 void ( APIENTRY * qglDrawArrays )(GLenum mode, GLint first, GLsizei count);
00135 void ( APIENTRY * qglDrawBuffer )(GLenum mode);
00136 void ( APIENTRY * qglDrawElements )(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
00137 void ( APIENTRY * qglDrawPixels )(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
00138 void ( APIENTRY * qglEdgeFlag )(GLboolean flag);
00139 void ( APIENTRY * qglEdgeFlagPointer )(GLsizei stride, const GLvoid *pointer);
00140 void ( APIENTRY * qglEdgeFlagv )(const GLboolean *flag);
00141 void ( APIENTRY * qglEnable )(GLenum cap);
00142 void ( APIENTRY * qglEnableClientState )(GLenum array);
00143 void ( APIENTRY * qglEnd )(void);
00144 void ( APIENTRY * qglEndList )(void);
00145 void ( APIENTRY * qglEvalCoord1d )(GLdouble u);
00146 void ( APIENTRY * qglEvalCoord1dv )(const GLdouble *u);
00147 void ( APIENTRY * qglEvalCoord1f )(GLfloat u);
00148 void ( APIENTRY * qglEvalCoord1fv )(const GLfloat *u);
00149 void ( APIENTRY * qglEvalCoord2d )(GLdouble u, GLdouble v);
00150 void ( APIENTRY * qglEvalCoord2dv )(const GLdouble *u);
00151 void ( APIENTRY * qglEvalCoord2f )(GLfloat u, GLfloat v);
00152 void ( APIENTRY * qglEvalCoord2fv )(const GLfloat *u);
00153 void ( APIENTRY * qglEvalMesh1 )(GLenum mode, GLint i1, GLint i2);
00154 void ( APIENTRY * qglEvalMesh2 )(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);
00155 void ( APIENTRY * qglEvalPoint1 )(GLint i);
00156 void ( APIENTRY * qglEvalPoint2 )(GLint i, GLint j);
00157 void ( APIENTRY * qglFeedbackBuffer )(GLsizei size, GLenum type, GLfloat *buffer);
00158 void ( APIENTRY * qglFinish )(void);
00159 void ( APIENTRY * qglFlush )(void);
00160 void ( APIENTRY * qglFogf )(GLenum pname, GLfloat param);
00161 void ( APIENTRY * qglFogfv )(GLenum pname, const GLfloat *params);
00162 void ( APIENTRY * qglFogi )(GLenum pname, GLint param);
00163 void ( APIENTRY * qglFogiv )(GLenum pname, const GLint *params);
00164 void ( APIENTRY * qglFrontFace )(GLenum mode);
00165 void ( APIENTRY * qglFrustum )(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
00166 GLuint ( APIENTRY * qglGenLists )(GLsizei range);
00167 void ( APIENTRY * qglGenTextures )(GLsizei n, GLuint *textures);
00168 void ( APIENTRY * qglGetBooleanv )(GLenum pname, GLboolean *params);
00169 void ( APIENTRY * qglGetClipPlane )(GLenum plane, GLdouble *equation);
00170 void ( APIENTRY * qglGetDoublev )(GLenum pname, GLdouble *params);
00171 GLenum ( APIENTRY * qglGetError )(void);
00172 void ( APIENTRY * qglGetFloatv )(GLenum pname, GLfloat *params);
00173 void ( APIENTRY * qglGetIntegerv )(GLenum pname, GLint *params);
00174 void ( APIENTRY * qglGetLightfv )(GLenum light, GLenum pname, GLfloat *params);
00175 void ( APIENTRY * qglGetLightiv )(GLenum light, GLenum pname, GLint *params);
00176 void ( APIENTRY * qglGetMapdv )(GLenum target, GLenum query, GLdouble *v);
00177 void ( APIENTRY * qglGetMapfv )(GLenum target, GLenum query, GLfloat *v);
00178 void ( APIENTRY * qglGetMapiv )(GLenum target, GLenum query, GLint *v);
00179 void ( APIENTRY * qglGetMaterialfv )(GLenum face, GLenum pname, GLfloat *params);
00180 void ( APIENTRY * qglGetMaterialiv )(GLenum face, GLenum pname, GLint *params);
00181 void ( APIENTRY * qglGetPixelMapfv )(GLenum map, GLfloat *values);
00182 void ( APIENTRY * qglGetPixelMapuiv )(GLenum map, GLuint *values);
00183 void ( APIENTRY * qglGetPixelMapusv )(GLenum map, GLushort *values);
00184 void ( APIENTRY * qglGetPointerv )(GLenum pname, GLvoid* *params);
00185 void ( APIENTRY * qglGetPolygonStipple )(GLubyte *mask);
00186 const GLubyte * ( APIENTRY * qglGetString )(GLenum name);
00187 void ( APIENTRY * qglGetTexEnvfv )(GLenum target, GLenum pname, GLfloat *params);
00188 void ( APIENTRY * qglGetTexEnviv )(GLenum target, GLenum pname, GLint *params);
00189 void ( APIENTRY * qglGetTexGendv )(GLenum coord, GLenum pname, GLdouble *params);
00190 void ( APIENTRY * qglGetTexGenfv )(GLenum coord, GLenum pname, GLfloat *params);
00191 void ( APIENTRY * qglGetTexGeniv )(GLenum coord, GLenum pname, GLint *params);
00192 void ( APIENTRY * qglGetTexImage )(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
00193 void ( APIENTRY * qglGetTexLevelParameterfv )(GLenum target, GLint level, GLenum pname, GLfloat *params);
00194 void ( APIENTRY * qglGetTexLevelParameteriv )(GLenum target, GLint level, GLenum pname, GLint *params);
00195 void ( APIENTRY * qglGetTexParameterfv )(GLenum target, GLenum pname, GLfloat *params);
00196 void ( APIENTRY * qglGetTexParameteriv )(GLenum target, GLenum pname, GLint *params);
00197 void ( APIENTRY * qglHint )(GLenum target, GLenum mode);
00198 void ( APIENTRY * qglIndexMask )(GLuint mask);
00199 void ( APIENTRY * qglIndexPointer )(GLenum type, GLsizei stride, const GLvoid *pointer);
00200 void ( APIENTRY * qglIndexd )(GLdouble c);
00201 void ( APIENTRY * qglIndexdv )(const GLdouble *c);
00202 void ( APIENTRY * qglIndexf )(GLfloat c);
00203 void ( APIENTRY * qglIndexfv )(const GLfloat *c);
00204 void ( APIENTRY * qglIndexi )(GLint c);
00205 void ( APIENTRY * qglIndexiv )(const GLint *c);
00206 void ( APIENTRY * qglIndexs )(GLshort c);
00207 void ( APIENTRY * qglIndexsv )(const GLshort *c);
00208 void ( APIENTRY * qglIndexub )(GLubyte c);
00209 void ( APIENTRY * qglIndexubv )(const GLubyte *c);
00210 void ( APIENTRY * qglInitNames )(void);
00211 void ( APIENTRY * qglInterleavedArrays )(GLenum format, GLsizei stride, const GLvoid *pointer);
00212 GLboolean ( APIENTRY * qglIsEnabled )(GLenum cap);
00213 GLboolean ( APIENTRY * qglIsList )(GLuint list);
00214 GLboolean ( APIENTRY * qglIsTexture )(GLuint texture);
00215 void ( APIENTRY * qglLightModelf )(GLenum pname, GLfloat param);
00216 void ( APIENTRY * qglLightModelfv )(GLenum pname, const GLfloat *params);
00217 void ( APIENTRY * qglLightModeli )(GLenum pname, GLint param);
00218 void ( APIENTRY * qglLightModeliv )(GLenum pname, const GLint *params);
00219 void ( APIENTRY * qglLightf )(GLenum light, GLenum pname, GLfloat param);
00220 void ( APIENTRY * qglLightfv )(GLenum light, GLenum pname, const GLfloat *params);
00221 void ( APIENTRY * qglLighti )(GLenum light, GLenum pname, GLint param);
00222 void ( APIENTRY * qglLightiv )(GLenum light, GLenum pname, const GLint *params);
00223 void ( APIENTRY * qglLineStipple )(GLint factor, GLushort pattern);
00224 void ( APIENTRY * qglLineWidth )(GLfloat width);
00225 void ( APIENTRY * qglListBase )(GLuint base);
00226 void ( APIENTRY * qglLoadIdentity )(void);
00227 void ( APIENTRY * qglLoadMatrixd )(const GLdouble *m);
00228 void ( APIENTRY * qglLoadMatrixf )(const GLfloat *m);
00229 void ( APIENTRY * qglLoadName )(GLuint name);
00230 void ( APIENTRY * qglLogicOp )(GLenum opcode);
00231 void ( APIENTRY * qglMap1d )(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);
00232 void ( APIENTRY * qglMap1f )(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);
00233 void ( APIENTRY * qglMap2d )(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);
00234 void ( APIENTRY * qglMap2f )(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);
00235 void ( APIENTRY * qglMapGrid1d )(GLint un, GLdouble u1, GLdouble u2);
00236 void ( APIENTRY * qglMapGrid1f )(GLint un, GLfloat u1, GLfloat u2);
00237 void ( APIENTRY * qglMapGrid2d )(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2);
00238 void ( APIENTRY * qglMapGrid2f )(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2);
00239 void ( APIENTRY * qglMaterialf )(GLenum face, GLenum pname, GLfloat param);
00240 void ( APIENTRY * qglMaterialfv )(GLenum face, GLenum pname, const GLfloat *params);
00241 void ( APIENTRY * qglMateriali )(GLenum face, GLenum pname, GLint param);
00242 void ( APIENTRY * qglMaterialiv )(GLenum face, GLenum pname, const GLint *params);
00243 void ( APIENTRY * qglMatrixMode )(GLenum mode);
00244 void ( APIENTRY * qglMultMatrixd )(const GLdouble *m);
00245 void ( APIENTRY * qglMultMatrixf )(const GLfloat *m);
00246 void ( APIENTRY * qglNewList )(GLuint list, GLenum mode);
00247 void ( APIENTRY * qglNormal3b )(GLbyte nx, GLbyte ny, GLbyte nz);
00248 void ( APIENTRY * qglNormal3bv )(const GLbyte *v);
00249 void ( APIENTRY * qglNormal3d )(GLdouble nx, GLdouble ny, GLdouble nz);
00250 void ( APIENTRY * qglNormal3dv )(const GLdouble *v);
00251 void ( APIENTRY * qglNormal3f )(GLfloat nx, GLfloat ny, GLfloat nz);
00252 void ( APIENTRY * qglNormal3fv )(const GLfloat *v);
00253 void ( APIENTRY * qglNormal3i )(GLint nx, GLint ny, GLint nz);
00254 void ( APIENTRY * qglNormal3iv )(const GLint *v);
00255 void ( APIENTRY * qglNormal3s )(GLshort nx, GLshort ny, GLshort nz);
00256 void ( APIENTRY * qglNormal3sv )(const GLshort *v);
00257 void ( APIENTRY * qglNormalPointer )(GLenum type, GLsizei stride, const GLvoid *pointer);
00258 void ( APIENTRY * qglOrtho )(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
00259 void ( APIENTRY * qglPassThrough )(GLfloat token);
00260 void ( APIENTRY * qglPixelMapfv )(GLenum map, GLsizei mapsize, const GLfloat *values);
00261 void ( APIENTRY * qglPixelMapuiv )(GLenum map, GLsizei mapsize, const GLuint *values);
00262 void ( APIENTRY * qglPixelMapusv )(GLenum map, GLsizei mapsize, const GLushort *values);
00263 void ( APIENTRY * qglPixelStoref )(GLenum pname, GLfloat param);
00264 void ( APIENTRY * qglPixelStorei )(GLenum pname, GLint param);
00265 void ( APIENTRY * qglPixelTransferf )(GLenum pname, GLfloat param);
00266 void ( APIENTRY * qglPixelTransferi )(GLenum pname, GLint param);
00267 void ( APIENTRY * qglPixelZoom )(GLfloat xfactor, GLfloat yfactor);
00268 void ( APIENTRY * qglPointSize )(GLfloat size);
00269 void ( APIENTRY * qglPolygonMode )(GLenum face, GLenum mode);
00270 void ( APIENTRY * qglPolygonOffset )(GLfloat factor, GLfloat units);
00271 void ( APIENTRY * qglPolygonStipple )(const GLubyte *mask);
00272 void ( APIENTRY * qglPopAttrib )(void);
00273 void ( APIENTRY * qglPopClientAttrib )(void);
00274 void ( APIENTRY * qglPopMatrix )(void);
00275 void ( APIENTRY * qglPopName )(void);
00276 void ( APIENTRY * qglPrioritizeTextures )(GLsizei n, const GLuint *textures, const GLclampf *priorities);
00277 void ( APIENTRY * qglPushAttrib )(GLbitfield mask);
00278 void ( APIENTRY * qglPushClientAttrib )(GLbitfield mask);
00279 void ( APIENTRY * qglPushMatrix )(void);
00280 void ( APIENTRY * qglPushName )(GLuint name);
00281 void ( APIENTRY * qglRasterPos2d )(GLdouble x, GLdouble y);
00282 void ( APIENTRY * qglRasterPos2dv )(const GLdouble *v);
00283 void ( APIENTRY * qglRasterPos2f )(GLfloat x, GLfloat y);
00284 void ( APIENTRY * qglRasterPos2fv )(const GLfloat *v);
00285 void ( APIENTRY * qglRasterPos2i )(GLint x, GLint y);
00286 void ( APIENTRY * qglRasterPos2iv )(const GLint *v);
00287 void ( APIENTRY * qglRasterPos2s )(GLshort x, GLshort y);
00288 void ( APIENTRY * qglRasterPos2sv )(const GLshort *v);
00289 void ( APIENTRY * qglRasterPos3d )(GLdouble x, GLdouble y, GLdouble z);
00290 void ( APIENTRY * qglRasterPos3dv )(const GLdouble *v);
00291 void ( APIENTRY * qglRasterPos3f )(GLfloat x, GLfloat y, GLfloat z);
00292 void ( APIENTRY * qglRasterPos3fv )(const GLfloat *v);
00293 void ( APIENTRY * qglRasterPos3i )(GLint x, GLint y, GLint z);
00294 void ( APIENTRY * qglRasterPos3iv )(const GLint *v);
00295 void ( APIENTRY * qglRasterPos3s )(GLshort x, GLshort y, GLshort z);
00296 void ( APIENTRY * qglRasterPos3sv )(const GLshort *v);
00297 void ( APIENTRY * qglRasterPos4d )(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
00298 void ( APIENTRY * qglRasterPos4dv )(const GLdouble *v);
00299 void ( APIENTRY * qglRasterPos4f )(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
00300 void ( APIENTRY * qglRasterPos4fv )(const GLfloat *v);
00301 void ( APIENTRY * qglRasterPos4i )(GLint x, GLint y, GLint z, GLint w);
00302 void ( APIENTRY * qglRasterPos4iv )(const GLint *v);
00303 void ( APIENTRY * qglRasterPos4s )(GLshort x, GLshort y, GLshort z, GLshort w);
00304 void ( APIENTRY * qglRasterPos4sv )(const GLshort *v);
00305 void ( APIENTRY * qglReadBuffer )(GLenum mode);
00306 void ( APIENTRY * qglReadPixels )(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
00307 void ( APIENTRY * qglRectd )(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);
00308 void ( APIENTRY * qglRectdv )(const GLdouble *v1, const GLdouble *v2);
00309 void ( APIENTRY * qglRectf )(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);
00310 void ( APIENTRY * qglRectfv )(const GLfloat *v1, const GLfloat *v2);
00311 void ( APIENTRY * qglRecti )(GLint x1, GLint y1, GLint x2, GLint y2);
00312 void ( APIENTRY * qglRectiv )(const GLint *v1, const GLint *v2);
00313 void ( APIENTRY * qglRects )(GLshort x1, GLshort y1, GLshort x2, GLshort y2);
00314 void ( APIENTRY * qglRectsv )(const GLshort *v1, const GLshort *v2);
00315 GLint ( APIENTRY * qglRenderMode )(GLenum mode);
00316 void ( APIENTRY * qglRotated )(GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
00317 void ( APIENTRY * qglRotatef )(GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
00318 void ( APIENTRY * qglScaled )(GLdouble x, GLdouble y, GLdouble z);
00319 void ( APIENTRY * qglScalef )(GLfloat x, GLfloat y, GLfloat z);
00320 void ( APIENTRY * qglScissor )(GLint x, GLint y, GLsizei width, GLsizei height);
00321 void ( APIENTRY * qglSelectBuffer )(GLsizei size, GLuint *buffer);
00322 void ( APIENTRY * qglShadeModel )(GLenum mode);
00323 void ( APIENTRY * qglStencilFunc )(GLenum func, GLint ref, GLuint mask);
00324 void ( APIENTRY * qglStencilMask )(GLuint mask);
00325 void ( APIENTRY * qglStencilOp )(GLenum fail, GLenum zfail, GLenum zpass);
00326 void ( APIENTRY * qglTexCoord1d )(GLdouble s);
00327 void ( APIENTRY * qglTexCoord1dv )(const GLdouble *v);
00328 void ( APIENTRY * qglTexCoord1f )(GLfloat s);
00329 void ( APIENTRY * qglTexCoord1fv )(const GLfloat *v);
00330 void ( APIENTRY * qglTexCoord1i )(GLint s);
00331 void ( APIENTRY * qglTexCoord1iv )(const GLint *v);
00332 void ( APIENTRY * qglTexCoord1s )(GLshort s);
00333 void ( APIENTRY * qglTexCoord1sv )(const GLshort *v);
00334 void ( APIENTRY * qglTexCoord2d )(GLdouble s, GLdouble t);
00335 void ( APIENTRY * qglTexCoord2dv )(const GLdouble *v);
00336 void ( APIENTRY * qglTexCoord2f )(GLfloat s, GLfloat t);
00337 void ( APIENTRY * qglTexCoord2fv )(const GLfloat *v);
00338 void ( APIENTRY * qglTexCoord2i )(GLint s, GLint t);
00339 void ( APIENTRY * qglTexCoord2iv )(const GLint *v);
00340 void ( APIENTRY * qglTexCoord2s )(GLshort s, GLshort t);
00341 void ( APIENTRY * qglTexCoord2sv )(const GLshort *v);
00342 void ( APIENTRY * qglTexCoord3d )(GLdouble s, GLdouble t, GLdouble r);
00343 void ( APIENTRY * qglTexCoord3dv )(const GLdouble *v);
00344 void ( APIENTRY * qglTexCoord3f )(GLfloat s, GLfloat t, GLfloat r);
00345 void ( APIENTRY * qglTexCoord3fv )(const GLfloat *v);
00346 void ( APIENTRY * qglTexCoord3i )(GLint s, GLint t, GLint r);
00347 void ( APIENTRY * qglTexCoord3iv )(const GLint *v);
00348 void ( APIENTRY * qglTexCoord3s )(GLshort s, GLshort t, GLshort r);
00349 void ( APIENTRY * qglTexCoord3sv )(const GLshort *v);
00350 void ( APIENTRY * qglTexCoord4d )(GLdouble s, GLdouble t, GLdouble r, GLdouble q);
00351 void ( APIENTRY * qglTexCoord4dv )(const GLdouble *v);
00352 void ( APIENTRY * qglTexCoord4f )(GLfloat s, GLfloat t, GLfloat r, GLfloat q);
00353 void ( APIENTRY * qglTexCoord4fv )(const GLfloat *v);
00354 void ( APIENTRY * qglTexCoord4i )(GLint s, GLint t, GLint r, GLint q);
00355 void ( APIENTRY * qglTexCoord4iv )(const GLint *v);
00356 void ( APIENTRY * qglTexCoord4s )(GLshort s, GLshort t, GLshort r, GLshort q);
00357 void ( APIENTRY * qglTexCoord4sv )(const GLshort *v);
00358 void ( APIENTRY * qglTexCoordPointer )(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
00359 void ( APIENTRY * qglTexEnvf )(GLenum target, GLenum pname, GLfloat param);
00360 void ( APIENTRY * qglTexEnvfv )(GLenum target, GLenum pname, const GLfloat *params);
00361 void ( APIENTRY * qglTexEnvi )(GLenum target, GLenum pname, GLint param);
00362 void ( APIENTRY * qglTexEnviv )(GLenum target, GLenum pname, const GLint *params);
00363 void ( APIENTRY * qglTexGend )(GLenum coord, GLenum pname, GLdouble param);
00364 void ( APIENTRY * qglTexGendv )(GLenum coord, GLenum pname, const GLdouble *params);
00365 void ( APIENTRY * qglTexGenf )(GLenum coord, GLenum pname, GLfloat param);
00366 void ( APIENTRY * qglTexGenfv )(GLenum coord, GLenum pname, const GLfloat *params);
00367 void ( APIENTRY * qglTexGeni )(GLenum coord, GLenum pname, GLint param);
00368 void ( APIENTRY * qglTexGeniv )(GLenum coord, GLenum pname, const GLint *params);
00369 void ( APIENTRY * qglTexImage1D )(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
00370 void ( APIENTRY * qglTexImage2D )(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
00371 void ( APIENTRY * qglTexParameterf )(GLenum target, GLenum pname, GLfloat param);
00372 void ( APIENTRY * qglTexParameterfv )(GLenum target, GLenum pname, const GLfloat *params);
00373 void ( APIENTRY * qglTexParameteri )(GLenum target, GLenum pname, GLint param);
00374 void ( APIENTRY * qglTexParameteriv )(GLenum target, GLenum pname, const GLint *params);
00375 void ( APIENTRY * qglTexSubImage1D )(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
00376 void ( APIENTRY * qglTexSubImage2D )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
00377 void ( APIENTRY * qglTranslated )(GLdouble x, GLdouble y, GLdouble z);
00378 void ( APIENTRY * qglTranslatef )(GLfloat x, GLfloat y, GLfloat z);
00379 void ( APIENTRY * qglVertex2d )(GLdouble x, GLdouble y);
00380 void ( APIENTRY * qglVertex2dv )(const GLdouble *v);
00381 void ( APIENTRY * qglVertex2f )(GLfloat x, GLfloat y);
00382 void ( APIENTRY * qglVertex2fv )(const GLfloat *v);
00383 void ( APIENTRY * qglVertex2i )(GLint x, GLint y);
00384 void ( APIENTRY * qglVertex2iv )(const GLint *v);
00385 void ( APIENTRY * qglVertex2s )(GLshort x, GLshort y);
00386 void ( APIENTRY * qglVertex2sv )(const GLshort *v);
00387 void ( APIENTRY * qglVertex3d )(GLdouble x, GLdouble y, GLdouble z);
00388 void ( APIENTRY * qglVertex3dv )(const GLdouble *v);
00389 void ( APIENTRY * qglVertex3f )(GLfloat x, GLfloat y, GLfloat z);
00390 void ( APIENTRY * qglVertex3fv )(const GLfloat *v);
00391 void ( APIENTRY * qglVertex3i )(GLint x, GLint y, GLint z);
00392 void ( APIENTRY * qglVertex3iv )(const GLint *v);
00393 void ( APIENTRY * qglVertex3s )(GLshort x, GLshort y, GLshort z);
00394 void ( APIENTRY * qglVertex3sv )(const GLshort *v);
00395 void ( APIENTRY * qglVertex4d )(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
00396 void ( APIENTRY * qglVertex4dv )(const GLdouble *v);
00397 void ( APIENTRY * qglVertex4f )(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
00398 void ( APIENTRY * qglVertex4fv )(const GLfloat *v);
00399 void ( APIENTRY * qglVertex4i )(GLint x, GLint y, GLint z, GLint w);
00400 void ( APIENTRY * qglVertex4iv )(const GLint *v);
00401 void ( APIENTRY * qglVertex4s )(GLshort x, GLshort y, GLshort z, GLshort w);
00402 void ( APIENTRY * qglVertex4sv )(const GLshort *v);
00403 void ( APIENTRY * qglVertexPointer )(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
00404 void ( APIENTRY * qglViewport )(GLint x, GLint y, GLsizei width, GLsizei height);
00405
00406 BOOL ( WINAPI * qwglSwapIntervalEXT)( int interval );
00407 BOOL ( WINAPI * qwglGetDeviceGammaRampEXT)( unsigned char *, unsigned char *, unsigned char * );
00408 BOOL ( WINAPI * qwglSetDeviceGammaRampEXT)( const unsigned char *, const unsigned char *, const unsigned char * );
00409 void ( APIENTRY * qglPointParameterfEXT)( GLenum param, GLfloat value );
00410 void ( APIENTRY * qglPointParameterfvEXT)( GLenum param, const GLfloat *value );
00411 void ( APIENTRY * qglColorTableEXT)( int, int, int, int, int, const void * );
00412 void ( APIENTRY * qglSelectTextureSGIS)( GLenum );
00413 void ( APIENTRY * qglMTexCoord2fSGIS)( GLenum, GLfloat, GLfloat );
00414
00415
00416
00417 void (APIENTRY * qgluPerspective) (GLdouble fovy, GLdouble aspect, GLdouble zNear, GLdouble zFar);
00418 int (APIENTRY * qgluBuild2DMipmaps) (GLenum target, GLint components, GLint width, GLint height, GLenum format, GLenum type, const void *data);
00419
00420 void (APIENTRY * qgluLookAt)(
00421 GLdouble eyex,
00422 GLdouble eyey,
00423 GLdouble eyez,
00424 GLdouble centerx,
00425 GLdouble centery,
00426 GLdouble centerz,
00427 GLdouble upx,
00428 GLdouble upy,
00429 GLdouble upz);
00430
00431
00432
00433
00434
00435
00436
00437 void QGL_Shutdown()
00438 {
00439 if (g_hGLDLL)
00440 {
00441 FreeLibrary(g_hGLDLL);
00442 g_hGLDLL = NULL;
00443 }
00444 if (g_hGLUDLL)
00445 {
00446 FreeLibrary(g_hGLUDLL);
00447 g_hGLUDLL = NULL;
00448 }
00449
00450
00451 qglAccum = NULL;
00452 qglAlphaFunc = NULL;
00453 qglAreTexturesResident = NULL;
00454 qglArrayElement = NULL;
00455 qglBegin = NULL;
00456 qglBindTexture = NULL;
00457 qglBitmap = NULL;
00458 qglBlendFunc = NULL;
00459 qglCallList = NULL;
00460 qglCallLists = NULL;
00461 qglClear = NULL;
00462 qglClearAccum = NULL;
00463 qglClearColor = NULL;
00464 qglClearDepth = NULL;
00465 qglClearIndex = NULL;
00466 qglClearStencil = NULL;
00467 qglClipPlane = NULL;
00468 qglColor3b = NULL;
00469 qglColor3bv = NULL;
00470 qglColor3d = NULL;
00471 qglColor3dv = NULL;
00472 qglColor3f = NULL;
00473 qglColor3fv = NULL;
00474 qglColor3i = NULL;
00475 qglColor3iv = NULL;
00476 qglColor3s = NULL;
00477 qglColor3sv = NULL;
00478 qglColor3ub = NULL;
00479 qglColor3ubv = NULL;
00480 qglColor3ui = NULL;
00481 qglColor3uiv = NULL;
00482 qglColor3us = NULL;
00483 qglColor3usv = NULL;
00484 qglColor4b = NULL;
00485 qglColor4bv = NULL;
00486 qglColor4d = NULL;
00487 qglColor4dv = NULL;
00488 qglColor4f = NULL;
00489 qglColor4fv = NULL;
00490 qglColor4i = NULL;
00491 qglColor4iv = NULL;
00492 qglColor4s = NULL;
00493 qglColor4sv = NULL;
00494 qglColor4ub = NULL;
00495 qglColor4ubv = NULL;
00496 qglColor4ui = NULL;
00497 qglColor4uiv = NULL;
00498 qglColor4us = NULL;
00499 qglColor4usv = NULL;
00500 qglColorMask = NULL;
00501 qglColorMaterial = NULL;
00502 qglColorPointer = NULL;
00503 qglCopyPixels = NULL;
00504 qglCopyTexImage1D = NULL;
00505 qglCopyTexImage2D = NULL;
00506 qglCopyTexSubImage1D = NULL;
00507 qglCopyTexSubImage2D = NULL;
00508 qglCullFace = NULL;
00509 qglDeleteLists = NULL;
00510 qglDeleteTextures = NULL;
00511 qglDepthFunc = NULL;
00512 qglDepthMask = NULL;
00513 qglDepthRange = NULL;
00514 qglDisable = NULL;
00515 qglDisableClientState = NULL;
00516 qglDrawArrays = NULL;
00517 qglDrawBuffer = NULL;
00518 qglDrawElements = NULL;
00519 qglDrawPixels = NULL;
00520 qglEdgeFlag = NULL;
00521 qglEdgeFlagPointer = NULL;
00522 qglEdgeFlagv = NULL;
00523 qglEnable = NULL;
00524 qglEnableClientState = NULL;
00525 qglEnd = NULL;
00526 qglEndList = NULL;
00527 qglEvalCoord1d = NULL;
00528 qglEvalCoord1dv = NULL;
00529 qglEvalCoord1f = NULL;
00530 qglEvalCoord1fv = NULL;
00531 qglEvalCoord2d = NULL;
00532 qglEvalCoord2dv = NULL;
00533 qglEvalCoord2f = NULL;
00534 qglEvalCoord2fv = NULL;
00535 qglEvalMesh1 = NULL;
00536 qglEvalMesh2 = NULL;
00537 qglEvalPoint1 = NULL;
00538 qglEvalPoint2 = NULL;
00539 qglFeedbackBuffer = NULL;
00540 qglFinish = NULL;
00541 qglFlush = NULL;
00542 qglFogf = NULL;
00543 qglFogfv = NULL;
00544 qglFogi = NULL;
00545 qglFogiv = NULL;
00546 qglFrontFace = NULL;
00547 qglFrustum = NULL;
00548 qglGenLists = NULL;
00549 qglGenTextures = NULL;
00550 qglGetBooleanv = NULL;
00551 qglGetClipPlane = NULL;
00552 qglGetDoublev = NULL;
00553 qglGetError = NULL;
00554 qglGetFloatv = NULL;
00555 qglGetIntegerv = NULL;
00556 qglGetLightfv = NULL;
00557 qglGetLightiv = NULL;
00558 qglGetMapdv = NULL;
00559 qglGetMapfv = NULL;
00560 qglGetMapiv = NULL;
00561 qglGetMaterialfv = NULL;
00562 qglGetMaterialiv = NULL;
00563 qglGetPixelMapfv = NULL;
00564 qglGetPixelMapuiv = NULL;
00565 qglGetPixelMapusv = NULL;
00566 qglGetPointerv = NULL;
00567 qglGetPolygonStipple = NULL;
00568 qglGetString = NULL;
00569 qglGetTexEnvfv = NULL;
00570 qglGetTexEnviv = NULL;
00571 qglGetTexGendv = NULL;
00572 qglGetTexGenfv = NULL;
00573 qglGetTexGeniv = NULL;
00574 qglGetTexImage = NULL;
00575 qglGetTexLevelParameterfv = NULL;
00576 qglGetTexLevelParameteriv = NULL;
00577 qglGetTexParameterfv = NULL;
00578 qglGetTexParameteriv = NULL;
00579 qglHint = NULL;
00580 qglIndexMask = NULL;
00581 qglIndexPointer = NULL;
00582 qglIndexd = NULL;
00583 qglIndexdv = NULL;
00584 qglIndexf = NULL;
00585 qglIndexfv = NULL;
00586 qglIndexi = NULL;
00587 qglIndexiv = NULL;
00588 qglIndexs = NULL;
00589 qglIndexsv = NULL;
00590 qglIndexub = NULL;
00591 qglIndexubv = NULL;
00592 qglInitNames = NULL;
00593 qglInterleavedArrays = NULL;
00594 qglIsEnabled = NULL;
00595 qglIsList = NULL;
00596 qglIsTexture = NULL;
00597 qglLightModelf = NULL;
00598 qglLightModelfv = NULL;
00599 qglLightModeli = NULL;
00600 qglLightModeliv = NULL;
00601 qglLightf = NULL;
00602 qglLightfv = NULL;
00603 qglLighti = NULL;
00604 qglLightiv = NULL;
00605 qglLineStipple = NULL;
00606 qglLineWidth = NULL;
00607 qglListBase = NULL;
00608 qglLoadIdentity = NULL;
00609 qglLoadMatrixd = NULL;
00610 qglLoadMatrixf = NULL;
00611 qglLoadName = NULL;
00612 qglLogicOp = NULL;
00613 qglMap1d = NULL;
00614 qglMap1f = NULL;
00615 qglMap2d = NULL;
00616 qglMap2f = NULL;
00617 qglMapGrid1d = NULL;
00618 qglMapGrid1f = NULL;
00619 qglMapGrid2d = NULL;
00620 qglMapGrid2f = NULL;
00621 qglMaterialf = NULL;
00622 qglMaterialfv = NULL;
00623 qglMateriali = NULL;
00624 qglMaterialiv = NULL;
00625 qglMatrixMode = NULL;
00626 qglMultMatrixd = NULL;
00627 qglMultMatrixf = NULL;
00628 qglNewList = NULL;
00629 qglNormal3b = NULL;
00630 qglNormal3bv = NULL;
00631 qglNormal3d = NULL;
00632 qglNormal3dv = NULL;
00633 qglNormal3f = NULL;
00634 qglNormal3fv = NULL;
00635 qglNormal3i = NULL;
00636 qglNormal3iv = NULL;
00637 qglNormal3s = NULL;
00638 qglNormal3sv = NULL;
00639 qglNormalPointer = NULL;
00640 qglOrtho = NULL;
00641 qglPassThrough = NULL;
00642 qglPixelMapfv = NULL;
00643 qglPixelMapuiv = NULL;
00644 qglPixelMapusv = NULL;
00645 qglPixelStoref = NULL;
00646 qglPixelStorei = NULL;
00647 qglPixelTransferf = NULL;
00648 qglPixelTransferi = NULL;
00649 qglPixelZoom = NULL;
00650 qglPointSize = NULL;
00651 qglPolygonMode = NULL;
00652 qglPolygonOffset = NULL;
00653 qglPolygonStipple = NULL;
00654 qglPopAttrib = NULL;
00655 qglPopClientAttrib = NULL;
00656 qglPopMatrix = NULL;
00657 qglPopName = NULL;
00658 qglPrioritizeTextures = NULL;
00659 qglPushAttrib = NULL;
00660 qglPushClientAttrib = NULL;
00661 qglPushMatrix = NULL;
00662 qglPushName = NULL;
00663 qglRasterPos2d = NULL;
00664 qglRasterPos2dv = NULL;
00665 qglRasterPos2f = NULL;
00666 qglRasterPos2fv = NULL;
00667 qglRasterPos2i = NULL;
00668 qglRasterPos2iv = NULL;
00669 qglRasterPos2s = NULL;
00670 qglRasterPos2sv = NULL;
00671 qglRasterPos3d = NULL;
00672 qglRasterPos3dv = NULL;
00673 qglRasterPos3f = NULL;
00674 qglRasterPos3fv = NULL;
00675 qglRasterPos3i = NULL;
00676 qglRasterPos3iv = NULL;
00677 qglRasterPos3s = NULL;
00678 qglRasterPos3sv = NULL;
00679 qglRasterPos4d = NULL;
00680 qglRasterPos4dv = NULL;
00681 qglRasterPos4f = NULL;
00682 qglRasterPos4fv = NULL;
00683 qglRasterPos4i = NULL;
00684 qglRasterPos4iv = NULL;
00685 qglRasterPos4s = NULL;
00686 qglRasterPos4sv = NULL;
00687 qglReadBuffer = NULL;
00688 qglReadPixels = NULL;
00689 qglRectd = NULL;
00690 qglRectdv = NULL;
00691 qglRectf = NULL;
00692 qglRectfv = NULL;
00693 qglRecti = NULL;
00694 qglRectiv = NULL;
00695 qglRects = NULL;
00696 qglRectsv = NULL;
00697 qglRenderMode = NULL;
00698 qglRotated = NULL;
00699 qglRotatef = NULL;
00700 qglScaled = NULL;
00701 qglScalef = NULL;
00702 qglScissor = NULL;
00703 qglSelectBuffer = NULL;
00704 qglShadeModel = NULL;
00705 qglStencilFunc = NULL;
00706 qglStencilMask = NULL;
00707 qglStencilOp = NULL;
00708 qglTexCoord1d = NULL;
00709 qglTexCoord1dv = NULL;
00710 qglTexCoord1f = NULL;
00711 qglTexCoord1fv = NULL;
00712 qglTexCoord1i = NULL;
00713 qglTexCoord1iv = NULL;
00714 qglTexCoord1s = NULL;
00715 qglTexCoord1sv = NULL;
00716 qglTexCoord2d = NULL;
00717 qglTexCoord2dv = NULL;
00718 qglTexCoord2f = NULL;
00719 qglTexCoord2fv = NULL;
00720 qglTexCoord2i = NULL;
00721 qglTexCoord2iv = NULL;
00722 qglTexCoord2s = NULL;
00723 qglTexCoord2sv = NULL;
00724 qglTexCoord3d = NULL;
00725 qglTexCoord3dv = NULL;
00726 qglTexCoord3f = NULL;
00727 qglTexCoord3fv = NULL;
00728 qglTexCoord3i = NULL;
00729 qglTexCoord3iv = NULL;
00730 qglTexCoord3s = NULL;
00731 qglTexCoord3sv = NULL;
00732 qglTexCoord4d = NULL;
00733 qglTexCoord4dv = NULL;
00734 qglTexCoord4f = NULL;
00735 qglTexCoord4fv = NULL;
00736 qglTexCoord4i = NULL;
00737 qglTexCoord4iv = NULL;
00738 qglTexCoord4s = NULL;
00739 qglTexCoord4sv = NULL;
00740 qglTexCoordPointer = NULL;
00741 qglTexEnvf = NULL;
00742 qglTexEnvfv = NULL;
00743 qglTexEnvi = NULL;
00744 qglTexEnviv = NULL;
00745 qglTexGend = NULL;
00746 qglTexGendv = NULL;
00747 qglTexGenf = NULL;
00748 qglTexGenfv = NULL;
00749 qglTexGeni = NULL;
00750 qglTexGeniv = NULL;
00751 qglTexImage1D = NULL;
00752 qglTexImage2D = NULL;
00753 qglTexParameterf = NULL;
00754 qglTexParameterfv = NULL;
00755 qglTexParameteri = NULL;
00756 qglTexParameteriv = NULL;
00757 qglTexSubImage1D = NULL;
00758 qglTexSubImage2D = NULL;
00759 qglTranslated = NULL;
00760 qglTranslatef = NULL;
00761 qglVertex2d = NULL;
00762 qglVertex2dv = NULL;
00763 qglVertex2f = NULL;
00764 qglVertex2fv = NULL;
00765 qglVertex2i = NULL;
00766 qglVertex2iv = NULL;
00767 qglVertex2s = NULL;
00768 qglVertex2sv = NULL;
00769 qglVertex3d = NULL;
00770 qglVertex3dv = NULL;
00771 qglVertex3f = NULL;
00772 qglVertex3fv = NULL;
00773 qglVertex3i = NULL;
00774 qglVertex3iv = NULL;
00775 qglVertex3s = NULL;
00776 qglVertex3sv = NULL;
00777 qglVertex4d = NULL;
00778 qglVertex4dv = NULL;
00779 qglVertex4f = NULL;
00780 qglVertex4fv = NULL;
00781 qglVertex4i = NULL;
00782 qglVertex4iv = NULL;
00783 qglVertex4s = NULL;
00784 qglVertex4sv = NULL;
00785 qglVertexPointer = NULL;
00786 qglViewport = NULL;
00787
00788 qwglCopyContext = NULL;
00789 qwglCreateContext = NULL;
00790 qwglCreateLayerContext = NULL;
00791 qwglDeleteContext = NULL;
00792 qwglDescribeLayerPlane = NULL;
00793 qwglGetCurrentContext = NULL;
00794 qwglGetCurrentDC = NULL;
00795 qwglGetLayerPaletteEntries = NULL;
00796 qwglGetProcAddress = NULL;
00797 qwglMakeCurrent = NULL;
00798 qwglRealizeLayerPalette = NULL;
00799 qwglSetLayerPaletteEntries = NULL;
00800 qwglShareLists = NULL;
00801 qwglSwapLayerBuffers = NULL;
00802 qwglUseFontBitmaps = NULL;
00803 qwglUseFontOutlines = NULL;
00804
00805 qwglChoosePixelFormat = NULL;
00806 qwglDescribePixelFormat = NULL;
00807 qwglGetPixelFormat = NULL;
00808 qwglSetPixelFormat = NULL;
00809 qwglSwapBuffers = NULL;
00810
00811 qwglSwapIntervalEXT = NULL;
00812
00813 qwglGetDeviceGammaRampEXT = NULL;
00814 qwglSetDeviceGammaRampEXT = NULL;
00815
00816 qgluPerspective = NULL;
00817 qgluBuild2DMipmaps = NULL;
00818
00819 qgluLookAt = NULL;
00820 }
00821
00822 # define GPA(h, a ) GetProcAddress( h, a )
00823
00824
00825
00826
00827
00828
00829
00830
00831
00832
00833
00834 int QGL_Init(const char *dllname, const char* pGluName )
00835 {
00836
00837 g_hGLDLL = LoadLibrary(dllname);
00838 if (g_hGLDLL == NULL)
00839 {
00840 return 0;
00841 }
00842
00843 g_hGLUDLL = LoadLibrary(pGluName);
00844 if (g_hGLUDLL == NULL)
00845 {
00846 FreeLibrary(g_hGLDLL);
00847 g_hGLDLL = NULL;
00848 return 0;
00849 }
00850
00851
00852 qgluPerspective = GPA(g_hGLUDLL, "gluPerspective");
00853 qgluBuild2DMipmaps = GPA(g_hGLUDLL, "gluBuild2DMipmaps");
00854
00855 qgluLookAt = GPA(g_hGLUDLL, "gluLookAt" );
00856
00857 qglAccum = GPA(g_hGLDLL, "glAccum" );
00858 qglAlphaFunc = GPA(g_hGLDLL, "glAlphaFunc" );
00859 qglAreTexturesResident = GPA(g_hGLDLL, "glAreTexturesResident" );
00860 qglArrayElement = GPA(g_hGLDLL, "glArrayElement" );
00861 qglBegin = GPA(g_hGLDLL, "glBegin" );
00862 qglBindTexture = GPA(g_hGLDLL, "glBindTexture" );
00863 qglBitmap = GPA(g_hGLDLL, "glBitmap" );
00864 qglBlendFunc = GPA(g_hGLDLL, "glBlendFunc" );
00865 qglCallList = GPA(g_hGLDLL, "glCallList" );
00866 qglCallLists = GPA(g_hGLDLL, "glCallLists" );
00867 qglClear = GPA(g_hGLDLL, "glClear" );
00868 qglClearAccum = GPA(g_hGLDLL, "glClearAccum" );
00869 qglClearColor = GPA(g_hGLDLL, "glClearColor" );
00870 qglClearDepth = GPA(g_hGLDLL, "glClearDepth" );
00871 qglClearIndex = GPA(g_hGLDLL, "glClearIndex" );
00872 qglClearStencil = GPA(g_hGLDLL, "glClearStencil" );
00873 qglClipPlane = GPA(g_hGLDLL, "glClipPlane" );
00874 qglColor3b = GPA(g_hGLDLL, "glColor3b" );
00875 qglColor3bv = GPA(g_hGLDLL, "glColor3bv" );
00876 qglColor3d = GPA(g_hGLDLL, "glColor3d" );
00877 qglColor3dv = GPA(g_hGLDLL, "glColor3dv" );
00878 qglColor3f = GPA(g_hGLDLL, "glColor3f" );
00879 qglColor3fv = GPA(g_hGLDLL, "glColor3fv" );
00880 qglColor3i = GPA(g_hGLDLL, "glColor3i" );
00881 qglColor3iv = GPA(g_hGLDLL, "glColor3iv" );
00882 qglColor3s = GPA(g_hGLDLL, "glColor3s" );
00883 qglColor3sv = GPA(g_hGLDLL, "glColor3sv" );
00884 qglColor3ub = GPA(g_hGLDLL, "glColor3ub" );
00885 qglColor3ubv = GPA(g_hGLDLL, "glColor3ubv" );
00886 qglColor3ui = GPA(g_hGLDLL, "glColor3ui" );
00887 qglColor3uiv = GPA(g_hGLDLL, "glColor3uiv" );
00888 qglColor3us = GPA(g_hGLDLL, "glColor3us" );
00889 qglColor3usv = GPA(g_hGLDLL, "glColor3usv" );
00890 qglColor4b = GPA(g_hGLDLL, "glColor4b" );
00891 qglColor4bv = GPA(g_hGLDLL, "glColor4bv" );
00892 qglColor4d = GPA(g_hGLDLL, "glColor4d" );
00893 qglColor4dv = GPA(g_hGLDLL, "glColor4dv" );
00894