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Referenced by AAS_CalcReachAndClusters(), AAS_ContinueInit(), AAS_GetJumpPadInfo(), AAS_StartFrame(), idCameraDef::addEvent(), AimAtTarget(), ArenaServers_DoRefresh(), BotAIStartFrame(), BotUpdateInput(), CG_AddParticles(), CG_AddParticleToScene(), CG_AllocMark(), CG_Particle_OilParticle(), CheckExitRules(), CL_AddKeyUpCommands(), CL_DemoCompleted(), CL_GetFreePing(), CL_GetPing(), CL_KeyEvent(), CL_ServerInfoPacket(), CL_UpdateServerInfo(), Con_DrawNotify(), Export_BotLibStartFrame(), G_RankClientDisconnect(), G_RankRunFrame(), G_RankWeaponTime(), getCameraInfo(), idCameraDef::getCameraInfo(), idCameraEvent::idCameraEvent(), idCameraFOV::idCameraFOV(), idInterpolatedPosition::idInterpolatedPosition(), idSplinePosition::idSplinePosition(), idVelocity::idVelocity(), MatchTeam(), CMainFrame::RoutineProcessing(), S_AddLoopSounds(), S_StartSound(), Script_Orbit(), Script_Transition(), idCameraEvent::setTime(), idSplineList::setTime(), startCamera(), SV_BotFrame(), SVC_RemoteCommand(), Sys_FadeScreen(), Sys_FadeScreens(), Sys_PrintBinVersion(), Sys_QueEvent(), Sys_UnfadeScreen(), Sys_UnfadeScreens(), trap_BotLibStartFrame(), UI_CalcPostGameStats(), UI_DrawMapTimeToBeat(), and UI_PrintTime(). |