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be_interface.h

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00001 /*
00002 ===========================================================================
00003 Copyright (C) 1999-2005 Id Software, Inc.
00004 
00005 This file is part of Quake III Arena source code.
00006 
00007 Quake III Arena source code is free software; you can redistribute it
00008 and/or modify it under the terms of the GNU General Public License as
00009 published by the Free Software Foundation; either version 2 of the License,
00010 or (at your option) any later version.
00011 
00012 Quake III Arena source code is distributed in the hope that it will be
00013 useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
00014 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00015 GNU General Public License for more details.
00016 
00017 You should have received a copy of the GNU General Public License
00018 along with Foobar; if not, write to the Free Software
00019 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
00020 ===========================================================================
00021 */
00022 
00023 /*****************************************************************************
00024  * name:        be_interface.h
00025  *
00026  * desc:        botlib interface
00027  *
00028  * $Archive: /source/code/botlib/be_interface.h $
00029  *
00030  *****************************************************************************/
00031 
00032 //#define DEBUG         //debug code
00033 #define RANDOMIZE       //randomize bot behaviour
00034 
00035 //FIXME: get rid of this global structure
00036 typedef struct botlib_globals_s
00037 {
00038     int botlibsetup;                        //true when the bot library has been setup
00039     int maxentities;                        //maximum number of entities
00040     int maxclients;                         //maximum number of clients
00041     float time;                             //the global time
00042 #ifdef DEBUG
00043     qboolean debug;                         //true if debug is on
00044     int goalareanum;
00045     vec3_t goalorigin;
00046     int runai;
00047 #endif
00048 } botlib_globals_t;
00049 
00050 
00051 extern botlib_globals_t botlibglobals;
00052 extern botlib_import_t botimport;
00053 extern int bot_developer;                   //true if developer is on
00054 
00055 //
00056 int Sys_MilliSeconds(void);
00057 

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