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l_utils.h File Reference

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Defines

#define MAX_PATH   MAX_QPATH
#define Maximum(x, y)   (x > y ? x : y)
#define Minimum(x, y)   (x < y ? x : y)
#define Vector2Angles(v, a)   vectoangles(v,a)


Define Documentation

#define MAX_PATH   MAX_QPATH
 

Definition at line 33 of file l_utils.h.

#define Maximum x,
y   )     (x > y ? x : y)
 

Definition at line 34 of file l_utils.h.

Referenced by ReadNumber().

#define Minimum x,
y   )     (x < y ? x : y)
 

Definition at line 35 of file l_utils.h.

Referenced by ReadNumber().

#define Vector2Angles v,
 )     vectoangles(v,a)
 

Definition at line 32 of file l_utils.h.

Referenced by BotFinishTravel_WaterJump(), BotMoveInGoalArea(), BotTravel_BFGJump(), BotTravel_Grapple(), BotTravel_Ladder(), BotTravel_RocketJump(), BotTravel_Swim(), and BotTravel_WaterJump().


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