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00027 #define PRESENCE_NONE 1
00028 #define PRESENCE_NORMAL 2
00029 #define PRESENCE_CROUCH 4
00030
00031 bbox
00032 {
00033 presencetype PRESENCE_NORMAL
00034 flags 0x0000
00035 mins {-15, -15, -24}
00036 maxs {15, 15, 32}
00037 }
00038
00039 bbox
00040 {
00041 presencetype PRESENCE_CROUCH
00042 flags 0x0001
00043 mins {-15, -15, -24}
00044 maxs {15, 15, 16}
00045 }
00046
00047 settings
00048 {
00049 phys_gravitydirection {0, 0, -1}
00050 phys_friction 6
00051 phys_stopspeed 100
00052 phys_gravity 800
00053 phys_waterfriction 1
00054 phys_watergravity 400
00055 phys_maxvelocity 320
00056 phys_maxwalkvelocity 320
00057 phys_maxcrouchvelocity 100
00058 phys_maxswimvelocity 150
00059 phys_maxacceleration 2200
00060 phys_airaccelerate 0
00061 phys_maxstep 18
00062 phys_maxsteepness 0.7
00063 phys_maxwaterjump 19
00064 phys_maxbarrier 33
00065 phys_jumpvel 270
00066 phys_falldelta5 40
00067 phys_falldelta10 60
00068 rs_waterjump 400
00069 rs_teleport 50
00070 rs_barrierjump 100
00071 rs_startcrouch 300
00072 rs_startgrapple 500
00073 rs_startwalkoffledge 70
00074 rs_startjump 300
00075 rs_rocketjump 500
00076 rs_bfgjump 500
00077 rs_jumppad 250
00078 rs_aircontrolledjumppad 300
00079 rs_funcbob 300
00080 rs_startelevator 50
00081 rs_falldamage5 300
00082 rs_falldamage10 500
00083 rs_maxjumpfallheight 450
00084 }