Main Page | Class Hierarchy | Alphabetical List | Data Structures | Directories | File List | Data Fields | Globals

cfgq3.c

Go to the documentation of this file.
00001 /*
00002 ===========================================================================
00003 Copyright (C) 1999-2005 Id Software, Inc.
00004 
00005 This file is part of Quake III Arena source code.
00006 
00007 Quake III Arena source code is free software; you can redistribute it
00008 and/or modify it under the terms of the GNU General Public License as
00009 published by the Free Software Foundation; either version 2 of the License,
00010 or (at your option) any later version.
00011 
00012 Quake III Arena source code is distributed in the hope that it will be
00013 useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
00014 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00015 GNU General Public License for more details.
00016 
00017 You should have received a copy of the GNU General Public License
00018 along with Foobar; if not, write to the Free Software
00019 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
00020 ===========================================================================
00021 */
00022 //===========================================================================
00023 // BSPC configuration file
00024 // Quake3
00025 //===========================================================================
00026 
00027 #define PRESENCE_NONE               1
00028 #define PRESENCE_NORMAL             2
00029 #define PRESENCE_CROUCH             4
00030 
00031 bbox    //30x30x56
00032 {
00033     presencetype    PRESENCE_NORMAL
00034     flags           0x0000
00035     mins            {-15, -15, -24}
00036     maxs            {15, 15, 32}
00037 } //end bbox
00038 
00039 bbox    //30x30x40
00040 {
00041     presencetype    PRESENCE_CROUCH
00042     flags           0x0001
00043     mins            {-15, -15, -24}
00044     maxs            {15, 15, 16}
00045 } //end bbox
00046 
00047 settings
00048 {
00049     phys_gravitydirection       {0, 0, -1}
00050     phys_friction               6
00051     phys_stopspeed              100
00052     phys_gravity                800
00053     phys_waterfriction          1
00054     phys_watergravity           400
00055     phys_maxvelocity            320
00056     phys_maxwalkvelocity        320
00057     phys_maxcrouchvelocity      100
00058     phys_maxswimvelocity        150
00059     phys_maxacceleration        2200
00060     phys_airaccelerate          0
00061     phys_maxstep                18
00062     phys_maxsteepness           0.7
00063     phys_maxwaterjump           19
00064     phys_maxbarrier             33
00065     phys_jumpvel                270
00066     phys_falldelta5             40
00067     phys_falldelta10            60
00068     rs_waterjump                400
00069     rs_teleport                 50
00070     rs_barrierjump              100
00071     rs_startcrouch              300
00072     rs_startgrapple             500
00073     rs_startwalkoffledge        70
00074     rs_startjump                300
00075     rs_rocketjump               500
00076     rs_bfgjump                  500
00077     rs_jumppad                  250
00078     rs_aircontrolledjumppad     300
00079     rs_funcbob                  300
00080     rs_startelevator            50
00081     rs_falldamage5              300
00082     rs_falldamage10             500
00083     rs_maxjumpfallheight        450
00084 } //end settings

Generated on Thu Aug 25 12:37:15 2005 for Quake III Arena by  doxygen 1.3.9.1