#include <assert.h>
#include <math.h>
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Data Structures | |
| class | quat_t |
Functions | |
| quat_t | operator * (float a, quat_t b) |
| quat_t | operator * (quat_t a, float b) |
| int | operator!= (quat_t a, quat_t b) |
| quat_t | operator+ (quat_t a, quat_t b) |
| quat_t | operator- (quat_t a, quat_t b) |
| int | operator== (quat_t a, quat_t b) |
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Definition at line 142 of file math_quaternion.h. References b. 00142 {
00143 return b * a;
00144 }
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Definition at line 138 of file math_quaternion.h. References a, b, quat_t::w, quat_t::x, quat_t::y, and quat_t::z.
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Definition at line 159 of file math_quaternion.h. References a, b, quat_t::w, quat_t::x, quat_t::y, and quat_t::z. 00159 {
00160 return ( ( a.x != b.x ) || ( a.y != b.y ) || ( a.z != b.z ) && ( a.w != b.w ) );
00161 }
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Definition at line 112 of file math_quaternion.h. References a, b, quat_t::w, quat_t::x, quat_t::y, and quat_t::z.
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Definition at line 125 of file math_quaternion.h. References a, b, quat_t::w, quat_t::x, quat_t::y, and quat_t::z.
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Definition at line 155 of file math_quaternion.h. References a, b, quat_t::w, quat_t::x, quat_t::y, and quat_t::z. 00155 {
00156 return ( ( a.x == b.x ) && ( a.y == b.y ) && ( a.z == b.z ) && ( a.w == b.w ) );
00157 }
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1.3.9.1