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Data Fields
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Globals
Quake III Arena File List
Here is a list of all files with brief descriptions:
code/
quake3_private.h
[code]
code/botlib/
aasfile.h
[code]
code/botlib/
be_aas_bsp.h
[code]
code/botlib/
be_aas_bspq3.c
[code]
code/botlib/
be_aas_cluster.c
[code]
code/botlib/
be_aas_cluster.h
[code]
code/botlib/
be_aas_debug.c
[code]
code/botlib/
be_aas_debug.h
[code]
code/botlib/
be_aas_def.h
[code]
code/botlib/
be_aas_entity.c
[code]
code/botlib/
be_aas_entity.h
[code]
code/botlib/
be_aas_file.c
[code]
code/botlib/
be_aas_file.h
[code]
code/botlib/
be_aas_funcs.h
[code]
code/botlib/
be_aas_main.c
[code]
code/botlib/
be_aas_main.h
[code]
code/botlib/
be_aas_move.c
[code]
code/botlib/
be_aas_move.h
[code]
code/botlib/
be_aas_optimize.c
[code]
code/botlib/
be_aas_optimize.h
[code]
code/botlib/
be_aas_reach.c
[code]
code/botlib/
be_aas_reach.h
[code]
code/botlib/
be_aas_route.c
[code]
code/botlib/
be_aas_route.h
[code]
code/botlib/
be_aas_routealt.c
[code]
code/botlib/
be_aas_routealt.h
[code]
code/botlib/
be_aas_sample.c
[code]
code/botlib/
be_aas_sample.h
[code]
code/botlib/
be_ai_char.c
[code]
code/botlib/
be_ai_chat.c
[code]
code/botlib/
be_ai_gen.c
[code]
code/botlib/
be_ai_goal.c
[code]
code/botlib/
be_ai_move.c
[code]
code/botlib/
be_ai_weap.c
[code]
code/botlib/
be_ai_weight.c
[code]
code/botlib/
be_ai_weight.h
[code]
code/botlib/
be_ea.c
[code]
code/botlib/
be_interface.c
[code]
code/botlib/
be_interface.h
[code]
code/botlib/
l_crc.c
[code]
code/botlib/
l_crc.h
[code]
code/botlib/
l_libvar.c
[code]
code/botlib/
l_libvar.h
[code]
code/botlib/
l_log.c
[code]
code/botlib/
l_log.h
[code]
code/botlib/
l_memory.c
[code]
code/botlib/
l_memory.h
[code]
code/botlib/
l_precomp.c
[code]
code/botlib/
l_precomp.h
[code]
code/botlib/
l_script.c
[code]
code/botlib/
l_script.h
[code]
code/botlib/
l_struct.c
[code]
code/botlib/
l_struct.h
[code]
code/botlib/
l_utils.h
[code]
code/bspc/
_files.c
[code]
code/bspc/
aas_areamerging.c
[code]
code/bspc/
aas_areamerging.h
[code]
code/bspc/
aas_cfg.c
[code]
code/bspc/
aas_cfg.h
[code]
code/bspc/
aas_create.c
[code]
code/bspc/
aas_create.h
[code]
code/bspc/
aas_edgemelting.c
[code]
code/bspc/
aas_edgemelting.h
[code]
code/bspc/
aas_facemerging.c
[code]
code/bspc/
aas_facemerging.h
[code]
code/bspc/
aas_file.c
[code]
code/bspc/
aas_file.h
[code]
code/bspc/
aas_gsubdiv.c
[code]
code/bspc/
aas_gsubdiv.h
[code]
code/bspc/
aas_map.c
[code]
code/bspc/
aas_map.h
[code]
code/bspc/
aas_prunenodes.c
[code]
code/bspc/
aas_prunenodes.h
[code]
code/bspc/
aas_store.c
[code]
code/bspc/
aas_store.h
[code]
code/bspc/
aasfile.h
[code]
code/bspc/
be_aas_bspc.c
[code]
code/bspc/
be_aas_bspc.h
[code]
code/bspc/
brushbsp.c
[code]
code/bspc/
bspc.c
[code]
code/bspc/
cfgq3.c
[code]
code/bspc/
csg.c
[code]
code/bspc/
faces.c
[code]
code/bspc/
gldraw.c
[code]
code/bspc/
glfile.c
[code]
code/bspc/
l_bsp_ent.c
[code]
code/bspc/
l_bsp_ent.h
[code]
code/bspc/
l_bsp_hl.c
[code]
code/bspc/
l_bsp_hl.h
[code]
code/bspc/
l_bsp_q1.c
[code]
code/bspc/
l_bsp_q1.h
[code]
code/bspc/
l_bsp_q2.c
[code]
code/bspc/
l_bsp_q2.h
[code]
code/bspc/
l_bsp_q3.c
[code]
code/bspc/
l_bsp_q3.h
[code]
code/bspc/
l_bsp_sin.c
[code]
code/bspc/
l_bsp_sin.h
[code]
code/bspc/
l_cmd.c
[code]
code/bspc/
l_cmd.h
[code]
code/bspc/
l_log.c
[code]
code/bspc/
l_log.h
[code]
code/bspc/
l_math.c
[code]
code/bspc/
l_math.h
[code]
code/bspc/
l_mem.c
[code]
code/bspc/
l_mem.h
[code]
code/bspc/
l_poly.c
[code]
code/bspc/
l_poly.h
[code]
code/bspc/
l_qfiles.c
[code]
code/bspc/
l_qfiles.h
[code]
code/bspc/
l_threads.c
[code]
code/bspc/
l_threads.h
[code]
code/bspc/
l_utils.c
[code]
code/bspc/
l_utils.h
[code]
code/bspc/
leakfile.c
[code]
code/bspc/
map.c
[code]
code/bspc/
map_hl.c
[code]
code/bspc/
map_q1.c
[code]
code/bspc/
map_q2.c
[code]
code/bspc/
map_q3.c
[code]
code/bspc/
map_sin.c
[code]
code/bspc/
nodraw.c
[code]
code/bspc/
portals.c
[code]
code/bspc/
prtfile.c
[code]
code/bspc/
q2files.h
[code]
code/bspc/
q3files.h
[code]
code/bspc/
qbsp.h
[code]
code/bspc/
qfiles.h
[code]
code/bspc/
sinfiles.h
[code]
code/bspc/
tetrahedron.c
[code]
code/bspc/
tetrahedron.h
[code]
code/bspc/
textures.c
[code]
code/bspc/
tree.c
[code]
code/bspc/
writebsp.c
[code]
code/cgame/
cg_consolecmds.c
[code]
code/cgame/
cg_draw.c
[code]
code/cgame/
cg_drawtools.c
[code]
code/cgame/
cg_effects.c
[code]
code/cgame/
cg_ents.c
[code]
code/cgame/
cg_event.c
[code]
code/cgame/
cg_info.c
[code]
code/cgame/
cg_local.h
[code]
code/cgame/
cg_localents.c
[code]
code/cgame/
cg_main.c
[code]
code/cgame/
cg_marks.c
[code]
code/cgame/
cg_newdraw.c
[code]
code/cgame/
cg_particles.c
[code]
code/cgame/
cg_players.c
[code]
code/cgame/
cg_playerstate.c
[code]
code/cgame/
cg_predict.c
[code]
code/cgame/
cg_public.h
[code]
code/cgame/
cg_scoreboard.c
[code]
code/cgame/
cg_servercmds.c
[code]
code/cgame/
cg_snapshot.c
[code]
code/cgame/
cg_syscalls.c
[code]
code/cgame/
cg_view.c
[code]
code/cgame/
cg_weapons.c
[code]
code/cgame/
tr_types.h
[code]
code/client/
cl_cgame.c
[code]
code/client/
cl_cin.c
[code]
code/client/
cl_console.c
[code]
code/client/
cl_input.c
[code]
code/client/
cl_keys.c
[code]
code/client/
cl_main.c
[code]
code/client/
cl_net_chan.c
[code]
code/client/
cl_parse.c
[code]
code/client/
cl_scrn.c
[code]
code/client/
cl_ui.c
[code]
code/client/
client.h
[code]
code/client/
keys.h
[code]
code/client/
snd_adpcm.c
[code]
code/client/
snd_dma.c
[code]
code/client/
snd_local.h
[code]
code/client/
snd_mem.c
[code]
code/client/
snd_mix.c
[code]
code/client/
snd_public.h
[code]
code/client/
snd_wavelet.c
[code]
code/game/
ai_chat.c
[code]
code/game/
ai_chat.h
[code]
code/game/
ai_cmd.c
[code]
code/game/
ai_cmd.h
[code]
code/game/
ai_dmnet.c
[code]
code/game/
ai_dmnet.h
[code]
code/game/
ai_dmq3.c
[code]
code/game/
ai_dmq3.h
[code]
code/game/
ai_main.c
[code]
code/game/
ai_main.h
[code]
code/game/
ai_team.c
[code]
code/game/
ai_team.h
[code]
code/game/
ai_vcmd.c
[code]
code/game/
ai_vcmd.h
[code]
code/game/
be_aas.h
[code]
code/game/
be_ai_char.h
[code]
code/game/
be_ai_chat.h
[code]
code/game/
be_ai_gen.h
[code]
code/game/
be_ai_goal.h
[code]
code/game/
be_ai_move.h
[code]
code/game/
be_ai_weap.h
[code]
code/game/
be_ea.h
[code]
code/game/
bg_lib.c
[code]
code/game/
bg_lib.h
[code]
code/game/
bg_local.h
[code]
code/game/
bg_misc.c
[code]
code/game/
bg_pmove.c
[code]
code/game/
bg_public.h
[code]
code/game/
bg_slidemove.c
[code]
code/game/
botlib.h
[code]
code/game/
chars.h
[code]
code/game/
g_active.c
[code]
code/game/
g_arenas.c
[code]
code/game/
g_bot.c
[code]
code/game/
g_client.c
[code]
code/game/
g_cmds.c
[code]
code/game/
g_combat.c
[code]
code/game/
g_items.c
[code]
code/game/
g_local.h
[code]
code/game/
g_main.c
[code]
code/game/
g_mem.c
[code]
code/game/
g_misc.c
[code]
code/game/
g_missile.c
[code]
code/game/
g_mover.c
[code]
code/game/
g_public.h
[code]
code/game/
g_rankings.c
[code]
code/game/
g_rankings.h
[code]
code/game/
g_session.c
[code]
code/game/
g_spawn.c
[code]
code/game/
g_svcmds.c
[code]
code/game/
g_syscalls.c
[code]
code/game/
g_target.c
[code]
code/game/
g_team.c
[code]
code/game/
g_team.h
[code]
code/game/
g_trigger.c
[code]
code/game/
g_utils.c
[code]
code/game/
g_weapon.c
[code]
code/game/
inv.h
[code]
code/game/
match.h
[code]
code/game/
q_math.c
[code]
code/game/
q_shared.c
[code]
code/game/
q_shared.h
[code]
code/game/
surfaceflags.h
[code]
code/game/
syn.h
[code]
code/jpeg-6/
jcapimin.c
[code]
code/jpeg-6/
jcapistd.c
[code]
code/jpeg-6/
jccoefct.c
[code]
code/jpeg-6/
jccolor.c
[code]
code/jpeg-6/
jcdctmgr.c
[code]
code/jpeg-6/
jchuff.c
[code]
code/jpeg-6/
jchuff.h
[code]
code/jpeg-6/
jcinit.c
[code]
code/jpeg-6/
jcmainct.c
[code]
code/jpeg-6/
jcmarker.c
[code]
code/jpeg-6/
jcmaster.c
[code]
code/jpeg-6/
jcomapi.c
[code]
code/jpeg-6/
jconfig.h
[code]
code/jpeg-6/
jcparam.c
[code]
code/jpeg-6/
jcphuff.c
[code]
code/jpeg-6/
jcprepct.c
[code]
code/jpeg-6/
jcsample.c
[code]
code/jpeg-6/
jctrans.c
[code]
code/jpeg-6/
jdapimin.c
[code]
code/jpeg-6/
jdapistd.c
[code]
code/jpeg-6/
jdatadst.c
[code]
code/jpeg-6/
jdatasrc.c
[code]
code/jpeg-6/
jdcoefct.c
[code]
code/jpeg-6/
jdcolor.c
[code]
code/jpeg-6/
jdct.h
[code]
code/jpeg-6/
jddctmgr.c
[code]
code/jpeg-6/
jdhuff.c
[code]
code/jpeg-6/
jdhuff.h
[code]
code/jpeg-6/
jdinput.c
[code]
code/jpeg-6/
jdmainct.c
[code]
code/jpeg-6/
jdmarker.c
[code]
code/jpeg-6/
jdmaster.c
[code]
code/jpeg-6/
jdmerge.c
[code]
code/jpeg-6/
jdphuff.c
[code]
code/jpeg-6/
jdpostct.c
[code]
code/jpeg-6/
jdsample.c
[code]
code/jpeg-6/
jdtrans.c
[code]
code/jpeg-6/
jerror.c
[code]
code/jpeg-6/
jerror.h
[code]
code/jpeg-6/
jfdctflt.c
[code]
code/jpeg-6/
jfdctfst.c
[code]
code/jpeg-6/
jfdctint.c
[code]
code/jpeg-6/
jidctflt.c
[code]
code/jpeg-6/
jidctfst.c
[code]
code/jpeg-6/
jidctint.c
[code]
code/jpeg-6/
jidctred.c
[code]
code/jpeg-6/
jinclude.h
[code]
code/jpeg-6/
jload.c
[code]
code/jpeg-6/
jmemansi.c
[code]
code/jpeg-6/
jmemdos.c
[code]
code/jpeg-6/
jmemmgr.c
[code]
code/jpeg-6/
jmemname.c
[code]
code/jpeg-6/
jmemnobs.c
[code]
code/jpeg-6/
jmemsys.h
[code]
code/jpeg-6/
jmorecfg.h
[code]
code/jpeg-6/
jpegint.h
[code]
code/jpeg-6/
jpeglib.h
[code]
code/jpeg-6/
jpegtran.c
[code]
code/jpeg-6/
jquant1.c
[code]
code/jpeg-6/
jquant2.c
[code]
code/jpeg-6/
jutils.c
[code]
code/jpeg-6/
jversion.h
[code]
code/macosx/
CGMouseDeltaFix.h
[code]
code/macosx/
CGMouseDeltaFix.m
[code]
code/macosx/
CGPrivateAPI.h
[code]
code/macosx/
macosx_display.h
[code]
code/macosx/
macosx_display.m
[code]
code/macosx/
macosx_glimp.h
[code]
code/macosx/
macosx_glimp.m
[code]
code/macosx/
macosx_glsmp_mutex.m
[code]
code/macosx/
macosx_glsmp_null.m
[code]
code/macosx/
macosx_glsmp_ports.m
[code]
code/macosx/
macosx_input.m
[code]
code/macosx/
macosx_local.h
[code]
code/macosx/
macosx_qgl.h
[code]
code/macosx/
macosx_sndcore.m
[code]
code/macosx/
macosx_snddma.m
[code]
code/macosx/
macosx_sys.m
[code]
code/macosx/
macosx_timers.h
[code]
code/macosx/
macosx_timers.m
[code]
code/macosx/
Q3Controller.h
[code]
code/macosx/
Q3Controller.m
[code]
code/null/
mac_net.c
[code]
code/null/
null_client.c
[code]
code/null/
null_glimp.c
[code]
code/null/
null_input.c
[code]
code/null/
null_main.c
[code]
code/null/
null_net.c
[code]
code/null/
null_snddma.c
[code]
code/q3_ui/
keycodes.h
[code]
code/q3_ui/
ui_addbots.c
[code]
code/q3_ui/
ui_atoms.c
[code]
code/q3_ui/
ui_cdkey.c
[code]
code/q3_ui/
ui_cinematics.c
[code]
code/q3_ui/
ui_confirm.c
[code]
code/q3_ui/
ui_connect.c
[code]
code/q3_ui/
ui_controls2.c
[code]
code/q3_ui/
ui_credits.c
[code]
code/q3_ui/
ui_demo2.c
[code]
code/q3_ui/
ui_display.c
[code]
code/q3_ui/
ui_gameinfo.c
[code]
code/q3_ui/
ui_ingame.c
[code]
code/q3_ui/
ui_loadconfig.c
[code]
code/q3_ui/
ui_local.h
[code]
code/q3_ui/
ui_login.c
[code]
code/q3_ui/
ui_main.c
[code]
code/q3_ui/
ui_menu.c
[code]
code/q3_ui/
ui_mfield.c
[code]
code/q3_ui/
ui_mods.c
[code]
code/q3_ui/
ui_network.c
[code]
code/q3_ui/
ui_options.c
[code]
code/q3_ui/
ui_playermodel.c
[code]
code/q3_ui/
ui_players.c
[code]
code/q3_ui/
ui_playersettings.c
[code]
code/q3_ui/
ui_preferences.c
[code]
code/q3_ui/
ui_qmenu.c
[code]
code/q3_ui/
ui_rankings.c
[code]
code/q3_ui/
ui_rankstatus.c
[code]
code/q3_ui/
ui_removebots.c
[code]
code/q3_ui/
ui_saveconfig.c
[code]
code/q3_ui/
ui_serverinfo.c
[code]
code/q3_ui/
ui_servers2.c
[code]
code/q3_ui/
ui_setup.c
[code]
code/q3_ui/
ui_signup.c
[code]
code/q3_ui/
ui_sound.c
[code]
code/q3_ui/
ui_sparena.c
[code]
code/q3_ui/
ui_specifyleague.c
[code]
code/q3_ui/
ui_specifyserver.c
[code]
code/q3_ui/
ui_splevel.c
[code]
code/q3_ui/
ui_sppostgame.c
[code]
code/q3_ui/
ui_spreset.c
[code]
code/q3_ui/
ui_spskill.c
[code]
code/q3_ui/
ui_startserver.c
[code]
code/q3_ui/
ui_team.c
[code]
code/q3_ui/
ui_teamorders.c
[code]
code/q3_ui/
ui_video.c
[code]
code/qcommon/
cm_load.c
[code]
code/qcommon/
cm_local.h
[code]
code/qcommon/
cm_patch.c
[code]
code/qcommon/
cm_patch.h
[code]
code/qcommon/
cm_polylib.c
[code]
code/qcommon/
cm_polylib.h
[code]
code/qcommon/
cm_public.h
[code]
code/qcommon/
cm_test.c
[code]
code/qcommon/
cm_trace.c
[code]
code/qcommon/
cmd.c
[code]
code/qcommon/
common.c
[code]
code/qcommon/
cvar.c
[code]
code/qcommon/
files.c
[code]
code/qcommon/
huffman.c
[code]
code/qcommon/
md4.c
[code]
code/qcommon/
msg.c
[code]
code/qcommon/
net_chan.c
[code]
code/qcommon/
qcommon.h
[code]
code/qcommon/
qfiles.h
[code]
code/qcommon/
unzip.c
[code]
code/qcommon/
unzip.h
[code]
code/qcommon/
vm.c
[code]
code/qcommon/
vm_interpreted.c
[code]
code/qcommon/
vm_local.h
[code]
code/qcommon/
vm_ppc.c
[code]
code/qcommon/
vm_ppc_new.c
[code]
code/qcommon/
vm_x86.c
[code]
code/renderer/
qgl.h
[code]
code/renderer/
qgl_linked.h
[code]
code/renderer/
tr_animation.c
[code]
code/renderer/
tr_backend.c
[code]
code/renderer/
tr_bsp.c
[code]
code/renderer/
tr_cmds.c
[code]
code/renderer/
tr_curve.c
[code]
code/renderer/
tr_flares.c
[code]
code/renderer/
tr_font.c
[code]
code/renderer/
tr_image.c
[code]
code/renderer/
tr_init.c
[code]
code/renderer/
tr_light.c
[code]
code/renderer/
tr_local.h
[code]
code/renderer/
tr_main.c
[code]
code/renderer/
tr_marks.c
[code]
code/renderer/
tr_mesh.c
[code]
code/renderer/
tr_model.c
[code]
code/renderer/
tr_noise.c
[code]
code/renderer/
tr_public.h
[code]
code/renderer/
tr_scene.c
[code]
code/renderer/
tr_shade.c
[code]
code/renderer/
tr_shade_calc.c
[code]
code/renderer/
tr_shader.c
[code]
code/renderer/
tr_shadows.c
[code]
code/renderer/
tr_sky.c
[code]
code/renderer/
tr_surface.c
[code]
code/renderer/
tr_world.c
[code]
code/server/
server.h
[code]
code/server/
sv_bot.c
[code]
code/server/
sv_ccmds.c
[code]
code/server/
sv_client.c
[code]
code/server/
sv_game.c
[code]
code/server/
sv_init.c
[code]
code/server/
sv_main.c
[code]
code/server/
sv_net_chan.c
[code]
code/server/
sv_rankings.c
[code]
code/server/
sv_snapshot.c
[code]
code/server/
sv_world.c
[code]
code/splines/
math_angles.cpp
[code]
code/splines/
math_angles.h
[code]
code/splines/
math_matrix.cpp
[code]
code/splines/
math_matrix.h
[code]
code/splines/
math_quaternion.cpp
[code]
code/splines/
math_quaternion.h
[code]
code/splines/
math_vector.cpp
[code]
code/splines/
math_vector.h
[code]
code/splines/
q_parse.cpp
[code]
code/splines/
q_shared.cpp
[code]
code/splines/
q_shared.h
[code]
code/splines/
q_shared.hpp
[code]
code/splines/
splines.cpp
[code]
code/splines/
splines.h
[code]
code/splines/
util_list.h
[code]
code/splines/
util_str.cpp
[code]
code/splines/
util_str.h
[code]
code/ui/
keycodes.h
[code]
code/ui/
ui_atoms.c
[code]
code/ui/
ui_gameinfo.c
[code]
code/ui/
ui_local.h
[code]
code/ui/
ui_main.c
[code]
code/ui/
ui_players.c
[code]
code/ui/
ui_public.h
[code]
code/ui/
ui_shared.c
[code]
code/ui/
ui_shared.h
[code]
code/ui/
ui_syscalls.c
[code]
code/ui/
ui_util.c
[code]
code/unix/
linux_common.c
[code]
code/unix/
linux_glimp.c
[code]
code/unix/
linux_joystick.c
[code]
code/unix/
linux_local.h
[code]
code/unix/
linux_qgl.c
[code]
code/unix/
linux_signals.c
[code]
code/unix/
linux_snd.c
[code]
code/unix/
qasm.h
[code]
code/unix/
unix_glw.h
[code]
code/unix/
unix_main.c
[code]
code/unix/
unix_net.c
[code]
code/unix/
unix_shared.c
[code]
code/unix/
vm_x86.c
[code]
code/win32/
glw_win.h
[code]
code/win32/
resource.h
[code]
code/win32/
win_gamma.c
[code]
code/win32/
win_glimp.c
[code]
code/win32/
win_input.c
[code]
code/win32/
win_local.h
[code]
code/win32/
win_main.c
[code]
code/win32/
win_net.c
[code]
code/win32/
win_qgl.c
[code]
code/win32/
win_shared.c
[code]
code/win32/
win_snd.c
[code]
code/win32/
win_syscon.c
[code]
code/win32/
win_wndproc.c
[code]
common/
aselib.c
[code]
common/
aselib.h
[code]
common/
bspfile.c
[code]
common/
bspfile.h
[code]
common/
cmdlib.c
[code]
common/
cmdlib.h
[code]
common/
imagelib.c
[code]
common/
imagelib.h
[code]
common/
l3dslib.c
[code]
common/
l3dslib.h
[code]
common/
mathlib.c
[code]
common/
mathlib.h
[code]
common/
md4.c
[code]
common/
mutex.c
[code]
common/
mutex.h
[code]
common/
polylib.c
[code]
common/
polylib.h
[code]
common/
polyset.h
[code]
common/
qfiles.h
[code]
common/
scriplib.c
[code]
common/
scriplib.h
[code]
common/
surfaceflags.h
[code]
common/
threads.c
[code]
common/
threads.h
[code]
common/
trilib.c
[code]
common/
trilib.h
[code]
lcc/cpp/
cpp.c
[code]
lcc/cpp/
cpp.h
[code]
lcc/cpp/
eval.c
[code]
lcc/cpp/
getopt.c
[code]
lcc/cpp/
hideset.c
[code]
lcc/cpp/
include.c
[code]
lcc/cpp/
lex.c
[code]
lcc/cpp/
macro.c
[code]
lcc/cpp/
nlist.c
[code]
lcc/cpp/
tokens.c
[code]
lcc/cpp/
unix.c
[code]
lcc/etc/
bprint.c
[code]
lcc/etc/
gcc-solaris.c
[code]
lcc/etc/
irix.c
[code]
lcc/etc/
lcc.c
[code]
lcc/etc/
linux.c
[code]
lcc/etc/
ops.c
[code]
lcc/etc/
osf.c
[code]
lcc/etc/
solaris.c
[code]
lcc/etc/
win32.c
[code]
lcc/include/alpha/osf/
assert.h
[code]
lcc/include/alpha/osf/
ctype.h
[code]
lcc/include/alpha/osf/
errno.h
[code]
lcc/include/alpha/osf/
float.h
[code]
lcc/include/alpha/osf/
limits.h
[code]
lcc/include/alpha/osf/
locale.h
[code]
lcc/include/alpha/osf/
math.h
[code]
lcc/include/alpha/osf/
setjmp.h
[code]
lcc/include/alpha/osf/
signal.h
[code]
lcc/include/alpha/osf/
stdarg.h
[code]
lcc/include/alpha/osf/
stddef.h
[code]
lcc/include/alpha/osf/
stdio.h
[code]
lcc/include/alpha/osf/
stdlib.h
[code]
lcc/include/alpha/osf/
string.h
[code]
lcc/include/alpha/osf/
time.h
[code]
lcc/include/mips/irix/
assert.h
[code]
lcc/include/mips/irix/
ctype.h
[code]
lcc/include/mips/irix/
errno.h
[code]
lcc/include/mips/irix/
float.h
[code]
lcc/include/mips/irix/
limits.h
[code]
lcc/include/mips/irix/
locale.h
[code]
lcc/include/mips/irix/
math.h
[code]
lcc/include/mips/irix/
setjmp.h
[code]
lcc/include/mips/irix/
signal.h
[code]
lcc/include/mips/irix/
stdarg.h
[code]
lcc/include/mips/irix/
stddef.h
[code]
lcc/include/mips/irix/
stdio.h
[code]
lcc/include/mips/irix/
stdlib.h
[code]
lcc/include/mips/irix/
string.h
[code]
lcc/include/mips/irix/
time.h
[code]
lcc/include/sparc/solaris/
assert.h
[code]
lcc/include/sparc/solaris/
ctype.h
[code]
lcc/include/sparc/solaris/
errno.h
[code]
lcc/include/sparc/solaris/
float.h
[code]
lcc/include/sparc/solaris/
limits.h
[code]
lcc/include/sparc/solaris/
locale.h
[code]
lcc/include/sparc/solaris/
math.h
[code]
lcc/include/sparc/solaris/
setjmp.h
[code]
lcc/include/sparc/solaris/
signal.h
[code]
lcc/include/sparc/solaris/
stdarg.h
[code]
lcc/include/sparc/solaris/
stddef.h
[code]
lcc/include/sparc/solaris/
stdio.h
[code]
lcc/include/sparc/solaris/
stdlib.h
[code]
lcc/include/sparc/solaris/
string.h
[code]
lcc/include/sparc/solaris/
time.h
[code]
lcc/include/x86/linux/
assert.h
[code]
lcc/include/x86/linux/
float.h
[code]
lcc/include/x86/linux/
stdarg.h
[code]
lcc/lburg/
gram.c
[code]
lcc/lburg/
lburg.c
[code]
lcc/lburg/
lburg.h
[code]
lcc/lib/
assert.c
[code]
lcc/lib/
bbexit.c
[code]
lcc/lib/
yynull.c
[code]
lcc/src/
2html.c
[code]
lcc/src/
alloc.c
[code]
lcc/src/
asdl.c
[code]
lcc/src/
bind.c
[code]
lcc/src/
bytecode.c
[code]
lcc/src/
c.h
[code]
lcc/src/
config.h
[code]
lcc/src/
dag.c
[code]
lcc/src/
decl.c
[code]
lcc/src/
enode.c
[code]
lcc/src/
error.c
[code]
lcc/src/
event.c
[code]
lcc/src/
expr.c
[code]
lcc/src/
gen.c
[code]
lcc/src/
init.c
[code]
lcc/src/
inits.c
[code]
lcc/src/
input.c
[code]
lcc/src/
lex.c
[code]
lcc/src/
list.c
[code]
lcc/src/
main.c
[code]
lcc/src/
null.c
[code]
lcc/src/
output.c
[code]
lcc/src/
pass2.c
[code]
lcc/src/
prof.c
[code]
lcc/src/
profio.c
[code]
lcc/src/
simp.c
[code]
lcc/src/
stab.c
[code]
lcc/src/
stab.h
[code]
lcc/src/
stmt.c
[code]
lcc/src/
string.c
[code]
lcc/src/
sym.c
[code]
lcc/src/
symbolic.c
[code]
lcc/src/
token.h
[code]
lcc/src/
trace.c
[code]
lcc/src/
tree.c
[code]
lcc/src/
types.c
[code]
lcc/tst/
8q.c
[code]
lcc/tst/
array.c
[code]
lcc/tst/
cf.c
[code]
lcc/tst/
cq.c
[code]
lcc/tst/
cvt.c
[code]
lcc/tst/
fields.c
[code]
lcc/tst/
front.c
[code]
lcc/tst/
incr.c
[code]
lcc/tst/
init.c
[code]
lcc/tst/
limits.c
[code]
lcc/tst/
paranoia.c
[code]
lcc/tst/
sort.c
[code]
lcc/tst/
spill.c
[code]
lcc/tst/
stdarg.c
[code]
lcc/tst/
struct.c
[code]
lcc/tst/
switch.c
[code]
lcc/tst/
wf1.c
[code]
lcc/tst/
yacc.c
[code]
libs/
cmdlib.h
[code]
libs/
jpeglib.h
[code]
libs/
pakstuff.h
[code]
libs/
str.h
[code]
libs/cmdlib/
cmdlib.cpp
[code]
libs/jpeg6/
jchuff.h
[code]
libs/jpeg6/
jcomapi.cpp
[code]
libs/jpeg6/
jconfig.h
[code]
libs/jpeg6/
jdapimin.cpp
[code]
libs/jpeg6/
jdapistd.cpp
[code]
libs/jpeg6/
jdatasrc.cpp
[code]
libs/jpeg6/
jdcoefct.cpp
[code]
libs/jpeg6/
jdcolor.cpp
[code]
libs/jpeg6/
jdct.h
[code]
libs/jpeg6/
jddctmgr.cpp
[code]
libs/jpeg6/
jdhuff.cpp
[code]
libs/jpeg6/
jdhuff.h
[code]
libs/jpeg6/
jdinput.cpp
[code]
libs/jpeg6/
jdmainct.cpp
[code]
libs/jpeg6/
jdmarker.cpp
[code]
libs/jpeg6/
jdmaster.cpp
[code]
libs/jpeg6/
jdpostct.cpp
[code]
libs/jpeg6/
jdsample.cpp
[code]
libs/jpeg6/
jdtrans.cpp
[code]
libs/jpeg6/
jerror.cpp
[code]
libs/jpeg6/
jerror.h
[code]
libs/jpeg6/
jfdctflt.cpp
[code]
libs/jpeg6/
jidctflt.cpp
[code]
libs/jpeg6/
jinclude.h
[code]
libs/jpeg6/
jmemmgr.cpp
[code]
libs/jpeg6/
jmemnobs.cpp
[code]
libs/jpeg6/
jmemsys.h
[code]
libs/jpeg6/
jmorecfg.h
[code]
libs/jpeg6/
jpegint.h
[code]
libs/jpeg6/
jpgload.cpp
[code]
libs/jpeg6/
jutils.cpp
[code]
libs/jpeg6/
jversion.h
[code]
libs/pak/
pakstuff.cpp
[code]
libs/pak/
unzip.cpp
[code]
libs/pak/
unzip.h
[code]
q3asm/
cmdlib.c
[code]
q3asm/
cmdlib.h
[code]
q3asm/
mathlib.h
[code]
q3asm/
opstrings.h
[code]
q3asm/
q3asm.c
[code]
q3asm/
qfiles.h
[code]
q3map/
brush.c
[code]
q3map/
brush_primit.c
[code]
q3map/
bsp.c
[code]
q3map/
facebsp.c
[code]
q3map/
fog.c
[code]
q3map/
gldraw.c
[code]
q3map/
glfile.c
[code]
q3map/
leakfile.c
[code]
q3map/
light.c
[code]
q3map/
light.h
[code]
q3map/
light_trace.c
[code]
q3map/
lightmaps.c
[code]
q3map/
lightv.c
[code]
q3map/
map.c
[code]
q3map/
mesh.c
[code]
q3map/
mesh.h
[code]
q3map/
misc_model.c
[code]
q3map/
nodraw.c
[code]
q3map/
patch.c
[code]
q3map/
portals.c
[code]
q3map/
prtfile.c
[code]
q3map/
qbsp.h
[code]
q3map/
shaders.c
[code]
q3map/
shaders.h
[code]
q3map/
soundv.c
[code]
q3map/
surface.c
[code]
q3map/
terrain.c
[code]
q3map/