- InverseMultiply
: mat3_t
- LerpVector
: idVec3_t
- operator *
: idVec3_t, quat_t, mat3_t, angles_t, CCharBuffer, Str, idVec3_t, quat_t, mat3_t, angles_t
- operator!=
: idStr, idVec3_t, quat_t, angles_t, CCharBuffer, Str, idStr, idVec3_t, quat_t, angles_t
- operator+
: idStr, idVec3_t, quat_t, mat3_t, angles_t, idStr, idVec3_t, quat_t, mat3_t, angles_t
- operator-
: idVec3_t, quat_t, mat3_t, angles_t, idVec3_t, quat_t, mat3_t, angles_t
- operator==
: idStr, idVec3_t, quat_t, angles_t, CCharBuffer, Str, PK3FileInfo, idStr, idVec3_t, quat_t, angles_t
- SkewSymmetric
: mat3_t
- toAngles
: idVec3_t, angles_t, idVec3_t, angles_t
- toMatrix
: mat3_t
- toQuat
: quat_t
Generated on Thu Aug 25 18:51:44 2005 for Quake III Arena by
1.3.9.1