|
Data Structures |
| struct | bot_settings_s |
| struct | clientPersistant_t |
| struct | clientSession_t |
| struct | gclient_s |
| struct | gentity_s |
| struct | level_locals_t |
| struct | playerTeamState_t |
Defines |
| #define | BODY_QUEUE_SIZE 8 |
| #define | CARNAGE_REWARD_TIME 3000 |
| #define | DAMAGE_NO_ARMOR 0x00000002 |
| #define | DAMAGE_NO_KNOCKBACK 0x00000004 |
| #define | DAMAGE_NO_PROTECTION 0x00000008 |
| #define | DAMAGE_RADIUS 0x00000001 |
| #define | FL_DROPPED_ITEM 0x00001000 |
| #define | FL_FORCE_GESTURE 0x00008000 |
| #define | FL_GODMODE 0x00000010 |
| #define | FL_NO_BOTS 0x00002000 |
| #define | FL_NO_HUMANS 0x00004000 |
| #define | FL_NO_KNOCKBACK 0x00000800 |
| #define | FL_NOTARGET 0x00000020 |
| #define | FL_TEAMSLAVE 0x00000400 |
| #define | FOFS(x) ((int)&(((gentity_t *)0)->x)) |
| #define | FOLLOW_ACTIVE1 -1 |
| #define | FOLLOW_ACTIVE2 -2 |
| #define | FRAMETIME 100 |
| #define | GAMEVERSION "baseq3" |
| #define | INFINITE 1000000 |
| #define | INTERMISSION_DELAY_TIME 1000 |
| #define | MAX_FILEPATH 144 |
| #define | MAX_NETNAME 36 |
| #define | MAX_SPAWN_VARS 64 |
| #define | MAX_SPAWN_VARS_CHARS 4096 |
| #define | MAX_VOTE_COUNT 3 |
| #define | REWARD_SPRITE_TIME 2000 |
| #define | SP_INTERMISSION_DELAY_TIME 5000 |
| #define | SP_PODIUM_MODEL "models/mapobjects/podium/podium4.md3" |
Typedefs |
| typedef bot_settings_s | bot_settings_t |
| typedef gclient_s | gclient_t |
| typedef gentity_s | gentity_t |
Enumerations |
| enum | clientConnected_t { CON_DISCONNECTED,
CON_CONNECTING,
CON_CONNECTED
} |
| enum | moverState_t { MOVER_POS1,
MOVER_POS2,
MOVER_1TO2,
MOVER_2TO1
} |
| enum | playerTeamStateState_t { TEAM_BEGIN,
TEAM_ACTIVE
} |
| enum | spectatorState_t { SPECTATOR_NOT,
SPECTATOR_FREE,
SPECTATOR_FOLLOW,
SPECTATOR_SCOREBOARD
} |
Functions |
| void | Add_Ammo (gentity_t *ent, int weapon, int count) |
| void | AddRemap (const char *oldShader, const char *newShader, float timeOffset) |
| void | AddScore (gentity_t *ent, vec3_t origin, int score) |
| int | ArmorIndex (gentity_t *ent) |
| void | BeginIntermission (void) |
| void | body_die (gentity_t *self, gentity_t *inflictor, gentity_t *attacker, int damage, int meansOfDeath) |
| int | BotAILoadMap (int restart) |
| int | BotAISetup (int restart) |
| int | BotAISetupClient (int client, struct bot_settings_s *settings, qboolean restart) |
| int | BotAIShutdown (int restart) |
| int | BotAIShutdownClient (int client, qboolean restart) |
| int | BotAIStartFrame (int time) |
| void | BotInterbreedEndMatch (void) |
| void | BotTestAAS (vec3_t origin) |
| void | BroadcastTeamChange (gclient_t *client, int oldTeam) |
| const char * | BuildShaderStateConfig () |
| void | CalcMuzzlePoint (gentity_t *ent, vec3_t forward, vec3_t right, vec3_t up, vec3_t muzzlePoint) |
| void | CalculateRanks (void) |
| qboolean | CanDamage (gentity_t *targ, vec3_t origin) |
| qboolean | CheckGauntletAttack (gentity_t *ent) |
| qboolean | CheckObeliskAttack (gentity_t *obelisk, gentity_t *attacker) |
| void | CheckTeamLeader (int team) |
| void | ClearRegisteredItems (void) |
| void | ClientBegin (int clientNum) |
| void | ClientCommand (int clientNum) |
| char * | ClientConnect (int clientNum, qboolean firstTime, qboolean isBot) |
| void | ClientDisconnect (int clientNum) |
| void | ClientEndFrame (gentity_t *ent) |
| void | ClientSpawn (gentity_t *ent) |
| void | ClientThink (int clientNum) |
| void | ClientUserinfoChanged (int clientNum) |
| void | Cmd_FollowCycle_f (gentity_t *ent, int dir) |
| void | Cmd_Score_f (gentity_t *ent) |
| qboolean | ConsoleCommand (void) |
| void | CopyToBodyQue (gentity_t *ent) |
| void | DeathmatchScoreboardMessage (gentity_t *client) |
| gentity_t * | Drop_Item (gentity_t *ent, gitem_t *item, float angle) |
| void | FindIntermissionPoint (void) |
| void | FinishSpawningItem (gentity_t *ent) |
| gentity_t * | fire_bfg (gentity_t *self, vec3_t start, vec3_t dir) |
| gentity_t * | fire_blaster (gentity_t *self, vec3_t start, vec3_t aimdir) |
| gentity_t * | fire_grapple (gentity_t *self, vec3_t start, vec3_t dir) |
| gentity_t * | fire_grenade (gentity_t *self, vec3_t start, vec3_t aimdir) |
| gentity_t * | fire_plasma (gentity_t *self, vec3_t start, vec3_t aimdir) |
| gentity_t * | fire_rocket (gentity_t *self, vec3_t start, vec3_t dir) |
| void | FireWeapon (gentity_t *ent) |
| void | G_AddEvent (gentity_t *ent, int event, int eventParm) |
| void | G_AddPredictableEvent (gentity_t *ent, int event, int eventParm) |
| void * | G_Alloc (int size) |
| qboolean | G_BotConnect (int clientNum, qboolean restart) |
| void | G_CheckBotSpawn (void) |
| void | G_CheckTeamItems (void) |
| void | G_Damage (gentity_t *targ, gentity_t *inflictor, gentity_t *attacker, vec3_t dir, vec3_t point, int damage, int dflags, int mod) |
| qboolean | G_EntitiesFree (void) |
| void QDECL | G_Error (const char *fmt,...) |
| qboolean | G_FilterPacket (char *from) |
| gentity_t * | G_Find (gentity_t *from, int fieldofs, const char *match) |
| void | G_FreeEntity (gentity_t *e) |
| char * | G_GetBotInfoByName (const char *name) |
| char * | G_GetBotInfoByNumber (int num) |
| void | G_InitBots (qboolean restart) |
| void | G_InitGentity (gentity_t *e) |
| void | G_InitMemory (void) |
| void | G_InitSessionData (gclient_t *client, char *userinfo) |
| void | G_InitWorldSession (void) |
| int | G_InvulnerabilityEffect (gentity_t *targ, vec3_t dir, vec3_t point, vec3_t impactpoint, vec3_t bouncedir) |
| void | G_KillBox (gentity_t *ent) |
| void QDECL | G_LogPrintf (const char *fmt,...) |
| int | G_ModelIndex (char *name) |
| char * | G_NewString (const char *string) |
| gentity_t * | G_PickTarget (char *targetname) |
| void QDECL | G_Printf (const char *fmt,...) |
| void | G_ProcessIPBans (void) |
| qboolean | G_RadiusDamage (vec3_t origin, gentity_t *attacker, float damage, float radius, gentity_t *ignore, int mod) |
| void | G_ReadSessionData (gclient_t *client) |
| void | G_RemoveQueuedBotBegin (int clientNum) |
| void | G_RunClient (gentity_t *ent) |
| void | G_RunItem (gentity_t *ent) |
| void | G_RunMissile (gentity_t *ent) |
| void | G_RunMover (gentity_t *ent) |
| void | G_RunThink (gentity_t *ent) |
| void | G_SetMovedir (vec3_t angles, vec3_t movedir) |
| void | G_SetOrigin (gentity_t *ent, vec3_t origin) |
| void | G_SetStats (gentity_t *ent) |
| void | G_Sound (gentity_t *ent, int channel, int soundIndex) |
| int | G_SoundIndex (char *name) |
| gentity_t * | G_Spawn (void) |
| void | G_SpawnEntitiesFromString (void) |
| qboolean | G_SpawnFloat (const char *key, const char *defaultString, float *out) |
| qboolean | G_SpawnInt (const char *key, const char *defaultString, int *out) |
| void | G_SpawnItem (gentity_t *ent, gitem_t *item) |
| qboolean | G_SpawnString (const char *key, const char *defaultString, char **out) |
| qboolean | G_SpawnVector (const char *key, const char *defaultString, float *out) |
| void | G_TeamCommand (team_t team, char *cmd) |
| gentity_t * | G_TempEntity (vec3_t origin, int event) |
| void | G_TouchSolids (gentity_t *ent) |
| void | G_TouchTriggers (gentity_t *ent) |
| void | G_UseTargets (gentity_t *ent, gentity_t *activator) |
| void | G_WriteSessionData (void) |
| void | InitBodyQue (void) |
| void | InitClientPersistant (gclient_t *client) |
| void | InitClientResp (gclient_t *client) |
| gentity_t * | LaunchItem (gitem_t *item, vec3_t origin, vec3_t velocity) |
| qboolean | LogAccuracyHit (gentity_t *target, gentity_t *attacker) |
| void | MoveClientToIntermission (gentity_t *client) |
| qboolean | OnSameTeam (gentity_t *ent1, gentity_t *ent2) |
| team_t | PickTeam (int ignoreClientNum) |
| void | player_die (gentity_t *self, gentity_t *inflictor, gentity_t *attacker, int damage, int mod) |
| void | PrecacheItem (gitem_t *it) |
| void | RegisterItem (gitem_t *item) |
| void | respawn (gentity_t *ent) |
| void | RespawnItem (gentity_t *ent) |
| void | SaveRegisteredItems (void) |
| gentity_t * | SelectSpawnPoint (vec3_t avoidPoint, vec3_t origin, vec3_t angles) |
| void | SendScoreboardMessageToAllClients (void) |
| void | SetClientViewAngle (gentity_t *ent, vec3_t angle) |
| void | SetLeader (int team, int client) |
| void | SetRespawn (gentity_t *ent, float delay) |
| void | SetTeam (gentity_t *ent, char *s) |
| void | SnapVectorTowards (vec3_t v, vec3_t to) |
| void | SpawnModelsOnVictoryPads (void) |
| qboolean | SpotWouldTelefrag (gentity_t *spot) |
| void | StopFollowing (gentity_t *ent) |
| void | Svcmd_AbortPodium_f (void) |
| void | Svcmd_AddBot_f (void) |
| void | Svcmd_BotList_f (void) |
| void | Svcmd_GameMem_f (void) |
| void | Team_CheckDroppedItem (gentity_t *dropped) |
| team_t | TeamCount (int ignoreClientNum, int team) |
| int | TeamLeader (int team) |
| void | TeleportPlayer (gentity_t *player, vec3_t origin, vec3_t angles) |
| void | Think_Weapon (gentity_t *ent) |
| void | TossClientCubes (gentity_t *self) |
| void | TossClientItems (gentity_t *self) |
| void | Touch_DoorTrigger (gentity_t *ent, gentity_t *other, trace_t *trace) |
| void | Touch_Item (gentity_t *ent, gentity_t *other, trace_t *trace) |
| int | trap_AAS_AlternativeRouteGoals (vec3_t start, int startareanum, vec3_t goal, int goalareanum, int travelflags, void *altroutegoals, int maxaltroutegoals, int type) |
| int | trap_AAS_AreaInfo (int areanum, void *info) |
| int | trap_AAS_AreaReachability (int areanum) |
| int | trap_AAS_AreaTravelTimeToGoalArea (int areanum, vec3_t origin, int goalareanum, int travelflags) |
| int | trap_AAS_BBoxAreas (vec3_t absmins, vec3_t absmaxs, int *areas, int maxareas) |
| int | trap_AAS_EnableRoutingArea (int areanum, int enable) |
| void | trap_AAS_EntityInfo (int entnum, void *info) |
| int | trap_AAS_FloatForBSPEpairKey (int ent, char *key, float *value) |
| int | trap_AAS_Initialized (void) |
| int | trap_AAS_IntForBSPEpairKey (int ent, char *key, int *value) |
| int | trap_AAS_NextBSPEntity (int ent) |
| int | trap_AAS_PointAreaNum (vec3_t point) |
| int | trap_AAS_PointContents (vec3_t point) |
| int | trap_AAS_PointReachabilityAreaIndex (vec3_t point) |
| int | trap_AAS_PredictClientMovement (void *move, int entnum, vec3_t origin, int presencetype, int onground, vec3_t velocity, vec3_t cmdmove, int cmdframes, int maxframes, float frametime, int stopevent, int stopareanum, int visualize) |
| int | trap_AAS_PredictRoute (void *route, int areanum, vec3_t origin, int goalareanum, int travelflags, int maxareas, int maxtime, int stopevent, int stopcontents, int stoptfl, int stopareanum) |
| void | trap_AAS_PresenceTypeBoundingBox (int presencetype, vec3_t mins, vec3_t maxs) |
| int | trap_AAS_Swimming (vec3_t origin) |
| float | trap_AAS_Time (void) |
| int | trap_AAS_TraceAreas (vec3_t start, vec3_t end, int *areas, vec3_t *points, int maxareas) |
| int | trap_AAS_ValueForBSPEpairKey (int ent, char *key, char *value, int size) |
| int | trap_AAS_VectorForBSPEpairKey (int ent, char *key, vec3_t v) |
| void | trap_AdjustAreaPortalState (gentity_t *ent, qboolean open) |
| qboolean | trap_AreasConnected (int area1, int area2) |
| int | trap_Argc (void) |
| void | trap_Args (char *buffer, int bufferLength) |
| void | trap_Argv (int n, char *buffer, int bufferLength) |
| void | trap_BotAddAvoidSpot (int movestate, vec3_t origin, float radius, int type) |
| int | trap_BotAllocateClient (void) |
| int | trap_BotAllocChatState (void) |
| int | trap_BotAllocGoalState (int state) |
| int | trap_BotAllocMoveState (void) |
| int | trap_BotAllocWeaponState (void) |
| float | trap_BotAvoidGoalTime (int goalstate, int number) |
| int | trap_BotChatLength (int chatstate) |
| int | trap_BotChooseBestFightWeapon (int weaponstate, int *inventory) |
| int | trap_BotChooseLTGItem (int goalstate, vec3_t origin, int *inventory, int travelflags) |
| int | trap_BotChooseNBGItem (int goalstate, vec3_t origin, int *inventory, int travelflags, void *ltg, float maxtime) |
| void | trap_BotDumpAvoidGoals (int goalstate) |
| void | trap_BotDumpGoalStack (int goalstate) |
| void | trap_BotEmptyGoalStack (int goalstate) |
| void | trap_BotEnterChat (int chatstate, int client, int sendto) |
| int | trap_BotFindMatch (char *str, void *match, unsigned long int context) |
| void | trap_BotFreeCharacter (int character) |
| void | trap_BotFreeChatState (int handle) |
| void | trap_BotFreeClient (int clientNum) |
| void | trap_BotFreeGoalState (int handle) |
| void | trap_BotFreeItemWeights (int goalstate) |
| void | trap_BotFreeMoveState (int handle) |
| void | trap_BotFreeWeaponState (int weaponstate) |
| void | trap_BotGetChatMessage (int chatstate, char *buf, int size) |
| int | trap_BotGetLevelItemGoal (int index, char *classname, void *goal) |
| int | trap_BotGetMapLocationGoal (char *name, void *goal) |
| int | trap_BotGetNextCampSpotGoal (int num, void *goal) |
| int | trap_BotGetSecondGoal (int goalstate, void *goal) |
| int | trap_BotGetServerCommand (int clientNum, char *message, int size) |
| int | trap_BotGetSnapshotEntity (int clientNum, int sequence) |
| int | trap_BotGetTopGoal (int goalstate, void *goal) |
| void | trap_BotGetWeaponInfo (int weaponstate, int weapon, void *weaponinfo) |
| void | trap_BotGoalName (int number, char *name, int size) |
| void | trap_BotInitialChat (int chatstate, char *type, int mcontext, char *var0, char *var1, char *var2, char *var3, char *var4, char *var5, char *var6, char *var7) |
| void | trap_BotInitLevelItems (void) |
| void | trap_BotInitMoveState (int handle, void *initmove) |
| void | trap_BotInterbreedGoalFuzzyLogic (int parent1, int parent2, int child) |
| int | trap_BotItemGoalInVisButNotVisible (int viewer, vec3_t eye, vec3_t viewangles, void *goal) |
| int | trap_BotLibDefine (char *string) |
| int | trap_BotLibLoadMap (const char *mapname) |
| int | trap_BotLibSetup (void) |
| int | trap_BotLibShutdown (void) |
| int | trap_BotLibStartFrame (float time) |
| int | trap_BotLibTest (int parm0, char *parm1, vec3_t parm2, vec3_t parm3) |
| int | trap_BotLibUpdateEntity (int ent, void *bue) |
| int | trap_BotLibVarGet (char *var_name, char *value, int size) |
| int | trap_BotLibVarSet (char *var_name, char *value) |
| int | trap_BotLoadCharacter (char *charfile, float skill) |
| int | trap_BotLoadChatFile (int chatstate, char *chatfile, char *chatname) |
| int | trap_BotLoadItemWeights (int goalstate, char *filename) |
| int | trap_BotLoadWeaponWeights (int weaponstate, char *filename) |
| void | trap_BotMatchVariable (void *match, int variable, char *buf, int size) |
| int | trap_BotMoveInDirection (int movestate, vec3_t dir, float speed, int type) |
| int | trap_BotMovementViewTarget (int movestate, void *goal, int travelflags, float lookahead, vec3_t target) |
| void | trap_BotMoveToGoal (void *result, int movestate, void *goal, int travelflags) |
| void | trap_BotMutateGoalFuzzyLogic (int goalstate, float range) |
| int | trap_BotNextConsoleMessage (int chatstate, void *cm) |
| int | trap_BotNumConsoleMessages (int chatstate) |
| int | trap_BotNumInitialChats (int chatstate, char *type) |
| void | trap_BotPopGoal (int goalstate) |
| int | trap_BotPredictVisiblePosition (vec3_t origin, int areanum, void *goal, int travelflags, vec3_t target) |
| void | trap_BotPushGoal (int goalstate, void *goal) |
| void | trap_BotQueueConsoleMessage (int chatstate, int type, char *message) |
| int | trap_BotReachabilityArea (vec3_t origin, int testground) |
| void | trap_BotRemoveConsoleMessage (int chatstate, int handle) |
| void | trap_BotRemoveFromAvoidGoals (int goalstate, int number) |
| void | trap_BotReplaceSynonyms (char *string, unsigned long int context) |
| int | trap_BotReplyChat (int chatstate, char *message, int mcontext, int vcontext, char *var0, char *var1, char *var2, char *var3, char *var4, char *var5, char *var6, char *var7) |
| void | trap_BotResetAvoidGoals (int goalstate) |
| void | trap_BotResetAvoidReach (int movestate) |
| void | trap_BotResetGoalState (int goalstate) |
| void | trap_BotResetLastAvoidReach (int movestate) |
| void | trap_BotResetMoveState (int movestate) |
| void | trap_BotResetWeaponState (int weaponstate) |
| void | trap_BotSaveGoalFuzzyLogic (int goalstate, char *filename) |
| void | trap_BotSetAvoidGoalTime (int goalstate, int number, float avoidtime) |
| void | trap_BotSetChatGender (int chatstate, int gender) |
| void | trap_BotSetChatName (int chatstate, char *name, int client) |
| int | trap_BotTouchingGoal (vec3_t origin, void *goal) |
| void | trap_BotUpdateEntityItems (void) |
| void | trap_BotUserCommand (int client, usercmd_t *ucmd) |
| float | trap_Characteristic_BFloat (int character, int index, float min, float max) |
| int | trap_Characteristic_BInteger (int character, int index, int min, int max) |
| float | trap_Characteristic_Float (int character, int index) |
| int | trap_Characteristic_Integer (int character, int index) |
| void | trap_Characteristic_String (int character, int index, char *buf, int size) |
| void | trap_Cvar_Register (vmCvar_t *cvar, const char *var_name, const char *value, int flags) |
| void | trap_Cvar_Set (const char *var_name, const char *value) |
| void | trap_Cvar_Update (vmCvar_t *cvar) |
| int | trap_Cvar_VariableIntegerValue (const char *var_name) |
| void | trap_Cvar_VariableStringBuffer (const char *var_name, char *buffer, int bufsize) |
| float | trap_Cvar_VariableValue (const char *var_name) |
| int | trap_DebugPolygonCreate (int color, int numPoints, vec3_t *points) |
| void | trap_DebugPolygonDelete (int id) |
| void | trap_DropClient (int clientNum, const char *reason) |
| void | trap_EA_Action (int client, int action) |
| void | trap_EA_Attack (int client) |
| void | trap_EA_Command (int client, char *command) |
| void | trap_EA_Crouch (int client) |
| void | trap_EA_DelayedJump (int client) |
| void | trap_EA_EndRegular (int client, float thinktime) |
| void | trap_EA_Gesture (int client) |
| void | trap_EA_GetInput (int client, float thinktime, void *input) |
| void | trap_EA_Jump (int client) |
| void | trap_EA_Move (int client, vec3_t dir, float speed) |
| void | trap_EA_MoveBack (int client) |
| void | trap_EA_MoveDown (int client) |
| void | trap_EA_MoveForward (int client) |
| void | trap_EA_MoveLeft (int client) |
| void | trap_EA_MoveRight (int client) |
| void | trap_EA_MoveUp (int client) |
| void | trap_EA_ResetInput (int client) |
| void | trap_EA_Respawn (int client) |
| void | trap_EA_Say (int client, char *str) |
| void | trap_EA_SayTeam (int client, char *str) |
| void | trap_EA_SelectWeapon (int client, int weapon) |
| void | trap_EA_Talk (int client) |
| void | trap_EA_Use (int client) |
| void | trap_EA_View (int client, vec3_t viewangles) |
| int | trap_EntitiesInBox (const vec3_t mins, const vec3_t maxs, int *entityList, int maxcount) |
| qboolean | trap_EntityContact (const vec3_t mins, const vec3_t maxs, const gentity_t *ent) |
| void | trap_Error (const char *fmt) |
| void | trap_FS_FCloseFile (fileHandle_t f) |
| int | trap_FS_FOpenFile (const char *qpath, fileHandle_t *f, fsMode_t mode) |
| int | trap_FS_GetFileList (const char *path, const char *extension, char *listbuf, int bufsize) |
| void | trap_FS_Read (void *buffer, int len, fileHandle_t f) |
| int | trap_FS_Seek (fileHandle_t f, long offset, int origin) |
| void | trap_FS_Write (const void *buffer, int len, fileHandle_t f) |
| int | trap_GeneticParentsAndChildSelection (int numranks, float *ranks, int *parent1, int *parent2, int *child) |
| void | trap_GetConfigstring (int num, char *buffer, int bufferSize) |
| qboolean | trap_GetEntityToken (char *buffer, int bufferSize) |
| void | trap_GetServerinfo (char *buffer, int bufferSize) |
| void | trap_GetUsercmd (int clientNum, usercmd_t *cmd) |
| void | trap_GetUserinfo (int num, char *buffer, int bufferSize) |
| qboolean | trap_InPVS (const vec3_t p1, const vec3_t p2) |
| qboolean | trap_InPVSIgnorePortals (const vec3_t p1, const vec3_t p2) |
| void | trap_LinkEntity (gentity_t *ent) |
| void | trap_LocateGameData (gentity_t *gEnts, int numGEntities, int sizeofGEntity_t, playerState_t *gameClients, int sizeofGameClient) |
| int | trap_Milliseconds (void) |
| int | trap_PointContents (const vec3_t point, int passEntityNum) |
| void | trap_Printf (const char *fmt) |
| void | trap_SendConsoleCommand (int exec_when, const char *text) |
| void | trap_SendServerCommand (int clientNum, const char *text) |
| void | trap_SetBrushModel (gentity_t *ent, const char *name) |
| void | trap_SetConfigstring (int num, const char *string) |
| void | trap_SetUserinfo (int num, const char *buffer) |
| void | trap_SnapVector (float *v) |
| int | trap_StringContains (char *str1, char *str2, int casesensitive) |
| void | trap_Trace (trace_t *results, const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t end, int passEntityNum, int contentmask) |
| void | trap_UnifyWhiteSpaces (char *string) |
| void | trap_UnlinkEntity (gentity_t *ent) |
| void | trigger_teleporter_touch (gentity_t *self, gentity_t *other, trace_t *trace) |
| float * | tv (float x, float y, float z) |
| void | UpdateTournamentInfo (void) |
| void | UseHoldableItem (gentity_t *ent) |
| float | vectoyaw (const vec3_t vec) |
| char * | vtos (const vec3_t v) |
| void | Weapon_HookFree (gentity_t *ent) |
| void | Weapon_HookThink (gentity_t *ent) |
Variables |
| vmCvar_t | g_allowVote |
| vmCvar_t | g_banIPs |
| vmCvar_t | g_blood |
| vmCvar_t | g_blueteam |
| vmCvar_t | g_capturelimit |
| vmCvar_t | g_cheats |
| vmCvar_t | g_cubeTimeout |
| vmCvar_t | g_debugAlloc |
| vmCvar_t | g_debugDamage |
| vmCvar_t | g_debugMove |
| vmCvar_t | g_dedicated |
| vmCvar_t | g_dmflags |
| vmCvar_t | g_doWarmup |
| vmCvar_t | g_enableBreath |
| vmCvar_t | g_enableDust |
| gentity_t | g_entities [MAX_GENTITIES] |
| vmCvar_t | g_filterBan |
| vmCvar_t | g_forcerespawn |
| vmCvar_t | g_fraglimit |
| vmCvar_t | g_friendlyFire |
| vmCvar_t | g_gametype |
| vmCvar_t | g_gravity |
| vmCvar_t | g_inactivity |
| vmCvar_t | g_knockback |
| vmCvar_t | g_maxclients |
| vmCvar_t | g_maxGameClients |
| vmCvar_t | g_motd |
| vmCvar_t | g_needpass |
| vmCvar_t | g_obeliskHealth |
| vmCvar_t | g_obeliskRegenAmount |
| vmCvar_t | g_obeliskRegenPeriod |
| vmCvar_t | g_obeliskRespawnDelay |
| vmCvar_t | g_password |
| vmCvar_t | g_proxMineTimeout |
| vmCvar_t | g_quadfactor |
| vmCvar_t | g_rankings |
| vmCvar_t | g_redteam |
| vmCvar_t | g_restarted |
| vmCvar_t | g_singlePlayer |
| vmCvar_t | g_smoothClients |
| vmCvar_t | g_speed |
| vmCvar_t | g_synchronousClients |
| vmCvar_t | g_teamAutoJoin |
| vmCvar_t | g_teamForceBalance |
| vmCvar_t | g_timelimit |
| vmCvar_t | g_warmup |
| vmCvar_t | g_weaponRespawn |
| vmCvar_t | g_weaponTeamRespawn |
| level_locals_t | level |
| vmCvar_t | pmove_fixed |
| vmCvar_t | pmove_msec |