- a
: c.h, spill.c, front.c
- ACFF_MODULATE_ALPHA
: tr_local.h
- ACFF_MODULATE_RGB
: tr_local.h
- ACFF_MODULATE_RGBA
: tr_local.h
- ACFF_NONE
: tr_local.h
- ADD
: c.h, token.h
- ADDRF
: c.h
- ADDRG
: c.h
- ADDRL
: c.h
- addtree
: enode.c, c.h, token.h
- Adobe
: jerror.h
- AGEN_CONST
: tr_local.h
- AGEN_ENTITY
: tr_local.h
- AGEN_IDENTITY
: tr_local.h
- AGEN_LIGHTING_SPECULAR
: tr_local.h
- AGEN_ONE_MINUS_ENTITY
: tr_local.h
- AGEN_ONE_MINUS_VERTEX
: tr_local.h
- AGEN_PORTAL
: tr_local.h
- AGEN_SKIP
: tr_local.h
- AGEN_VERTEX
: tr_local.h
- AGEN_WAVEFORM
: tr_local.h
- Ah
: jerror.h
- Al
: jerror.h
- AND
: c.h, cpp.h
- AND1
: lex.c
- ANDAND
: c.h
- andtree
: enode.c, c.h, token.h
- ARG
: c.h
- ARRAY
: c.h
- ARROW
: cpp.h
- ASAND
: cpp.h
- ASCIRC
: cpp.h
- ASG1
: lex.c
- ASGN
: c.h, cpp.h, token.h
- asgntree
: enode.c, c.h, token.h
- ASLSH
: cpp.h
- ASMINUS
: cpp.h
- ASOR
: cpp.h
- ASPCT
: cpp.h
- ASPLUS
: cpp.h
- ASRSH
: cpp.h
- ASSLASH
: cpp.h
- ASSTAR
: cpp.h
- AWARD_ACCURACY
: ui_local.h
- AWARD_EXCELLENT
: ui_local.h
- AWARD_FRAGS
: ui_local.h
- AWARD_GAUNTLET
: ui_local.h
- AWARD_IMPRESSIVE
: ui_local.h
- AWARD_PERFECT
: ui_local.h
- AXIS_FORWARD
: qcommon.h
- AXIS_PITCH
: qcommon.h
- AXIS_ROLL
: qcommon.h
- AXIS_SIDE
: qcommon.h
- AXIS_UP
: qcommon.h
- AXIS_YAW
: qcommon.h
- c
: c.h, cvt.c
- CA_ACTIVE
: q_shared.h
- CA_AUTHORIZING
: q_shared.h
- CA_CHALLENGING
: q_shared.h
- CA_CINEMATIC
: q_shared.h
- CA_CONNECTED
: q_shared.h
- CA_CONNECTING
: q_shared.h
- CA_DISCONNECTED
: q_shared.h
- CA_LOADING
: q_shared.h
- CA_PRIMED
: q_shared.h
- CA_UNINITIALIZED
: q_shared.h
- CALL
: c.h
- CBRA
: cpp.h
- CC1
: lex.c
- CC2
: lex.c
- CCON
: cpp.h
- cd_blend
: CAMERA.H
- cd_light
: CAMERA.H
- cd_solid
: CAMERA.H
- cd_texture
: CAMERA.H
- cd_wire
: CAMERA.H
- CG_ACOS
: cg_public.h
- CG_ADDCOMMAND
: cg_public.h
- CG_ARGC
: cg_public.h
- CG_ARGS
: cg_public.h
- CG_ARGV
: cg_public.h
- CG_ATAN2
: cg_public.h
- CG_CEIL
: cg_public.h
- CG_CIN_DRAWCINEMATIC
: cg_public.h
- CG_CIN_PLAYCINEMATIC
: cg_public.h
- CG_CIN_RUNCINEMATIC
: cg_public.h
- CG_CIN_SETEXTENTS
: cg_public.h
- CG_CIN_STOPCINEMATIC
: cg_public.h
- CG_CM_BOXTRACE
: cg_public.h
- CG_CM_CAPSULETRACE
: cg_public.h
- CG_CM_INLINEMODEL
: cg_public.h
- CG_CM_LOADMAP
: cg_public.h
- CG_CM_LOADMODEL
: cg_public.h
- CG_CM_MARKFRAGMENTS
: cg_public.h
- CG_CM_NUMINLINEMODELS
: cg_public.h
- CG_CM_POINTCONTENTS
: cg_public.h
- CG_CM_TEMPBOXMODEL
: cg_public.h
- CG_CM_TEMPCAPSULEMODEL
: cg_public.h
- CG_CM_TRANSFORMEDBOXTRACE
: cg_public.h
- CG_CM_TRANSFORMEDCAPSULETRACE
: cg_public.h
- CG_CM_TRANSFORMEDPOINTCONTENTS
: cg_public.h
- CG_CONSOLE_COMMAND
: cg_public.h
- CG_COS
: cg_public.h
- CG_CROSSHAIR_PLAYER
: cg_public.h
- CG_CVAR_REGISTER
: cg_public.h
- CG_CVAR_SET
: cg_public.h
- CG_CVAR_UPDATE
: cg_public.h
- CG_CVAR_VARIABLESTRINGBUFFER
: cg_public.h
- CG_DRAW_ACTIVE_FRAME
: cg_public.h
- CG_ERROR
: cg_public.h
- CG_EVENT_HANDLING
: cg_public.h
- CG_FLOOR
: cg_public.h
- CG_FS_FCLOSEFILE
: cg_public.h
- CG_FS_FOPENFILE
: cg_public.h
- CG_FS_READ
: cg_public.h
- CG_FS_SEEK
: cg_public.h
- CG_FS_WRITE
: cg_public.h
- CG_GET_ENTITY_TOKEN
: cg_public.h
- CG_GETCURRENTCMDNUMBER
: cg_public.h
- CG_GETCURRENTSNAPSHOTNUMBER
: cg_public.h
- CG_GETGAMESTATE
: cg_public.h
- CG_GETGLCONFIG
: cg_public.h
- CG_GETSERVERCOMMAND
: cg_public.h
- CG_GETSNAPSHOT
: cg_public.h
- CG_GETUSERCMD
: cg_public.h
- CG_INIT
: cg_public.h
- CG_KEY_EVENT
: cg_public.h
- CG_KEY_GETCATCHER
: cg_public.h
- CG_KEY_GETKEY
: cg_public.h
- CG_KEY_ISDOWN
: cg_public.h
- CG_KEY_SETCATCHER
: cg_public.h
- CG_LAST_ATTACKER
: cg_public.h
- CG_MEMCPY
: cg_public.h
- CG_MEMORY_REMAINING
: cg_public.h
- CG_MEMSET
: cg_public.h
- CG_MILLISECONDS
: cg_public.h
- CG_MOUSE_EVENT
: cg_public.h
- CG_PC_ADD_GLOBAL_DEFINE
: cg_public.h
- CG_PC_FREE_SOURCE
: cg_public.h
- CG_PC_LOAD_SOURCE
: cg_public.h
- CG_PC_READ_TOKEN
: cg_public.h
- CG_PC_SOURCE_FILE_AND_LINE
: cg_public.h
- CG_PRINT
: cg_public.h
- CG_R_ADDADDITIVELIGHTTOSCENE
: cg_public.h
- CG_R_ADDLIGHTTOSCENE
: cg_public.h
- CG_R_ADDPOLYSTOSCENE
: cg_public.h
- CG_R_ADDPOLYTOSCENE
: cg_public.h
- CG_R_ADDREFENTITYTOSCENE
: cg_public.h
- CG_R_CLEARSCENE
: cg_public.h
- CG_R_DRAWSTRETCHPIC
: cg_public.h
- CG_R_INPVS
: cg_public.h
- CG_R_LERPTAG
: cg_public.h
- CG_R_LIGHTFORPOINT
: cg_public.h
- CG_R_LOADWORLDMAP
: cg_public.h
- CG_R_MODELBOUNDS
: cg_public.h
- CG_R_REGISTERFONT
: cg_public.h
- CG_R_REGISTERMODEL
: cg_public.h
- CG_R_REGISTERSHADER
: cg_public.h
- CG_R_REGISTERSHADERNOMIP
: cg_public.h
- CG_R_REGISTERSKIN
: cg_public.h
- CG_R_REMAP_SHADER
: cg_public.h
- CG_R_RENDERSCENE
: cg_public.h
- CG_R_SETCOLOR
: cg_public.h
- CG_REAL_TIME
: cg_public.h
- CG_REMOVECOMMAND
: cg_public.h
- CG_S_ADDLOOPINGSOUND
: cg_public.h
- CG_S_ADDREALLOOPINGSOUND
: cg_public.h
- CG_S_CLEARLOOPINGSOUNDS
: cg_public.h
- CG_S_REGISTERSOUND
: cg_public.h
- CG_S_RESPATIALIZE
: cg_public.h
- CG_S_STARTBACKGROUNDTRACK
: cg_public.h
- CG_S_STARTLOCALSOUND
: cg_public.h
- CG_S_STARTSOUND
: cg_public.h
- CG_S_STOPBACKGROUNDTRACK
: cg_public.h
- CG_S_STOPLOOPINGSOUND
: cg_public.h
- CG_S_UPDATEENTITYPOSITION
: cg_public.h
- CG_SENDCLIENTCOMMAND
: cg_public.h
- CG_SENDCONSOLECOMMAND
: cg_public.h
- CG_SETUSERCMDVALUE
: cg_public.h
- CG_SHUTDOWN
: cg_public.h
- CG_SIN
: cg_public.h
- CG_SNAPVECTOR
: cg_public.h
- CG_SQRT
: cg_public.h
- CG_STRNCPY
: cg_public.h
- CG_TESTPRINTFLOAT
: cg_public.h
- CG_TESTPRINTINT
: cg_public.h
- CG_UPDATESCREEN
: cg_public.h
- CGAME_EVENT_EDITHUD
: cg_public.h
- CGAME_EVENT_NONE
: cg_public.h
- CGAME_EVENT_SCOREBOARD
: cg_public.h
- CGAME_EVENT_TEAMMENU
: cg_public.h
- CGEN_BAD
: tr_local.h
- CGEN_CONST
: tr_local.h
- CGEN_ENTITY
: tr_local.h
- CGEN_EXACT_VERTEX
: tr_local.h
- CGEN_FOG
: tr_local.h
- CGEN_IDENTITY
: tr_local.h
- CGEN_IDENTITY_LIGHTING
: tr_local.h
- CGEN_LIGHTING_DIFFUSE
: tr_local.h
- CGEN_ONE_MINUS_ENTITY
: tr_local.h
- CGEN_ONE_MINUS_VERTEX
: tr_local.h
- CGEN_VERTEX
: tr_local.h
- CGEN_WAVEFORM
: tr_local.h
- CHAN_ANNOUNCER
: q_shared.h
- CHAN_AUTO
: q_shared.h
- CHAN_BODY
: q_shared.h
- CHAN_ITEM
: q_shared.h
- CHAN_LOCAL
: q_shared.h
- CHAN_LOCAL_SOUND
: q_shared.h
- CHAN_VOICE
: q_shared.h
- CHAN_WEAPON
: q_shared.h
- CHAR
: c.h, token.h
- CHAT_PRINT
: cg_local.h
- CIRC
: cpp.h
- CIRC1
: lex.c
- CKET
: cpp.h
- clc_bad
: qcommon.h
- clc_clientCommand
: qcommon.h
- clc_EOF
: qcommon.h
- clc_move
: qcommon.h
- clc_moveNoDelta
: qcommon.h
- clc_nop
: qcommon.h
- cm_none
: LBMLIB.CPP, imagelib.c
- cm_rle1
: LBMLIB.CPP, imagelib.c
- cmptree
: enode.c, c.h
- CNST
: c.h
- CODE
: c.h, gram.c
- code
: stmt.c, c.h, jerror.h, gram.c, vm_x86.c, vm_ppc_new.c, vm_ppc.c
- CODES
: unzip.cpp, unzip.c
- CODESEG
: q3asm.c
- COLON
: cpp.h
- COM1
: lex.c
- COM2
: lex.c
- COM3
: lex.c
- COM4
: lex.c
- COMMA
: cpp.h
- components
: jerror.h, QGL_WIN.C, QGL.H
- CON_CONNECTED
: g_local.h
- CON_CONNECTING
: g_local.h
- CON_DISCONNECTED
: g_local.h
- COND
: c.h
- CONST
: c.h
- CONSTANTS
: c.h
- COPY
: unzip.cpp, unzip.c
- CS_ACTIVE
: server.h
- CS_CONNECTED
: server.h
- CS_FREE
: server.h
- CS_PRIMED
: server.h
- CS_ZOMBIE
: server.h
- CT_BACK_SIDED
: tr_local.h
- CT_FRONT_SIDED
: tr_local.h
- CT_TWO_SIDED
: tr_local.h
- CVF
: c.h
- CVI
: c.h
- CVP
: c.h
- CVU
: c.h
- d
: jerror.h, c.h, jerror.h, cvt.c
- DATA
: c.h
- DATASEG
: q3asm.c
- DECR
: c.h
- DEFINED
: cpp.h
- DEFORM_AUTOSPRITE
: tr_local.h
- DEFORM_AUTOSPRITE2
: tr_local.h
- DEFORM_BULGE
: tr_local.h
- DEFORM_MOVE
: tr_local.h
- DEFORM_NONE
: tr_local.h
- DEFORM_NORMALS
: tr_local.h
- DEFORM_PROJECTION_SHADOW
: tr_local.h
- DEFORM_TEXT0
: tr_local.h
- DEFORM_TEXT1
: tr_local.h
- DEFORM_TEXT2
: tr_local.h
- DEFORM_TEXT3
: tr_local.h
- DEFORM_TEXT4
: tr_local.h
- DEFORM_TEXT5
: tr_local.h
- DEFORM_TEXT6
: tr_local.h
- DEFORM_TEXT7
: tr_local.h
- DEFORM_WAVE
: tr_local.h
- DEREF
: c.h, token.h
- DIGIT
: lex.c
- DIST
: unzip.cpp, unzip.c
- DISTEXT
: unzip.cpp, unzip.c
- DIV
: c.h, token.h
- DONE
: unzip.cpp, unzip.c
- DOT
: cpp.h
- DOTS1
: lex.c
- DOUBLE
: c.h
- DRY
: unzip.cpp, unzip.c
- DSHARP
: cpp.h
- DSHARP1
: cpp.h
- DTREE
: unzip.cpp, unzip.c
- e
: c.h
- ELLIPS
: cpp.h
- emit_area
: light.h
- emit_point
: light.h
- emit_spotlight
: light.h
- emit_sun
: light.h
- EN_BOTTOM
: cm_patch.c
- EN_LEFT
: cm_patch.c
- EN_RIGHT
: cm_patch.c
- EN_TOP
: cm_patch.c
- END
: unzip.cpp, cpp.h, unzip.c, symbolic.c
- ENUM
: c.h
- EQ
: c.h, cpp.h, token.h
- ERR_DISCONNECT
: q_shared.h, q_shared.hpp, q_shared.h
- ERR_DROP
: q_shared.h, q_shared.hpp, q_shared.h
- ERR_FATAL
: q_shared.h, q_shared.hpp, q_shared.h
- ERR_NEED_CD
: q_shared.h, q_shared.hpp, q_shared.h
- ERR_NONE
: q_shared.h, q_shared.hpp, q_shared.h
- ERR_SERVERDISCONNECT
: q_shared.h
- ERROR
: cpp.h
- ET_BEAM
: bg_public.h
- ET_EVENTS
: bg_public.h
- ET_GENERAL
: bg_public.h, be_aas_entity.c
- ET_GRAPPLE
: bg_public.h
- ET_INVISIBLE
: bg_public.h
- ET_ITEM
: bg_public.h, be_aas_entity.c, be_ai_goal.c
- ET_MISSILE
: bg_public.h, be_aas_entity.c
- ET_MOVER
: bg_public.h, be_aas_entity.c
- ET_PLAYER
: bg_public.h, be_aas_entity.c
- ET_PORTAL
: bg_public.h
- ET_PUSH_TRIGGER
: bg_public.h
- ET_SPEAKER
: bg_public.h
- ET_TEAM
: bg_public.h
- ET_TELEPORT_TRIGGER
: bg_public.h
- EV_BULLET
: bg_public.h
- EV_BULLET_HIT_FLESH
: bg_public.h
- EV_BULLET_HIT_WALL
: bg_public.h
- EV_CHANGE_WEAPON
: bg_public.h
- EV_DEATH1
: bg_public.h
- EV_DEATH2
: bg_public.h
- EV_DEATH3
: bg_public.h
- EV_DEBUG_LINE
: bg_public.h
- EV_FALL_FAR
: bg_public.h
- EV_FALL_MEDIUM
: bg_public.h
- EV_FALL_SHORT
: bg_public.h
- EV_FIRE_WEAPON
: bg_public.h
- EV_FOOTSPLASH
: bg_public.h
- EV_FOOTSTEP
: bg_public.h
- EV_FOOTSTEP_METAL
: bg_public.h
- EV_FOOTWADE
: bg_public.h
- EV_GENERAL_SOUND
: bg_public.h
- EV_GIB_PLAYER
: bg_public.h
- EV_GLOBAL_ITEM_PICKUP
: bg_public.h
- EV_GLOBAL_SOUND
: bg_public.h
- EV_GLOBAL_TEAM_SOUND
: bg_public.h
- EV_GRENADE_BOUNCE
: bg_public.h
- EV_INVUL_IMPACT
: bg_public.h
- EV_ITEM_PICKUP
: bg_public.h
- EV_ITEM_POP
: bg_public.h
- EV_ITEM_RESPAWN
: bg_public.h
- EV_JUICED
: bg_public.h
- EV_JUMP
: bg_public.h
- EV_JUMP_PAD
: bg_public.h
- EV_KAMIKAZE
: bg_public.h
- EV_LIGHTNINGBOLT
: bg_public.h
- EV_MISSILE_HIT
: bg_public.h
- EV_MISSILE_MISS
: bg_public.h
- EV_MISSILE_MISS_METAL
: bg_public.h
- EV_NOAMMO
: bg_public.h
- EV_NONE
: bg_public.h
- EV_OBELISKEXPLODE
: bg_public.h
- EV_OBELISKPAIN
: bg_public.h
- EV_OBITUARY
: bg_public.h
- EV_PAIN
: bg_public.h
- EV_PLAYER_TELEPORT_IN
: bg_public.h
- EV_PLAYER_TELEPORT_OUT
: bg_public.h
- EV_POWERUP_BATTLESUIT
: bg_public.h
- EV_POWERUP_QUAD
: bg_public.h
- EV_POWERUP_REGEN
: bg_public.h
- EV_PROXIMITY_MINE_STICK
: bg_public.h
- EV_PROXIMITY_MINE_TRIGGER
: bg_public.h
- EV_RAILTRAIL
: bg_public.h
- EV_SCOREPLUM
: bg_public.h
- EV_SHOTGUN
: bg_public.h
- EV_STEP_12
: bg_public.h
- EV_STEP_16
: bg_public.h
- EV_STEP_4
: bg_public.h
- EV_STEP_8
: bg_public.h
- EV_STOPLOOPINGSOUND
: bg_public.h
- EV_SWIM
: bg_public.h
- EV_TAUNT
: bg_public.h
- EV_TAUNT_FOLLOWME
: bg_public.h
- EV_TAUNT_GETFLAG
: bg_public.h
- EV_TAUNT_GUARDBASE
: bg_public.h
- EV_TAUNT_NO
: bg_public.h
- EV_TAUNT_PATROL
: bg_public.h
- EV_TAUNT_YES
: bg_public.h
- EV_USE_ITEM0
: bg_public.h
- EV_USE_ITEM1
: bg_public.h
- EV_USE_ITEM10
: bg_public.h
- EV_USE_ITEM11
: bg_public.h
- EV_USE_ITEM12
: bg_public.h
- EV_USE_ITEM13
: bg_public.h
- EV_USE_ITEM14
: bg_public.h
- EV_USE_ITEM15
: bg_public.h
- EV_USE_ITEM2
: bg_public.h
- EV_USE_ITEM3
: bg_public.h
- EV_USE_ITEM4
: bg_public.h
- EV_USE_ITEM5
: bg_public.h
- EV_USE_ITEM6
: bg_public.h
- EV_USE_ITEM7
: bg_public.h
- EV_USE_ITEM8
: bg_public.h
- EV_USE_ITEM9
: bg_public.h
- EV_WATER_CLEAR
: bg_public.h
- EV_WATER_LEAVE
: bg_public.h
- EV_WATER_TOUCH
: bg_public.h
- EV_WATER_UNDER
: bg_public.h
- EXEC_APPEND
: q_shared.h, q_shared.hpp, q_shared.h
- EXEC_INSERT
: q_shared.h, q_shared.hpp, q_shared.h
- EXEC_NOW
: q_shared.h, q_shared.hpp, q_shared.h
- f
: switch.c, spill.c, init.c, front.c, array.c, c.h, cvt.c, cf.c
- F
: c.h, md4.c
- F_ANGLEHACK
: g_spawn.c
- F_CLIENT
: g_spawn.c
- F_ENTITY
: g_spawn.c
- F_FLOAT
: g_spawn.c
- F_GSTRING
: g_spawn.c
- F_IGNORE
: g_spawn.c
- F_INT
: g_spawn.c
- F_ITEM
: g_spawn.c
- F_LSTRING
: g_spawn.c
- F_VECTOR
: g_spawn.c
- false
: cmdlib.h, l_cmd.h
- FATAL
: cpp.h
- FCON
: c.h
- FIELD
: c.h
- FLAG_ATBASE
: q_shared.h
- FLAG_DROPPED
: q_shared.h
- FLAG_RUN
: bg_public.h
- FLAG_STAND
: bg_public.h
- FLAG_STAND2RUN
: bg_public.h
- FLAG_TAKEN
: q_shared.h
- FLAG_TAKEN_BLUE
: q_shared.h
- FLAG_TAKEN_RED
: q_shared.h
- FLOAT
: c.h, QGL_WIN.CPP, QGL_WIN.C, win_qgl.c, paranoia.c
- FMV_EOF
: q_shared.h
- FMV_ID_BLT
: q_shared.h
- FMV_ID_IDLE
: q_shared.h
- FMV_ID_WAIT
: q_shared.h
- FMV_IDLE
: q_shared.h
- FMV_LOOPED
: q_shared.h
- FMV_PLAY
: q_shared.h
- FOOTSTEP_BOOT
: cg_local.h
- FOOTSTEP_ENERGY
: cg_local.h
- FOOTSTEP_FLESH
: cg_local.h
- FOOTSTEP_MECH
: cg_local.h
- FOOTSTEP_METAL
: cg_local.h
- FOOTSTEP_NORMAL
: cg_local.h
- FOOTSTEP_SPLASH
: cg_local.h
- FOOTSTEP_TOTAL
: cg_local.h
- FP_EQUAL
: tr_local.h
- FP_LE
: tr_local.h
- FP_NONE
: tr_local.h
- FREG
: config.h
- FS_APPEND
: q_shared.h, q_shared.hpp, q_shared.h
- FS_APPEND_SYNC
: q_shared.h, q_shared.hpp, q_shared.h
- FS_READ
: q_shared.h, q_shared.hpp, q_shared.h
- FS_SEEK_CUR
: q_shared.h, q_shared.hpp, q_shared.h
- FS_SEEK_END
: q_shared.h, q_shared.hpp, q_shared.h
- FS_SEEK_SET
: q_shared.h, q_shared.hpp, q_shared.h
- FS_WRITE
: q_shared.h, q_shared.hpp, q_shared.h
- FUNC
: c.h
- FUNCTION
: c.h
- I
: c.h, paranoia.c, cvt.c, symbolic.c, null.c, bytecode.c
- ICON
: c.h
- ID
: c.h, token.h, yacc.c, gram.c
- ID1
: lex.c
- imBAD
: unzip.cpp, unzip.c
- imBLOCKS
: unzip.cpp, unzip.c
- imCHECK1
: unzip.cpp, unzip.c
- imCHECK2
: unzip.cpp, unzip.c
- imCHECK3
: unzip.cpp, unzip.c
- imCHECK4
: unzip.cpp, unzip.c
- imDICT0
: unzip.cpp, unzip.c
- imDICT1
: unzip.cpp, unzip.c
- imDICT2
: unzip.cpp, unzip.c
- imDICT3
: unzip.cpp, unzip.c
- imDICT4
: unzip.cpp, unzip.c
- imDONE
: unzip.cpp, unzip.c
- imFLAG
: unzip.cpp, unzip.c
- imMETHOD
: unzip.cpp, unzip.c
- IMPACTSOUND_DEFAULT
: cg_local.h
- IMPACTSOUND_FLESH
: cg_local.h
- IMPACTSOUND_METAL
: cg_local.h
- INCR
: c.h
- INDIR
: c.h
- INSERT_SELECT_EDGE
: PMESH.CPP
- INSERT_STATE_COUNT
: PMESH.CPP
- INT
: c.h, gram.c
- INVALID_JOINT
: q_shared.h, q_shared.hpp, q_shared.h
- IREG
: config.h
- IT_AMMO
: bg_public.h
- IT_ARMOR
: bg_public.h
- IT_BAD
: bg_public.h
- IT_HEALTH
: bg_public.h
- IT_HOLDABLE
: bg_public.h
- IT_PERSISTANT_POWERUP
: bg_public.h
- IT_POWERUP
: bg_public.h
- IT_TEAM
: bg_public.h
- IT_WEAPON
: bg_public.h
- LABEL
: c.h
- LABELS
: c.h
- LAND
: cpp.h
- LAST_COMMAND_MOV_EDI_EAX
: vm_x86.c
- LAST_COMMAND_NONE
: vm_x86.c
- LAST_COMMAND_SUB_DI_4
: vm_x86.c
- LAST_COMMAND_SUB_DI_8
: vm_x86.c
- LASTOP
: c.h
- LE
: c.h
- LE_EXPLOSION
: cg_local.h
- LE_FADE_RGB
: cg_local.h
- LE_FALL_SCALE_FADE
: cg_local.h
- LE_FRAGMENT
: cg_local.h
- LE_MARK
: cg_local.h
- LE_MOVE_SCALE_FADE
: cg_local.h
- LE_SCALE_FADE
: cg_local.h
- LE_SCOREPLUM
: cg_local.h
- LE_SPRITE_EXPLOSION
: cg_local.h
- LEBS_BLOOD
: cg_local.h
- LEBS_BRASS
: cg_local.h
- LEBS_NONE
: cg_local.h
- LEF_PUFF_DONT_SCALE
: cg_local.h
- LEF_SOUND1
: cg_local.h
- LEF_SOUND2
: cg_local.h
- LEF_TUMBLE
: cg_local.h
- LEGS_BACK
: bg_public.h
- LEGS_BACKCR
: bg_public.h
- LEGS_BACKWALK
: bg_public.h
- LEGS_IDLE
: bg_public.h
- LEGS_IDLECR
: bg_public.h
- LEGS_JUMP
: bg_public.h
- LEGS_JUMPB
: bg_public.h
- LEGS_LAND
: bg_public.h
- LEGS_LANDB
: bg_public.h
- LEGS_RUN
: bg_public.h
- LEGS_SWIM
: bg_public.h
- LEGS_TURN
: bg_public.h
- LEGS_WALK
: bg_public.h
- LEGS_WALKCR
: bg_public.h
- LEMT_BLOOD
: cg_local.h
- LEMT_BURN
: cg_local.h
- LEMT_NONE
: cg_local.h
- LEN
: unzip.cpp, unzip.c
- LENEXT
: unzip.cpp, unzip.c
- LENS
: unzip.cpp, unzip.c
- LEQ
: c.h, cpp.h
- LETTER
: lex.c
- LIT
: unzip.cpp, c.h, unzip.c
- LITSEG
: q3asm.c
- LOAD
: c.h, unzip.cpp, unzip.c
- LOCAL
: c.h, jmorecfg.h
- LONG
: c.h, LBMLIB.CPP, imagelib.c
- LOR
: cpp.h
- LP
: cpp.h
- LSH
: c.h, cpp.h
- LT
: c.h, cpp.h
- LT1
: lex.c
- LT2
: lex.c
- M_APP0
: jdmarker.cpp, jdmarker.c, jcmarker.c
- M_APP1
: jdmarker.cpp, jdmarker.c, jcmarker.c
- M_APP10
: jdmarker.cpp, jdmarker.c, jcmarker.c
- M_APP11
: jdmarker.cpp, jdmarker.c, jcmarker.c
- M_APP12
: jdmarker.cpp, jdmarker.c, jcmarker.c
- M_APP13
: jdmarker.cpp, jdmarker.c, jcmarker.c
- M_APP14
: jdmarker.cpp, jdmarker.c, jcmarker.c
- M_APP15
: jdmarker.cpp, jdmarker.c, jcmarker.c
- M_APP2
: jdmarker.cpp, jdmarker.c, jcmarker.c
- M_APP3
: jdmarker.cpp, jdmarker.c, jcmarker.c
- M_APP4
: jdmarker.cpp, jdmarker.c, jcmarker.c
- M_APP5
: jdmarker.cpp, jdmarker.c, jcmarker.c
- M_APP6
: jdmarker.cpp, jdmarker.c, jcmarker.c
- M_APP7
: jdmarker.cpp, jdmarker.c, jcmarker.c
- M_APP8
: jdmarker.cpp, jdmarker.c, jcmarker.c
- M_APP9
: jdmarker.cpp, jdmarker.c, jcmarker.c
- M_COM
: jdmarker.cpp, jdmarker.c, jcmarker.c
- M_DAC
: jdmarker.cpp, jdmarker.c, jcmarker.c
- M_DHP
: jdmarker.cpp, jdmarker.c, jcmarker.c
- M_DHT
: jdmarker.cpp, jdmarker.c, jcmarker.c
- M_DNL
: jdmarker.cpp, jdmarker.c, jcmarker.c
- M_DQT
: jdmarker.cpp, jdmarker.c, jcmarker.c
- M_DRI
: jdmarker.cpp, jdmarker.c, jcmarker.c
- M_EOI
: jdmarker.cpp, jdmarker.c, jcmarker.c
- M_ERROR
: jdmarker.cpp, jdmarker.c, jcmarker.c
- M_EXP
: jdmarker.cpp, jdmarker.c, jcmarker.c
- M_JPG
: jdmarker.cpp, jdmarker.c, jcmarker.c
- M_JPG0
: jdmarker.cpp, jdmarker.c, jcmarker.c
- M_JPG13
: jdmarker.cpp, jdmarker.c, jcmarker.c
- M_RST0
: jdmarker.cpp, jdmarker.c, jcmarker.c
- M_RST1
: jdmarker.cpp, jdmarker.c, jcmarker.c
- M_RST2
: jdmarker.cpp, jdmarker.c, jcmarker.c
- M_RST3
: jdmarker.cpp, jdmarker.c, jcmarker.c
- M_RST4
: jdmarker.cpp, jdmarker.c, jcmarker.c
- M_RST5
: jdmarker.cpp, jdmarker.c, jcmarker.c
- M_RST6
: jdmarker.cpp, jdmarker.c, jcmarker.c
- M_RST7
: jdmarker.cpp, jdmarker.c, jcmarker.c
- M_SOF0
: jdmarker.cpp, jdmarker.c, jcmarker.c
- M_SOF1
: jdmarker.cpp, jdmarker.c, jcmarker.c
- M_SOF10
: jdmarker.cpp, jdmarker.c, jcmarker.c
- M_SOF11
: jdmarker.cpp, jdmarker.c, jcmarker.c
- M_SOF13
: jdmarker.cpp, jdmarker.c, jcmarker.c
- M_SOF14
: jdmarker.cpp, jdmarker.c, jcmarker.c
- M_SOF15
: jdmarker.cpp, jdmarker.c, jcmarker.c
- M_SOF2
: jdmarker.cpp, jdmarker.c, jcmarker.c
- M_SOF3
: jdmarker.cpp, jdmarker.c, jcmarker.c
- M_SOF5
: jdmarker.cpp, jdmarker.c, jcmarker.c
- M_SOF6
: jdmarker.cpp, jdmarker.c, jcmarker.c
- M_SOF7
: jdmarker.cpp, jdmarker.c, jcmarker.c
- M_SOF9
: jdmarker.cpp, jdmarker.c, jcmarker.c
- M_SOI
: jdmarker.cpp, jdmarker.c, jcmarker.c
- M_SOS
: jdmarker.cpp, jdmarker.c, jcmarker.c
- M_TEM
: jdmarker.cpp, jdmarker.c, jcmarker.c
- main_pass
: jcmaster.c
- marker
: jerror.h
- MAX_ANIMATIONS
: bg_public.h
- MAX_JOYSTICK_AXIS
: qcommon.h
- MAX_TOTALANIMATIONS
: bg_public.h
- MINUS
: cpp.h
- MINUS1
: lex.c
- MMINUS
: cpp.h
- MOD
: c.h, token.h
- MOD_BAD
: tr_local.h
- MOD_BFG
: bg_public.h
- MOD_BFG_SPLASH
: bg_public.h
- MOD_BRUSH
: tr_local.h
- MOD_CRUSH
: bg_public.h
- MOD_FALLING
: bg_public.h
- MOD_GAUNTLET
: bg_public.h
- MOD_GRAPPLE
: bg_public.h
- MOD_GRENADE
: bg_public.h
- MOD_GRENADE_SPLASH
: bg_public.h
- MOD_LAVA
: bg_public.h
- MOD_LIGHTNING
: bg_public.h
- MOD_MACHINEGUN
: bg_public.h
- MOD_MD4
: tr_local.h
- MOD_MESH
: tr_local.h
- MOD_PLASMA
: bg_public.h
- MOD_PLASMA_SPLASH
: bg_public.h
- MOD_RAILGUN
: bg_public.h
- MOD_ROCKET
: bg_public.h
- MOD_ROCKET_SPLASH
: bg_public.h
- MOD_SHOTGUN
: bg_public.h
- MOD_SLIME
: bg_public.h
- MOD_SUICIDE
: bg_public.h
- MOD_TARGET_LASER
: bg_public.h
- MOD_TELEFRAG
: bg_public.h
- MOD_TRIGGER_HURT
: bg_public.h
- MOD_UNKNOWN
: bg_public.h
- MOD_WATER
: bg_public.h
- MOVER_1TO2
: g_local.h
- MOVER_2TO1
: g_local.h
- MOVER_POS1
: g_local.h
- MOVER_POS2
: g_local.h
- ms_lasso
: LBMLIB.CPP, imagelib.c
- ms_mask
: LBMLIB.CPP, imagelib.c
- ms_none
: LBMLIB.CPP, imagelib.c
- ms_transcolor
: LBMLIB.CPP, imagelib.c
- MST_BAD
: qfiles.h, q3files.h
- MST_FLARE
: qfiles.h, q3files.h
- MST_PATCH
: qfiles.h, q3files.h
- MST_PLANAR
: qfiles.h, q3files.h
- MST_TRIANGLE_SOUP
: qfiles.h, q3files.h
- MUL
: c.h
- multree
: enode.c, c.h, token.h
- OP_ADD
: q3asm.c, vm_local.h
- OP_ADDF
: q3asm.c, vm_local.h
- OP_ARG
: q3asm.c, vm_local.h
- OP_BAND
: q3asm.c, vm_local.h
- OP_BCOM
: q3asm.c, vm_local.h
- OP_BLOCK_COPY
: q3asm.c, vm_local.h
- OP_BOR
: q3asm.c, vm_local.h
- OP_BREAK
: q3asm.c, vm_local.h
- OP_BXOR
: q3asm.c, vm_local.h
- OP_CALL
: q3asm.c, vm_local.h
- OP_CONST
: q3asm.c, vm_local.h
- OP_CVFI
: q3asm.c, vm_local.h
- OP_CVIF
: q3asm.c, vm_local.h
- OP_DIVF
: q3asm.c, vm_local.h
- OP_DIVI
: q3asm.c, vm_local.h
- OP_DIVU
: q3asm.c, vm_local.h
- OP_ENTER
: q3asm.c, vm_local.h
- OP_EQ
: q3asm.c, vm_local.h
- OP_EQF
: q3asm.c, vm_local.h
- OP_GEF
: q3asm.c, vm_local.h
- OP_GEI
: q3asm.c, vm_local.h
- OP_GEU
: q3asm.c, vm_local.h
- OP_GTF
: q3asm.c, vm_local.h
- OP_GTI
: q3asm.c, vm_local.h
- OP_GTU
: q3asm.c, vm_local.h
- OP_IGNORE
: q3asm.c, vm_local.h
- OP_JUMP
: q3asm.c, vm_local.h
- OP_LEAVE
: q3asm.c, vm_local.h
- OP_LEF
: q3asm.c, vm_local.h
- OP_LEI
: q3asm.c, vm_local.h
- OP_LEU
: q3asm.c, vm_local.h
- OP_LOAD1
: q3asm.c, vm_local.h
- OP_LOAD2
: q3asm.c, vm_local.h
- OP_LOAD4
: q3asm.c, vm_local.h
- OP_LOCAL
: q3asm.c, vm_local.h
- OP_LSH
: q3asm.c, vm_local.h
- OP_LTF
: q3asm.c, vm_local.h
- OP_LTI
: q3asm.c, vm_local.h
- OP_LTU
: q3asm.c, vm_local.h
- OP_MODI
: q3asm.c, vm_local.h
- OP_MODU
: q3asm.c, vm_local.h
- OP_MULF
: q3asm.c, vm_local.h
- OP_MULI
: q3asm.c, vm_local.h
- OP_MULU
: q3asm.c, vm_local.h
- OP_NE
: q3asm.c, vm_local.h
- OP_NEF
: q3asm.c, vm_local.h
- OP_NEGF
: q3asm.c, vm_local.h
- OP_NEGI
: q3asm.c, vm_local.h
- OP_POP
: q3asm.c, vm_local.h
- OP_PUSH
: q3asm.c, vm_local.h
- OP_RSHI
: q3asm.c, vm_local.h
- OP_RSHU
: q3asm.c, vm_local.h
- OP_SEX16
: q3asm.c, vm_local.h
- OP_SEX8
: q3asm.c, vm_local.h
- OP_STORE1
: q3asm.c, vm_local.h
- OP_STORE2
: q3asm.c, vm_local.h
- OP_STORE4
: q3asm.c, vm_local.h
- OP_SUB
: q3asm.c, vm_local.h
- OP_SUBF
: q3asm.c, vm_local.h
- OP_UNDEF
: q3asm.c, vm_local.h
- OR
: c.h, cpp.h, token.h
- OR1
: lex.c
- OROR
: c.h, token.h
- OTHER
: lex.c
- output_pass
: jcmaster.c
- P
: c.h, cvt.c
- P_ANIM
: cg_particles.c, cg_marks.c
- P_BAT
: cg_particles.c, cg_marks.c
- P_BLEED
: cg_particles.c, cg_marks.c
- P_BUBBLE
: cg_particles.c, cg_marks.c
- P_BUBBLE_TURBULENT
: cg_particles.c, cg_marks.c
- P_FLAT
: cg_particles.c, cg_marks.c
- P_FLAT_SCALEUP
: cg_particles.c, cg_marks.c
- P_FLAT_SCALEUP_FADE
: cg_particles.c, cg_marks.c
- P_NONE
: cg_particles.c, cg_marks.c
- P_ROTATE
: cg_particles.c, cg_marks.c
- P_SMOKE
: cg_particles.c, cg_marks.c
- P_SMOKE_IMPACT
: cg_particles.c, cg_marks.c
- P_SPRITE
: cg_particles.c, cg_marks.c
- P_WEATHER
: cg_particles.c, cg_marks.c
- P_WEATHER_FLURRY
: cg_particles.c, cg_marks.c
- P_WEATHER_TURBULENT
: cg_particles.c, cg_marks.c
- PARAM
: c.h
- PCT
: cpp.h
- PCT1
: lex.c
- PERM
: c.h
- PERS_ASSIST_COUNT
: bg_public.h
- PERS_ATTACKEE_ARMOR
: bg_public.h
- PERS_ATTACKER
: bg_public.h
- PERS_CAPTURES
: bg_public.h
- PERS_DEFEND_COUNT
: bg_public.h
- PERS_EXCELLENT_COUNT
: bg_public.h
- PERS_GAUNTLET_FRAG_COUNT
: bg_public.h
- PERS_HITS
: bg_public.h
- PERS_IMPRESSIVE_COUNT
: bg_public.h
- PERS_KILLED
: bg_public.h
- PERS_PLAYEREVENTS
: bg_public.h
- PERS_RANK
: bg_public.h
- PERS_SCORE
: bg_public.h, server.h
- PERS_SPAWN_COUNT
: bg_public.h
- PERS_TEAM
: