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inv.h File Reference

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Defines

#define ENEMY_HEIGHT   201
#define ENEMY_HORIZONTAL_DIST   200
#define INVENTORY_AMMOREGEN   44
#define INVENTORY_ARMOR   1
#define INVENTORY_BELT   28
#define INVENTORY_BFG10K   13
#define INVENTORY_BFGAMMO   25
#define INVENTORY_BLUECUBE   49
#define INVENTORY_BLUEFLAG   46
#define INVENTORY_BULLETS   19
#define INVENTORY_CELLS   21
#define INVENTORY_CHAINGUN   17
#define INVENTORY_DOUBLER   43
#define INVENTORY_ENVIRONMENTSUIT   36
#define INVENTORY_FLIGHT   40
#define INVENTORY_GAUNTLET   4
#define INVENTORY_GRAPPLINGHOOK   14
#define INVENTORY_GRENADELAUNCHER   7
#define INVENTORY_GRENADES   20
#define INVENTORY_GUARD   42
#define INVENTORY_HASTE   37
#define INVENTORY_HEALTH   29
#define INVENTORY_INVISIBILITY   38
#define INVENTORY_INVULNERABILITY   34
#define INVENTORY_KAMIKAZE   32
#define INVENTORY_LIGHTNING   9
#define INVENTORY_LIGHTNINGAMMO   22
#define INVENTORY_MACHINEGUN   6
#define INVENTORY_MEDKIT   31
#define INVENTORY_MINES   27
#define INVENTORY_NAILGUN   15
#define INVENTORY_NAILS   26
#define INVENTORY_NEUTRALFLAG   47
#define INVENTORY_NONE   0
#define INVENTORY_PLASMAGUN   11
#define INVENTORY_PORTAL   33
#define INVENTORY_PROXLAUNCHER   16
#define INVENTORY_QUAD   35
#define INVENTORY_RAILGUN   10
#define INVENTORY_REDCUBE   48
#define INVENTORY_REDFLAG   45
#define INVENTORY_REGEN   39
#define INVENTORY_ROCKETLAUNCHER   8
#define INVENTORY_ROCKETS   23
#define INVENTORY_SCOUT   41
#define INVENTORY_SHELLS   18
#define INVENTORY_SHOTGUN   5
#define INVENTORY_SLUGS   24
#define INVENTORY_TELEPORTER   30
#define MODELINDEX_AMMOREGEN   45
#define MODELINDEX_ARMORBODY   3
#define MODELINDEX_ARMORCOMBAT   2
#define MODELINDEX_ARMORSHARD   1
#define MODELINDEX_BELT   41
#define MODELINDEX_BFG10K   16
#define MODELINDEX_BFGAMMO   25
#define MODELINDEX_BLUECUBE   48
#define MODELINDEX_BLUEFLAG   35
#define MODELINDEX_BULLETS   19
#define MODELINDEX_CELLS   21
#define MODELINDEX_CHAINGUN   51
#define MODELINDEX_DOUBLER   44
#define MODELINDEX_ENVIRONMENTSUIT   29
#define MODELINDEX_FLIGHT   33
#define MODELINDEX_GAUNTLET   8
#define MODELINDEX_GRAPPLINGHOOK   17
#define MODELINDEX_GRENADELAUNCHER   11
#define MODELINDEX_GRENADES   20
#define MODELINDEX_GUARD   43
#define MODELINDEX_HASTE   30
#define MODELINDEX_HEALTH   5
#define MODELINDEX_HEALTHLARGE   6
#define MODELINDEX_HEALTHMEGA   7
#define MODELINDEX_HEALTHSMALL   4
#define MODELINDEX_INVISIBILITY   31
#define MODELINDEX_INVULNERABILITY   38
#define MODELINDEX_KAMIKAZE   36
#define MODELINDEX_LIGHTNING   13
#define MODELINDEX_LIGHTNINGAMMO   22
#define MODELINDEX_MACHINEGUN   10
#define MODELINDEX_MEDKIT   27
#define MODELINDEX_MINES   40
#define MODELINDEX_NAILGUN   49
#define MODELINDEX_NAILS   39
#define MODELINDEX_NEUTRALFLAG   46
#define MODELINDEX_PLASMAGUN   15
#define MODELINDEX_PORTAL   37
#define MODELINDEX_PROXLAUNCHER   50
#define MODELINDEX_QUAD   28
#define MODELINDEX_RAILGUN   14
#define MODELINDEX_REDCUBE   47
#define MODELINDEX_REDFLAG   34
#define MODELINDEX_REGEN   32
#define MODELINDEX_ROCKETLAUNCHER   12
#define MODELINDEX_ROCKETS   23
#define MODELINDEX_SCOUT   42
#define MODELINDEX_SHELLS   18
#define MODELINDEX_SHOTGUN   9
#define MODELINDEX_SLUGS   24
#define MODELINDEX_TELEPORTER   26
#define NUM_VISIBLE_ENEMIES   202
#define NUM_VISIBLE_TEAMMATES   203
#define WEAPONINDEX_BFG   9
#define WEAPONINDEX_CHAINGUN   13
#define WEAPONINDEX_GAUNTLET   1
#define WEAPONINDEX_GRAPPLING_HOOK   10
#define WEAPONINDEX_GRENADE_LAUNCHER   4
#define WEAPONINDEX_LIGHTNING   6
#define WEAPONINDEX_MACHINEGUN   2
#define WEAPONINDEX_NAILGUN   11
#define WEAPONINDEX_PLASMAGUN   8
#define WEAPONINDEX_PROXLAUNCHER   12
#define WEAPONINDEX_RAILGUN   7
#define WEAPONINDEX_ROCKET_LAUNCHER   5
#define WEAPONINDEX_SHOTGUN   3


Define Documentation

#define ENEMY_HEIGHT   201
 

Definition at line 77 of file inv.h.

#define ENEMY_HORIZONTAL_DIST   200
 

Definition at line 76 of file inv.h.

#define INVENTORY_AMMOREGEN   44
 

Definition at line 68 of file inv.h.

#define INVENTORY_ARMOR   1
 

Definition at line 25 of file inv.h.

#define INVENTORY_BELT   28
 

Definition at line 51 of file inv.h.

#define INVENTORY_BFG10K   13
 

Definition at line 35 of file inv.h.

#define INVENTORY_BFGAMMO   25
 

Definition at line 48 of file inv.h.

#define INVENTORY_BLUECUBE   49
 

Definition at line 74 of file inv.h.

Referenced by BotReportStatus(), and BotSetInfoConfigString().

#define INVENTORY_BLUEFLAG   46
 

Definition at line 71 of file inv.h.

#define INVENTORY_BULLETS   19
 

Definition at line 42 of file inv.h.

#define INVENTORY_CELLS   21
 

Definition at line 44 of file inv.h.

#define INVENTORY_CHAINGUN   17
 

Definition at line 39 of file inv.h.

#define INVENTORY_DOUBLER   43
 

Definition at line 67 of file inv.h.

#define INVENTORY_ENVIRONMENTSUIT   36
 

Definition at line 60 of file inv.h.

#define INVENTORY_FLIGHT   40
 

Definition at line 64 of file inv.h.

#define INVENTORY_GAUNTLET   4
 

Definition at line 27 of file inv.h.

#define INVENTORY_GRAPPLINGHOOK   14
 

Definition at line 36 of file inv.h.

#define INVENTORY_GRENADELAUNCHER   7
 

Definition at line 30 of file inv.h.

#define INVENTORY_GRENADES   20
 

Definition at line 43 of file inv.h.

#define INVENTORY_GUARD   42
 

Definition at line 66 of file inv.h.

#define INVENTORY_HASTE   37
 

Definition at line 61 of file inv.h.

#define INVENTORY_HEALTH   29
 

Definition at line 53 of file inv.h.

#define INVENTORY_INVISIBILITY   38
 

Definition at line 62 of file inv.h.

#define INVENTORY_INVULNERABILITY   34
 

Definition at line 58 of file inv.h.

#define INVENTORY_KAMIKAZE   32
 

Definition at line 56 of file inv.h.

#define INVENTORY_LIGHTNING   9
 

Definition at line 32 of file inv.h.

#define INVENTORY_LIGHTNINGAMMO   22
 

Definition at line 45 of file inv.h.

#define INVENTORY_MACHINEGUN   6
 

Definition at line 29 of file inv.h.

#define INVENTORY_MEDKIT   31
 

Definition at line 55 of file inv.h.

#define INVENTORY_MINES   27
 

Definition at line 50 of file inv.h.

#define INVENTORY_NAILGUN   15
 

Definition at line 37 of file inv.h.

#define INVENTORY_NAILS   26
 

Definition at line 49 of file inv.h.

#define INVENTORY_NEUTRALFLAG   47
 

Definition at line 72 of file inv.h.

#define INVENTORY_NONE   0
 

Definition at line 23 of file inv.h.

#define INVENTORY_PLASMAGUN   11
 

Definition at line 34 of file inv.h.

#define INVENTORY_PORTAL   33
 

Definition at line 57 of file inv.h.

#define INVENTORY_PROXLAUNCHER   16
 

Definition at line 38 of file inv.h.

#define INVENTORY_QUAD   35
 

Definition at line 59 of file inv.h.

#define INVENTORY_RAILGUN   10
 

Definition at line 33 of file inv.h.

#define INVENTORY_REDCUBE   48
 

Definition at line 73 of file inv.h.

Referenced by BotReportStatus(), and BotSetInfoConfigString().

#define INVENTORY_REDFLAG   45
 

Definition at line 70 of file inv.h.

#define INVENTORY_REGEN   39
 

Definition at line 63 of file inv.h.

#define INVENTORY_ROCKETLAUNCHER   8
 

Definition at line 31 of file inv.h.

#define INVENTORY_ROCKETS   23
 

Definition at line 46 of file inv.h.

Referenced by BotWantsToCamp().

#define INVENTORY_SCOUT   41
 

Definition at line 65 of file inv.h.

#define INVENTORY_SHELLS   18
 

Definition at line 41 of file inv.h.

#define INVENTORY_SHOTGUN   5
 

Definition at line 28 of file inv.h.

#define INVENTORY_SLUGS   24
 

Definition at line 47 of file inv.h.

#define INVENTORY_TELEPORTER   30
 

Definition at line 54 of file inv.h.

#define MODELINDEX_AMMOREGEN   45
 

Definition at line 142 of file inv.h.

#define MODELINDEX_ARMORBODY   3
 

Definition at line 91 of file inv.h.

#define MODELINDEX_ARMORCOMBAT   2
 

Definition at line 90 of file inv.h.

#define MODELINDEX_ARMORSHARD   1
 

Definition at line 89 of file inv.h.

#define MODELINDEX_BELT   41
 

Definition at line 137 of file inv.h.

#define MODELINDEX_BFG10K   16
 

Definition at line 105 of file inv.h.

#define MODELINDEX_BFGAMMO   25
 

Definition at line 115 of file inv.h.

#define MODELINDEX_BLUECUBE   48
 

Definition at line 146 of file inv.h.

#define MODELINDEX_BLUEFLAG   35
 

Definition at line 127 of file inv.h.

#define MODELINDEX_BULLETS   19
 

Definition at line 109 of file inv.h.

#define MODELINDEX_CELLS   21
 

Definition at line 111 of file inv.h.

#define MODELINDEX_CHAINGUN   51
 

Definition at line 150 of file inv.h.

#define MODELINDEX_DOUBLER   44
 

Definition at line 141 of file inv.h.

#define MODELINDEX_ENVIRONMENTSUIT   29
 

Definition at line 120 of file inv.h.

#define MODELINDEX_FLIGHT   33
 

Definition at line 124 of file inv.h.

#define MODELINDEX_GAUNTLET   8
 

Definition at line 97 of file inv.h.

#define MODELINDEX_GRAPPLINGHOOK   17
 

Definition at line 106 of file inv.h.

#define MODELINDEX_GRENADELAUNCHER   11
 

Definition at line 100 of file inv.h.

#define MODELINDEX_GRENADES   20
 

Definition at line 110 of file inv.h.

#define MODELINDEX_GUARD   43
 

Definition at line 140 of file inv.h.

#define MODELINDEX_HASTE   30
 

Definition at line 121 of file inv.h.

#define MODELINDEX_HEALTH   5
 

Definition at line 93 of file inv.h.

#define MODELINDEX_HEALTHLARGE   6
 

Definition at line 94 of file inv.h.

#define MODELINDEX_HEALTHMEGA   7
 

Definition at line 95 of file inv.h.

#define MODELINDEX_HEALTHSMALL   4
 

Definition at line 92 of file inv.h.

#define MODELINDEX_INVISIBILITY   31
 

Definition at line 122 of file inv.h.

#define MODELINDEX_INVULNERABILITY   38
 

Definition at line 133 of file inv.h.

#define MODELINDEX_KAMIKAZE   36
 

Definition at line 131 of file inv.h.

#define MODELINDEX_LIGHTNING   13
 

Definition at line 102 of file inv.h.

#define MODELINDEX_LIGHTNINGAMMO   22
 

Definition at line 112 of file inv.h.

#define MODELINDEX_MACHINEGUN   10
 

Definition at line 99 of file inv.h.

#define MODELINDEX_MEDKIT   27
 

Definition at line 118 of file inv.h.

#define MODELINDEX_MINES   40
 

Definition at line 136 of file inv.h.

#define MODELINDEX_NAILGUN   49
 

Definition at line 148 of file inv.h.

#define MODELINDEX_NAILS   39
 

Definition at line 135 of file inv.h.

#define MODELINDEX_NEUTRALFLAG   46
 

Definition at line 144 of file inv.h.

#define MODELINDEX_PLASMAGUN   15
 

Definition at line 104 of file inv.h.

#define MODELINDEX_PORTAL   37
 

Definition at line 132 of file inv.h.

#define MODELINDEX_PROXLAUNCHER   50
 

Definition at line 149 of file inv.h.

#define MODELINDEX_QUAD   28
 

Definition at line 119 of file inv.h.

#define MODELINDEX_RAILGUN   14
 

Definition at line 103 of file inv.h.

#define MODELINDEX_REDCUBE   47
 

Definition at line 145 of file inv.h.

#define MODELINDEX_REDFLAG   34
 

Definition at line 126 of file inv.h.

#define MODELINDEX_REGEN   32
 

Definition at line 123 of file inv.h.

#define MODELINDEX_ROCKETLAUNCHER   12
 

Definition at line 101 of file inv.h.

#define MODELINDEX_ROCKETS   23
 

Definition at line 113 of file inv.h.

#define MODELINDEX_SCOUT   42
 

Definition at line 139 of file inv.h.

#define MODELINDEX_SHELLS   18
 

Definition at line 108 of file inv.h.

#define MODELINDEX_SHOTGUN   9
 

Definition at line 98 of file inv.h.

#define MODELINDEX_SLUGS   24
 

Definition at line 114 of file inv.h.

#define MODELINDEX_TELEPORTER   26
 

Definition at line 117 of file inv.h.

#define NUM_VISIBLE_ENEMIES   202
 

Definition at line 78 of file inv.h.

#define NUM_VISIBLE_TEAMMATES   203
 

Definition at line 79 of file inv.h.

#define WEAPONINDEX_BFG   9
 

Definition at line 162 of file inv.h.

#define WEAPONINDEX_CHAINGUN   13
 

Definition at line 166 of file inv.h.

#define WEAPONINDEX_GAUNTLET   1
 

Definition at line 154 of file inv.h.

#define WEAPONINDEX_GRAPPLING_HOOK   10
 

Definition at line 163 of file inv.h.

#define WEAPONINDEX_GRENADE_LAUNCHER   4
 

Definition at line 157 of file inv.h.

#define WEAPONINDEX_LIGHTNING   6
 

Definition at line 159 of file inv.h.

#define WEAPONINDEX_MACHINEGUN   2
 

Definition at line 155 of file inv.h.

#define WEAPONINDEX_NAILGUN   11
 

Definition at line 164 of file inv.h.

#define WEAPONINDEX_PLASMAGUN   8
 

Definition at line 161 of file inv.h.

#define WEAPONINDEX_PROXLAUNCHER   12
 

Definition at line 165 of file inv.h.

#define WEAPONINDEX_RAILGUN   7
 

Definition at line 160 of file inv.h.

#define WEAPONINDEX_ROCKET_LAUNCHER   5
 

Definition at line 158 of file inv.h.

#define WEAPONINDEX_SHOTGUN   3
 

Definition at line 156 of file inv.h.


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