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l_libvar.h

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00001 /*
00002 ===========================================================================
00003 Copyright (C) 1999-2005 Id Software, Inc.
00004 
00005 This file is part of Quake III Arena source code.
00006 
00007 Quake III Arena source code is free software; you can redistribute it
00008 and/or modify it under the terms of the GNU General Public License as
00009 published by the Free Software Foundation; either version 2 of the License,
00010 or (at your option) any later version.
00011 
00012 Quake III Arena source code is distributed in the hope that it will be
00013 useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
00014 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00015 GNU General Public License for more details.
00016 
00017 You should have received a copy of the GNU General Public License
00018 along with Foobar; if not, write to the Free Software
00019 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
00020 ===========================================================================
00021 */
00022 
00023 /*****************************************************************************
00024  * name:        l_libvar.h
00025  *
00026  * desc:        botlib vars
00027  *
00028  * $Archive: /source/code/botlib/l_libvar.h $
00029  *
00030  *****************************************************************************/
00031 
00032 //library variable
00033 typedef struct libvar_s
00034 {
00035     char        *name;
00036     char        *string;
00037     int     flags;
00038     qboolean    modified;   // set each time the cvar is changed
00039     float       value;
00040     struct  libvar_s *next;
00041 } libvar_t;
00042 
00043 //removes all library variables
00044 void LibVarDeAllocAll(void);
00045 //gets the library variable with the given name
00046 libvar_t *LibVarGet(char *var_name);
00047 //gets the string of the library variable with the given name
00048 char *LibVarGetString(char *var_name);
00049 //gets the value of the library variable with the given name
00050 float LibVarGetValue(char *var_name);
00051 //creates the library variable if not existing already and returns it
00052 libvar_t *LibVar(char *var_name, char *value);
00053 //creates the library variable if not existing already and returns the value
00054 float LibVarValue(char *var_name, char *value);
00055 //creates the library variable if not existing already and returns the value string
00056 char *LibVarString(char *var_name, char *value);
00057 //sets the library variable
00058 void LibVarSet(char *var_name, char *value);
00059 //returns true if the library variable has been modified
00060 qboolean LibVarChanged(char *var_name);
00061 //sets the library variable to unmodified
00062 void LibVarSetNotModified(char *var_name);
00063 

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