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macosx_qgl.h File Reference

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Defines

#define glAccum   CALL_THE_QGL_VERSION_OF_glAccum
#define glAlphaFunc   CALL_THE_QGL_VERSION_OF_glAlphaFunc
#define glAreTexturesResident   CALL_THE_QGL_VERSION_OF_glAreTexturesResident
#define glArrayElement   CALL_THE_QGL_VERSION_OF_glArrayElement
#define glBegin   CALL_THE_QGL_VERSION_OF_glBegin
#define glBindTexture   CALL_THE_QGL_VERSION_OF_glBindTexture
#define glBitmap   CALL_THE_QGL_VERSION_OF_glBitmap
#define glBlendFunc   CALL_THE_QGL_VERSION_OF_glBlendFunc
#define glCallList   CALL_THE_QGL_VERSION_OF_glCallList
#define glCallLists   CALL_THE_QGL_VERSION_OF_glCallLists
#define glClear   CALL_THE_QGL_VERSION_OF_glClear
#define glClearAccum   CALL_THE_QGL_VERSION_OF_glClearAccum
#define glClearColor   CALL_THE_QGL_VERSION_OF_glClearColor
#define glClearDepth   CALL_THE_QGL_VERSION_OF_glClearDepth
#define glClearIndex   CALL_THE_QGL_VERSION_OF_glClearIndex
#define glClearStencil   CALL_THE_QGL_VERSION_OF_glClearStencil
#define glClipPlane   CALL_THE_QGL_VERSION_OF_glClipPlane
#define glColor3b   CALL_THE_QGL_VERSION_OF_glColor3b
#define glColor3bv   CALL_THE_QGL_VERSION_OF_glColor3bv
#define glColor3d   CALL_THE_QGL_VERSION_OF_glColor3d
#define glColor3dv   CALL_THE_QGL_VERSION_OF_glColor3dv
#define glColor3f   CALL_THE_QGL_VERSION_OF_glColor3f
#define glColor3fv   CALL_THE_QGL_VERSION_OF_glColor3fv
#define glColor3i   CALL_THE_QGL_VERSION_OF_glColor3i
#define glColor3iv   CALL_THE_QGL_VERSION_OF_glColor3iv
#define glColor3s   CALL_THE_QGL_VERSION_OF_glColor3s
#define glColor3sv   CALL_THE_QGL_VERSION_OF_glColor3sv
#define glColor3ub   CALL_THE_QGL_VERSION_OF_glColor3ub
#define glColor3ubv   CALL_THE_QGL_VERSION_OF_glColor3ubv
#define glColor3ui   CALL_THE_QGL_VERSION_OF_glColor3ui
#define glColor3uiv   CALL_THE_QGL_VERSION_OF_glColor3uiv
#define glColor3us   CALL_THE_QGL_VERSION_OF_glColor3us
#define glColor3usv   CALL_THE_QGL_VERSION_OF_glColor3usv
#define glColor4b   CALL_THE_QGL_VERSION_OF_glColor4b
#define glColor4bv   CALL_THE_QGL_VERSION_OF_glColor4bv
#define glColor4d   CALL_THE_QGL_VERSION_OF_glColor4d
#define glColor4dv   CALL_THE_QGL_VERSION_OF_glColor4dv
#define glColor4f   CALL_THE_QGL_VERSION_OF_glColor4f
#define glColor4fv   CALL_THE_QGL_VERSION_OF_glColor4fv
#define glColor4i   CALL_THE_QGL_VERSION_OF_glColor4i
#define glColor4iv   CALL_THE_QGL_VERSION_OF_glColor4iv
#define glColor4s   CALL_THE_QGL_VERSION_OF_glColor4s
#define glColor4sv   CALL_THE_QGL_VERSION_OF_glColor4sv
#define glColor4ub   CALL_THE_QGL_VERSION_OF_glColor4ub
#define glColor4ubv   CALL_THE_QGL_VERSION_OF_glColor4ubv
#define glColor4ui   CALL_THE_QGL_VERSION_OF_glColor4ui
#define glColor4uiv   CALL_THE_QGL_VERSION_OF_glColor4uiv
#define glColor4us   CALL_THE_QGL_VERSION_OF_glColor4us
#define glColor4usv   CALL_THE_QGL_VERSION_OF_glColor4usv
#define glColorMask   CALL_THE_QGL_VERSION_OF_glColorMask
#define glColorMaterial   CALL_THE_QGL_VERSION_OF_glColorMaterial
#define glColorPointer   CALL_THE_QGL_VERSION_OF_glColorPointer
#define glCopyPixels   CALL_THE_QGL_VERSION_OF_glCopyPixels
#define glCopyTexImage1D   CALL_THE_QGL_VERSION_OF_glCopyTexImage1D
#define glCopyTexImage2D   CALL_THE_QGL_VERSION_OF_glCopyTexImage2D
#define glCopyTexSubImage1D   CALL_THE_QGL_VERSION_OF_glCopyTexSubImage1D
#define glCopyTexSubImage2D   CALL_THE_QGL_VERSION_OF_glCopyTexSubImage2D
#define glCullFace   CALL_THE_QGL_VERSION_OF_glCullFace
#define glDeleteLists   CALL_THE_QGL_VERSION_OF_glDeleteLists
#define glDeleteTextures   CALL_THE_QGL_VERSION_OF_glDeleteTextures
#define glDepthFunc   CALL_THE_QGL_VERSION_OF_glDepthFunc
#define glDepthMask   CALL_THE_QGL_VERSION_OF_glDepthMask
#define glDepthRange   CALL_THE_QGL_VERSION_OF_glDepthRange
#define glDisable   CALL_THE_QGL_VERSION_OF_glDisable
#define glDisableClientState   CALL_THE_QGL_VERSION_OF_glDisableClientState
#define glDrawArrays   CALL_THE_QGL_VERSION_OF_glDrawArrays
#define glDrawBuffer   CALL_THE_QGL_VERSION_OF_glDrawBuffer
#define glDrawElements   CALL_THE_QGL_VERSION_OF_glDrawElements
#define glDrawPixels   CALL_THE_QGL_VERSION_OF_glDrawPixels
#define glEdgeFlag   CALL_THE_QGL_VERSION_OF_glEdgeFlag
#define glEdgeFlagPointer   CALL_THE_QGL_VERSION_OF_glEdgeFlagPointer
#define glEdgeFlagv   CALL_THE_QGL_VERSION_OF_glEdgeFlagv
#define glEnable   CALL_THE_QGL_VERSION_OF_glEnable
#define glEnableClientState   CALL_THE_QGL_VERSION_OF_glEnableClientState
#define glEnd   CALL_THE_QGL_VERSION_OF_glEnd
#define glEndList   CALL_THE_QGL_VERSION_OF_glEndList
#define glEvalCoord1d   CALL_THE_QGL_VERSION_OF_glEvalCoord1d
#define glEvalCoord1dv   CALL_THE_QGL_VERSION_OF_glEvalCoord1dv
#define glEvalCoord1f   CALL_THE_QGL_VERSION_OF_glEvalCoord1f
#define glEvalCoord1fv   CALL_THE_QGL_VERSION_OF_glEvalCoord1fv
#define glEvalCoord2d   CALL_THE_QGL_VERSION_OF_glEvalCoord2d
#define glEvalCoord2dv   CALL_THE_QGL_VERSION_OF_glEvalCoord2dv
#define glEvalCoord2f   CALL_THE_QGL_VERSION_OF_glEvalCoord2f
#define glEvalCoord2fv   CALL_THE_QGL_VERSION_OF_glEvalCoord2fv
#define glEvalMesh1   CALL_THE_QGL_VERSION_OF_glEvalMesh1
#define glEvalMesh2   CALL_THE_QGL_VERSION_OF_glEvalMesh2
#define glEvalPoint1   CALL_THE_QGL_VERSION_OF_glEvalPoint1
#define glEvalPoint2   CALL_THE_QGL_VERSION_OF_glEvalPoint2
#define glFeedbackBuffer   CALL_THE_QGL_VERSION_OF_glFeedbackBuffer
#define glFinish   CALL_THE_QGL_VERSION_OF_glFinish
#define glFlush   CALL_THE_QGL_VERSION_OF_glFlush
#define glFogf   CALL_THE_QGL_VERSION_OF_glFogf
#define glFogfv   CALL_THE_QGL_VERSION_OF_glFogfv
#define glFogi   CALL_THE_QGL_VERSION_OF_glFogi
#define glFogiv   CALL_THE_QGL_VERSION_OF_glFogiv
#define glFrontFace   CALL_THE_QGL_VERSION_OF_glFrontFace
#define glFrustum   CALL_THE_QGL_VERSION_OF_glFrustum
#define glGenLists   CALL_THE_QGL_VERSION_OF_glGenLists
#define glGenTextures   CALL_THE_QGL_VERSION_OF_glGenTextures
#define glGetBooleanv   CALL_THE_QGL_VERSION_OF_glGetBooleanv
#define glGetClipPlane   CALL_THE_QGL_VERSION_OF_glGetClipPlane
#define glGetDoublev   CALL_THE_QGL_VERSION_OF_glGetDoublev
#define glGetError   CALL_THE_QGL_VERSION_OF_glGetError
#define glGetFloatv   CALL_THE_QGL_VERSION_OF_glGetFloatv
#define glGetIntegerv   CALL_THE_QGL_VERSION_OF_glGetIntegerv
#define glGetLightfv   CALL_THE_QGL_VERSION_OF_glGetLightfv
#define glGetLightiv   CALL_THE_QGL_VERSION_OF_glGetLightiv
#define glGetMapdv   CALL_THE_QGL_VERSION_OF_glGetMapdv
#define glGetMapfv   CALL_THE_QGL_VERSION_OF_glGetMapfv
#define glGetMapiv   CALL_THE_QGL_VERSION_OF_glGetMapiv
#define glGetMaterialfv   CALL_THE_QGL_VERSION_OF_glGetMaterialfv
#define glGetMaterialiv   CALL_THE_QGL_VERSION_OF_glGetMaterialiv
#define glGetPixelMapfv   CALL_THE_QGL_VERSION_OF_glGetPixelMapfv
#define glGetPixelMapuiv   CALL_THE_QGL_VERSION_OF_glGetPixelMapuiv
#define glGetPixelMapusv   CALL_THE_QGL_VERSION_OF_glGetPixelMapusv
#define glGetPointerv   CALL_THE_QGL_VERSION_OF_glGetPointerv
#define glGetPolygonStipple   CALL_THE_QGL_VERSION_OF_glGetPolygonStipple
#define glGetString   CALL_THE_QGL_VERSION_OF_glGetString
#define glGetTexEnvfv   CALL_THE_QGL_VERSION_OF_glGetTexEnvfv
#define glGetTexEnviv   CALL_THE_QGL_VERSION_OF_glGetTexEnviv
#define glGetTexGendv   CALL_THE_QGL_VERSION_OF_glGetTexGendv
#define glGetTexGenfv   CALL_THE_QGL_VERSION_OF_glGetTexGenfv
#define glGetTexGeniv   CALL_THE_QGL_VERSION_OF_glGetTexGeniv
#define glGetTexImage   CALL_THE_QGL_VERSION_OF_glGetTexImage
#define glGetTexLevelParameterfv   CALL_THE_QGL_VERSION_OF_glGetTexLevelParameterfv
#define glGetTexLevelParameteriv   CALL_THE_QGL_VERSION_OF_glGetTexLevelParameteriv
#define glGetTexParameterfv   CALL_THE_QGL_VERSION_OF_glGetTexParameterfv
#define glGetTexParameteriv   CALL_THE_QGL_VERSION_OF_glGetTexParameteriv
#define glHint   CALL_THE_QGL_VERSION_OF_glHint
#define glIndexd   CALL_THE_QGL_VERSION_OF_glIndexd
#define glIndexdv   CALL_THE_QGL_VERSION_OF_glIndexdv
#define glIndexf   CALL_THE_QGL_VERSION_OF_glIndexf
#define glIndexfv   CALL_THE_QGL_VERSION_OF_glIndexfv
#define glIndexi   CALL_THE_QGL_VERSION_OF_glIndexi
#define glIndexiv   CALL_THE_QGL_VERSION_OF_glIndexiv
#define glIndexMask   CALL_THE_QGL_VERSION_OF_glIndexMask
#define glIndexPointer   CALL_THE_QGL_VERSION_OF_glIndexPointer
#define glIndexs   CALL_THE_QGL_VERSION_OF_glIndexs
#define glIndexsv   CALL_THE_QGL_VERSION_OF_glIndexsv
#define glIndexub   CALL_THE_QGL_VERSION_OF_glIndexub
#define glIndexubv   CALL_THE_QGL_VERSION_OF_glIndexubv
#define glInitNames   CALL_THE_QGL_VERSION_OF_glInitNames
#define glInterleavedArrays   CALL_THE_QGL_VERSION_OF_glInterleavedArrays
#define glIsEnabled   CALL_THE_QGL_VERSION_OF_glIsEnabled
#define glIsList   CALL_THE_QGL_VERSION_OF_glIsList
#define glIsTexture   CALL_THE_QGL_VERSION_OF_glIsTexture
#define glLightf   CALL_THE_QGL_VERSION_OF_glLightf
#define glLightfv   CALL_THE_QGL_VERSION_OF_glLightfv
#define glLighti   CALL_THE_QGL_VERSION_OF_glLighti
#define glLightiv   CALL_THE_QGL_VERSION_OF_glLightiv
#define glLightModelf   CALL_THE_QGL_VERSION_OF_glLightModelf
#define glLightModelfv   CALL_THE_QGL_VERSION_OF_glLightModelfv
#define glLightModeli   CALL_THE_QGL_VERSION_OF_glLightModeli
#define glLightModeliv   CALL_THE_QGL_VERSION_OF_glLightModeliv
#define glLineStipple   CALL_THE_QGL_VERSION_OF_glLineStipple
#define glLineWidth   CALL_THE_QGL_VERSION_OF_glLineWidth
#define glListBase   CALL_THE_QGL_VERSION_OF_glListBase
#define glLoadIdentity   CALL_THE_QGL_VERSION_OF_glLoadIdentity
#define glLoadMatrixd   CALL_THE_QGL_VERSION_OF_glLoadMatrixd
#define glLoadMatrixf   CALL_THE_QGL_VERSION_OF_glLoadMatrixf
#define glLoadName   CALL_THE_QGL_VERSION_OF_glLoadName
#define glLogicOp   CALL_THE_QGL_VERSION_OF_glLogicOp
#define glMap1d   CALL_THE_QGL_VERSION_OF_glMap1d
#define glMap1f   CALL_THE_QGL_VERSION_OF_glMap1f
#define glMap2d   CALL_THE_QGL_VERSION_OF_glMap2d
#define glMap2f   CALL_THE_QGL_VERSION_OF_glMap2f
#define glMapGrid1d   CALL_THE_QGL_VERSION_OF_glMapGrid1d
#define glMapGrid1f   CALL_THE_QGL_VERSION_OF_glMapGrid1f
#define glMapGrid2d   CALL_THE_QGL_VERSION_OF_glMapGrid2d
#define glMapGrid2f   CALL_THE_QGL_VERSION_OF_glMapGrid2f
#define glMaterialf   CALL_THE_QGL_VERSION_OF_glMaterialf
#define glMaterialfv   CALL_THE_QGL_VERSION_OF_glMaterialfv
#define glMateriali   CALL_THE_QGL_VERSION_OF_glMateriali
#define glMaterialiv   CALL_THE_QGL_VERSION_OF_glMaterialiv
#define glMatrixMode   CALL_THE_QGL_VERSION_OF_glMatrixMode
#define glMultMatrixd   CALL_THE_QGL_VERSION_OF_glMultMatrixd
#define glMultMatrixf   CALL_THE_QGL_VERSION_OF_glMultMatrixf
#define glNewList   CALL_THE_QGL_VERSION_OF_glNewList
#define glNormal3b   CALL_THE_QGL_VERSION_OF_glNormal3b
#define glNormal3bv   CALL_THE_QGL_VERSION_OF_glNormal3bv
#define glNormal3d   CALL_THE_QGL_VERSION_OF_glNormal3d
#define glNormal3dv   CALL_THE_QGL_VERSION_OF_glNormal3dv
#define glNormal3f   CALL_THE_QGL_VERSION_OF_glNormal3f
#define glNormal3fv   CALL_THE_QGL_VERSION_OF_glNormal3fv
#define glNormal3i   CALL_THE_QGL_VERSION_OF_glNormal3i
#define glNormal3iv   CALL_THE_QGL_VERSION_OF_glNormal3iv
#define glNormal3s   CALL_THE_QGL_VERSION_OF_glNormal3s
#define glNormal3sv   CALL_THE_QGL_VERSION_OF_glNormal3sv
#define glNormalPointer   CALL_THE_QGL_VERSION_OF_glNormalPointer
#define glOrtho   CALL_THE_QGL_VERSION_OF_glOrtho
#define glPassThrough   CALL_THE_QGL_VERSION_OF_glPassThrough
#define glPixelMapfv   CALL_THE_QGL_VERSION_OF_glPixelMapfv
#define glPixelMapuiv   CALL_THE_QGL_VERSION_OF_glPixelMapuiv
#define glPixelMapusv   CALL_THE_QGL_VERSION_OF_glPixelMapusv
#define glPixelStoref   CALL_THE_QGL_VERSION_OF_glPixelStoref
#define glPixelStorei   CALL_THE_QGL_VERSION_OF_glPixelStorei
#define glPixelTransferf   CALL_THE_QGL_VERSION_OF_glPixelTransferf
#define glPixelTransferi   CALL_THE_QGL_VERSION_OF_glPixelTransferi
#define glPixelZoom   CALL_THE_QGL_VERSION_OF_glPixelZoom
#define glPointSize   CALL_THE_QGL_VERSION_OF_glPointSize
#define glPolygonMode   CALL_THE_QGL_VERSION_OF_glPolygonMode
#define glPolygonOffset   CALL_THE_QGL_VERSION_OF_glPolygonOffset
#define glPolygonStipple   CALL_THE_QGL_VERSION_OF_glPolygonStipple
#define glPopAttrib   CALL_THE_QGL_VERSION_OF_glPopAttrib
#define glPopClientAttrib   CALL_THE_QGL_VERSION_OF_glPopClientAttrib
#define glPopMatrix   CALL_THE_QGL_VERSION_OF_glPopMatrix
#define glPopName   CALL_THE_QGL_VERSION_OF_glPopName
#define glPrioritizeTextures   CALL_THE_QGL_VERSION_OF_glPrioritizeTextures
#define glPushAttrib   CALL_THE_QGL_VERSION_OF_glPushAttrib
#define glPushClientAttrib   CALL_THE_QGL_VERSION_OF_glPushClientAttrib
#define glPushMatrix   CALL_THE_QGL_VERSION_OF_glPushMatrix
#define glPushName   CALL_THE_QGL_VERSION_OF_glPushName
#define glRasterPos2d   CALL_THE_QGL_VERSION_OF_glRasterPos2d
#define glRasterPos2dv   CALL_THE_QGL_VERSION_OF_glRasterPos2dv
#define glRasterPos2f   CALL_THE_QGL_VERSION_OF_glRasterPos2f
#define glRasterPos2fv   CALL_THE_QGL_VERSION_OF_glRasterPos2fv
#define glRasterPos2i   CALL_THE_QGL_VERSION_OF_glRasterPos2i
#define glRasterPos2iv   CALL_THE_QGL_VERSION_OF_glRasterPos2iv
#define glRasterPos2s   CALL_THE_QGL_VERSION_OF_glRasterPos2s
#define glRasterPos2sv   CALL_THE_QGL_VERSION_OF_glRasterPos2sv
#define glRasterPos3d   CALL_THE_QGL_VERSION_OF_glRasterPos3d
#define glRasterPos3dv   CALL_THE_QGL_VERSION_OF_glRasterPos3dv
#define glRasterPos3f   CALL_THE_QGL_VERSION_OF_glRasterPos3f
#define glRasterPos3fv   CALL_THE_QGL_VERSION_OF_glRasterPos3fv
#define glRasterPos3i   CALL_THE_QGL_VERSION_OF_glRasterPos3i
#define glRasterPos3iv   CALL_THE_QGL_VERSION_OF_glRasterPos3iv
#define glRasterPos3s   CALL_THE_QGL_VERSION_OF_glRasterPos3s
#define glRasterPos3sv   CALL_THE_QGL_VERSION_OF_glRasterPos3sv
#define glRasterPos4d   CALL_THE_QGL_VERSION_OF_glRasterPos4d
#define glRasterPos4dv   CALL_THE_QGL_VERSION_OF_glRasterPos4dv
#define glRasterPos4f   CALL_THE_QGL_VERSION_OF_glRasterPos4f
#define glRasterPos4fv   CALL_THE_QGL_VERSION_OF_glRasterPos4fv
#define glRasterPos4i   CALL_THE_QGL_VERSION_OF_glRasterPos4i
#define glRasterPos4iv   CALL_THE_QGL_VERSION_OF_glRasterPos4iv
#define glRasterPos4s   CALL_THE_QGL_VERSION_OF_glRasterPos4s
#define glRasterPos4sv   CALL_THE_QGL_VERSION_OF_glRasterPos4sv
#define glReadBuffer   CALL_THE_QGL_VERSION_OF_glReadBuffer
#define glReadPixels   CALL_THE_QGL_VERSION_OF_glReadPixels
#define glRectd   CALL_THE_QGL_VERSION_OF_glRectd
#define glRectdv   CALL_THE_QGL_VERSION_OF_glRectdv
#define glRectf   CALL_THE_QGL_VERSION_OF_glRectf
#define glRectfv   CALL_THE_QGL_VERSION_OF_glRectfv
#define glRecti   CALL_THE_QGL_VERSION_OF_glRecti
#define glRectiv   CALL_THE_QGL_VERSION_OF_glRectiv
#define glRects   CALL_THE_QGL_VERSION_OF_glRects
#define glRectsv   CALL_THE_QGL_VERSION_OF_glRectsv
#define glRenderMode   CALL_THE_QGL_VERSION_OF_glRenderMode
#define glRotated   CALL_THE_QGL_VERSION_OF_glRotated
#define glRotatef   CALL_THE_QGL_VERSION_OF_glRotatef
#define glScaled   CALL_THE_QGL_VERSION_OF_glScaled
#define glScalef   CALL_THE_QGL_VERSION_OF_glScalef
#define glScissor   CALL_THE_QGL_VERSION_OF_glScissor
#define glSelectBuffer   CALL_THE_QGL_VERSION_OF_glSelectBuffer
#define glShadeModel   CALL_THE_QGL_VERSION_OF_glShadeModel
#define glStencilFunc   CALL_THE_QGL_VERSION_OF_glStencilFunc
#define glStencilMask   CALL_THE_QGL_VERSION_OF_glStencilMask
#define glStencilOp   CALL_THE_QGL_VERSION_OF_glStencilOp
#define glTexCoord1d   CALL_THE_QGL_VERSION_OF_glTexCoord1d
#define glTexCoord1dv   CALL_THE_QGL_VERSION_OF_glTexCoord1dv
#define glTexCoord1f   CALL_THE_QGL_VERSION_OF_glTexCoord1f
#define glTexCoord1fv   CALL_THE_QGL_VERSION_OF_glTexCoord1fv
#define glTexCoord1i   CALL_THE_QGL_VERSION_OF_glTexCoord1i
#define glTexCoord1iv   CALL_THE_QGL_VERSION_OF_glTexCoord1iv
#define glTexCoord1s   CALL_THE_QGL_VERSION_OF_glTexCoord1s
#define glTexCoord1sv   CALL_THE_QGL_VERSION_OF_glTexCoord1sv
#define glTexCoord2d   CALL_THE_QGL_VERSION_OF_glTexCoord2d
#define glTexCoord2dv   CALL_THE_QGL_VERSION_OF_glTexCoord2dv
#define glTexCoord2f   CALL_THE_QGL_VERSION_OF_glTexCoord2f
#define glTexCoord2fv   CALL_THE_QGL_VERSION_OF_glTexCoord2fv
#define glTexCoord2i   CALL_THE_QGL_VERSION_OF_glTexCoord2i
#define glTexCoord2iv   CALL_THE_QGL_VERSION_OF_glTexCoord2iv
#define glTexCoord2s   CALL_THE_QGL_VERSION_OF_glTexCoord2s
#define glTexCoord2sv   CALL_THE_QGL_VERSION_OF_glTexCoord2sv
#define glTexCoord3d   CALL_THE_QGL_VERSION_OF_glTexCoord3d
#define glTexCoord3dv   CALL_THE_QGL_VERSION_OF_glTexCoord3dv
#define glTexCoord3f   CALL_THE_QGL_VERSION_OF_glTexCoord3f
#define glTexCoord3fv   CALL_THE_QGL_VERSION_OF_glTexCoord3fv
#define glTexCoord3i   CALL_THE_QGL_VERSION_OF_glTexCoord3i
#define glTexCoord3iv   CALL_THE_QGL_VERSION_OF_glTexCoord3iv
#define glTexCoord3s   CALL_THE_QGL_VERSION_OF_glTexCoord3s
#define glTexCoord3sv   CALL_THE_QGL_VERSION_OF_glTexCoord3sv
#define glTexCoord4d   CALL_THE_QGL_VERSION_OF_glTexCoord4d
#define glTexCoord4dv   CALL_THE_QGL_VERSION_OF_glTexCoord4dv
#define glTexCoord4f   CALL_THE_QGL_VERSION_OF_glTexCoord4f
#define glTexCoord4fv   CALL_THE_QGL_VERSION_OF_glTexCoord4fv
#define glTexCoord4i   CALL_THE_QGL_VERSION_OF_glTexCoord4i
#define glTexCoord4iv   CALL_THE_QGL_VERSION_OF_glTexCoord4iv
#define glTexCoord4s   CALL_THE_QGL_VERSION_OF_glTexCoord4s
#define glTexCoord4sv   CALL_THE_QGL_VERSION_OF_glTexCoord4sv
#define glTexCoordPointer   CALL_THE_QGL_VERSION_OF_glTexCoordPointer
#define glTexEnvf   CALL_THE_QGL_VERSION_OF_glTexEnvf
#define glTexEnvfv   CALL_THE_QGL_VERSION_OF_glTexEnvfv
#define glTexEnvi   CALL_THE_QGL_VERSION_OF_glTexEnvi
#define glTexEnviv   CALL_THE_QGL_VERSION_OF_glTexEnviv
#define glTexGend   CALL_THE_QGL_VERSION_OF_glTexGend
#define glTexGendv   CALL_THE_QGL_VERSION_OF_glTexGendv
#define glTexGenf   CALL_THE_QGL_VERSION_OF_glTexGenf
#define glTexGenfv   CALL_THE_QGL_VERSION_OF_glTexGenfv
#define glTexGeni   CALL_THE_QGL_VERSION_OF_glTexGeni
#define glTexGeniv   CALL_THE_QGL_VERSION_OF_glTexGeniv
#define glTexImage1D   CALL_THE_QGL_VERSION_OF_glTexImage1D
#define glTexImage2D   CALL_THE_QGL_VERSION_OF_glTexImage2D
#define glTexParameterf   CALL_THE_QGL_VERSION_OF_glTexParameterf
#define glTexParameterfv   CALL_THE_QGL_VERSION_OF_glTexParameterfv
#define glTexParameteri   CALL_THE_QGL_VERSION_OF_glTexParameteri
#define glTexParameteriv   CALL_THE_QGL_VERSION_OF_glTexParameteriv
#define glTexSubImage1D   CALL_THE_QGL_VERSION_OF_glTexSubImage1D
#define glTexSubImage2D   CALL_THE_QGL_VERSION_OF_glTexSubImage2D
#define glTranslated   CALL_THE_QGL_VERSION_OF_glTranslated
#define glTranslatef   CALL_THE_QGL_VERSION_OF_glTranslatef
#define glVertex2d   CALL_THE_QGL_VERSION_OF_glVertex2d
#define glVertex2dv   CALL_THE_QGL_VERSION_OF_glVertex2dv
#define glVertex2f   CALL_THE_QGL_VERSION_OF_glVertex2f
#define glVertex2fv   CALL_THE_QGL_VERSION_OF_glVertex2fv
#define glVertex2i   CALL_THE_QGL_VERSION_OF_glVertex2i
#define glVertex2iv   CALL_THE_QGL_VERSION_OF_glVertex2iv
#define glVertex2s   CALL_THE_QGL_VERSION_OF_glVertex2s
#define glVertex2sv   CALL_THE_QGL_VERSION_OF_glVertex2sv
#define glVertex3d   CALL_THE_QGL_VERSION_OF_glVertex3d
#define glVertex3dv   CALL_THE_QGL_VERSION_OF_glVertex3dv
#define glVertex3f   CALL_THE_QGL_VERSION_OF_glVertex3f
#define glVertex3fv   CALL_THE_QGL_VERSION_OF_glVertex3fv
#define glVertex3i   CALL_THE_QGL_VERSION_OF_glVertex3i
#define glVertex3iv   CALL_THE_QGL_VERSION_OF_glVertex3iv
#define glVertex3s   CALL_THE_QGL_VERSION_OF_glVertex3s
#define glVertex3sv   CALL_THE_QGL_VERSION_OF_glVertex3sv
#define glVertex4d   CALL_THE_QGL_VERSION_OF_glVertex4d
#define glVertex4dv   CALL_THE_QGL_VERSION_OF_glVertex4dv
#define glVertex4f   CALL_THE_QGL_VERSION_OF_glVertex4f
#define glVertex4fv   CALL_THE_QGL_VERSION_OF_glVertex4fv
#define glVertex4i   CALL_THE_QGL_VERSION_OF_glVertex4i
#define glVertex4iv   CALL_THE_QGL_VERSION_OF_glVertex4iv
#define glVertex4s   CALL_THE_QGL_VERSION_OF_glVertex4s
#define glVertex4sv   CALL_THE_QGL_VERSION_OF_glVertex4sv
#define glVertexPointer   CALL_THE_QGL_VERSION_OF_glVertexPointer
#define glViewport   CALL_THE_QGL_VERSION_OF_glViewport

Functions

GLenum _glGetError (void)
void qglAccum (GLenum op, GLfloat value)
void qglAlphaFunc (GLenum func, GLclampf ref)
GLboolean qglAreTexturesResident (GLsizei n, const GLuint *textures, GLboolean *residences)
void qglArrayElement (GLint i)
void qglBegin (GLenum mode)
void qglBindTexture (GLenum target, GLuint texture)
void qglBitmap (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap)
void qglBlendFunc (GLenum sfactor, GLenum dfactor)
void qglCallList (GLuint list)
void qglCallLists (GLsizei n, GLenum type, const GLvoid *lists)
void QGLCheckError (const char *message)
void qglClear (GLbitfield mask)
void qglClearAccum (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
void qglClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
void qglClearDepth (GLclampd depth)
void qglClearIndex (GLfloat c)
void qglClearStencil (GLint s)
void qglClipPlane (GLenum plane, const GLdouble *equation)
void qglColor3b (GLbyte red, GLbyte green, GLbyte blue)
void qglColor3bv (const GLbyte *v)
void qglColor3d (GLdouble red, GLdouble green, GLdouble blue)
void qglColor3dv (const GLdouble *v)
void qglColor3f (GLfloat red, GLfloat green, GLfloat blue)
void qglColor3fv (const GLfloat *v)
void qglColor3i (GLint red, GLint green, GLint blue)
void qglColor3iv (const GLint *v)
void qglColor3s (GLshort red, GLshort green, GLshort blue)
void qglColor3sv (const GLshort *v)
void qglColor3ub (GLubyte red, GLubyte green, GLubyte blue)
void qglColor3ubv (const GLubyte *v)
void qglColor3ui (GLuint red, GLuint green, GLuint blue)
void qglColor3uiv (const GLuint *v)
void qglColor3us (GLushort red, GLushort green, GLushort blue)
void qglColor3usv (const GLushort *v)
void qglColor4b (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha)
void qglColor4bv (const GLbyte *v)
void qglColor4d (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha)
void qglColor4dv (const GLdouble *v)
void qglColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
void qglColor4fv (const GLfloat *v)
void qglColor4i (GLint red, GLint green, GLint blue, GLint alpha)
void qglColor4iv (const GLint *v)
void qglColor4s (GLshort red, GLshort green, GLshort blue, GLshort alpha)
void qglColor4sv (const GLshort *v)
void qglColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
void qglColor4ubv (const GLubyte *v)
void qglColor4ui (GLuint red, GLuint green, GLuint blue, GLuint alpha)
void qglColor4uiv (const GLuint *v)
void qglColor4us (GLushort red, GLushort green, GLushort blue, GLushort alpha)
void qglColor4usv (const GLushort *v)
void qglColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
void qglColorMaterial (GLenum face, GLenum mode)
void qglColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
void qglCopyPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type)
void qglCopyTexImage1D (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border)
void qglCopyTexImage2D (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
void qglCopyTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
void qglCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
void qglCullFace (GLenum mode)
void qglDeleteLists (GLuint list, GLsizei range)
void qglDeleteTextures (GLsizei n, const GLuint *textures)
void qglDepthFunc (GLenum func)
void qglDepthMask (GLboolean flag)
void qglDepthRange (GLclampd zNear, GLclampd zFar)
void qglDisable (GLenum cap)
void qglDisableClientState (GLenum array)
void qglDrawArrays (GLenum mode, GLint first, GLsizei count)
void qglDrawBuffer (GLenum mode)
void qglDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)
void qglDrawPixels (GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
void qglEdgeFlag (GLboolean flag)
void qglEdgeFlagPointer (GLsizei stride, const GLvoid *pointer)
void qglEdgeFlagv (const GLboolean *flag)
void qglEnable (GLenum cap)
void qglEnableClientState (GLenum array)
void qglEnd (void)
void qglEndList (void)
void qglEvalCoord1d (GLdouble u)
void qglEvalCoord1dv (const GLdouble *u)
void qglEvalCoord1f (GLfloat u)
void qglEvalCoord1fv (const GLfloat *u)
void qglEvalCoord2d (GLdouble u, GLdouble v)
void qglEvalCoord2dv (const GLdouble *u)
void qglEvalCoord2f (GLfloat u, GLfloat v)
void qglEvalCoord2fv (const GLfloat *u)
void qglEvalMesh1 (GLenum mode, GLint i1, GLint i2)
void qglEvalMesh2 (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)
void qglEvalPoint1 (GLint i)
void qglEvalPoint2 (GLint i, GLint j)
void qglFeedbackBuffer (GLsizei size, GLenum type, GLfloat *buffer)
void qglFinish (void)
void qglFlush (void)
void qglFogf (GLenum pname, GLfloat param)
void qglFogfv (GLenum pname, const GLfloat *params)
void qglFogi (GLenum pname, GLint param)
void qglFogiv (GLenum pname, const GLint *params)
void qglFrontFace (GLenum mode)
void qglFrustum (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
GLuint qglGenLists (GLsizei range)
void qglGenTextures (GLsizei n, GLuint *textures)
void qglGetBooleanv (GLenum pname, GLboolean *params)
void qglGetClipPlane (GLenum plane, GLdouble *equation)
void qglGetDoublev (GLenum pname, GLdouble *params)
GLenum qglGetError (void)
void qglGetFloatv (GLenum pname, GLfloat *params)
void qglGetIntegerv (GLenum pname, GLint *params)
void qglGetLightfv (GLenum light, GLenum pname, GLfloat *params)
void qglGetLightiv (GLenum light, GLenum pname, GLint *params)
void qglGetMapdv (GLenum target, GLenum query, GLdouble *v)
void qglGetMapfv (GLenum target, GLenum query, GLfloat *v)
void qglGetMapiv (GLenum target, GLenum query, GLint *v)
void qglGetMaterialfv (GLenum face, GLenum pname, GLfloat *params)
void qglGetMaterialiv (GLenum face, GLenum pname, GLint *params)
void qglGetPixelMapfv (GLenum map, GLfloat *values)
void qglGetPixelMapuiv (GLenum map, GLuint *values)
void qglGetPixelMapusv (GLenum map, GLushort *values)
void qglGetPointerv (GLenum pname, GLvoid **params)
void qglGetPolygonStipple (GLubyte *mask)
const GLubyte * qglGetString (GLenum name)
void qglGetTexEnvfv (GLenum target, GLenum pname, GLfloat *params)
void qglGetTexEnviv (GLenum target, GLenum pname, GLint *params)
void qglGetTexGendv (GLenum coord, GLenum pname, GLdouble *params)
void qglGetTexGenfv (GLenum coord, GLenum pname, GLfloat *params)
void qglGetTexGeniv (GLenum coord, GLenum pname, GLint *params)
void qglGetTexImage (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels)
void qglGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params)
void qglGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params)
void qglGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params)
void qglGetTexParameteriv (GLenum target, GLenum pname, GLint *params)
void qglHint (GLenum target, GLenum mode)
void qglIndexd (GLdouble c)
void qglIndexdv (const GLdouble *c)
void qglIndexf (GLfloat c)
void qglIndexfv (const GLfloat *c)
void qglIndexi (GLint c)
void qglIndexiv (const GLint *c)
void qglIndexMask (GLuint mask)
void qglIndexPointer (GLenum type, GLsizei stride, const GLvoid *pointer)
void qglIndexs (GLshort c)
void qglIndexsv (const GLshort *c)
void qglIndexub (GLubyte c)
void qglIndexubv (const GLubyte *c)
void