Main Page | Class Hierarchy | Alphabetical List | Data Structures | Directories | File List | Data Fields | Globals

null_main.c File Reference

#include <errno.h>
#include <stdio.h>
#include "../qcommon/qcommon.h"

Include dependency graph for null_main.c:

Include dependency graph

Go to the source code of this file.

Functions

void main (int argc, char **argv)
void Sys_BeginStreamedFile (FILE *f, int readAhead)
void Sys_EarlyOutput (char *string)
void Sys_EndStreamedFile (FILE *f)
void Sys_Error (char *error,...)
void Sys_FindClose (void)
char * Sys_FindFirst (char *path, unsigned musthave, unsigned canthave)
char * Sys_FindNext (unsigned musthave, unsigned canthave)
char * Sys_GetClipboardData (void)
void * Sys_GetGameAPI (void *parms)
void Sys_Init (void)
int Sys_Milliseconds (void)
void Sys_Mkdir (char *path)
void Sys_mkdir (const char *path)
void Sys_Quit (void)
int Sys_StreamedRead (void *buffer, int size, int count, FILE *f)
void Sys_StreamSeek (FILE *f, int offset, int origin)
void Sys_UnloadGame (void)

Variables

int sys_curtime


Function Documentation

void main int  argc,
char **  argv
 

Definition at line 108 of file null_main.c.

References argc, argv, Com_Frame(), and Com_Init().

00108                                   {
00109     Com_Init (argc, argv);
00110 
00111     while (1) {
00112         Com_Frame( );
00113     }
00114 }

Here is the call graph for this function:

void Sys_BeginStreamedFile FILE f,
int  readAhead
 

Definition at line 33 of file null_main.c.

00033                                                      {
00034 }

void Sys_EarlyOutput char *  string  ) 
 

Definition at line 103 of file null_main.c.

References printf(), and string().

00103                                         {
00104     printf( "%s", string );
00105 }

Here is the call graph for this function:

void Sys_EndStreamedFile FILE f  ) 
 

Definition at line 36 of file null_main.c.

00036                                     {
00037 }

void Sys_Error char *  error,
  ...
 

Definition at line 54 of file null_main.c.

References error(), exit(), printf(), va_end, va_list, va_start, and vprintf().

00054                                   {
00055     va_list     argptr;
00056 
00057     printf ("Sys_Error: "); 
00058     va_start (argptr,error);
00059     vprintf (error,argptr);
00060     va_end (argptr);
00061     printf ("\n");
00062 
00063     exit (1);
00064 }

Here is the call graph for this function:

void Sys_FindClose void   ) 
 

Definition at line 96 of file null_main.c.

00096                              {
00097 }

char* Sys_FindFirst char *  path,
unsigned  musthave,
unsigned  canthave
 

Definition at line 88 of file null_main.c.

00088                                                                           {
00089     return NULL;
00090 }

char* Sys_FindNext unsigned  musthave,
unsigned  canthave
 

Definition at line 92 of file null_main.c.

00092                                                              {
00093     return NULL;
00094 }

char* Sys_GetClipboardData void   ) 
 

Definition at line 77 of file null_main.c.

00077                                    {
00078     return NULL;
00079 }

void* Sys_GetGameAPI void *  parms  ) 
 

Definition at line 73 of file null_main.c.

00073                                       {
00074     return NULL;
00075 }

void Sys_Init void   ) 
 

Definition at line 99 of file null_main.c.

00099                         {
00100 }

int Sys_Milliseconds void   ) 
 

Definition at line 81 of file null_main.c.

Referenced by CL_CgameSystemCalls(), CL_DemoCompleted(), CL_InitCGame(), CL_ScaledMilliseconds(), CL_SetCGameTime(), CL_UISystemCalls(), Com_Error(), Com_Frame(), Com_RunAndTimeServerPacket(), Com_TouchMemory(), install_grabs(), SV_Frame(), SV_GameSystemCalls(), Sys_GetEvent(), Sys_LoadDll(), Sys_QueEvent(), and WinMain().

00081                                 {
00082     return 0;
00083 }

void Sys_Mkdir char *  path  ) 
 

Definition at line 85 of file null_main.c.

00085                                {
00086 }

void Sys_mkdir const char *  path  ) 
 

Definition at line 51 of file null_main.c.

00051                                     {
00052 }

void Sys_Quit void   ) 
 

Definition at line 66 of file null_main.c.

References exit().

00066                      {
00067     exit (0);
00068 }

Here is the call graph for this function:

int Sys_StreamedRead void *  buffer,
int  size,
int  count,
FILE f
 

Definition at line 39 of file null_main.c.

References buffer, count, f, and fread().

00039                                                                    {
00040     return fread( buffer, size, count, f );
00041 }

Here is the call graph for this function:

void Sys_StreamSeek FILE f,
int  offset,
int  origin
 

Definition at line 43 of file null_main.c.

References f, fseek(), and offset.

00043                                                        {
00044     fseek( f, offset, origin );
00045 }

Here is the call graph for this function:

void Sys_UnloadGame void   ) 
 

Definition at line 70 of file null_main.c.

00070                               {
00071 }


Variable Documentation

int sys_curtime
 

Definition at line 28 of file null_main.c.

Referenced by Sys_Milliseconds().


Generated on Thu Aug 25 14:27:08 2005 for Quake III Arena by  doxygen 1.3.9.1