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q2files.h File Reference

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Data Structures

struct  daliasframe_t
struct  darea_t
struct  dareaportal_t
struct  dbrush_t
struct  dbrushside_t
struct  dedge_t
struct  dface_t
struct  dheader_t
struct  dleaf_t
struct  dmdl_t
struct  dmodel_t
struct  dnode_t
struct  dpackfile_t
struct  dpackheader_t
struct  dplane_t
struct  dsprframe_t
struct  dsprite_t
struct  dstvert_t
struct  dtriangle_t
struct  dtrivertx_t
struct  dvertex_t
struct  dvis_t
struct  lump_t
struct  miptex_s
struct  pcx_t
struct  texinfo_s

Defines

#define ALIAS_VERSION   8
#define ANGLE_DOWN   -2
#define ANGLE_UP   -1
#define BSPVERSION   38
#define CONTENTS_AREAPORTAL   0x8000
#define CONTENTS_AUX   4
#define CONTENTS_CURRENT_0   0x40000
#define CONTENTS_CURRENT_180   0x100000
#define CONTENTS_CURRENT_270   0x200000
#define CONTENTS_CURRENT_90   0x80000
#define CONTENTS_CURRENT_DOWN   0x800000
#define CONTENTS_CURRENT_UP   0x400000
#define CONTENTS_DEADMONSTER   0x4000000
#define CONTENTS_DETAIL   0x8000000
#define CONTENTS_LADDER   0x20000000
#define CONTENTS_LAVA   8
#define CONTENTS_MIST   64
#define CONTENTS_MONSTER   0x2000000
#define CONTENTS_MONSTERCLIP   0x20000
#define CONTENTS_ORIGIN   0x1000000
#define CONTENTS_PLAYERCLIP   0x10000
#define CONTENTS_Q2TRANSLUCENT   0x10000000
#define CONTENTS_SLIME   16
#define CONTENTS_SOLID   1
#define CONTENTS_WATER   32
#define CONTENTS_WINDOW   2
#define DTRIVERTX_LNI   3
#define DTRIVERTX_SIZE   4
#define DTRIVERTX_V0   0
#define DTRIVERTX_V1   1
#define DTRIVERTX_V2   2
#define DVIS_PHS   1
#define DVIS_PVS   0
#define HEADER_LUMPS   19
#define IDALIASHEADER   (('2'<<24)+('P'<<16)+('D'<<8)+'I')
#define IDBSPHEADER   (('P'<<24)+('S'<<16)+('B'<<8)+'I')
#define IDPAKHEADER   (('K'<<24)+('C'<<16)+('A'<<8)+'P')
#define IDSPRITEHEADER   (('2'<<24)+('S'<<16)+('D'<<8)+'I')
#define LAST_VISIBLE_CONTENTS   64
#define LUMP_AREAPORTALS   18
#define LUMP_AREAS   17
#define LUMP_BRUSHES   14
#define LUMP_BRUSHSIDES   15
#define LUMP_EDGES   11
#define LUMP_ENTITIES   0
#define LUMP_FACES   6
#define LUMP_LEAFBRUSHES   10
#define LUMP_LEAFFACES   9
#define LUMP_LEAFS   8
#define LUMP_LIGHTING   7
#define LUMP_MODELS   13
#define LUMP_NODES   4
#define LUMP_PLANES   1
#define LUMP_POP   16
#define LUMP_SURFEDGES   12
#define LUMP_TEXINFO   5
#define LUMP_VERTEXES   2
#define LUMP_VISIBILITY   3
#define MAX_FILES_IN_PACK   4096
#define MAX_FRAMES   512
#define MAX_KEY   32
#define MAX_MAP_AREAPORTALS   1024
#define MAX_MAP_AREAS   256
#define MAX_MAP_BRUSHES   8192
#define MAX_MAP_BRUSHSIDES   65536
#define MAX_MAP_EDGES   128000
#define MAX_MAP_ENTITIES   2048
#define MAX_MAP_ENTSTRING   0x40000
#define MAX_MAP_FACES   65536
#define MAX_MAP_LEAFBRUSHES   65536
#define MAX_MAP_LEAFFACES   65536
#define MAX_MAP_LEAFS   65536
#define MAX_MAP_LIGHTING   0x320000
#define MAX_MAP_MODELS   1024
#define MAX_MAP_NODES   65536
#define MAX_MAP_PLANES   65536
#define MAX_MAP_PORTALS   65536
#define MAX_MAP_SURFEDGES   256000
#define MAX_MAP_TEXINFO   8192
#define MAX_MAP_VERTS   65536
#define MAX_MAP_VISIBILITY   0x280000
#define MAX_MD2SKINS   32
#define MAX_SKINNAME   64
#define MAX_TRIANGLES   4096
#define MAX_VALUE   1024
#define MAX_VERTS   2048
#define MAXLIGHTMAPS   4
#define MIPLEVELS   4
#define PLANE_ANYX   3
#define PLANE_ANYY   4
#define PLANE_ANYZ   5
#define PLANE_X   0
#define PLANE_Y   1
#define PLANE_Z   2
#define SPRITE_VERSION   2
#define SURF_FLOWING   0x40
#define SURF_HINT   0x100
#define SURF_LIGHT   0x1
#define SURF_NODRAW   0x80
#define SURF_SKIP   0x200
#define SURF_SKY   0x4
#define SURF_SLICK   0x2
#define SURF_TRANS33   0x10
#define SURF_TRANS66   0x20
#define SURF_WARP   0x8

Typedefs

typedef miptex_s miptex_t
typedef texinfo_s texinfo_t


Define Documentation

#define ALIAS_VERSION   8
 

Definition at line 89 of file q2files.h.

#define ANGLE_DOWN   -2
 

Definition at line 460 of file q2files.h.

#define ANGLE_UP   -1
 

Definition at line 459 of file q2files.h.

#define BSPVERSION   38
 

Definition at line 224 of file q2files.h.

Referenced by Q2_LoadBSPFile(), Q2_LoadBSPFileTexinfo(), and Q2_WriteBSPFile().

#define CONTENTS_AREAPORTAL   0x8000
 

Definition at line 346 of file q2files.h.

Referenced by AAS_CreateMapBrushes(), AAS_SetTexinfo(), VL_WindingAreaOutsideBrushes(), and VS_WindingAreaOutsideBrushes().

#define CONTENTS_AUX   4
 

Definition at line 337 of file q2files.h.

#define CONTENTS_CURRENT_0   0x40000
 

Definition at line 352 of file q2files.h.

#define CONTENTS_CURRENT_180   0x100000
 

Definition at line 354 of file q2files.h.

#define CONTENTS_CURRENT_270   0x200000
 

Definition at line 355 of file q2files.h.

#define CONTENTS_CURRENT_90   0x80000
 

Definition at line 353 of file q2files.h.

#define CONTENTS_CURRENT_DOWN   0x800000
 

Definition at line 357 of file q2files.h.

#define CONTENTS_CURRENT_UP   0x400000
 

Definition at line 356 of file q2files.h.

#define CONTENTS_DEADMONSTER   0x4000000
 

Definition at line 362 of file q2files.h.

#define CONTENTS_DETAIL   0x8000000
 

Definition at line 363 of file q2files.h.

Referenced by Sin_BrushContents().

#define CONTENTS_LADDER   0x20000000
 

Definition at line 366 of file q2files.h.

Referenced by AAS_CreateMapBrushes(), AAS_SetTexinfo(), Q3_BrushContents(), and Q3_BSPBrushToMapBrush().

#define CONTENTS_LAVA   8
 

Definition at line 338 of file q2files.h.

Referenced by AAS_CreateMapBrushes(), AAS_Reachability_Grapple(), AAS_Reachability_Jump(), AAS_Reachability_Swim(), AAS_SetTexinfo(), AAS_Swimming(), BotEntityVisible(), BotFinishTravel_WaterJump(), BotGetAirGoal(), BotInLavaOrSlime(), BotRoamGoal(), BotValidChatPosition(), CG_PlayerSplash(), G_SetClientSound(), P_WorldEffects(), ParseBrush(), Q2_BSPBrushToMapBrush(), Q2_ParseBrush(), Q3_BrushContents(), Q3_BSPBrushToMapBrush(), Sin_BSPBrushToMapBrush(), VL_WindingAreaOutsideBrushes(), and VS_WindingAreaOutsideBrushes().

#define CONTENTS_MIST   64
 

Definition at line 341 of file q2files.h.

#define CONTENTS_MONSTER   0x2000000
 

Definition at line 361 of file q2files.h.

#define CONTENTS_MONSTERCLIP   0x20000
 

Definition at line 349 of file q2files.h.

Referenced by Q2_BSPBrushToMapBrush(), Q2_ParseBrush(), Sin_BSPBrushToMapBrush(), VL_WindingAreaOutsideBrushes(), and VS_WindingAreaOutsideBrushes().

#define CONTENTS_ORIGIN   0x1000000
 

Definition at line 359 of file q2files.h.

#define CONTENTS_PLAYERCLIP   0x10000
 

Definition at line 348 of file q2files.h.

Referenced by AAS_AreaEntityCollision(), BotCheckAttack(), BotCheckBlocked(), BotGetAirGoal(), BotInitLevelItems(), BotNearestVisibleItem(), BotOnMover(), BotOnTopOfEntity(), BotReachabilityArea(), BotVisible(), FinishBrush(), Q2_BSPBrushToMapBrush(), Q2_ParseBrush(), Q3_BSPBrushToMapBrush(), Sin_BSPBrushToMapBrush(), VL_WindingAreaOutsideBrushes(), and VS_WindingAreaOutsideBrushes().

#define CONTENTS_Q2TRANSLUCENT   0x10000000
 

Definition at line 365 of file q2files.h.

Referenced by Portal_VisFlood().

#define CONTENTS_SLIME   16
 

Definition at line 339 of file q2files.h.

Referenced by AAS_CreateArea(), AAS_CreateMapBrushes(), AAS_Reachability_Grapple(), AAS_Reachability_Swim(), AAS_SetTexinfo(), AAS_Swimming(), BotCheckAir(), BotEntityVisible(), BotFinishTravel_WaterJump(), BotGetAirGoal(), BotGetLongTermGoal(), BotGoForAir(), CG_CalcFov(), CG_PlayerSplash(), CG_RocketTrail(), FilterBrush(), HL_FixContentsTextures(), ParseBrush(), Q1_FixContentsTextures(), Q2_BSPBrushToMapBrush(), Q2_ParseBrush(), Q3_BrushContents(), Q3_BSPBrushToMapBrush(), Sin_BSPBrushToMapBrush(), VL_WindingAreaOutsideBrushes(), VS_WindingAreaOutsideBrushes(), and WriteMapBrush().

#define CONTENTS_SOLID   1
 

Definition at line 335 of file q2files.h.

Referenced by AAS_AreaEntityCollision(), AAS_CreateArea(), AAS_CreateCurveBrushes(), AAS_CreateMapBrushes(), AAS_DropToFloor(), AAS_Reachability_Grapple(), AAS_WeaponJumpZVelocity(), BotCheckAttack(), BotCheckBlocked(), BotEntityVisible(), BotFindEnemy(), BotGetAirGoal(), BotInitLevelItems(), BotItemGoalInVisButNotVisible(), BotNearestVisibleItem(), BotOnMover(), BotOnTopOfEntity(), BotReachabilityArea(), BotTravel_Grapple(), BotVisible(), CG_AddFragment(), CG_PlayerSplash(), CG_ScanForCrosshairEntity(), CopyToBodyQue(), Pickup_Powerup(), SpawnModelOnVictoryPad(), SV_LinkEntity(), target_laser_think(), and ValidBloodPool().

#define CONTENTS_WATER   32
 

Definition at line 340 of file q2files.h.

Referenced by AAS_CreateArea(), AAS_CreateMapBrushes(), AAS_SetTexinfo(), BotCheckAir(), BotGetAirGoal(), BotGetLongTermGoal(), BotGoForAir(), CG_Bullet(), CG_CalcFov(), CG_PlayerSplash(), CG_RocketTrail(), CG_ShotgunPellet(), FilterBrush(), HL_FixContentsTextures(), Q1_FixContentsTextures(), VL_WindingAreaOutsideBrushes(), VS_WindingAreaOutsideBrushes(), and WriteMapBrush().

#define CONTENTS_WINDOW   2
 

Definition at line 336 of file q2files.h.

Referenced by AAS_CreateMapBrushes(), and AAS_SetTexinfo().

#define DTRIVERTX_LNI   3
 

Definition at line 118 of file q2files.h.

#define DTRIVERTX_SIZE   4
 

Definition at line 119 of file q2files.h.

#define DTRIVERTX_V0   0
 

Definition at line 115 of file q2files.h.

#define DTRIVERTX_V1   1
 

Definition at line 116 of file q2files.h.

#define DTRIVERTX_V2   2
 

Definition at line 117 of file q2files.h.

#define DVIS_PHS   1
 

Definition at line 467 of file q2files.h.

#define DVIS_PVS   0
 

Definition at line 466 of file q2files.h.

#define HEADER_LUMPS   19
 

Definition at line 283 of file q2files.h.

#define IDALIASHEADER   (('2'<<24)+('P'<<16)+('D'<<8)+'I')
 

Definition at line 88 of file q2files.h.

#define IDBSPHEADER   (('P'<<24)+('S'<<16)+('B'<<8)+'I')
 

Definition at line 221 of file q2files.h.

Referenced by Q2_WriteBSPFile().

#define IDPAKHEADER   (('K'<<24)+('C'<<16)+('A'<<8)+'P')
 

Definition at line 36 of file q2files.h.

Referenced by FindQuakeFilesInPak().

#define IDSPRITEHEADER   (('2'<<24)+('S'<<16)+('D'<<8)+'I')
 

Definition at line 172 of file q2files.h.

#define LAST_VISIBLE_CONTENTS   64
 

Definition at line 342 of file q2files.h.

Referenced by Q2_BSPBrushToMapBrush(), Q2_ParseBrush(), and Sin_BSPBrushToMapBrush().

#define LUMP_AREAPORTALS   18
 

Definition at line 282 of file q2files.h.

Referenced by Q2_LoadBSPFile(), and Q2_WriteBSPFile().

#define LUMP_AREAS   17
 

Definition at line 281 of file q2files.h.

Referenced by Q2_LoadBSPFile(), and Q2_WriteBSPFile().

#define LUMP_BRUSHES   14
 

Definition at line 278 of file q2files.h.

Referenced by CM_Checksum(), CM_LoadMap(), LoadBSPFile(), Q2_LoadBSPFile(), Q2_WriteBSPFile(), RE_LoadWorldMap(), and WriteBSPFile().

#define LUMP_BRUSHSIDES   15
 

Definition at line 279 of file q2files.h.

Referenced by CM_Checksum(), CM_LoadMap(), LoadBSPFile(), Q2_LoadBSPFile(), Q2_WriteBSPFile(), RE_LoadWorldMap(), and WriteBSPFile().

#define LUMP_EDGES   11
 

Definition at line 275 of file q2files.h.

Referenced by Q2_LoadBSPFile(), and Q2_WriteBSPFile().

#define LUMP_ENTITIES   0
 

Definition at line 264 of file q2files.h.

Referenced by CM_LoadMap(), LoadBSPFile(), Q2_LoadBSPFile(), Q2_WriteBSPFile(), RE_LoadWorldMap(), and WriteBSPFile().

#define LUMP_FACES   6
 

Definition at line 270 of file q2files.h.

Referenced by Q2_LoadBSPFile(), and Q2_WriteBSPFile().

#define LUMP_LEAFBRUSHES   10
 

Definition at line 274 of file q2files.h.

Referenced by CM_Checksum(), CM_LoadMap(), LoadBSPFile(), Q2_LoadBSPFile(), Q2_WriteBSPFile(), and WriteBSPFile().

#define LUMP_LEAFFACES   9
 

Definition at line 273 of file q2files.h.

Referenced by Q2_LoadBSPFile(), and Q2_WriteBSPFile().

#define LUMP_LEAFS   8
 

Definition at line 272 of file q2files.h.

Referenced by CM_Checksum(), CM_LoadMap(), LoadBSPFile(), Q2_LoadBSPFile(), Q2_WriteBSPFile(), RE_LoadWorldMap(), and WriteBSPFile().

#define LUMP_LIGHTING   7
 

Definition at line 271 of file q2files.h.

Referenced by Q2_LoadBSPFile(), and Q2_WriteBSPFile().

#define LUMP_MODELS   13
 

Definition at line 277 of file q2files.h.

Referenced by CM_Checksum(), CM_LoadMap(), LoadBSPFile(), Q2_LoadBSPFile(), Q2_WriteBSPFile(), RE_LoadWorldMap(), and WriteBSPFile().

#define LUMP_NODES   4
 

Definition at line 268 of file q2files.h.

Referenced by CM_Checksum(), CM_LoadMap(), LoadBSPFile(), Q2_LoadBSPFile(), Q2_WriteBSPFile(), RE_LoadWorldMap(), and WriteBSPFile().

#define LUMP_PLANES   1
 

Definition at line 265 of file q2files.h.

Referenced by CM_Checksum(), CM_LoadMap(), LoadBSPFile(), Q2_LoadBSPFile(), Q2_WriteBSPFile(), RE_LoadWorldMap(), and WriteBSPFile().

#define LUMP_POP   16
 

Definition at line 280 of file q2files.h.

Referenced by Q2_LoadBSPFile(), and Q2_WriteBSPFile().

#define LUMP_SURFEDGES   12
 

Definition at line 276 of file q2files.h.

Referenced by Q2_LoadBSPFile(), and Q2_WriteBSPFile().

#define LUMP_TEXINFO   5
 

Definition at line 269 of file q2files.h.

Referenced by Q2_LoadBSPFile(), and Q2_WriteBSPFile().

#define LUMP_VERTEXES   2
 

Definition at line 266 of file q2files.h.

Referenced by Q2_LoadBSPFile(), and Q2_WriteBSPFile().

#define LUMP_VISIBILITY   3
 

Definition at line 267 of file q2files.h.

Referenced by CM_LoadMap(), LoadBSPFile(), Q2_LoadBSPFile(), Q2_WriteBSPFile(), RE_LoadWorldMap(), and WriteBSPFile().

#define MAX_FILES_IN_PACK   4096
 

Definition at line 51 of file q2files.h.

#define MAX_FRAMES   512
 

Definition at line 93 of file q2files.h.

#define MAX_KEY   32
 

Definition at line 254 of file q2files.h.

#define MAX_MAP_AREAPORTALS   1024
 

Definition at line 237 of file q2files.h.

Referenced by Q2_AllocMaxBSP(), and Q2_LoadBSPFile().

#define MAX_MAP_AREAS   256
 

Definition at line 236 of file q2files.h.

Referenced by Q2_AllocMaxBSP(), and Q2_LoadBSPFile().

#define MAX_MAP_BRUSHES   8192
 

Definition at line 231 of file q2files.h.

Referenced by Q2_AllocMaxBSP(), and Q2_LoadBSPFile().

#define MAX_MAP_BRUSHSIDES   65536
 

Definition at line 240 of file q2files.h.

Referenced by Q2_AllocMaxBSP(), Q2_FixTextureReferences(), and Q2_LoadBSPFile().

#define MAX_MAP_EDGES   128000
 

Definition at line 247 of file q2files.h.

Referenced by Q2_AllocMaxBSP(), and Q2_LoadBSPFile().

#define MAX_MAP_ENTITIES   2048
 

Definition at line 232 of file q2files.h.

#define MAX_MAP_ENTSTRING   0x40000
 

Definition at line 233 of file q2files.h.

Referenced by Q2_AllocMaxBSP(), and Q2_LoadBSPFile().

#define MAX_MAP_FACES   65536
 

Definition at line 243 of file q2files.h.

Referenced by Q2_AllocMaxBSP(), and Q2_LoadBSPFile().

#define MAX_MAP_LEAFBRUSHES   65536
 

Definition at line 245 of file q2files.h.

Referenced by Q2_AllocMaxBSP(), and Q2_LoadBSPFile().

#define MAX_MAP_LEAFFACES   65536
 

Definition at line 244 of file q2files.h.

Referenced by Q2_AllocMaxBSP(), and Q2_LoadBSPFile().

#define MAX_MAP_LEAFS   65536
 

Definition at line 241 of file q2files.h.

Referenced by CalcPHS(), ClusterMerge(), Q2_AllocMaxBSP(), and Q2_LoadBSPFile().

#define MAX_MAP_LIGHTING   0x320000
 

Definition at line 249 of file q2files.h.

Referenced by Q2_AllocMaxBSP(), and Q2_LoadBSPFile().

#define MAX_MAP_MODELS   1024
 

Definition at line 230 of file q2files.h.

Referenced by Q2_AllocMaxBSP(), and Q2_LoadBSPFile().

#define MAX_MAP_NODES   65536
 

Definition at line 239 of file q2files.h.

Referenced by Q2_AllocMaxBSP(), and Q2_LoadBSPFile().

#define MAX_MAP_PLANES   65536
 

Definition at line 238 of file q2files.h.

Referenced by Q2_AllocMaxBSP(), and Q2_LoadBSPFile().

#define MAX_MAP_PORTALS   65536
 

Definition at line 246 of file q2files.h.

#define MAX_MAP_SURFEDGES   256000
 

Definition at line 248 of file q2files.h.

Referenced by Q2_AllocMaxBSP(), and Q2_LoadBSPFile().

#define MAX_MAP_TEXINFO   8192
 

Definition at line 234 of file q2files.h.

Referenced by Q2_LoadBSPFile().

#define MAX_MAP_VERTS   65536
 

Definition at line 242 of file q2files.h.

Referenced by Q2_AllocMaxBSP(), and Q2_LoadBSPFile().

#define MAX_MAP_VISIBILITY   0x280000
 

Definition at line 250 of file q2files.h.

Referenced by Q2_AllocMaxBSP(), and Q2_LoadBSPFile().

#define MAX_MD2SKINS   32
 

Definition at line 94 of file q2files.h.

#define MAX_SKINNAME   64
 

Definition at line 95 of file q2files.h.

#define MAX_TRIANGLES   4096
 

Definition at line 91 of file q2files.h.

#define MAX_VALUE   1024
 

Definition at line 255 of file q2files.h.

#define MAX_VERTS   2048
 

Definition at line 92 of file q2files.h.

#define MAXLIGHTMAPS   4
 

Definition at line 414 of file q2files.h.

#define MIPLEVELS   4
 

Definition at line 199 of file q2files.h.

#define PLANE_ANYX   3
 

Definition at line 314 of file q2files.h.

#define PLANE_ANYY   4
 

Definition at line 315 of file q2files.h.

#define PLANE_ANYZ   5
 

Definition at line 316 of file q2files.h.

#define PLANE_X   0
 

Definition at line 309 of file q2files.h.

#define PLANE_Y   1
 

Definition at line 310 of file q2files.h.

#define PLANE_Z   2
 

Definition at line 311 of file q2files.h.

#define SPRITE_VERSION   2
 

Definition at line 174 of file q2files.h.

#define SURF_FLOWING   0x40
 

Definition at line 378 of file q2files.h.

#define SURF_HINT   0x100
 

Definition at line 381 of file q2files.h.

Referenced by MakeAreaPortalBrush(), Q2_BSPBrushToMapBrush(), Q2_ParseBrush(), Q3_BrushContents(), Q3_BSPBrushToMapBrush(), and Sin_BSPBrushToMapBrush().

#define SURF_LIGHT   0x1
 

Definition at line 370 of file q2files.h.

#define SURF_NODRAW   0x80
 

Definition at line 379 of file q2files.h.

#define SURF_SKIP   0x200
 

Definition at line 382 of file q2files.h.

Referenced by Q2_HintSkipBrush(), and Sin_HintSkipBrush().

#define SURF_SKY   0x4
 

Definition at line 374 of file q2files.h.

#define SURF_SLICK   0x2
 

Definition at line 372 of file q2files.h.

#define SURF_TRANS33   0x10
 

Definition at line 376 of file q2files.h.

Referenced by CCamWnd::Cam_Draw(), Q2_BrushContents(), Q2_BSPBrushToMapBrush(), Q2_ParseBrush(), Sin_BrushContents(), and Sin_BSPBrushToMapBrush().

#define SURF_TRANS66   0x20
 

Definition at line 377 of file q2files.h.

#define SURF_WARP   0x8
 

Definition at line 375 of file q2files.h.

Referenced by SubdivideFace().


Typedef Documentation

typedef struct miptex_s miptex_t
 

Referenced by FindMiptex(), Texture_ForName(), Texture_ForNamePath(), and Texture_LoadTexture().

typedef struct texinfo_s texinfo_t
 

Referenced by Q2_LoadBSPFile(), Q2_LoadBSPFileTexinfo(), Q2_PrintBSPFileSizes(), Q2_WriteBSPFile(), SubdivideFace(), and TexinfoForBrushTexture().


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