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string.h File Reference

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Go to the source code of this file.

Defines

#define _SIZE_T
#define _SIZE_T_
#define NULL   0

Typedefs

typedef unsigned long size_t

Functions

void * memchr (const void *, int, size_t)
int memcmp (const void *, const void *, size_t)
void * memcpy (void *, const void *, size_t)
void * memmove (void *, const void *, size_t)
void * memset (void *, int, size_t)
char * strcat (char *, const char *)
char * strchr (const char *, int)
int strcmp (const char *, const char *)
int strcoll (const char *, const char *)
char * strcpy (char *, const char *)
size_t strcspn (const char *, const char *)
char * strerror (int)
size_t strlen (const char *)
char * strncat (char *, const char *, size_t)
int strncmp (const char *, const char *, size_t)
char * strncpy (char *, const char *, size_t)
char * strpbrk (const char *, const char *)
char * strrchr (const char *, int)
size_t strspn (const char *, const char *)
char * strstr (const char *, const char *)
char * strtok (char *, const char *)
size_t strxfrm (char *, const char *, size_t)


Define Documentation

#define _SIZE_T
 

Definition at line 7 of file string.h.

#define _SIZE_T_
 

Definition at line 8 of file string.h.

#define NULL   0
 

Definition at line 4 of file string.h.


Typedef Documentation

typedef unsigned long size_t
 

Definition at line 9 of file string.h.


Function Documentation

void* memchr const void *  ,
int  ,
size_t 
 

int memcmp const void *  ,
const void *  ,
size_t 
 

Referenced by CollapseMultitexture(), NET_CompareAdr(), NET_CompareBaseAdr(), and Sys_GetPacket().

void* memcpy void *  ,
const void *  ,
size_t 
 

Referenced by __ExtractFilePath(), AAS_StoreBoundingBoxes(), AddWindingToConvexHull(), ArenaServers_LoadFavorites(), ArenaServers_Remove(), BotAI_GetClientState(), BotAI_GetEntityState(), BotAISetupClient(), BotAlternateRoute(), BotCTFSeekGoals(), BotGetLongTermGoal(), BotGetMessageTeamGoal(), BotGoCamp(), BotLongTermGoal(), BotNearestVisibleItem(), BotPushOntoActivateGoalStack(), BotRememberLastOrderedTask(), BotResetState(), BotSetLastOrderedTask(), BotSortTeamMatesByTaskPreference(), BotUpdateInventory(), BotVoiceChat_Defend(), BotWantsToCamp(), CalcPHS(), Cap(), CapSpecial(), CG_AddBufferedVoiceChat(), CG_CopyClientInfoModel(), CG_DrawActiveFrame(), CG_DrawStringExt(), CG_ImpactMark(), CG_ParseAnimationFile(), CG_Player(), CG_RegisterItemSounds(), CG_SetInitialSnapshot(), CG_SetNextSnap(), CG_Text_Paint_Limit(), ChopPatchByBrush(), CL_Ping_f(), CL_UpdateVisiblePings_f(), ClusterMerge(), Com_AddToGrowList(), Com_Memcpy(), Com_ParseExt(), CPlugInManager::CommitPatchHandleToMap(), ConcatArgs(), CXYWnd::Copy(), CopyBrush(), CopyLump(), CopyMesh(), CopyWinding(), CreatePassages(), CreatePath(), CreateSurfaceLights(), CreateTerrainSurface(), DrawSurfaceForMesh(), DrawSurfToMesh(), Eclass_InitFromText(), EmitModelSurf(), EmitPatchSurf(), EmitPlanarSurf(), EndBSPFile(), ExtractFilePath(), Face_Clone(), Face_FullClone(), fill_input_buffer(), FindQuakeFilesInZip(), FixSurfaceJunctions(), funcdefn(), G_AddSpawnVarToken(), GenerateEndCaps(), HL_CopyLump(), HL_FaceOnWinding(), HL_SplitBrushWithFace(), HL_TextureBrushes(), Item_Bind_Paint(), Item_Multi_Paint(), Item_OwnerDraw_Paint(), Item_Slider_Paint(), Item_TextColor(), Item_TextField_Paint(), Item_YesNo_Paint(), ItemParse_addColorRange(), LBMRLEDecompress(), Load256Image(), LoadBMP(), LoadLBM(), LoadModel(), LoadPCX(), LoadTGA(), MakeBspBrushList(), mat3_t::mat3_t(), MD4Update(), Menu_TransitionItemByName(), MergeWindings(), MField_Draw(), NET_OpenSocks(), NetadrToSockadr(), OpenPK3(), PakLoadAnyFile(), CXYWnd::Paste(), Patch_Duplicate(), Patch_InsertColumn(), Patch_InsertRow(), Patch_InvertTexture(), Patch_RemoveColumn(), Patch_RemoveRow(), Patch_Restore(), Patch_Save(), Patch_Transpose(), patchInvert(), puttokens(), Q1_CopyLump(), Q1_FaceOnWinding(), Q1_SplitBrushWithFace(), Q1_TextureBrushes(), Q2_CopyLump(), Q2_CreateMapTexinfo(), Q2_FaceOnWinding(), Q2_MoveBrushesToWorld(), Q3_CopyLump(), QERApp_GetFaceInfo(), QERApp_GetPatchData(), QERApp_GetPoints(), QERApp_SetFaceInfo(), RecursivePassageFlow(), RecursivePassagePortalFlow(), RemoveColinearPoints(), RemoveEqualPoints(), RotatePointAroundVector(), Select_SnapToGrid(), SideAsTristrip(), Sin_CopyLump(), Sin_CreateMapTexinfo(), Sin_FaceOnWinding(), SockadrToNetadr(), SplitBrush(), SurfaceAsTristrip(), SV_RankDecodePlayerKey(), SV_RankJoinGameCBF(), Sys_GetEvent(), Sys_SendPacket(), Text_Paint(), Text_Paint_Limit(), Text_PaintWithCursor(), UI_DrawString2(), unzReOpen(), VL_CalcVisibleLightmapPixelArea(), VL_ChopWinding(), VL_ChopWindingWithBrush(), VL_CreateFakeSurfaceLights(), VL_FloodLight(), VL_LightSurfaceWithVolume(), VL_LinkSurfaces(), VL_R_FloodLight(), VL_R_LinkSurface(), VL_R_SplitLightVolume(), VL_R_SubdivideAreaSpotLight(), VL_R_SubdivideDirectedAreaLight(), VL_R_SubdivideRadialAreaLight(), VL_Radiosity(), VL_SplitLightVolume(), VL_SplitWinding(), VL_SubdivideAreaLight(), VL_WindingAreaOutsideBrushes(), VL_WindingForBrushSide(), VS_CalcVisibleLightmapPixelArea(), VS_ChopWinding(), VS_ChopWindingWithBrush(), VS_CreateFakeSurfaceLights(), VS_FloodLight(), VS_LightSurfaceWithVolume(), VS_LinkSurfaces(), VS_R_FloodLight(), VS_R_LinkSurface(), VS_R_SplitLightVolume(), VS_R_SubdivideAreaSpotLight(), VS_R_SubdivideDirectedAreaLight(), VS_R_SubdivideRadialAreaLight(), VS_Radiosity(), VS_SplitLightVolume(), VS_SplitWinding(), VS_SubdivideAreaLight(), VS_WindingAreaOutsideBrushes(), VS_WindingForBrushSide(), Winding_Clone(), and WriteLBMfile().

void* memmove void *  ,
const void *  ,
size_t 
 

Definition at line 294 of file bg_lib.c.

References count, i, and n.

Referenced by adjustrow(), BotAI(), BotRemoveTildes(), BotReplaceReplySynonyms(), Cbuf_Execute(), CL_NextDownload(), CollapseMultitexture(), EasyClientName(), Field_CharEvent(), Field_KeyDownEvent(), FinishShader(), foldline(), gettokens(), Item_TextField_HandleKey(), Log_UnifyEndOfLine(), MField_CharEvent(), MField_KeyDownEvent(), movetokenrow(), newhideset(), Q2_MoveBrushesToWorld(), RemoveLinearMeshColumnsRows(), StringReplaceWords(), SubdivideMesh(), SubdivideMeshQuads(), trigraph(), UnifyWhiteSpaces(), and Winding_RemovePoint().

00294                                                            {
00295     int     i;
00296 
00297     if ( dest > src ) {
00298         for ( i = count-1 ; i >= 0 ; i-- ) {
00299             ((char *)dest)[i] = ((char *)src)[i];
00300         }
00301     } else {
00302         for ( i = 0 ; i < count ; i++ ) {
00303             ((char *)dest)[i] = ((char *)src)[i];
00304         }
00305     }
00306     return dest;
00307 }

void* memset void *  ,
int  ,
size_t 
 

Referenced by __qblockmalloc(), __qmalloc(), _QERTextureLoad::_QERTextureLoad(), AAS_AlwaysTriggered(), AAS_GetFace(), AAS_WriteAASFile(), AddBrushBevels(), AddBrushSide(), AddRegionBrushes(), AINode_Seek_ActivateEntity(), AllocateLightmapForSurface(), AllocBrush(), AllocBspFace(), AllocFace(), AllocNode(), AllocPortal(), AllocTree(), AllocWinding(), ArenaServers_LoadFavorites(), ArenaServers_MenuInit(), ArenaServers_StartRefresh(), ASE_FreeGeomObject(), ASE_KeyMESH_ANIMATION(), ASE_Load(), Asset_Parse(), audioDeviceIOProc(), BasePortalVis(), BotAI_BotInitialChat(), BotAI_GetEntityState(), BotAI_GetSnapshotEntity(), BotAISetup(), BotAIShutdownClient(), BotAIStartFrame(), BotAttackMove(), BotGetActivateGoal(), BotGoalForBSPEntity(), BotInputToUserCommand(), BotResetState(), BotSetupForMovement(), BuildShaderStateConfig(), CEpairsWrapper::CalculateRotatedBounds(), CCamWnd::CCamWnd(), CG_AddPlayerWeapon(), CG_AddViewWeapon(), CG_AllocLocalEntity(), CG_AllocMark(), CG_Beam(), CG_CalcViewValues(), CG_ClearParticles(), CG_DamageBlendBlob(), CG_Draw3DModel(), CG_General(), CG_Grapple(), CG_GrappleTrail(), CG_Init(), CG_InitLocalEntities(), CG_InitMarkPolys(), CG_InitTeamChat(), CG_Item(), CG_LightningBolt(), CG_Missile(), CG_Mover(), CG_NewClientInfo(), CG_ParseScores(), CG_Player(), CG_PlayerFlag(), CG_PlayerFloatSprite(), CG_Portal(), CG_RegisterGraphics(), CG_RegisterItemVisuals(), CG_RegisterWeapon(), CG_ResetPlayerEntity(), CG_TeamBase(), CG_TestModel_f(), CG_TrailItem(), ChopFaceByBrush(), ClearRegisteredItems(), ClientBegin(), ClientConnect(), ClientImpacts(), ClientSpawn(), ClientThink_real(), ClusterMerge(), Cmd_Give_f(), Com_InitPushEvent(), Com_Memset(), Controls_InitModel(), Controls_MenuInit(), CreateEntityLights(), CreatePassages(), CreateSurfaceLights(), CreateTerrainSurface(), Demos_MenuInit(), DrawSurfaceForSide(), Eclass_InitFromText(), Export_BotLibSetup(), Face_TextureVectors(), Field_Clear(), CCharBuffer::Fill(), FindQuakeFilesInPak(), FindQuakeFilesInZip(), FindQuakeFilesWithPakFilter(), FixTjuncs(), G_FreeEntity(), G_InitGame(), G_TouchTriggers(), GetCachedModel(), GetClearedMemory(), GLimp_Init(), GLimp_Shutdown(), GLW_CreateWindow(), GLW_SetMode(), GraphicsOptions_MenuInit(), Group_Add(), Group_AddToItem(), Group_Init(), HL_WriteBSPFile(), InGame_MenuInit(), Item_CorrectedTextRect(), Item_EnableShowViaCvar(), Item_Init(), Item_Model_Paint(), Item_RunScript(), Item_SetupKeywordHash(), Item_TextField_HandleKey(), Item_ValidateTypeData(), LBMRLEDecompress(), LoadCfgFile(), LoadConfig_MenuInit(), LoadFileBlock(), LoadJPGBuff(), LoadLBM(), LoadPortals(), LoadShaderImage(), Login_MenuInit(), main(), Main_MenuDraw(), MakeHeadnodePortals(), MakeNewTerrain(), MD4Transform(), Menu_Init(), Menu_Parse(), Menu_SetupKeywordHash(), MoveClientToIntermission(), NET_IPXSocket(), NET_OpenSocks(), NET_StringToAdr(), NetadrToSockadr(), NewWinding(), CGroupDlg::OnBtnAdd(), Options_MenuInit(), ParseEpair(), ParseMapEntity(), ParsePatch(), ParseRawBrush(), ParseTerrain(), PassageFlow(), PassagePortalFlow(), CXYWnd::Paste(), PatchMapDrawSurfs(), PC_Script_Parse(), player_die(), PlayerModel_MenuInit(), PlayerModel_UpdateModel(), PlayerSettings_MenuInit(), PlayerSettings_SetMenuItems(), PmoveSingle(), PortalFlow(), CZWnd::PreCreateWindow(), CXYWnd::PreCreateWindow(), Preferences_MenuInit(), PrepareNewLightmap(), Q1_WriteBSPFile(), Q2_FixTextureReferences(), Q2_ParseMapEntity(), Q2_ResetMapLoading(), Q2_WriteBSPFile(), Q3_FindVisibleBrushSides(), Q3_ResetMapLoading(), Q3_WriteBSPFile(), qblockmalloc(), qmalloc(), Rankings_MenuInit(), RankStatus_MenuInit(), reset(), ResetMapLoading(), RotatePointAroundVector(), S_Callback(), SelectTexture(), ServerOptions_MenuInit(), SetTerrainTextures(), CMainFrame::ShowMenuItemKeyBindings(), Signup_MenuInit(), Sin_FixTextureReferences(), Sin_ResetMapLoading(), Sin_WriteBSPFile(), SNDDMA_Init(), SNDDMA_InitDS(), SNDDMA_Shutdown(), SpecifyLeague_MenuInit(), SpecifyServer_MenuInit(), SpectatorThink(), StartServer_MenuInit(), SubdivideAreaLight(), SurfaceForShader(), SV_RankAsciiDecode(), SV_RankBegin(), SV_RankCloseContext(), SV_RankDecodePlayerKey(), SV_RankNewGameCBF(), Sys_CreateConsole(), Sys_GetEvent(), Sys_GetPacket(), Sys_StringToSockaddr(), Team_InitGame(), TeamMain_MenuInit(), Test_Ray(), TexinfoForBrushTexture(), Texture_MakeDefault(), Texture_MakeNoshadertexture(), TH_InitMaxTH(), TraceLine(), TraceLtm(), Tree_Alloc(), UI_AddBotsMenu_Init(), UI_BotSelectMenu_Init(), UI_BuildFindPlayerList(), UI_CalcPostGameStats(), UI_CDKeyMenu_Init(), UI_CinematicsMenu_Init(), UI_ClearScores(), UI_ConfirmMenu_Style(), UI_CreditMenu(), UI_DisplayOptionsMenu_Init(), UI_DrawOpponent(), UI_DrawPlayer(), UI_DrawPlayerModel(), UI_DriverInfo_Menu(), UI_GetServerStatusInfo(), UI_LoadBestScores(), UI_MainMenu(), UI_Message(), UI_Mods_MenuInit(), UI_NetworkOptionsMenu_Init(), UI_ParseAnimationFile(), UI_ParseMenu(), UI_PlayerFloatSprite(), UI_PlayerInfo_SetModel(), UI_RemoveBotsMenu_Init(), UI_ResetMenu(), UI_SaveConfigMenu_Init(), UI_ServerInfoMenu(), UI_SetupMenu_Init(), UI_SoundOptionsMenu_Init(), UI_SPLevelMenu_Init(), UI_SPPostgameMenu_f(), UI_SPSkillMenu_Init(), UI_TeamOrdersMenu_Init(), Undo_GeneralStart(), Undo_Undo(), Use_Target_Give(), Use_target_remove_powerups(), VL_AllocWinding(), VL_CreateEntityLights(), VL_CreateFakeSurfaceLights(), VL_CreateSkyLights(), VL_FacetsForPatch(), VL_FixLightmapEdges(), VL_FloodDirectedLight(), VL_FloodLight(), VL_InitSurfacesForTesting(), VL_LightSurfaceWithVolume(), VL_LoadPortals(), VL_R_CastLightAtSurface(), VL_SubdivideAreaLight(), VL_SurfaceRadiosity(), VLightMain(), VS_AllocWinding(), VS_CreateEntitySpeakers(), VS_CreateFakeSurfaceLights(), VS_CreateSkyLights(), VS_FacetsForPatch(), VS_FixLightmapEdges(), VS_FloodDirectedLight(), VS_FloodLight(), VS_InitSurfacesForTesting(), VS_LightSurfaceWithVolume(), VS_LoadPortals(), VS_R_CastLightAtSurface(), VS_SubdivideAreaLight(), VS_SurfaceRadiosity(), VSoundMain(), WCam_Create(), WCam_WndProc(), WEnt_Create(), Winding_Alloc(), Window_Init(), WriteBSPFile(), WriteLBMfile(), WritePCXfile(), WriteTGA(), WXY_Create(), WXY_InitPixelFormat(), WXY_Print(), and WZ_Create().

char* strcat char *  ,
const char * 
 

Referenced by AASOuputFile(), idStr::append(), ArenaServers_StartRefresh(), BindingFromName(), BotGetLongTermGoal(), BotInitialChat(), BotLoadChatMessage(), BotLoadReplyChat(), BotReplyChat(), CG_LoadClientInfo(), CG_Obituary(), CG_RegisterWeapon(), CL_GetServerCommand(), CL_Rcon_f(), CL_Setenv_f(), Cmd_Args(), Cmd_ArgsFrom(), Cmd_CallTeamVote_f(), Com_AppendCDKey(), compose(), Con_Dump_f(), Controls_DrawKeyBinding(), CreateAASFilesForAllBSPFiles(), Cvar_Set_f(), DefaultExtension(), DefaultPath(), doinclude(), ExpandArg(), FillTextureMenu(), FindQuakeFilesWithPakFilter(), FS_GetModList(), G_LoadArenas(), G_LoadBots(), HL_UnparseEntities(), Info_SetValueForKey(), Info_SetValueForKey_Big(), InputLineWndProc(), Key_Bind_f(), LoadModel(), main(), Map_SaveFile(), OpenDialog(), Str::operator+=(), ParseStage(), PC_Directive_include(), PC_ExpandBuiltinDefine(), PC_ExpectTokenType(), PC_MergeTokens(), PC_ReadToken(), PC_SetIncludePath(), PC_StringizeTokens(), PlayerModel_PicEvent(), PlayerModel_SetMenuItems(), Pointfile_Check(), Pointfile_Delete(), ProjectDialog(), PS_ExpectTokenType(), Q1_UnparseEntities(), Q2_UnparseEntities(), Q3_UnparseEntities(), Q_getwd(), RE_RegisterModel(), RunBsp(), ScanAndLoadShaderFiles(), SetQdirFromPath(), CMainFrame::ShowMenuItemKeyBindings(), Sin_UnparseEntities(), SV_ConSay_f(), Text_Draw(), UI_LoadArenas(), UI_LoadBots(), UI_PlayerInfo_SetWeapon(), UnparseEntities(), UpdateTournamentInfo(), and VisMain().

char* strchr const char *  ,
int 
 

int strcmp const char *  ,
const char * 
 

int strcoll const char *  ,
const char * 
 

char* strcpy char *  ,
const char * 
 

Referenced by __ExtractFileExtension(), __StrDup(), AAS_CalcReachAndClusters(), AAS_Create(), AAS_LoadFiles(), AAS_ParseBSPEntities(), AAS_UpdateStringIndexes(), AAS_ValidEntity(), AASOuputFile(), AddPakDir(), AddRemap(), AddScriptToStack(), AddToDirListAlphabetized(), AddToFileListAlphabetized(), ArenaServers_DoRefresh(), ArenaServers_LoadFavorites(), ArenaServers_SetType(), ArenaServers_StartRefresh(), ArenaServers_UpdateMenu(), ASE_GetSurfaceAnimation(), ASE_KeyGEOMOBJECT(), ASE_KeyMAP_DIFFUSE(), ASE_KeyMESH_TVERTLIST(), BindingFromName(), BlendToName(), BotChat_Death(), BotChat_EnemySuicide(), BotChat_Random(), BotChatTest(), BotCheckChatMessageIntegrety(), BotConstructChatMessage(), BotDefaultCharacteristics(), BotEnterChat(), BotExpandChatMessage(), BotGetChatMessage(), BotGetLongTermGoal(), BotGoalName(), BotInitLibrary(), BotInterpolateCharacters(), BotLoadCharacterFromFile(), BotLoadInitialChat(), BotLoadMatchPieces(), BotLoadRandomStrings(), BotLoadReplyChat(), BotLoadSynonyms(), BotMatch_LeaveSubteam(), BotMatchVariable(), BotReplyChat(), BotReportStatus(), BotSetInfoConfigString(), BotSetTeamMateTaskPreference(), Bspinfo(), BuildShortPathName(), CG_Obituary(), CG_RegisterGraphics(), CG_RegisterSounds(), CG_RegisterWeapon(), CG_SetPrintString(), CIN_PlayCinematic(), CL_CheckForResend(), CL_Setenv_f(), ClientUserinfoChanged(), concat(), ConnectEntities(), Controls_DrawKeyBinding(), Controls_DrawPlayer(), CopyString(), copystring(), CreateAASFilesForAllBSPFiles(), DeathmatchScoreboardMessage(), DefaultPath(), DemandLoadShaderTexture(), Demos_MenuInit(), doinclude(), EasyClientName(), Eclass_InitForSourceDirectory(), Eclass_InitFromText(), EditCommandDlgProc(), emitkids(), emitnts(), EmitShader(), idStr::EnsureAlloced(), ExpandArg(), ExpandGamePath(), ExpandPath(), ExtractFileExtension(), FillBSPMenu(), FillTextureMenu(), FindMiptex(), FindQuakeFiles(), FindQuakeFilesInPak(), FindQuakeFilesInZip(), FindQuakeFilesWithPakFilter(), FogDrawSurfs(), FS_AddGameDirectory(), FS_GetFileList(), FS_GetModList(), FS_LoadZipFile(), FS_ReturnPath(), G_LoadArenas(), G_LoadBots(), G_ParseInfos(), G_RemoveRandomBot(), genline(), GetArgumentFiles(), GL_CheckErrors(), GLimp_Init(), Group_AddToItem(), HL_TextureBrushes(), idStr::idStr(), Info_RemoveKey(), Info_RemoveKey_Big(), Info_SetValueForKey(), CRadiantApp::InitInstance(), InitOpenGL(), InitPakFile(), LibVar(), LibVarAlloc(), LibVarSet(), LightMain(), CPlugIn::load(), LoadConfig_MenuInit(), LoadModel(), LoadPK3FileList(), LoadScriptFile(), LoadScriptMemory(), LoadShaderInfo(), lookup(), main(), Map_Free(), Map_LoadFile(), Map_SaveFile(), CMainFrame::OnEditLoadprefab(), CMainFrame::OnEditSaveprefab(), CSurfaceDlg::OnInitDialog(), OpenDialog(), Str::operator+=(), idStr::operator=(), ParseEpair(), ParseFromMemory(), ParsePatch(), ParseRawBrush(), ParseShaderFile(), ParseTerrain(), path2list(), PC_AddBuiltinDefines(), PC_ConvertPath(), PC_CopyDefine(), PC_Directive_define(), PC_Directive_error(), PC_Directive_include(), PC_ExpandBuiltinDefine(), PC_ExpectTokenType(), PC_ReadTokenHandle(), PC_SourceFileAndLine(), PlayerSettings_DrawPlayer(), Pointfile_Check(), Pointfile_Delete(), PrimToString(), ProjectDialog(), PS_ExpectTokenType(), Q1_TextureBrushes(), Q2_CreateMapTexinfo(), Q2_ParseBrush(), Q2_UnparseEntities(), QE_ExpandBspString(), QERApp_AllocateEpair(), QERApp_EClassScanDir(), QERApp_GetFaceData(), QERApp_GetFaceInfo(), QERApp_GetTexture(), QERApp_TryTextureForName(), qwglGetProcAddress(), R_CreateImage(), R_FindImageFile(), R_LoadEntities(), R_LoadImage(), RE_RegisterModel(), ReadWeightConfig(), ResetWindings(), RunBsp(), S_FindName(), S_SoundList_f(), SaveAsDialog(), ServerOptions_InitBotNames(), ServerOptions_SetMenuItems(), SetKeyValue(), SetLightStyles(), texdef_t::SetName(), _QERTextureLoad::setName(), SetNameShaderInfo(), setobjname(), SetQdirFromPath(), ShaderInfoForShader(), Sin_CreateMapTexinfo(), Sin_UnparseEntities(), SpecifyServer_Event(), StartServer_Update(), StrDup(), string(), String_Alloc(), stringf(), StripDoubleQuotes(), StripSingleQuotes(), strsave(), SV_ConSay_f(), SV_GetChallenge(), SVC_Status(), Svcmd_BotList_f(), Sys_ConsoleInput(), Sys_GetCurrentUser(), Sys_GetEvent(), TeamplayInfoMessage(), Terrain_ParseFace(), TexinfoForBrushTexture(), Text_Draw(), Texture_ForName(), Texture_ForNamePath(), Texture_MakeDefault(), Texture_MakeNoshadertexture(), Texture_ShowDirectory(), TRI_LoadPolysets(), UI_BuildServerDisplayList(), UI_DrawConnectScreen(), UI_DrawOpponent(), UI_DrawPlayerModel(), UI_Load(), UI_LoadArenas(), UI_LoadBots(), UI_ParseInfos(), UI_PlayerInfo_SetWeapon(), UI_RunMenuScript(), UI_SPLevelMenu_SetMenuArena(), UnparseEntities(), UnreadSignToken(), VisMain(), VLightMain(), VSoundMain(), WriteMapFileSafe(), and CXYWnd::XY_DrawGrid().

size_t strcspn const char *  ,
const char * 
 

Referenced by OpenPK3().

char* strerror int   ) 
 

Referenced by GLimp_SpawnRenderThread(), NET_ErrorString(), Q_mkdir(), SafeOpenRead(), SafeOpenWrite(), and Sys_DefaultHomePath().

size_t strlen const char *   ) 
 

Referenced by __ExtractFileBase(), __ExtractFileExtension(), __ExtractFileName(), __ExtractFilePath(), __StrDup(), _UI_SetActiveMenu(), AAS_AlwaysTriggered_r(), AAS_LoadBSPFile(), AAS_ParseBSPEntities(), AAS_UpdateStringIndexes(), AASOuputFile(), Action_Init(), CMainFrame::AddPlugInMenuItem(), idStr::append(), AppendPathSeperator(), ArenaServers_StartRefresh(), asdl_progbeg(), ASE_KeyMAP_DIFFUSE(), BotAddressedToBot(), BotAI(), BotChatLength(), BotCheckChatMessageIntegrety(), BotDefaultCharacteristics(), BotEnterChat(), BotExpandChatMessage(), BotFindMatch(), BotFirstClientInRankings(), BotGetItemTeamGoal(), BotInitialChat(), BotInitLibrary(), BotInterbreedEndMatch(), BotInterbreeding(), BotInterpolateCharacters(), BotIsFirstInRankings(), BotIsLastInRankings(), BotLastClientInRankings(), BotLoadCharacterFromFile(), BotLoadChatMessage(), BotLoadInitialChat(), BotLoadMatchPieces(), BotLoadRandomStrings(), BotLoadReplyChat(), BotLoadSynonyms(), BotMatch_LeaveSubteam(), BotMatch_WhichTeam(), BotNumActivePlayers(), BotNumTeamMates(), BotRandomOpponentName(), BotRemoveTildes(), BotReplaceReplySynonyms(), BotReplyChat(), BotSortTeamMatesByBaseTravelTime(), BotTeamOrders(), BotTeamplayReport(), BotUpdateInfoConfigStrings(), BotValidTeamLeader(), Brush_Write(), Cbuf_AddText(), Cbuf_ExecuteText(), Cbuf_InsertText(), CG_BuildSpectatorString(), CG_DrawField(), CG_DrawOldTourneyScoreboard(), CG_Text_Paint_Limit(), CG_VoiceChatListForClient(), CL_CDKeyValidate(), CL_ChangeReliableCommand(), CL_CheckForResend(), CL_ConfigstringModified(), CL_GetServerCommand(), CL_GlobalServers_f(), CL_LocalServers_f(), CL_NextDownload(), CL_ParseGamestate(), CL_PlayDemo_f(), CL_Rcon_f(), CL_Reconnect_f(), CL_RequestAuthorization(), CL_ServerInfoPacket(), CL_ServerStatusResponse(), Cmd_CallTeamVote_f(), COM_Compress(), Com_DefaultExtension(), COM_DefaultExtension(), Com_Filter(), Com_ParseExt(), Com_Printf(), Com_StringContains(), CPlugInManager::CommitEntityHandleToMap(), compose(), computekids(), computents(), Con_DrawSolidConsole(), Con_Dump_f(), Conbuf_AppendText(), concat(), ConcatArgs(), ConcatRemaining(), ConWndProc(), CopyString(), copystring(), CountChar(), CreateAASFilesForAllBSPFiles(), CMainFrame::CreateQEChildren(), Cvar_Set_f(), Cvar_Update(), dbxout(), DeathmatchScoreboardMessage(), DefaultExtension(), DeformText(), Demos_MenuInit(), doinclude(), DrawBrushEntityName(), CXYWnd::DrawCameraIcon(), EasyClientName(), Eclass_InitForSourceDirectory(), Eclass_InitFromText(), emitkids(), emitnts(), emitstring(), emittype(), Entity_Parse(), ExtractFileBase(), ExtractFileExtension(), ExtractFileName(), ExtractFilePath(), Field_CharEvent(), Field_CompleteCommand(), Field_KeyDownEvent(), Field_Paste(), Field_VariableSizeDraw(), FileFilter(), FindMatches(), FindQuakeFiles(), FindQuakeFilesWithPakFilter(), FindReplace(), FS_AddGameDirectory(), FS_FOpenFileRead(), FS_GetFileList(), FS_GetModList(), FS_ListFilteredFiles(), FS_LoadZipFile(), FS_Printf(), FS_ReferencedPakPureChecksums(), FS_SV_FileExists(), FS_SV_FOpenFileRead(), FS_SV_FOpenFileWrite(), FS_SV_Rename(), G_AddSpawnVarToken(), G_LoadArenas(), G_LoadBots(), G_LogPrintf(), G_NewString(), G_ParseInfos(), genline(), GetArgumentFiles(), GetCachedModel(), Str::GetLength(), GLimp_Init(), glLabeledPoint(), Group_GetListFromWorld(), HasModel(), HL_UnparseEntities(), Hunk_Log(), Hunk_SmallLog(), idStr::idStr(), Info_RemoveKey(), Info_RemoveKey_Big(), Info_SetValueForKey(), Info_SetValueForKey_Big(), Info_ValueForKey(), CRadiantApp::InitInstance(), idStr::isNumeric(), Item_TextField_HandleKey(), Key_StringToKeynum(), LayerForShader(), LibVar(), LibVarAlloc(), LibVarSet(), LightMain(), LoadConfig_MenuInit(), LoadFile(), LoadImage(), LoadImageFile(), LoadModel(), LoadScriptFile(), Log_Open(), Log_UnifyEndOfLine(), lookup(), main(), Main_MenuDraw(), Map_SaveFile(), MemFile_fprintf(), MenuField_Init(), MField_CharEvent(), MField_Draw(), MField_KeyDownEvent(), MField_Paste(), mkstr(), MSG_WriteBigString(), MSG_WriteString(), NET_OpenSocks(), NET_OutOfBandPrint(), NumPlayersOnSameTeam(), CGroupDlg::OnEndlabeleditTreeGroup(), CSurfaceDlg::OnInitDialog(), CScriptDlg::OnInitDialog(), CEntityListDlg::OnSelchangedTreeEntity(), OpenDialog(), OpenPK3(), Str::operator+=(), idStr::operator=(), option(), ParseEpair(), ParseTerrain(), path2list(), PC_AddBuiltinDefines(), PC_CopyDefine(), PC_DefineFromString(), PC_Directive_define(), PC_Directive_include(), PC_ExpandBuiltinDefine(), PC_MergeTokens(), PC_ReadToken(), PC_SetIncludePath(), PlayerModel_BuildList(), PlayerModel_PicEvent(), PlayerModel_SetMenuItems(), Preferences_MenuInit(), Prepname(), PrintMatches(), PS_CreatePunctuationTable(), PS_ReadPunctuation(), Q1_UnparseEntities(), Q2_ParseBSPEntity(), Q2_UnparseEntities(), Q3_ParseBSPEntity(), Q3_UnparseEntities(), Q_strcat(), Q_stristr(), QE_ExpandBspString(), QE_LoadProject(), QERApp_AllocateEpair(), QERApp_EClassScanDir(), QERApp_TryTextureForName(), qwglGetProcAddress(), R_CreateImage(), R_FindImageFile(), R_LoadEntities(), R_LoadImage(), R_LoadMD3(), RadioButton_Init(), Rankings_DrawName(), Rankings_DrawPassword(), RE_RegisterModel(), RE_RegisterShader(), RE_RegisterShaderLightMap(), RE_RegisterShaderNoMip(), RE_RegisterSkin(), ReadWeightConfig(), RunBsp(), RunScript(), RunScriptByName(), S_FindName(), S_RegisterSound(), ScanAndLoadShaderFiles(), SCR_DrawDemoRecording(), ScriptSkipTo(), ServerOptions_MenuInit(), SetKeyValue(), SetKeyValuePairs(), CShaderInfo::setName(), texdef_t::SetName(), _QERTextureLoad::setName(), setobjname(), SetQdirFromPath(), setsource(), setSpecialLoad(), setup(), setup_kwtab(), CMainFrame::ShowMenuItemKeyBindings(), Sin_UnparseEntities(), Slider_Init(), SpecifyServer_Event(), SpinControl_Init(), Spk_Printf(), StrDup(), strgtr(), string(), String_Alloc(), StringContains(), StringContainsWord(), stringf(), stringify(), CCharBuffer::StringLength(), StringReplaceWords(), StringsMatch(), StripDoubleQuotes(), StripExtension(), StripFilename(), StripSingleQuotes(), StripTrailing(), strsave(), suffix(), SV_ConSay_f(), SV_RankBegin(), SV_RankDecodePlayerID(), SV_RankDecodePlayerKey(), SV_SetConfigstring(), SV_SpawnServer(), SV_Status_f(), SV_UserinfoChanged(), SVC_RemoteCommand(), SVC_Status(), Sys_ConsoleInput(), Sys_GetEvent(), Sys_ListFiles(), Sys_ListFilteredFiles(), Sys_StringToSockaddr(), TeamplayInfoMessage(), Text_Height(), Text_Paint(), Text_Paint_Limit(), Text_PaintWithCursor(), Text_Width(), Texture_Draw2(), Texture_ForName(), Texture_ForNamePath(), Texture_ShowDirectory(), TranslateString(), UI_BuildFindPlayerList(), UI_BuildQ3Model_List(), UI_BuildServerDisplayList(), UI_CDKeyMenu_PreValidateKey(), UI_ClearScores(), UI_DrawString(), UI_DriverInfo_Menu(), UI_GetServerStatusInfo(), UI_LoadArenas(), UI_LoadBots(), UI_LoadDemos(), UI_LoadMods(), UI_LoadMovies(), UI_LoadTeams(), UI_MainMenu(), UI_Mods_LoadMods(), UI_Mods_ParseInfos(), UI_ParseInfos(), UI_ReadableSize(), UI_RunMenuScript(), UI_SortServerStatusInfo(), UI_StartServerRefresh(), UI_TeamArenaExists(), UnifyWhiteSpaces(), UnparseEntities(), unzLocateFile(), UpdateIPBans(), UpdateTournamentInfo(), VLightMain(), VM_LoadSymbols(), VSoundMain(), WriteFloat(), CXYWnd::XY_DrawBlockGrid(), CXYWnd::XY_DrawGrid(), yyerror(), Z_DrawGrid(), and Z_LogZoneHeap().

char* strncat char *  ,
const char *  ,
size_t 
 

Referenced by CL_ServerInfoPacket(), InputLineWndProc(), PC_Directive_include(), PC_ExpandBuiltinDefine(), and PC_StringizeTokens().

int strncmp const char *  ,
const char *  ,
size_t 
 

Referenced by comparetokens(), CreateEntityLights(), dodefine(), Eclass_ScanFile(), emitrecalc(), FilterBrush(), FindNextChunk(), GetWavinfo(), help(), lookup(), lookuparg(), main(), main_init(), opt(), option(), prof_init(), PS_ReadPunctuation(), R_CreateImage(), ReadMagic(), resynch(), ScriptSkipTo(), suffix(), SV_SendServerCommand(), trace_init(), type_init(), VL_CreateEntityLights(), VS_CreateEntitySpeakers(), and yylex().

char* strncpy char *  ,
const char *  ,
size_t 
 

Referenced by AAS_LoadFiles(), AAS_ValueForBSPEpairKey(), appendstr(), BotFindMatch(),