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spill.c File Reference

Go to the source code of this file.

Functions

 f (i)
 f2 (i)
 f3 (int i, int *p)
 f4 ()
 f5 ()
 main ()

Variables

double * A
double a [10]
double * B
double b [10]
int i
int j
int k
int m
int n
double x


Function Documentation

f i   ) 
 

Definition at line 3 of file spill.c.

References f(), and i.

00003 {i=f()+f();}

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f2 i   ) 
 

Definition at line 5 of file spill.c.

References f(), and i.

Referenced by main().

00005 {i=f()+(i?f():1);}

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f3 int  i,
int *  p
 

Definition at line 7 of file spill.c.

References f(), i, p, and r2.

00007 {register r1=0,r2=0,r3=0,r4=0,r5=0,r6=0,r7=0,r8=0,r9=0,r10=0;*p++=i?f():0;}

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f4  ) 
 

Definition at line 9 of file spill.c.

00009 {register r6=0,r7=0,r8=0,r9=0,r10=0,r11=0;i=a[i]+b[i] && i && a[i]-b[i];}

f5  ) 
 

Definition at line 14 of file spill.c.

References A, B, j, k, and x.

00014     {
00015     x=A[k*m]*A[j*m]+B[k*n]*B[j*n];
00016     x=A[k*m]*B[j*n]-B[k*n]*A[j*m];
00017 }  

main  ) 
 

Definition at line 1 of file spill.c.

00001 {}


Variable Documentation

double* A
 

Definition at line 13 of file spill.c.

Referenced by f5(), and s22().

double a[10]
 

Definition at line 9 of file spill.c.

B
 

Referenced by doop(), dumptree(), f5(), listnodes(), main(), retcode(), root1(), VectorArrayNormalize(), and visit().

double b[10]
 

Definition at line 9 of file spill.c.

int i
 

Definition at line 9 of file spill.c.

int j
 

Definition at line 12 of file spill.c.

int k
 

Definition at line 12 of file spill.c.

Referenced by AAS_BestReachableArea(), AAS_CheckAreaForPossiblePortals(), AAS_FindFaceReachabilities(), AAS_Reachability_Elevator(), AAS_Reachability_Jump(), AAS_Reachability_Ladder(), AAS_Reachability_Step_Barrier_WaterJump_WalkOffLedge(), AAS_Reachability_WalkOffLedge(), AddBrushBevels(), AddPoint(), AddSeperators(), AddWindingToConvexHull(), adler32(), AllocateLightmapForPatch(), ASE_GetSurfaceAnimation(), Autosprite2Deform(), BasePortalVis(), BEGIN_MESSAGE_MAP(), blkunroll(), BMPEncodeLine(), BMPLineNone(), BotSortTeamMatesByBaseTravelTime(), Brush_MakeSidedSphere(), CalcPHS(), callsys(), caselabel(), CG_DrawAreaPowerUp(), CG_DrawPowerups(), CG_VoiceChatListForClient(), ClipToSeperators(), CM_AddFacetBevels(), CM_DrawDebugSurface(), CM_PointContents(), CM_RemoveDegenerateColumns(), CM_SetBorderInward(), CM_StoreBrushes(), CM_SubdivideGridColumns(), CM_TestInLeaf(), CM_TracePointThroughPatchCollide(), CM_TraceThroughLeaf(), compose(), CreatePassages(), CreateTerrainSurface(), decode_mcu(), DrawPatchMesh(), DrawPathLines(), emitcode(), encode_mcu_AC_first(), encode_mcu_AC_refine(), encode_one_block(), enumdcl(), f5(), findcount(), FixSurfaceJunctions(), FloatForKey(), FogDrawSurfs(), FS_SortFileList(), GetVectorForKey(), htest_one_block(), huft_build(), IN_KeyDown(), IN_KeyUp(), inflate_blocks(), inflate_codes(), InterpolateInteriorPoints(), IntForKey(), LoadModel(), LoadPortals(), MakeMeshNormals(), MakeSkyVec(), MergeLeafPortals(), partition(), Patch_MeshNormals(), PatchMapDrawSurfs(), PlayerModel_MenuInit(), PM_CorrectAllSolid(), PM_SlideMove(), print(), Q2_BSPBrushToMapBrush(), Q2_FixTextureReferences(), Q2_ParseBrush(), Q3_BSPBrushToMapBrush(), Q3_FindVisibleBrushSides(), quick(), R_FixSharedVertexLodError_r(), R_LoadMD4(), R_MarkFragments(), R_MipMap2(), R_RenderShadowEdges(), R_StitchPatches(), R_SubdividePatchToGrid(), RB_AddDlightFlares(), RB_SurfaceAnim(), RE_RegisterFont(), ReadPolysetGeometry(), RemoveColinearPoints(), RemoveDuplicateBrushPlanes(), RemoveLinearMeshColumnsRows(), reprune(), s72(), s757(), s81(), s84(), s86(), s9(), Select_SnapToGrid(), SelectFaceEdge(), SelectVertex(), Sin_BSPBrushToMapBrush(), Sin_FixTextureReferences(), spillr(), StoreAliasTriangles(), SubdivideMesh(), SubdivideMeshQuads(), SV_LinkEntity(), svtest(), swcode(), swgen(), TestEdge(), TexinfoForBrushTexture(), Texture_ShowDirectory(), toQuat(), TraceLtm(), TryMergeBrushes(), TryMergeLeaves(), TryMergeWinding(), UI_BotSelectMenu_Init(), UI_BuildQ3Model_List(), UI_HeadCountByTeam(), UI_StartSkirmish(), VL_CalcVisibleLightmapPixelArea(), VL_FindAdjacentSurface(), VL_FixLightmapEdges(), VL_FloodLight(), VL_InitSurfacesForTesting(), VL_LightSurfaceWithVolume(), VL_LoadPortals(), VL_R_FloodLight(), VL_ShiftPatchLightmaps(), VL_SmoothenLightmapEdges(), VL_StoreLightmap(), VL_SurfaceRadiosity(), VS_CalcVisibleLightmapPixelArea(), VS_FindAdjacentSurface(), VS_FixLightmapEdges(), VS_FloodLight(), VS_InitSurfacesForTesting(), VS_LightSurfaceWithVolume(), VS_LoadPortals(), VS_R_FloodLight(), VS_ShiftPatchLightmaps(), VS_SmoothenLightmapEdges(), VS_StoreLightmap(), VS_SurfaceRadiosity(), Winding_TryMerge(), and zero().

int m
 

Definition at line 12 of file spill.c.

Referenced by _Write1DMatrix(), _Write2DMatrix(), _Write3DMatrix(), AAS_Reachability_WalkOffLedge(), allocate(), BFG_Fire(), BotCheckConsoleMessages(), BotCheckValidReplyChatKeySet(), BotChooseInitialChatMessage(), BotDumpInitialChat(), BotFreeChatState(), BotQueueConsoleMessage(), BotRemoveConsoleMessage(), BotReplyChat(), BotResetChatAI(), ChopPatchByBrush(), Com_Parse1DMatrix(), Com_Parse2DMatrix(), Com_Parse3DMatrix(), DrawSurfaceForMesh(), DrawSurfToMesh(), emitstruct(), FreeMesh(), G_FilterPacket(), huft_build(), inflate_blocks(), inflate_codes(), inflate_fast(), inflateSync(), logLoadMatrixd(), logLoadMatrixf(), logMultMatrixd(), logMultMatrixf(), match(), Menu_AdjustCursor(), Menu_CursorMoved(), Menu_DefaultKey(), Menu_ItemAtCursor(), Menu_SetCursor(), Menu_SetCursorToItem(), MenuField_Init(), MenuField_Key(), Menus_ActivateByName(), newarray(), outd(), Parse1DMatrix(), Parse2DMatrix(), Parse3DMatrix(), ParsePatch(), PlayerModel_MenuKey(), PrintMesh(), qglLoadMatrixd(), qglLoadMatrixf(), qglMultMatrixd(), qglMultMatrixf(), R_FixSharedVertexLodError_r(), R_MarkFragments(), R_StitchPatches(), RotatePointAroundVector(), stringd(), StringToFilter(), suffix(), TextureMatrixFromPoints(), UI_MouseEvent(), UpdateIPBans(), VL_LightmapMatrixFromPoints(), VL_TextureMatrixFromPoints(), VS_LightmapMatrixFromPoints(), VS_TextureMatrixFromPoints(), weapon_grenadelauncher_fire(), Weapon_Plasmagun_Fire(), Weapon_RocketLauncher_Fire(), Write1DMatrix(), Write2DMatrix(), Write3DMatrix(), and xxinit().

int n
 

Definition at line 12 of file spill.c.

Referenced by _spawnvp(), AAS_CalculateAreaTravelTimes(), AAS_CheckArea(), AAS_ClientMovementPrediction(), AAS_CopyMapBrush(), AAS_CreateCurveBrushes(), AAS_CreateReversedReachability(), AAS_FlipAreaFaces(), AAS_InitClustering(), AAS_MeltFaceWinding(), AAS_PortalMaxTravelTime(), AAS_RandomGoalArea(), AAS_Reachability_Elevator(), AAS_Reachability_WalkOffLedge(), AAS_Reachability_WeaponJump(), AAS_SetTexinfo(), AAS_ShowArea(), AddBotToSpawnQueue(), CPlugIn::addMenuID(), AddPoint(), alloc(), allocate(), CPlugInManager::AllocateActivePatchHandles(), CPlugInManager::AllocateSelectedPatchHandles(), array(), asdl_address(), asdl_progend(), asdl_segment(), asdl_space(), askfixedreg(), AssetCache(), AssignModel(), AssignSound(), BaseWindingForNode(), bbvars(), BEGIN_MESSAGE_MAP(), BlendToName(), BotAlreadySelected(), BotChooseInitialChatMessage(), BotLoadChatFile(), Brush_Clone(), Brush_FullClone(), BrushOutOfBounds(), CG_DrawLoadingIcons(), CG_MouseEvent(), CG_ProcessSnapshots(), CG_ShaderStateChanged(), CheckForTinyBrush(), checkuid(), CL_GetPing(), CL_GetPingInfo(), CL_UpdateServerInfo(), CMainFrame::CleanPlugInMenu(), CM_DrawDebugSurface(), cmp(), idStr::cmpn(), cnsttree(), concat(), CopySelected(), CreateEntityBrush(), CreatePassages(), CreateSmartBrush(), daub4(), dclr1(), definept(), CPlugInManager::Dispatch(), do_interface(), doconst(), doForest(), doFunction(), doop(), DrawLight(), DrawPatchMesh(), DrawTerrain(), EmitDrawNode_r(), emitstruct(), Entity_Clone(), Entity_CopyClone(), Entity_Parse(), EntityWndProc(), enumdcl(), exitscope(), Face_Clone(), Face_FullClone(), fillbuf(), FindPlaneSeperatingWindings(), FindPortalSide(), FindTargetEntity(), FinishSmartCreation(), FreeBrushWindings(), funcdefn(), G_AddRandomBot(), G_CheckBotSpawn(), G_CountBotPlayers(), G_GetArenaInfoByMap(), G_GetBotInfoByName(), G_LoadArenas(), G_RemoveQueuedBotBegin(), get_dqt(), get_sos(), CPlugIn::getCommand(), getd(), gettok(), h(), HL_TextureBrushes(), huft_build(), idStr::icmpn(), icon(), IN_JoyMove(), IN_StartupJoystick(), inflate_blocks(), inflate_codes(), inflate_fast(), inflate_flush(), inflate_set_dictionary(), inflateSync(), initarray(), initchar(), initfields(), initializer(), initstruct(), Input(), interrupt(), intexpr(), ispow2(), LAN_ClearPing(), LAN_GetPing(), LAN_GetPingInfo(), LAN_GetServerAddressString(), LAN_GetServerInfo(), LAN_GetServerPing(), LAN_GetServerPtr(), LAN_MarkServerVisible(), LAN_ServerIsVisible(), Str::Left(), length(), listnodes(), LoadModel(), LoadShader(), logAreTexturesResident(), logCallLists(), logDeleteTextures(), logGenTextures(), logPrioritizeTextures(), main(), MakeHeadnodePortals(), Map_BuildBrushData(), MarkVisibleBrushSides(), match(), memmove(), MergeWindings(), mkactual(), mkreg(), NET_GetLocalAddress(), newarray(), CXYWnd::NewBrushDrag(), nextFace(), ON_BN_CLICKED(), CDlgCamera::OnHScroll(), CScriptDlg::OnInitDialog(), CMainFrame::OnMiscSelectentitycolor(), CXYWnd::OnMouseMove(), CXYWnd::OnPaint(), CPrefsDlg::OnSelchangeComboWhatgame(), CTexWnd::OnVScroll(), outd(), outnum(), outu(), PakLoadAnyFile(), parameters(), ParseDeform(), Patch_SetView(), PlayerSettings_DrawName(), pow2(), Preferences_Cache(), print(), profout(), program(), ProjectPointOnPlane(), putd(), Q1_TextureBrushes(), Q2_BSPBrushToMapBrush(), Q2_SetBrushModelNumbers(), Q3_BSPBrushToMapBrush(), Q_stricmpn(), Q_strncasecmp(), Q_strncmp(), QE_LoadProject(), QERApp_ActiveBrushCount(), QERApp_AllocateActiveBrushHandles(), QERApp_AllocateEntityBrushHandles(), QERApp_AllocateSelectedBrushHandles(), QERApp_DeleteFace(), QERApp_GetEClass(), QERApp_GetEClassCount(), QERApp_GetEntityCount(), QERApp_GetEntityHandle(), QERApp_GetFaceCount(), QERApp_GetFaceData(), QERApp_GetTexture(), QERApp_SelectedBrushCount(), QERApp_SetFaceData(), QERApp_TextureCount(), qglAreTexturesResident(), qglCallLists(), qglDeleteTextures(), qglGenTextures(), qglPrioritizeTextures(), qsort(), R_FixSharedVertexLodError_r(), R_MarkFragments(), R_StitchPatches(), ReadWeightConfig(), RecursiveLeafFlow(), RecursivePassagePortalFlow(), RemovePointFromMoveList(), RemovePortalFromNode(), reprune(), requate(), Str::Right(), rtarget(), S_AdpcmEncodeSound(), scon(), Select_Clone(), Select_Reselect(), ServerOptions_InitBotNames(), ServerOptions_InitPlayerItems(), ServerOptions_MenuInit(), ServerOptions_PlayerNameEvent(), ServerOptions_SetPlayerItems(), ServerOptions_Start(), CMainFrame::SetButtonMenuStates(), setobjname(), setSpecialLoad(), SetVariableValue(), SetVectorVariableValue(), simplify(), Sin_BSPBrushToMapBrush(), Sin_SetBrushModelNumbers(), sort(), Spherize(), spill(), StartServer_LevelshotDraw(), stringd(), stringf(), stringn(), swapfunc(), swgen(), target_location_linkup(), tempname(), Terrain_RemovePointFromMoveList(), Test_Ray(), tokval(), trap_Argv(), trap_LAN_ClearPing(), trap_LAN_GetPing(), trap_LAN_GetPingInfo(), trap_LAN_GetServerAddressString(), trap_LAN_GetServerInfo(), trap_LAN_GetServerPing(), trap_LAN_MarkServerVisible(), trap_LAN_ResetPings(), trap_LAN_ServerIsVisible(), TryMergeBrushes(), TryMergeLeaves(), UI_AddBotsMenu_GetSortedBotNums(), UI_AddBotsMenu_Init(), UI_AddBotsMenu_SetBotNames(), UI_BotSelectMenu_BuildList(), UI_BotSelectMenu_Default(), UI_BuildPlayerList(), UI_CinematicsMenu_Event(), UI_CinematicsMenu_f(), UI_DisplayDownloadInfo(), UI_GetArenaInfoByMap(), UI_GetArenaInfoByNumber(), UI_GetBestScore(), UI_GetBotInfoByName(), UI_GetSpecialArenaInfo(), UI_LoadArenas(), UI_RemoveBotsMenu_GetBots(), UI_RemoveBotsMenu_Init(), UI_RemoveBotsMenu_SetBotNames(), UI_SPArena_Start(), UI_SPLevelMenu_AwardEvent(), UI_SPLevelMenu_Cache(), UI_SPLevelMenu_Init(), UI_SPLevelMenu_MenuDraw(), UI_SPLevelMenu_SetMenuArena(), UI_SPLevelMenu_SetMenuItems(), UI_SPPostgameMenu_Cache(), UI_SPPostgameMenu_DrawAwardsMedals(), UI_SPPostgameMenu_f(), UI_SPPostgameMenu_MenuDraw(), UI_SPPostgameMenu_MenuDrawScoreLine(), UI_SPUnlockMedals_f(), UI_TeamOrdersMenu_BuildBotList(), UI_TierCompleted(), uid2type(), CMainFrame::UpdateStatusText(), UpdateTournamentInfo(), VariableValue(), VectorVariableValue(), vfprint(), ViewShader(), visit(), VL_FloodLight(), VL_LightSurfaceWithVolume(), VL_R_CastLightAtSurface(), VL_WindingAreaOutsideBrushes(), VS_FloodLight(), VS_LightSurfaceWithVolume(), VS_R_CastLightAtSurface(), VS_WindingAreaOutsideBrushes(), wt1(), yylex(), and yyparse().

double x
 

Definition at line 13 of file spill.c.


Generated on Thu Aug 25 15:57:38 2005 for Quake III Arena by  doxygen 1.3.9.1