#include <be_aas.h>
Data Fields | |
| vec3_t | angles |
| int | event |
| int | eventParm |
| int | flags |
| int | frame |
| int | groundent |
| vec3_t | lastvisorigin |
| int | legsAnim |
| float | ltime |
| vec3_t | maxs |
| vec3_t | mins |
| int | modelindex |
| int | modelindex2 |
| int | number |
| vec3_t | old_origin |
| vec3_t | origin |
| int | powerups |
| int | solid |
| int | torsoAnim |
| int | type |
| float | update_time |
| int | valid |
| int | weapon |
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Definition at line 132 of file be_aas.h. Referenced by AAS_EntityBSPData(), AAS_UpdateEntity(), BotFindEnemy(), and BotGetLongTermGoal(). |
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Definition at line 142 of file be_aas.h. Referenced by AAS_UpdateEntity(). |
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Definition at line 143 of file be_aas.h. Referenced by AAS_UpdateEntity(). |
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Definition at line 127 of file be_aas.h. Referenced by AAS_UpdateEntity(), EntityIsChatting(), and EntityIsShooting(). |
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Definition at line 141 of file be_aas.h. Referenced by AAS_UpdateEntity(). |
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Definition at line 137 of file be_aas.h. Referenced by AAS_UpdateEntity(). |
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Definition at line 134 of file be_aas.h. Referenced by AAS_UpdateEntity(), BotAimAtEnemy(), BotFindEntityForLevelItem(), and BotUpdateEntityItems(). |
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Definition at line 146 of file be_aas.h. Referenced by AAS_UpdateEntity(). |
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Definition at line 128 of file be_aas.h. Referenced by AAS_UpdateEntity(), and BotItemGoalInVisButNotVisible(). |
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Definition at line 136 of file be_aas.h. Referenced by AAS_EntityBSPData(), AAS_EntitySize(), AAS_UpdateEntity(), BotEntityVisible(), and BotGetLongTermGoal(). |
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Definition at line 135 of file be_aas.h. Referenced by AAS_EntityBSPData(), AAS_EntitySize(), AAS_UpdateEntity(), BotEntityVisible(), and BotGetLongTermGoal(). |
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Definition at line 139 of file be_aas.h. Referenced by AAS_EntityBSPData(), AAS_EntityModelindex(), AAS_EntityModelNum(), AAS_NearestEntity(), AAS_OriginOfMoverWithModelNum(), AAS_UpdateEntity(), BotAIBlocked(), and BotGetActivateGoal(). |
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Definition at line 140 of file be_aas.h. Referenced by AAS_UpdateEntity(). |
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Definition at line 130 of file be_aas.h. Referenced by AAS_InvalidateEntities(), AAS_UpdateEntity(), BotAIBlocked(), BotAimAtEnemy(), BotCheckAttack(), BotFindEnemy(), BotMapScripts(), BotVisibleEnemies(), and EntityIsDead(). |
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Definition at line 133 of file be_aas.h. Referenced by AAS_UpdateEntity(). |
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Definition at line 144 of file be_aas.h. Referenced by AAS_UpdateEntity(), BotCheckEvents(), EntityCarriesFlag(), EntityHasQuad(), and EntityIsInvisible(). |
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Definition at line 138 of file be_aas.h. Referenced by AAS_EntityBSPData(), and AAS_UpdateEntity(). |
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Definition at line 147 of file be_aas.h. Referenced by AAS_UpdateEntity(). |
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Definition at line 126 of file be_aas.h. Referenced by AAS_EntityType(), AAS_OriginOfMoverWithModelNum(), and AAS_UpdateEntity(). |
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Definition at line 129 of file be_aas.h. Referenced by AAS_UpdateEntity(), and BotAimAtEnemy(). |
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Definition at line 145 of file be_aas.h. Referenced by AAS_UpdateEntity(), and GrappleState(). |
1.3.9.1