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bind_t Struct Reference


Data Fields

int anim
int bind1
int bind2
char * command
char * command
int defaultbind1
int defaultbind2
int id
char * label

Field Documentation

int anim
 

Definition at line 44 of file ui_controls2.c.

int bind1
 

Definition at line 3121 of file ui_shared.c.

Referenced by BindingFromName(), Controls_DrawKeyBinding(), Controls_GetConfig(), Controls_MenuKey(), Controls_SetConfig(), Controls_SetDefaults(), and Item_Bind_HandleKey().

int bind2
 

Definition at line 3122 of file ui_shared.c.

Referenced by BindingFromName(), Controls_DrawKeyBinding(), Controls_GetConfig(), Controls_MenuKey(), Controls_SetConfig(), Controls_SetDefaults(), and Item_Bind_HandleKey().

char* command
 

Definition at line 3117 of file ui_shared.c.

char* command
 

Definition at line 41 of file ui_controls2.c.

Referenced by Controls_GetConfig(), and Controls_SetConfig().

int defaultbind1
 

Definition at line 3119 of file ui_shared.c.

Referenced by Controls_SetDefaults().

int defaultbind2
 

Definition at line 3120 of file ui_shared.c.

Referenced by Controls_SetDefaults().

int id
 

Definition at line 3118 of file ui_shared.c.

Referenced by Controls_MenuKey().

char* label
 

Definition at line 42 of file ui_controls2.c.

Referenced by Controls_GetConfig(), Controls_MenuKey(), Controls_SetConfig(), and Controls_SetDefaults().


The documentation for this struct was generated from the following files:
Generated on Thu Aug 25 18:52:26 2005 for Quake III Arena by  doxygen 1.3.9.1