#include <ai_main.h>
Collaboration diagram for bot_state_s:

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Definition at line 274 of file ai_main.h. Referenced by BotIsGoingToActivateEntity(), and BotPushOntoActivateGoalStack(). |
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Definition at line 273 of file ai_main.h. Referenced by AINode_Seek_ActivateEntity(), BotAIBlocked(), BotAIPredictObstacles(), BotClearActivateGoalStack(), BotGetActivateGoal(), BotIsGoingToActivateEntity(), BotPopFromActivateGoalStack(), and BotPushOntoActivateGoalStack(). |
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Definition at line 203 of file ai_main.h. Referenced by BotAimAtEnemy(), and BotCheckAttack(). |
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Definition at line 233 of file ai_main.h. Referenced by BotAlternateRoute(), BotCTFSeekGoals(), and BotGetAlternateRouteGoal(). |
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Definition at line 140 of file ai_main.h. Referenced by AINode_Battle_Chase(), BotAI(), BotAIBlocked(), BotAimAtEnemy(), BotAIPredictObstacles(), BotAlternateRoute(), BotFuncButtonActivateGoal(), BotFuncDoorActivateGoal(), BotGetActivateGoal(), BotGetLongTermGoal(), BotMatch_Camp(), BotMatch_WhereAreYou(), BotNearbyGoal(), BotReachedGoal(), BotSetLastOrderedTask(), and BotWantsToCamp(). |
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Definition at line 191 of file ai_main.h. Referenced by BotCTFSeekGoals(), BotGetLongTermGoal(), BotGoCamp(), BotMatch_Camp(), BotMatch_HelpAccompany(), BotVoiceChat_Camp(), and BotVoiceChat_FollowMe(). |
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Definition at line 253 of file ai_main.h. Referenced by BotTeamAI(). |
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Definition at line 187 of file ai_main.h. Referenced by BotGetLongTermGoal(), BotMatch_AttackEnemyBase(), and BotVoiceChat_Offense(). |
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Definition at line 179 of file ai_main.h. Referenced by BotAttackMove(). |
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Definition at line 178 of file ai_main.h. Referenced by BotAttackMove(), and BotGetLongTermGoal(). |
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Definition at line 180 of file ai_main.h. Referenced by BotAttackMove(). |
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Definition at line 177 of file ai_main.h. Referenced by BotAttackMove(). |
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Definition at line 254 of file ai_main.h. Referenced by BotTeamAI(). |
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Definition at line 200 of file ai_main.h. Referenced by BotClearPath(). |
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Definition at line 259 of file ai_main.h. Referenced by BotCheckEvents(), BotCheckItemPickup(), BotCTFOrders(), BotCTFSeekGoals(), BotGetLongTermGoal(), BotMatch_CTF(), and BotSetLastOrderedTask(). |
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Definition at line 148 of file ai_main.h. Referenced by BotChat_Death(), BotChat_Kill(), BotChatTest(), and BotCheckEvents(). |
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Definition at line 150 of file ai_main.h. Referenced by BotChat_Death(), and BotCheckEvents(). |
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Definition at line 125 of file ai_main.h. Referenced by BotAIStartFrame(), and BotScheduleBotThink(). |
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Definition at line 195 of file ai_main.h. Referenced by BotGetLongTermGoal(). |
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Definition at line 194 of file ai_main.h. Referenced by BotGoCamp(), and BotWantsToCamp(). |
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Definition at line 169 of file ai_main.h. Referenced by AIEnter_Battle_Chase(), and AINode_Battle_Chase(). |
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Definition at line 161 of file ai_main.h. Referenced by AIEnter_Intermission(), AINode_Respawn(), AINode_Stand(), BotChat_Death(), BotChat_EndLevel(), BotChat_EnemySuicide(), BotChat_EnterGame(), BotChat_ExitGame(), BotChat_HitNoDeath(), BotChat_HitNoKill(), BotChat_HitTalking(), BotChat_Kill(), BotChat_Random(), and BotChat_StartLevel(). |
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Definition at line 171 of file ai_main.h. Referenced by AINode_Battle_Chase(), AINode_Battle_Retreat(), AINode_Seek_LTG(), and AINode_Seek_NBG(). |
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Definition at line 276 of file ai_main.h. Referenced by BotAIShutdownClient(), BotGetMessageTeamGoal(), BotMatch_CheckPoint(), and BotResetState(). |
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Definition at line 189 of file ai_main.h. Referenced by BotCTFSeekGoals(). |
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Definition at line 264 of file ai_main.h. Referenced by BotCTFOrders_BothFlagsAtBase(), BotCTFOrders_FlagNotAtBase(), and BotTeamAI(). |
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Definition at line 278 of file ai_main.h. Referenced by BotGetLongTermGoal(), and BotGetPatrolWaypoints(). |
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Definition at line 185 of file ai_main.h. Referenced by BotGetLongTermGoal(). |
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Definition at line 184 of file ai_main.h. Referenced by BotCTFSeekGoals(), BotGetLongTermGoal(), BotMatch_DefendKeyArea(), and BotVoiceChat_Defend(). |
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Definition at line 182 of file ai_main.h. Referenced by AINode_Battle_Fight(), and BotFindEnemy(). |
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Definition at line 149 of file ai_main.h. Referenced by BotChat_Kill(), and BotCheckEvents(). |
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Definition at line 205 of file ai_main.h. Referenced by BotAimAtEnemy(). |
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Definition at line 183 of file ai_main.h. Referenced by BotAimAtEnemy(). |
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Definition at line 181 of file ai_main.h. Referenced by BotAimAtEnemy(), BotCheckAttack(), and BotFindEnemy(). |
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Definition at line 151 of file ai_main.h. Referenced by AINode_Battle_Fight(), BotCheckEvents(), and BotFindEnemy(). |
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Definition at line 204 of file ai_main.h. Referenced by BotAimAtEnemy(). |
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Definition at line 170 of file ai_main.h. Referenced by AINode_Battle_NBG(), AINode_Battle_Retreat(), and BotFindEnemy(). |
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Definition at line 164 of file ai_main.h. Referenced by BotAISetupClient(), BotDeathmatchAI(), BotResetState(), and BotTeamAI(). |
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Definition at line 154 of file ai_main.h. Referenced by BotDeathmatchAI(). |
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Definition at line 131 of file ai_main.h. Referenced by BotCheckEvents(). |
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Definition at line 198 of file ai_main.h. Referenced by BotCheckAttack(). |
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Definition at line 197 of file ai_main.h. Referenced by BotCheckAttack(). |
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Definition at line 263 of file ai_main.h. Referenced by BotCTFOrders_BothFlagsNotAtBase(), BotCTFOrders_EnemyFlagNotAtBase(), and BotMatch_CTF(). |
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Definition at line 143 of file ai_main.h. Referenced by AIEnter_Battle_SuicidalFight(), AINode_Battle_Chase(), AINode_Battle_Fight(), AINode_Battle_NBG(), AINode_Battle_Retreat(), AINode_Seek_ActivateEntity(), AINode_Seek_LTG(), AINode_Seek_NBG(), BotAIBlocked(), BotAttackMove(), BotCheckAttack(), BotDeathmatchAI(), and BotMapScripts(). |
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Definition at line 261 of file ai_main.h. Referenced by BotCheckEvents(), BotMatch_CTF(), and BotTeamAI(). |
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Definition at line 262 of file ai_main.h. Referenced by BotMatch_WhatIsMyCommand(), and BotTeamAI(). |
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Definition at line 266 of file ai_main.h. Referenced by BotCTFSeekGoals(), BotGetLongTermGoal(), BotMatch_FormationSpace(), BotMatch_HelpAccompany(), and BotVoiceChat_FollowMe(). |
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Definition at line 188 of file ai_main.h. Referenced by BotGetLongTermGoal(), and BotVoiceChat_Offense(). |
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Definition at line 222 of file ai_main.h. Referenced by AINode_Battle_Chase(), AINode_Battle_NBG(), AINode_Battle_Retreat(), AINode_Seek_ActivateEntity(), AINode_Seek_LTG(), AINode_Seek_NBG(), BotAimAtEnemy(), BotChangeViewAngles(), BotGetLongTermGoal(), BotLongTermGoal(), and BotMapScripts(). |
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Definition at line 124 of file ai_main.h. Referenced by BotAI(), BotAILoadMap(), BotAISetupClient(), BotAIShutdown(), BotAIShutdownClient(), BotAIStartFrame(), BotDeathmatchAI(), BotInterbreedBots(), BotInterbreeding(), BotResetState(), BotScheduleBotThink(), BotTeamLeader(), BotTeamplayReport(), BotUpdateInfoConfigStrings(), and BotWriteInterbreeded(). |
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Definition at line 207 of file ai_main.h. Referenced by BotCheckSnapshot(), and BotClearPath(). |
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Definition at line 190 of file ai_main.h. Referenced by AINode_Seek_LTG(), and BotCheckEvents(). |
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Definition at line 129 of file ai_main.h. Referenced by BotSetTeleportTime(). |
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Definition at line 192 of file ai_main.h. Referenced by BotCheckAir(), BotGoForAir(), and BotReachedGoal(). |
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Definition at line 173 of file ai_main.h. Referenced by BotChat_Death(), BotChat_EndLevel(), BotChat_EnemySuicide(), BotChat_EnterGame(), BotChat_ExitGame(), BotChat_HitNoDeath(), BotChat_HitNoKill(), BotChat_HitTalking(), BotChat_Kill(), BotChat_Random(), and BotChat_StartLevel(). |
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Definition at line 218 of file ai_main.h. Referenced by AINode_Battle_Chase(), AINode_Battle_Fight(), AINode_Battle_NBG(), AINode_Battle_Retreat(), BotAimAtEnemy(), and BotAttackMove(). |
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