Main Page | Class Hierarchy | Alphabetical List | Data Structures | Directories | File List | Data Fields | Globals

dbrushside_t Struct Reference

#include <q2files.h>


Data Fields

int planeNum
unsigned short planenum
int shaderNum
short texinfo


Field Documentation

int planeNum
 

Definition at line 430 of file qfiles.h.

Referenced by EmitBrushes(), FindSkyBrushes(), VL_ChopWindingWithBrush(), VL_CreateSkyLights(), VL_WindingForBrushSide(), VS_ChopWindingWithBrush(), VS_CreateSkyLights(), and VS_WindingForBrushSide().

unsigned short planenum
 

Definition at line 468 of file QFILES.H.

Referenced by EmitBrushes(), Q2_BrushSideWinding(), Q2_BSPBrushToMapBrush(), Q2_FixTextureReferences(), and Q2_SwapBSPFile().

int shaderNum
 

Definition at line 431 of file qfiles.h.

Referenced by EmitBrushes(), FindSkyBrushes(), VL_CreateSkyLights(), and VS_CreateSkyLights().

short texinfo
 

Definition at line 469 of file QFILES.H.

Referenced by EmitBrushes(), Q2_BSPBrushToMapBrush(), Q2_FixTextureReferences(), Q2_HintSkipBrush(), and Q2_SwapBSPFile().


The documentation for this struct was generated from the following files:
Generated on Thu Aug 25 19:51:29 2005 for Quake III Arena by  doxygen 1.3.9.1