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dmdl_t Struct Reference

#include <q2files.h>


Data Fields

int framesize
int ident
int num_frames
int num_glcmds
int num_skins
int num_st
int num_tris
int num_xyz
int ofs_end
int ofs_frames
int ofs_glcmds
int ofs_skins
int ofs_st
int ofs_tris
int skinheight
int skinwidth
int version


Field Documentation

int framesize
 

Definition at line 88 of file QFILES.H.

int ident
 

Definition at line 83 of file QFILES.H.

int num_frames
 

Definition at line 95 of file QFILES.H.

int num_glcmds
 

Definition at line 94 of file QFILES.H.

int num_skins
 

Definition at line 90 of file QFILES.H.

int num_st
 

Definition at line 92 of file QFILES.H.

int num_tris
 

Definition at line 93 of file QFILES.H.

Referenced by LoadModel().

int num_xyz
 

Definition at line 91 of file QFILES.H.

int ofs_end
 

Definition at line 102 of file QFILES.H.

int ofs_frames
 

Definition at line 100 of file QFILES.H.

Referenced by LoadModel().

int ofs_glcmds
 

Definition at line 101 of file QFILES.H.

int ofs_skins
 

Definition at line 97 of file QFILES.H.

Referenced by LoadModel().

int ofs_st
 

Definition at line 98 of file QFILES.H.

Referenced by LoadModel().

int ofs_tris
 

Definition at line 99 of file QFILES.H.

Referenced by LoadModel().

int skinheight
 

Definition at line 87 of file QFILES.H.

int skinwidth
 

Definition at line 86 of file QFILES.H.

int version
 

Definition at line 84 of file QFILES.H.


The documentation for this struct was generated from the following files:
Generated on Thu Aug 25 19:51:44 2005 for Quake III Arena by  doxygen 1.3.9.1