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Definition at line 258 of file QERTYPES.H.
Referenced by AddPatchEdges(), AddPatchMovePoint(), AddPoint(), AddSurfaceEdges(), AdjustBrushesForOrigin(), BeginModel(), Cap(), CapSpecial(), ChopFaceByBrush(), CM_GenerateFacetFor3Points(), CM_GenerateFacetFor4Points(), CMod_LoadPatches(), ColumnSelected(), CompareVert(), CreateFilters(), CreateFlareSurface(), CreateSurfaceLights(), CreateTerrainSurface(), DrawSurfaceForSide(), EmitTerrainVerts(), EmitTerrainVerts2(), FillPatch(), FilterMiscModelSurfIntoTree(), FilterPatchSurfIntoTree(), FixSurfaceJunctions(), FixTJunctions(), FogDrawSurfs(), GenerateEndCaps(), InitSurfacesForTesting(), InsertASEModel(), InsertMD3Model(), InterpolateInteriorPoints(), LerpDrawVert(), LerpDrawVertAmount(), LinearSubdivideMesh(), MakeMeshNormals(), CPatchDialog::OnApply(), ParseMesh(), ParseTriSurf(), Patch_AddRow(), Patch_AdjustColumns(), Patch_AdjustRows(), Patch_ApplyMatrix(), Patch_BendHandleTAB(), Patch_BrushToMesh(), Patch_CalcBounds(), Patch_CapCurrent(), Patch_CapTexture(), Patch_DisperseColumns(), Patch_DisperseRows(), Patch_EditPatch(), Patch_FromTriangle(), Patch_GenericMesh(), Patch_Height(), Patch_HeightDistanceTo(), Patch_InsertColumn(), Patch_InsertRow(), Patch_MeshNormals(), Patch_RotateTexture(), Patch_Scale(), Patch_ScaleTexture(), Patch_SelectAreaPoints(), Patch_SetBendRotateOrigin(), Patch_ShiftTexture(), Patch_Thicken(), Patch_UpdateSelected(), Patch_Width(), Patch_WidthDistanceTo(), Patch_Write(), PatchMapDrawSurfs(), PutMeshOnCurve(), R_CreateSurfaceGridMesh(), R_FixSharedVertexLodError_r(), R_MergedWidthPoints(), R_PlaneForSurface(), R_StitchPatches(), RB_SurfaceGrid(), Select_SnapToGrid(), SelectColumn(), SelectRow(), SideAsTriFan(), SplitMeshByPlane(), SubdivideMesh(), SurfaceAsTriFan(), SwapBSPFile(), TextureMatrixFromPoints(), CPatchDialog::UpdateRowColInfo(), VertexLighting(), VL_CreateFakeSurfaceLights(), VL_GenerateFacetFor3Points(), VL_GenerateFacetFor4Points(), VL_LightmapMatrixFromPoints(), VL_TextureMatrixFromPoints(), VS_CreateFakeSurfaceLights(), VS_GenerateFacetFor3Points(), VS_GenerateFacetFor4Points(), VS_LightmapMatrixFromPoints(), VS_TextureMatrixFromPoints(), and WindingFromDrawSurf(). |