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drawVert_t Struct Reference

#include <qfiles.h>


Data Fields

byte color [4]
float lightmap [2]
vec3_t normal
float st [2]
vec3_t xyz


Field Documentation

byte color
 

Definition at line 451 of file qfiles.h.

Referenced by CreateTerrainSurface(), EmitModelSurf(), EmitPatchSurf(), EmitPlanarSurf(), EmitTerrainVerts(), EmitTerrainVerts2(), InsertASEModel(), InsertMD3Model(), LerpDrawVert(), LerpDrawVertAmount(), ParseTriSurf(), RB_SurfaceGrid(), SideAsTriFan(), SurfaceAsTriFan(), and VertexLighting().

float lightmap
 

Definition at line 260 of file QERTYPES.H.

Referenced by AddSurfaceEdges(), AllocateLightmapForPatch(), AllocateLightmapForSurface(), FixSurfaceJunctions(), FixTJunctions(), InsertASEModel(), InsertMD3Model(), LerpDrawVert(), LerpDrawVertAmount(), ParseMesh(), ParseTriSurf(), RB_SurfaceGrid(), SideAsTriFan(), SurfaceAsTriFan(), SwapBSPFile(), VL_GenerateFacetFor3Points(), VL_GenerateFacetFor4Points(), VL_LightmapMatrixFromPoints(), VL_ShiftPatchLightmaps(), VS_GenerateFacetFor3Points(), VS_GenerateFacetFor4Points(), VS_LightmapMatrixFromPoints(), and VS_ShiftPatchLightmaps().

vec3_t normal
 

Definition at line 261 of file QERTYPES.H.

Referenced by ChopFaceByBrush(), CreateTerrainSurface(), DrawSurfaceForSide(), EmitTerrainVerts(), EmitTerrainVerts2(), FixSurfaceJunctions(), InsertASEModel(), InsertMD3Model(), LerpDrawVertAmount(), LinearSubdivideMesh(), MakeMeshNormals(), ParseMesh(), ParseTriSurf(), Patch_CapTexture(), Patch_MeshNormals(), Patch_Thicken(), RB_SurfaceGrid(), SurfaceAsTriFan(), SwapBSPFile(), and VertexLighting().

float st
 

Definition at line 259 of file QERTYPES.H.

Referenced by ChopFaceByBrush(), CompareVert(), CreateTerrainSurface(), DrawSurfaceForSide(), EmitTerrainVerts(), EmitTerrainVerts2(), FixSurfaceJunctions(), InsertASEModel(), InsertMD3Model(), LerpDrawVert(), LerpDrawVertAmount(), CPatchDialog::OnApply(), ParseMesh(), ParseTriSurf(), Patch_AdjustColumns(), Patch_AdjustRows(), Patch_FitTexturing(), Patch_FromTriangle(), Patch_InvertTexture(), Patch_Naturalize(), Patch_ResetTexturing(), Patch_RotateTexture(), Patch_ScaleTexture(), Patch_ShiftTexture(), Patch_Write(), RB_SurfaceGrid(), SideAsTriFan(), SurfaceAsTriFan(), SwapBSPFile(), TextureMatrixFromPoints(), CPatchDialog::UpdateRowColInfo(), VL_TextureMatrixFromPoints(), and VS_TextureMatrixFromPoints().

vec3_t xyz
 

Definition at line 258 of file QERTYPES.H.

Referenced by AddPatchEdges(), AddPatchMovePoint(), AddPoint(), AddSurfaceEdges(), AdjustBrushesForOrigin(), BeginModel(), Cap(), CapSpecial(), ChopFaceByBrush(), CM_GenerateFacetFor3Points(), CM_GenerateFacetFor4Points(), CMod_LoadPatches(), ColumnSelected(), CompareVert(), CreateFilters(), CreateFlareSurface(), CreateSurfaceLights(), CreateTerrainSurface(), DrawSurfaceForSide(), EmitTerrainVerts(), EmitTerrainVerts2(), FillPatch(), FilterMiscModelSurfIntoTree(), FilterPatchSurfIntoTree(), FixSurfaceJunctions(), FixTJunctions(), FogDrawSurfs(), GenerateEndCaps(), InitSurfacesForTesting(), InsertASEModel(), InsertMD3Model(), InterpolateInteriorPoints(), LerpDrawVert(), LerpDrawVertAmount(), LinearSubdivideMesh(), MakeMeshNormals(), CPatchDialog::OnApply(), ParseMesh(), ParseTriSurf(), Patch_AddRow(), Patch_AdjustColumns(), Patch_AdjustRows(), Patch_ApplyMatrix(), Patch_BendHandleTAB(), Patch_BrushToMesh(), Patch_CalcBounds(), Patch_CapCurrent(), Patch_CapTexture(), Patch_DisperseColumns(), Patch_DisperseRows(), Patch_EditPatch(), Patch_FromTriangle(), Patch_GenericMesh(), Patch_Height(), Patch_HeightDistanceTo(), Patch_InsertColumn(), Patch_InsertRow(), Patch_MeshNormals(), Patch_RotateTexture(), Patch_Scale(), Patch_ScaleTexture(), Patch_SelectAreaPoints(), Patch_SetBendRotateOrigin(), Patch_ShiftTexture(), Patch_Thicken(), Patch_UpdateSelected(), Patch_Width(), Patch_WidthDistanceTo(), Patch_Write(), PatchMapDrawSurfs(), PutMeshOnCurve(), R_CreateSurfaceGridMesh(), R_FixSharedVertexLodError_r(), R_MergedWidthPoints(), R_PlaneForSurface(), R_StitchPatches(), RB_SurfaceGrid(), Select_SnapToGrid(), SelectColumn(), SelectRow(), SideAsTriFan(), SplitMeshByPlane(), SubdivideMesh(), SurfaceAsTriFan(), SwapBSPFile(), TextureMatrixFromPoints(), CPatchDialog::UpdateRowColInfo(), VertexLighting(), VL_CreateFakeSurfaceLights(), VL_GenerateFacetFor3Points(), VL_GenerateFacetFor4Points(), VL_LightmapMatrixFromPoints(), VL_TextureMatrixFromPoints(), VS_CreateFakeSurfaceLights(), VS_GenerateFacetFor3Points(), VS_GenerateFacetFor4Points(), VS_LightmapMatrixFromPoints(), VS_TextureMatrixFromPoints(), and WindingFromDrawSurf().


The documentation for this struct was generated from the following files:
Generated on Thu Aug 25 19:51:50 2005 for Quake III Arena by  doxygen 1.3.9.1