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gameState_t Struct Reference

#include <q_shared.h>


Data Fields

int dataCount
char stringData [MAX_GAMESTATE_CHARS]
int stringOffsets [MAX_CONFIGSTRINGS]


Field Documentation

int dataCount
 

Definition at line 1123 of file q_shared.h.

Referenced by CL_ConfigstringModified(), and CL_ParseGamestate().

char stringData[MAX_GAMESTATE_CHARS]
 

Definition at line 1122 of file q_shared.h.

Referenced by CG_ConfigString(), CL_ConfigstringModified(), CL_Configstrings_f(), CL_InitCGame(), CL_ParseGamestate(), CL_Record_f(), CL_SystemInfoChanged(), and GetConfigString().

int stringOffsets[MAX_CONFIGSTRINGS]
 

Definition at line 1121 of file q_shared.h.

Referenced by CG_ConfigString(), CL_ConfigstringModified(), CL_Configstrings_f(), CL_InitCGame(), CL_ParseGamestate(), CL_Record_f(), CL_SystemInfoChanged(), and GetConfigString().


The documentation for this struct was generated from the following file:
Generated on Thu Aug 25 19:52:22 2005 for Quake III Arena by  doxygen 1.3.9.1