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hl_dmodel_t Struct Reference

#include <l_bsp_hl.h>


Data Fields

int firstface
int headnode [HL_MAX_MAP_HULLS]
float maxs [3]
float mins [3]
int numfaces
float origin [3]
int visleafs


Field Documentation

int firstface
 

Definition at line 89 of file l_bsp_hl.h.

Referenced by HL_SwapBSPFile().

int headnode[HL_MAX_MAP_HULLS]
 

Definition at line 87 of file l_bsp_hl.h.

Referenced by HL_CreateBrushesFromBSP(), and HL_SwapBSPFile().

float maxs[3]
 

Definition at line 85 of file l_bsp_hl.h.

Referenced by HL_SwapBSPFile().

float mins[3]
 

Definition at line 85 of file l_bsp_hl.h.

Referenced by HL_SwapBSPFile().

int numfaces
 

Definition at line 89 of file l_bsp_hl.h.

Referenced by HL_SwapBSPFile().

float origin[3]
 

Definition at line 86 of file l_bsp_hl.h.

Referenced by HL_SwapBSPFile().

int visleafs
 

Definition at line 88 of file l_bsp_hl.h.

Referenced by HL_SwapBSPFile().


The documentation for this struct was generated from the following file:
Generated on Thu Aug 25 19:52:43 2005 for Quake III Arena by  doxygen 1.3.9.1