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lFacet_s Struct Reference

Collaboration diagram for lFacet_s:

Collaboration graph
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Data Fields

plane_t boundaries [4]
int height
float lightmapCoords [4][2]
float lightmapMatrix [2][4]
vec3_t mins
int num
int numpoints
plane_t plane
vec3_t points [4]
float textureMatrix [2][4]
int width
int x
int y

Field Documentation

plane_t boundaries
 

Definition at line 105 of file soundv.c.

Referenced by VL_ChopWindingWithFacet(), VL_GenerateFacetFor3Points(), VL_GenerateFacetFor4Points(), VS_ChopWindingWithFacet(), VS_GenerateFacetFor3Points(), and VS_GenerateFacetFor4Points().

int height
 

Definition at line 109 of file soundv.c.

Referenced by VL_FacetsForPatch(), VL_LightSurfaceWithVolume(), VS_FacetsForPatch(), and VS_LightSurfaceWithVolume().

float lightmapCoords
 

Definition at line 104 of file soundv.c.

Referenced by VL_GenerateFacetFor3Points(), VL_GenerateFacetFor4Points(), VL_SmoothenLightmapEdges(), VS_GenerateFacetFor3Points(), VS_GenerateFacetFor4Points(), and VS_SmoothenLightmapEdges().

float lightmapMatrix
 

Definition at line 107 of file soundv.c.

Referenced by VL_LightmapMatrixFromPoints(), VL_LightSurfaceWithVolume(), VL_SmoothenLightmapEdges(), VS_LightmapMatrixFromPoints(), VS_LightSurfaceWithVolume(), and VS_SmoothenLightmapEdges().

vec3_t mins
 

Definition at line 108 of file soundv.c.

Referenced by VL_InitSurfacesForTesting(), VL_LightmapMatrixFromPoints(), VL_LightSurfaceWithVolume(), VS_InitSurfacesForTesting(), VS_LightmapMatrixFromPoints(), and VS_LightSurfaceWithVolume().

int num
 

Definition at line 100 of file soundv.c.

Referenced by VL_GenerateFacetFor3Points(), VL_GenerateFacetFor4Points(), VL_R_CastLightAtSurface(), VL_R_FloodLight(), VS_GenerateFacetFor3Points(), VS_GenerateFacetFor4Points(), VS_R_CastLightAtSurface(), and VS_R_FloodLight().

int numpoints
 

Definition at line 103 of file soundv.c.

Referenced by VL_ChopWindingWithFacet(), VL_CreateFakeSurfaceLights(), VL_FindAdjacentSurface(), VL_GenerateFacetFor3Points(), VL_GenerateFacetFor4Points(), VL_InitSurfacesForTesting(), VL_LightSurfaceWithVolume(), VL_LinkSurfaces(), VL_R_FloodLight(), VL_SmoothenLightmapEdges(), VS_ChopWindingWithFacet(), VS_CreateFakeSurfaceLights(), VS_FindAdjacentSurface(), VS_GenerateFacetFor3Points(), VS_GenerateFacetFor4Points(), VS_InitSurfacesForTesting(), VS_LightSurfaceWithVolume(), VS_LinkSurfaces(), VS_R_FloodLight(), and VS_SmoothenLightmapEdges().

plane_t plane
 

Definition at line 101 of file soundv.c.

Referenced by VL_ChopWindingWithFacet(), VL_CreateFakeSurfaceLights(), VL_FindAdjacentSurface(), VL_GenerateFacetFor3Points(), VL_GenerateFacetFor4Points(), VL_GetFilter(), VL_LightSurfaceWithVolume(), VL_R_FloodLight(), VL_SmoothenLightmapEdges(), VL_SurfaceRadiosity(), VS_ChopWindingWithFacet(), VS_CreateFakeSurfaceLights(), VS_FindAdjacentSurface(), VS_GenerateFacetFor3Points(), VS_GenerateFacetFor4Points(), VS_GetFilter(), VS_LightSurfaceWithVolume(), VS_R_FloodLight(), VS_SmoothenLightmapEdges(), and VS_SurfaceRadiosity().

vec3_t points
 

Definition at line 102 of file soundv.c.

Referenced by VL_CreateFakeSurfaceLights(), VL_FindAdjacentSurface(), VL_GenerateFacetFor3Points(), VL_GenerateFacetFor4Points(), VL_InitSurfacesForTesting(), VL_LightSurfaceWithVolume(), VL_LinkSurfaces(), VL_R_FloodLight(), VL_SmoothenLightmapEdges(), VS_CreateFakeSurfaceLights(), VS_FindAdjacentSurface(), VS_GenerateFacetFor3Points(), VS_GenerateFacetFor4Points(), VS_InitSurfacesForTesting(), VS_LightSurfaceWithVolume(), VS_LinkSurfaces(), VS_R_FloodLight(), and VS_SmoothenLightmapEdges().

float textureMatrix
 

Definition at line 106 of file soundv.c.

Referenced by VL_GetFilter(), VL_TextureMatrixFromPoints(), VS_GetFilter(), and VS_TextureMatrixFromPoints().

int width
 

Definition at line 109 of file soundv.c.

Referenced by VL_FacetsForPatch(), VL_LightSurfaceWithVolume(), VS_FacetsForPatch(), and VS_LightSurfaceWithVolume().

int x
 

Definition at line 109 of file soundv.c.

Referenced by VL_FacetsForPatch(), VL_LightSurfaceWithVolume(), VS_FacetsForPatch(), and VS_LightSurfaceWithVolume().

int y
 

Definition at line 109 of file soundv.c.

Referenced by VL_FacetsForPatch(), VL_LightSurfaceWithVolume(), VS_FacetsForPatch(), and VS_LightSurfaceWithVolume().


The documentation for this struct was generated from the following files:
Generated on Thu Aug 25 19:56:01 2005 for Quake III Arena by  doxygen 1.3.9.1