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q3_dfog_t Struct Reference

#include <q3files.h>


Data Fields

int brushNum
char shader [MAX_QPATH]
int visibleSide


Field Documentation

int brushNum
 

Definition at line 331 of file q3files.h.

Referenced by Q3_SwapBSPFile().

char shader[MAX_QPATH]
 

Definition at line 330 of file q3files.h.

int visibleSide
 

Definition at line 332 of file q3files.h.


The documentation for this struct was generated from the following file:
Generated on Thu Aug 25 19:58:12 2005 for Quake III Arena by  doxygen 1.3.9.1