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q3_drawVert_t Struct Reference

#include <q3files.h>


Data Fields

byte color [4]
float lightmap [2]
vec3_t normal
float st [2]
vec3_t xyz


Field Documentation

byte color[4]
 

Definition at line 340 of file q3files.h.

float lightmap[2]
 

Definition at line 338 of file q3files.h.

Referenced by Q3_SwapBSPFile().

vec3_t normal
 

Definition at line 339 of file q3files.h.

Referenced by Q3_SwapBSPFile().

float st[2]
 

Definition at line 337 of file q3files.h.

Referenced by Q3_SwapBSPFile().

vec3_t xyz
 

Definition at line 336 of file q3files.h.

Referenced by AAS_CreateCurveBrushes(), Q3_FaceOnWinding(), Q3_SurfacePlane(), and Q3_SwapBSPFile().


The documentation for this struct was generated from the following file:
Generated on Thu Aug 25 19:58:14 2005 for Quake III Arena by  doxygen 1.3.9.1