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q3_dshader_t Struct Reference

#include <q3files.h>


Data Fields

int contentFlags
char shader [MAX_QPATH]
int surfaceFlags


Field Documentation

int contentFlags
 

Definition at line 287 of file q3files.h.

Referenced by AAS_CreateCurveBrushes(), Q3_BSPBrushToMapBrush(), and Q3_SwapBSPFile().

char shader[MAX_QPATH]
 

Definition at line 285 of file q3files.h.

int surfaceFlags
 

Definition at line 286 of file q3files.h.

Referenced by Q3_BSPBrushToMapBrush(), and Q3_SwapBSPFile().


The documentation for this struct was generated from the following file:
Generated on Thu Aug 25 19:58:15 2005 for Quake III Arena by  doxygen 1.3.9.1