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script_s Struct Reference

#include <l_script.h>

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Data Fields

char * buffer
char * end_p
char * endwhitespace_p
char filename [1024]
int flags
int lastline
char * lastscript_p
int length
int line
script_snext
punctuation_tpunctuations
punctuation_t ** punctuationtable
char * script_p
token_t token
int tokenavailable
char * whitespace_p

Field Documentation

char* buffer
 

Definition at line 177 of file l_script.h.

char* end_p
 

Definition at line 179 of file l_script.h.

char* endwhitespace_p
 

Definition at line 182 of file l_script.h.

char filename[1024]
 

Definition at line 176 of file l_script.h.

int flags
 

Definition at line 187 of file l_script.h.

int lastline
 

Definition at line 185 of file l_script.h.

char* lastscript_p
 

Definition at line 180 of file l_script.h.

int length
 

Definition at line 183 of file l_script.h.

int line
 

Definition at line 184 of file l_script.h.

struct script_s* next
 

Definition at line 191 of file l_script.h.

punctuation_t* punctuations
 

Definition at line 188 of file l_script.h.

punctuation_t** punctuationtable
 

Definition at line 189 of file l_script.h.

char* script_p
 

Definition at line 178 of file l_script.h.

token_t token
 

Definition at line 190 of file l_script.h.

int tokenavailable
 

Definition at line 186 of file l_script.h.

char* whitespace_p
 

Definition at line 181 of file l_script.h.


The documentation for this struct was generated from the following file:
Generated on Thu Aug 25 19:59:05 2005 for Quake III Arena by  doxygen 1.3.9.1