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terrainVert_t Struct Reference

#include <QERTYPES.H>

Collaboration diagram for terrainVert_t:

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Data Fields

float height
vec3_t normal
vec4_t rgba
float scale
terrainFace_t tri
vec3_t xyz

Field Documentation

float height
 

Definition at line 299 of file QERTYPES.H.

Referenced by DrawTerrain(), MakeNewTerrain(), Terrain_CalcBounds(), Terrain_CalcVertPos(), Terrain_GetVert(), Terrain_Parse(), Terrain_Scale(), Terrain_UpdateSelected(), and Terrain_Write().

vec3_t normal
 

Definition at line 303 of file QERTYPES.H.

Referenced by DrawTerrain(), MakeNewTerrain(), and Terrain_CalcNormals().

vec4_t rgba
 

Definition at line 302 of file QERTYPES.H.

Referenced by MakeNewTerrain(), Terrain_CalcNormals(), and Terrain_GetVert().

float scale
 

Definition at line 300 of file QERTYPES.H.

Referenced by DrawTerrain(), Terrain_AddMovePoint(), and Terrain_UpdateSelected().

terrainFace_t tri
 

Definition at line 301 of file QERTYPES.H.

Referenced by DrawTerrain(), MakeNewTerrain(), Terrain_AddMovePoint(), Terrain_FindReplaceTexture(), Terrain_GetVert(), Terrain_HasTexture(), Terrain_Parse(), Terrain_Ray(), Terrain_ReplaceQTexture(), Terrain_SetTexture(), and Terrain_Write().

vec3_t xyz
 

Definition at line 304 of file QERTYPES.H.

Referenced by DrawTerrain(), and Terrain_CalcVertPos().


The documentation for this struct was generated from the following file:
Generated on Thu Aug 25 20:00:56 2005 for Quake III Arena by  doxygen 1.3.9.1