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Definition at line 317 of file sv_game.c.
References botlib_export_s::aas, aas_export_s::AAS_AlternativeRouteGoals, aas_export_s::AAS_AreaInfo, aas_export_s::AAS_AreaReachability, aas_export_s::AAS_AreaTravelTimeToGoalArea, aas_export_s::AAS_BBoxAreas, aas_export_s::AAS_EnableRoutingArea, aas_export_s::AAS_EntityInfo, aas_export_s::AAS_FloatForBSPEpairKey, aas_export_s::AAS_Initialized, aas_export_s::AAS_IntForBSPEpairKey, aas_export_s::AAS_NextBSPEntity, aas_export_s::AAS_PointAreaNum, aas_export_s::AAS_PointContents, aas_export_s::AAS_PointReachabilityAreaIndex, aas_export_s::AAS_PredictClientMovement, aas_export_s::AAS_PredictRoute, aas_export_s::AAS_PresenceTypeBoundingBox, aas_export_s::AAS_Swimming, aas_export_s::AAS_Time, aas_export_s::AAS_TraceAreas, aas_export_s::AAS_ValueForBSPEpairKey, aas_export_s::AAS_VectorForBSPEpairKey, botlib_export_s::ai, AngleVectors(), atan2(), ai_export_s::BotAddAvoidSpot, ai_export_s::BotAllocChatState, ai_export_s::BotAllocGoalState, ai_export_s::BotAllocMoveState, ai_export_s::BotAllocWeaponState, ai_export_s::BotAvoidGoalTime, ai_export_s::BotChatLength, ai_export_s::BotChooseBestFightWeapon, ai_export_s::BotChooseLTGItem, ai_export_s::BotChooseNBGItem, ai_export_s::BotDumpAvoidGoals, ai_export_s::BotDumpGoalStack, ai_export_s::BotEmptyGoalStack, ai_export_s::BotEnterChat, ai_export_s::BotFindMatch, ai_export_s::BotFreeCharacter, ai_export_s::BotFreeChatState, ai_export_s::BotFreeGoalState, ai_export_s::BotFreeItemWeights, ai_export_s::BotFreeMoveState, ai_export_s::BotFreeWeaponState, ai_export_s::BotGetChatMessage, ai_export_s::BotGetLevelItemGoal, ai_export_s::BotGetMapLocationGoal, ai_export_s::BotGetNextCampSpotGoal, ai_export_s::BotGetSecondGoal, ai_export_s::BotGetTopGoal, ai_export_s::BotGetWeaponInfo, ai_export_s::BotGoalName, BotImport_DebugPolygonCreate(), BotImport_DebugPolygonDelete(), ai_export_s::BotInitialChat, ai_export_s::BotInitLevelItems, ai_export_s::BotInitMoveState, ai_export_s::BotInterbreedGoalFuzzyLogic, ai_export_s::BotItemGoalInVisButNotVisible, BOTLIB_AAS_ALTERNATIVE_ROUTE_GOAL, BOTLIB_AAS_AREA_INFO, BOTLIB_AAS_AREA_REACHABILITY, BOTLIB_AAS_AREA_TRAVEL_TIME_TO_GOAL_AREA, BOTLIB_AAS_BBOX_AREAS, BOTLIB_AAS_ENABLE_ROUTING_AREA, BOTLIB_AAS_ENTITY_INFO, BOTLIB_AAS_FLOAT_FOR_BSP_EPAIR_KEY, BOTLIB_AAS_INITIALIZED, BOTLIB_AAS_INT_FOR_BSP_EPAIR_KEY, BOTLIB_AAS_NEXT_BSP_ENTITY, BOTLIB_AAS_POINT_AREA_NUM, BOTLIB_AAS_POINT_CONTENTS, BOTLIB_AAS_POINT_REACHABILITY_AREA_INDEX, BOTLIB_AAS_PREDICT_CLIENT_MOVEMENT, BOTLIB_AAS_PREDICT_ROUTE, BOTLIB_AAS_PRESENCE_TYPE_BOUNDING_BOX, BOTLIB_AAS_SWIMMING, BOTLIB_AAS_TIME, BOTLIB_AAS_TRACE_AREAS, BOTLIB_AAS_VALUE_FOR_BSP_EPAIR_KEY, BOTLIB_AAS_VECTOR_FOR_BSP_EPAIR_KEY, BOTLIB_AI_ADD_AVOID_SPOT, BOTLIB_AI_ALLOC_CHAT_STATE, BOTLIB_AI_ALLOC_GOAL_STATE, BOTLIB_AI_ALLOC_MOVE_STATE, BOTLIB_AI_ALLOC_WEAPON_STATE, BOTLIB_AI_AVOID_GOAL_TIME, BOTLIB_AI_CHARACTERISTIC_BFLOAT, BOTLIB_AI_CHARACTERISTIC_BINTEGER, BOTLIB_AI_CHARACTERISTIC_FLOAT, BOTLIB_AI_CHARACTERISTIC_INTEGER, BOTLIB_AI_CHARACTERISTIC_STRING, BOTLIB_AI_CHAT_LENGTH, BOTLIB_AI_CHOOSE_BEST_FIGHT_WEAPON, BOTLIB_AI_CHOOSE_LTG_ITEM, BOTLIB_AI_CHOOSE_NBG_ITEM, BOTLIB_AI_DUMP_AVOID_GOALS, BOTLIB_AI_DUMP_GOAL_STACK, BOTLIB_AI_EMPTY_GOAL_STACK, BOTLIB_AI_ENTER_CHAT, BOTLIB_AI_FIND_MATCH, BOTLIB_AI_FREE_CHARACTER, BOTLIB_AI_FREE_CHAT_STATE, BOTLIB_AI_FREE_GOAL_STATE, BOTLIB_AI_FREE_ITEM_WEIGHTS, BOTLIB_AI_FREE_MOVE_STATE, BOTLIB_AI_FREE_WEAPON_STATE, BOTLIB_AI_GENETIC_PARENTS_AND_CHILD_SELECTION, BOTLIB_AI_GET_CHAT_MESSAGE, BOTLIB_AI_GET_LEVEL_ITEM_GOAL, BOTLIB_AI_GET_MAP_LOCATION_GOAL, BOTLIB_AI_GET_NEXT_CAMP_SPOT_GOAL, BOTLIB_AI_GET_SECOND_GOAL, BOTLIB_AI_GET_TOP_GOAL, BOTLIB_AI_GET_WEAPON_INFO, BOTLIB_AI_GOAL_NAME, BOTLIB_AI_INIT_LEVEL_ITEMS, BOTLIB_AI_INIT_MOVE_STATE, BOTLIB_AI_INITIAL_CHAT, BOTLIB_AI_INTERBREED_GOAL_FUZZY_LOGIC, BOTLIB_AI_ITEM_GOAL_IN_VIS_BUT_NOT_VISIBLE, BOTLIB_AI_LOAD_CHARACTER, BOTLIB_AI_LOAD_CHAT_FILE, BOTLIB_AI_LOAD_ITEM_WEIGHTS, BOTLIB_AI_LOAD_WEAPON_WEIGHTS, BOTLIB_AI_MATCH_VARIABLE, BOTLIB_AI_MOVE_IN_DIRECTION, BOTLIB_AI_MOVE_TO_GOAL, BOTLIB_AI_MOVEMENT_VIEW_TARGET, BOTLIB_AI_MUTATE_GOAL_FUZZY_LOGIC, BOTLIB_AI_NEXT_CONSOLE_MESSAGE, BOTLIB_AI_NUM_CONSOLE_MESSAGE, BOTLIB_AI_NUM_INITIAL_CHATS, BOTLIB_AI_POP_GOAL, BOTLIB_AI_PREDICT_VISIBLE_POSITION, BOTLIB_AI_PUSH_GOAL, BOTLIB_AI_QUEUE_CONSOLE_MESSAGE, BOTLIB_AI_REACHABILITY_AREA, BOTLIB_AI_REMOVE_CONSOLE_MESSAGE, BOTLIB_AI_REMOVE_FROM_AVOID_GOALS, BOTLIB_AI_REPLACE_SYNONYMS, BOTLIB_AI_REPLY_CHAT, BOTLIB_AI_RESET_AVOID_GOALS, BOTLIB_AI_RESET_AVOID_REACH, BOTLIB_AI_RESET_GOAL_STATE, BOTLIB_AI_RESET_LAST_AVOID_REACH, BOTLIB_AI_RESET_MOVE_STATE, BOTLIB_AI_RESET_WEAPON_STATE, BOTLIB_AI_SAVE_GOAL_FUZZY_LOGIC, BOTLIB_AI_SET_AVOID_GOAL_TIME, BOTLIB_AI_SET_CHAT_GENDER, BOTLIB_AI_SET_CHAT_NAME, BOTLIB_AI_STRING_CONTAINS, BOTLIB_AI_TOUCHING_GOAL, BOTLIB_AI_UNIFY_WHITE_SPACES, BOTLIB_AI_UPDATE_ENTITY_ITEMS, BOTLIB_EA_ACTION, BOTLIB_EA_ATTACK, BOTLIB_EA_COMMAND, BOTLIB_EA_CROUCH, BOTLIB_EA_DELAYED_JUMP, BOTLIB_EA_END_REGULAR, BOTLIB_EA_GESTURE, BOTLIB_EA_GET_INPUT, BOTLIB_EA_JUMP, BOTLIB_EA_MOVE, BOTLIB_EA_MOVE_BACK, BOTLIB_EA_MOVE_DOWN, BOTLIB_EA_MOVE_FORWARD, BOTLIB_EA_MOVE_LEFT, BOTLIB_EA_MOVE_RIGHT, BOTLIB_EA_MOVE_UP, BOTLIB_EA_RESET_INPUT, BOTLIB_EA_RESPAWN, BOTLIB_EA_SAY, BOTLIB_EA_SAY_TEAM, BOTLIB_EA_SELECT_WEAPON, BOTLIB_EA_TALK, BOTLIB_EA_USE, BOTLIB_EA_VIEW, botlib_export, BOTLIB_GET_CONSOLE_MESSAGE, BOTLIB_GET_SNAPSHOT_ENTITY, BOTLIB_LIBVAR_GET, BOTLIB_LIBVAR_SET, BOTLIB_LOAD_MAP, BOTLIB_PC_ADD_GLOBAL_DEFINE, BOTLIB_PC_FREE_SOURCE, BOTLIB_PC_LOAD_SOURCE, BOTLIB_PC_READ_TOKEN, BOTLIB_PC_SOURCE_FILE_AND_LINE, BOTLIB_SETUP, BOTLIB_SHUTDOWN, BOTLIB_START_FRAME, BOTLIB_TEST, BOTLIB_UPDATENTITY, BOTLIB_USER_COMMAND, botlib_export_s::BotLibLoadMap, botlib_export_s::BotLibStartFrame, botlib_export_s::BotLibUpdateEntity, botlib_export_s::BotLibVarGet, botlib_export_s::BotLibVarSet, ai_export_s::BotLoadCharacter, ai_export_s::BotLoadChatFile, ai_export_s::BotLoadItemWeights, ai_export_s::BotLoadWeaponWeights, ai_export_s::BotMatchVariable, ai_export_s::BotMoveInDirection, ai_export_s::BotMovementViewTarget, ai_export_s::BotMoveToGoal, ai_export_s::BotMutateGoalFuzzyLogic, ai_export_s::BotNextConsoleMessage, ai_export_s::BotNumConsoleMessages, ai_export_s::BotNumInitialChats, ai_export_s::BotPopGoal, ai_export_s::BotPredictVisiblePosition, ai_export_s::BotPushGoal, ai_export_s::BotQueueConsoleMessage, ai_export_s::BotReachabilityArea, ai_export_s::BotRemoveConsoleMessage, ai_export_s::BotRemoveFromAvoidGoals, ai_export_s::BotReplaceSynonyms, ai_export_s::BotReplyChat, ai_export_s::BotResetAvoidGoals, ai_export_s::BotResetAvoidReach, ai_export_s::BotResetGoalState, ai_export_s::BotResetLastAvoidReach, ai_export_s::BotResetMoveState, ai_export_s::BotResetWeaponState, ai_export_s::BotSaveGoalFuzzyLogic, ai_export_s::BotSetAvoidGoalTime, ai_export_s::BotSetChatGender, ai_export_s::BotSetChatName, ai_export_s::BotTouchingGoal, ai_export_s::BotUpdateEntityItems, Cbuf_ExecuteText(), ceil(), ai_export_s::Characteristic_BFloat, ai_export_s::Characteristic_BInteger, ai_export_s::Characteristic_Float, ai_export_s::Characteristic_Integer, ai_export_s::Characteristic_String, serverStatic_t::clients, CM_AreasConnected(), Cmd_Argc(), Cmd_ArgvBuffer(), Com_Error(), Com_Memcpy(), Com_Memset(), COM_Parse(), Com_Printf(), Com_RealTime(), cos(), Cvar_Register(), Cvar_Set(), Cvar_Update(), Cvar_VariableIntegerValue(), Cvar_VariableStringBuffer(), botlib_export_s::ea, ea_export_s::EA_Action, ea_export_s::EA_Attack, ea_export_s::EA_Command, ea_export_s::EA_Crouch, ea_export_s::EA_DelayedJump, ea_export_s::EA_EndRegular, ea_export_s::EA_Gesture, ea_export_s::EA_GetInput, ea_export_s::EA_Jump, ea_export_s::EA_Move, ea_export_s::EA_MoveBack, ea_export_s::EA_MoveDown, ea_export_s::EA_MoveForward, ea_export_s::EA_MoveLeft, ea_export_s::EA_MoveRight, ea_export_s::EA_MoveUp, ea_export_s::EA_ResetInput, ea_export_s::EA_Respawn, ea_export_s::EA_Say, ea_export_s::EA_SayTeam, ea_export_s::EA_SelectWeapon, ea_export_s::EA_Talk, ea_export_s::EA_Use, ea_export_s::EA_View, server_t::entityParsePoint, ERR_DROP, FloatAsInt(), floor(), FS_FCloseFile(), FS_FOpenFileByMode(), FS_GetFileList(), FS_Read2(), FS_Seek(), FS_Write(), G_ADJUST_AREA_PORTAL_STATE, G_AREAS_CONNECTED, G_ARGC, G_ARGV, G_BOT_ALLOCATE_CLIENT, G_BOT_FREE_CLIENT, G_CVAR_REGISTER, G_CVAR_SET, G_CVAR_UPDATE, G_CVAR_VARIABLE_INTEGER_VALUE, G_CVAR_VARIABLE_STRING_BUFFER, G_DEBUG_POLYGON_CREATE, G_DEBUG_POLYGON_DELETE, G_DROP_CLIENT, G_ENTITIES_IN_BOX, G_ENTITY_CONTACT, G_ENTITY_CONTACTCAPSULE, G_ERROR, G_FS_FCLOSE_FILE, G_FS_FOPEN_FILE, G_FS_GETFILELIST, G_FS_READ, G_FS_SEEK, G_FS_WRITE, G_GET_CONFIGSTRING, G_GET_ENTITY_TOKEN, G_GET_SERVERINFO, G_GET_USERCMD, G_GET_USERINFO, G_IN_PVS, G_IN_PVS_IGNORE_PORTALS, G_LINKENTITY, G_LOCATE_GAME_DATA, G_MILLISECONDS, G_POINT_CONTENTS, G_PRINT, G_REAL_TIME, G_SEND_CONSOLE_COMMAND, G_SEND_SERVER_COMMAND, G_SET_BRUSH_MODEL, G_SET_CONFIGSTRING, G_SET_USERINFO, G_SNAPVECTOR, G_TRACE, G_TRACECAPSULE, G_UNLINKENTITY, ai_export_s::GeneticParentsAndChildSelection, MatrixMultiply(), botlib_export_s::PC_AddGlobalDefine, botlib_export_s::PC_FreeSourceHandle, botlib_export_s::PC_LoadSourceHandle, botlib_export_s::PC_ReadTokenHandle, botlib_export_s::PC_SourceFileAndLine, PerpendicularVector(), Q_strncpyz(), qfalse, qtrue, s, sin(), sqrt(), ai_export_s::StringContains, strncpy(), sv, SV_AdjustAreaPortalState(), SV_AreaEntities(), SV_BotAllocateClient(), SV_BotFreeClient(), SV_BotGetConsoleMessage(), SV_BotGetSnapshotEntity(), SV_BotLibSetup(), SV_BotLibShutdown(), SV_ClientThink(), SV_EntityContact(), SV_GameDropClient(), SV_GameSendServerCommand(), SV_GetConfigstring(), SV_GetServerinfo(), SV_GetUsercmd(), SV_GetUserinfo(), SV_inPVS(), SV_inPVSIgnorePortals(), SV_LinkEntity(), SV_LocateGameData(), SV_PointContents(), SV_SetBrushModel(), SV_SetConfigstring(), SV_SetUserinfo(), SV_Trace(), SV_UnlinkEntity(), svs, Sys_Milliseconds(), Sys_SnapVector(), botlib_export_s::Test, TRAP_ANGLEVECTORS, TRAP_ATAN2, TRAP_CEIL, TRAP_COS, TRAP_FLOOR, TRAP_MATRIXMULTIPLY, TRAP_MEMCPY, TRAP_MEMSET, TRAP_PERPENDICULARVECTOR, TRAP_SIN, TRAP_SQRT, TRAP_STRNCPY, ai_export_s::UnifyWhiteSpaces, VMA, and VMF.
Referenced by SV_InitGameProgs(). 00317 {
00318 switch( args[0] ) {
00319 case G_PRINT:
00320 Com_Printf( "%s", VMA(1) );
00321 return 0;
00322 case G_ERROR:
00323 Com_Error( ERR_DROP, "%s", VMA(1) );
00324 return 0;
00325 case G_MILLISECONDS:
00326 return Sys_Milliseconds();
00327 case G_CVAR_REGISTER:
00328 Cvar_Register( VMA(1), VMA(2), VMA(3), args[4] );
00329 return 0;
00330 case G_CVAR_UPDATE:
00331 Cvar_Update( VMA(1) );
00332 return 0;
00333 case G_CVAR_SET:
00334 Cvar_Set( (const char *)VMA(1), (const char *)VMA(2) );
00335 return 0;
00336 case G_CVAR_VARIABLE_INTEGER_VALUE:
00337 return Cvar_VariableIntegerValue( (const char *)VMA(1) );
00338 case G_CVAR_VARIABLE_STRING_BUFFER:
00339 Cvar_VariableStringBuffer( VMA(1), VMA(2), args[3] );
00340 return 0;
00341 case G_ARGC:
00342 return Cmd_Argc();
00343 case G_ARGV:
00344 Cmd_ArgvBuffer( args[1], VMA(2), args[3] );
00345 return 0;
00346 case G_SEND_CONSOLE_COMMAND:
00347 Cbuf_ExecuteText( args[1], VMA(2) );
00348 return 0;
00349
00350 case G_FS_FOPEN_FILE:
00351 return FS_FOpenFileByMode( VMA(1), VMA(2), args[3] );
00352 case G_FS_READ:
00353 FS_Read2( VMA(1), args[2], args[3] );
00354 return 0;
00355 case G_FS_WRITE:
00356 FS_Write( VMA(1), args[2], args[3] );
00357 return 0;
00358 case G_FS_FCLOSE_FILE:
00359 FS_FCloseFile( args[1] );
00360 return 0;
00361 case G_FS_GETFILELIST:
00362 return FS_GetFileList( VMA(1), VMA(2), VMA(3), args[4] );
00363 case G_FS_SEEK:
00364 return FS_Seek( args[1], args[2], args[3] );
00365
00366 case G_LOCATE_GAME_DATA:
00367 SV_LocateGameData( VMA(1), args[2], args[3], VMA(4), args[5] );
00368 return 0;
00369 case G_DROP_CLIENT:
00370 SV_GameDropClient( args[1], VMA(2) );
00371 return 0;
00372 case G_SEND_SERVER_COMMAND:
00373 SV_GameSendServerCommand( args[1], VMA(2) );
00374 return 0;
00375 case G_LINKENTITY:
00376 SV_LinkEntity( VMA(1) );
00377 return 0;
00378 case G_UNLINKENTITY:
00379 SV_UnlinkEntity( VMA(1) );
00380 return 0;
00381 case G_ENTITIES_IN_BOX:
00382 return SV_AreaEntities( VMA(1), VMA(2), VMA(3), args[4] );
00383 case G_ENTITY_CONTACT:
00384 return SV_EntityContact( VMA(1), VMA(2), VMA(3), qfalse );
00385 case G_ENTITY_CONTACTCAPSULE:
00386 return SV_EntityContact( VMA(1), VMA(2), VMA(3), qtrue );
00387 case G_TRACE:
00388 SV_Trace( VMA(1), VMA(2), VMA(3), VMA(4), VMA(5), args[6], args[7], qfalse );
00389 return 0;
00390 case G_TRACECAPSULE:
00391 SV_Trace( VMA(1), VMA(2), VMA(3), VMA(4), VMA(5), args[6], args[7], qtrue );
00392 return 0;
00393 case G_POINT_CONTENTS:
00394 return SV_PointContents( VMA(1), args[2] );
00395 case G_SET_BRUSH_MODEL:
00396 SV_SetBrushModel( VMA(1), VMA(2) );
00397 return 0;
00398 case G_IN_PVS:
00399 return SV_inPVS( VMA(1), VMA(2) );
00400 case G_IN_PVS_IGNORE_PORTALS:
00401 return SV_inPVSIgnorePortals( VMA(1), VMA(2) );
00402
00403 case G_SET_CONFIGSTRING:
00404 SV_SetConfigstring( args[1], VMA(2) );
00405 return 0;
00406 case G_GET_CONFIGSTRING:
00407 SV_GetConfigstring( args[1], VMA(2), args[3] );
00408 return 0;
00409 case G_SET_USERINFO:
00410 SV_SetUserinfo( args[1], VMA(2) );
00411 return 0;
00412 case G_GET_USERINFO:
00413 SV_GetUserinfo( args[1], VMA(2), args[3] );
00414 return 0;
00415 case G_GET_SERVERINFO:
00416 SV_GetServerinfo( VMA(1), args[2] );
00417 return 0;
00418 case G_ADJUST_AREA_PORTAL_STATE:
00419 SV_AdjustAreaPortalState( VMA(1), args[2] );
00420 return 0;
00421 case G_AREAS_CONNECTED:
00422 return CM_AreasConnected( args[1], args[2] );
00423
00424 case G_BOT_ALLOCATE_CLIENT:
00425 return SV_BotAllocateClient();
00426 case G_BOT_FREE_CLIENT:
00427 SV_BotFreeClient( args[1] );
00428 return 0;
00429
00430 case G_GET_USERCMD:
00431 SV_GetUsercmd( args[1], VMA(2) );
00432 return 0;
00433 case G_GET_ENTITY_TOKEN:
00434 {
00435 const char *s;
00436
00437 s = COM_Parse( &sv.entityParsePoint );
00438 Q_strncpyz( VMA(1), s, args[2] );
00439 if ( !sv.entityParsePoint && !s[0] ) {
00440 return qfalse;
00441 } else {
00442 return qtrue;
00443 }
00444 }
00445
00446 case G_DEBUG_POLYGON_CREATE:
00447 return BotImport_DebugPolygonCreate( args[1], args[2], VMA(3) );
00448 case G_DEBUG_POLYGON_DELETE:
00449 BotImport_DebugPolygonDelete( args[1] );
00450 return 0;
00451 case G_REAL_TIME:
00452 return Com_RealTime( VMA(1) );
00453 case G_SNAPVECTOR:
00454 Sys_SnapVector( VMA(1) );
00455 return 0;
00456
00457
00458
00459 case BOTLIB_SETUP:
00460 return SV_BotLibSetup();
00461 case BOTLIB_SHUTDOWN:
00462 return SV_BotLibShutdown();
00463 case BOTLIB_LIBVAR_SET:
00464 return botlib_export->BotLibVarSet( VMA(1), VMA(2) );
00465 case BOTLIB_LIBVAR_GET:
00466 return botlib_export->BotLibVarGet( VMA(1), VMA(2), args[3] );
00467
00468 case BOTLIB_PC_ADD_GLOBAL_DEFINE:
00469 return botlib_export->PC_AddGlobalDefine( VMA(1) );
00470 case BOTLIB_PC_LOAD_SOURCE:
00471 return botlib_export->PC_LoadSourceHandle( VMA(1) );
00472 case BOTLIB_PC_FREE_SOURCE:
00473 return botlib_export->PC_FreeSourceHandle( args[1] );
00474 case BOTLIB_PC_READ_TOKEN:
00475 return botlib_export->PC_ReadTokenHandle( args[1], VMA(2) );
00476 case BOTLIB_PC_SOURCE_FILE_AND_LINE:
00477 return botlib_export->PC_SourceFileAndLine( args[1], VMA(2), VMA(3) );
00478
00479 case BOTLIB_START_FRAME:
00480 return botlib_export->BotLibStartFrame( VMF(1) );
00481 case BOTLIB_LOAD_MAP:
00482 return botlib_export->BotLibLoadMap( VMA(1) );
00483 case BOTLIB_UPDATENTITY:
00484 return botlib_export->BotLibUpdateEntity( args[1], VMA(2) );
00485 case BOTLIB_TEST:
00486 return botlib_export->Test( args[1], VMA(2), VMA(3), VMA(4) );
00487
00488 case BOTLIB_GET_SNAPSHOT_ENTITY:
00489 return SV_BotGetSnapshotEntity( args[1], args[2] );
00490 case BOTLIB_GET_CONSOLE_MESSAGE:
00491 return SV_BotGetConsoleMessage( args[1], VMA(2), args[3] );
00492 case BOTLIB_USER_COMMAND:
00493 SV_ClientThink( &svs.clients[args[1]], VMA(2) );
00494 return 0;
00495
00496 case BOTLIB_AAS_BBOX_AREAS:
00497 return botlib_export->aas.AAS_BBoxAreas( VMA(1), VMA(2), VMA(3), args[4] );
00498 case BOTLIB_AAS_AREA_INFO:
00499 return botlib_export->aas.AAS_AreaInfo( args[1], VMA(2) );
00500 case BOTLIB_AAS_ALTERNATIVE_ROUTE_GOAL:
00501 return botlib_export->aas.AAS_AlternativeRouteGoals( VMA(1), args[2], VMA(3), args[4], args[5], VMA(6), args[7], args[8] );
00502 case BOTLIB_AAS_ENTITY_INFO:
00503 botlib_export->aas.AAS_EntityInfo( args[1], VMA(2) );
00504 return 0;
00505
00506 case BOTLIB_AAS_INITIALIZED:
00507 return botlib_export->aas.AAS_Initialized();
00508 case BOTLIB_AAS_PRESENCE_TYPE_BOUNDING_BOX:
00509 botlib_export->aas.AAS_PresenceTypeBoundingBox( args[1], VMA(2), VMA(3) );
00510 return 0;
00511 case BOTLIB_AAS_TIME:
00512 return FloatAsInt( botlib_export->aas.AAS_Time() );
00513
00514 case BOTLIB_AAS_POINT_AREA_NUM:
00515 return botlib_export->aas.AAS_PointAreaNum( VMA(1) );
00516 case BOTLIB_AAS_POINT_REACHABILITY_AREA_INDEX:
00517 return botlib_export->aas.AAS_PointReachabilityAreaIndex( VMA(1) );
00518 case BOTLIB_AAS_TRACE_AREAS:
00519 return botlib_export->aas.AAS_TraceAreas( VMA(1), VMA(2), VMA(3), VMA(4), args[5] );
00520
00521 case BOTLIB_AAS_POINT_CONTENTS:
00522 return botlib_export->aas.AAS_PointContents( VMA(1) );
00523 case BOTLIB_AAS_NEXT_BSP_ENTITY:
00524 return botlib_export->aas.AAS_NextBSPEntity( args[1] );
00525 case BOTLIB_AAS_VALUE_FOR_BSP_EPAIR_KEY:
00526 return botlib_export->aas.AAS_ValueForBSPEpairKey( args[1], VMA(2), VMA(3), args[4] );
00527 case BOTLIB_AAS_VECTOR_FOR_BSP_EPAIR_KEY:
00528 return botlib_export->aas.AAS_VectorForBSPEpairKey( args[1], VMA(2), VMA(3) );
00529 case BOTLIB_AAS_FLOAT_FOR_BSP_EPAIR_KEY:
00530 return botlib_export->aas.AAS_FloatForBSPEpairKey( args[1], VMA(2), VMA(3) );
00531 case BOTLIB_AAS_INT_FOR_BSP_EPAIR_KEY:
00532 return botlib_export->aas.AAS_IntForBSPEpairKey( args[1], VMA(2), VMA(3) );
00533
00534 case BOTLIB_AAS_AREA_REACHABILITY:
00535 return botlib_export->aas.AAS_AreaReachability( args[1] );
00536
00537 case BOTLIB_AAS_AREA_TRAVEL_TIME_TO_GOAL_AREA:
00538 return botlib_export->aas.AAS_AreaTravelTimeToGoalArea( args[1], VMA(2), args[3], args[4] );
00539 case BOTLIB_AAS_ENABLE_ROUTING_AREA:
00540 return botlib_export->aas.AAS_EnableRoutingArea( args[1], args[2] );
00541 case BOTLIB_AAS_PREDICT_ROUTE:
00542 return botlib_export->aas.AAS_PredictRoute( VMA(1), args[2], VMA(3), args[4], args[5], args[6], args[7], args[8], args[9], args[10], args[11] );
00543
00544 case BOTLIB_AAS_SWIMMING:
00545 return botlib_export->aas.AAS_Swimming( VMA(1) );
00546 case BOTLIB_AAS_PREDICT_CLIENT_MOVEMENT:
00547 return botlib_export->aas.AAS_PredictClientMovement( VMA(1), args[2], VMA(3), args[4], args[5],
00548 VMA(6), VMA(7), args[8], args[9], VMF(10), args[11], args[12], args[13] );
00549
00550 case BOTLIB_EA_SAY:
00551 botlib_export->ea.EA_Say( args[1], VMA(2) );
00552 return 0;
00553 case BOTLIB_EA_SAY_TEAM:
00554 botlib_export->ea.EA_SayTeam( args[1], VMA(2) );
00555 return 0;
00556 case BOTLIB_EA_COMMAND:
00557 botlib_export->ea.EA_Command( args[1], VMA(2) );
00558 return 0;
00559
00560 case BOTLIB_EA_ACTION:
00561 botlib_export->ea.EA_Action( args[1], args[2] );
00562 break;
00563 case BOTLIB_EA_GESTURE:
00564 botlib_export->ea.EA_Gesture( args[1] );
00565 return 0;
00566 case BOTLIB_EA_TALK:
00567 botlib_export->ea.EA_Talk( args[1] );
00568 return 0;
00569 case BOTLIB_EA_ATTACK:
00570 botlib_export->ea.EA_Attack( args[1] );
00571 return 0;
00572 case BOTLIB_EA_USE:
00573 botlib_export->ea.EA_Use( args[1] );
00574 return 0;
00575 case BOTLIB_EA_RESPAWN:
00576 botlib_export->ea.EA_Respawn( args[1] );
00577 return 0;
00578 case BOTLIB_EA_CROUCH:
00579 botlib_export->ea.EA_Crouch( args[1] );
00580 return 0;
00581 case BOTLIB_EA_MOVE_UP:
00582 botlib_export->ea.EA_MoveUp( args[1] );
00583 return 0;
00584 case BOTLIB_EA_MOVE_DOWN:
00585 botlib_export->ea.EA_MoveDown( args[1] );
00586 return 0;
00587 case BOTLIB_EA_MOVE_FORWARD:
00588 botlib_export->ea.EA_MoveForward( args[1] );
00589 return 0;
00590 case BOTLIB_EA_MOVE_BACK:
00591 botlib_export->ea.EA_MoveBack( args[1] );
00592 return 0;
00593 case BOTLIB_EA_MOVE_LEFT:
00594 botlib_export->ea.EA_MoveLeft( args[1] );
00595 return 0;
00596 case BOTLIB_EA_MOVE_RIGHT:
00597 botlib_export->ea.EA_MoveRight( args[1] );
00598 return 0;
00599
00600 case BOTLIB_EA_SELECT_WEAPON:
00601 botlib_export->ea.EA_SelectWeapon( args[1], args[2] );
00602 return 0;
00603 case BOTLIB_EA_JUMP:
00604 botlib_export->ea.EA_Jump( args[1] );
00605 return 0;
00606 case BOTLIB_EA_DELAYED_JUMP:
00607 botlib_export->ea.EA_DelayedJump( args[1] );
00608 return 0;
00609 case BOTLIB_EA_MOVE:
00610 botlib_export->ea.EA_Move( args[1], VMA(2), VMF(3) );
00611 return 0;
00612 case BOTLIB_EA_VIEW:
00613 botlib_export->ea.EA_View( args[1], VMA(2) );
00614 return 0;
00615
00616 case BOTLIB_EA_END_REGULAR:
00617 botlib_export->ea.EA_EndRegular( args[1], VMF(2) );
00618 return 0;
00619 case BOTLIB_EA_GET_INPUT:
00620 botlib_export->ea.EA_GetInput( args[1], VMF(2), VMA(3) );
00621 return 0;
00622 case BOTLIB_EA_RESET_INPUT:
00623 botlib_export->ea.EA_ResetInput( args[1] );
00624 return 0;
00625
00626 case BOTLIB_AI_LOAD_CHARACTER:
00627 return botlib_export->ai.BotLoadCharacter( VMA(1), VMF(2) );
00628 case BOTLIB_AI_FREE_CHARACTER:
00629 botlib_export->ai.BotFreeCharacter( args[1] );
00630 return 0;
00631 case BOTLIB_AI_CHARACTERISTIC_FLOAT:
00632 return FloatAsInt( botlib_export->ai.Characteristic_Float( args[1], args[2] ) );
00633 case BOTLIB_AI_CHARACTERISTIC_BFLOAT:
00634 return FloatAsInt( botlib_export->ai.Characteristic_BFloat( args[1], args[2], VMF(3), VMF(4) ) );
00635 case BOTLIB_AI_CHARACTERISTIC_INTEGER:
00636 return botlib_export->ai.Characteristic_Integer( args[1], args[2] );
00637 case BOTLIB_AI_CHARACTERISTIC_BINTEGER:
00638 return botlib_export->ai.Characteristic_BInteger( args[1], args[2], args[3], args[4] );
00639 case BOTLIB_AI_CHARACTERISTIC_STRING:
00640 botlib_export->ai.Characteristic_String( args[1], args[2], VMA(3), args[4] );
00641 return 0;
00642
00643 case BOTLIB_AI_ALLOC_CHAT_STATE:
00644 return botlib_export->ai.BotAllocChatState();
00645 case BOTLIB_AI_FREE_CHAT_STATE:
00646 botlib_export->ai.BotFreeChatState( args[1] );
00647 return 0;
00648 case BOTLIB_AI_QUEUE_CONSOLE_MESSAGE:
00649 botlib_export->ai.BotQueueConsoleMessage( args[1], args[2], VMA(3) );
00650 return 0;
00651 case BOTLIB_AI_REMOVE_CONSOLE_MESSAGE:
00652 botlib_export->ai.BotRemoveConsoleMessage( args[1], args[2] );
00653 return 0;
00654 case BOTLIB_AI_NEXT_CONSOLE_MESSAGE:
00655 return botlib_export->ai.BotNextConsoleMessage( args[1], VMA(2) );
00656 case BOTLIB_AI_NUM_CONSOLE_MESSAGE:
00657 return botlib_export->ai.BotNumConsoleMessages( args[1] );
00658 case BOTLIB_AI_INITIAL_CHAT:
00659 botlib_export->ai.BotInitialChat( args[1], VMA(2), args[3], VMA(4), VMA(5), VMA(6), VMA(7), VMA(8), VMA(9), VMA(10), VMA(11) );
00660 return 0;
00661 case BOTLIB_AI_NUM_INITIAL_CHATS:
00662 return botlib_export->ai.BotNumInitialChats( args[1], VMA(2) );
00663 case BOTLIB_AI_REPLY_CHAT:
00664 return botlib_export->ai.BotReplyChat( args[1], VMA(2), args[3], args[4], VMA(5), VMA(6), VMA(7), VMA(8), VMA(9), VMA(10), VMA(11), VMA(12) );
00665 case BOTLIB_AI_CHAT_LENGTH:
00666 return botlib_export->ai.BotChatLength( args[1] );
00667 case BOTLIB_AI_ENTER_CHAT:
00668 botlib_export->ai.BotEnterChat( args[1], args[2], args[3] );
00669 return 0;
00670 case BOTLIB_AI_GET_CHAT_MESSAGE:
00671 botlib_export< |