|
Data Structures |
| struct | backEndCounters_t |
| struct | backEndData_t |
| struct | backEndState_t |
| struct | bmodel_t |
| struct | deformStage_t |
| struct | dlight_s |
| struct | drawBufferCommand_t |
| struct | drawSurf_s |
| struct | drawSurfsCommand_t |
| struct | endFrameCommand_t |
| struct | fog_t |
| struct | fogParms_t |
| struct | frontEndCounters_t |
| struct | glstate_t |
| struct | image_s |
| struct | mnode_s |
| struct | model_s |
| struct | msurface_s |
| struct | orientationr_t |
| struct | renderCommandList_t |
| struct | screenshotCommand_t |
| struct | setColorCommand_t |
| struct | shader_s |
| struct | shaderCommands_s |
| struct | shaderStage_t |
| struct | shaderState_s |
| struct | skin_s |
| struct | skinSurface_t |
| struct | skyParms_t |
| struct | srfDisplayList_s |
| struct | srfFlare_s |
| struct | srfGridMesh_s |
| struct | srfPoly_s |
| struct | srfSurfaceFace_t |
| struct | srfTriangles_t |
| struct | stageVars |
| struct | stretchPicCommand_t |
| struct | subImageCommand_t |
| struct | swapBuffersCommand_t |
| struct | texModInfo_t |
| struct | textureBundle_t |
| struct | trGlobals_t |
| struct | trRefdef_t |
| struct | trRefEntity_t |
| struct | viewParms_t |
| struct | waveForm_t |
| struct | world_t |
Defines |
| #define | CONTENTS_NODE -1 |
| #define | CULL_CLIP 1 |
| #define | CULL_IN 0 |
| #define | CULL_OUT 2 |
| #define | DRAWSURF_MASK (MAX_DRAWSURFS-1) |
| #define | FOG_TABLE_SIZE 256 |
| #define | FUNCTABLE_MASK (FUNCTABLE_SIZE-1) |
| #define | FUNCTABLE_SIZE 1024 |
| #define | FUNCTABLE_SIZE2 10 |
| #define | GL_INDEX_TYPE GL_UNSIGNED_INT |
| #define | GLS_ATEST_BITS 0x70000000 |
| #define | GLS_ATEST_GE_80 0x40000000 |
| #define | GLS_ATEST_GT_0 0x10000000 |
| #define | GLS_ATEST_LT_80 0x20000000 |
| #define | GLS_DEFAULT GLS_DEPTHMASK_TRUE |
| #define | GLS_DEPTHFUNC_EQUAL 0x00020000 |
| #define | GLS_DEPTHMASK_TRUE 0x00000100 |
| #define | GLS_DEPTHTEST_DISABLE 0x00010000 |
| #define | GLS_DSTBLEND_BITS 0x000000f0 |
| #define | GLS_DSTBLEND_DST_ALPHA 0x00000070 |
| #define | GLS_DSTBLEND_ONE 0x00000020 |
| #define | GLS_DSTBLEND_ONE_MINUS_DST_ALPHA 0x00000080 |
| #define | GLS_DSTBLEND_ONE_MINUS_SRC_ALPHA 0x00000060 |
| #define | GLS_DSTBLEND_ONE_MINUS_SRC_COLOR 0x00000040 |
| #define | GLS_DSTBLEND_SRC_ALPHA 0x00000050 |
| #define | GLS_DSTBLEND_SRC_COLOR 0x00000030 |
| #define | GLS_DSTBLEND_ZERO 0x00000010 |
| #define | GLS_POLYMODE_LINE 0x00001000 |
| #define | GLS_SRCBLEND_ALPHA_SATURATE 0x00000009 |
| #define | GLS_SRCBLEND_BITS 0x0000000f |
| #define | GLS_SRCBLEND_DST_ALPHA 0x00000007 |
| #define | GLS_SRCBLEND_DST_COLOR 0x00000003 |
| #define | GLS_SRCBLEND_ONE 0x00000002 |
| #define | GLS_SRCBLEND_ONE_MINUS_DST_ALPHA 0x00000008 |
| #define | GLS_SRCBLEND_ONE_MINUS_DST_COLOR 0x00000004 |
| #define | GLS_SRCBLEND_ONE_MINUS_SRC_ALPHA 0x00000006 |
| #define | GLS_SRCBLEND_SRC_ALPHA 0x00000005 |
| #define | GLS_SRCBLEND_ZERO 0x00000001 |
| #define | LIGHTMAP_2D -4 |
| #define | LIGHTMAP_BY_VERTEX -3 |
| #define | LIGHTMAP_NONE -1 |
| #define | LIGHTMAP_WHITEIMAGE -2 |
| #define | MAX_DRAWIMAGES 2048 |
| #define | MAX_DRAWSURFS 0x10000 |
| #define | MAX_FACE_POINTS 64 |
| #define | MAX_GRID_SIZE 65 |
| #define | MAX_IMAGE_ANIMATIONS 8 |
| #define | MAX_LIGHTMAPS 256 |
| #define | MAX_MOD_KNOWN 1024 |
| #define | MAX_PATCH_SIZE 32 |
| #define | MAX_POLYS 600 |
| #define | MAX_POLYVERTS 3000 |
| #define | MAX_RENDER_COMMANDS 0x40000 |
| #define | MAX_SHADER_DEFORMS 3 |
| #define | MAX_SHADER_STAGES 8 |
| #define | MAX_SHADERS 16384 |
| #define | MAX_SKINS 1024 |
| #define | MAX_STATE_NAME 32 |
| #define | MAX_STATES_PER_SHADER 32 |
| #define | myftol(x) ((int)(x)) |
| #define | NUM_TEXTURE_BUNDLES 2 |
| #define | PATCH_STITCHING |
| #define | QSORT_ENTITYNUM_SHIFT 7 |
| #define | QSORT_FOGNUM_SHIFT 2 |
| #define | QSORT_SHADERNUM_SHIFT 17 |
| #define | RB_CHECKOVERFLOW(v, i) if (tess.numVertexes + (v) >= SHADER_MAX_VERTEXES || tess.numIndexes + (i) >= SHADER_MAX_INDEXES ) {RB_CheckOverflow(v,i);} |
| #define | SIDE_BACK 1 |
| #define | SIDE_FRONT 0 |
| #define | SIDE_ON 2 |
| #define | SMP_FRAMES 2 |
| #define | TR_MAX_TEXMODS 4 |
| #define | VERTEXSIZE 8 |
Typedefs |
| typedef byte | color4ub_t [4] |
| typedef dlight_s | dlight_t |
| typedef drawSurf_s | drawSurf_t |
| typedef unsigned int | glIndex_t |
| typedef image_s | image_t |
| typedef mnode_s | mnode_t |
| typedef model_s | model_t |
| typedef msurface_s | msurface_t |
| typedef shader_s | shader_t |
| typedef shaderCommands_s | shaderCommands_t |
| typedef shaderState_s | shaderState_t |
| typedef skin_s | skin_t |
| typedef srfDisplayList_s | srfDisplayList_t |
| typedef srfFlare_s | srfFlare_t |
| typedef srfGridMesh_s | srfGridMesh_t |
| typedef srfPoly_s | srfPoly_t |
| typedef stageVars | stageVars_t |
Enumerations |
| enum | acff_t { ACFF_NONE,
ACFF_MODULATE_RGB,
ACFF_MODULATE_RGBA,
ACFF_MODULATE_ALPHA
} |
| enum | alphaGen_t {
AGEN_IDENTITY,
AGEN_SKIP,
AGEN_ENTITY,
AGEN_ONE_MINUS_ENTITY,
AGEN_VERTEX,
AGEN_ONE_MINUS_VERTEX,
AGEN_LIGHTING_SPECULAR,
AGEN_WAVEFORM,
AGEN_PORTAL,
AGEN_CONST
} |
| enum | colorGen_t {
CGEN_BAD,
CGEN_IDENTITY_LIGHTING,
CGEN_IDENTITY,
CGEN_ENTITY,
CGEN_ONE_MINUS_ENTITY,
CGEN_EXACT_VERTEX,
CGEN_VERTEX,
CGEN_ONE_MINUS_VERTEX,
CGEN_WAVEFORM,
CGEN_LIGHTING_DIFFUSE,
CGEN_FOG,
CGEN_CONST
} |
| enum | cullType_t { CT_FRONT_SIDED,
CT_BACK_SIDED,
CT_TWO_SIDED
} |
| enum | deform_t {
DEFORM_NONE,
DEFORM_WAVE,
DEFORM_NORMALS,
DEFORM_BULGE,
DEFORM_MOVE,
DEFORM_PROJECTION_SHADOW,
DEFORM_AUTOSPRITE,
DEFORM_AUTOSPRITE2,
DEFORM_TEXT0,
DEFORM_TEXT1,
DEFORM_TEXT2,
DEFORM_TEXT3,
DEFORM_TEXT4,
DEFORM_TEXT5,
DEFORM_TEXT6,
DEFORM_TEXT7
} |
| enum | fogPass_t { FP_NONE,
FP_EQUAL,
FP_LE
} |
| enum | genFunc_t {
GF_NONE,
GF_SIN,
GF_SQUARE,
GF_TRIANGLE,
GF_SAWTOOTH,
GF_INVERSE_SAWTOOTH,
GF_NOISE
} |
| enum | modtype_t { MOD_BAD,
MOD_BRUSH,
MOD_MESH,
MOD_MD4
} |
| enum | renderCommand_t {
RC_END_OF_LIST,
RC_SET_COLOR,
RC_STRETCH_PIC,
RC_DRAW_SURFS,
RC_DRAW_BUFFER,
RC_SWAP_BUFFERS,
RC_SCREENSHOT
} |
| enum | shaderSort_t {
SS_BAD,
SS_PORTAL,
SS_ENVIRONMENT,
SS_OPAQUE,
SS_DECAL,
SS_SEE_THROUGH,
SS_BANNER,
SS_FOG,
SS_UNDERWATER,
SS_BLEND0,
SS_BLEND1,
SS_BLEND2,
SS_BLEND3,
SS_BLEND6,
SS_STENCIL_SHADOW,
SS_ALMOST_NEAREST,
SS_NEAREST
} |
| enum | surfaceType_t {
SF_BAD,
SF_SKIP,
SF_FACE,
SF_GRID,
SF_TRIANGLES,
SF_POLY,
SF_MD3,
SF_MD4,
SF_FLARE,
SF_ENTITY,
SF_DISPLAY_LIST,
SF_NUM_SURFACE_TYPES,
SF_MAX = 0x7fffffff
} |
| enum | texCoordGen_t {
TCGEN_BAD,
TCGEN_IDENTITY,
TCGEN_LIGHTMAP,
TCGEN_TEXTURE,
TCGEN_ENVIRONMENT_MAPPED,
TCGEN_FOG,
TCGEN_VECTOR
} |
| enum | texMod_t {
TMOD_NONE,
TMOD_TRANSFORM,
TMOD_TURBULENT,
TMOD_SCROLL,
TMOD_SCALE,
TMOD_STRETCH,
TMOD_ROTATE,
TMOD_ENTITY_TRANSLATE
} |
Functions |
| void | GL_Bind (image_t *image) |
| void | GL_CheckErrors (void) |
| void | GL_Cull (int cullType) |
| void | GL_SelectTexture (int unit) |
| void | GL_SetDefaultState (void) |
| void | GL_State (unsigned long stateVector) |
| void | GL_TexEnv (int env) |
| void | GL_TextureMode (const char *string) |
| void | GLimp_EndFrame (void) |
| void | GLimp_FrontEndSleep (void) |
| void | GLimp_Init (void) |
| void | GLimp_LogComment (char *comment) |
| void * | GLimp_RendererSleep (void) |
| void | GLimp_SetGamma (unsigned char red[256], unsigned char green[256], unsigned char blue[256]) |
| void | GLimp_Shutdown (void) |
| qboolean | GLimp_SpawnRenderThread (void(*function)(void)) |
| void | GLimp_WakeRenderer (void *data) |
| void | R_AddAnimSurfaces (trRefEntity_t *ent) |
| void | R_AddBeamSurfaces (trRefEntity_t *e) |
| void | R_AddBrushModelSurfaces (trRefEntity_t *e) |
| void | R_AddDrawSurf (surfaceType_t *surface, shader_t *shader, int fogIndex, int dlightMap) |
| void | R_AddDrawSurfCmd (drawSurf_t *drawSurfs, int numDrawSurfs) |
| void | R_AddLightningBoltSurfaces (trRefEntity_t *e) |
| void | R_AddMD3Surfaces (trRefEntity_t *e) |
| void | R_AddNullModelSurfaces (trRefEntity_t *e) |
| void | R_AddPolygonSurfaces (void) |
| void | R_AddRailSurfaces (trRefEntity_t *e, qboolean isUnderwater) |
| void | R_AddWorldSurfaces (void) |
| model_t * | R_AllocModel (void) |
| void | R_BuildCloudData (shaderCommands_t *shader) |
| void | R_ClearFlares (void) |
| image_t * | R_CreateImage (const char *name, const byte *pic, int width, int height, qboolean mipmap, qboolean allowPicmip, int wrapClampMode) |
| int | R_CullLocalBox (vec3_t bounds[2]) |
| int | R_CullLocalPointAndRadius (vec3_t origin, float radius) |
| int | R_CullPointAndRadius (vec3_t origin, float radius) |
| void | R_DecomposeSort (unsigned sort, int *entityNum, shader_t **shader, int *fogNum, int *dlightMap) |
| void | R_DeleteTextures (void) |
| void | R_DlightBmodel (bmodel_t *bmodel) |
| void | R_DoneFreeType () |
| void | R_DrawSkyBox (shaderCommands_t *shader) |
| image_t * | R_FindImageFile (const char *name, qboolean mipmap, qboolean allowPicmip, int glWrapClampMode) |
| shader_t * | R_FindShader (const char *name, int lightmapIndex, qboolean mipRawImage) |
| shader_t * | R_FindShaderByName (const char *name) |
| float | R_FogFactor (float s, float t) |
| void | R_FreeSurfaceGridMesh (srfGridMesh_t *grid) |
| void | R_GammaCorrect (byte *buffer, int bufSize) |
| void * | R_GetCommandBuffer (int bytes) |
| qboolean | R_GetEntityToken (char *buffer, int size) |
| qboolean | R_GetModeInfo (int *width, int *height, float *windowAspect, int mode) |
| model_t * | R_GetModelByHandle (qhandle_t hModel) |
| shader_t * | R_GetShaderByHandle (qhandle_t hShader) |
| shader_t * | R_GetShaderByState (int index, long *cycleTime) |
| skin_t * | R_GetSkinByHandle (qhandle_t hSkin) |
| srfGridMesh_t * | R_GridInsertColumn (srfGridMesh_t *grid, int column, int row, vec3_t point, float loderror) |
| srfGridMesh_t * | R_GridInsertRow (srfGridMesh_t *grid, int row, int column, vec3_t point, float loderror) |
| void | R_ImageList_f (void) |
| void | R_Init (void) |
| void | R_InitCommandBuffers (void) |
| void | R_InitFogTable (void) |
| void | R_InitFreeType () |
| void | R_InitImages (void) |
| void | R_InitShaders (void) |
| void | R_InitSkins (void) |
| void | R_InitSkyTexCoords (float cloudLayerHeight) |
| qboolean | R_inPVS (const vec3_t p1, const vec3_t p2) |
| int | R_LerpTag (orientation_t *tag, qhandle_t handle, int startFrame, int endFrame, float frac, const char *tagName) |
| int | R_LightForPoint (vec3_t point, vec3_t ambientLight, vec3_t directedLight, vec3_t lightDir) |
| void | R_LocalNormalToWorld (vec3_t local, vec3_t world) |
| void | R_LocalPointToWorld (vec3_t local, vec3_t world) |
| void | R_MakeAnimModel (model_t *model) |
| int | R_MarkFragments (int numPoints, const vec3_t *points, const vec3_t projection, int maxPoints, vec3_t pointBuffer, int maxFragments, markFragment_t *fragmentBuffer) |
| void | R_ModelBounds (qhandle_t handle, vec3_t mins, vec3_t maxs) |
| void | R_ModelInit (void) |
| void | R_Modellist_f (void) |
| float | R_NoiseGet4f (float x, float y, float z, float t) |
| void | R_NoiseInit (void) |
| void | R_RemapShader (const char *oldShader, const char *newShader, const char *timeOffset) |
| void | R_RenderView (viewParms_t *parms) |
| void | R_RotateForEntity (const trRefEntity_t *ent, const viewParms_t *viewParms, orientationr_t *or) |
| void | R_ScreenShot_f (void) |
| void | R_SetColorMappings (void) |
| void | R_SetupEntityLighting (const trRefdef_t *refdef, trRefEntity_t *ent) |
| void | R_ShaderList_f (void) |
| void | R_ShutdownCommandBuffers (void) |
| void | R_SkinList_f (void) |
| srfGridMesh_t * | R_SubdividePatchToGrid (int width, int height, drawVert_t points[MAX_PATCH_SIZE *MAX_PATCH_SIZE]) |
| int | R_SumOfUsedImages (void) |
| void | R_SwapBuffers (int) |
| void | R_SyncRenderThread (void) |
| void | R_ToggleSmpFrame (void) |
| void | R_TransformClipToWindow (const vec4_t clip, const viewParms_t *view, vec4_t normalized, vec4_t window) |
| void | R_TransformDlights (int count, dlight_t *dl, orientationr_t *or) |
| void | R_TransformModelToClip (const vec3_t src, const float *modelMatrix, const float *projectionMatrix, vec4_t eye, vec4_t dst) |
| void | RB_AddDlightFlares (void) |
| void | RB_AddFlare (void *surface, int fogNum, vec3_t point, vec3_t color, vec3_t normal) |
| void | RB_AddQuadStamp (vec3_t origin, vec3_t left, vec3_t up, byte *color) |
| void | RB_AddQuadStampExt (vec3_t origin, vec3_t left, vec3_t up, byte *color, float s1, float t1, float s2, float t2) |
| void | RB_BeginSurface (shader_t *shader, int fogNum) |
| void | RB_CalcAlphaFromEntity (unsigned char *dstColors) |
| void | RB_CalcAlphaFromOneMinusEntity (unsigned char *dstColors) |
| void | RB_CalcColorFromEntity (unsigned char *dstColors) |
| void | RB_CalcColorFromOneMinusEntity (unsigned char *dstColors) |
| void | RB_CalcDiffuseColor (unsigned char *colors) |
| void | RB_CalcEnvironmentTexCoords (float *dstTexCoords) |
| void | RB_CalcFogTexCoords (float *dstTexCoords) |
| void | RB_CalcModulateAlphasByFog (unsigned char *dstColors) |
| void | RB_CalcModulateColorsByFog (unsigned char *dstColors) |
| void | RB_CalcModulateRGBAsByFog (unsigned char *dstColors) |
| void | RB_CalcRotateTexCoords (float rotSpeed, float *dstTexCoords) |
| void | RB_CalcScaleTexCoords (const float scale[2], float *dstTexCoords) |
| void | RB_CalcScrollTexCoords (const float scroll[2], float *dstTexCoords) |
| void | RB_CalcSpecularAlpha (unsigned char *alphas) |
| void | RB_CalcStretchTexCoords (const waveForm_t *wf, float *texCoords) |
| void | RB_CalcTransformTexCoords (const texModInfo_t *tmi, float *dstTexCoords) |
| void | RB_CalcTurbulentTexCoords (const waveForm_t *wf, float *dstTexCoords) |
| void | RB_CalcWaveAlpha (const waveForm_t *wf, unsigned char *dstColors) |
| void | RB_CalcWaveColor (const waveForm_t *wf, unsigned char *dstColors) |
| void | RB_CheckOverflow (int verts, int indexes) |
| void | RB_ClipSkyPolygons (shaderCommands_t *shader) |
| void | RB_DeformTessGeometry (void) |
| void | RB_DrawSun (void) |
| void | RB_EndSurface (void) |
| void | RB_ExecuteRenderCommands (const void *data) |
| void | RB_ProjectionShadowDeform (void) |
| void | RB_RenderFlares (void) |
| void | RB_RenderThread (void) |
| void | RB_ShadowFinish (void) |
| void | RB_ShadowTessEnd (void) |
| void | RB_ShowImages (void) |
| void | RB_StageIteratorGeneric (void) |
| void | RB_StageIteratorLightmappedMultitexture (void) |
| void | RB_StageIteratorSky (void) |
| void | RB_StageIteratorVertexLitTexture (void) |
| void | RB_SurfaceAnim (md4Surface_t *surfType) |
| const void * | RB_TakeScreenshotCmd (const void *data) |
| void | RE_AddAdditiveLightToScene (const vec3_t org, float intensity, float r, float g, float b) |
| void | RE_AddLightToScene (const vec3_t org, float intensity, float r, float g, float b) |
| void | RE_AddPolyToScene (qhandle_t hShader, int numVerts, const polyVert_t *verts, int num) |
| void | RE_AddRefEntityToScene (const refEntity_t *ent) |
| void | RE_BeginFrame (stereoFrame_t stereoFrame) |
| void | RE_BeginRegistration (glconfig_t *glconfig) |
| void | RE_ClearScene (void) |
| void | RE_EndFrame (int *frontEndMsec, int *backEndMsec) |
| void | RE_LoadWorldMap (const char *mapname) |
| void | RE_RegisterFont (const char *fontName, int pointSize, fontInfo_t *font) |
| qhandle_t | RE_RegisterModel (const char *name) |
| qhandle_t | RE_RegisterShader (const char *name) |
| qhandle_t | RE_RegisterShaderFromImage (const char *name, int lightmapIndex, image_t *image, qboolean mipRawImage) |
| qhandle_t | RE_RegisterShaderLightMap (const char *name, int lightmapIndex) |
| qhandle_t | RE_RegisterShaderNoMip (const char *name) |
| qhandle_t | RE_RegisterSkin (const char *name) |
| void | RE_RenderScene (const refdef_t *fd) |
| void | RE_SetColor (const float *rgba) |
| void | RE_SetWorldVisData (const byte *vis) |
| void | RE_Shutdown (qboolean destroyWindow) |
| void | RE_StretchPic (float x, float y, float w, float h, float s1, float t1, float s2, float t2, qhandle_t hShader) |
| void | RE_StretchRaw (int x, int y, int w, int h, int cols, int rows, const byte *data, int client, qboolean dirty) |
| void | RE_UploadCinematic (int w, int h, int cols, int rows, const byte *data, int client, qboolean dirty) |
| void | SaveJPG (char *filename, int quality, int image_width, int image_height, unsigned char *image_buffer) |
Variables |
| backEndState_t | backEnd |
| backEndData_t * | backEndData [SMP_FRAMES] |
| int | gl_filter_max |
| int | gl_filter_min |
| glconfig_t | glConfig |
| glstate_t | glState |
| int | max_polys |
| int | max_polyverts |
| cvar_t * | r_allowExtensions |
| cvar_t * | r_clear |
| cvar_t * | r_colorbits |
| cvar_t * | r_colorMipLevels |
| cvar_t * | r_debugSort |
| cvar_t * | r_debugSurface |
| cvar_t * | r_depthbits |
| cvar_t * | r_detailTextures |
| cvar_t * | r_displayRefresh |
| cvar_t * | r_dlightBacks |
| cvar_t * | r_drawBuffer |
| cvar_t * | r_drawentities |
| cvar_t * | r_drawSun |
| cvar_t * | r_drawworld |
| cvar_t * | r_dynamiclight |
| cvar_t * | r_ext_compiled_vertex_array |
| cvar_t * | r_ext_compressed_textures |
| cvar_t * | r_ext_gamma_control |
| cvar_t * | r_ext_multitexture |
| cvar_t * | r_ext_texenv_op |
| cvar_t * | r_ext_texture_env_add |
| cvar_t * | r_facePlaneCull |
| cvar_t * | r_fastsky |
| cvar_t * | r_finish |
| cvar_t * | r_flareFade |
| cvar_t * | r_flares |
| cvar_t * | r_flareSize |
| cvar_t * | r_fullbright |
| cvar_t * | r_fullscreen |
| cvar_t * | r_gamma |
| cvar_t * | r_glDriver |
| cvar_t * | r_ignore |
| cvar_t * | r_ignoreFastPath |
| cvar_t * | r_ignoreGLErrors |
| cvar_t * | r_ignorehwgamma |
| cvar_t * | r_inGameVideo |
| cvar_t * | r_intensity |
| cvar_t * | r_lightmap |
| cvar_t * | r_lockpvs |
| cvar_t * | r_lodbias |
| cvar_t * | r_lodCurveError |
| cvar_t * | r_lodscale |
| cvar_t * | r_logFile |
| cvar_t * | r_mapOverBrightBits |
| cvar_t * | r_measureOverdraw |
| cvar_t * | r_mode |
| cvar_t * | r_nobind |
| cvar_t * | r_nocull |
| cvar_t * | r_nocurves |
| cvar_t * | r_noportals |
| cvar_t * | r_norefresh |
| cvar_t * | r_novis |
| cvar_t * | r_offsetFactor |
| cvar_t * | r_offsetUnits |
| cvar_t * | r_overBrightBits |
| cvar_t * | r_picmip |
| cvar_t * | r_portalOnly |
| cvar_t * | r_primitives |
| cvar_t * | r_printShaders |
| cvar_t * | r_railCoreWidth |
| cvar_t * | r_railSegmentLength |
| cvar_t * | r_railWidth |
| cvar_t * | r_roundImagesDown |
| cvar_t * | r_saveFontData |
| cvar_t * | r_shadows |
| cvar_t * | r_showcluster |
| cvar_t * | r_showImages |
| cvar_t * | r_shownormals |
| cvar_t * | r_showsky |
| cvar_t * | r_showSmp |
| cvar_t * | r_showtris |
| cvar_t * | r_simpleMipMaps |
| cvar_t * | r_singleShader |
| cvar_t * | r_skipBackEnd |
| cvar_t * | r_smp |
| cvar_t * | r_speeds |
| cvar_t * | r_stencilbits |
| cvar_t * | r_stereo |
| cvar_t * | r_subdivisions |
| cvar_t * | r_swapInterval |
| cvar_t * | r_texturebits |
| cvar_t * | r_textureMode |
| cvar_t * | r_uiFullScreen |
| cvar_t * | r_verbose |
| cvar_t * | r_vertexLight |
| cvar_t * | r_znear |
| void(* | rb_surfaceTable [SF_NUM_SURFACE_TYPES])(void *) |
| volatile renderCommandList_t * | renderCommandList |
| volatile qboolean | renderThreadActive |
| refimport_t | ri |
| shaderCommands_t | tess |
| trGlobals_t | tr |