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Definition at line 223 of file tr_types.h. Referenced by GLimp_Init(), GLW_CreateWindow(), GLW_LoadOpenGL(), GLW_SetMode(), GLW_StartOpenGL(), IN_Frame(), and QGL_Init(). |
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Definition at line 27 of file tr_types.h. |
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Definition at line 28 of file tr_types.h. Referenced by ValidBloodPool(). |
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Definition at line 111 of file tr_types.h. |
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Definition at line 110 of file tr_types.h. |
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Definition at line 225 of file tr_types.h. Referenced by GLimp_Init(), GLW_StartOpenGL(), and R_Register(). |
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Definition at line 47 of file tr_types.h. |
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Definition at line 46 of file tr_types.h. Referenced by CG_CalcViewValues(). |
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Definition at line 34 of file tr_types.h. Referenced by CG_AddViewWeapon(), and CG_TestGun_f(). |
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Definition at line 33 of file tr_types.h. Referenced by CG_AddViewWeapon(). |
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Definition at line 37 of file tr_types.h. Referenced by Item_Model_Paint(), Main_MenuDraw(), and UI_DrawPlayer(). |
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Definition at line 31 of file tr_types.h. Referenced by CG_TestGun_f(). |
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Definition at line 35 of file tr_types.h. Referenced by R_AddMD3Surfaces(). |
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Definition at line 41 of file tr_types.h. |
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Definition at line 32 of file tr_types.h. |
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Definition at line 42 of file tr_types.h. |
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Definition at line 151 of file tr_types.h. 00151 {
00152 GLDRV_ICD, // driver is integrated with window system
00153 // WARNING: there are tests that check for
00154 // > GLDRV_ICD for minidriverness, so this
00155 // should always be the lowest value in this
00156 // enum set
00157 GLDRV_STANDALONE, // driver is a non-3Dfx standalone driver
00158 GLDRV_VOODOO // driver is a 3Dfx standalone driver
00159 } glDriverType_t;
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Definition at line 161 of file tr_types.h. 00161 {
00162 GLHW_GENERIC, // where everthing works the way it should
00163 GLHW_3DFX_2D3D, // Voodoo Banshee or Voodoo3, relevant since if this is
00164 // the hardware type then there can NOT exist a secondary
00165 // display adapter
00166 GLHW_RIVA128, // where you can't interpolate alpha
00167 GLHW_RAGEPRO, // where you can't modulate alpha on alpha textures
00168 GLHW_PERMEDIA2 // where you don't have src*dst
00169 } glHardwareType_t;
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Definition at line 61 of file tr_types.h. 00061 {
00062 RT_MODEL,
00063 RT_POLY,
00064 RT_SPRITE,
00065 RT_BEAM,
00066 RT_RAIL_CORE,
00067 RT_RAIL_RINGS,
00068 RT_LIGHTNING,
00069 RT_PORTALSURFACE, // doesn't draw anything, just info for portals
00070
00071 RT_MAX_REF_ENTITY_TYPE
00072 } refEntityType_t;
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Definition at line 132 of file tr_types.h. 00132 {
00133 STEREO_CENTER,
00134 STEREO_LEFT,
00135 STEREO_RIGHT
00136 } stereoFrame_t;
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Definition at line 146 of file tr_types.h. 00146 {
00147 TC_NONE,
00148 TC_S3TC
00149 } textureCompression_t;
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1.3.9.1