|
Data Structures |
| struct | cvarTable_t |
| struct | serverStatusCvar_t |
Defines |
| #define | UI_FPS_FRAMES 4 |
Functions |
| void | _UI_DrawRect (float x, float y, float width, float height, float size, const float *color) |
| void | _UI_DrawSides (float x, float y, float w, float h, float size) |
| void | _UI_DrawTopBottom (float x, float y, float w, float h, float size) |
| void | _UI_Init (qboolean) |
| qboolean | _UI_IsFullscreen (void) |
| void | _UI_KeyEvent (int key, qboolean down) |
| void | _UI_MouseEvent (int dx, int dy) |
| void | _UI_Refresh (int realtime) |
| void | _UI_SetActiveMenu (uiMenuCommand_t menu) |
| void | _UI_Shutdown (void) |
| qboolean | Alias_Parse (char **p) |
| int | ArenaServers_MaxPing (void) |
| qboolean | Asset_Parse (int handle) |
| void | AssetCache () |
| qboolean | Character_Parse (char **p) |
| void | Font_Report () |
| qboolean | GameType_Parse (char **p, qboolean join) |
| char * | GetMenuBuffer (const char *filename) |
| qboolean | Load_Menu (int handle) |
| qboolean | MapList_Parse (char **p) |
| int | ProcessNewUI (int command, int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6) |
| char * | stristr (char *str, char *charset) |
| qboolean | Team_Parse (char **p) |
| int | Text_Height (const char *text, float scale, int limit) |
| void | Text_Paint (float x, float y, float scale, vec4_t color, const char *text, float adjust, int limit, int style) |
| void | Text_Paint_Limit (float *maxX, float x, float y, float scale, vec4_t color, const char *text, float adjust, int limit) |
| void | Text_PaintCenter (float x, float y, float scale, vec4_t color, const char *text, float adjust) |
| void | Text_PaintCenter_AutoWrapped (float x, float y, float xmax, float ystep, float scale, vec4_t color, const char *str, float adjust) |
| void | Text_PaintChar (float x, float y, float width, float height, float scale, float s, float t, float s2, float t2, qhandle_t hShader) |
| void | Text_PaintWithCursor (float x, float y, float scale, vec4_t color, const char *text, int cursorPos, char cursor, int limit, int style) |
| int | Text_Width (const char *text, float scale, int limit) |
| const char * | UI_AIFromName (const char *name) |
| const int | UI_AIIndex (const char *name) |
| const int | UI_AIIndexFromName (const char *name) |
| void | UI_BinaryServerInsertion (int num) |
| qboolean | UI_BotName_HandleKey (int flags, float *special, int key) |
| qboolean | UI_BotSkill_HandleKey (int flags, float *special, int key) |
| void | UI_BuildFindPlayerList (qboolean force) |
| void | UI_BuildPlayerList () |
| void | UI_BuildQ3Model_List (void) |
| void | UI_BuildServerDisplayList (qboolean force) |
| void | UI_BuildServerStatus (qboolean force) |
| qboolean | UI_ClanName_HandleKey (int flags, float *special, int key) |
| qboolean | UI_Crosshair_HandleKey (int flags, float *special, int key) |
| void | UI_DisplayDownloadInfo (const char *downloadName, float centerPoint, float yStart, float scale) |
| void | UI_DoServerRefresh (void) |
| void | UI_DrawAllMapsSelection (rectDef_t *rect, float scale, vec4_t color, int textStyle, qboolean net) |
| void | UI_DrawBotName (rectDef_t *rect, float scale, vec4_t color, int textStyle) |
| void | UI_DrawBotSkill (rectDef_t *rect, float scale, vec4_t color, int textStyle) |
| void | UI_DrawCenteredPic (qhandle_t image, int w, int h) |
| void | UI_DrawCinematic (int handle, float x, float y, float w, float h) |
| void | UI_DrawClanCinematic (rectDef_t *rect, float scale, vec4_t color) |
| void | UI_DrawClanLogo (rectDef_t *rect, float scale, vec4_t color) |
| void | UI_DrawClanName (rectDef_t *rect, float scale, vec4_t color, int textStyle) |
| void | UI_DrawConnectScreen (qboolean overlay) |
| void | UI_DrawCrosshair (rectDef_t *rect, float scale, vec4_t color) |
| void | UI_DrawEffects (rectDef_t *rect, float scale, vec4_t color) |
| void | UI_DrawGameType (rectDef_t *rect, float scale, vec4_t color, int textStyle) |
| void | UI_DrawGLInfo (rectDef_t *rect, float scale, vec4_t color, int textStyle) |
| void | UI_DrawHandicap (rectDef_t *rect, float scale, vec4_t color, int textStyle) |
| void | UI_DrawJoinGameType (rectDef_t *rect, float scale, vec4_t color, int textStyle) |
| void | UI_DrawKeyBindStatus (rectDef_t *rect, float scale, vec4_t color, int textStyle) |
| void | UI_DrawMapCinematic (rectDef_t *rect, float scale, vec4_t color, qboolean net) |
| void | UI_DrawMapPreview (rectDef_t *rect, float scale, vec4_t color, qboolean net) |
| void | UI_DrawMapTimeToBeat (rectDef_t *rect, float scale, vec4_t color, int textStyle) |
| void | UI_DrawNetFilter (rectDef_t *rect, float scale, vec4_t color, int textStyle) |
| void | UI_DrawNetGameType (rectDef_t *rect, float scale, vec4_t color, int textStyle) |
| void | UI_DrawNetMapCinematic (rectDef_t *rect, float scale, vec4_t color) |
| void | UI_DrawNetMapPreview (rectDef_t *rect, float scale, vec4_t color) |
| void | UI_DrawNetSource (rectDef_t *rect, float scale, vec4_t color, int textStyle) |
| void | UI_DrawOpponent (rectDef_t *rect) |
| void | UI_DrawOpponentLogo (rectDef_t *rect, vec3_t color) |
| void | UI_DrawOpponentLogoMetal (rectDef_t *rect, vec3_t color) |
| void | UI_DrawOpponentLogoName (rectDef_t *rect, vec3_t color) |
| void | UI_DrawOpponentName (rectDef_t *rect, float scale, vec4_t color, int textStyle) |
| void | UI_DrawPlayerLogo (rectDef_t *rect, vec3_t color) |
| void | UI_DrawPlayerLogoMetal (rectDef_t *rect, vec3_t color) |
| void | UI_DrawPlayerLogoName (rectDef_t *rect, vec3_t color) |
| void | UI_DrawPlayerModel (rectDef_t *rect) |
| void | UI_DrawPreviewCinematic (rectDef_t *rect, float scale, vec4_t color) |
| void | UI_DrawRedBlue (rectDef_t *rect, float scale, vec4_t color, int textStyle) |
| void | UI_DrawSelectedPlayer (rectDef_t *rect, float scale, vec4_t color, int textStyle) |
| void | UI_DrawServerMOTD (rectDef_t *rect, float scale, vec4_t color) |
| void | UI_DrawServerRefreshDate (rectDef_t *rect, float scale, vec4_t color, int textStyle) |
| void | UI_DrawSkill (rectDef_t *rect, float scale, vec4_t color, int textStyle) |
| void | UI_DrawTeamMember (rectDef_t *rect, float scale, vec4_t color, qboolean blue, int num, int textStyle) |
| void | UI_DrawTeamName (rectDef_t *rect, float scale, vec4_t color, qboolean blue, int textStyle) |
| void | UI_DrawTier (rectDef_t *rect, float scale, vec4_t color, int textStyle) |
| void | UI_DrawTierGameType (rectDef_t *rect, float scale, vec4_t color, int textStyle) |
| void | UI_DrawTierMap (rectDef_t *rect, int index) |
| void | UI_DrawTierMapName (rectDef_t *rect, float scale, vec4_t color, int textStyle) |
| qboolean | UI_Effects_HandleKey (int flags, float *special, int key) |
| const char * | UI_EnglishMapName (const char *map) |
| int | UI_FeederCount (float feederID) |
| qhandle_t | UI_FeederItemImage (float feederID, int index) |
| const char * | UI_FeederItemText (float feederID, int index, int column, qhandle_t *handle) |
| void | UI_FeederSelection (float feederID, int index) |
| qboolean | UI_GameType_HandleKey (int flags, float *special, int key, qboolean resetMap) |
| int | UI_GetIndexFromSelection (int actual) |
| int | UI_GetServerStatusInfo (const char *serverAddress, serverStatusInfo_t *info) |
| void | UI_GetTeamColor (vec4_t *color) |
| float | UI_GetValue (int ownerDraw) |
| qboolean | UI_Handicap_HandleKey (int flags, float *special, int key) |
| qboolean | UI_hasSkinForBase (const char *base, const char *team) |
| int | UI_HeadCountByTeam (void) |
| void | UI_InsertServerIntoDisplayList (int num, int position) |
| qboolean | UI_JoinGameType_HandleKey (int flags, float *special, int key) |
| void | UI_Load () |
| void | UI_LoadDemos () |
| void | UI_LoadMenus (const char *menuFile, qboolean reset) |
| void | UI_LoadMods () |
| void | UI_LoadMovies () |
| void | UI_LoadNonIngame () |
| void | UI_LoadTeams () |
| int | UI_MapCountByGameType (qboolean singlePlayer) |
| qboolean | UI_NetFilter_HandleKey (int flags, float *special, int key) |
| qboolean | UI_NetGameType_HandleKey (int flags, float *special, int key) |
| qboolean | UI_NetSource_HandleKey (int flags, float *special, int key) |
| void | UI_NextOpponent () |
| const char * | UI_OpponentLeaderHead () |
| const char * | UI_OpponentLeaderModel () |
| const char * | UI_OpponentLeaderName () |
| qboolean | UI_OpponentName_HandleKey (int flags, float *special, int key) |
| void | UI_OwnerDraw (float x, float y, float w, float h, float text_x, float text_y, int ownerDraw, int ownerDrawFlags, int align, float special, float scale, vec4_t color, qhandle_t shader, int textStyle) |
| int | UI_OwnerDraw_Width (int ownerDraw) |
| qboolean | UI_OwnerDrawHandleKey (int ownerDraw, int flags, float *special, int key) |
| qboolean | UI_OwnerDrawVisible (int flags) |
| int | UI_OwnerDrawWidth (int ownerDraw, float scale) |
| void | UI_ParseGameInfo (const char *teamFile) |
| void | UI_ParseMenu (const char *menuFile) |
| void | UI_ParseTeamInfo (const char *teamFile) |
| void | UI_Pause (qboolean b) |
| int | UI_PlayCinematic (const char *name, float x, float y, float w, float h) |
| void | UI_PrintTime (char *buf, int bufsize, int time) |
| void | UI_PriorOpponent () |
| void | UI_ReadableSize (char *buf, int bufsize, int value) |
| qboolean | UI_RedBlue_HandleKey (int flags, float *special, int key) |
| void | UI_RegisterCvars (void) |
| void | UI_RemoveServerFromDisplayList (int num) |
| void | UI_Report () |
| void | UI_RunCinematicFrame (int handle) |
| void | UI_RunMenuScript (char **args) |
| const char * | UI_SelectedHead (int index, int *actual) |
| const char * | UI_SelectedMap (int index, int *actual) |
| qboolean | UI_SelectedPlayer_HandleKey (int flags, float *special, int key) |
| int QDECL | UI_ServersQsortCompare (const void *arg1, const void *arg2) |
| void | UI_ServersSort (int column, qboolean force) |
| void | UI_SetCapFragLimits (qboolean uiVars) |
| qboolean | UI_SetNextMap (int actual, int index) |
| void | UI_ShowPostGame (qboolean newHigh) |
| qboolean | UI_Skill_HandleKey (int flags, float *special, int key) |
| void | UI_SortServerStatusInfo (serverStatusInfo_t *info) |
| void | UI_StartServerRefresh (qboolean full) |
| void | UI_StartSkirmish (qboolean next) |
| void | UI_StopCinematic (int handle) |
| void | UI_StopServerRefresh (void) |
| int | UI_TeamIndexFromName (const char *name) |
| qboolean | UI_TeamMember_HandleKey (int flags, float *special, int key, qboolean blue, int num) |
| qboolean | UI_TeamName_HandleKey (int flags, float *special, int key, qboolean blue) |
| void | UI_Update (const char *name) |
| void | UI_UpdateCvars (void) |
| void | UI_UpdatePendingPings () |
| int | vmMain (int command, int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, int arg11) |
Variables |
| cvarTable_t | cvarTable [] |
| int | cvarTableSize = sizeof(cvarTable) / sizeof(cvarTable[0]) |
| char * | defaultMenu = NULL |
| int | frameCount = 0 |
| int | gamecodetoui [] = {4,2,3,0,5,1,6} |
| const char * | handicapValues [] = {"None","95","90","85","80","75","70","65","60","55","50","45","40","35","30","25","20","15","10","5",NULL} |
| connstate_t | lastConnState |
| char | lastLoadingText [MAX_INFO_VALUE] |
| const char * | MonthAbbrev [] |
| char * | netnames [] |
| const char * | netSources [] |
| int | numHandicaps = sizeof(handicapValues) / sizeof(const char*) |
| const int | numNetSources = sizeof(netSources) / sizeof(const char*) |
| const int | numServerFilters = sizeof(serverFilters) / sizeof(serverFilter_t) |
| const int | numSkillLevels = sizeof(skillLevels) / sizeof(const char*) |
| const int | numSortKeys = sizeof(sortKeys) / sizeof(const char*) |
| int const | numTeamArenaGameNames = sizeof(teamArenaGameNames) / sizeof(const char*) |
| int const | numTeamArenaGameTypes = sizeof(teamArenaGameTypes) / sizeof(const char*) |
| qboolean | q3Model = qfalse |
| char | quake3worldMessage [] = "Visit www.quake3world.com - News, Community, Events, Files" |
| const serverFilter_t | serverFilters [] |
| serverStatusCvar_t | serverStatusCvars [] |
| const char * | skillLevels [] |
| const char * | sortKeys [] |
| int | startTime |
| const char * | teamArenaGameNames [] |
| const char * | teamArenaGameTypes [] |
| vmCvar_t | ui_actualNetGameType |
| vmCvar_t | ui_arenasFile |
| vmCvar_t | ui_bigFont |
| vmCvar_t | ui_blueteam |
| vmCvar_t | ui_blueteam1 |
| vmCvar_t | ui_blueteam2 |
| vmCvar_t | ui_blueteam3 |
| vmCvar_t | ui_blueteam4 |
| vmCvar_t | ui_blueteam5 |
| vmCvar_t | ui_botsFile |
| vmCvar_t | ui_brassTime |
| vmCvar_t | ui_browserGameType |
| vmCvar_t | ui_browserMaster |
| vmCvar_t | ui_browserShowEmpty |
| vmCvar_t | ui_browserShowFull |
| vmCvar_t | ui_browserSortKey |
| vmCvar_t | ui_captureLimit |
| vmCvar_t | ui_cdkeychecked |
| vmCvar_t | ui_ctf_capturelimit |
| vmCvar_t | ui_ctf_friendly |
| vmCvar_t | ui_ctf_timelimit |
| vmCvar_t | ui_currentMap |
| vmCvar_t | ui_currentNetMap |
| vmCvar_t | ui_currentOpponent |
| vmCvar_t | ui_currentTier |
| vmCvar_t | ui_debug |
| vmCvar_t | ui_dedicated |
| vmCvar_t | ui_drawCrosshair |
| vmCvar_t | ui_drawCrosshairNames |
| vmCvar_t | ui_ffa_fraglimit |
| vmCvar_t | ui_ffa_timelimit |
| vmCvar_t | ui_findPlayer |
| vmCvar_t | ui_fragLimit |
| vmCvar_t | ui_gameType |
| vmCvar_t | ui_hudFiles |
| vmCvar_t | ui_initialized |
| vmCvar_t | ui_joinGameType |
| vmCvar_t | ui_lastServerRefresh_0 |
| vmCvar_t | ui_lastServerRefresh_1 |
| vmCvar_t | ui_lastServerRefresh_2 |
| vmCvar_t | ui_lastServerRefresh_3 |
| vmCvar_t | ui_mapIndex |
| vmCvar_t | ui_marks |
| vmCvar_t | ui_menuFiles |
| vmCvar_t | ui_netGameType |
| vmCvar_t | ui_netSource |
| vmCvar_t | ui_new |
| vmCvar_t | ui_opponentName |
| vmCvar_t | ui_Q3Model |
| vmCvar_t | ui_realCaptureLimit |
| vmCvar_t | ui_realWarmUp |
| vmCvar_t | ui_recordSPDemo |
| vmCvar_t | ui_redteam |
| vmCvar_t | ui_redteam1 |
| vmCvar_t | ui_redteam2 |
| vmCvar_t | ui_redteam3 |
| vmCvar_t | ui_redteam4 |
| vmCvar_t | ui_redteam5 |
| vmCvar_t | ui_scoreAccuracy |
| vmCvar_t | ui_scoreAssists |
| vmCvar_t | ui_scoreBase |
| vmCvar_t | ui_scoreCaptures |
| vmCvar_t | ui_scoreDefends |
| vmCvar_t | ui_scoreExcellents |
| vmCvar_t | ui_scoreGauntlets |
| vmCvar_t | ui_scoreImpressives |
| vmCvar_t | ui_scorePerfect |
| vmCvar_t | ui_scoreScore |
| vmCvar_t | ui_scoreShutoutBonus |
| vmCvar_t | ui_scoreSkillBonus |
| vmCvar_t | ui_scoreTeam |
| vmCvar_t | ui_scoreTime |
| vmCvar_t | ui_scoreTimeBonus |
| vmCvar_t | ui_selectedPlayer |
| vmCvar_t | ui_selectedPlayerName |
| vmCvar_t | ui_server1 |
| vmCvar_t | ui_server10 |
| vmCvar_t | ui_server11 |
| vmCvar_t | ui_server12 |
| vmCvar_t | ui_server13 |
| vmCvar_t | ui_server14 |
| vmCvar_t | ui_server15 |
| vmCvar_t | ui_server16 |
| vmCvar_t | ui_server2 |
| vmCvar_t | ui_server3 |
| vmCvar_t | ui_server4 |
| vmCvar_t | ui_server5 |
| vmCvar_t | ui_server6 |
| vmCvar_t | ui_server7 |
| vmCvar_t | ui_server8 |
| vmCvar_t | ui_server9 |
| vmCvar_t | ui_serverFilterType |
| vmCvar_t | ui_serverStatusTimeOut |
| vmCvar_t | ui_singlePlayerActive |
| vmCvar_t | ui_smallFont |
| vmCvar_t | ui_spAwards |
| vmCvar_t | ui_spScores1 |
| vmCvar_t | ui_spScores2 |
| vmCvar_t | ui_spScores3 |
| vmCvar_t | ui_spScores4 |
| vmCvar_t | ui_spScores5 |
| vmCvar_t | ui_spSelection |
| vmCvar_t | ui_spSkill |
| vmCvar_t | ui_spVideos |
| vmCvar_t | ui_team_fraglimit |
| vmCvar_t | ui_team_friendly |
| vmCvar_t | ui_team_timelimit |
| vmCvar_t | ui_teamArenaFirstRun |
| vmCvar_t | ui_teamName |
| vmCvar_t | ui_tourney_fraglimit |
| vmCvar_t | ui_tourney_timelimit |
| uiInfo_t | uiInfo |
| int | uitogamecode [] = {4,6,2,3,1,5,7} |
| qboolean | updateModel = qtrue |
| qboolean | updateOpponentModel = qtrue |